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/ / /) / / /// / .-, \ ) ) / .-, \ )/
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.-' '-' _.-----'--------------'
D
U
E
L
S
A
G
A
.-'
_.--'
.-'
_.-'
FAQ & Walkthrough by Shotgunnova (Patrick Summers)
( _.-'
Email: shotgunnova (a+) gmail (.) c0m
\/
Guide may not display correctly in foreign-type browsers!
_____________________________________________________________________________
__
| INDEX
|

I. CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTR
II. TH' BASICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . THBS
Abilities ........................................................
Using Arts .......................................................
Status Effects ...................................................
Elements .........................................................
Stat Overview ....................................................
Menu Overview ....................................................
Tips N' Tricks ...................................................
III. WALKTHROUGH
01)
02)
03)
04)
05)
06)
07)
08)
09)
10)
11)
12)
13)
14)
15)
16)
17)
18)
19)

ORGN
SRTS
STTS
LMNT
STTV
MNOV
TIPT

. . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT

Wilderness Town Nohl .........................................


Hunter's Wood ................................................
Gale Canyon ..................................................
Doplin Castle / Darakin Citadel ..............................
Mt. Gabel ....................................................
Cave of Trials ...............................................
The Sewers ...................................................
Kazel Ruins ..................................................
Doplin Castle [II] ...........................................
Wilderness Town Nohl [II] ....................................
The Forest Maze ..............................................
Forgotten Village Yuno .......................................
Kazel Ruins [II] .............................................
Freecity Kravia ..............................................
Port City Tanza ..............................................
The Thunder Mine .............................................
Volcanic Isle Drokonia .......................................
Paradise Isle Phorchoon ......................................
Wind Tower Ellsworth .........................................

WK01
WK02
WK03
WK04
WK05
WK06
WK07
WK08
WK09
WK10
WK11
WK12
WK13
WK14
WK15
WK16
WK17
WK18
WK19

20) Demiurge Tower ............................................... WK20


IV. APPENDICES . . . . . . . . . . . . . . . . . . . . . . . . . . . . APPN
Arts Guide .......................................................
Art Block Chart ..................................................
Equipment List ...................................................
Shop List ........................................................
Nicknames ........................................................
Recipes ..........................................................
Guild HQ .........................................................
Auctionhouse .....................................................
Phorchoon Casino .................................................
Phorchoon Arena ..................................................
Miscellaneous / Minigames ........................................
Heaven's Secrets .................................................
Accessories ......................................................
Equipment Abilities ..............................................
Combine Material List ............................................
Item List ........................................................

RTSG
ABCH
EQPT
SHPL
NCKN
RCPS
GLHQ
ACHS
PHRC
PHRA
MSCM
HVSC
ACCS
EQBT
CBML
ITML

V. FREQUENTLY ASKED QUESTIONS . . . . . . . . . . . . . . . . . . . . FAQZ


VI. UPDATES & CONTRIBUTIONS . . . . . . . . . . . . . . . . . . . . . UPDT
VII. LEGALITY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LGLT
_____________________________________________________________________________
__

I. CONTROLS
[CNTR]
_____________________________________________________________________________
__
||

____
| |
____
L2 BUTTON -->
/____/\
| |
/\____\
<-- R2 BUTTON
L1 BUTTON --> /____/\ \_______| |_______/ /\____\ <-- R1 BUTTON
/ _
\________|__|________/
_ \
/ _| |_
_ /_\ _\ <-- TRIANGLE
BUTTON
DIRECTIONAL --> | |_
_|
[SELECT]
[START] |_|
(_)| <-- CIRCLE BUTTON
PAD
|
|_|
[ANALOG]
(X)
| <-- X BUTTON
/
____
____
\
/
/
\ __ /
\
\
\
/\ \____/ / \ \____/ /\
/
\
/ \______/
\______/ \
/
\_____/ LEFT ANALOG RIGHT ANALOG\_____/
(L3)
(R3)
Legaia 2 works with a Dualshock-type controller, which is the recommended
type. Listed configurations are the ONLY ones possible -- there is no option
to change them, sadly.
___________ ________________________________
________________________________
| BUTTON
| FIELD FUNCTION
| BATTLE FUNCTION
|

|||
|
| D-Pad
| Move character around
| Navigate menus
|
| Start
| ------------------------------ | -----------------------------|
| Select
| Get explanation (if available) | -----------------------------|
| Square
| Use Origin attack/Unequip item | -----------------------------|
| X-Button | Talk & inspect / Command input | Command input
|
| O-Button | Toggle menu / Menu: more info | Toggle art list
|
| Triangle | 'Cancel' button
| 'Cancel' button
|
| L1 Button | Quick menu scroll
| Quick menu scroll
|
| L2 Button | Change character, Menu switch | -----------------------------|
| R1 Button | Quick menu scroll
| Quick menu scroll
|
| R2 Button | Change character, Menu switch | -----------------------------|
| L. Analog | Move character around
| Navigate menus
|
| R. Analog | Used in sidejumping minigame
| -----------------------------|
|___________|________________________________|_______________________________
_|
_____________________________________________________________________________
__

II. TH' BASICS


[THBS]
_____________________________________________________________________________
__

ABILITIES
[ORGN]
____________________________________

Origins are the "other souls" within Mystics, and from them stem the humans'
powerful abilities. Just like humans, Origins grow stronger as battles are
won, and have their own EXP tallies.
______________
____ __________________ _____ ______________________________| GALEA (Lang)
|
| LV | ABILITY
| MP | DOES...
|
|||||
| -- | Flaming Fist
| 32 | Fire-elemental damage (1-hit, all)
|

|
|
|
|
|
|
|
|

17 | Flame Crest

48 | Raises ATK (single)

25 | Hellfire Wings

64 | Fire-elemental damage (3-hit, all)

34 | Final Flash

96 | Fire-elemental damage (1-hit, all)

44 | Blazing Smash

| 150 | Fire-elemental damage (1-hit, single)

|____|__________________|_____|_____________________________________________|
______________
____ __________________ _____ ______________________________| RIVAS (Maya)
|
| LV | ABILITY
|

| MP

| DOES...

|||||
| -- | Life Blessing
| 16 | Heals HP (all)
|
| 12 | Life Heal
| 22 | Heals HP + Cures status (single)
|
| 22 | Solar Guidance
| 34 | Revives KO'd ally at 50% HP (single)
|
| 33 | Gospel
| 46 | Raises STR & DEF (all)
|
| 44 | Glorious Mercy
| 68 | Fully heals HP (all)
|
|____|__________________|_____|_____________________________________________|
______________
____ __________________ _____ ______________________________| DEVA (Kazan)
|
| LV | ABILITY
|

| MP

| DOES...

|||||
| -- | Earth Energy
| 48 | Earth-elemental damage (4-hit, all)
|
| 27 | Earth Protector | 64 | Raises DEF (single)
|
| 34 | Earth Charge
| 80 | Earth-elemental damage (1-hit, all)
|
| 44 | Earth Rage
| 120 | Earth-elemental damage (2-hit, all)
|
|____|__________________|_____|_____________________________________________|
_________________
____ ___________________ _____ ___________________________| ARRODE (Sharon)
|
| LV | ABILITY
| MP | DOES...
|

||||
|
| -- | Lightning Arrow
| 80 | Thunder-elemental damage (1-hit, all)
|
| 35 | Thunder Serpent
| 100 | Thunder-elemental damage (1-hit, all)
|
| 44 | Thunderbolt Bow
| 120 | Thunder-elemental damage (1-hit, all)
|
|____|___________________|_____|_____________________________________________
|
______
____ __________________ _____ _______________________________________| Ayne
|
| LV | ABILITY
| MP | DOES...
|
||||
|
| -- | Gaia Spirit
| 40 | Raises DEF (self)
|
| 48 | Firebeast Spirit | 46 | Raises ATK (self)
|
| 50 | Wind God Spirit | 54 | Art Blocks # plus 1 temporarily (self)
|
| 52 | Thunder Spirit
| 62 | Raises MEN (self)
|
| 54 | Holy Tree Spirit | 78 | Immunity from bad statuses for awhile (self)
|
| 57 | Victory Spirit
| 85 | Raises most statuses (self)
|
|____|__________________|_____|______________________________________________
|
____________________________________

USING ARTS
[SRTS]
____________________________________

Arts are learnable battle techniques that each character can find, and all
have a certain combination and method of unlocking (self-taught, event,
item, default). Normal Arts will increase AP to use the other kinds which
expend AP, being Super, Hyper, Variable, and Mystic Arts. The number of
Art Blocks a person has is the number of sequence inputs s/he may use.
For instance, take Lang's Thunderflash ability. It has an input sequence of
Down-Up-Up-Up (or 'DUUU' in walkthrough shorthand.) That's four inputs, so
before Lang can even hope to learn this, he must have a minimum of four (4)
art blocks. At that time, he can learn this and any other if he knows the
combination. This applies to most Super Arts, Mystic Arts, and Variable
Arts.
Hyper Arts, on the other hand, usually are taught by scrolls, items, or a
mandatory event.

ART LINKING

This technique goes by many names, but this seems a suitable one. As we all
know now, arts have a certain # of button inputs to be used. However, there
are methods of linking two together which will free up one (1) art block to
be used for other arts. Here's an example using Lang's abilities
Hawk Stroke = LDD
Blade Dance = DLL
For someone uninitiated, if they wanted to use these two moves in a row,
they
would probably end up needing six (6) art blocks. However, these two can be
art-linked so both can be done in five.
WRONG
WRONG
RIGHT
RIGHT

WAY:
WAY:
WAY:
WAY:

LDD
DLL
DLL
LDD

+
+
+
+

DLL
LDD
LDD
DLL

=
=
=
=

LDDDLL
DLLLDD
DLLDD
LDDLL

=
=
=
=

6
6
5
5

Art
Art
Art
Art

Blocks
Blocks
Blocks
Blocks

Used
Used
Used
Used

A correct 'link' joins arts when the first ends and the following begins
with
the same input; in the case of the two abilities above, it's
interchangeable,
but that generally doesn't happen. If this still seems confusing, in battle,
try pressing O-button when selecting the inputs to bring up the Art Menu. If
the player selects an art, any that can be linked will have their first
arrow
light up for easier identification.
Learning is one thing, but there's no substitute for finding out first-hand,
so get out there and do it! It's invaluable!
____________________________________

STATUS EFFECTS
[STTS]
____________________________________

Status effects, like those of most RPGs, are conditions that often impair a
target to make them less capable in battle. Most abilities have an item cure
(check item list) but all of them, including KO, are automatically cured at
the end of battle. Most are bad, a few are good -- here's the lowdown.
____________ _____________________________________________
| STATUS
| EFFECT
|
|||
| Bewitch
| User attacks own allies
|
| Berserk
| User attacks ally/foes with random inputs
|
| Blessed
| ATK/DEF increased
|
| Blind
| Physical-hit accuracy lowered
|
| Confusion | Art attack sequences are randomized/jumbled |
| Critical
| User's HP becomes 1
|
| Fear
| Can't take action
|
| Invincible | Cannot be damaged
|
| Invisible | Cannot be targeted by enemy
|
| KO'd
| User's HP becomes 0 (can't take action)
|
| Paralysis | Cannot take action in battle
|

| Petrify
| Cannot take action in battle (invincible)
|
| Plague
| Lose HP/MP/AP at start of each turn
|
| Poison
| Lose HP at start of each turn
|
| Protected | Halves damage
|
| Seal
| Cannot use moves that need MP
|
| Sleep
| Cannot take action in battle
|
| Spellbind | Input sequences don't trigger arts (for AP) |
| Stunned
| Cannot take action in battle
|
| Venom
| Lose HP each turn + ally can't be healed
|
|____________|_____________________________________________|
Although some self-alleviate as the turns pass, in general one will want to
immediately cure some of the worse ones (Petrify, Bewitch, Stunned, Venom,
Paralysis, etc.), especially in later battles when these abilities become
more frequent and optimum equipment doesn't necessarily give protection.
____________________________________

ELEMENTS
[LMNT]
____________________________________

FIRE <-> WATER


WIND <-> EARTH
DARK <-> LIGHT
There are eight elements (Thunder & Void have no opposite), with two pairs
of three that are related. For instance, fire-types are good against water-types and vice versa; same for the other two. Attacking a water-elemental
creature with a fire attack results in more damage. Apply this to
everything.
Some equipment abilities may relate to elements as well. While allies can
only halve damage (Dark Guard, Wind Guard, etc.), some enemies are equipped
with special nulling skills (Block Dark, Block Earth, etc.) that completely
negate attacks if someone attacks with a skill of that element -- this DOES
include imbued weapons.
It's always important to check abilities given by equipment. Don't bring a
knife to a gunfight, and don't bring a fire sword to a volcano -- comprende?
____________________________________

STAT OVERVIEW
[STTV]
____________________________________

LV
= Character's level. When it goes up 1, all stats increased somewhat
EXP = Total experience points accumulated (a.k.a. 'XP' in walkthrough)
NEXT = EXP points needed for a level-up
HP
= Character's "life". If it hits 0, s/he cannot act in battle
MP
= Character's "magic". If it his 0, s/he cannot use MP skills
AP
= Used for art combos. If it hits 0, s/he cannot use non-Normal arts
STR = Strength. Affects power of physical attacks
DEF = Defense. Affects power against physical attacks
AGI = Agility. Affects who attacks first/last, and likelihood of escaping
CHA = Charisma. Affects various functions (such as dialogue options)
INT = Intelligence. Affects magical/special attack strength
MEN = Mental prowess. Affects magical/special attack defense

HIGH = Upper Defense (UDF) rating for attacks that are high-ranged (and mid?)
LOW = Lower Defense (LDF) rating for attacks that are low-ranged (and mid?)
WT
= Equipment piece's weight. Can't be equipped if more than max capacity
Art Blocks are the number of attack commands available. Pressing Select on
a menu screen will often give a detailed account of what everything does.
____________________________________

MENU OVERVIEW
[MNOV]
____________________________________

___________
| MAIN MENU |
||| 01 - ITEMS: View inventory and use field items
| [01] | [11]
| 02 - ORIGIN: View Origin attacks and current
EXP
| [02] || 03 - EQUIP: View and change all allies' equips
| [03] | [12]
| 04 - STATUS: See overview of character & stats
| [04] |
| 05 - SKILLS: Equip offensive/defensive skills
| [05] |
| 06 - CONFIG: Change various options in the
game
| [06] || 07 - ORDER: Re-order and replace battle allies
| [07] |
| 08 - SAVE: Save the game (if applicable)
| [08] | [13]
| 09 - LOAD: Load a previously saved game
| [09] |
| 10 - MONEY: See current gold and Phorchoon
coins
|------|| 11 - HELP: See brief summary of what cursor's
on
| [10] |
| 12 - CHARACTER 1: Brief overview
|
| [14]
| 13 - CHARACTER 2: Brief overview
|______|____________________| 14 - CHARACTER 3: Brief Overview
BATTLE MENU
_________
TACTICS: Set auto-battle traits for allies
________| TACTICS |_________
BATTLE : Choose art combos to use on enemies
| BATTLE |---------|
RUN
|
AUTO
: Auto-battle based on 'Tactics'
traits
|
AUTO |
RUN
: Attempt to flee battle

____________________________________

TIPS N' TRICKS


[TIPT]
____________________________________

If a reader has any good things for this section, mail 'em in and they may
just make it here! Otherwise, here's things I've found:
After Mt. Gabel events, the Darakin Citadel accessory shop will stock the
'Barricade Ring'. Buy one of these for Maya, who has no means of attack.
The ring's Turtle ability will raise her defense on all attacks and stop
them from severely damaging her; the ability also seems to make her defend
more, too. Even when she does get arts, Turtle plays off her healer nature
and really gives her staying power. Any defensive ability, such as Backup

(all allies +25 AP) or her special ability (heal HP when defending) will
synch great on this end.
When upgrading equipment, always try to do it in camp. This gets both the
Blacksmith and Swordsmith nicknames easier. Why bother, one may ask? Doing
these preparations early helps open up a massive shop cluster later. It's
a lot better than upgrading some piece of crap item towards the end of the
game, aye?
Later in the game, all storebought equipment gets uber-expensive. However,
the way to get around this is by UPGRADING equipment with raw materials.
Item shops in towns will sell these raw materials, which is a lot better
than getting 'em off monsters, and these can save the team thousands upon
thousands of gold when the next town offers a paltry upgrade. When viewing
equipment on the upgrade screen, press the O-button to inspect each
material
needed -- it'll usually say where the item is found near.
Keep the Avarice Jewel on someone from the point it's obtained to the end
of the game. The 'Item Increase' ability will give more items afterbattle,
and it never loses its use. I could expound on how getting multiple items
and components is great, but it should be self-evident, no?
Regarding the Avarice Jewel's awesomeness: Crazy4Metroid sent in companion
advice on how to create one early on. Verbatim: "The accessories needed
for
the recipe can all be purchased from the accessory shop at Darakin Citadel
and the item shop at Nohl before recruiting Kazan. The recipe is below:
Before you begin: Buy two Power Jewels and One Tiger Jewel from Darakin,
then buy two Poison Charms from Nohl.
Step 1
Combine one Poison Charm with one Power Jewel to make a Pickpocket Charm.
Step 2
Combine that Pickpocket Charm with the 2nd Poison Charm to make a Jab
Charm.
Step 3
Combine the second Power Jewel with the Tiger Jewel to make a Charge
Jewel.
Step 4
Combine the Jab Charm with the Charge Jewel to make an Avarice Jewel.
Later on when things start to cost in the hundreds of thousands of
dollars,
and even a few in the millions, there's a tip to get infinite cash (it
requires a bit of capital). Unlock the secret market and buy as many Earth
Dragon Wings (12000g/per) as possible, then trade them for Sun Faulds in
Jinga. Each can be resold for 32500g, which is a 20500g profit on each! On
a smaller scale, this can be done with any other item Jingans trade for,
but EDWs are the most plentiful and easiest to get.
Accessories gain EXP by how many (allied) rounds are done in battle. To

exploit this to easily level up late-game accessories, like Flash Earrings


or Tireless Ribbons which need 250 EXP, it's important to find an enemy
that can draw out the battle. The most common example is fighting a "Mrs.
Bean" enemy in the Forest Maze, who's summoned by a Bean Cannon. Kill all
enemies, set everyone to guard, and have a method of curing HP
automatically
(such as an accessory skill or Maya's special ability). Then, tape down
the
X-button and let the game play for an hour. Naturally this setup works
best
toward the final stretch of the game when there's really no danger of
dying.
Bryan Haines writes: "Have the person you want to get exp use a Sage's
Handbook and go through the Centurion Challenge. I went from a level 50 to
a
64 by doing this one time through! And I also had my other characters gain
10 levels apiece as well."
_________________________
___________________________________________________/ III. WALKTHROUGH [WLKT]
|_

01) Wilderness Town Nohl


[WK01]
_____________________________________________________________________________
__
| ITEMS
|
|
Heal Powder
Poison Cure
Point Card
|
|
Heal Powder
Heal Leaf
Poison Cure
|
|
Pedometer
Heal Powder
Heal Powder
|
|
Poison Cure
Egg
|
|___________________________________________________________________________|
Just forewarning: all through the game there will be multiple choices to
some
questions. Only a handful actually have any future impact, though. So, if I
don't detail anything about it, just pick whichever. Read the game script if
you want to see which options are funniest!
SAVE
___\_______________
|___12 LODGE 34___|
|
\____
____/
|
__|_______
________|
|
|
| | (
\
|_
_|_ _|
FARM\
| 5
___\_____)
||)
/ 67 |
|
|_11 _| ____ |SHOP|SHOP|
|
|
| |_ _|_ _|

||
| 01 - Heal Powder |
| 02 - Poison Cure |
| 03 - Point Card |
| 04 - Heal Powder |
| 05 - Heal Leaf
|
| 06 - Poison Cure |
| 07 - Pedometer
|
| 08 - Heal Powder |
| 09 - Heal Powder |

|
|_ _|
|
|
\
\8 |
\~~~~~~~~~~~. /) (
\ AQUALITH | |
/EXIT\
\ LAKE
| |
9 10
|_|

| 10 - Poison Cure |
| 11 - Egg
|
|__________________|
||
| SHOPLINK: SH01 |
|__________________|

After Nancy wakes up the sleepyhead protagonist in the town lodge, he can
walk around. Search the downstairs bureaux for [Heal Powder], [Poison Cure],
and a [Point Card]. The tiny stairway near the kitchen leads to a second
[Heal Powder]. Exit outside to be introduced to the Vigilante Corps and have
a chance to name the latecomer -- default is Lang, which will be used in
this
walkthrough. Galvan will want to talk with Lang inside the lodge after the
group disperses. First, talk with Deim and answer any option to receive the
nickname 'Swordholder'. Then, talk with Galvan in Hawke's room.
Saving is possible in Lang's room -- it's the weird, wobbly device that's
recently appeared. Save...then, time to search town for stealables!
[Egg]: talk to the chicken on the roof of the two old ladies' house
[Heal Leaf] in a flower planter near the small garden w/ 2 kids in it
[Poison Cure] in a chest at item shop
[Pedometer] from Mallory at the item shop (just enter menu and leave
again)
[Heal Powder] is hidden is in a blindspot by the weapon shop fence
The Pedometer is of particular interest, as it relates to a sidequest where
Lang can earn a rare item component -- don't leave here without that sucker.
Equipment-wise, Lang has enough (500g) to buy an upgraded weapon, armor, or
gloves. The most useful for the upcoming place is probably the sword (Broad
Sword)
Talk with Nancy at the town exit and tell her it's time to go, obtaining a
few medicines: [Heal Powder] and [Poison Cure]. Hunter's Wood will open up
on the world map, and that's the next destination.
_____________________________________________________________________________
__

02) Hunter's Wood


[WK02]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Flag of Retreat
Heal Powder
|
Klaw Ant
|
|
Heal Powder
Heal Powder
|
Bloody Wolf
|
|
Leaf of Stamina
|
Flytrap
|
|_____________________________________________________|_____________________|
_____
|ENTER|
Claw Ants

|_
_|
\
| |
|)
||
| |
__
|
(
| BOSS |
| | /1/
| |\ \________
__|__
5|
| (_/ /
| |
\___
|
|3 \ ) )
\__ (
) )
\ 2 /| |
\ \/ /
\ \_ _/ /
___ ) |___ __) S/
\__|_ (
/ 3\______/ __ _|____/
\ \_/ /\__ ________/
\___/
\
|
\___|
/
Claw Ants

1: Flag of Retreat
2: Heal Powder
3: Heal Powder
4: Heal Powder
5: Leaf of Stamina
S: Savepoint

Garvan will team up with Lang to help him get the basics of battle. He's a
pretty good fighter and his HP will automatically refill after-battle, so
it's good to fight around with him until Lang can get a few levels. Garvan
will also walk Lang through using Arts, during which he'll get two special
ones of his own:
3-hit: RDR -> Blue Moon Buster [+16 AP, Normal Art]
3-hit: RLR -> Sandstorm [-16 AP, Super Art]
Lang gets his 3rd Art Block -- i.e., he has 3 input options in battle -- at
level two, which allows him to use a bunch more combos. These will have to
be
found on the player's own time...or, just look in the art section and put
the
combos in.
Anyway, get the [Flag of Retreat] in a small sidepath and enter the second
screen. Galvan will say that it's time to clean up the place of Claw Ants,
and there are two groups to find, one in the far north and one in the far
south. Just look at the map to find their locations. There's a [Heal Powder]
towards the north, also. When all groups are killed, continue east into the
3rd screen.
Galvan will find Marcus here and leave the party to take him back to Nohl,
leaving Lang to fight for himself. Monsters around here drop Poison Cures
and Heal Powders if the inventory is lacking (which they shouldn't be!), so
make sure there's a decent supply. Have at least 150 HP at all times until
Lang can OHKO Bloody Fangs, who do the most damage (~70 total). Up the road,
our hero finds Deim and...
___________________ ____________ ___________ ________ ______________
________
| BOSS: Gather Crab | HP: ~1000 | XP:
500 |
500$ | Type: Chitin | ELM: E
|
|
|
| STEAL: --|
| DROP?: Poison Cure, Maspergu Tube
|
|____________________________________________________________________________
_|
[2-hit Physical attack]

Barse - Makes a 'Klaw Ant' enter battle


Venom - Damage + %Poison
Lang will have to fight this behemoth all by himself. The boss' 2-hit attack
will do about 70 damage at most, and for the first part of the battle,
that's
the one to watch out for. Spam powerful Normal Arts (Mountain Crusher: URU)
but not Sandstorm, which sucks here. As damage is inflicted, Lang will chop
off the insect's claws until it can't use the physical attack whatsoever.
But,
this makes it use 'Barse' and 'Venom', the latter which can be rather nasty.
Poison won't do THAT much, but it shouldn't fester; give priority to
healing,
then cure poison. 'Barse' is a waste of a turn, usually -- Lang can OHKO the
ants by Lv3.
--Back in Nohl, Galvan asks Lang to rest -- inspect the bed in Lang's room to
advance the time a smidge. Visit the lodge kitchen for some scenes, which
will require our hero returning to Hunter's Wood's far east end, where the
Gather Crab was fought the previous day. There's really no preparation to do
in town unless the healing supply is dangerously low. At aforementioned
area:
___________________ ____________ ___________ ________ ______________
________
| BOSS: Gold Eyes
| HP: ?????? | XP: ????? | ?????$ | Type: Human | ELM: ?
|
|
|
| STEAL: --|
| DROP?: --|
|____________________________________________________________________________
_|
'Gold Eyes' has no attacks and cannot be defeated. Just do anything for
three
turns before it automatically ends. Don'tcha just hate plot battles like
this?!
--After waking up back in Nohl, head down to the dock for a scene with Galvan.
Lang will brood awhile before deciding to pursue the village thief. Visit
the
town gates to obtain the [Wind Talisman] and [Hammer Blade], making Gale
Canyon available on the world map. Upgrade equipment at the town equipment
shop (stock unchanged) before going.
__________

NEW EVENTS
__________

New conversation with Nancy about the Aqualith

Maxell in Nohl will challenge Lang to a "side jumping" contest, and can
teach him how to play. If Lang wins, he'll earn the nickname "Sidejumper"
and a [Boost Oil]. Subsequent challenges earn low-level healing items.
_____________________________________________________________________________
__

03) Gale Canyon


[WK03]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Pickpocket Charm
Scroll of Identity
|
Baki
|
|
Poison Cure
Heal Powder
|
Vulture
|
|
Alma Iron Ore
|
Rock Golem
|
|_____________________________________________________|
Lyps
|
|_____________________|
The enemies here can really gang up on poor Lang. Vultures can do about 80
total and give a chance of poisoning, while Bakis do less but have a skill
that steals an item (can get it back if Baki defeated). Rock Golems pack a
punch and have great defense, to boot. The goal before fighting the boss is
Level 9, which should give Lang a decent amount of HP (511) and also a 4th
Art Block. Make sure to look at the Arts Guide for the self-taught 4-block
combinations!
Also, bring a decent supply of healing items, not necessarily for the boss
but for the dungeon immediately following where there is no shop immediately
available.
__________
No entry
|5 _
___ \
Exit
\
|_| | |
\_)
/
((_______| |__
\\___
/ ___________ \
\BOSS)
/ /
/
/
/ /
/ /
/| |\ ( /\S(
/ /
/ ________) \/ /\ \ \
\ \__/ / 4
/ / __) ) |
\ >/ / / /6
|
/ /\
__ \ \
/\
/\ \
____\3\_\ \_/
\2/
\
(
______________ /\ \
\_/
) (
)_/
( |__
\
1|
|_|
ENTER

1: Pickpocket Charm
2: Scroll of Identity
3: Poison Cure
4: Heal Powder
5: Guard Oil
6: Alma Iron Ore
S: Savepoint
>: Jump-across Point

The [Pickpocket Charm] nearby grants the skill "Item Thief" to Lang, but he
will have to manually equip it from the "Skills" menu. This will be helpful
in collecting healing items [etc.] without shelling out any cash, so do it
ASAP. The Wind Talisman will quell the gale-force winds blowing through the
canyon when Lang approaches.
On the small ridge at the path split, look for a [Scroll of Identity] half-hidden under a natural arch. Trek west to a northward-leading path with a
[Poison Cure] chest in plain sight to the left a bit. Follow north and spy
a [Heal Powder] chest that can only be obtained through a wrap-around path
a little up the cliff. Then, take the footpath further up the cliffside 'til
it goes north a bit more -- a [Guard Oil] is on the highest lookout point.
Arc west past a boulder to find a Lyps monster on a cliff, whose only
purpose
is demonstrating that it's possible to jump small gaps, which Lang should
do.
The monster will run away in battle, so don't sweat it. Near the air geyser
is a [Alma Iron Ore] chest, and past there a savepoint, leading up to...
___________________ ____________ ___________ ________ ______________
________
| BOSS: Elfin
| HP: ~2300 | XP: 2074 | 1940 $ | Type: Beast | ELM: ?
|
|
|
| STEAL: Leaf of Vigor
|
| DROP?: Friendship Ring, Heal Leaf, Izumo Bronze, Alma Iron Ore,
|
|
Black Star Sand
|
|____________________________________________________________________________
_|

[4-hit physical attack]


Death Hug [3-hit physical attack]
2-hit Physical Attack + Dynamite Hip
Challenge [Lang loses all current AP]
Maiden Passion [STR doubled for next turn]

If Lang has his 4th Art Block (Lv9), this battle can be a lot easier than if
he hadn't. Elfin can really pack on the damage, about 100-150 if all strikes
hit, and even more if Maiden Passion is activated (hint: guard that turn).
Challenge can be annoying for those who rely on Super Arts, but really, with
a 4th art block it's a waste of a turn. Death Hug is the most powerful
attack
to watch out for, so keep HP high (above 300 HP) whenever possible. Elfin'll
block a good number of strikes so this battle can take awhile. Obviously
Heal
Leaf-curing is the best method here.
--Afterwards, Marienne and Elliott will ask Lang to join their group as a sla,

err, subordinate. Lang refuses either way, thus...


___________________ ____________ ___________ ________ ______________
________
| BOSS: Elliott
| HP: ????? | XP: ????? | ?????$ | Type: Human | ELM: ?
|
| BOSS: Marienne
| HP: ????? | XP: ????? | ?????$ | Type: Human | ELM: ?
|
|
|
| STEAL: [E] - Venom Charm
|
|
: [M] - Sharpshoot Charm
|
| DROP?: ???
|
|____________________________________________________________________________
_|

[M]
[E]
[E]
[M]
[M]
[E]
[M]

Rapture [Ups own STR]


4-hit Physical attack
1-hit + Argent Flash [3-hit]
2-hit + Present Play [4-hit]
2-hit + Elegant Royale [8-hit]
Dark Smash [10-hit, Dark-elem; %Spellbind]
White Melody [1-hit, ???-elem; %Venom]

This battle can technically be won but usually not without a large amount of
power-leveling. Dark Smash + White Melody, should the player encounter it,
usually does about 700. Marienne is also low to the ground which means most
mid/high strikes miss automatically, and she'll guard some of those that DO
hit...annoying. Don't waste any healing items and just accept the fact that
they will beat the crap out of Lang.
_____________________________________________________________________________
__

04) Doplin Castle / Darakin Citadel


[WK04]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Darakin Rag-Autumn
Jab Charm
|
Doplin Soldier
|
|
Leaf of Stamina
Heal Leaf
|_____________________|
|
Heal Powder
Bronze Barome
|
|
IceNeedle Scroll
Darm Sheet Metal
Leaf of Mysticism
|
|
Heal Powder
Heal Powder
VIP Card
|
|
On the Road Again
Heal Leaf
Fire Spirit Pot
|

|
|
|
|

Zonark Weed

Courageous Heart

Heal Leaf

Heal Leaf

Venom Cure

Heaven's Path

|___________________________________________________________________________|
Locked
___ ___ ___ ________
\
____ ____ |345|
|
|
| 01: Stolen Items
___
___||_____|
|
|_|_ _|_ _|_ _|___ ___| 02: Darakin Rag-Autumn
|
|_|
_
_|
67
|_ _ _ _ _ ________ | 03: Jab Charm
| 9 _| | | | | | |8
|
||
|
|
|
|
| 04: Leaf of Stamina
|___| | |BOSS | | | 2 |
| S |
|
05: Heal Leaf
| |_
_| ||

|
06: Heal Powder
|___| |___||
|
||| |
07: Bronze Barome
|_|
|____|
____|___ |__ __| |
08: IceNeedle Scroll
|
|_ _ _ _
| |
09: Doplin Lunch
EXIT
|
|
1| ____| |
10: Zonark Weed
|
|
|
11 |-'
11: Leaf of Defiance

When Lang comes to, save if y'want and approach the cell door for lengthy
scenes involving numerous beatings. This introduces the 2nd character in the
game, a mute mage named Maya who has a healing Origin named Rivas. After a
spell, try to break down the door...and it succeeds! Maya will tag along for
the escape, and although she can't use any attacks -- this is her biggest
flaw for awhile -- she can take care of healing duties rather well.
Naturally
she should 'Defend' when idling.
First things first, enter the deserted hallway and find
leads down to some unused cells. A chest there contains
equipment, which is everything Lang had previously plus
and Simple Cloth Shoes. On the way back up, check under
[Leaf of Defiance].

the stairway that


all the confiscated
Maya's Dyed Clothes
the stairway for a

Return upstairs for a mandatory fight with a couple Doplin Soldiers. From
now
on, these will be random battles within this place; luckily Lang can OHKO
them
with a 5-hit Normal Art. If one plans to train a bit in here, which wouldn't
be a bad idea, the downstairs laboratory has some potions on the table -the
green one will refill HP/MP while the others give not-so-useful effects.
Just
re-enter the screen to make the potion reappear. A gate in the upstairs area
will have opened after the 1st battle, and after defeating some lackeys in
conversation, search for a [Jab Charm], [Leaf of Stamina], and [Heal Leaf].
The room south of there has a [Darakin Rag-Autumn], a kingdom newsletter. Go
west out of the screen to find a maze.
Guards will be patrolling here and the objective is to sneak past without
detection. Should they see Lang, it's an automatic battle and he's kicked to
the starting point again. Enemies have "line of sight" basically, so hiding
behind shrubbery and proceeding when it's clear is rather easy. Two items're
hidden around here: a [Heal Powder] in the NE corner and a [Bronze Barome]
encased in the hedge. One side is false and can be entered, and even hidden
in. The maze has a second part to proceed through which is about as easy as

the part before, and has a [IceNeedle Scroll] as incentive to stray.


