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if flg4<1
Summer Festivals
Arcueid s538 Ciel s539 Akiha
This flow chart was made by delta to facilitate translation of Kagetsu Tohyas "Twilight Grass Moon, Fairy Tale Princess" story. Since this chart is made by hand, it probably has some errors, but it should be correct for most of the scene relations at least. The following variables will be reset at end of play: ark_p ciel_p akiha_p akira_p bunka_info_p kissa_p kashiisyo_p eigakan_p onemu_p syashin_p answer_p All others are persistent between days. Point increases dont stack, they are only counted once per scene. Notes in red mean that something outside the day loop has been unlocked. Variable names and game logic have been changed to make drawing this chart easier. Then again, if youre able to read the script itself it is suggested to do so since its errorproof and actually less confusing if you know your way around a bit.
op
s520
ep
s523 inc finish_ep
Morning
s524 s519 inc flg2 s405 s404 inc flgD end of play Expert Beginner Expert s525 Beginner Expert s526 Beginner Not over s527 Again
if flg8>=1
else
a day
if flgZ>=1 & flg2<1 if flg7>=1 if flg5>=1 & len_p>=5
Special Scenario
Drinking, Dreaming Moon s543
s545 s546
Arcueid Truck
s548
s549
s550
s551
s552
s553
s554
s555
s556
Both
s522
s521 a day
s1
s86
Arcueid Arcueid s4 inc ark_p School Ciel Ciel s5 inc ciel_p School
s3 School
Arihiko
School Mansion
Own room Forest Akiha
if flg4>=1
else
s88
if len_p>=1
else
if nanako_p>=2
else s13 Nanakochan
Street
if flgP>=1
else s155 Arcueid Ciel Arihiko Park Arcueid Tea house Park Arihiko Ciel s156 Hospital Tea house s157 next = 158 s160 next = 161 next = 171 s173 next = 174
if flg6>=1
else s94 inc onemu_p inc len_p s93 inc onemu_p
s98
if flg7>=1 if flg6>=1
s106
s515
s11
s12
if flgZ>=1
s97 Attack s96 s99 else else s105 inc len_p s153
Alone
end of play
if len_p>=12
else
if flg6>=1
s506 else end of play s8 inc ark_p s9 inc ciel_p s15 Tea room Courtyard Class s17 inc bunka_info_p s301 inc len_p inc flg1 s302 s508 Attack s507 Wait s509 inc flg7 Blood s308 inc flg8 ep s512 inc flg8 ep Attack Wait s307 Shake s511 inc flg8 ep end of play s505
s107
end of play
if flg6>=1
else
s510
if flg1<1
else s179 inc flg1
if flg1<1
else
if flg1<1
else
if flg1<1
else
end of play
s16
s20
if flg6>=1 if flg4>=1
else
if flgO>=1
Courtyard
if akiha_p>=1
else
Alone
s29 Akiha
s517
s162
s163
if len_p>=9
else
if ark_p>=1 if ciel_p>=1
else
if flg6>=1
else
s227 s27 guest14 s26 s24 s25 s32 inc len_p s34
s300 inc kaibyo_p
end of play
3rd year
s228
s230
s181
Return
s180 Linger
if flg5>=1 if flgA>=1
else Help
s231 Stroll
if flgD>=1 if flgC>=1
else
if flg5>=1 if flg4>=1
else
if kissa_p>=1
s38 s36 s37
if len_p>=6
else
if hisui_p>=2
else s110 s111 s112 s183
if kashiisyo_p>=1
s39 Skip Attend s40 inc flgA s518
s184
s185
if eigakan_p>=1
Own room else (cant happen) Akiha Hisui f232 s237 s236 s235 s234 add len_p,3 s243 s242 guest1 Kohaku s113 Makihisa Detached Main Road Main Road Main road Intersection Intersection Intersection
if ark_p>=1
else
if ark_p>=1
else
s126
s135
if flg5>=1
else
if kagi_p>=2
s118
s129
if syashin_p>=1 if ark_p>=1
else
quiz
else else
Festival
if akiha_p>=1
else s51 Akiha Alone
if hisui_p>=1
else s130 guest3 s124 inc hisui_p
if kagi_p>=1
else
if answer_p>=10
else s189 s188 inc flg3 s187 inc flgF s191 inc flgF s192 inc flgK
s120
s119
s123
s127
s128
s255
s253
s254
s137
s133 Imogirisou
end of play
end of play
if bunka_info_p>=1 if flgN>=1
else s47 inc nanako_p inc flgA
if flg5>=1 if flgA>=1
else
Alley
s194 Arcueid
Ciel
s44
s48 Cielsensei
s49
end of play
end of play
if flgA<1
else
end of play
if flg5>=1
else Cat
s206
else
if flg5>=1
else
s140 Mansion
s53
Yesterday
Own room
Akiha
Hisui
Kohaku Home
s303
if akiha_p>=1
else
s205
s215
if ciel_p>=1
else s217
s58
s203
s204
end of play
s148 s62
s147
s152
s143 guest2
s142
inc flgM
if flgI>=1 & flgK>=1 & flgL>=1 & flg6<1 if flgE>=1 & flgF>=1 & flgG>=1 & flgH>=1 & flg4>=1 & flgC>=1 & flg5<1 if kaibyo_p>=1 & flg3>=1 & flg4<1 & len_p>=6 & flg5<1 if kaibyo_p>=1 & len_p>=6 & flg5<1 if flg3>=1 & flg4<1 & len_p>=6 & flg5<1 if kaibyo_p>=1 & flg3>=1 & flg4<1 if len_p>=6 & flg5<1 if flg3>=1 & flg4<1 if kaibyo_p>=2
else s305 inc flg5 end of play
end of play
Night
s70 s245 Stroll Murders End Forgotten Dream Murders End Cat demon Forgotten Forgotten s71 Stroll Murders End Forgotten Stroll s246 Dream Murders End Cat demon Forgotten s247 Dream Murders End Forgotten Cat demon Stroll s248 Dream
if flg5>=1 if flgB>=1
else
if flgK>=1 if flg4>=1
s250
if flg6>0
else else s82 inc flgC s83 inc flgL s84 inc flgZ s85 inc flg4
s77
s75
s81
Maids
Maids
end of play
end of play
end of play
end of play
end of play
end of play
s259
s80
s78
s251
end of play
end of play
end of play
end of play
end of play
end of play
end of play