Past the maze is the central building. Explore the upper rooms for a [Doplin
Lunch] before descending. Heal, save, and look for a gaudy lever that lowers
the drawbridge. Get a [Zonark Weed] behind it and try to flee, and...
_____________________ ______________________ ________ ______________
________
| BOSS: Mighty Balken | HP: ~1800 | XP: 2500 | 2500 $ | Type: Human | ELM: ?
|
|
|
| STEAL: Attack Oil
|
| DROP?: Heal Leaf, Timid Tonic, Doplin's Cloak
|
|____________________________________________________________________________
_|
1-hit Physical attack [single]
Rage Wave [1-hitm physical, all]
This battle can be fought with just Lang or with both him and Maya; neither
affects the dropped items, but the former's a better challenge. Balken's
physical attack can do about 180-200 to Lang, more to Maya; however, if the
damage is spread out it's a cinch. Every three turns he will use his special
'Rage Wave' to damage everyone, so make sure everyone is healed well and/or
guarding. Optimum starting conditions have Lang with 100 AP and just banging
out Red Whirlwind (DUUL) while Maya item-heals. If she's slower than Balkan,
Life Blessing can get everyone back into tiptop health quicker. If there's a
good thing to like about this battle, it's the easy-to-follow strategy and
the fact that Balkan doesn't seem to block any attacks. Also, no matter what
Balkan says, don't be fooled into thinking that something happens when the
drawbridge closes. [NOTE: If you need better healing, Doplin Soldiers can
often drop many 'Heal Leaf's. NOTE: EXP listed is split among 2 people if
Maya is with.]
The duo automatically escapes thereafter.
_______________

DARAKIN CITADEL
_______________

SHOPLINK: SH02, SH03, SH04, SH05


The team will start on the noble district rooftops. Search the hotel's bell
for a [Heal Leaf], then ollow the rooftops to the slummy area of town,
keeping
one's eyes peeled for a lamplit, open 2nd-story window to infiltrate
(inspect
it). Follow the inn mistress downstairs and speak with her after the police
split; she recommends sleeping upstairs, so do so. Exploration around town
is
possible at sun-up!
[Darm Sheet Metal] - at slum area north gate, chest "east" behind houses

[Leaf of Mysticism] - in noble area, chest in upstairs of clothing shop


[VIP Card] - talk with Barton in the noble area mansion
[Heal Powder] - upstairs of Barton's mansion in noble district
[Heal Powder] - in a drawer at the accessory shop
[On the Road Again] - talk to Adventurer Miura near the exit
[Heal Leaf] - drawer in the weapon shop
[Fire Spirit Pot] - Buy one thing at the junk shop to obtain
[Courageous Heart] - upstairs of hotel in noble district

Checking the slum dump can also reward the player with useless or obsolete
equipment, such as Worn-Out Shoes, Tattered Vest, Blood-sucker Mask, etc.
Re-entering town (from world map) will often give a new chance at an item,
although sometimes nothing happens.
Shop-wise, the inventories will improve if Lang collected the VIP Card as
directed above; otherwise, the next-best things won't be shown and he'd have
to buy one and use components to get it. A man in the weapon shop will teach
Lang the "Chaos Strike" Art if possible (enough art blocks/doesn't know it).
Our hero will have plenty of good storebought things, while weapon-less Maya
can get better armor through buying cheap components around town (rather
than
spending $$$ on the next-best armor itself) and upgrading thusly. Upgrading
is free of charge and only uses one's components, so this is a good tip.
--As the final bar scene showed, Maya wants to visit Mt. Gabel. At this time,
The Forest Maze also can be accessed, but don't go there unless you want an
early funeral by the tough-as-nails baddies. Get a [Heal Leaf] and [Venom
Cure] from Sabrina before leaving!
__________

NEW EVENTS
__________

Since Lang has collected an extra party member, from now on, when he visits
towns they may split up and have their own mini-events. This has a bit more
prominence as the party grows, but is good to mention now.
At Gale Canyon, Lang can put the Friendship Ring on Elfin's grave.
There'll
be a scene later about this.
More items can be obtained from the Darakin Citadel junkpile, such as the
Doplin Doll. This is a reiteration of what's said above, mostly.
Some extra scenes in Nohl with Maya, including Nancy getting angry, Dien
chiding Lang for failing to recover the Aqualith but bringing home a
"girlfriend," and Dorvan talking about his brusque daughter.
The Darakin inn's 2F broken door has been repaired. Get a [Heaven's Path]
in the chest there.
_____________________________________________________________________________
__

05) Mt. Gabel


[WK05]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Heal Leaf
Bronze Barome
|
Stone Beast
|
|
Scroll of Identity
Leaf of Defiance
|
Flower Power
|
|
Bronze Barome
|
Spike Lizard
|
|_____________________________________________________|
Lyps
|
|_____________________|
/\
(BOSS ) ||
/\
\ _/ | 1: Heal Leaf
|
To
/ \ /_/
| 2: Bronze Barome
|
Cave of Trials \3\ \/S/
| 3: Scroll of Identity |
\
\ \ /
| 4: Leaf of Defiance
|
||
) )
| 5: Bronze Barome
|
/
/
|_______________________|
/ /
( (__
The monsters here can gang up on Lang/Maya pretty
\ 2\_
easily, so it helps to get a Power Jewel from the
\
)
Darakin accessory shop for its 'High Power' ability.
\_ (
Equip it from the 'Skills' menu, then guard in battle
\ \
to double normal STR for the next round. This should
be
\ \
enough to OHKO any monster for awhile. Additionally,
) )
it can learn 'Item Thief', making it better than that
/ /
old Pickpocket Charm.
((
|
|
Collect the [Heal Leaf] near the mountain base and
|
|
notice a footpath blocked by a boulder -- this can't
be
|__SAVE |
opened until the descent in awhile. Scramble up the
\\
mountainside to the 2nd screen where Maya's friend
\ \
(default: Kazan) is introduced. After some scenes,
\ \
one of which involves automatic rest, exit the cabin
||
_) \_
and find Kazan to fight a Galduke. These can blind a
| 4 5 |
|CAMP \ character but will normally be taken out in 2 hits.
|_ _ __|
\ \
_| |__ Can't ) )
Afterwards, Lang realizes that he'll need the power
of
|
\ Enter / /
the Origin inside him, so he is told to travel to the
\ \/
/ /
summit cave to awaken it.
_______\ \___/ /
|
________/
Before hiking north out of the area, enter the cabin and
| 1 |
sleep off the fatigue. Upon exiting, a merchant named
|ENTER|
Kojiro will have set up shop [LINK: SH07]. His
merchandise

|_|
Card).

is comparable to Darakin's and then some (with a VIP

There is only one path to follow, thankfully, and it stops along a [Bronze
Barome] and [Scroll of Identity] chest. Near the latter is a climbable vine,
which leads to a savepoint in front of the Mountain Morg's cave. There's no
need to heal up, also.
_____________________ ______________________ ________ ______________
________
| BOSS: Mountain Morg | HP: ~900 | XP: 5000 | 3000 $ | Type: ------ | ELM: |
|
|
| STEAL: Armor Charm
|
| DROP?: Green Glow Moss
|
|____________________________________________________________________________
_|

Hit you! [1-hit, physical]


A mighty blow! [1-hit, physical]
A power punch! [1-hit, physical]
Don't like you! [1-hit, physical]
eat Eat EAT! [allows use of 'Don't like you!']

The Morg blocks normal attacks of all types, meaning Lang will be doing no
damage to it whatsoever. Wait for it to defeat Lang, upon which time he'll
awaken his Fire Origin, Galea. 'Flaming Fist' will appear in the Origin
menu,
and after a few uses, will defeat the Morg. Lang's fully healed during this
time, luckily. Just make sure to use the skills before the Morg defeats Lang
again -- no more freebie revives!
--Rejoin the party by the outer savepoint for a mandatory battle (2 Stone
Beast)
with Kazan helping out. He has 6 (!?) art blocks at LV25 and can really
clean
up with his bare-fist attacks. 'Fact, he can OHKO anything without using
Arts!
Look in the art section and teach him a few tricks as y'continue the
descent,
because after awhile, he'll make Lang go into the Cave of Trials to find an
old scroll.
_____________________________________________________________________________
__

06) Cave of Trials


[WK06]
_____________________________________________________________________________
__
| ITEMS | FOES
|

|
Magic Powder
Heaven's Gate
|
Spike Lizard
|
|
Hell's Path
Revival Elixir
|
Galduke
|
|
Leaf of Appeal
Attack Oil
|
Dino Gol
|
|
Avarice Jewel
Heaven's Path
|
|
|
Secrets of Fang
|
|_____________________________________________________|
10,11
_/
_________________|3|
|
____
|
| ||
||2 ||_|___
_
_||_ |
| 5 |___|6|
|
|
[4

_|
|
|
|_|
|
|
_____ |
|
|_
_|
| __ \ |_| _
| |
_||_ \ \__|7|_|8|
||__
|_ _ _| \_________|
|__ |
_| |_
| 1| |
|_ 9 _|
| |_________||
|____
______|
|_|
ENTER

||
| 01: Magic Powder
|
| 02: Heaven's Gate
|
| 03: Hell's Path
|
| 04: Revival Elixir |
| 05: Leaf of Appeal |
| 06: Attack Oil
|
| 07: Avarice Jewel
|
| 08: Heaven's Path
|
| 09: Secrets of Fang |
| 10: Jedo Metal
|
| 11: Attack Bottle
|
|_____________________|

Inspect the rock nearby to learn that Galea can smash them (press Square) on
the field. Galea can also light torches and snuff out glowing moss, although
this won't come into play for a little while. Maya joins the party
afterwards,
as Kazan thinks Lang can't complete the task alone. We'll show him! Note
that
all of the monsters here are rather low to the ground, so use abilities that
concentrate on downstrokes primarily to avoid slicing thin air. A better
tip:
always be near full health, because this place has lots of ambushes and the
'Run' option sucks unless your levels are comparable or higher than the
foes!
NOTE: xXxBlueDragonxXx4 mentions that if you leave the cave and return to
Kazan's mountain pad, Maya will give him a [Homemade Lunch] -- this can't be
obtained afterwards.
--At the first fork, the only real way to go is west. Hug the rockwall when
the
path turns north to find a slightly obscured tunnel leading up to a [Magic
Powder] chest. North, the team is locked into a room...just smash boulders
to
find a switch hidden by them. Past there, a huge cliff by an abyss. Ignore
the

first lower path and clear to the other side, then take the 2nd lower path
to
a [Heaven's Gate] stuck on a cliff. This item prevents enemy encounters for
a
while, and if you're worried about being ambushed by 2 Dino Gols, use it
now!
A small fork is by the cliff. The upper (NE) path leads to a half-grown
vine,
which Rivas can cause to climb all the way up (switch characters with R2 and
use Square). A [Hell's Path] is up there. Double-back to the fork and find
the two Galdukes running around the field. Approach from behind for a sneak
attack, which opens the door south after battle. A [Revival Elixir] is in
the rocky corridor past there, and a [Leaf of Appeal] near some stepping
stones. Continue to the next fork, the north-leading one which has an
[Attack
Oil] behind some vines Galea can burn. You can return here later when Kazan
rejoins, grow that vine, then use Diva to get [Jedo Metal] + [Attack
Bottle],
for reference.
The southern path at the previous fork leads to another lock-in room where
Galea must light a torch and depress the floor switch to continue 'long. An
[Avarice Jewel] is obtainable in the corridor beyond -- burn the vines like
before -- and should be immediately equipped, if possible. The 'Item
Increase'
ability it has will serve one well throughout the game. Another fork! East
is
a [Heaven's Path] item behind a boulder; follow the opposite way when done.
Another lock-in room with a plaque saying 'there's only one truth'...meaning
light the leftmost switch only to make the south door swing open. It leads
to
the [Secrets of Fang] scroll! Lang can read it now and learn the 'Raging
Fang'
technique, although Kazan will chide him when he leaves. Speaking of which,
get outta this dump pronto! The entrance is right nearby.
--Kazan rejoins the party, Lang learns the Raging Fang Super Art (UDU) that'll
massacre any really short monsters! Return to the mountain cabin for a few
more scenes, and the new ally joins permanently. Next destination: Doplin
Castle again! Halfway down the mountain, the team camps and Kazan learns the
'Kazan Curry' recipe. From now on in the field, there will be tents that'll
signify camping locations where everyone can rest up, cook food, combine
items
or just chit-chat around the fire. Four [Beef], [Vegetables], [Red Peppers],
and [Curry Sets] after the events.
Before leaving the mountain completely, keep an eye out for the path that
was
blocked by a boulder. Now accessible, it leads to a [Bronze Barome] and a
[Leaf of Defiance]. The chest stuck in a hole can't be obtained until the
5th
and last character is obtained.

__________

NEW EVENTS
__________

In Nohl, there are some new scenes with Kazan around. Nancy will teach the
'Rice Ball' recipe to Lang and give him a [Working Lunch], if he chooses
to
help Nancy in the kitchen.
In Nohl, talk with some of the kids to get the 'Boogey Man' nickname for
Kazan. This is missable.
The junk shop owner may try to sell the player grab bags. The 2000G bag
has
some low-level healing items such as Heal Leafs and Dream Burgers; a
20000G
bag will typically have more powerful items, such as a Venom Draught or a
Courageous Heart. These deals can be obtained repeatedly.
The accessory shop lady will try to sell a Doplin Coin for 40000G. This
collectible can be sold for a lot more in a future town, but now may not
be
the best time 'less the party's optimally outfitted.
Learn Lynx Special Stew, Caesar Salad, Cabbage Roll, Tomato Risotto
recipes
from Leon in the town inn/restaurant.
The [Heaven's Path] in the Darakin restaurant's upstairs area can now be
obtained; the door's since been fixed!
Talk with the head cook in the Darakin restaurant in the noble district to
get the [Cooking Today] book, which teaches the "Bacon & Eggs," "Beef
Sandwich," and "Spicy-Hot Salad" recipes. Maya's Beef Sandwich in
particular
is a great recipe which raises all stats with a little extra in HP/ATK; it
also uses 2 common items (Beef/Bread).
In Gale Canyon, Galea's boulder-crushing powers can be put to use to get a
[Venom Star], while Deva can knock a [Restore Potion] chest off by hitting
the ground a few times. The third item is near the Nohl-side entrance, to
the left. Deva can raise a platform up to a ledge holding a [Magic
Bottle].
_____________________________________________________________________________
__

07) The Sewers


[WK07]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Red Gate Key
Maiden's Heart
|
Evil Fly
|

|
Old Map
|
|
Camping Kit
|
|
Way of Rage
|
|
Rot Ring
|_____________________|
|
Blue Gate Key
|
|
Camping Kit
|
|
Scroll of Identity
|
|
Yellow Gate Key
|
|
Black Ring
|
|
Foul Doublet
|
|
Leaf of Sagacity
|
|
Bronze Barome
|

Leaf of Stamina

Bone Warrior

Heal Leaf

Jelly Melt

Venom Cure

Netherkind

Stun Cure
Revival Elixir
Bronze Barome

Courageous Heart

Handmaiden's Ring

Leaf of Defiance

StrongMenWeakWalls

IceNeedle Scroll

Quick Oil

Boost Bottle

StoneCrush Scroll

Revival Bottle

Leaf of Mentality

Unassailable Pill

|___________________________________________________________________________|
The sewers can't be accessed until a few things are done. First, inspect the
town dump to obtain the [Emblem of Nobility] a woman threw away. This item's
needed to gain access to the hotel in the noble district, to which Lang was
previously barred entrance. If you have a fat wallet, you can learn the
Atomic Heat recipe in the snooty hotel by staying in the $80,000 room. It'll
majorly boost all stats and is the best meal in the game!
Inside the hotel, if you were to talk with a few tenants, you'd see that a
horrible stench is coming from one of the rooms. The nearest room on the
ground floor has a trapdoor in the bathroom which leads into the sewers!
Before entering, I suggest -- in addition to upgrading everyone's equipment
with VIP Card-given inventories -- that Maya is given the Barricade Ring. It
has lots of good skills to learn, but 'Turtle' in particular will be great,
as it raises Maya's defense when she's guarding... If you don't want the
monsters to molest her in the sewers, this is a great item to have.
Here's the map for the sewers. Due to the complexity, screen breaks aren't
shown.
__
__
Can't Access
|21|
[19|
ENTER
\
Can't Access
_ |20]
_||________ ||
||||_____
_
_ \________|4|_| (______|__S_________|_| |
| S S |
|
_| |_| |_| ______
_________________
S3|__S|______ | | | |_
_|
|___________|
| | |__
|>| | ____ _______|_| | | |_||_
| | |10]
| | S
S
_ |___| |_______|
_____|| | | | | __
_|| | || |_| | |2|___S ____|
|7 ___ | | || | | | |30| | 2518| |__
_ | ___| | _______ |
|6| | | | | | S S | |11]
)26|_| 16| |R| | |^|_ | | 1 '28| |
_||_| | | | | | | |_||_ |
| | | _||_| |_S | | |
.29| |

|___ 5 _| | | | | |_______| | S | |
_| | | |
|
___| |____| | | | |
| | |
| | | |
|____________|_| | |___
| |17|____|24| | |
|8 |_|
| Lone
|
15| | | |
_____
|9 |*| | Lever
| | |_| |
|_
_|
| | | |_
_|_
_____| | ||
|_
_||_
| | |___|_|__S|__|_14 _| |13] | ||___| |_____|
| |_________
____||___| |
| |_____
\
Can't Access
|_______|22 S S __________|
|_______| Can't Access
'--------._
| | | | _
\
To Kazel Ruins __ | |____| | | | |B|
12
\ |27] | 23
| | |_||_
To Darakin - ||_||_||
| | |
CAMP|
Junkyard
|___
| | |_| |
| || |__| ||
|
|_| |
| _
|_|| |_|Y|
|
|

|
|
| 01: Red Gate Key
02: Maiden's Heart
03: Old Map
|
| 04: Leaf of Stamina
05: Camping Kit
06: Heal Leaf
|
| 07: Way of Rage
08: Venom Cure
09: Rot Ring
|
| 10: Stun Cure
11: Blue Gate Key
12: Revival Elixir
|
| 13: Camping Kit
14: Bronze Barome
15: Courageous Heart
|
| 16: Scroll of Identity
17: Handmaiden's Ring
18: Leaf of Defiance
|
| 19: Yellow Gate Key
20: StrongMenWeakWalls
21: IceNeedle Scroll
|
| 22: Black Ring
23: Quick Oil
24: Boost Bottle
|
| 25: Foul Doublet
26: StoneCrush Scroll
27: Revival Bottle
|
| 28: Leaf of Sagacity
29: Leaf of Mentality
30: Unassailable Pill
|
| *: Bronze Barome
|
|____________________________________________________________________________
_|
To start, upon entering, head down the stairs into the dry sluicebed and
take
the other stairs, entering the NE part of the sewers (new screen). Follow
the
small path to another stairway where a [Maiden's Heart] chest is nearby. The
only room accessible here will contain a [Red Gate Key], although Galea will
have to break the crates to get to it. This key will open a door to a sluice
lever at the point marked "R" on the map. Make sure to bust down the eastern
wall for a [Leaf of Sagacity] and [Leaf of Mentality] first. Re-enter the
1st
screen and go west to a couple chests, a crappy [Foul Doublet] & [StoneCrush

Scroll]. Might as well get these now, eh? Get to the "R" spot on the map and
flip that lever, completing around 1/3 of this lame dungeon.
Backtrack toward the entrance a bit and go west, taking the new stairways
available behind the gate/filter. Take the [Old Map] chest on the opposite
side, which will reveal a map not unlike the one above. Unfortunately, it's
a lot less informative and only has a few marks. See the colorized parts?
The "X"s mark lever areas and the bolded lines mark the tops of sluicegates
that become traversable when flipped on.
From the Old Map's position, head west into a new screen. Pocket the [Leaf
of
Stamina] right nearby, and go south, then west at the first chance. This'll
lead to a little "cul-de-sac" area with three treasures: [Camping Kit],
[Heal
Leaf], [Way of Rage]. The leaf is in the room under some boxes, while the
Way
of Rage teaches Kazan the awesome "Fists of Rage" skill -- use it
immediately!
Return to the main branch and go south to treasures 8 & 9, a [Venom Cure]
and
[Rot Ring]. The last skill said ring learns is 'HP Siphon' which increases
ATK
in exchange for HP. Later, the Kamikaze skill will be better but this isn't
a
bad thing to learn (since Lang isn't as powerful as Kazan yet). The
stairways
here will give access to the tenth treasure also, a [Stun Cure]. Finally,
get
the [Blue Gate Key] within a room just south of the Stun Cure, underneath a
few boxes. In that key room, break down the north wall for an [Unassailable
Pill.] The "B" on the map is now the next destination.
--Return to the entrance area and enter the drained sluice; from here,
continue
until the pointman goes under the paths spanning above and a stairway is
obtained. On the map, this is around the SE section. Continue until the 12th
treasure, a [Revival Elixir], can be obtained from underneath some boxes.
West, a [Camping Kit] near a campsite! Use the Blue Gate Key in the "B"
room,
which drains some water nearby.
Backtrack north to the 14th treasure in a room, a [Bronze Barome]! Backtrack
even further to the red-key sluice itself for a [Boost Bottle], too. For the
15th treasure, return to the stairway near the Blue Gate Key room and slosh
through the muck while going in a NE manner. Eventually Lang will come to
said
treasure, a [Courageous Heart]! Due west of there (then north), get a
[Scroll
of Identity] and [Handmaiden's Ring] sitting on a ledge. Unlock the door
north
of there, head into the dirty, dry sluice. [For reference, this is back near
the Old Map position]. There is a [Leaf of Defiance] in the sluice, west and
south at a dead end, that should be claimed before going in a NW manner thru

the sluice. Arrive at a previously isolated stairway, leading to a room with


a weird pedestal. Rivas can light it up to reveal a [Yellow Gate Key] hidden
in the corner's darkness! Actually it can be obtained without that, but who
cares? =p
Return to the Old Map position, climb up to dry ground and head due west
now.
Two treasures, a [StrongMenWeakWalls] potion and an [IceNeedle] scroll, are
ripe for the pickin'. Now's time to head back toward the "B" on the map, in
any manner you choose. Once there, get the [Black Ring] across the way, then
head south until a door to unlock comes in sight. Item #23, [Quick Oil], is
in a chest a little northwest of there.
Continue down to the "Y" spot on the map, which isn't that far, and flip the
final sluice switch. Hop across the floating crates and enter a room with
the
[Revival Bottle] and look for a cracked wall, which can be broken with
Galea's
fierce fists -- this leads to the Kazel Ruins. The ladder nearby leads up to
the Darakin junkyard, a handy shortcut for those who need to restock their
supplies (check Camping Kit amount).
Next up is...
_____________________________________________________________________________
__

08) Kazel Ruins


[WK08]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
StoneCrush Scroll
SlicingWind Scroll
|
Zurvlai
|
|
IceNeedle Scroll
Camping Kit
|
Bone Warrior
|
|
Attack Booster
Adventurer's Log 1
|
Jelly Melt
|
|
Flag of Retreat
BoltStrike Scroll
|
Skulraptor
|
|
Sage's Handbook
Camping Kit
|
Stone Golem
|
|
Ancient Writings
Adventurer's Log 2
|_____________________|
|
Adventurer's Log 3
Plague Cure
|
|
Gold Key
|
|_____________________________________________________|
The enemies here are mostly what was shown before. Low-standing enemies like
Zurvlai and Jelly Melts can be killed with multiple downstrokes (Kazan)
while
Lang probably has to use Raging Fang to kill it one in a single turn. The
rest
follow the same attack patterns as before, although Bone Warriors guard a
lot

so Kazan should tackle those suckers. Skulraptors' "Deathgame" ability will


deal a random effect, such as the enemy/ally being killed or put in critical
condition. The player chooses, and this won't be their last appearance... =/
TO DOPLIN CASTLE JAIL
|
||
___||____ ||-Hidden Thunder Switch
|
____|| |
Blocked-|_|| | __ |_|-14,15
|| |13]| |-Scorpion Plaque
_____||_||_||
Blocked-|
|
|_|
12-|| | |-Turtle Plaque
___|| ||
|16
|__| | ||-10,11
|____ |_||
|___ |
| |
________________________
_||_
| LEGEND
|
|
|-BOSS: Slogar ||
|
|
| 01: StoneCrush Scroll |
| |
| 02: SlicingWind Scroll |
CAMP-||
| 03: IceNeedle Scroll
|
||
_
_
| 04: Camping Kit
|
| | | | |9|
| 05: Attack Booster
|
N
||__||__||
| 06: Adventurer's Log 1 |
|
| __
__ |
| 07: Flag of Retreat
|
W --+-- E
| |__| |__| |
| 08: BoltStrike Scroll |
|
| |__7_8__| |
| 09: Sage's Handbook
|
S
| |__| |__| |
| 10: Camping Kit
|
| _________|
| 11: Ancient Writings
|
_____
| |
| 12: Adventurer's Log 2 |
|1
2|
_||_.-Fish
| 13: Adventurer's Log 3 |
| |
|_ 6 _| Plaque
| 14: Plague Cure
|
_||_________||
_
| 15: Gold Key
|
_ |
|
| |
_
| 16: Revival Bottle
|
|3| | || || |___|| |5|
|________________________|
_||_| | | |
|
| |4|
|_______| | |_|| _| || |__||
|___ ||___|
| ____|
_| |_
| |
|
|
|_|
|_|
|
TO DARAKIN SEWERS
In the first locked room, Revas' magic can once again light the dim pedestal
to open the way forward. Take the lefthand path and enter the first door at
the next bifurcation, which has 2 more pedestals. Lighting up one (and only
one) will unlock a treasure door, while both must be unlit to leave. The
items
are a [StoneCrush Scroll] and [SlicingWind Scroll]. Back in the hallway,
collect the [IceNeedle Scroll] at the dead-end room to the far to the left.
In the hallway system, the far east room has two treasures -- a [Camping
Kit]

and [Attack Booster] -- behind a wall lowered by having no torches lit.


Back upstairs, enter the door marked 'Fish Plaque' on the map. Steal the
[Adventurer's Log 1] which tells about how the pedestals have letters
relating
to the plaque. Light only the plaques with letters that spell out "FISH",
and
the way northward appears.
A high path loops around a lower section where an elevator can ferry the
team
up and down. The elevator nearby doesn't do much in getting the two items
across the way, so on the highroad, go around to the opposite side and break
down the crumbling wall. Below, the [Flag of Retreat] and [BoltStrike
Scroll]
can be obtained. Of the two rooms on the circling corridor above, one is
completely empty and the other has [Sage's Handbook] behind a gate. To open:
light the pedestal and step on the switch the shadow points toward. The door
in the NW corner leads out of this area. In the 4-switch hallway, light the
2 pedestals furthest from the locked door, then proceed on to a campsite.
Heal, save, and enter the cavernous room beyond with a magic circle...
_____________________ _______________________ ________ _____________
________
| BOSS: Slogar
| HP:~16000 | XP: 13000 | 3000 $ | Type: Demon | ELM: D
|
|
|
| STEAL: Leaf of Mysticism
|
| DROP?: Heal Potion, Magic Powder, Spirit's Blessing, Gross Guts
|
|____________________________________________________________________________
_|
Extinct Fall [1-hit, physical, all]
Rapid Blast [1-hit, physical, single]
Dust Break [1-hit, physical, single + %Poison]
Slogar is invincible to start out with, so guard/heal for 4 to 5 turns until
Maya's magic removes Slogar's shield, making it vulnerable to physical hits.
She won't be able to participate for the rest of the battle, though, so have
whoever hits the weakest -- probably Lang -- item-heal with a Bronze Barome
every couple turns while Kazan wallops Slogar with his finest techniques.
Extinct Fall is the most-spammed attack but the other two single-hitters'll
show up every so often. Keep HP above 500-600 for good measure, even though
both characters should be able to act faster than the boss at Lv18+. If any
ally has the "High Power" defensive skill or "HP Siphon", this battle will
take half as long.
--Afterward, save/heal back at the campsite and exit on the other side of the
boss room. The nearest library room has a [Camping Kit] & [Ancient Writings]
in a bureau drawer, while the western hallway has some skeleton statues that

lead up to a [Adventurer's Log 2]. Each statue represents a Bone Warrior


that
will ambush the party, but Galea can break some of them which evens the odds
a bit. To actually get said treasure chest, light the pedestals in this
order:
NE, SW, NW, SE.
Return to the main hallway and take the door nearest the library room, which
has a bunch of colored pedestals. The "Adventurer's Log 2" gives away the
right order, which is: Yellow > Indigo > Red > Green. Beyond, enter the
first
room in sight to find the [Adventurer's Log 3]. Using this note, enter the
eastmost chamber where there is twelve pedestals in a circle -- like a
clock.
To get through the scorpion room, light the following (with northmost as
noon
position) in this order: 7, 3, 5, 2. Get the [Plague Cure] and [Gold Key]
beyond, and break down the wall at the dead end for later on.
In the hallway, break both skeleton statues and enter a room with a plaque
talking about 3 o'clock. To replicate this, light the west & south pedestals
to get out. Use the Gold Key on the iron gate and the way into Doplin Castle
stands open!
_____________________________________________________________________________
__

09) Doplin Castle [II]


[WK09]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Darakin Rag-Winter
Donzu Poison
|
Doplin Reserve
|
|
Boundless Love
Uppercrust Dessert
|
Doplin Officer
|
|
Prehistoric Study
Hitde Poison
|
Doplin Trooper
|
|
Aqualith
Fruit of Stamina
|_____________________|
|_____________________________________________________|
_
|8|-BOSS: Zoan Stoara
|7|
||-BOSS: Raynof the Brave
___ |_| ___
|
|_| |_|6 |
|234|_
_|_ |
LOCKED
Only new treasure chests
listed!
|
|_
_|5 |
___ _|_ ___ ________
|___| | | |___|____ ____ |
|
|
|
| 01: Darakin Rag-Winter
___
___||_____|
|
|_|_ _|___|_ _|___ ___| 02: Donzu Poison
|
|_|
_
_|
|_ _ _ _ _ ________ | 03: Boundless Love
|
_| | | | | | |
|
||
|
|
|
|
| 04: Uppercrust Dessert
|___| | |
| | |
|
| S |
|
05: Prehistoric Study

| |_
_| ||

|
|___| |___||
|
||| |
|_|
|____|
____| 1
|__ __| |
|
|

| |
EXIT
| | | ____| |
ENTER-|____|____|______|-'

06: Hitde Poison


07: Aqualith
08: Fruit of Stamina

The team emerges in the lower jail area that used to be cluttered, but
little
has changed here. New enemies, but that's about it. Doplin Reserves will
heal
their comrades, so take them out first! Anywho, there's nothing downstairs
worth stealing besides the green unlabelled medicine bottle in the lab and a
[Darakin Rag-Winter] on a bookshelf, same location. Upstairs, some of the
chests left over from the previous visit remain; same for the garden, which
has no patrolling folks to bother with.
The central hall is empty too...see a pattern? Leaving is possible for newer
equips/items, but it's probably unnecessary. Of the two locked doors that
had
to be forgotten before, the one on the 2nd-floor is accessible now -- it's
where the nobles sleep. The lefthand path has [Donzu Poison], [Boundless
Love]
on the sitting table, and by inspecting the cake, Lang learns a Princess
Cake
recipe! Don't forget to loot the bookshelf for a [Uppercrust Dessert]
cookbook
that teaches more recipes! Across the hall, loot the bookshelves for a grand
[Prehistoric Study] and get a [Hitde Poison] from the chest.
Exit out the hallway to find St. Joprian's Church, guarded by...
_____________________ ___________ ___________ ________ _____________
________
| Raynof the Brave
| HP:~28000 | XP: Vary | Vary $ | Type: Human | ELM: L
|
|
|
| STEAL: Leaf of Mentality
|
| DROP?: Heal Potion, Heal Bottle, Restore Leaf, Red Emblem
|
|____________________________________________________________________________
_|
Combo [3-hit, physical, single]
Split World [1-hit, physical, all allies]
Rage Wave [1-hit, physical, all allies]
Raynof appears in battle with two Crimson Warriors, and while these may be
rather easy to kill with Galea/Deva's powers, after each cutscene where the
boss delivers dialogue, they'll reappear...and this will be a lot. Crimson
Warriors know 'Guard Break 1', which means an ally incurs reduced damage
upon guarding instead of blocking it completely...this can stack up quickly.
So, the best way to proceed is to have one person use their Origin to kill
the Crimson Warriors and prevent them from attacking, one person attacking
normally, and Maya as the Bronze Barome-thrower and MP-refiller. Raynof's

attacks will hit everyone but he's slow as molasses, meaning even Maya can
take care of upkeep with little problem. If Galea runs out of MP, switch to
Deva, or vice versa. Split World does about 350 to all, and the previously-seen Rage Wave does even less...yawn! [EXP/Cash received increases when
more crimson warriors are defeated.]
Save, heal, and enter the cathedral to obtain the [Aqualith]. But it can't
be
THAT easy, right? Back-to-back bosses!
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Zoan Stoara
| HP:~28000 | XP: 30720 | 15000$ | Type: Demon | ELM: D
|
|
|
| STEAL: Leaf of Sagacity
|
| DROP?: Silver Barome, Wind Oil, Calamity Horn
|
|____________________________________________________________________________
_|
Gusto Blow [1-hit, physical, all allies]
Crackdown Buster [1-hit, physical, all allies]
Toxic Dark [1-hit, physical, single-target + %Stun/Berserk/Spellbound]
This battle is a near replica of the Slogar fight. Zoan Stoara is immune to
damage for the first three turns, so defend and heal until Maya gets the
ability to use an attack command. Hers aren't listed like the normal
commands
-- they have the names of elements -- but the input sequences don't differ.
Put in DURL to perform the 'Big Bang' art with her, removing the boss' layer
of protection. From that point on, it's healing with a Bronze Baromea &
using
Galea/Deva for attack. Note that Toxic Dark can inflict 1 abnormality; if
that
happens, make sure to remove it quickly. For reference, Gusto Blow does
about
~250, Crackdown Buster a little more than that, and Toxic Dark about
~300ish.
Zoan's attacks can sometimes deplete target(s)' MP, so spamming Origin
skills
as soon as possible ain't a bad idea. Oh, and at Lv20, Maya isn't
necessarily
faster than the boss, so keep that in mind when healing.
--With the Aqualith obtained, it's time to return it to Nohl! Make sure to get
the [Fruit of Stamina] hidden behind the monolith in St. Joprian's chapel
before exiting the castle. The next destination is clear, but make sure to
upgrade equipment before going there!
__________

NEW EVENTS
__________

Re-entering town will usually cue new events, until all have been seen (or
missed). Make sure to do these!
Lang can eat at Chez Snobbe in the Darakin noble district, and learn some
recipes for each expensive meal he orders. All the patrons will have their
own little thoughts about his class depending on how much he shells out,
and it's hilarious to see their opinions.
- Premium Deluxe Full-course Meal (50,000g) = Heavenly Beef recipe
- Deluxe Full-course Meal (30,000g)
= Lobster in Wine recipe
- Budget Full-course Meal (5,000g)
= Balsamic Veggies recipe
Maya may be standing in Darakin Citadel's street, and says she's playing
hide-and-seek with Nils -- Lang can play if he wants to (or scold her).
He's hiding next to the item shop, and is in plain sight for the most
part.
Talk with him to get the a [Dream Shake] that restores 50 MP. Lang can
tell
Maya where Nils is, if he's mean; and, if he scolds Maya instead of
playing
with her, he can still get the Dream Shake.
In Darakin's weapon shop, an event where Kazan tries to haggle with the
owner plays, until he buys a [Venom Blade] for 5000g, much cheaper than
what it usually goes for. The nickname 'Haggler' is received at this time,
also. Lang can reply but none affect the scene.
_____________________________________________________________________________
__

10) Wilderness Town Nohl [II]


[WK10]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Flag of Retreat
Heal Powder
|
Sabrewulf
|
|
Heal Powder
Heal Powder
|
Mad Hound
|
|_____________________________________________________|
Kaos Weegle
|
|
Mad Thorn
|
|
Lyps
|
After Lang returns to town and puts the Aqualith back
|_____________________|
in his place, there'll be a party back at the lodge.
Kazan and Garvan will have a drinking contest in his room, while the women
prepare the food. Talk with Garvan a few times and Kazan will get the
'Bottomless' nickname. Make sure to do this before sleeping in Lang's room
or
it's permanently missed!
Exit outside the next morning and Kazan will ask what's the plan. Whatever

the answer, training in Hunter's Wood becomes the


events in between, so giddyup!
_____
|ENTER|
Galvan's Position
|_
_|
\
| |
|)
||
| |
__
|
(
|
|
| | /1/
| |\ \________
__|__ __|
| (_/ /
| |
\___
|
|3 \ ) )
\__ (
) )
\ 2 /| |
\ \/ /
\ \_ _/ /
___ ) |___ __) C/
\__|T (
/ 3\______/ __ _|____/
\ \_/ /\__ ________/
\___/
\
|
\___|

new objective. No new

1: Flag of Retreat
2: Heal Powder
3: Heal Powder
4: Heal Powder
C: Camping Spot

Kazan will teach Lang the Divine Bolt hyper art (UDDR) upon entering. All of
the previous treasure chests are here from before, in case the player missed
any -- other than that, only new enemies. The goal is the eastmost screen
where Lang once killed the Gather Crab. Maneuver there and use the camping
location (cook something up that doesn't lower DEF!) before going ahead -there'll be a fight with three Corrosive Tusk wolves. These are just normal
enemies from now on, but they can be tough, so kick out the jams with Earth
Energy and hopefully fry 'em before they can maul the party. Leave
afterward,
even with these suckers nipping at the allied heels all the way there (take
advantage of the campsites and encounter-reducing items). Return to Nohl.
At the lodge, see the scene inside and try to leave. Maya mentions that she
may know someone who can explain the black sun (Reym), and he's in the town
of
Yuno, far to the north.
_____________________

BEFORE FOREST MAZE...


_____________________

Before actually entering the maze, there is an event surrounding the [Mizel
Red Sand] needed to dissipate the haze. Visit Mt. Gabel's cabin and Kazan'll
remember he gave the sand to Kojiro, who has now set up shop in the Darakin
Citadel [SHOPLINK: SH07]. However, the merchant won't sell it and instead
wants a rare "Lyps' Tear" item as a trade. Lyps and Lyps Kings, who rarely
appear in most levels such as Gale Canyon and Hunter's Wood, will drop them
upon death...problem is, they flee battle immediately.
To counter this, buy 'Blowfish Weed' from Kojiro at 500g/per and use it on
the field in a "natural dungeon" to increase Lyps & Lyps King spawn rates.
It only lasts for four battles, though, so make sure a few are with. Once
one appears, a party of Lv20+ should be fast enough for the kill. Level-up
and use cooking to augment AGL for an extra boost, if needed. [The cookbook
in Doplin Castle gives high AGL boosts without any side effects, unlike
Kazan
Curry.]
Either way, when a Lyps' Tear is given to Kenjiro, the exchange for the sand

takes place. Time to set out for the maze at long last -- it's west of the
Darakin area, remember.
__________

NEW EVENTS
__________

At the Darakin cafe, find Leon teaching Maya the 'Pasta Carbonara' recipe.
Make Pasta Carbonara and chat about it -- Sharon learns 'Pirate Pasta'
_____________________________________________________________________________
__

11) The Forest Maze


[WK11]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Attack Oil
Revival Elixir
|
Loghart Crab
|
|
Bonus Bangle
Silver Barome
|
Dino Taurus
|
|
Angel's Blessing
Spell of Water
|
Darkfly
|
|
Wisdom Oil
Armor Bangle
|
Kocus Karcas
|
|
Attack Booster
|
Bean Cannon
|
|_____________________________________________________|
Hanged Snail
|
|_____________________|
Upon entering, Kazan will teach Lang how to do a "Variable Art," which lets
two allies tagteam a target for mucho damage. Lang learns Airborne Fury
(DLURDL) while Kazan gets Demon Crusher (ULDRUL). Each character can learn
two variable arts -- one that starts the combo and one finisher. However, to
perform the co-op attack, there has to be one starter and one finisher art
ONLY. To find out which is which, look at the icon in front of the art on
the
battle screen. If it's a red "V", it starts; if it's a purple "V", it ends.
These will be very helpful later on, but remember that they cost 80 AP for
each participant! [Lang gets his 6th Art at Lv 21, which he hopefully has.]
NOTES

Logs and debris are broken by Galea, as per usual.


Kocus Karcas enemies absorb all Origin magic. Use physical attacks!
If one lacks Camping Sets, the spring water at the campsite heals HP/MP
Upgrade equipment here to save money in the next town -- it's very easy!
__
/7/
EXIT
||
______/ /__ _________
||
| 1: Attack Oil
|
/
______|_______ | | |
| 2: Revival Elixir
|

/\/|_|
_
| | )_)
| 3: Bonus Bangle
|
/ / | |__| |
_____|_|_/9/
Fruit
| 4: Silver Barome
|
( (
|
C|
/\_________/
/ Tree
| 5: Angel's Blessing |
\ \ / /
\^\
||
| 6: Spell of Water
|
\ \/\/
)_)
| |
| 7: Wisdom Oil
|
\ /-Log
| |_ _| |
| 8: Armor Bangle
|
\ \
N
| _|___|
| 9: Attack Booster
|
/ \
W-+-E
| |
|_____________________|
___/ /\ \
S
| |___
|8
/ \ \
)5
6|

)\__ ______ ___/ /


Now, for the real fighting. Collect the
|_ __|
|____/
[Attack Oil] in an 1st-screen offshoot
| |__ | |
_
and the [Revival Elixir] in the second
_ |____| | |
| |
screen. The west path goes to a [Bonus
|3|______ _||_ ___|4|
Bangle], the east to a [Silver Barome],
|________| 2
|
|
and the north continues on.
| |
||
At the bifurcation, wing east and look for a log
| |_
that leads to an [Angel's Blessing] and a [Spell
| 1|
of Water] that teaches Maya her new Hyper Art,
ENTER-|_|
Absolute Zero. This can be collected later too,
but let's not pass it up, hmm? Return to the
main
path and follow (going counterclockwise) until finding the northern region
where a [Wisdom Oil] is off the road a bit. There is a camping spot near the
stream here, which should be used if needed...and y'probably do.
Make tracks to the far west area where the 8th treasure, an [Armor Bangle]
is
in yet another offshoot. On the footpath, look for another log that signals
a
half-hidden path through the thicket. This will cut across east, eventually
leading to the exit by an [Attack Booster]. Bravo for making it out!
_____________________________________________________________________________
__

12) Forgotten Village Yuno


[WK12]
_____________________________________________________________________________
__
| ITEMS
|
|
Refreshing Seed
Regular Fertilizer
Spices
|
|
Lyps Seed
Venom Star
Herbs
|
|
Crazy About Stew
Enjoying Gardening
Tatsnam Juice
|
|
Resurrect Bottle
Monster Meat
Silver Barome
|
|
Animal Meat
Physical Remedy
Donjak
|
|
Magic Bottle
Heal Bottle
|

|___________________________________________________________________________|
||
Maya's House Storehouse
| 01: Refreshing Seed
|
\
__/_
| 02: Regular Fertilizer
|
|| 15 ||
| 03: Spices
|
Grocer |1234| 16 |_ __|
| 04: Herbs
|
\___|_ 5_|_ _|
|
| 05: Venom Star
|
|678 |
___
,--|
| 06: Lyps Seed
|
|_ _|
'SHP|
17|
| 07: Crazy About Stew
|
_|__
___|
.__|
| 08: Enjoying Gardening
|
|9 10'
|12 |
|
| 09: Tatsnam Juice
|
| 11 ,
13 |
/
| 10: Silver Barome
|
|
|14 |
/
| 11: Monster Meat
|
| |
|_________________________________________________|
ENTER

12: Resurrect Bottle


13: Animal Meat
14: Physical Remedy
15: Donjak
16: Magic Bottle
17: Heal Bottle

Shops: SH08 (Grocery), SH09 (Items), SH10 (Armory)


After some scenes, Lang can walk around town -- this means looting it for
all
it's worth, natch. Maya's house has a [Refreshing Seed] & [Regular
Fertilizer]
in the drawer, and after inspecting the plants, harvest a [Spices], [Herbs],
and [Venom Star] from the buds. Read up on this minigame in the appropriate
section. At the grocer, grab a [Lyps Seed] from the bureau and buy something
(anything) from the vegetable grocery for a [Crazy About Stew] cookbook! It
teaches the Sukiyaki recipe to Lang. Buying anything from the itemshop gives
the [Enjoying Gardening] book, also. Later Lang can get Heal Leaves as an
added bonus for shopping.
At Sasha's house, where Kazan is currently getting hammered, look in the
hosts' drawers for [Tatsnam Juice], a [Silver Barome] and [Monster Meat].
The house with a waterwheel has the same searching procedure, turning up a
[Resurrect Bottle], [Animal Meat] and a [Physical Remedy]. Whew! The
storeroom
next to Maya's house has a [Donjak] collectible for Lang's room near a
[Magic
Bottle]. The abode nearest the graveyard has a [Heal Bottle], that's all.
Crazy4Metroid found the following cash trick:
#############################################################################
##
I just stumbled onto a mid-game money making scheme. You can make a ton of

gold by playing the planting mini-game if you use two specific seeds. You
don't need to spend any gold to start the process, and you can end up with
49,000 gold when done.
Here's what you need to have and what you must do:
You will need only a single Stink Bulb which you can win as a battle spoil
in
the Forest Maze, and the regular fertilizer that can be found in Maya's
house.
Step 01:
Step 02:
Step 03:
withered
Step 04:
Step 05:
Step 06:
Step 07:
withered
Step 08:
Step 09:

Plant the Stink Bulb and fertilize it in any unused pot.


Water the Stink Bulb's sprout five times.
Advance time until the plant has completed it's life cycle &
Harvest the dead plant to get a single Meat-like Bulb.
Plant the Meat-like Bulb and fertilize it too in any empty pot.
Water the Meat-like Bulb's sprout five times.
Advance time until the plant has completed it's life cycle &

Harvest the dead plant to get three more Meat-like Bulbs.


Plant all three Meat-like Bulbs, fertilize each, water each five
times, and advance time until they too have withered.
Step 10: Harvest the plants to get a total of nine more Meat-like Bulbs...
(Seeing the pattern here? For every fertilized Meat-Like Bulb
sprout
that you allow to wither, you get three additional seeds in it's
place.)
Step 11: Keep repeating steps 09 & 10 with all four pots until you have 99
Meat-like Bulbs.
Step 12: Go to any shop and sell 98 of the 99 seeds, each sells for 500G.
500G per seed x 98 seeds = 49,000 gold.
Start-up cost: 0G
Profit: 49,000G
Profit Percentage: 100%
#############################################################################
##
To kickstart the storyline events, talk with Maya in the graveyard, then
with
Kazan (still smashed) at Sasha's house. Return to Maya's pad, sleep, and
when
the rooster crows, visit Reym in his cave -- use the backdoor. After a long-winded scene, view the monolith and leave.
With everyone collected, now's a good time to upgrade equipment. There are a
few accessories sold at the weapon shop, too. Around this time the party can
FINALLY create an accessory that prevents 'ambush' situations, and this will
serve one faithfully throughout the game. Here's the order of creation (this
will have to be done in Darakin or in Camp, mind you):
1)
2)
3)
4)

Passion Necklace + Tough Necklace = Assault Bangle


Assault Bangle + Babble Necklace = Hero Bangle
Hero Bangle + Bonus Bangle = Beggar's Bangle
Beggar's Bangle + Babble Necklace = Power Necklace

The Power Necklace has the "No Surprises" skill as well as "Art Attack Up,"
both of which will be great on an attacker character. Lang in particular is
probably lagging behind Kazan due to art block #'s, so that latter skill can
give a little leverage.
ALSO: While many of Yuno's equipment is expensive, the massive combine item
stock in the grocery can help as it has most things from The Forest Maze and
Mt. Gabel in one place. At the very least, Lang can upgrade his weapon with
items instead of shelling out dough for a Skeleton Saber.
_________

MANDATORY
_________

Return to Nohl, talk with Hawke and, after some dialogue, the [Aqualith]
will
be re-obtained. Upon leaving town, Maya says that the Pyrolith -- the fiery
orb like the Aqualith -- is probably on the island of Drokonia, far to the
south. Freecity Kravia now appears on the world map southwest of Darakin
Citadel and should be visited promptly. Try to enter and learn that only one
with a 'Kravian Pass' from Doplin Castle's new bishop can enter...so back to
the citadel.
Here, enter the cafe and everyone will meet the 4th character, Sharon. She
has a huge number of art blocks (more than Kazan, even at Lv35) and is fast.
Now is about the time one should consider kicking Maya out of the party to
use the speed demon Sharon, whose attacks only get more powerful once she's
given the Kamikaze [etc.] skills to augment her STR.
Now, back to the Kazel Ruins for the LAST TIME, I promise. Use the junkyard
trapdoor instead of going the long way through the sewers. The weapon shop
in town [SH03] will have upgraded stuff to accomodate the new member.
__________

NEW EVENTS
__________

Maya will be in her Yuno lodge and ask Lang if he likes it.
The Adventurer Miura will appear in Yuno after re-entering for the first
time. This MAY be connected to making him appear later down south (as many
have complained of his absence) so make sure to talk with him here.
Talk with Nancy after taking the Aqualith back for 'pressure' scenes.
After Sharon joins, talk with Joe to give her the nickname 'Miss Fickle.'
Once Sharon joins, return to Nohl. There are scenes in the lodge kitchen
where Maya can get the 'Dogged' nickname.
Return to Gale Canyon near the spot where the lyps showed up on the high
ridge. Sharon's Origin Arrode can snipe a chest FAR FAR away to the north
(isolated), knocking it down behind a boulder Galea can crush. It's a...
[Golden Barome]!

_____________________________________________________________________________
__

13) Kazel Ruins [II]


[WK13]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Prison Key
Restore Potion
|
Shadow Skull
|
|
Power Necklace
Fruit of Defiance
|
Vuran
|
|
Explorer's Notes 1
Quick Escape Charm
|
Alza Dorgue
|
|
Blind Cure
Paralysis Draught
|
Raver Fly
|
|
Spell of Earth
Dream Necklace
|
Bone Warrior
|
|
Explorer's Notes 2
Camping Kit
|
Inferno
|
|
Raw Alexandrite
Explorer's Notes 3
|_____________________|
|
Book of Fear
ShadowLurk Scroll
|
|
Bewitch Cure
Revival Bottle
|
|_____________________________________________________|
Sharon starts with no arts learned, so it pays to lollygag a bit and learn a
few. It's possible to use Sharon's Origin power to get some items in the NW
corner of the sewers -- a [Burning Heart] and [Invincibility Pill] -- and in
the area east of the hotel entrance. Those items are a [Heal Bottle] and
[Angel's Miracle], behind a breakable wall.
Now, onto the real festivities!
TO DOPLIN CASTLE JAIL
|
15,16
||
17,18 \_ ___||____ ||-Hidden Thunder Switch
|_| _
____|| |
|___| | |
| |
[14|_|_| _ |_|
Infernos-|13|
| | | |-Bird Plaque
_| __||_||_||
T|
|
|_|
11,12-|| | |-Lizard Plaque
|| ||
| |__| | ||-Library
|____ |_||
NOTE: Only new items are shown on map!
|___ |
| |
________________________
_||_
| LEGEND
|
|
|
||
|
|
| T: Thunder Switch
|

| |
CAMP-||
___
||
_
| 10|
_
| | |7| |8 9|
_|4|
||__||_ ||
|
| __
| __
_|| |
| | |_|56]
|_|__| |__| |
|___ |2|
_|__ T __| |
_| ||_
| |__| |__| |
_ | ___ |
| _________|
|3|_| | _|_|_
| |
|
| |
|
_||_.-Snake

| |
|_
_| Plaque
_||_________||
_
_ |
|
|1|
_
| | | ||_|| |___|| | |
_||_| |
_
T
|
| | |
|_______| | |_||__| || |__||
|___
____|
| ____|
_| |_
| |
|
|
|_|
|_|
|
TO DARAKIN SEWERS

| 01: Prison Key


|
| 02: Restore Potion
|
| 03: Power Necklace
|
| 04: Fruit of Defiance |
| 05: Explorer's Notes 1 |
| 06: Quick Escape Charm |
| 07: Blind Cure
|
| 08: Paralysis Draught |
| 09: Spell of Earth
|
| 10: Dream Necklace
|
| 11: Explorer's Notes 2 |
| 12: Camping Kit
|
| 13: Raw Alexandrite
|
| 14: Explorer's Notes 3 |
| 15: Book of Fear
|
| 16: ShadowLurk Scroll |
| 17: Bewitch Cure
|
| 18: Revival Bottle
|
|________________________|

The ruins are still 'active' from last time (meaning no redoing of certain
puzzles), and as the player sees, renovations have closed off some of the
easier paths through. Luckily, Sharon's field ability is shooting thunder
switches to make paths change, which will be useful for quite some time.
To start, get to the [Prison Key] room after going downstairs. Avoid the
room
marked 'Snake Plaque' and go west, taking the first northern door. Light
both
torches with Rivas, proceed north some more, and enter the nearest room with
four floor panels. A [Restore Potion] is under some boxes, but before doing
that, see that they're stacked in varying amounts in front of a switch? One
box means the first in the order, and so on -- this makes the switch
solution
Rightmost, leftmost, 3rd. Get the [Explorer's Notes 1] & [Quick Escape
Charm]
before leaving.
Back in the hallway, the lower path down a ladder leads to a [Power
Necklace]
while the path behind the breakable wall goes to a [Fruit of Defiance].
Avoid
the statues and light the two moss torches near the chest to avoid being
attacked. With the notes in hand, return to the room marked 'Snake Plaque'.
Light up all torches except those that have the letters in 'SNAKE' to
proceed
past.
The hallway that encircles the lower elevator path is semi-blocked, so the
lift is the real way out. Before that, take the highroad east and north to
a dead-end room with three buttons. The left gives access to a [Paralysis
Draught], the right to just another button. Press all buttons behind the

closed doors, then un-depress the ones in the room's center to make a 4th
button appear. This opens a door to the [Spell of Earth] that teaches Maya
'Dust to Dust' and a [Dream Necklace] to boot! To leave, step on the switch
nearest the entrance.
Return to the lift. The thunder switch will make everything like clockwork
again, going up the other side. Get a [Blind Cure] in the nearest
antechamber,
then northward to the hallway with four torches. This inscription here hints
toward making the two nearest torches lit (only), which does indeed open the
way to the campsite.
--Past the former boss room, enter the library again and inspect one of the
shelves. If Maya hasn't already, she'll learn the Bedrock Buster (DRD) and
Ice Floe (URR) arts. Find the leftmost hallway where statues used to line
it,
which leads to a dead-end room whose puzzle has changed. The object now is
to
light up all torches; the problem is adjacent lit-up torches are snuffed out
in the process. It's easy to figure out: light a torch, light the only unlit
torch, light one of the two remaining unlit torches, then light the torch
opposite the one in the 3rd step. Claim the [Explorer's Notes 2] and
[Camping
Kit] in the meantime, then enter the room marked 'Lizard Plaque'.
The explorer's notes hint at the order, but the player has to figure out
some
of the steps. Shortcut: Red, Orange, Yellow, Green, Blue, Indigo, Violet. It
also happens to be the order of the color spectrum ('roygbiv'). Out the
other
side, hang a left to a thunder switch and use it to get near a chest holding
[Raw Alexandrite]. Galea can light the candles here to initiate battle with
Infernos, optional monsters with about 8000 HP. Each drops 10000 gold, so it
ain't a bad idea. The room north of the inferno area has a bunch of boxes...
and some funny-looking ones. Break the boxes until only the "X" types are on
the ground to make the [Explorer's Notes 3] chest appear.
Backtrack to the 'Bird Plaque' room. To proceed:
-

Light
Snuff
Light
Light
Snuff
Light
Light
Snuff

8 o'clock position
4 o'clock position
7 o'clock position
3 o'clock position
8 o'clock position
1 o'clock position
5 o'clock position
12 o'clock position

The tiny dead-end passage past the bird room has a thunder plaque behind a
breakable wall. Before leaving, get the final treasures: [Book of Fear],
[ShadowLurk Scroll], [Bewitch Cure], and a [Revival Bottle]. Use the Prison
Key on the grate to get into Doplin Castle.
_____________

DOPLIN CASTLE
_____________

This place except Gold, Bronze, and Crimson Warriors have replaced the usual
chaff. In the basement, the room across from the lab has a [Soiled Letter]
on
the table -- swipe it for later. Upstairs, the Prison Key can unlock the
door
leading to a [Silver Barome] and [Restore Blossom]. Back in the central
hall,
leaving into town is possible like usual. This time, the door to take is aft
of the drawbridge lever, which leads to the lower cathedral.
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Bubba
| HP:~55000 | XP: 38400 | 19200$ | Type: Human | ELM: V
|
|
|
| STEAL: Nomadic Necklace
|
| DROP?: "Musky, for Men"
|
|____________________________________________________________________________
_|
Burning Soul [+30 AP to self]
Combo + Violet 7 [3-hit + 1-hit, physical, single]
Dancing Revolver [6-hit, physical, single + %Bewitch]
Bubba can be very powerful, and some of his combos may well KO a character.
Even a normal 10 art block combo can do under 5000, which is why the best
way
to get this doofus downed is with variable arts and origin spells (not
Deva).
The good news is that Bubba can only attack one person at a time, so as long
as there is some method of reviving characters, it's really a cut-and-dry
strategy. Since he wastes his first turn using Burning Soul, make sure
that's
the one when the Variable Art is used!!! Try to steal his Nomadic Necklace
before the end, though -- it's pretty decent and unbuyable currently. [NOTE:
Bubba needs AP to use his moves so if one has AP Siphon on an accessory,
that
may declaw him quickly...?]
--Defeating Bubba earns a [Kravian Pass] -- pick it up off the ground! That
makes the free city the next destination. Congratulations: no one ever has
a mandatory reason to go back through the sewers, Kazel Ruins, or Doplin
Castle!
__________

NEW EVENTS
__________

Give the Soiled Letter from Doplin Castle to a slum family in Darakin
Citadel. This notifies them the wife's husband is being incarcerated in
Kravia.
Kazan will be in the Darakin inn learning a 'Fried Vegetables' recipe.
Once
this scene is viewed, re-enter and find Sharon learning 'Shrimp Au Gratin'
from Leon.
In the Darakin noble district clothes store, Sharon says that way people
act because they have cash is disgusting. Lang can choose to agree or not.
Nils will be be crying in the bushes next to the noble district hotel.
Take
him home to obtain a [Doplin Lunch].
_____________________________________________________________________________
__

14) Freecity Kravia


[WK14]
_____________________________________________________________________________
__
| ITEMS
|
|
Camping Kit
Revival Bottle
Angels' Miracle
|
|
Heal Bottle
Magic Bottle
|
|___________________________________________________________________________|
Weapons
Upon entering, Sharon decides that she
\
Meats Seafood
will stick around for awhile longer.
|| \_ _/
This town is really just a stopgap to
Fast |_ _|__| |4|
Tanza, but there's still things to do!
Food& |____ ____ | Veggies
First, it's time to loot this place.
Guild-|
|Item| |__/
_____|_ _| 123| | |__________
01: [Camping Kit] - Item shop chest
|ENTER

EXIT|
02: [Revival Bottle] - Item shop
drawer
\
(
03: [Angels' Miracle] - Item shop
drawer
/
)-Spices
04: [Heal Bottle] - By fish market
/ /\___ ____ )_)_)/
05: [Magic Bottle] - on the inn's roof
Jail-\_/ /
5
| \ '-Accessories
\ Weapons
But there's still things to do here!
Hotel+Bar
____________________
The guild is open for business. In addition to
| SHOPS
|
posting jobs that give rewards, there's a Dream
||
Burger store here and a machine that gives random
| FAST FOOD : [SH10] |
items for 1000g.
| ITEM SHOP : [SH11] |
| MEAT SHOP : [SH12] |
In the Belisia bar, Lang can learn the Hamburger
| FISH SHOP : [SH13] |
Steak and Yakitori Skewers recipes.
| VEGETABLES: [SH14] |

| WEAPONS 1 : [SH15] |
| WEAPONS 2 : [SH16] |
| ACCESSORY : [SH17] |
| SEASONINGS: [SH18] |
| HOTEL BAR : [SH19] |
|____________________|

The weapon shop has upgraded items all-around, and


the item shop sells upgraded components. Check out
the latter first to see if any old equipment can
be revamped, as things are starting to get pricy.
It pays to be thrifty!
The accessory shop has some good combinations to
create here. Some that are particularly useful:

- Saintly Orb
- Doomed Necklace
- Life-giving Orb

+ Savior Orb
= Holy Orb
+ Fugitive Necklace = Life-giving Orb
+ Holy Orb
= Prosperous Symbol

The Holy Orb has the "Absolute Hit" ability which means that all strikes
will
connect 100% of the time -- the other three abilities are good, too, such as
always being able to flee, randomly doubling strike damage, and regenerating
HP once per turn. Combined with the kinda crappy Life-giving Orb, it creates
the awesome Prosperous Symbol, which has "AP Cost Down 3," "AP Guard" and
"HP
Attack," as well as "Gold Grabber". It's great to have on someone who
doesn't
have that many art blocks!
__________

NEW EVENTS
__________

There's a woman standing outside the hotel. Talk with her, pick "Hear her
secret (1,000G)" and Lang gets the 'Alley Cat' nickname.
Enter the jail and try to open the cell door to see a scene where Jafil is
incarcerated. Lang will talk with him __IF__ he delivered the Soiled
Letter
to the man's family. The corrupt guard says he'll let Jafil out if Lang
posts bail...of 100,000g! Once it's paid, return to Darakin Citadel and
visit the slum house Jafil's family lives at. He gives the [Last Dragon]
sword as recompense. It's better than any sword sold in Kravia or Tanza,
but it does cost a crapload -- think about holding off for later, even.
Eat all the food (drinks don't matter) in the Belisia bar to gain the
'Gourmet Kid' nickname.
View the signpost at the other end of Kravia to learn that the Thunder
Mine is nearby. It won't appear on the map otherwise, even if it can't be
entered right now.
Buy anything at the item shop and get a [Heal Leaf]. Whee?
After visiting Kravia for the first time, chat at Camp until Maya invites
Lang to investigate the alleged haunting on the bar's second floor (she'll
wait in front of the bar). If she doesn't show up, it's because one has to
exit out the south side first! Talk with Maya on the inn's roof to see a
few scenes about the hostess' husband who disappeared. Return to camp and
chat about the occurance -- Maya gets the 'Occult Lover' nickname. [NOTE:
Many have expressed trouble at getting this nick later, so it just might
be missable. Completionists should shoot for it early on.]

Lang can eat sand mole stew from a vendor. Sometimes it increases HP a bit
but most of the time is inflicts damage...and stomachaches...
Sharon will be drinking in the bar at some point. Lang can talk with her
or buy her a drink. If Lang does the latter, she will spend up to 10,000g
automatically! Obviously don't pick that if you're a tightwad. =p
A fatso in a white shirt appears on the roof above the guild and tries to
sell Lang a 'Doomringer' sword for 50000g. If Lang buys it, Gunther runs
off with the cash and the sword immediately breaks -- talk about fleecing.
Maya appears in the item shop, looking at a ring. Lang can buy it for her
(30000g) on an impulse buy if he wants. The [Diamond Ring] is an actual
item, too...that is, a painting he can hang in his room in Yuno. The
heck?!
In Nohl, Lang can eavesdrop on Nancy & Sharon talking about himself
_____________________________________________________________________________
__

15) Port City Tanza


[WK15]
_____________________________________________________________________________
__
| ITEMS
|
|
Silver Barome
Camping Kit
Restore Blossom
|
|
Wind-handle Staff
Camping Kit
Camping Kit
|
|
Camping Kit
Camping Kit
Camping Kit
|
|
Hell's Path
Flag of Retreat
Rainbow Capsule
|
|
Paipai's Lunch
Magic Fertilizer
Way of Quake
|
|
Popular Edo Dishes
|
|___________________________________________________________________________|
_ENTER_
|
1|_
_
|| || | | |
|3
| | | |
|__| |__| |__| |__
____|
_
__ | |
|
|
|_ | | |
|
2_|_ _|
|_| |_|__|
|______________|

1: Silver Barome - near entrance, behind walls


2: Camping Kit - by Black Market salesman
3: Restore Blossom - inside hot springs hotel

Weapon Shop
Veggie Shop
Item Shop
Town Bar
Black Market

[SH19]
[SH20]
[SH21]
[SH22]
[SH23]

Upon entering town, it's learned that all ships have been destroyed...except
the Blood Hawk, a pirate vessel, down at Darek's Haunt. Said location now

appears on the map southeast of town, and so does the Thunder Mine if it
didn't before. Before setting forth to the pirate hideout...
__________

NEW EVENTS
__________

In the hot springs hotel, try to enter the girl's area to make Lang earn
the 'Peeper' nickname. He may have to try a few times to get it.
Eating all food at the restaurant earns Lang the 'Exotica' nickname
Talk with Satomi on the hilltop house to take a quiz game! I can't fit the
whole question on here, but it shouldn't matter. There are ten in all and
they're randomized.
-

"What is the legacy of the civilization..." = Legacy of Kabel


"What is the proper name of Darakin?" = Darakin Citadel
"Who is the brother of Marienne...?" = Elliott
"What special item prevents...in the Forest Maze?" = Mizel Red Sand
"What is the name of the quarterly magazine..." = Darakin Rag
"What is the name of the founder of the Holy Order..." = Saint Joprian
"How many shops are there in Kravia...?" = ??
"The nobles of Darakin always carry proof..." = Emblem
"What is the name of the ancient spirit..." = Mountain Morg
"Many rumors surround Doplin Castle. Which is true?" = Ruins underneath
"There are many schools of fighting arts..." = Sky Fang School
"What is the name of Darakin's famous restaurant" = Chez Snobbe
"What ist he famed dish of Kravia..." = Kravia Kabob
"What is the Green Lynx Inn's specialty..." = Beef Stew

Get all ten correct and Lang gets the 'Adventurer?' nickname, as well as
five [Camping Kit]s, a [Flag of Retreat] and one [Hell's Path].
Lang can challenge Balzac, the afro-head guy near the weapon shop, to a
game of sidejumping. If Lang wins, and this is much harder than Maxwell,
he gets the 'Sidejump Hero' nickname and a [Rainbow Capsule]. Winning any
further gives Dream Burgers, something Balzac will be known for later on.
Buy anything at the Black Market to get a [Wind-handle Staff] collectible.
Buy everything at the ramen stall to get a [Paipai's Lunch].
After re-entering town, there'll be a guy near a rice paddy who challenges
Lang to plant. Beat him in twenty-five seconds or less with a bumper crop
(100% planting) to get the 'Rice Master' nickname. It's possible to fight
Paipai the ramen-seller in this same game afterwards. Defeat her to earn
the 'God of Rice' nickname and [Magic Fertilizer].
In the hot springs hotel is a cat "machine" that accepts donations. Keep
giving it 1000g and every once in awhile it gives a [Restore Potion] back!
Upstairs in the hot springs hotel, Kazan will be talking with an old buddy
of his, who gives him the [Way of Quake] scroll. This teaches Kazan the
Earthshaker, which is very useful.
In the hilltop house, there is a man who will buy collectibles for his
research. He's the only one in the game who does this, and there's little

use for them. The Doplin Coin, if it was bought in Darakin's accessory
shop, can be sold for about three times as much! If you want to fight
Bubba
in the arena later, make sure that the Friendship Ring is not sold -- in
fact, go put it on Elfin's grave in Gale Canyon pronto!
Buy something from the vegetable merchant to get a [Popular Edo Dishes]
cookbook!
_____________

DAREK'S HAUNT
_____________

Watch the opening scenes and enter


on the Blood Hawk's deck and...the
Stone that propels it has lost its
Thunder Mine, conveniently located

the small building nearby for more. Get


thing won't move, because the ThunderWind
juice. These things are only found in the
nearby -- that's the next destination.

Before leaving, the Haunt has a few things to do:


-

A [Revival Bottle] is on the Blood Hawk


A [Restore Leaf] is near the building
A swordsman on the ship can teach Lang the Thunderflash normal art
Lang can play darts with Asteya for 100g/per
Bacadee makes food inside the house [SH25], and Lang can learn the Fried
Turkey, Jambalaya, and BBQ Veggies recipes

_____________________________________________________________________________
__

16) The Thunder Mine


[WK16]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Hunter's Orb
Camping Kit
|
Cloud Eater
|
|
Lightning Tear
Magic Bottle
|
Fiend Bulb
|
|
Book of Eden
Guardian Orb
|
Shade Flower
|
|
Lightning Tear
Petrify Cure
|
Hanged Shape
|
|
Silver Barome
Lightning Tear
|
Helgigas
|
|
ThunderWind Stone
|
Lyps King
|
|_____________________________________________________|_____________________|
The enemies here can be rather brutal, some having 8000-10000 HP to deplete.
For an easier time, give everyone a Power Necklace with 'Art Attack Up' that
will make it easier to OHKO just about everything -- Sharon is good on this
end, in particular. When that's done, the only problem is enemies getting in

their turns first, which should be coming to an end as the team approaches
level forty. Like usual, my team is Lang/Sharon/Kazan.
N
||
__
|
__| || |
___ __ /11|
W-+-E
|5<| |<
\
| 9||10\/ /\
|
|4|\ \
_
| | ) _/
)
S
|_|
_\\__________
/8\_ _| |___/ ( \_ _/-Can't Get Up
__
/ ___
__
_ \/
|_________ \_/ /_
Here Yet
\2\__
/ /___|L|__) /_\ /
\_____/
\__ \
| __

/__L )
_______________________
\3\ \
| | _| BOSS (___/ /
| LEGEND
|
) | |___ _| {/L| 12 ____ /
||
________| >| |> _|CAMP / \ _|L| ) )
| L: Tear Pedestal
|
ENTER
| | \ \_/ /_| |_/ /
| 01: Hunter's Orb
|
| |
\______
__/
| 02: Camping Kit
|
|1|
|_|
| 03: Lightning Tear
|

| | Jelly
| 04: Magic Bottle
|
_| |_/_
| 05: Book of Eden
|
|>| |> \
| 06: Guardian Orb
|
_|_| |\7\
| 07: Lightning Tear
|
|6 _ |

| 08: Petrify Cure


|
|^\ {
| 09: Silver Barome
|
|_ \ \_
| 10: Lightning Tear
|
| _) _|-Can't
| 11: Lightning Tear
|
|____/
Bridge
| 12: ThunderWind Stone |
|_______________________|
Follow the rock wall until it opens up a bit, and a path splits SE (on the
television) toward a [Hunter's Orb]. The main path leads to a ivy-covered
wall -- climbable, as we've previously seen -- although the lowroad
culminates
in a [Camping Kit] chest in a far dead end. Scramble up the ivy, get the
first [Lightning Tear] and jump to the other ledge, which ends the first
screen.
Near the campsite, the paths are blocked by electrified grids. Insert the
Lightning Tear on the small cliff lookout point (marked 'L') to deactivate
the two nearest grids. Take the northern route first, hugging the wall until
it enters a new screen. Follow the highroad all the way to a [Magic Bottle],
then backtrack a bit and have Galea break the boulders leading to the great
[Book of Eden]. It teaches Sharon the 'Lord of Eden' attack, which she
should
put into use immediately. Return to the campsite area and follow the
southern
cliffwall to the next screen.
Stroll southward to the first bifurcation, hanging a left to a [Guardian
Orb].
The final item this accessory learns is 'Add Gold,' which increases won cash
by 50% -- great! Double-back a bit and take the southeast path, turning SW
as the area expands. Break the boulder, use Rivas to make the vine creep up
the cliff, then hop along until Arrode can shoot the weird jelly blocking
the
gap. Once it's melted, grab the 2nd [Lightning Tear]. Back to camping area!
To continue here, put the 2nd Lightning Tear in the southern pedestal, then

take the 1st tear from the west pedestal and place it in the easternmost -this opens the way NE. Collect the [Petrify Cure] after defeating the Jelly
Melt who attacks, then enter the fifth screen!
Turn north upon entering, grow the ivy with Rivas, and get a [Silver Barome]
for the trouble. On the opposite side, use Deva on the circular rock to get
[Lightning Tear] #3 on the cliff; then, break the boulders below to obtain
the 4th [Lightning Tear]. Nothing else can be done here for awhile, so get
back to the campsite screen.
Insert the final two Lightning Tears into the pedestals, save/heal, descend
into the pit area via one of the 4 small footpaths. Oh no, a boss!?!?
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Storm Idol
| HP:~45000 | XP: 60000 | 30000$ | Type: Giant | ELM: T
|
|
|
| STEAL: ThunderStone Shard
|
| DROP?: Bronze Barome, Goddess's Blessing, Spell of Thunder
|
|____________________________________________________________________________
_|

Gardihon [heals self]


Ozmarakia [1-hit, magical, all allies]
Temperius [1-hit, physical, single-target]
Branterios + Branterios + Xeriahalt [3-hit, physical, single-target]
Xeriahalt + Xeriahalt + Branterios [3-hit, physical, single-target]

This boss can hit hard, but is mostly a pushover just the same. For example,
if Lang were to cook the 'Atomic Heat' recipe and do a Variable Art with
Sharon, and they both 'Art Attack Up', it could very well OHKO this
goofball,
or at least make it a 1-turn fight. The boss has a shot of innate abilities,
like AP Attack, Block Thunder, Add Thunder, Reverse-HP Defense etc. -something to keep in mind if one wants to devise any other strategies.
Healing-wise, just have someone toss a Silver Barome after Ozmarakia, or
similar for single-target attacks. Since Sharon may be the only one faster
than the boss, perhaps relegate healing duties to her.
Afterwards, the [ThunderWind Stone] is obtained! Teach Maya 'Raging Sky'
from
the newly-acquired scroll and return to Darek's Haunt!
_________

MANDATORY
_________

Back at the pirate hideout and talk with Yupon to make the ship active once
again. Everyone automatically visits the volcanic isle, only to find they're
at an impasse -- proceeding isn't possible due to a floor crest! At this
point, the hill of giants Jinga becomes available, east of Darek's Haunt.
Proceed straight through the lowroad, ignoring other paths, until coming to

a large temple. After some dialogue outside and inside, the final ally,
Ayne,
joins up. He's a gigantic muscle-bound warrior and uses axes...and is slow.
Back to Drokonia with the [Blue Sky Shard] the chief donated to the cause!
This island only barters for things and has no use for money, but they've
got
plenty of great items just the same:
Materials:
Weapons :
Items 1 :
Items 2 :

[SH26]
[SH27]
[SH28]
[SH29]

Make sure to get the 2 [Heal Bottle]s in the shops and a [Silver Barome] to
the right of the island's entrance, in the sandy part. There's also a single
[Restore Blossom] in a chest far left of the great temple's stairbottom.
__________

NEW EVENTS
__________

Kojiro has set up shop onboard the Blood Hawk, and has good stuff to buy.
Visit Nohl and talk with Ayne -- he'll get the nickname 'Mr. Giant'
If Lang has beaten the two previous sidejumpers in Nohl/Tanza, he can face
off with Dein (working hard or hardly working?), who's lightning-quick and
not for novices. Beating him earns the 'Sidejump King' nickname.
Cook any sweet recipes of Ayne's (Custard/Brownies), then chat afterward
to
get the 'Sweet Tooth' nickname for him.
In Darakin's clothes shop, there's a scene with Sharon and Maya picking
out
an outfit for Lang and he has to pick which is better.
In Kravia, Ayne will ask for some money (10000g) or refuse/be indecisive.
If the money is given, it'll all be given back when it's time to leave
town.
At Darek's Haunt, Lang can have a conversation with Maya about if the
pirate
gang is trustworthy. Answer the middle option for, uh, relationship
points.
Ayne's special power of moving heavy blocks lets the team get other items
in previous dungeons:
- In Mt. Galea, enter the cave near the base of the mountain and Ayne can
lift up the sunken chest for a [Headset].
- In the Darakin sewers, there are two spots Ayne can be used at. On the
map in section [WK07], these places are marked 'Can't Access' -- it's a
lot easier to check there and use a visual aid. The first spot in the
SE area leads to [Fame Oil] and an [Earth Axe]. The second spot, more to

the SW of the layout, has a [Leaf of Defiance] and [Forest Cloak].


- In the Thunder Mine, the eastern section where the 3rd & 4th Lightning
Tears were found has a huge stack of stone blocks. Break the lowest
block
with Deva, then use the pillar Deva has access to get up further. Push
the special block off, destroy the jelly melt across the way w/ Arrode,
then jump down and use Rivas on the vines to get up. The treasures are a
[Vampire Symbol], [Angel's Blessing], [Resurrect Bottle], [Magic
Transformer], and [Vaccine Syringe].
At Jinga's entrance, there are four pillars. Assuming the path leads due
north, touch the SE, SW, then NE pillar for a [Golden Barome].
_____________________________________________________________________________
__

17) Volcanic Isle Drokonia


[WK17]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Gold Symbol
Spell of Fire
|
Abysgigas
|
|
Camping Kit
Heaven's Teachings
|
Bloodfeather
|
|
Creepy Mushroom
Silver Barome
|
Lava Drake
|
|
Last Hit Symbol
Fame Bottle
|
Garv Su Trah
|
|
Mind Bottle
Attack Transformer
|
Lyps King
|
|
Silver Barome
Sage Symbol
|
Pyro Heretic
|
|
Warlock Symbol
Life Syringe
|
Verktora
|
|
Vampire Symbol
Life Syringe
|_____________________|
|
Petrify Draught
Pyrolith
|
|_____________________________________________________|
Bloodfeathers will nullify normal damage if anything is dark-elemental, and
Lava Drakes will cancel any fire-related damage. Blaze Wheels can inflict
petrify, too, so it helps to have Petrify Cures on-hand. Combat the growing
enemy HP values with the HP Siphon/Art Attack Up/Kamikaze skills, or for one
trying to get the Fugitive nickname, 'Chicken' which allows escape from all
normal battles.
_____
__ _ ___
__________ __
/ I /
____/ _||_||_ ) ) __
_|_ \
18
/BOSS/
| I
/
/ /_/ / \__ |
\ \
__
|
/ /
| _)
(_____/
| |
\ \ \17)
||
_((_
____ ____ \ (
|15|
| |_ __ \ \_| |_ __/|BOSS|
|CAMP |
| 14 | 11 | \ \_____||
|___|16| \______| CAMP/|____|
| | _ |H 13|12 F| _ \_________|

\__/

| | |H| |F|
________________________
___||__||
________||
||
|
|_
______| |
_| _______||
|
|G|
|G||E|
|10
_ |
|

|D| |E|
|

|
___
___
|
|B12| |C89|
|
|___| |___|
|
___||
_
|
| _| B |_____ _|C|_ ______ ___
|
| ( |___| 7 _|_____|_CAMP_| D |
|
| |
| |6|_
\__| |___|
|
___/\ /\_ _____) \____| | |5|
|
IN
A )( A
|
__/\__ _
4|
|
\__/ \__/ \ \_ _/ / |_|_|_|
|
\__||3 /
|

| 01: Fame Bottle


| 02: Mind Bottle
| 03: Gold Symbol
| 04: Spell of Fire
| 05: Camping Kit
| 06: Heaven's Teachings
| 07: Creepy Mushroom
| 08: Silver Barome
| 09: Last Hit Symbol
| 10: Attack Transformer
| 11: Silver Barome
| 12: Sage Symbol
| 13: Warlock Symbol
| 14: Life Syringe
| 15: Vampire Symbol
| 16: Life Syringe
| 17: Petrify Draught

With the Blue Sky Shard from Jinga, the teleporter in the first room will
send everyone on their merry way. Ayne will reveal his special power in the
2nd room, by moving a huge rock like it's a tin can. In the third screen,
ignore the first ofshoot and take the second, which leads to a room with a
teleporter. Push the block onto the movable pillar, then slide the block on
the floor panel. The teleporter leads to a [Fame Bottle] & [Mind Bottle]
duo.
Back in the long hallway, continue and take the third offshoot to the [Gold
Symbol] chest. Advance to a larger room with another pillar Deva can
operate.
Behind is a [Spell of Fire] for Maya and a [Camping Kit]! That same pillar
can
lead to a small drop-down point ahead where a [Heaven's Teachings] and a
[Creepy Mushroom]. Once obtained, get back up and enter the exit.
Beyond, use Ayne to push the nearest block into its groove, then go to the
other side and push it toward the 1st block; this bridges the gap and lets
one get to the teleport. There's a [Silver Barome] and [Last Hit Symbol] to

pocket beyond. Return to the previous room and re-enter to reset everything,
then take the other exit via block-pushing. Make camp and follow to the 3rd
teleporter!
Find the [Attack Transformer] on the walkway, then enter the door nearby. A
moving crystal puzzle to activate the teleporter! This one's easy: push the
middle against the left wall, then into the far corner; push the one nearest
the door left, and the 3rd left and north. Easy-peasy.
Down the teleporter, enter the next room with the "F" teleporter (on map).
To solve this puzzle, push one crystal left against the rock, then north;
break the rock and the other can go north all the way. The reward is a [Sage
Symbol] and [Silver Barome]. Skidaddle back to the outer walkway and dive in
the "G" teleporter, which leads to the lowest level. Skip the first entrance
and enter the last door, which has a puzzle like:
_________________
|
|
[X] = Switch
|
[1]
[A]
| [A/B] = Block
|
[R][X]
|_ [R] = Rock
| [2]
[X]
_| [#] = Crystal
|
[R][X]
|
|
[3]
[B]
| SOLVE: [B] left, [1] right > south > west = VICTORY
|
__________
|
: [B] left x2, [A] south, [3] west, north = VICTORY
| |__________|
|
: [A] west, north, [2] east > north > west =
VICTORY
|_________________|
The teleporter leads to a [Warlock Symbol] and [Life
Syringe] for the trouble. Return to the outer hallway's central path and
continue from there. A boss battle happens a little down the road, so make
sure to camp, heal, cook, and make new equipment before proceeding.
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Elliott
| HP:~70000 | XP: ----- | 41179$ | Type: Human | ELM: D
|
| BOSS: Marienne
| HP:~90000 |
123,537 | ------ | Type: Human | ELM: L
|
|
|
| STEAL: Prosperous Symbol (Elliott), Gold Symbol (Marienne)
|
| DROP?: Heal Potion, Restore Potion, Bronze Barome, Panacea,
|
|
: Goddess's Miracle, Maiden's Heart, Photo of Marienne, Black Bouquet
|
|____________________________________________________________________________
_|

[M]
[M]
[E]
[E]
[E]
[M]
[E]
[E]
[E]
[M]

Rapture (increases own STR)


Combo (5-hit, physical, single-target)
Combo (4-hit, physical, single-target)
Curie Dance (8-hit, physical, single-target)
Anje's Song (8-hit, physical, single-target)
White Melody (1-hit, light-elem, all allies + %Venom)
Dark Flash (10-hit, dark-elem, all allies + %Spellbind)
Combo + Sharp Viper (3-hits total, physical, single-target)
Combo + Argent Flash (4-hits total, physical, single-target)
Combo + Present Play (9-hits total, physical, single-target)

[M] - Combo + Elegant Royale (10-hits total, physical, single-target)


This can be a hard battle for those unprepared, since the enemies can slap
everyone with spellbind (can't use arts) or venom (can't cure HP). Antivenom
should be on everyone as it's the worst status effect, and whoever is the
healer should have an accessory with "2x Item Effect" which should fully
recover all HP each turn with Silver Baromes. Marienne is short and evades
mid- to high-range attacks, but variable arts will put her in her place. If
the enemy happens to use White Melody & Dark Smash in the same turn, it can
spell disaster -- don't be afraid to use a Angels' Miracle to revive all
KO'd allies. Origin magic works great on the bosses, and might even be
preferable if variable arts can't be setup. Once one boss is downed, the
battle becomes a lot easier.
Save/heal, get the [Paralysis Draught] and [Fame Bottle] behind the warp,
and head onward to the lava-filled cavern. Take either the twisty path to
come upon a [Vampire Symbol] chest, or use the stepping stones for a
shortcut
that ends up near there, too. Continue toward the cavern exit and when the
walkway expands, go to the right (on television) side to see a path hidden
by
camera trickery. It leads to a [Life Syringe] down the way. Return to the
main
path and exit, following to a [Petrify Draught] and after, a campsite before
the dungeon's boss.
Before proceeding, equip the main party with any fire-reducing equipment and
cook something that raises HP (primarily) and ATK/DEF. Hamburger Steak works
as a bare minimum, but there's a ton of better recipes -- Atomic Heat would
be good if it was earned previously. ALSO, any accessories that improve the
curing rate will be handy.
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Val Kenus
| HP:~85000 | XP: ----- | -----$ | Type: Demon | ELM: F
|
|
|
| STEAL: Ultimate Miracle
|
| DROP?: ----|
|____________________________________________________________________________
_|
Nova Blast [1-hit, fire-elem, all allies]
Lava Storm [1-hit, fire-elem, single-target]
Val Kenus is looking for an opening! [will use Nova Blast next turn]
The fire-reduction equipment isn't necessarily for this battle alone, but it
will definitely help. Lava Storm does about 1000 normally, while Nova Blast
does about 1500 to everyone in that same capacity. The boss' DEF is nothing
special though, and with a 12-block combo, Sharon was doing the lion's share
of the damage (22,000). Since this is a two-part battle, don't be tempted to
use variable arts -- those will be useful in the coming scrape. Oddly
enough,
sometimes Val Kenus uses 'looking for an opening' in succession rather than

his strongest attack -- use it to one's advantage!


Immediately following...
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Var Zelph
| HP~140000 | XP:
| 70000$ | Type: Demon | ELM: F
|
| BOSS: Var Kurtz
| HP ~50000 | ~197000 |
| Type: Demon | ELM: F
|
|
|
| STEAL: Heaven's Gate (Zelph), Heal Bottle (Kurtz)
|
| DROP?: Heal Powder, Heal Leaf, Heal Potion, Magic Bottle, Resurrect
|
|
Bottle, FlameBurst Scroll, Fruit of the Gods, Everlasting Lava
|
|____________________________________________________________________________
_|

[VK]
[VZ]
[VK]
[VZ]
[VZ]
[VZ]

Combo [1-hit, physical, single-target]


Titan Fist [1-hit, fire-elem, all allies]
Lava Storm [1-hit, fire-elem, single-target]
Meteor Breath [1-hit, fire-elem, all allies]
Volcano Storm [1-hit, fire-elem, single-target]
Mad Howling (Var Zelph saves power!) [Meteor Breath on next turn]

Basically, every attack will, at minimum, do about 1500 damage. Kurtz will
spam Lava Storm a lot, so if variable arts has been saved up, use it ASAP to
eliminate the pest. Either way, take out Kurtz first as it's the weakest of
the two targets. Zelph is pretty much the same as Kenus, just with a bit
more
power behind its attacks, the most-damaging of which (Meteor Breath) can do
over 2000 to everyone -- see why it was almost imperative to cook something
that raised HP? Fire-elemental attacks don't work on the bosses, so bench
Galea for the time being in favor of the others. Most importantly is HEALING
EVERY TURN, which, if most people have accessory skills that increase the
curing amounts, should be easy with a Silver Barome. Besides the high HP and
bite in its attacks, its DEF is still pretty paltry and Sharon should still
be able to do 20,000+ like before (if she's being used). It's worth noting
that when Kurtz is out of the way, it often just spams Mad Howling > Meteor
Breath, which gives plenty of time to heal in-between.
--Afterwards, the [Pyrolith] is obtained. Use the teleporter nearby to get
back
to the entrance (thank gawd). Anyway, it's time to revisit Jinga to find out
where the Aerolith is.
_________

MANDATORY
_________

The elder says that to reach Wind Tower Ellsworth -- where the Aerolith is
kept -- one needs the ability to fly. If one camps, there's a hint to ask

Joe about what to do. Go back to Darakin and buy a hint from him (1500g) to
make Paradise Isle Phorchoon open up east of Jinga. A dragon is being used
as the 1st prize in the arena, and that's the ticket to Ellsworth!
__________

NEW EVENTS
__________

Talk to Kojiro or Monjiro (in Nohl) to get access to the Secret Market, a
gathering place for peddlers in between Darakin and Mt. Gabel. There are
four shops:
-

Accessory:
Weapons :
Armory
:
Items
:

[SH30]
[SH31]
[SH32]
[SH33]

Talk to Kojiro or Monjiro (in Nohl) with a Creepy Mushroom in the party to
make Sharon learn the 'Sick Shroom Soup' recipe.
Return to the Tanza Bar and Sharon may be bartending. She'll automatically
get the nickname 'Bar Lady,' and if Lang eats all six foods she offers,
he'll get the 'Glutton King' nickname.
_____________________________________________________________________________
__

18) Paradise Isle Phorchoon


[WK18]
_____________________________________________________________________________
__

This fantasy resort island has just about everything entertainment-wise: an


auctionhouse, casino chamber (quite a moneysink!), and a battle arena. The
latter is what we're here for only, and the other things will be covered in
the sidequest section.
The arena is in the north area of the lobby, and after talking with the
attendant girl, it's decided Lang has to be the one to fight. Because he'll
be fighting alone, it helps to stack the deck in his favor equipment-wise.
Perhaps the best idea is the "Tireless Ribbon" which fixes one's AP at 100!
Unlock the Secret Market by talking with Kojiro/Monjiro, then go there.
1) Winged Ribbon + Healing Ribbon = Muscle Ribbon
2) Winged Ribbon + Muscle Ribbon = Sagely Ribbon
3) Winged Ribbon + Sagely Ribbon = Tireless Ribbon
So, it takes three Winged Ribbons and a Healing Ribbon to do this, plus the
time to get the 'Max AP' ability. But, once it's earned, it'll be incredibly
useful for future quests, too. [Arena battles don't earn any accessory EXP.]
OTHER TIPS:
- Art Attack Up and/or HP Siphon will be very good to have

Absolute Hit will be a great asset as many enemies block well


Don't use Kamikaze -- Lang will get eviscerated needlessly
The faster Lang kills the enemy, the more HP is automatically recovered!
Equip something Antivenom!
Cook something (ATOMIC HEAT) before trying!

Once Lang is situated, talk with Braujet to enter the Championship tourney.
Note that all enemies have about 10000-25000 HP to take off, which SHOULD be
a 2HKO battle at this point (or thereabouts), except Gorva who has about
50,000.
________________________________________________
| OVERVIEW
|
||
|
| ROUND 1: Dark Jackal
| Can make Lang lose a turn -- yawn!
|
|---------------------------+-----------------------------------------------|
| ROUND 2: Dangerous Zone
| Can inflict poison, but nothing special
|
|---------------------------+-----------------------------------------------|
| ROUND 3: Wasteland Outlaw | Has 8-hit combos but doesn't do much damage
|
|---------------------------+-----------------------------------------------|
| ROUND 4: Gormekila
| 2-hit combos
|
|---------------------------+-----------------------------------------------|
| ROUND 5: Helhound
| Can inflict Stun / Gust Howling is fire-elem
|
|---------------------------+-----------------------------------------------|
| ROUND 6: Beefcake
| Often stores AP or doubles STR on first turn
|
|---------------------------+-----------------------------------------------|
| ROUND 7: Dark Executioner | Uses annoying 'Deathgame' ability; Blocks Dark
|
|
| Can inflict Spellbind and/or Fear (physical a)
|
|---------------------------+-----------------------------------------------|
| ROUND 8: Gorva
| 3-hit combo / Can inflict Venom and/or Poison
|
|___________________________|________________________________________________
|
Dark Executioner is probably the most annoying out of all of 'em, and there
hasn't been a playthrough where it doesn't route my attempt to the winner's
circle. Note that 'MP Heal' isn't applicable in the arena, and I would wager
the attack circumvents 'Anti-Death' too.
After defeating the first eight, a new challenger appears.
_____________________ ___________ ___________ ________ _____________
________

| Black Swordsman
| HP~100000 | XP: 30000 | 40000$ | Type: Human | ELM: D
|
|
|
| STEAL: Immortality Potion
|
| DROP?: Fargoh Cloth, Holy King's Gem, Ominous Helmet
|
|____________________________________________________________________________
_|

Combo
Combo
Combo
Combo

[4-hit, physical, single-target]


> Thunder Fang [5 hits total, physical, single-target]
> Shining Fang [5 hits total, physical, single-target]
> Ultimate Fang [4 hits total, physical, single-target]

Heal up from the Gorva fight and just wail on this guy. Chances are Lang'll
be faster by the mid 40s, so he can usually take his time. The swordsman's
attacks are various but none are particularly life-threatening, and none
have
status abnormalities attached. He _can_ guard break, though, and halves
damage from special attacks -- thus, go all-out physical on his rear end.
Just play it safe, downing a Heal Bottle when HP is around 1200 or less. The
good thing is this joker usually alternates between normal combos and ones
that end with hyper arts.
--In addition to beating the swordsman, 500 coins and the flying dragon are
awarded! Visit the Blood Hawk where Lang will learn the "Sleeping Dragon"
hyper art, although he won't be able to use it yet.
__________

NEW EVENTS
__________

In the auctionhouse, Lang can learn the 'Club Sandwich' recipe by


inspecting
a food plate on a table
In the casino, look for Sharon behind a roulette table. Talk with her and
she'll learn the 'Wild Gratin' recipe.
Monjiro in Nohl has a shop stock now [SH34], as well as all other shops in
town having their first upgrade.
A scene with Ayne's wife/girlfriend in Jinga's entrance
Lang can 'save' Sharon from a guy hitting on her in Kravia's street
In Kravia, there can be a scene where Kazan accosts a street weapon-seller
for having inflated prices. Agree with the master and the guy agrees to
lower his prices...although he never does.
Kazan and Sharon's final arts can be bought from the Phorchoon casino for
6000 coins...which is equal to 600,000g. Using the money-making tip in the

"Tips and Tricks" section, it's easy to get them -- and they're very good!
Camp and Sharon may ask Lang if he likes older or younger women. Whichever
definitive answer is given raises compatibility with Sharon or Maya,
respectively.
In Phorchoon, there can be a casino sene where Sharon wants 10,000 coins
to play slots. Lang can give her it, if he wants -- no tangible reward,
though.
Lang can take the second Satori quiz in Tanza before Ellsworth. Questions
include the following, and are randomized again:
-

How many stray cats are in Darakin?


How many residents are in Jinga?
How tall is Ayne?
To make a Skeleton Saber...
The sand mole stew sold in Kravia...
Barton is a rich noble who owns a...
How old is Kazan?
What is the name of the captain...
How old is Maya?
What is the name of the special unit...
How many materials are needed to make...
How much does Marienne weigh?
What is the name of the World Adventurer?
What is the name of Sharon's pirate ship?
What is the name of the pretty lady...
Where were Elliott and Marienne born?
Can the snowman in the Forgotten Village...
What is the nickname of the elder of Jinga?
How much is the Tomato Risotto at the...
What does Bubba cherish the most?
Why is Bubba one of Doplin's followers?
Which level of room in the hotel in...
What generation is Darakin's current bishop?
How many pirates are there, including...
To make that sipcy pilaf, Jambalaya, you...
What is Sharon's chest size?
How old was Lang when he stopped wetting...
How much is Blowfish Weed?
What is Marienne's favorite food?

=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=

3
11
8'8"
IRON FANG STONE
GIVES YOU A STOMACH ACHE
VINTEL
60
VIXON
14
GEREHA
7
297 LBS
MIURA
BLOOD HAWK
MYULLA
FREECITY, KRAVIA
ONLY ONE OF THEM
ELDER OF THE WEST WIND
120G
MEMORY OF ELFIN
HE WAS GRANTED AMNESTY
CLASSIC
13TH
8
VEGETABLE
34
10
500G
MARRONS GLACES

Winning grants the 'Spy?' nickname to Lang, plus a bounty of [Quick Escape
Charm], [Curse Remedy], and a [Fruit of Stamina].
_____________________________________________________________________________
__

19) Wind Tower Ellsworth


[WK19]
_____________________________________________________________________________
__
| ITEMS | FOES
|

|
Redeeming Symbol
Life Syringe
|
|
|
Camping Kit
Attack Booster
|
|
|
Master's Garter
God Fist Doublet
|
|
|
Resurrect Bottle
Aerolith
|
|
|
Rainbow Capsule
|
|
|_____________________________________________________|
|

Chaos Raven
Arus Auge
Shadow Balloon
Hanged Hydra
Iron Golem
Wikid

|_____________________|
The team should be about Lv50 coming into here,
which means that they can OHKO with the right equipment...not that this
place's monsters are as mean as the petrify- and death-inducing ones in
Drokonia. A few encounter-lowering items would be good, too, as this place
is
Jinga-sized, i.e. little to do but lots to run around in. Enemies will only
appear in the long stairway sections, however, which makes proceeding
easier.
_
_
_
_
_
____|D|____
____|I|____
_|A|_______|B|_
|D|
| _______ |
| _______ |
|
|
| |
_| |_______| |_
_| |_______| |_
| || |
| |
|
CAMP
| |
7
|
| |
_
| |
| |
| || | | || |
| |____|C|____| | ||
| || |
___ |6|____||____| | | |____||____| |
|
| | |
|_| |_|##|_ | |
E G
| |
J
|
| |_________
__| |
/\
___________
|__
______| | __|
_
CAMP TO BOSS
[8,9]
| __
__ |
__| | | 234|##| |
|I|
|A| _| |_ |B|
|5
| |____| | |
__
|H|
_
01: Redeeming Symbol
_|
|_
| |_________| |
| |

|F| 02: Life Syringe


|1
|
|__
________|
|__|
_
|_| 03: Camping Kit
|_
_|
_| |_
#
|H|
04: Attack Booster
| |
|_
_|
||
|| 05: Master's Garter
|_|
|C|
|G |_
_#|F| 06: God Fist Doublet
ENTER

|____|#|E|
07: Resurrect Bottle
#'s = Breakalbe Pillars

08: Aerolith
Here we are at last. There is a [Redeeming Symbol] in the large area just
inside the entrance, then take any stair into the second screen -- either
leads to a teleporter. This next maze-like area has pillars that can be
knocked down with Galea. Use this technique to get the [Life Syringe],
[Camping Kit], and [Attack Booster] on a central isolated platform. On the
left side, near the first stepping stone pillar, a [Master's Garter] is just
to off on a dead end. Ahead, use Arrode's projectile to power a thunder
switch (opening a tower vent), which allows movement on the floating lift.
Enter the next teleporter after toppling the 2nd pillar.
There's a campsite at the "crossbar" after the first stairways, and by going
the lefthand path, a [God Fist Doublet] can be found. The nearby teleporter
leads to another monster-free enemy. Use the "F" teleporter to land by
another

thunder switch. Shoot through the prism pointing at it


activate the platform lift. Ignore the red warp (exits
the next prism cluster. Step on the button nearest the
align
two prisms, then shoot NE from the platform to trigger

to open the vent to


to stairway) and find
fallen pillar to
the thunder switch.

In the next stairway, get a [Resurrect Bottle] in the "crossbar" section


past
the first stair, then camp at the summit near the "J" warp. Cook something
good before entering, too, 'cause...
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Rauss
| HP~210000 | XP:120000 | 50000$ | Type: Human | ELM: D
|
|
|
| STEAL: Hit Badge
|
| DROP?: Resurrection Bottle, Ultimate Blessing, Heal Leaf, Heal Potion,
|
|
Old Wooden Sword
|
|____________________________________________________________________________
_|

Combo [7-hit, physical, single-target]


Destruction [1-hit, physical, all allies]
Combo > Shining Fang [9 hits total, physical, single-target]
Combo > Assault Fang [11 hits total, physical, single-target]
Combo > Ultimate Fang [6 hits total, physical, single-target + %Stunned]
Combo > Thunder Fang [8 hits total, physical, single-target + %Paralyze]

At first, there's little difference between this and the Phorchoon arena
fight, except Thunder Fang can paralyze now. Rauss is quite slow if the team
is approximately Lv50, so healing with Silver Baromes isn't so hard.
However,
midway through the battle, Rauss will get a surge of strength -- marked by a
cutscene -- and becomes "invincible" for all intents and purposes. His hits
will probably KO anyone they hit...so how to remedy the situation? Lang can
now use 'Sleeping Dragon'! Doing so dissipates Rauss' maddening aura and
returns him to normal. From then on, it's the same ol' beatdown. Keep in
mind
he has Guard Break 2, No Guard Break 2, and Halve Special all throughout the
battle, so it's at least a little harder than the previous skirmish. He also
guards more, which is why having an accessory with 'Absolute Hit' is great.
[NOTE: When using Sleeping Dragon on Rauss the first time, only input that
command or it may not work correctly.]
The [Aerolith] is obtained afterwards. Demiurge Tower in the north will now
be open, and the final destination to boot. Get the [Rainbow Capsule] hidden
behind the Aerolith pedestal before using the red warp to return to the
exit.
__________

NEW EVENTS
__________


Darakin: in the noble district, Maya asks Lang if he's jealous of the
nobles wrapped up in their own little world.
Kravia: the same guy who hit on Sharon at some point is doing the same to
Maya. Lang can "try to settle things" or back out of their business.
Darek's Haunt: talk to Kojiro after earning the Weaponsmith nickname to
unlock the Ultimate Weapon Shop [SH37]. In addition to a great stock, a
dude there will trade a [Heaven's Secret] for a million gold.
Nohl: if Lang has the Blacksmith nickname, he can talk to Monjiro and
unlock
the Ultimate Armor Shop [SH38]. In addition, a guy there will sell Lang a
[Heaven's Secret]...for a million gold, that is! This much cash isn't
a problem using the Sun Fauld money-making trick described in the tips n'
tricks section, though.
Tanza: enter the hot springs to find Kazan peeping on the girls' side via
a hole. Inquire what he's doing and when Lang looks, don't let Kazan look.
Doing so earns the 'Pervert' nickname for Lang...very dishonorable! There
are a few camp chat scenes regarding this, including one where Kazan gets
mad if Lang teases him about what he supposedly saw.
Darek's Haunt: watch the scene where Adventurer Miura is accosted and run
off (if not done already) and walk onto the Blood Hawk for a reminiscing
scene with Kazan, Dupon, and Yahn. Re-enter the cave, talk with Dupon, and
answer "Accept their offer" to earn a [Star Bandana]. Upstairs in the
shack,
talk with Sharon's parrot to learn the location of Gordinar Island. Travel
there, get the [Doombringer] in the first screen, and enter inside.
There's
a huge cache: [Sage's Handbook], [Merchant's Soul], [Restore Blossom],
[Count Rembreau], [Ultimate Miracle], [Statue of Arkuslam], [Invincibility
Pill], and a 2nd [Restore Blossom]. Make sure to check the drawers for
some
of these items. On the way out, get the [Heaven's Secret] hidden in the
path
leading to the largest cache!
Phorchoon: provided most events have been done previously here, Kazan will
be in the lobby hitting on a clerk girl. If Lang chooses to assist, his
Master gets the 'Playboy' nickname for enticing Juana to watch his fights.
_____________________________________________________________________________
__

20) Demiurge Tower


[WK20]
_____________________________________________________________________________
__
| ITEMS | FOES
|
|
Ndiga King Stone
Heaven's Secret
|
Lazur Ma Rah
|

|
Ultimate Miracle
Divine BlueIce Gem
|
|
|
Cle Meteorite Iron
Divine Scarlet Gem
|
|
|
Heaven's Gate
Earth's Teachings
|
|
|
Fruit of Vigor
Heaven's Secret
|
|
|
Divine Gem of Dawn
Sand Dragon's Eye
|
|
|
Ndiga King Stone
Belkran Stone
|
|
|_____________________________________________________|
|

Revizor
Nether Beast
Terrak
Grotesk
Azul Velra
Shade Flare
Demon Carrier

|_____________________|
Before entering, make sure to have plenty of Silver Baromes and an accessory
with the 'All Recover Up' skill -- this doubles the affect of items on all
allies, while only having to be equipped on one! Whoever is designated as
healer should have the Pole Position skill (always act first regardless of
AGL) if they're not fast enough.

01:
03:
05:
07:
09:
11:
13:

_
_
_______ |\
Wicked
_|A|_ |A|
|B CAMP \_|_/ \_ Crystal
|
| | (
\_____/\ 3|___/
Wicked
BOSS-|
| \ \
|^| |
|
Crystal
| |
) )
| | 4 |
\__
||_
( (
| ||___| _____ /6/
|__ \
) )
| |____
___/ ___ \//
\ \ |_|__
|
C| |C
/
) (
) ) |___ \
| |

/ /\ \
___/ /
\ \
_|_|__
/ / ) ) _________
/
(
) )
|
5|
_/_/_ (D( |D CAMP 78|
/START \
___/ /

|____ \
\
/ |1
/
\ \
||
||
) )
|
|-Final
| |
N
____/ /
|_
_| Boss
_/ (_
__
|
|_
_/ ____
||
/
\_/2/
|
|| /9 10| | |
( (\___/
W --+-- E
____| |_/ /
| |
_) )
|
|E
__/
__ | |
|B /
|
| |
)G) |G|

S
____) )
__/ /

|F
| |F
\
||
\ \
Ndiga King Stone
02: Heaven's Secret
|11| ______ ) )
Ultimate Miracle
04: Divine BlueIce Gem
|E
|_|_|_
Cle Meteorite Iron 06: Divine Scarlet Gem
|____ \
Heaven's Gate
08: Earth's Teachings
\ \
Fruit of Vigor
10: Heaven's Secret
) )
Divine Gem of Dawn 12: Sand Dragon's Eye
____/ /
Ndiga King Stone
14: Belkran Stone
|_
_/
||
|_|-12,13,14

Enter into the second room around the crater's rim for...

_____________________ ___________ ___________ ________ _____________


________
| BOSS: Velna
| HP ~45000 | XP:
|
$ | Type: Human | ELM: |
| BOSS: Vestra
| HP ~99000 |
~182000 | 182400 | Type: ----- | ELM: |
|
|
| STEAL: Blessing Pill (Velna), Nothing (Vestra)
|
| DROP?: Restore Leaf, Bronze Barome, Spell of Dark
|
|____________________________________________________________________________
_|
[Vs]
[Vs]
[Vs]
[Vs]
[Vl]
[Vl]
%Death)

Judgement [will use Death Flash next turn]


Twisted Hell [7-hit, void-elem, single-target]
Acolyte's Fist [2-hit, physical, single-target]
Death Flash [1-hit, void-elem, single-target + %Death]
Combo > Final Wedge (8-hits total, physical, single-target)
Combo > Striking End (?-hits total, physical, single-target +

This battle CAN be annoying but it's not as hard as one may think, even with
death-inflicting attacks. First, Velna is incredibly weak DEF-wise and can
probably be killed within one turn; the trick is that as long as Vestra is
alive, she will regenerate in three turns. Vestra nullifies normal-damage
attacks and is weak only to origin attacks, while Velna is just the
opposite.
So, the pattern is "eliminating" Velna, then unleashing origins while
someone
acts as healer for Acolyte's Fist. Death Flash isn't used if Velna is gone,
luckily. Healing MP isn't too hard when the redhead's out of the way. [NOTE:
3 turns is one action for each ally]. When the origin is kaput, the battle's
automatically over.
--Following, take the elevator down, past the inner rim of the crater with a
[Ndiga King Stone] at the end, then another cavern. Up the natural ladder,
go NW (on-screen) to a [Heaven's Secret] -- yes, they're just laying around
here! The other path leads to an elevator that descends to a campsite.
Follow
the path until it twists around, and look for an [Ultimate Miracle] on a
small
offshoot on the boulder. Down the 'twist,' take the path that branches east
(on TV) to find a cavern with a Wicked Crystal. They have about 80,000 HP
and
aren't anything special...this one does drop a [Divine BlueIce Gem], which
is
necessary to get outta this dungeon. Back outside, the path will branch
again,
leading to two elevators. Take the "southern" one to a [Cle Meteorite Iron]
chest before going the "eastern" to an small lift.
The road becomes a 4-way junction down the line, with one leading to another

Wicked Crystal fight that earns a [Divine Scarlet Gem]; an elevator that
leads to a campsite and two chests, [Earth's Teachings] and a [Heaven's
Gate];
and the third which leads into the crater's rim. The latter is the correct
way
to go...so do it!
Past the crater is another cavern with a winding road. The first offshoot
leads to a [Fruit of Vigor] and [Heaven's Secret], while a final cave houses
a third wicked crystal who drops the 11th treasure, a [Divine Gem of Dawn].
Once obtained, ignore the elevator furthest away from the crystal's hideout
and go down the nearest.
Ahead, the path splits in two. Take the lowest for an excursion to the
bottom
of the crater, where a [Sand Dragon's Eye], [Ndiga King Stone], and [Belkran
Stone] are obtainable. The latter is under the boulder and has to be picked
up
by Ayne. The other path leads to the "G" elevator on the map, which heads
for
the final stretch! Save at camp, heal, cook the best foods (ATOMIC HEAT???)
and approach the far door. If all three wicked crystals' items are in the
inventory, it opens and beyond...
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Avalon
| HP ~70000 | XP: 30000 | 10000$ | Type: Human | ELM: |
| BOSS: Avalon
| HP~250000 | XP: ----- | ------ | Type: Human | ELM: |
|
|
| STEAL: Boost Bottle
|
| DROP?: Heal Leaf, Bronze Barome
|
|____________________________________________________________________________
_|

Lavernak [petrifies a character]


Rowanaut [1-hit, physical, single-target]
Nothingness [1-hit, dark-elem, all allies]
Elzebreault [4-hit, physical, single-target]
Sebskwsel [removes all 'favorable' statuses/conditions from allies]

The first battle should be a cinch, a 2-turn route of this goofball. He does
have a petrifying attack and a few oddly-named, semi-decent physical attacks
but his DEF is paltry and everyone should be doing 10000-20000+ damage art
damage. When his HP is depleted the first time, he will have to be fought
again -- this time with more HP and more 'oomph' in his attacks. Everyone is
healed beforehand, too. Avalon's skills will do about 2000-2500 at best, so
as long as someone is removing petrify (god forbid), this should be easier.
_____________________ ___________ ___________ ________ _____________
________
| BOSS: Infinite One | HP~360000 | XP: ----- | -----$ | Type: ----- | ELM: |

|
|
| STEAL: --|
| DROP?: --|
|____________________________________________________________________________
_|

Ruler [Inflict: bewitch, single-target]


Destruction Fist [HP = 1, single-target]
Silver Scythe [1-hit, physical, single-target]
Lightning Purge [1-hit, magical, single-target]
Appearance Time [1-hit, physical, single-target]
Worst Nightmare [Inflict: petrify, single-target]
Oblivion Light [removes all 'favorable' statuses/conditions from allies]

The most annoying thing about this, the final 'real' incarnation of Avalon,
is that it halves ALL damage. Naturally, Variable Arts can take off a huge
chunk -- and this is what SHOULD be used, barring people having the 'Max AP'
skill taught by the Timeless Ribbon. But, in the meantime there's still the
boss' skills to worry about. Lightning Purge does the most, about 3000 to a
target, while the more-used Destruction Fist will make its target have 1 HP.
Everything else can be expected to do around 2000 HP, which should be
manageable with a supply of Silver Baromes. "Ruler" can really be annoying,
though, which is why everyone should have Anti-Bewitch abilities on. Past
that, use any of those great items that have been saved -- particularly the
DEF-penetrating 'Point Card' obtained in the beginning of the game (which
can do 99999 at its very best) and any Boost Bottles, etc. that raise stats
en masse.
Note that half the problem with this battle is simply being unprepared and
slower than the boss. If one just leaves, buys a bunch of Silver Baromes,
KO-curing items, Bewitch-proof equipment, and something with 'All Recovery
Up' to fully heal from every attack. Anti-Petrify helps too, but remember
that petrified characters don't take damage; fast bewitched characters can
spell disaster!
--After the third, hardest battle, there is a 4th battle with Avalon in his
normal form. Fortunately for the player, this prolonged final battle closes
on an easy note: he has no attacks and has about 20,000 HP -- what a loser!
Win and obtain a [Ball of Beginning] and 30,000g. Congratulations!
_________
_______
\__
__/|\
/|( ____ \
) (
| )
( || (
\/
| |
| (___) || (__
| |
| ___ || __)
| |
| (
) || (
| |
| )
( || (____/\
)_(
|/
\|(_______/

_______ _
______
_
( ____ \( (
/|( __ \ ( )
| (
\/| \ ( || ( \ )| |
| (__
|
\ | || |
) || |
| __)
| (\ \) || |
| || |
| (
| | \
|| |
) |(_)
| (____/\| ) \ || (__/ ) _
(_______/|/
)_)(______/ (_)

_______________________
_____________________________________________________/ IV. APPENDICES [APND]
|_

ARTS GUIDE
[RTSG]
_____________________________________________________________________________
__

Art Name -------->


AP? ------------->
Combination ----->
Type ------------>
H# -------------->
Learning Method ->

Name of the art


Default amount of AP gained/consumed
Input sequence ('U' stands for 'Up,' 'D' for Down, etc.)
Art type (Normal, Super, Hyper, Variable, Mystic)
Number of total hits inflicted with one sequence
How to obtain art: self-teach or through events, usually

- [M] stands for 'mandatory' teaching.


- [U] stands for 'upgrade'
LANG

__________________ ______ _____________ __________


__________________________
| ART NAME
| AP ? | COMBINATION | TYPE
| H# | LEARNING METHOD
|
||||||
|
| Blue Moon Buster | + 16 | RDR
| Normal
| 03 | Hunter's Wood [M]
|
| Hawk Stroke
| + 16 | LDD
| Normal
| 03 | Self-taught
|
| Blade Dance
| + 16 | DLL
| Normal
| 03 | Self-taught
|
| Mountain Crusher | + 16 | URU
| Normal
| 03 | Self-taught
|
| Demon Thrust
| + 20 | DDDU
| Normal
| 05 | Self-taught
|
| Thunderflash
| + 20 | DUUU
| Normal
| 05 | Self-taught
|
| Shadow Split
| + 20 | LRUL
| Normal
| 05 | Self-taught
|
| Chaos Strike
| + 20 | UDRU
| Normal
| 05 | Self-taught
|
| Battle Flash
| + 24 | UDDLR
| Normal
| 06 | Self-taught
|
| Rabid Attack
| + 24 | DUDLR
| Normal
| 06 | Self-taught
|
| Wind Blade
| + 24 | LRDUL
| Normal
| 06 | Self-taught
|
| Sandstorm
| - 16 | RLR
| Super
| 03 | Hunter's Wood [M]
|
| True Moon Slash | - 24 | UDDU
| Super
| 05 | Self-taught
|
| Red Whirlwind
| - 24 | UDDU
| Super
| 05 | Self-taught
|
| Thunder Moon
| - 24 | UURR
| Super
| 05 | Self-taught
|

| Moonflower
| - 32 | RLDLR
| Super
| 07 | Self-taught
|
| Raging Fang
| - 30 | UDU
| Hyper
| 08 | Secrets of Fang S.
|
| Divine Bolt
| - 40 | UDDR
| Hyper
| 03 | Hunter's Wood [M]
|
| Roaring Fang
| - 40 | URLU
| Hyper
| 02 | Raging Fang [U]
|
| Thunder Sky
| - 50 | DLDRU
| Hyper
| 04 | Divine Bolt [U]
|
| Sky Fang
| - 50 | UDRLU
| Hyper
| 03 | Roaring Fang [U]
|
| Sleeping Dragon | - 60 | LURLDU
| Hyper
| 08 | P. I. Phorchoon [M]
|
| Airborne Fury
| - 80 | DLURDL
| Variable | 02 | The Forest Maze [M]
|
| Solid Strike
| - 80 | LRLDUD
| Variable | 06 | Self-taught
|
| Flaming Sword
| -100 | URDLURD
| Mystic
| 20 | Self-taught
|
|__________________|______|_____________|__________|____|____________________
_|
Mountain Crusher has a _very small_ chance of paralysis
Red Whirlwind has a _very small_ chance of stunning foe
Moonflower has a _very small_ chance of sleep
MAYA

__________________ ______ _____________ __________


__________________________
| ART NAME
| AP ? | COMBINATION | TYPE
| H# | LEARNING METHOD
|
||||||
|
| Dark Disaster
| + 16 | DDU
| Normal
| 02 | Self-taught
|
| Blind Fury
| + 16 | LUR
| Normal
| 02 | Self-taught
|
| Ice Floe
| + 16 | URR
| Normal
| 02 | Self-taught
|
| Inferno
| + 16 | LDL
| Normal
| 02 | Self-taught
|
| Bedrock Buster
| + 16 | DRD
| Normal
| 02 | Self-taught
|
| Thunderhead
| + 16 | RUL
| Normal
| 02 | Self-taught
|
| Ice Pyre
| + 20 | RRDD
| Normal
| 03 | Self-taught
|
| Nova Heat
| + 20 | LUUL
| Normal
| 03 | Self-taught
|
| Aqua Spear
| + 20 | RDUR
| Normal
| 03 | Self-taught
|
| Magma Mayhem
| + 20 | LLLD
| Normal
| 03 | Self-taught
|
| Toxic Cloud
| - 16 | RUD
| Super
| 02 | Self-taught
|

| Ballistic Light | - 24 | DDLL


| Super
| 03 | Self-taught
|
| Spirit Storm
| - 24 | URUR
| Super
| 03 | Self-taught
|
| Skysplitter
| - 24 | LLRL
| Super
| 03 | Self-taught
|
| Gravity Crush
| - 24 | DUDD
| Super
| 03 | Self-taught
|
| Blizzard Blast
| - 24 | UURU
| Super
| 03 | Self-taught
|
| Meteor Storm
| - 32 | DLLLR
| Super
| 04 | Self-taught
|
| Big Bang
| - 40 | DURL
| Hyper
| 02 | Kazel Ruins [M]
|
| Absolute Zero
| - 40 | RRRR
| Hyper
| 04 | Spell of Water Item
|
| Dust to Dust
| - 40 | DDDD
| Hyper
| 04 | Spell of Earth Item
|
| Raging Sky
| - 40 | UUUU
| Hyper
| 04 | Spell of Thunder I.
|
| Dancing Flames
| - 50 | LLLLL
| Hyper
| 04 | Spell of Fire Item
|
| Nether Gate
| - 60 | DULRDD
| Hyper
| 08 | Spell of Dark Item
|
| Pyro Fury
| - 80 | RLLUDR
| Variable | 04 | Self-taught
|
| Shockwave
| - 80 | LRDULR
| Variable | 06 | Self-taught
|
| Forbidden Rite
| -100 | DURDULD
| Mystic
| 04 | Self-taught
|
|__________________|______|_____________|__________|____|____________________
_|

Dark Disaster may inflict Venom


Blind Fury may inflict Blind
Toxic Cloud may inflict Poison
Ballistic Light may inflict Blind
Spirit Storm may inflict Seal
Forbidden Rite also heals all allies
Raging Sky may inflict Spellbind
Nether Gate may inflict Plague

KAZAN

__________________ ______ _____________ __________


__________________________
| ART NAME
| AP ? | COMBINATION | TYPE
| H# | LEARNING METHOD
|
||||||
|
| Moon Splitter
| + 16 | DLR
| Normal
| 03 | Default
|
| Lightning Kick
| + 16 | LUD
| Normal
| 03 | Self-taught
|
| Critical Thrust | + 16 | URR
| Normal
| 03 | Self-taught
|

| Double Kick
| + 20 | DUUU
| Normal
| 05 | Self-taught
|
| Double Fists
| + 20 | DDDU
| Normal
| 05 | Self-taught
|
| Jawbuster
| + 20 | RRUU
| Normal
| 05 | Self-taught
|
| Goblin Dance
| + 20 | RRLR
| Normal
| 05 | Self-taught
|
| Fever Wind
| + 24 | DLLDR
| Normal
| 07 | Self-taught
|
| Deadly Hands
| - 24 | UDRU
| Super
| 05 | Self-taught
|
| Aerial Attack
| - 24 | LRDU
| Super
| 05 | Self-taught
|
| Cannon Blast
| - 32 | UULDR
| Super
| 07 | Self-taught
|
| Fists of Rage
| - 30 | LLL
| Hyper
| 05 | Way of Rage Item
|
| Fists of Glory
| - 40 | LLRL
| Hyper
| 08 | Fists of Rage [U]
|
| Earthshaker
| - 40 | RLUU
| Hyper
| 02 | Way of Quake Item
|
| Hyper Blast
| - 50 | ULRDD
| Hyper
| 07 | Way of Thunder Item
|
| Ultimate Fury
| - 60 | ULRLDD
| Hyper
| 08 | Hyper Blast [U]
|
| Demon Crusher
| - 80 | ULDRUL
| Variable | 04 | The Forest Maze [M]
|
| Fatal Impact
| - 80 | RRLLDU
| Variable | 01 | Self-taught
|
| Fists of Stone
| -100 | DRLURLD
| Mystic
| 01 | Self-taught
|
|__________________|______|_____________|__________|____|____________________
_|
SHARON

__________________ ______ _____________ __________


__________________________
| ART NAME
| AP ? | COMBINATION | TYPE
| H# | LEARNING METHOD
|
||||||
|
| Slay Cutlass
| + 16 | RLU
| Normal
| 03 | Self-taught
|
| Spike Anchor
| + 16 | UDR
| Normal
| 03 | Self-taught
|
| Rumble Spike
| + 20 | LUUU
| Normal
| 05 | Self-taught
|
| Riot Flag
| + 20 | ULLU
| Normal
| 05 | Self-taught
|
| Range Wave
| + 20 | DRDL
| Normal
| 05 | Self-taught
|
| Bloody Fang
| + 20 | LUDL
| Normal
| 05 | Self-taught
|
| Rising Stars
| + 20 | RDRR
| Normal
| 05 | Self-taught
|

| Rave Storm
| + 24 | DURLR
| Normal
| 07 | Self-taught
|
| Blood Spark
| + 24 | DRLRU
| Normal
| 07 | Self-taught
|
| Fear Galgarin
| - 16 | LLD
| Super
| 03 | Self-taught
|
| Crescent Heel
| - 24 | UURR
| Super
| 05 | Self-taught
|
| Spiral Blade
| - 24 | LLRU
| Super
| 06 | Self-taught
|
| Peach Surprise
| - 24 | DUDL
| Super
| 05 | Self-taught
|
| Surf Divide
| - 24 | RLDD
| Super
| 05 | Self-taught
|
| Fearful Arc
| - 30 | LRR
| Hyper
| 03 | Book of Fear item
|
| Merciful Arc
| - 40 | RULD
| Hyper
| 04 | Fearful Arc [U]
|
| Lord of Eden
| - 40 | LRLR
| Hyper
| 04 | Book of Eden item
|
| Skylord
| - 50 | LRDLR
| Hyper
| 05 | Lord of Eden [U]
|
| Windmill Rose
| - 50 | DUUUU
| Hyper
| 04 | Book of Rose item
|
| Detonating Rose | - 60 | DDDUUU
| Hyper
| 05 | Windmill Rose [U]
|
| Splash Rave
| - 80 | DDLRUU
| Variable | 05 | Self-taught
|
| Phantom Burst
| - 80 | LDURDR
| Variable | 04 | Self-taught
|
| Apokalips
| -100 | UDLRUDU
| Mystic
| 01 | Self-taught
|
|__________________|______|_____________|__________|____|____________________
_|
Peach Surprise may inflict Bewitch
Surf Divide may inflict Stun
AYNE

__________________ ______ _____________ __________


__________________________
| ART NAME
| AP ? | COMBINATION | TYPE
| H# | LEARNING METHOD
|
||||||
|
| Whirlwind Attack | + 16 | LDU
| Normal
| 03 | Self-taught
|
| Disaster Master | + 16 | ULR
| Normal
| 03 | Self-taught
|
| Shockforce
| + 16 | DRL
| Normal
| 03 | Self-taught
|
| Earthrazor
| + 16 | RUD
| Normal
| 03 | Self-taught
|
| Full Impact
| + 20 | RLUD
| Normal
| 05 | Self-taught
|

| Solid Blow
| - 16 | DRR
| Super
| 03 | Self-taught
|
| Galeforce
| - 16 | LLU
| Super
| 03 | Self-taught
|
| Firestorm
| - 30 | LDD
| Hyper
| 02 | Heaven's Teachings
|
| Power Blade
| - 30 | DRD
| Hyper
| 02 | Earth's Teachings
|
| Raging Warrior
| - 40 | RULU
| Hyper
| 03 | Firestorm [U]
|
| Axe Crush
| - 50 | ULDLR
| Hyper
| 04 | Power Blade [U]
|
| Armageddon Star | - 80 | UDLLRR
| Variable | 02 | Self-taught
|
| Soaring Axe
| - 80 | LLRRDU
| Variable | 01 | Self-taught
|
|__________________|______|_____________|__________|____|____________________
_|
_____________________________________________________________________________
__

ART BLOCK CHART


[ABCH]
_____________________________________________________________________________
__

Levels

01 02 03 04 05 06 07 08 09 10 11 12 13 14
||
Lang
| -- -- 02 09 15 21 27 33 39 46 53 60 69 78 |
Maya
| -- -- -- -- 20 26 34 43 53 66 80 95 -- -- |
Kazan | -- -- -- -- -- 25 27 32 38 44 50 56 63 70 |
Sharon | -- -- -- -- -- -- -- -- -- -- 43 49 55 61 |
Ayne
| -- -- -- -- -- -- -- -- 53 62 73 84 95 -- |
|___________________________________________|
Art blocks are learned at a fixed rate, and the maximum is fourteen (14).
All
characters except Maya and Ayne can reach the maximum naturally; for the
others, they can get extra ones temporarily with certain recipes and items.
_____________________________________________________________________________
__

EQUIPMENT LIST
[EQPT]
_____________________________________________________________________________
__

This is a listing of all equipment that can be found. Due to spacing issues,
some of the skill names had to be shrunken to prevent table-breaking. Cross-

-reference with the shop lists to find out how much items are sold for and
how much they weigh! All items are listed from worst to best by DEF except
weapons.
NOTE: Some stat increases are not displayed in the shop, such as STR values
for some defensive equipment. Keep this in mind when purchasing!
___________________ _____________________________
_____________________________
LANG'S EQUIPMENT
| STR INT AGL CHA HIG LOW MEN | SKILLS
||

Rusted Sword
| 02 --- --- -10 --- --- --- | Hit Rate Down
Long Sword
| 04 --- --- --- --- --- --- | ------------Broad Sword
| 08 --- 04 02 --- --- --- | ------------Hammer Blade
| 14 --- -04 --- --- --- --- | Hit Rate Up 1
Lightning Sword
| 20 05 --- 03 --- --- --- | Thunder Guard, Vs. Flying
Hero Blade
| 24 06 --- 12 --- --- --- | AP Boost 1, Vs. Plants
Poison Sword
| 28 07 --- --- --- --- --- | Add Poison
Lizard Killer
| 34 08 --- 04 --- --- --- | Vs. Soft
Gold Sword
| 38 09 --- 20 --- --- --- | Add Light
Heavy Cleaver
| 40 10 -02 05 --- --- --- | Vs. Beasts
Lightsilver
| 44 11 --- 14 --- --- --- | Add Light
Assassin Blade
| 48 12 --- -04 --- --- --- | Add Poison
Iron Sword
| 56 14 -06 07 --- --- --- | Vs. Chitin
Amber Smash
| 58 15 --- 08 --- --- --- | Add Stun
Fire Edge
| 64 16 --- 08 --- --- --- | Add Fire
Venom Blade
| 68 17 --- -06 --- --- --- | Add Venom
Ice Sword
| 72 18 --- 09 --- --- --- | Add Water
Spider's Bite
| 74 19 --- -08 --- --- --- | Hit Rate Up 1
Crusader Heart
| 80 20 --- 14 --- --- --- | Add Light
Steel Saber
| 90 22 -08 11 --- --- --- | ------------Skeleton Saber
| 92 23 12 04 --- --- --- | AGL Boost 1, Add Soft
Fang Rapier
| 96 24 --- 12 --- --- --- | Vs. Chitin
Holy Basher
| 100 25 --- 16 --- --- --- | Add Light, Add Blind
Ancient Sword
| 104 26 --- 13 --- --- --- | Add Stun
Misfortune
| 108 27 16 06 --- --- --- | Gold Siphon, STR Boost 2
Damascus Blade
| 114 28 --- 14 --- --- --- | ------------Flame Brand
| 116 29 --- 15 --- --- --- | Add Fire
Quantumbael
| 128 30 --- -06 --- --- --- | Vs. Demons, Vs. Spirits
Scarface
| 124 31 --- 16 --- --- --- | Vs. Humans
Soulbreaker
| 126 32 --- -08 --- --- --- | MP Siphon, STR Boost 2
Vapor Blade
| 132 33 --- 17 --- --- --- | ------------Deva's Sword
| 136 34 --- 17 --- --- --- | Add Paralysis
Mad Triumph
| 138 35 --- -08 --- --- --- | HP Siphon, STR Boost 2
Strike Forge
| 144 36 --- 18 --- --- --- | ------------Last Dragon
| 148 37 --- 19 --- --- --- | Vs. Flying
Gaia Blade
| 158 39 --- 20 --- --- --- | Add Earth
Overkill
| 160 40 --- -10 --- --- --- | Vs. Humans
Violator
| 164 41 --- 21 --- --- --- | AP Boost 2
Sixteenth Night
| 168 42 --- 21 --- --- --- | Add Sleep
Holy Rhodis
| 172 43 --- 32 --- --- --- | Add Light, Vs. Spirits
Magic Tyrant
| 180 44 --- -20 --- --- --- | Add Dark, Vs. Giants
Doombringer
| 182 46 --- -22 --- --- --- | Bldscker, Vs Sprts, Add
Stun
Thousand Saga
| 184 45 12 23 --- --- --- | Add Seal
Tempest
| 192 47 --- 24 --- --- --- | STR Boost 1, Vs. Beasts

God Era
| 196 48 --- 36 --- --- --- | AP Boost 1, Vs. Giants
Nine Emperors
| 200 49 --- 25 --- --- --- | Hit Rate Up 2, Vs. Flying
Judgement Day
| 220 50 --- --- --- --- --- | Add Petrify
___________________|_____________________________|___________________________
__
||

Mail Jacket
| --- --- --- --- 04 03 --- | ------------Tattered Vest
| --- --- --- -06 04 04 04 | CHA Cut
Padded Jacket
| --- --- --- --- 06 05 04 | ------------Leather Chest
| --- --- --- --- 11 07 06 | ------------Leather Armor
| --- --- --- 04 14 12 12 | ------------Gorgeous Jacket
| --- --- --- 32 16 16 22 | CHA Boost 1
Hard Leather Vest | --- --- --- 06 20 15 18 | Wind Guard
Metal Jacket
| --- --- -02 07 24 14 21 | Stun Guard
Spit Guard
| --- --- --- 09 27 21 27 | Antidote
Lizard Chest Guard | --- --- --- 04 30 25 30 | Fire Guard
Bandit Mail
| --- --- --- 11 33 29 33 | ------------Chain Jacket
| --- --- --- 12 38 32 36 | ------------Plate Jacket
| --- --- -04 13 40 40 39 | ------------Speed King
| --- --- 10 14 44 39 42 | AGL Boost 1
Bone Jacket
| --- --- --- 02 48 43 45 | Paralysis Guard
Studded Plate
| --- --- -04 16 60 41 48 | ------------Golden Vest
| --- --- --- 26 53 52 56 | CHA Cut, Blind Guard
Valor Plate
| --- --- --- 22 57 51 54 | ------------Silver Plate
| --- --- --- 24 59 52 57 | Dark Guard
War Chestplate
| --- --- --- 20 64 50 60 | ------------Titan's Armor
| --- --- --- 21 63 54 63 | Earth Guard
Flare Jacket
| --- --- --- 22 72 49 66 | Fire Guard
Saint Garb
| --- --- --- 30 69 58 69 | Dark Guard
Beastlord Armor
| --- --- --- 24 72 60 72 | Anti-Berserk, Anti-Fear
Life-Armor
| --- --- --- 25 75 63 75 | Dark Guard, Plague Guard
Last Element
| --- --- --- 26 78 66 78 | HP Recover
Demon Armor
| --- --- --- 06 81 69 81 | Dark Guard
Ultimate Plate
| --- --- --- 28 84 72 84 | ------------Raging Roar
| --- --- --- --- 96 80 90 | Post-Battle HP
___________________|_____________________________|___________________________
__
||

Wet Gloves
| 04 --- --- -08 04 --- --- | INT Cut
Bandage
| 02 --- --- --- 02 --- --- | ------------Leather Gloves
| 02 --- --- --- 04 --- --- | ------------Formal Brace
| 02 --- --- 12 05 --- --- | ------------Studded Knuckles
| 05 --- --- 06 06 --- --- | ------------Padded Gloves
| 05 --- --- 02 10 --- --- | ------------Power Gloves
| 10 --- --- 03 14 --- --- | ------------Knuckle Guard
| 08 --- --- 03 16 --- --- | ------------Elegant Sleeves
| 10 --- --- 16 20 --- --- | CHA Boost 1
Leather Brace
| 09 --- -02 03 22 --- --- | ------------Emerald Gloves
| 12 --- --- 04 24 --- --- | Poison Guard
Cyclone Gauntlets | 14 --- 12 05 28 --- --- | Wind Guard
Kaiser Knuckles
| 15 --- 04 12 30 --- --- | Search Art
Steel Fists
| 16 --- --- 06 32 --- --- | ------------Bladefists
| 20 --- --- 06 34 --- --- | STR Boost 1
Goldfingers
| 13 --- --- 05 34 --- --- | Hit Rate Up
Silver Guards
| 19 --- 03 14 38 --- --- | Berserk Guard1

Heavy Gauntlets
| 14 --- -04 06 40 --- --- | ------------Holy Gloves
| 20 --- 03 07 40 --- --- | Blind Guard, Fear Guard
Aura Gauntlets
| 21 --- 03 07 42 --- --- | Plague Guard
War Handguard
| 22 --- 04 08 44 --- --- | ------------Shining Gloves
| 23 --- 05 08 46 --- --- | Light Guard
Omega Fists
| 24 --- 05 08 48 --- --- | ------------Ruler's Gauntlets | 26 --- 06 09 52 --- --- | Guard Break 2
Black Gauntlets
| 25 --- 06 -08 54 --- --- | Dark Guard
Warrior's Hand
| 22 --- 04 08 54 --- --- | ------------Guardian's Arm
| 28 --- 08 10 56 --- --- | ------------Divine Arm Guard
| 29 --- 24 10 58 --- --- | AGL Boost 2
Divine Hope
| 30 --- --- 16 60 --- --- | Item Grabber
___________________|_____________________________|___________________________
__
||

Skunky Shoes
| --- --- -04 -14 --- 03 --- | HP Cut 1
Normal Shoes
| --- --- --- --- --- 06 --- | ------------Short Boots
| --- --- 04 05 --- 10 --- | ------------Suede Boots
| --- --- 10 20 --- 12 --- | ------------Long Boots
| --- --- 10 02 --- 15 --- | ------------Hard Leather Boots | --- --- 12 02 --- 18 --- | ------------Battle Greaves
| --- --- --- 03 --- 21 --- | ------------Chain Leggings
| --- --- 16 03 --- 24 --- | ------------Iron Geta Shoes
| --- --- -20 03 --- 27 --- | AGL Cut
Gold Leggings
| --- --- 20 14 --- 30 --- | ------------Bandit Greaves
| --- --- 22 04 --- 33 --- | ------------Shadow Boots
| --- --- 24 04 --- 36 --- | ------------Gold Leg Guard
| --- --- 26 05 --- 39 --- | ------------Whirlwind Shoes
| --- --- 36 05 --- 42 --- | Wind Guard
Plate Leggings
| --- --- 20 05 --- 45 --- | ------------Feather Boots
| --- --- 32 06 --- 48 --- | ------------Protector Boots
| --- --- 34 06 --- 51 --- | Guard Up 1
Steel Leggings
| --- --- 30 06 --- 54 --- | ------------Silver Greaves
| --- --- 38 07 --- 57 --- | Spellbind Guard
Dazzling Leggings | --- --- 40 07 --- 60 --- | Dark Guard
War Leggings
| --- --- 42 07 --- 63 --- | ------------Warrior's Boots
| --- --- 44 08 --- 66 --- | ------------Dark Hunter Shoes | --- --- 46 -08 --- 69 --- | Dark Guard
Duel Leggings
| --- --- 48 16 --- 72 --- | Reverse-HP
Shoes of Virtue
| --- --- 50 09 --- 75 --- | STR Bonus
Glaring Leggings
| --- --- 52 09 --- 78 --- | Dark Guard
Evil Boots
| --- --- 54 -20 --- 81 --- | MP Cost Down 1
Ruler Leggings
| --- --- 56 10 --- 84 --- | AP Attack
Stone Alpines
| --- --- 28 10 --- 87 --- | Anti-Petrify
Valiant Peace
| --- --- 60 10 --- 96 --- | Recovery Up
___________________|_____________________________|___________________________
__
||

Leather Helm
| --- --- --- --- 04 --- --- | ------------Hero's Bandana
| --- --- --- --- 08 --- --- | ------------Faceplate
| --- --- --- --- 12 --- --- | ------------Brass Rerebrace
| --- --- --- --- 16 --- --- | ------------Kilt
| --- --- --- --- --- 20 --- | ------------Steel Headband
| --- --- --- --- 24 --- --- | ------------Knee Guards
| --- --- --- --- --- 28 --- | -------------

Pauldrons
| --- --- --- --- 32 --- --- | ------------Steel Helmet No.10 | --- --- --- --- 36 --- --- | ------------Gorget
| --- --- --- --- 40 --- --- | ------------Ogre Mask
| --- --- --- --- 44 --- --- | ------------Commander's Helmet | --- --- --- --- 48 --- --- | ------------___________________|_____________________________|___________________________
__
___________________ _____________________________
_____________________________
MAYA'S EQUIPMENT
| STR INT AGL CHA HIG LOW MEN | SKILLS
||

Dirty Clothes
| 02 04 --- -08 20 --- 12 | ------------Dyed Clothes
| 16 --- --- 12 25 --- 08 | ------------Native Clothes
| 20 02 --- 15 28 --- 10 | ------------Gorgeous Dress
| 28 10 --- 40 32 --- 18 | UDF Boost 1, LDF Boost 1
Silk Robe
| 32 08 --- 32 36 --- 16 | Berserk Guard
Leather-Shoulders | 36 10 --- 27 43 --- 18 | ------------Lizard Cloak
| 40 12 --- 22 50 --- 20 | Fire Guard
Thunder Robe
| 44 14 --- 33 55 --- 22 | Thunder Guard
Forest Cloak
| 48 16 --- 36 60 --- 24 | Earth Guard
Beast Mantle
| 52 18 --- 24 65 --- 26 | Vs. Beasts
Metal Cloak
| 56 20 --- 42 70 --- 28 | ------------Feather Robe
| 60 22 --- 45 75 --- 30 | ------------Sorceror's Robe
| 64 24 --- 48 80 --- 32 | MP Cost Down 1
Amber Cloak
| 68 26 --- 51 85 --- 34 | STR Boost 1
Blue Water Robe
| 72 28 --- 54 90 --- 36 | Water Guard
Silver Robe
| 76 30 --- 57 95 --- 38 | Antivenom
White Garb
| 80 32 --- 60 100 --- 40 | MEN Boost 1
Empress Robe
| 88 36 --- 74 110 --- 44 | Anti-Seal
Maiden's Robe
| 92 38 --- 69 115 --- 46 | Paralysis Guard, Seal
Guard
Aura Cloak
| 96 40 --- 72 120 --- 48 | AP Boost 1
Vampire's Robe
| 94 34 --- 12 122 --- 42 | HP Siphon, STR Boost 2
Saint's Garb
| 100 42 --- 75 125 --- 50 | Thunder Guard
Shining Robe
| 108 46 --- 81 135 --- 54 | Dark Guard
Dark Princess
| 104 44 --- 20 136 --- 52 | Light Guard, VS. Demons
Heavenly Robe
| 112 48 --- 84 140 --- 56 | ------------Heavenly Silk
| 116 50 --- 87 145 --- 58 | Anti-Stun
Alus' Robe
| 120 52 --- 90 150 --- 60 | HP Recover, UDF/LDF Boost
2
___________________|_____________________________|___________________________
__
||

Worn-Out Shoes
| 08 --- -04 -10 --- 12 03 | AP Cost Up 1
Simple Cloth Shoes | 08 --- 08 04 --- 24 02 | ------------Leather Boots
| 10 --- 10 05 --- 28 03 | ------------Wooden Shoes
| 14 --- 14 07 --- 32 04 | ------------Purple Boots
| 16 --- 16 08 --- 35 04 | Poison Guard
Silly Shoes
| 18 --- 18 09 --- 38 05 | ------------Hot Boots
| 20 --- 20 10 --- 41 05 | Water Guard
Platform Boots
| 22 --- 22 11 --- 44 06 | ------------Rubber Soles
| 24 --- 24 12 --- 48 06 | ------------Spiked Shoes
| 30 --- 26 13 --- 52 07 | ------------Wind Boots
| 28 --- 28 14 --- 56 07 | Wind Guard

Chain Sandals
| 30 --- 26 15 --- 60 08 | ------------Jeweled Pumps
| 32 --- 32 16 --- 64 08 | ------------Scorching Boots
| 34 --- 34 42 --- 68 26 | Fire Guard
Boots of Wisdom
| 36 --- 36 18 --- 72 09 | ------------Blue Leather Shoes | 38 --- 38 19 --- 74 10 | Venom Guard, Water Guard
Arrest Boots
| 40 --- 40 20 --- 80 10 | STR Boost 1
Elemental Shoes
| 42 --- 42 21 --- 84 11 | ------------Starlight Boots
| 44 --- 44 22 --- 88 11 | Anti-Spellbind
Barrier Soles
| 46 --- 46 23 --- 92 12 | Barrier
Wiseman's Socks
| 48 --- 48 24 --- 96 22 | INT Boost 1
Wizard's Shoes
| 50 --- 50 25 --- 100 24 | INT Boost 2
Five-Star Shoes
| 54 --- 54 27 --- 108 14 | Post-Battle HP
Treasure Shoes
| 56 --- 56 28 --- 112 14 | ------------Shadow Leapers
| 56 --- 52 -10 --- 120 13 | Dark Guard
Goddess' Heels
| 64 --- 58 -14 --- 124 15 | Dark Guard
Heavenly Shoes
| 72 --- 60 30 --- 138 15 | Anti-Bewitch, Stop Guard
Br.
___________________|_____________________________|___________________________
__
||

Cloth Hat
| --- --- --- --- 06 --- --- | ------------Leather Gauntlets | --- --- --- --- 10 --- --- | ------------Leather Hood
| --- --- --- --- 14 --- --- | ------------Feathered Hat
| --- --- --- --- 18 --- --- | ------------Cotton Leg Wraps
| --- --- --- --- --- 22 --- | ------------Elbow Pads
| --- --- --- --- 26 --- --- | ------------Long Underwear
| --- --- --- --- --- 30 --- | ------------Magical Panties
| --- --- --- --- --- 34 --- | ------------Shamaness Headband | --- --- --- --- 38 --- --- | ------------Maid's Apron
| --- --- --- --- 40 --- --- | ------------___________________|_____________________________|___________________________
__
___________________ _____________________________
_____________________________
KAZAN'S EQUIPMENT | STR INT AGL CHA HIG LOW MEN | SKILLS
||

Foul Doublet
| 12 02 --- -14 44 --- 18 | Hit Rate Down
Simple Doublet
| 28 --- --- 08 56 --- 16 | ------------Black Belt Doublet | 34 04 --- 10 60 --- 20 | ------------Gold Dragon
| 42 09 --- 24 68 --- 25 | Berserk Guard
Serpent Doublet
| 40 08 --- 12 72 --- 24 | Add Fire
Leather Doublet
| 43 10 --- 13 76 --- 26 | ------------Gold Cross
| 50 12 --- 28 80 --- 28 | Anti-Paralysis
Venom Fist
| 49 14 --- -10 84 --- 30 | Add Poison, Antidote
Fiery Red Doublet | 52 16 --- 16 88 --- 32 | AP Cost Down 1
Jet Black Outfit
| 58 18 --- -04 92 --- 34 | Guard Up 1
Safari Outfit
| 58 20 --- 18 96 --- 36 | Fire Guard, Anti-Blind
Blue Dragon
| 61 22 --- 19 100 --- 38 | Add Water, Venom Guard
Sun Fighter
| 64 24 --- 20 104 --- 40 | AP Cost Down 1
Cyclone Doublet
| 67 26 --- 21 108 --- 42 | AGL Boost 1, Wind Guard
Knuckle Sleeper
| 70 28 --- 22 112 --- 44 | Add Sleep
Combat Outfit
| 73 30 --- 23 116 --- 46 | Vs. Humans
Leon King Doublet | 76 32 --- 24 120 --- 48 | ------------Lightning Outfit
| 79 34 --- 25 124 --- 50 | Add Thunder, Thunder Guard

Cursed Shadow
| 88 36 --- -08 128 --- 52 | HP Siphon, STR Boost 2
God Fist Doublet
| 92 38 --- 27 132 --- 54 | Dark Guard
Fighting Spirit
| 96 40 --- 28 136 --- 56 | Vs. Humans
Death Duel
| 108 42 --- 29 144 --- 58 | Reverse-HP
Seven Stars
| 120 44 --- 30 152 --- 60 | Anti-Petrify, HP Recover
___________________|_____________________________|___________________________
__
||

Old Sandals
| 22 --- 02 -10 --- 26 05 | AGL Cut
Straw Sandals
| 48 --- 24 08 --- 36 04 | ------------Kung Fu Shoes
| 56 --- 30 10 --- 44 05 | ------------Red Ball Shoes
| 62 --- 33 11 --- 48 06 | Antidote
Dark Shadow Shoes | 66 --- 36 12 --- 52 06 | ------------Fighting Shoes
| 70 --- 39 13 --- 56 07 | Vs. Beasts
Sneaking Shoes
| 74 --- 42 14 --- 60 07 | First Strike
Golden Chips
| 78 --- 45 22 --- 64 08 | CHA Boost 1, AP Boost 1
Chainmail Sandals | 82 --- 48 16 --- 68 08 | ------------Wedge Spikes
| 86 --- 51 17 --- 72 09 | Vs. Chitin
Forest Boots
| 90 --- 54 18 --- 76 09 | Add Wind
Dragon Shoes
| 94 --- 57 19 --- 80 10 | STR Boost 1
White Silver Shoes | 98 --- 60 28 --- 84 10 | Dark Guard
Martial Art Shoes | 102 --- 63 21 --- 88 11 | Vs. Giants
Gaia Soles
| 106 --- 66 22 --- 92 11 | Add Earth
Lifespring Shoes
| 110 --- 69 23 --- 96 12 | Petrify Guard
Leon Pathfinders
| 114 --- 72 24 --- 100 12 | Hit Rate Up 2
Steel Shoes
| 118 --- 75 25 --- 104 13 | ------------Thunder Shoes
| 122 --- 78 26 --- 108 13 | Thunder Guard
Grappler Soles
| 126 --- 81 27 --- 112 14 | Vs. Demons
Raging Fire
| 130 --- 84 28 --- 116 14 | AP Boost 1
Dark Stalkers
| 134 --- 87 -12 --- 124 15 | Anti-Spellbind, Dark Guard
Dragonlord Shoes
| 142 --- 90 30 --- 132 15 | Add Stun, Charge Heal
___________________|_____________________________|___________________________
__
||

Cloth Headband
| --- --- --- --- 12 --- --- | ------------Leather Taping
| --- --- --- --- 16 --- --- | ------------Leather Greaves
| --- --- --- --- --- 20 --- | ------------Half-gauntlets
| --- --- --- --- 24 --- --- | ------------Ruffian's Headband | --- --- --- --- 28 --- --- | ------------Battle Sash
| --- --- --- --- 32 --- --- | ------------Red Loincloth
| --- --- --- --- --- 36 --- | ------------Battle Sash No.100 | --- --- --- --- 40 --- --- | ------------___________________|_____________________________|___________________________
__
___________________ _____________________________
_____________________________
SHARON'S EQUIPMENT | STR INT AGL CHA HIG LOW MEN | SKILLS
||

Useless Toy Katana | 36 16 --- -08 --- --- --- | STR Cut
Rusted Katana
| 92 04 --- -10 --- --- --- | Hit Rate Down
Talwar
| 98 26 --- 13 --- --- --- | ------------Blue Dragon Katana | 102 27 --- 14 --- --- --- | -------------

Sharp Saber
| 106 29 --- 15 --- --- --- | Hit Rate Up 1
Shock Ripper
| 110 28 --- 15 --- --- --- | Add Paralysis
Demon Gleamer
| 114 32 --- 16 --- --- --- | Add Dark, Vs. Humans
Impervious Blade
| 118 33 -12 17 --- --- --- | Vs. Chitin
Shamshir
| 122 34 --- 17 --- --- --- | ------------Red Scorpion
| 126 35 --- 18 --- --- --- | Add Poison
Moonlight Blade
| 130 36 --- 18 --- --- --- | Add Sleep
Endgame Katana
| 134 37 --- 19 --- --- --- | ------------Silver Bell
| 138 38 --- 19 --- --- --- | Vs. Spirits
Beast Slayer
| 142 39 --- 20 --- --- --- | Vs. Beasts
Wind Slicer
| 146 40 --- 20 --- --- --- | Add Wind
Maneater
| 150 41 --- 21 --- --- --- | Vs. Humans, Vs. Giants
Malice
| 154 42 --- -14 --- --- --- | Add Spellbind
Godthunder
| 158 43 --- 22 --- --- --- | Add Thunder
Night Striker
| 162 44 --- 22 --- --- --- | Add Light, Hit Rate Up 1
Soulbinder
| 166 45 --- -12 --- --- --- | MP Siphon, STR Boost 2
Black Viper
| 170 46 --- -14 --- --- --- | Add Venom, Vs. Chitin
Sakura Katana
| 174 47 --- 24 --- --- --- | Add Bewitch
Exorcist Katana
| 178 48 --- 24 --- --- --- | Vs. Demons, Guard Up 1
Dark Matter
| 182 49 --- -20 --- --- --- | Add Plague
Godblade Radwell
| 186 50 --- 25 --- --- --- | Post-Battle HP
___________________|_____________________________|___________________________
__
||

Slimy Chest
| --- --- --- -08 06 04 02 | HP Cut 1
Leather Chest
| --- --- --- 64 40 32 16 | ------------Hard Breastplate
| --- --- --- 72 44 36 18 | ------------Enamel Bustier
| --- --- --- 76 46 38 19 | Thunder Guard
Tiger Bikini
| --- --- --- 80 48 40 20 | Stun Guard
Cyclone Bustier
| --- --- 20 84 50 42 21 | Wind Guard
Laminated Plate
| --- --- --- 88 52 44 22 | ------------Gold Bikini
| --- --- --- 120 58 54 23 | CHA Boost 1, Paralysis
Guard
Lion Heart
| --- --- --- 96 56 48 24 | AP Cost Down 1
Silver Bikini
| --- --- --- 110 58 50 25 | Spellbind Guard
Dynamite Bikini
| --- --- --- 124 60 52 26 | CHA Boost 2, Sleep/Seal
Grd.
Knight Breastguard | --- --- --- 108 62 54 27 | HP Boost 1
Wonder Bikini
| --- --- --- 112 64 58 28 | AGL Boost 1
Black Chest
| --- --- --- -20 70 62 29 | Dark Guard
Iron Princess
| --- --- --- 120 72 60 30 | Light Guard, Guard Up 2
___________________|_____________________________|___________________________
__
||

Skin Gloves
| 20 --- --- 08 16 --- --- | ------------Thick Gloves
| 22 --- --- 09 18 --- --- | Water Guard
Spike Gloves
| 26 --- --- 06 19 --- --- | ------------Lace Gloves
| 24 --- --- 32 20 --- --- | CHA Boost 1
Fang Guard
| 25 --- --- 11 21 --- --- | Poison Guard
Plate Gloves
| 28 --- --- 12 22 --- --- | ------------Pure White Gloves | 27 --- --- 18 23 --- --- | ------------Lioness Gloves
| 28 --- --- 12 24 --- --- | STR Boost 1
Aura Arms
| 27 --- --- 14 27 --- --- | UDF Boost 1
Bizzare Gloves
| 32 --- --- 20 28 --- --- | Dark Guard, Spellbind
Guard

Wild Sakura
| 33 --- --- 15 29 --- --- | Bewitch Guard
Stone God Gloves
| 32 --- -08 13 30 --- --- | Earth Guard, Petrify Guard
Gala Sleeves
| 30 --- --- -04 32 --- --- | Wind Guard
Queen Sleeves
| 34 --- --- 15 34 --- --- | Recovery Up
___________________|_____________________________|___________________________
__
||

Wood Blocks
| --- --- 64 08 --- 16 --- | ------------Marine Pumps
| --- --- 68 09 --- 17 --- | ------------Flared Sandals
| --- --- 76 10 --- 19 --- | Fire Guard
Fishnet Tights
| --- --- 80 22 --- 20 --- | INT Boost 1
Lizard Sandals
| --- --- 84 11 --- 21 --- | Water Guard
Pirate Boots
| --- --- 88 11 --- 22 --- | ------------Emerald Sandals
| --- --- 96 12 --- 24 --- | Wind Guard
Steel Platforms
| --- --- 100 13 --- 25 --- | AGL Cut
Wing Heels
| --- --- 140 13 --- 26 --- | AGL Boost 2
Deep Blue
| --- --- 108 14 --- 27 --- | Water Guard
Gold Pumps
| --- --- 72 24 --- 28 --- | CHA Boost 1, Venom Guard
Burning Chips
| --- --- 112 14 --- 28 --- | AP Boost 1
Black Shades
| --- --- 130 -10 --- 32 --- | Dark Guard
Queen Heels
| --- --- 120 15 --- 34 --- | Anti-Petrify, No Surprises
___________________|_____________________________|___________________________
__
||

Bandit's Bandana
| --- --- --- --- 15 --- --- | ------------Cowboy Hat
| --- --- --- --- 18 --- --- | ------------Silk Armband
| --- --- --- --- 21 --- --- | ------------Golden Tights
| --- --- --- --- --- 24 --- | ------------Leather Panties
| --- --- --- --- --- 28 --- | ------------Master's Garter
| --- --- --- --- --- 32 --- | ------------___________________|_____________________________|___________________________
__
___________________ _____________________________
_____________________________
AYNE'S EQUIPMENT
| STR INT AGL CHA HIG LOW MEN | SKILLS
||

Unwieldy Axe
| 30 --- --- -10 --- --- --- | Hit Rate Down
Giant Stone Axe
| 150 --- --- 13 --- --- --- | ------------Massive Axe
| 170 --- --- 15 --- --- --- | ------------Shot Hammer
| 180 --- --- 16 --- --- --- | Add Stun, Final Blow
Earth Axe
| 190 --- --- 17 --- --- --- | Add Earth
Bloodthirsty Axe
| 200 --- --- -20 --- --- --- | HP Siphon, STR Boost 2
Steel Hammer
| 210 --- --- 19 --- --- --- | ------------Giant Flash Axe
| 220 --- --- 20 --- --- --- | Add Blind
Giant Lion Axe
| 230 --- --- 21 --- --- --- | Vs. Chitin, Vs. Flying
Crusader Axe
| 240 --- --- 22 --- --- --- | Anti-Stun, Anti-Critical
Raging Axe
| 250 --- --- 23 --- --- --- | Add Fire, Vs. Giants
Sealed Axe
| 260 --- --- 24 --- --- --- | Vs. Demons, AP Boost 1
Giant Demon Axe
| 270 --- --- 25 --- --- --- | Add Death
___________________|_____________________________|___________________________
__
||

Fool's Skirt
| --- --- 02 -12 --- 10 -06 | ------------Warrior Fauld
| --- --- 16 08 --- 50 03 | ------------Sun Fauld
| --- --- 20 10 --- 70 05 | Fire Guard
Violet Fauld
| --- --- 22 11 --- 80 06 | Antidote
Valor Fauld
| --- --- 24 12 --- 90 07 | Anti-Fear
Silver Fauld
| --- --- 26 20 --- 100 08 | Anti-Spellbind
Underworld Fauld
| --- --- 28 -10 --- 120 09 | Dark Guard
Evil Banishers
| --- --- 30 25 --- 124 10 | Dark Guard/Antivenom/AntiP.
___________________|_____________________________|___________________________
__
||

Tight Armbands
| --- --- --- -20 08 --- 02 | ------------Wind Armbands
| 09 --- --- 08 60 --- 08 | Wind Guard
Venus Armbands
| 15 --- --- 10 80 --- 10 | Blind Guard
Red Lotus Armbands | 18 --- --- 11 90 --- 11 | Fire Guard
Iron Armbands
| 21 --- --- 12 100 --- 12 | ------------Guardian Armbands | 24 --- --- 13 110 --- 13 | Spellbind/Bewitch Guard
Roaring Flash
| 27 --- --- 14 120 --- 14 | Anti-Death, STR Boost 1
Holy Armbands
| 30 --- --- 15 130 --- 15 | Art Attack Up, Reverse-HP
D.
___________________|_____________________________|___________________________
__
||

Leather Girdle
| --- --- --- --- 21 --- --- | ------------Headset
| --- --- --- --- 24 --- --- | ------------Iron Fists
| --- --- --- --- 28 --- --- | ------------Gold Mail
| --- --- --- --- 32 --- --- | ------------___________________|_____________________________|___________________________
__
_____________________________________________________________________________
__

SHOP LIST
[SHPL]
_____________________________________________________________________________
__

This is a depository for all the game's shops and what they list, along with
a little equipment rating. For taught skills, view the equipment list
instead,
'cause those figures couldn't fit here. Cheerio!
NOTE: Some things may not be listed if Lang has not gotten the VIP Card from
Darakin Citadel. A male NPC in the noble district's mansion gives it to him
for free, so do this immediately before buying anything. This improves all
of
the inventories shown (usually; if the person makes a comment about the card
then it's in effect). The items that appear by this effect are usually just
the next-best of what's listed, and are never unique items.
NOTE: When a shop upgrades, sometimes previous items quit being offered.

_____________________________________________________________________________
| WILDERNESS TOWN NOHL - Sundry Shop: Mallory's / The Hand-made Armory - SH01
|
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Heal Powder
| -- --- --- --- --- --- --- --- |
100 | Heal 200 HP
|
| Poison Cure
| -- --- --- --- --- --- --- --- |
25 | Cures Poison
|
| Large Rice Ball
| -- --- --- --- --- --- --- --- |
150 | Heal 300 HP
|
| Flag of Retreat
| -- --- --- --- --- --- --- --- | 1000 | Escape Battle
|
| Scroll of Identity | -- --- --- --- --- --- --- --- |
200 | View Foe Stat
|
|--------------------+--------------------------------+-------+--------------|
| Broad Sword
| 10 08 --- 04 02 --- --- --- |
400 | See equiplist
|
| Padded Jacket
| 10 --- --- --- --- 06 05 04 |
360 | See equiplist
|
| Leather Chest
| 10 --- --- --- --- 11 07 06 |
920 | See equiplist
|
| Leather Gloves
| 10 --- --- --- --- 04 --- --- |
320 | See equiplist
|
| Studded Knuckles
| 10 --- --- --- 06 06 --- --- |
880 | See equiplist
|
| Short Boots
| 10 --- --- 04 05 --- 10 --- |
740 | See equiplist
|
| Poison Charm
| 08 --- --- --- --- --- --- --- |
400 | See equiplist
|
| Vigor Charm
| 08 --- --- --- --- --- --- --- |
800 | See equiplist
|
| Leather Helm
| 06 --- --- --- --- 04 --- --- |
300 | ------------|
|____________________|________________________________|_______|______________
_|
| UPGRADE 1
||||
|
|
|
|
|
| Heal Bottle
| -- --- --- --- --- --- --- --- | 3500 | Cure 2000 HP
|
| Magic Bottle
| -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP
|
| Silver Barome
| -- --- --- --- --- --- --- --- | 5000 | +1500 HP @All
|
| Angel's Blessing
| -- --- --- --- --- --- --- --- | 10000 | +50% HP & MP
|
| Revival Bottle
| -- --- --- --- --- --- --- --- | 8000 | Fully cure KO
|

| Wisdom Bottle
| -- --- --- --- --- --- --- --- | 3000 | Raise INT 20%
|
| Mind Bottle
| -- --- --- --- --- --- --- --- | 3000 | Raise MNT 20%
|
| Quick Bottle
| -- --- --- --- --- --- --- --- | 3000 | Raise AGL 20%
|
| Fame Bottle
| -- --- --- --- --- --- --- --- | 3000 | Raise CHR 20%
|
| Heaven's Path
| -- --- --- --- --- --- --- --- | 1000 | In less fghts
|
| Hell's Path
| -- --- --- --- --- --- --- --- | 2000 | In more fghts
|
| Scroll of Identity | -- --- --- --- --- --- --- --- |
200 | See foe stats
|
| Camping Kit
| -- --- --- --- --- --- --- --- | 1000 | Rest at Camp
|
| Protection Badge
| 14 --- --- --- --- --- --- --- | 13600 | ------------|
| Hit Badge
| 14 --- --- --- --- --- --- --- | 15200 | ------------|
| Iron Wall Badge
| 14 --- --- --- --- --- --- --- | 16000 | ------------|
|--------------------+--------------------------------+-------+--------------|
| Violator
| 14 164 41 --- 21 --- --- --- | 78000 | AP Boost 2
|
| Demon Armor
| 16 --- --- --- 06 81 69 81 | 130k | Dark Guard
|
| Warrior's Hand
| 14 22 --- 07 09 54 --- --- | 94000 | ------------|
| Evil Boots
| 14 --- --- 54 -20 --- 81 --- | 112k | MP Cost Down
1|
| Shining Robe
| 32 108 --- --- 81 135 --- 54 | 124k | Dark Guard
|
| Five-Star Shoes
| 30 54 --- 54 27 --- 108 14 | 102k | Post-Battle
HP|
| God Fist Doublet
| 28 92 --- --- 27 132 --- 54 | 118k | Dark Guard
|
| Grappler Soles
| 26 126 --- 81 27 --- 112 14 | 81000 | Vs. Demons
|
| Malice
| 13 154 42 --- -14 --- --- --- | 166k | Add Spellbind
|
| Knight Breastguard | 16 --- --- --- 108 62 54 27 | 94000 | HP Boost 1
|
| Aura Arms
| 15 27 --- --- 14 27 --- --- | 75000 | UDF Boost 1
|
| Deep Blue
| 12 --- --- 108 14 --- 27 --- | 82000 | Water Guard
|
| Earth Axe
| 20 190 --- --- 17 --- --- --- | 64000 | Add Earth
|
| Valor Fauld
| 13 --- --- 24 12 --- 90 07 | 86000 | Anti-Fear
|
| Iron Armbands
| 13 21 --- --- 12 100 --- 12 | 72000 | ------------|
| Ogre Mask
| 08 --- --- --- --- 44 --- --- | 84000 | ------------|

| Maid's Apron
| 08 --- --- --- --- 40 --- --- | 100k | ------------|
| Battle Sash No.100 | 08 --- --- --- --- 40 --- --- | 78000 | ------------|
| Master's Garter
| 08 --- --- --- --- --- 32 --- | 92000 | ------------|
| Headset
| 06 --- --- --- --- 24 --- --- | 74000 | ------------|
|____________________|________________________________|_______|______________
_|
_______________________________________________
| DARAKIN CITADEL - JUNK SHOP: GOLD RUSH - SH02 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Rusted Sword
| 08 02 --- --- -10 --- --- --- |
80 | Hit Rate Down
|
| Tattered Vest
| 08 --- --- --- -06 04 04 04 |
400 | CHA Cut
|
| Wet Gloves
| 08 04 --- --- -08 04 --- --- |
400 | INT Cut
|
| Skunky Shoes
| 08 --- --- -04 -14 --- 03 --- |
20 | HP Cut 1
|
| Dirty Clothes
| 16 02 --- --- -08 20 --- 12 |
400 | ------------|
| Worn-Out Shoes
| 16 --- --- -04 -10 --- 12 03 |
900 | AP Cost Up 1
|
| Gorda Wood
| -- --- --- --- --- --- --- --- |
80 | Combine Item
|
| Zuvel Fur
| -- --- --- --- --- --- --- --- |
100 | Combine Item
|
| Morus Spring Water | -- --- --- --- --- --- --- --- |
50 | Combine Item
|
| Noth Rock
| -- --- --- --- --- --- --- --- |
120 | Combine Item
|
| Izumo Bronze
| -- --- --- --- --- --- --- --- |
150 | Combine Item
|
| Alma Iron Ore
| -- --- --- --- --- --- --- --- |
200 | Combine Item
|
| Black Star Sand
| -- --- --- --- --- --- --- --- |
120 | Combine Item
|
|____________________|________________________________|_______|______________
_|
| UPGRADE 1
||||
|
|
|
|
|
| Foul Doublet
| 16 12 --- --- -14 44 --- 18 | 1000 | Hit Rate Down
|
| Old Sandals
| 16 22 --- 02 -10 --- 26 05 |
800 | AGL Cut
|
|____________________|________________________________|_______|______________
_|

| UPGRADE 2 | WT STR INT AGL CHA HIG LOW MEN


|||
|
|
|
|
|
| Blue Dragon Katana | 10 102 27 --- 14 --- --- --- | 32000 | ------------|
| Unwieldy Axe
| 16 30 --- --- -10 --- --- --- | 48000 | Hit Rate Down
|
| Tight Armbands
| 08 --- --- --- -20 08 --- 02 | 52000 | STR Cut
|
| Iron Fists
| 07 --- --- --- --- 28 --- --- | 86000 | ------------|
| Unkar Stone
| -- --- --- --- --- --- --- --- |
200 | Combine Item
|
| Bodiga Silk Cloth | -- --- --- --- --- --- --- --- |
600 | Combine Item
|
| Wenit Holy Water
| -- --- --- --- --- --- --- --- |
500 | Combine Item
|
| Maubourg Iron
| -- --- --- --- --- --- --- --- |
600 | Combine Item
|
| Cress Rock
| -- --- --- --- --- --- --- --- |
420 | Combine Item
|
| Futon Bedding
| -- --- --- --- --- --- --- --- | 15000 | Furniture
|
| Tatami Mats
| -- --- --- --- --- --- --- --- | 15000 | Furniture
|
| Sour Bloom
| -- --- --- --- --- --- --- --- | 1000 | Damage self!?
|
| Bitter Seed
| -- --- --- --- --- --- --- --- | 1000 | Poison self!?
|
|____________________|________________________________|_______|______________
_|
UPGRADE 1: Post-Mt. Gabel
UPGRADE 2: Post-Phorchoon (?)
____________________________________________________
| DARAKIN CITADEL - WEAPON SHOP: KINGDOM ARMS - SH03 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Poison Sword
| 10 28 07 --- --- --- --- --- | 2400 | Add Poison
|
| Lizard Killer
| 10 34 08 --- 04 --- --- --- | 3800 | Vs. Soft
|
| Gorgeous Jacket
| 11 --- --- --- 32 16 16 22 | 3800 | CHA Boost 1
|
| Formal Brace
| 10 02 --- --- 12 05 --- --- | 1400 | ------------|
| Long Boots
| 10 --- --- 10 02 --- 15 --- | 1600 | ------------|
| Dyed Clothes
| 20 16 --- --- 12 25 --- 08 | 1300 | ------------|
| Simple Cloth Shoes | 20 08 --- 08 04 --- 24 02 |
600 | ------------|

| Hard Leather Vest | 11 --- --- --- 06 20 15 18 | 2600 | Wind Guard


|
| Power Gloves
| 11 --- --- --- 03 14 --- --- | 3200 | ------------|
| Hard Leather Boots | 10 --- --- 12 02 --- 18 --- | 2400 | ------------|
| Native Clothes
| 20 --- --- --- 15 28 --- 10 | 1500 | ------------|
| Leather Boots
| 20 --- --- 10 05 --- 28 03 | 1300 | ------------|
|____________________|________________________________|_______|______________
_|
| UPGRADE 1
||||
|
|
|
|
|
| Iron Sword
| 11 56 14 -06 07 --- --- --- | 9500 | Vs. Chitin
|
| Amber Smash
| 11 58 15 --- 08 --- --- --- | 12000 | Add Stun
|
| Spit Guard
| 11 --- --- --- 09 27 21 27 | 5800 | Antidote
|
| Leather Brace
| 11 09 --- -02 03 22 --- --- | 4200 | ------------|
| Iron Geta Shoes
| 11 --- --- -20 03 --- 27 --- | 4000 | AGL Cut
|
| Leather-Shoulders | 20 36 --- --- 27 43 --- 18 | 3900 | ------------|
| Silly Shoes
| 21 18 --- 18 09 --- 38 05 | 3700 | ------------|
| Black Belt Doublet | 20 34 --- --- 10 60 --- 20 | 5800 | ------------|
| Kung Fu Shoes
| 20 56 --- 30 10 --- 44 05 | 4000 | ------------|
| Fire Edge
| 11 64 16 --- 08 --- --- --- | 13200 | Add Fire
|
| Lizard Chest Guard | 12 --- --- --- 04 30 25 30 | 6600 | Fire Guard
|
| Elegant Sleeves
| 11 10 --- --- 16 20 --- --- | 12000 | CHA Boost 1
|
| Gold Leggings
| 11 --- --- 20 14 --- 30 --- | 10500 | ------------|
| Lizard Cloak
| 21 40 --- --- 22 50 --- 20 | 4500 | Fire Guard
|
| Hot Boots
| 21 20 --- 20 10 --- 41 05 | 4300 | Water Guard
|
| Gold Dragon
| 20 42 --- --- 24 68 --- 25 | 9600 | Berserk Guard
|
| Red Ball Shoes
| 21 62 --- 33 11 --- 48 06 | 5000 | Antidote
|
|____________________|________________________________|_______|______________
_|
| UPGRADE 2
||||
|
|
|
|
|

| Fang Rapier
| 14 96 24 --- 12 --- --- --- | 26000 | Vs. Chitin
|
| Studded Plate
| 13 --- --- -04 16 60 41 48 | 30000 | ------------|
| Steel Fists
| 13 16 --- --- 06 32 --- --- | 16400 | ------------|
| Feather Boots
| 13 --- --- 32 06 --- 48 --- | 20200 | ------------|
| Amber Cloak
| 23 68 --- --- 51 85 --- 34 | 28800 | STR Boost 1
|
| Scorching Boots
| 24 34 --- 34 42 --- 68 26 | 24000 | Fire Guard
|
| Jet Black Outfit
| 23 58 --- --- -04 92 --- 34 | 36800 | Guard Up 1
|
| Wedge Spikes
| 24 86 --- 51 17 --- 72 09 | 21200 | Vs. Chitin
|
| Blue Dragon Katana | 10 102 27 --- 14 --- --- --- | 32000 | ------------|
| Hard Breastplate
| 10 --- --- --- 72 44 36 18 | 28200 | ------------|
| Thick Gloves
| 10 22 --- --- 09 18 --- --- | 16000 | Water Guard
|
| Marine Pumps
| 10 --- --- 68 09 --- 17 --- | 12400 | ------------|
| Steel Headband
| 07 --- --- --- --- 24 --- --- | 10000 | ------------|
| Cotton Leg Wraps
| 07 --- --- --- --- --- 22 --- | 8000 | ------------|
| Half-gauntlets
| 07 --- --- --- --- 24 --- --- | 20000 | ------------|
| Bandit's Bandana
| 06 --- --- --- --- 15 --- --- | 12000 | ------------|
| Holy Basher
| 12 100 25 --- 16 --- --- --- | 29400 | See equiplist
|
| Blue Water Robe
| 23 72 --- --- 54 90 --- 36 | 34200 | Water Guard
|
| Safari Outfit
| 23 58 --- --- 18 96 --- 36 | 42000 | See equiplist
|
| Sharp Saber
| 10 106 29 --- 15 --- --- --- | 42400 | Hit Rate Up 1
|
|____________________|________________________________|_______|______________
_|
UPGRADE 1: Post-Mt. Gabel
UPGRADE 2: When Sharon joins the party
______________________________________________________
| DARAKIN CITADEL - ACCESSORY SHOP: GREEN HILLS - SH04 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Cool Jewel
| -- --- --- --- --- --- --- --- | 2000 | See equiplist
|

| Tiger Jewel
| -- --- --- --- --- --- --- --- | 2100 | See equiplist
|
| Chance Jewel
| -- --- --- --- --- --- --- --- | 2300 | See equiplist
|
| Hero's Bandana
| 06 --- --- --- --- 08 --- --- |
800 | ------------|
| Cloth Hat
| 06 --- --- --- --- 06 --- --- |
600 | ------------|
| Gorum Hemp Cloth
| -- --- --- --- --- --- --- --- |
150 | Combine Item
|
| Zonark Weed
| -- --- --- --- --- --- --- --- |
220 | Combine Item
|
| Sodan Poison Cloth | -- --- --- --- --- --- --- --- |
250 | Combine Item
|
| Darm Sheet Metal
| -- --- --- --- --- --- --- --- |
200 | Combine Item
|
| Power Jewel
| -- --- --- --- --- --- --- --- | 2400 | ------------|
| Brass Rerebrace
| 06 --- --- --- --- 16 --- --- | 4000 | ------------|
| Leather Gauntlets | 06 --- --- --- --- 10 --- --- | 1000 | ------------|
|____________________|________________________________|_______|______________
_|
| UPGRADE 1
||||
|
|
|
|
|
| Poison Ring
| 11 --- --- --- --- --- --- --- | 3500 | See equiplist
|
| Venom Ring
| 11 --- --- --- --- --- --- --- | 3800 | See equiplist
|
| Eagle Ring
| 11 --- --- --- --- --- --- --- | 4000 | See equiplist
|
| Faceplate
| 06 --- --- --- --- 12 --- --- | 2000 | ------------|
| Leather Gauntlets | 06 --- --- --- --- 10 --- --- | 1000 | ------------|
| Cloth Headband
| 06 --- --- --- --- 12 --- --- | 1000 | ------------|
| Black Ring
| 11 --- --- --- --- --- --- --- | 3000 | ------------|
| Barricade Ring
| 12 --- --- --- --- --- --- --- | 4000 | ------------|
|____________________|________________________________|_______|______________
_|
UPGRADE 1: Post-Mt. Gabel
_____________________________________________________
| DARAKIN CITADEL - EQUIPMENT SHOP: SWEETHEART - SH05 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|

| Heal Powder
| -- --- --- --- --- --- --- --- |
100 | Heal 200 HP
|
| Heal Leaf
| -- --- --- --- --- --- --- --- |
300 | Heal 500 HP
|
| Magic Powder
| -- --- --- --- --- --- --- --- |
800 | Heal 50 MP
|
| Poison Cure
| -- --- --- --- --- --- --- --- |
25 | Cure Poison
|
| Venom Cure
| -- --- --- --- --- --- --- --- |
50 | Cure Venom
|
| Paralysis Cure
| -- --- --- --- --- --- --- --- |
100 | Cure Paralyze
|
| Berserk Cure
| -- --- --- --- --- --- --- --- |
200 | Cure Berserk
|
| Flag of Retreat
| -- --- --- --- --- --- --- --- | 1000 | Escape battle
|
| Scroll of Identity | -- --- --- --- --- --- --- --- |
200 | See foe stats
|
| Attack Oil
| -- --- --- --- --- --- --- --- | 1000 | ATK Powr +10%
|
| Guard Oil
| -- --- --- --- --- --- --- --- | 1000 | DEF Powr +10%
|
|____________________|________________________________|_______|______________
_|
| UPGRADE 1
||||
|
|
|
|
|
| Bronze Barome
| -- --- --- --- --- --- --- --- | 2000 | +500 HP (All)
|
| Spellbind Cure
| -- --- --- --- --- --- --- --- |
400 | Cure Spellbnd
|
| Plague Cure
| -- --- --- --- --- --- --- --- |
100 | Cure Plague
|
| StoneCrush Scroll | -- --- --- --- --- --- --- --- | 1500 | Earth damage
|
| IceNeedle Scroll
| -- --- --- --- --- --- --- --- | 1500 | Ice damage
|
| FlameBurst Scroll | -- --- --- --- --- --- --- --- | 1500 | Fire damage
|
| SlicingWind Scroll | -- --- --- --- --- --- --- --- | 1500 | Wind damage
|
| Revival Elixir
| -- --- --- --- --- --- --- --- | 2000 | Cure KO (HP)
|
| Camping Kit
| -- --- --- --- --- --- --- --- | 1000 | Rest at Camp
|
| Magic Potion
| -- --- --- --- --- --- --- --- | 6000 | Cure 100 MP
|
| StrongMenWeakWalls | -- --- --- --- --- --- --- --- | 3500 | ATK Up/DEF Dw
|
| WeakMenStrongWalls | -- --- --- --- --- --- --- --- | 3500 | ATK Dw/DEF Up
|
|____________________|________________________________|_______|______________
_|
_______________________________________________
| DARAKIN CITADEL - GROCERY SHOP: HARESH - SH06 |

||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Beef
| -- --- --- --- --- --- --- --- |
80 | Foodstuff
|
| Pork
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Poultry
| -- --- --- --- --- --- --- --- |
40 | Foodstuff
|
| Vegetables
| -- --- --- --- --- --- --- --- |
30 | Foodstuff
|
| Egg
| -- --- --- --- --- --- --- --- |
30 | Foodstuff
|
| Lobster
| -- --- --- --- --- --- --- --- |
150 | Foodstuff
|
| Cheese
| -- --- --- --- --- --- --- --- |
80 | Foodstuff
|
| Cream
| -- --- --- --- --- --- --- --- |
100 | Foodstuff
|
| Bread
| -- --- --- --- --- --- --- --- |
70 | Foodstuff
|
| Rice
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Fruit
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Cooking Oil
| -- --- --- --- --- --- --- --- |
90 | Foodstuff
|
| Red Pepper
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Spices
| -- --- --- --- --- --- --- --- | 1000 | Foodstuff
|
| Herbs
| -- --- --- --- --- --- --- --- |
400 | Foodstuff
|
| Miso
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Desert Set
| -- --- --- --- --- --- --- --- |
600 | Foodstuff
|
| Cookie Set
| -- --- --- --- --- --- --- --- |
100 | Foodstuff
|
| Curry Set
| -- --- --- --- --- --- --- --- |
200 | Foodstuff
|
| Chocolate
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Cocoa Powder
| -- --- --- --- --- --- --- --- |
200 | Foodstuff
|
| Red Wine
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Large Rice Ball
| -- --- --- --- --- --- --- --- |
150 | Heal 300 HP
|
| Doplin Lunch
| -- --- --- --- --- --- --- --- |
500 | Heal 500 HP
|
|____________________|________________________________|_______|______________
_|

- Veggie shop isn't open until after Mt. Gabel events.


________________________________________________
| MT. GABEL - GENERAL MERCHANDISE: KOJIRO - SH07 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Lizard Killer
| 10 34 08 --- 04 --- --- --- | 3800 | Vs. Soft
|
| Gorgeous Jacket
| 11 --- --- --- 32 16 16 22 | 3800 | CHA Boost 1
|
| Padded Gloves
| 11 05 --- --- 02 10 --- --- | 2200 | ------------|
| Hard Leather Boots | 10 --- --- 12 02 --- 18 --- | 2400 | ------------|
| Silk Robe
| 20 32 --- --- 32 36 --- 16 | 3300 | Berserk Guard
|
| Wooden Shoes
| 20 14 --- 14 07 --- 32 04 | 2500 | ------------|
| Hero's Bandana
| 06 --- --- --- --- 08 --- --- |
800 | ------------|
| Cloth Hat
| 06 --- --- --- --- 06 --- --- |
600 | ------------|
| Gold Sword
| 10 38 09 --- 20 --- --- --- | 10000 | Add Light
|
| Hard Leather Vest | 11 --- --- --- 06 20 15 18 | 2600 | ------------|
| Faceplate
| 06 --- --- --- --- 12 --- --- | 2000 | ------------|
| Leather Gauntlets | 06 --- --- --- --- 10 --- --- | 1000 | ------------|
| Heal Leaf
| -- --- --- --- --- --- --- --- |
300 | Heal 500 HP
|
| Bronze Barome
| -- --- --- --- --- --- --- --- | 2000 | 500 HP (All)
|
| Magic Powder
| -- --- --- --- --- --- --- --- |
800 | Heal 50 MP
|
| Poison Cure
| -- --- --- --- --- --- --- --- |
25 | Cure Poison
|
| Venom Cure
| -- --- --- --- --- --- --- --- |
50 | Cure Venom
|
| Paralysis Cure
| -- --- --- --- --- --- --- --- |
100 | Cure Paralyze
|
| Blind Cure
| -- --- --- --- --- --- --- --- |
120 | Cure Blind
|
| Berserk Cure
| -- --- --- --- --- --- --- --- |
200 | Cure Berserk
|
| Flag of Retreat
| -- --- --- --- --- --- --- --- | 1000 | Escape battle
|
| Scroll of Identity | -- --- --- --- --- --- --- --- |
200 | See foe stats
|
| Cool Jewel
| -- --- --- --- --- --- --- --- | 2000 | See equiplist
|
| Tiger Jewel
| -- --- --- --- --- --- --- --- | 2100 | See equiplist
|

| Chance Jewel
| -- --- --- --- --- --- --- --- | 2300 | See equiplist
|
| Attack Oil
| -- --- --- --- --- --- --- --- | 1000 | ATK Powr +10%
|
| Guard Oil
| -- --- --- --- --- --- --- --- | 1000 | DEF Powr +10%
|
|____________________|________________________________|_______|______________
_|
| UPGRADE 1 | WT STR INT AGL CHA HIG LOW MEN
|||
|
|
|
|
|
| Venom Blade
| 11 68 17 --- -06 --- --- --- | 15000 | Add Venom
|
| Ice Sword
| 11 72 18 --- 09 --- --- --- | 16800 | Add Water
|
| Chain Jacket
| 12 --- --- --- 12 38 32 36 | 10000 | ------------|
| Emerald Gloves
| 12 12 --- --- 04 24 --- --- | 7500 | Poison Guard
|
| Shadow Boots
| 12 --- --- 24 04 --- 36 --- | 8500 | ------------|
| Forest Cloak
| 21 48 --- --- 36 60 --- 24 | 5700 | Earth Guard
|
| Rubber Soles
| 22 24 --- 24 12 --- 48 06 | 5500 | ------------|
| Serpent Doublet
| 21 40 --- --- 12 72 --- 24 | 12000 | Add Fire
|
| Dark Shadow Shoes | 21 66 --- 36 12 --- 52 06 | 7000 | ------------|
| Brass Rerebrace
| 06 --- --- --- --- 16 --- --- | 4000 | ------------|
| Leather Hood
| 06 --- --- --- --- 14 --- --- | 4000 | ------------|
| Leather Taping
| 06 --- --- --- --- 16 --- --- | 2200 | ------------|
| Spider's Bite
| 11 74 19 --- -08 --- --- --- | 18400 | Hit Rate Up 1
|
| Plate Jacket
| 12 --- --- -04 13 40 40 39 | 15000 | ------------|
| Beast Mantle
| 22 52 --- --- 24 65 --- 26 | 7600 | Vs. Beasts
|
| Spiked Shoes
| 22 30 --- 26 13 --- 52 07 | 6100 | ------------|
| Leather Doublet
| 21 43 --- --- 13 76 --- 26 | 14000 | ------------|
| Fighting Shoes
| 22 70 --- 39 13 --- 56 07 | 9000 | Vs. Beasts
|
| Blowfish Weed
| -- --- --- --- --- --- --- --- |
500 | Summons Lyps
|
| Heal Potion
| -- --- --- --- --- --- --- --- | 1000 | Heal 1000 HP
|
| Magic Potion
| -- --- --- --- --- --- --- --- | 6000 | Heal 100 MP
|
| Revival Elixir
| -- --- --- --- --- --- --- --- | 2000 | Cure KO (50%)
|

| Toxin Remedy
| -- --- --- --- --- --- --- --- |
700 | Cure Psn/Venm
|
| StoneCrush Scroll | -- --- --- --- --- --- --- --- | 1500 | Earth damage
|
| IceNeedle Scroll
| -- --- --- --- --- --- --- --- | 1500 | Water damage
|
| FlameBurst Scroll | -- --- --- --- --- --- --- --- | 1500 | Fire damage
|
| SlicingWind Scroll | -- --- --- --- --- --- --- --- | 1500 | Wind damage
|
| Flag of Retreat
| -- --- --- --- --- --- --- --- | 1000 | Escape battle
|
| Scroll of Identity | -- --- --- --- --- --- --- --- |
200 | See foe stats
|
| Stone Bangle
| 12 --- --- --- --- --- --- --- | 5120 | ------------|
| Assault Bangle
| 12 --- --- --- --- --- --- --- | 5200 | ------------|
| White Bangle
| 12 --- --- --- --- --- --- --- | 5300 | ------------|
| Adept Bangle
| 12 --- --- --- --- --- --- --- | 5000 | ------------|
| Bonus Bangle
| 12 --- --- --- --- --- --- --- | 5800 | ------------|
| Attack Oil
| -- --- --- --- --- --- --- --- | 1000 | ATK Powr +10%
|
| Guard Oil
| -- --- --- --- --- --- --- --- | 1000 | DEF Powr +10%
|
| Wisdom Oil
| -- --- --- --- --- --- --- --- | 1000 | INT Powr +10%
|
| Mind Oil
| -- --- --- --- --- --- --- --- | 1000 | MEN Powr +10%
|
|____________________|________________________________|_______|______________
_|
| UPGRADE 2 | WT STR INT AGL CHA HIG LOW MEN
|||
|
|
|
|
|
| Soulbreaker
| 13 126 32 --- -08 --- --- --- | 49000 | See equiplist
|
| Titan's Armor
| 14 --- --- --- 21 63 54 63 | 58000 | Earth Guard
|
| Aura Gauntlets
| 14 21 --- 03 07 42 --- --- | 40000 | Plague Guard
|
| War Leggings
| 14 --- --- 42 07 --- 63 --- | 45800 | ------------|
| Empress Robe
| 25 88 --- --- 74 110 --- 44 | 63800 | Anti-Seal
|
| Starlight Boots
| 26 44 --- 44 22 --- 88 11 | 49600 | AntiSpellbind|
| Knuckle Sleeper
| 25 70 --- --- 22 112 --- 44 | 67000 | Add Sleep
|
| Gaia Soles
| 26 106 --- 66 22 --- 92 11 | 42400 | Add Earth
|
| Impervious Blade
| 11 118 33 -12 17 --- --- --- | 62200 | Vs. Chitin
|

| Cyclone Bustier
|
| Fang Guard
|
| Lizard Sandals
|
| Steel Helmet No.10
|
| Magical Panties
|
| Red Loincloth
|
| Golden Tights
|
| Heal Bottle
|
| Magic Bottle
|
| Silver Barome
|
| Spirit's Blessing
|
| Revival Elixir
|
| Poison Cure
|
| Venom Cure
|
| Plague Cure
|
| Sleep Cure
|
| Stun Cure
|
| Paralysis Cure
|
| Seal Cure
|
| Spellbind Cure
Spellbind|
| Bewitch Cure
|
| Petrify Cure
|
| Toxin Remedy
|
| Physical Remedy
|
| Mental Remedy
|
| Curse Remedy
|
| Merchant's Soul
|
| Quick Escap Charm
|

| 11 --- --| 12

20

84

50

25 --- ---

11

21 --- --- | 30000 | Poison Guard

| 12 --- ---

84

11 ---

| 08 --- --- --- ---

42

21 | 45400 | Wind Guard

21 --- | 32600 | Water Guard

36 --- --- | 52000 | -------------

| 08 --- --- --- --- ---

34 --- | 32000 | -------------

| 08 --- --- --- --- ---

36 --- | 54000 | -------------

| 07 --- --- --- --- ---

24 --- | 52000 | -------------

| -- --- --- --- --- --- --- --- |

3500 | Cure 2000 HP

| -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP
| -- --- --- --- --- --- --- --- |

5000 | +1500 HP @All

| -- --- --- --- --- --- --- --- |

3000 | +30% HP/MP

| -- --- --- --- --- --- --- --- |

2000 | Cure KO (50%)

| -- --- --- --- --- --- --- --- |

25 | Cure Poison

| -- --- --- --- --- --- --- --- |

50 | Cure Venom

| -- --- --- --- --- --- --- --- |

100 | Cure Plague

| -- --- --- --- --- --- --- --- |

60 | Cure Sleep

| -- --- --- --- --- --- --- --- |

80 | Cure Stun

| -- --- --- --- --- --- --- --- |

100 | Cure Paralyze

| -- --- --- --- --- --- --- --- |

300 | Cure Seal

| -- --- --- --- --- --- --- --- |

400 | Cure

| -- --- --- --- --- --- --- --- |

500 | Cure Bewitch

| -- --- --- --- --- --- --- --- |

600 | Cure Petrify

| -- --- --- --- --- --- --- --- |

700 | See itemlist

| -- --- --- --- --- --- --- --- |

1000 | See itemlist

| -- --- --- --- --- --- --- --- |

1000 | See itemlist

| -- --- --- --- --- --- --- --- |

1000 | See itemlist

| -- --- --- --- --- --- --- --- |

4000 | Double won $$

| -- --- --- --- --- --- --- --- |

5000 | Flee battle

| Scroll of Identity | -- --- --- --- --- --- --- --- |


200 | See foe stats
|
| Camping Kit
| -- --- --- --- --- --- --- --- | 1000 | Rest at Camp
|
| Survival Orb
| 13 --- --- --- --- --- --- --- | 9200 | ------------|
| Holy Orb
| 13 --- --- --- --- --- --- --- | 9300 | ------------|
| Hunter's Orb
| 13 --- --- --- --- --- --- --- | 9400 | ------------|
| Guardian Orb
| 13 --- --- --- --- --- --- --- | 10000 | ------------|
| Origin Orb
| 13 --- --- --- --- --- --- --- | 10500 | ------------|
| Angels' Miracle
| -- --- --- --- --- --- --- --- | 10000 | See itemlist
|
| Blinding Draught
| -- --- --- --- --- --- --- --- |
800 | Blinds foe
|
| Confusion Draught | -- --- --- --- --- --- --- --- |
600 | Confuses foe
|
| Berserk Draught
| -- --- --- --- --- --- --- --- |
600 | Berserks foe
|
|____________________|________________________________|_______|______________
_|
- Kojiro appears in Darakin Citadel during the search for the Mizel Red
Sand,
which is where the first upgrade is, leaving after Aqualith is reobtained.
UPGRADE 2: After visiting Drokonia the first time (he is in Darek's Haunt)
____________________________________________
| YUNO - GROCERY SHOP: NORTHERN CROSS - SH08 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Beef
| -- --- --- --- --- --- --- --- |
80 | Foodstuff
|
| Premium Beef
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Pork
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Poultry
| -- --- --- --- --- --- --- --- |
40 | Foodstuff
|
| Fish
| -- --- --- --- --- --- --- --- |
50 | Foodstuff
|
| Shellfish
| -- --- --- --- --- --- --- --- |
70 | Foodstuff
|
| Crab
| -- --- --- --- --- --- --- --- |
200 | Foodstuff
|
| Rice
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|

| Pasta
| -- --- --- --- --- --- --- --- |
90 | Foodstuff
|
| Southern Noodles
| -- --- --- --- --- --- --- --- |
80 | Foodstuff
|
| Fruit
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Cooking Oil
| -- --- --- --- --- --- --- --- |
90 | Foodstuff
|
| Red Pepper
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Spices
| -- --- --- --- --- --- --- --- | 1000 | Foodstuff
|
| Miso
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Tofu
| -- --- --- --- --- --- --- --- |
400 | Foodstuff
|
| Soup Broth Set
| -- --- --- --- --- --- --- --- |
150 | Foodstuff
|
| Red Wine
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| White Wine
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Pie Dough
| -- --- --- --- --- --- --- --- |
300 | Foodstuff
|
| Snowland Lunch
| -- --- --- --- --- --- --- --- |
800 | Heal 800 HP
|
|____________________|________________________________|_______|______________
_|
___________________________________
| YUNO - ITEM SHOP: HOT MILK - SH09 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Heal Potion
| -- --- --- --- --- --- --- --- | 1000 | Heal 1000 HP
|
| Magic Potion
| -- --- --- --- --- --- --- --- | 6000 | Heal 100 MP
|
| Bronze Barome
| -- --- --- --- --- --- --- --- | 2000 | +1500 HP @All
|
| Spirit's Blessing | -- --- --- --- --- --- --- --- | 3000 | +30% HP & MP
|
| Revival Elixir
| -- --- --- --- --- --- --- --- | 2000 | Cure KO (50%)
|
| Stun Cure
| -- --- --- --- --- --- --- --- |
80 | Cure Stun
|
| LightFlash Scroll | -- --- --- --- --- --- --- --- | 2000 | Light damage
|
| ShadowLurk Scroll | -- --- --- --- --- --- --- --- | 2000 | Dark damage
|
| BoltStrike Scroll | -- --- --- --- --- --- --- --- | 2000 | Thunder damge
|
| Quick Escape Charm | -- --- --- --- --- --- --- --- | 5000 | Escape battle
|

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

Scroll of Identity | -- --- --- --- --- --- --- --- |

200 | See foe stats

Camping Kit

| -- --- --- --- --- --- --- --- |

1000 | Rest at Camp

Raw Ruby

| -- --- --- --- --- --- --- --- |

500 | Combine item

Jubon Rock

| -- --- --- --- --- --- --- --- |

150 | Combine item

Broot Shell

| -- --- --- --- --- --- --- --- |

200 | Combine item

Oble Gold Dust

| -- --- --- --- --- --- --- --- |

220 | Combine item

Telma Crystal

| -- --- --- --- --- --- --- --- |

350 | Combine item

Condark Mercury

| -- --- --- --- --- --- --- --- |

300 | Combine item

Venom Star

| -- --- --- --- --- --- --- --- |

450 | Combine item

Raw Tourmaline

| -- --- --- --- --- --- --- --- |

800 | Combine item

White Stardust

| -- --- --- --- --- --- --- --- |

450 | Combine item

Unkar Stone

| -- --- --- --- --- --- --- --- |

200 | Combine item

Bodiga Silk Cloth

| -- --- --- --- --- --- --- --- |

600 | Combine item

Raw Emerald

| -- --- --- --- --- --- --- --- |

1000 | Combine item

Maubourg Iron

| -- --- --- --- --- --- --- --- |

600 | Combine item

Zestia Leaf

| -- --- --- --- --- --- --- --- |

500 | Combine item

Silver Stone

| -- --- --- --- --- --- --- --- |

350 | Combine item

Cherry-red Cloth

| -- --- --- --- --- --- --- --- |

600 | Combine item

Meezus Liquid

| -- --- --- --- --- --- --- --- |

600 | Combine item

Jonel Sap

| -- --- --- --- --- --- --- --- |

250 | Combine item

Iron Polish Powder | -- --- --- --- --- --- --- --- |

400 | Combine item

Hellbeast Bone

| -- --- --- --- --- --- --- --- |

300 | Combine item

Meriah Crystal

| -- --- --- --- --- --- --- --- |

800 | Combine item

Holy Stone

| -- --- --- --- --- --- --- --- |

2000 | Combine item

Moble Silver Cloth | -- --- --- --- --- --- --- --- |

850 | Combine item

Demarn Amber

| -- --- --- --- --- --- --- --- |

900 | Combine item

Vigantes Fur

| -- --- --- --- --- --- --- --- |

1200 | Combine item

Heaven Stone

| -- --- --- --- --- --- --- --- |

1400 | Combine item

|____________________|________________________________|_______|______________
_|
___________________________________
| YUNO - ITEM SHOP: HOT MILK - SH09 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Crusader Heart
| 11 80 20 --- 14 --- --- --- | 20000 | Add Light
|
| Steel Saber
| 12 90 22 -08 11 --- --- --- | 22600 | ------------|
| Bone Jacket
| 13 --- --- --- 02 48 43 45 | 25000 | Paralysis
Guard
| Kaiser Knuckles
| 13 15 --- 04 12 30 --- --- | 13800 | Search Art
|
| Plate Leggings
| 12 --- --- 20 05 --- 45 --- | 14800 | ------------|
| Sorceror's Robe
| 22 64 --- --- 48 80 --- 32 | 24000 | MP Cost Down
1|
| Jeweled Pumps
| 23 32 --- 32 16 --- 64 08 | 18800 | ------------|
| Fiery Red Doublet | 22 52 --- --- 16 88 --- 32 | 31000 | AP Cost Down
1|
| Chainmail Sandals | 23 82 --- 48 16 --- 68 08 | 18000 | ------------|
| Passion Necklace
| 13 --- --- --- --- --- --- --- | 7000 | ------------|
| Tough Necklace
| 13 --- --- --- --- --- --- --- | 7200 | ------------|
| Babble Necklace
| 13 --- --- --- --- --- --- --- | 7300 | ------------|
| Kilt
| 07 --- --- --- --- --- 20 --- | 6000 | ------------|
| Feathered Hat
| 06 --- --- --- --- 18 --- --- | 6000 | ------------|
| Leather Greaves
| 06 --- --- --- --- --- 20 --- | 12000 | ------------|
| Skeleton Saber
| 12 92 23 12 04 --- --- --- | 24400 | See equiplist
|
| Amber Cloak
| 23 68 --- --- 51 85 --- 34 | 28800 | STR Boost 1
|
| Jet Black Outfit
| 23 58 --- --- -04 92 --- 34 | 36800 | Guard Up 1
|
|____________________|________________________________|_______|______________
_|
______________________________________
| KRAVIA - DREAM BURGER (GUILD) - SH10 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|

|
|
|
|
|
| Dream Burger
| -- --- --- --- --- --- --- --- |
600 | Heal 800 HP
|
| Double Dream
| -- --- --- --- --- --- --- --- | 1200 | Heal 1200 HP
|
| King Dream
| -- --- --- --- --- --- --- --- | 3000 | Heal 2500 HP
|
| Dream Fries
| -- --- --- --- --- --- --- --- |
500 | Heal 700 HP
|
| Dream Shake
| -- --- --- --- --- --- --- --- |
300 | Heal 50 MP
|
| Dream Nuggets
| -- --- --- --- --- --- --- --- |
700 | Heal 550 HP
|
| Dream Sandwich
| -- --- --- --- --- --- --- --- | 1000 | Heal 1200 HP
|
|____________________|________________________________|_______|______________
_|
Select an item and supersizing it is possible:
Regular Meal (1000g)
= Adds Dream Shake/Fries/Burger
Super Meal (1600g)
= Adds Dream Fries/Nuggets + Double Dream
King-sized Meal (4500g) = Adds Dream Fries/Nuggets/Dream Sandwich + King
Dream
_________________________________________
| KRAVIA - EQUIPMENT SHOP: HALBANE - SH11 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Heal Bottle
| -- --- --- --- --- --- --- --- | 3500 | Cure 2000 HP
|
| Magic Bottle
| -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP
|
| Silver Barome
| -- --- --- --- --- --- --- --- | 5000 | +1500 HP @All
|
| Spirit's Blessing | -- --- --- --- --- --- --- --- | 3000 | +30% HP/MP
|
| Revival Elixir
| -- --- --- --- --- --- --- --- | 2000 | Cure KO (50%)
|
| Seal Cure
| -- --- --- --- --- --- --- --- |
300 | Cure Seal
|
| Spellbind Cure
| -- --- --- --- --- --- --- --- |
400 | Cure Spellbnd
|
| Bewitch Cure
| -- --- --- --- --- --- --- --- |
500 | Cure Bewitch
|
| Petrify Cure
| -- --- --- --- --- --- --- --- |
600 | Cure Petrify
|
| LightFlash Scroll | -- --- --- --- --- --- --- --- | 2000 | Light damage
|
| ShadowLurk Scroll | -- --- --- --- --- --- --- --- | 2000 | Dark damage
|

| BoltStrike Scroll | -- --- --- --- --- --- --- --- | 2000 | Thunder damge
|
| Quick Escape Charm | -- --- --- --- --- --- --- --- | 5000 | Flee battle
|
| Heaven's Path
| -- --- --- --- --- --- --- --- | 1000 | In fights
less|
| Scroll of Identity | -- --- --- --- --- --- --- --- |
200 | See foe stats
|
| Edo Steel
| -- --- --- --- --- --- --- --- | 1600 | Combine Item
|
| Liaza Magic Cloth | -- --- --- --- --- --- --- --- | 1200 | Combine Item
|
| Dark Stone
| -- --- --- --- --- --- --- --- | 6000 | Combine Item
|
| Gold Scarab Powder | -- --- --- --- --- --- --- --- | 2000 | Combine Item
|
| Calemb Grass
| -- --- --- --- --- --- --- --- | 3200 | Combine Item
|
| Desant Silver
| -- --- --- --- --- --- --- --- | 2000 | Combine Item
|
| Camping Kit
| -- --- --- --- --- --- --- --- | 1000 | Rest at Camp
|
| Heaven's Gate
| -- --- --- --- --- --- --- --- | 3000 | No encounters
|
| Hell's Path
| -- --- --- --- --- --- --- --- | 2000 | In fights
more|
| Restore Leaf
| -- --- --- --- --- --- --- --- | 1000 | Cure 50% HP
|
|____________________|________________________________|_______|______________
_|
______________________________________________
| KRAVIA - BUTCHER SHOP: STEAK TONIGHT! - SH12 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Beef
| -- --- --- --- --- --- --- --- |
80 | Foodstuff
|
| Premium Beef
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Pork
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Poultry
| -- --- --- --- --- --- --- --- |
40 | Foodstuff
|
| Animal Meat
| -- --- --- --- --- --- --- --- |
100 | Foodstuff
|
| Grilled Lunch
| -- --- --- --- --- --- --- --- | 1200 | Cure 1200 HP
|
|____________________|________________________________|_______|______________
_|
______________________________________________
| KRAVIA - FISH SHOP: FRESH FROM TANZA! - SH13 |

||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Fish
| -- --- --- --- --- --- --- --- |
50 | Foodstuff
|
| Shellfish
| -- --- --- --- --- --- --- --- |
70 | Foodstuff
|
| Shrimp
| -- --- --- --- --- --- --- --- |
100 | Foodstuff
|
| Lobster
| -- --- --- --- --- --- --- --- |
150 | Foodstuff
|
| Crab
| -- --- --- --- --- --- --- --- |
200 | Foodstuff
|
|____________________|________________________________|_______|______________
_|
___________________________________________________
| KRAVIA - FOOD MARKET: KAORI'S GREENGROCERY - SH14 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Vegetables
| -- --- --- --- --- --- --- --- |
30 | Foodstuff
|
| Egg
| -- --- --- --- --- --- --- --- |
30 | Foodstuff
|
| Milk
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Cheese
| -- --- --- --- --- --- --- --- |
80 | Foodstuff
|
| Cream
| -- --- --- --- --- --- --- --- |
100 | Foodstuff
|
| Bread
| -- --- --- --- --- --- --- --- |
70 | Foodstuff
|
| Rice
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Fruit
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
|____________________|________________________________|_______|______________
_|
____________________________________________
| KRAVIA - WEAPON SHOP: GOLDEN KNIGHT - SH15 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Damascus Blade
| 14 114 28 --- 14 --- --- --- | 37000 | ------------|

| Silver Plate
| 14 --- --- --- 24 59 52 57 | 45000 | Dark Guard
|
| Silver Guards
| 14 19 --- 03 14 38 --- --- | 30000 | Berserk Guard
|
| Silver Greaves
| 13 --- --- 38 07 --- 57 --- | 34500 | Spellbind
Guard
| White Garb
| 24 80 --- --- 60 100 --- 40 | 48000 | MEN Boost 1
|
| Arrest Boots
| 25 40 --- 40 20 --- 80 10 | 39200 | Thunder Guard
|
| Blue Dragon
| 24 61 --- --- 19 100 --- 38 | 48400 | See equiplist
|
| Dragon Shoes
| 25 94 --- 57 19 --- 80 10 | 23800 | STR Boost 1
|
| Shock Ripper
| 11 110 28 --- 15 --- --- --- | 48200 | Add Paralysis
|
| Enamel Bustier
| 10 --- --- --- 76 46 38 19 | 34600 | Thunder Guard
|
| Spike Gloves
| 11 26 --- --- 06 19 --- --- | 15600 | ------------|
| Flared Sandals
| 11 --- --- 76 10 --- 19 --- | 22000 | Fire Guard
|
| Knee Guards
| 07 --- --- --- --- --- 28 --- | 25000 | ------------|
| Elbow Pads
| 07 --- --- --- --- 26 --- --- | 18000 | ------------|
| Ruffian's Headband | 07 --- --- --- --- 28 --- --- | 30000 | ------------|
| Cowboy Hat
| 06 --- --- --- --- 18 --- --- | 20000 | ------------|
|____________________|________________________________|_______|______________
_|
__________________________________________________________
| KRAVIA - WEAPON SHOP: GIPELLI'S WORLD FAMOUS ARMS - SH16 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Gold Sword
| 10 38 09 --- 20 --- --- --- | 10000 | Add Light
|
| Misfortune
| 10 108 27 16 06 --- --- --- | 34200 | See equiplist
|
| Golden Vest
| 13 --- --- --- 26 53 52 56 | 38000 | See equiplist
|
| Elegant Sleeves
| 12 10 --- --- 16 20 --- --- | 12000 | CHA Boost 1
|
| Gold Leggings
| 11 --- --- 20 14 --- 30 --- | 10500 | ------------|
| Silver Robe
| 24 76 --- --- 57 95 --- 38 | 41600 | Antivenom
|
| Blue Leather Shoes | 24 38 --- 38 19 --- 74 10 | 34300 | See equiplist
|
| Gold Cross
| 22 50 --- --- 28 80 --- 28 | 22000 | AntiParalysis|

| Golden Chips
| 23 78 --- 45 22 --- 64 08 | 15600 | See equiplist
|
| Useless Toy Katana | 08 36 16 --- -08 --- --- --- | 4000 | STR Cut
|
| Rusted Katana
| 10 92 04 --- -10 --- --- --- | 16000 | Hit Rate Down
|
|____________________|________________________________|_______|______________
_|
______________________________________________
| KRAVIA - ACCESSORY SHOP: STARRY NIGHT - SH17 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Fugitive Necklace | 13 --- --- --- --- --- --- --- | 8300 | ------------|
| Savior Necklace
| 13 --- --- --- --- --- --- --- | 8400 | ------------|
| Doomed Necklace
| 13 --- --- --- --- --- --- --- | 7500 | ------------|
| Plague Orb
| 13 --- --- --- --- --- --- --- | 8200 | ------------|
| Savior Orb
| 13 --- --- --- --- --- --- --- | 8800 | ------------|
| Saintly Orb
| 13 --- --- --- --- --- --- --- | 9000 | ------------|
|____________________|________________________________|_______|______________
_|
____________________________________________
| KRAVIA - FOOD MARKET: DARWA MUCHANA - SH18 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Cooking Oil
| -- --- --- --- --- --- --- --- |
90 | Foodstuff
|
| Red Pepper
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Spices
| -- --- --- --- --- --- --- --- | 1000 | Foodstuff
|
| Herbs
| -- --- --- --- --- --- --- --- |
400 | Foodstuff
|
| Miso
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Dessert Set
| -- --- --- --- --- --- --- --- |
600 | Foodstuff
|
| Soup Broth Set
| -- --- --- --- --- --- --- --- |
150 | Foodstuff
|
| Cookie Set
| -- --- --- --- --- --- --- --- |
100 | Foodstuff
|

| Curry Set
| -- --- --- --- --- --- --- --- |
200 | Foodstuff
|
| Chocolate
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Cocoa Powder
| -- --- --- --- --- --- --- --- |
200 | Foodstuff
|
| Red Wine
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| White Wine
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
|____________________|________________________________|_______|______________
_|
________________________________
| KRAVIA - TAVERN BELISIA - SH19 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Hamburger Steak
| -- --- --- --- --- --- --- --- |
300 | ------------|
| Jacob Salad
| -- --- --- --- --- --- --- --- |
220 | ------------|
| Blowfish Stew
| -- --- --- --- --- --- --- --- |
500 | ------------|
| Yakitori Skewers
| -- --- --- --- --- --- --- --- |
250 | ------------|
| Darakin-style Curry| -- --- --- --- --- --- --- --- |
600 | ------------|
| 100% Pure Juice
| -- --- --- --- --- --- --- --- |
100 | ------------|
| Mineral Water
| -- --- --- --- --- --- --- --- |
200 | ------------|
| Ginger Ale
| -- --- --- --- --- --- --- --- |
250 | ------------|
| Colondas
| -- --- --- --- --- --- --- --- |
400 | ------------|
| Dear Mother
| -- --- --- --- --- --- --- --- |
500 | ------------|
| Demon's Tears
| -- --- --- --- --- --- --- --- |
800 | ------------|
|____________________|________________________________|_______|______________
_|
- Note that Lang can't drink any booze offered here
_______________________________________________
| KRAVIA - WEAPON SHOP: INVINCIBLE SMITH - SH20 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|

| Damascus Blade
| 14 114 28 --- 14 --- --- --- | 37000 | ------------|
| War Chestplate
| 14 --- --- --- 20 64 50 60 | 50000 | ------------|
| Holy Gloves
| 14 20 --- 03 07 40 --- --- | 36500 | See equiplist
|
| Dazzling Leggings | 14 --- --- 40 07 --- 60 --- | 40000 | Dark Guard
|
| Vampire's Robes
| 25 94 --- --- 12 122 --- 42 | 56000 | See equiplist
|
| Elemental Shoes
| 25 42 --- 42 21 --- 84 11 | 45000 | ------------|
| Sun Fighter
| 24 64 --- --- 20 104 --- 40 | 54600 | AP Cost Down
1|
| White Silver Shoes | 25 98 --- 60 28 --- 84 10 | 32000 | Dark Guard
|
| Demon Gleamer
| 11 114 32 --- 16 --- --- --- | 54000 | See equiplist
|
| Tiger Bikini
| 11 --- --- --- 80 48 40 20 | 40000 | Stun Guard
|
| Lace Gloves
| 11 24 --- --- 32 20 --- --- | 28000 | CHA Boost 1
|
| Fishnet Tights
| 11 --- --- 80 22 --- 20 --- | 31800 | INT Boost 1
|
| Pauldrons
| 07 --- --- --- --- 32 --- --- | 40000 | ------------|
| Long Underwear
| 07 --- --- --- --- --- 30 --- | 24000 | ------------|
| Battle Sash
| 07 --- --- --- --- 32 --- --- | 36000 | ------------|
| Silk Armband
| 07 --- --- --- --- 21 --- --- | 40000 | ------------|
| Quantumbael
| 12 128 30 --- -06 --- --- --- | 42000 | See equiplist
|
| Flare Jacket
| 15 --- --- --- 22 72 49 66 | 64000 | Fire Guard
|
|____________________|________________________________|_______|______________
_|
_________________________________
| KRAVIA - ITEM SHOP SAIZO - SH21 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Heal Bottle
| -- --- --- --- --- --- --- --- | 3500 | Cure 2000 HP
|
| Magic Bottle
| -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP
|
| Silver Barome
| -- --- --- --- --- --- --- --- | 5000 | +1500 HP @All
|
| Spirit's Blessing | -- --- --- --- --- --- --- --- | 3000 | +30% HP/MP
|
| Revival Elixir
| -- --- --- --- --- --- --- --- | 2000 | Cure KO (50%)
|

| Paralysis Cure
| -- --- --- --- --- --- --- --- |
100 | Cure Paralyze
|
| Blind Cure
| -- --- --- --- --- --- --- --- |
120 | Cure Blind
|
| Confusion Cure
| -- --- --- --- --- --- --- --- |
150 | Cure Confused
|
| Berserk Cure
| -- --- --- --- --- --- --- --- |
200 | Cure Berserk
|
| Fear Cure
| -- --- --- --- --- --- --- --- |
250 | Cure Fear
|
| LightFlash Scroll | -- --- --- --- --- --- --- --- | 2000 | Light damage
|
| ShadowLurk Scroll | -- --- --- --- --- --- --- --- | 2000 | Dark damage
|
| BoltStrike Scroll | -- --- --- --- --- --- --- --- | 2000 | Thunder damge
|
| Suvick Cord
| -- --- --- --- --- --- --- --- | 1600 | Combine Item
|
| Tonki Iron Sand
| -- --- --- --- --- --- --- --- | 6400 | Combine Item
|
| Chabel Iron Ore
| -- --- --- --- --- --- --- --- | 10000 | Combine Item
|
| Purple Ice Crystal | -- --- --- --- --- --- --- --- | 5000 | Combine Item
|
| Quick Escape Charm | -- --- --- --- --- --- --- --- | 5000 | Flee battle
|
| Heaven's Path
| -- --- --- --- --- --- --- --- | 1000 | In fights
less|
| Hell's Path
| -- --- --- --- --- --- --- --- | 2000 | In fights
more|
| Scroll of Identity | -- --- --- --- --- --- --- --- |
200 | See foe stats
|
| Camping Kit
| -- --- --- --- --- --- --- --- | 1000 | Rest at Camp
|
| Mental Remedy
| -- --- --- --- --- --- --- --- | 1000 | See itemlist
|
| Curse Remedy
| -- --- --- --- --- --- --- --- | 1000 | See itemlist
|
| Heaven's Gate
| -- --- --- --- --- --- --- --- | 3000 | No encounters
|
|____________________|________________________________|_______|______________
_|
_______________________________________
| KRAVIA - GROCERY SHOP: AJISAWA - SH22 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Pork
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Poultry
| -- --- --- --- --- --- --- --- |
40 | Foodstuff
|
| Vegetables
| -- --- --- --- --- --- --- --- |
30 | Foodstuff
|

| Fish
| -- --- --- --- --- --- --- --- |
50 | Foodstuff
|
| Egg
| -- --- --- --- --- --- --- --- |
30 | Foodstuff
|
| Rice
| -- --- --- --- --- --- --- --- |
60 | Foodstuff
|
| Pasta
| -- --- --- --- --- --- --- --- |
90 | Foodstuff
|
| Southern Noodles
| -- --- --- --- --- --- --- --- |
80 | Foodstuff
|
| Miso
| -- --- --- --- --- --- --- --- |
500 | Foodstuff
|
| Tofu
| -- --- --- --- --- --- --- --- |
400 | Foodstuff
|
| Sailor's Lunch
| -- --- --- --- --- --- --- --- | 1800 | Heal 2000 HP
|
|____________________|________________________________|_______|______________
_|
_______________________________________
| KRAVIA - RESTAURANT: TSUKINAMI - SH23 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Yakitori Skewers
| -- --- --- --- --- --- --- --- |
250 | ------------|
| Beef Bowl
| -- --- --- --- --- --- --- --- |
300 | ------------|
| Salmon with Rice
| -- --- --- --- --- --- --- --- |
400 | ------------|
| Sukiyaki
| -- --- --- --- --- --- --- --- |
500 | ------------|
| Pork Cutlet Bowl
| -- --- --- --- --- --- --- --- |
600 | ------------|
| Sushi
| -- --- --- --- --- --- --- --- |
800 | ------------|
|____________________|________________________________|_______|______________
_|
- All above items have 'Tanza Style' before the name (i.e. Tanza Style
Sushi)
___________________________________________
| KRAVIA - BLACK MARKET: SHADY SHACK - SH24 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Poison Draught
| -- --- --- --- --- --- --- --- |
500 | Poison foe
|
| Venom Draught
| -- --- --- --- --- --- --- --- |
800 | Venom on foe
|

| Plague Draught
| -- --- --- --- --- --- --- --- | 1000 | Plagues foe
|
| Sleep Draught
| -- --- --- --- --- --- --- --- |
800 | Foe sleeps
|
| Stun Draught
| -- --- --- --- --- --- --- --- |
600 | Stuns foe
|
| Paralysis Draught | -- --- --- --- --- --- --- --- |
600 | Paralyzes foe
|
| Smirm's Vodgai
| -- --- --- --- --- --- --- --- |
600 | Cure 50 MP
|
| Tatsman Juice
| -- --- --- --- --- --- --- --- |
800 | Cure 80 MP
|
| Morus Spring Water | -- --- --- --- --- --- --- --- |
50 | Combine Item
|
| Black Star Sand
| -- --- --- --- --- --- --- --- |
120 | Combine Item
|
| Jubon Rock
| -- --- --- --- --- --- --- --- |
150 | Combine Item
|
| Rock Demon's Tears | -- --- --- --- --- --- --- --- |
300 | Combine Item
|
| Courageous Heart
| -- --- --- --- --- --- --- --- | 4000 | Temp: +1 ArtB
|
| Maiden's Heart
| -- --- --- --- --- --- --- --- | 4000 | Heal rate x2
|
| Condark Mercury
| -- --- --- --- --- --- --- --- |
300 | Combine Item
|
| Venom Star
| -- --- --- --- --- --- --- --- |
450 | Combine Item
|
| White Stardust
| -- --- --- --- --- --- --- --- |
450 | Combine Item
|
| Wenit Holy Water
| -- --- --- --- --- --- --- --- |
500 | Combine Item
|
|____________________|________________________________|_______|______________
_|
________________________________________________________
| DAREK'S HAUNT - PIRATE GALLEY: SWORDS AND SOULS - SH25 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Glass of Grog
| -- --- --- --- --- --- --- --- |
200 | ------------|
| Fried Turkey
| -- --- --- --- --- --- --- --- |
400 | ------------|
| Jambalaya
| -- --- --- --- --- --- --- --- |
600 | ------------|
| Roast Beef
| -- --- --- --- --- --- --- --- |
800 | ------------|
| BBQ Veggies
| -- --- --- --- --- --- --- --- | 1000 | ------------|
|____________________|________________________________|_______|______________
_|
__________________________________________

| JINGA - TREASURE SHOP: SKY RUNNER - SH26 |


||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Rock Demon's Tears | -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Jedo Metal
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Zoar Hide
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Zorda Hide
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Wenit Holy Water
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Cress Rock
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Requal White Cloth | -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Iron Fang Stone
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Galma Gold Dust
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Vigasoma
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Gan Meteorite Iron | -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Yahku Holy Cloth
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Ragrude Crystal
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Mad Venom
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Force Crystal
| -- --- --- --- --- --- --- --- | ----- | Combine Item
|
| Transparent Pill
| -- --- --- --- --- --- --- --- | ----- | See itemlist
|
| Blessing Pill
| -- --- --- --- --- --- --- --- | ----- | See itemlist
|
| Rainbow Capsule
| -- --- --- --- --- --- --- --- | ----- | See itemlist
|
|____________________|________________________________|_______|______________
_|
Jinga shops only barter for items (List below: trade -> receive)
Noth Rock ----------->
Sodan Poison Cloth -->
Darm Sheet Metal ---->
Oble Gold Dust ------>
Meriah Crystal ------>
Holy Stone ---------->
Edo Steel ----------->
Liaza Magic Cloth --->
Dark Stone ---------->

Rock Demon's Tears


Jedo Metal
Zoar Hide
Zorda Hide
Wenit Holy Water
Cress Rock
Requal White Cloth
Iron Fang Stone
Galma Gold Dust

Gold Scarab Powder -->


Calemb Grass -------->
Tonki Iron Sand ----->
Chabel Iron Ore ----->
Chibe Gold Bullion -->
EarthThunder Stone -->
Quantumbael --------->
Shamshir ------------>
Fang Rapier --------->

Vigasoma
Gan Meteorite Iron
Yahku Holy Cloth
Ragrude Crystal
Mad Venom
Force Crystal
Transparent Pill
Blessing Pill
Rainbow Capsule

_________________________________________
| JINGA - WEAPON SHOP: EONS OF OLD - SH27 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Strike Forge
| -- 144 36 --- 18 --- --- --- | ----- | Vs. Flying
|
| Beastlord Armor
| -- --- --- --- 24 72 60 72 | ----- | See equiplist
|
| Omega Fists
| -- 24 --- 05 08 48 --- --- | ----- | ------------|
| Duel Leggings
| -- --- --- 48 16 --- 72 --- | ----- | Reverse-HP
|
| Aura Cloak
| -- 96 40 --- 72 120 --- 48 | ----- | AP Boost 1
|
| Wiseman's Socks
| -- 48 --- 48 24 --- 96 22 | ----- | INT Boost 1
|
| Leon King Doublet | -- 76 32 --- 24 120 --- 48 | ----- | ------------|
| Leon Pathfinders
| -- 114 --- 72 24 --- 100 12 | ----- | Hit Rate Up 2
|
| Moonlight Blade
| -- 130 36 --- 18 --- --- --- | ----- | Add Sleep
|
| Lion Heart
| -- --- --- --- 96 56 48 24 | ----- | AP Cost Dwn 1
|
| Lioness Gloves
| -- 28 --- --- 12 24 --- --- | ----- | STR Boost 1
|
| Emerald Sandals
| -- --- --- 96 12 --- 24 --- | ----- | Wind Guard
|
| Massive Axe
| -- 170 --- --- 15 --- --- --- | ----- | ------------|
| Sun Fauld
| -- 170 --- --- 15 --- --- --- | ----- | Fire Guard
|
| Venus Armbands
| -- 15 --- --- 10 80 --- 10 | ----- | Blind Guard
|
|____________________|________________________________|_______|______________
_|
Jinga shops only barter for items (List below: trade -> receive)
Red Scorpion ------->
Gold Bikini -------->
Pure White Sleeves ->
Gold Pumps --------->

Strike Forge
Beastlord Armor
Omega Fists
Duel Leggings

Combat Outfit ------>


Lifespring Shoes --->
Maiden's Robe ------>
Barrier Soles ------>
Mad Triumph -------->
Saint Garb --------->
Shining Gloves ----->
Dark Hunter Shoes -->
Raw Diamond -------->
Earth Dragon Wing -->
Eternal Flame ------>

Aura Cloak
Wiseman's Socks
Leon King Doublet
Leon Pathfinders
Moonlight Blade
Lion Heart
Lioness Gloves
Emerald Sandals
Massive Axe
Sun Fauld
Venus Armbands

_________________________________________
| JINGA - ITEM SHOP: STAR MOURNING - SH28 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Heal Bottle
| -- --- --- --- --- --- --- --- | ----- | Cure 2000 HP
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| Restore Leaf
| -- --- --- --- --- --- --- --- | ----- | Cure 50% HP
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| Restore Blossom
| -- --- --- --- --- --- --- --- | ----- | Cure 75% HP
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| Restore Potion
| -- --- --- --- --- --- --- --- | ----- | Cure all HP
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| Magic Bottle
| -- --- --- --- --- --- --- --- | ----- | Cure 200 MP
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| Bronze Barome
| -- --- --- --- --- --- --- --- | ----- | +500 HP @All
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| Silver Barome
| -- --- --- --- --- --- --- --- | ----- | +1500 HP @All
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| Angels' Miracle
| -- --- --- --- --- --- --- --- | ----- | See itemlist
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| Goddess's Miracle | -- --- --- --- --- --- --- --- | ----- | See itemlist
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| Spirit's Blessing | -- --- --- --- --- --- --- --- | ----- | +30% HP & MP
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| Angel's Blessing
| -- --- --- --- --- --- --- --- | ----- | +50% HP & MP
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| Physical Remedy
| -- --- --- --- --- --- --- --- | ----- | See itemlist
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| Mental Remedy
| -- --- --- --- --- --- --- --- | ----- | See itemlist
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| Curse Remedy
| -- --- --- --- --- --- --- --- | ----- | See itemlist
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| Panacea
| -- --- --- --- --- --- --- --- | ----- | See itemlist
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| Boost Oil
| -- --- --- --- --- --- --- --- | ----- | Skills +10%!
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| Boost Bottle
| -- --- --- --- --- --- --- --- | ----- | Skills +20%!!
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| Vaccine Syringe
| -- --- --- --- --- --- --- --- | ----- | No abnormltys
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|____________________|________________________________|_______|______________
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Jinga shops only barter for items (List below: trade -> receive)
Chabu Liquid ------->
Barl Iron Ore ------>
Sevti Sheet Metal -->
Raw Diamond -------->
Mad Venom ---------->
Eben Silver Ore ---->
Orhalcon Stone ----->
Holy King's Gem ---->
Cle Meteorite Iron ->
Chibe Gold Bullion ->
Immortality Potion ->
Wind Spirit Stone -->
Gabnas Leather ----->
Yumyl God Water ---->
Ndiga King Stone --->
Black Opal --------->
Kiness Life Water -->
Belkran Stone ------>

Heal Bottle
Restore Leaf
Restore Blossom
Restore Potion
Magic Bottle
Bronze Barome
Silver Barome
Angels' Miracle
Goddess's Miracle
Spirit's Blessing
Angel's Blessing
Physical Remedy
Mental Remedy
Curse Remedy
Panacea
Boost Oil
Boost Bottle
Vaccine Syringe

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| JINGA - GROCERY SHOP: NATURE'S BLESSINGS - SH29 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Fish
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Shellfish
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Shrimp
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Egg
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Lobster
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Crab
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Miso
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Soup Broth Set
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Premium Beef
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Monster Meat
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Suspicious Meat
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Creepy Mushroom
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Huge Eyeball
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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| Slime Gelure
| -- --- --- --- --- --- --- --- | ----- | Foodstuff
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|____________________|________________________________|_______|______________
_|
Jinga shops only barter for items (List below: trade -> receive)
Poison Cure -------->
Venom Cure --------->
Plague Cure -------->
Sleep Cure --------->
Stun Cure ---------->
Paralysis Cure ----->
Blind Cure --------->
BlackDemon's Heart ->
Red-hot Stone ------>
Kiness Life Water -->
Belkran Stone ------>
Cle Meteorite Iron ->
Sand Dragon's Eye -->
Lord Crystal ------->

Fish
Shellfish
Shrimp
Egg
Lobster
Crab
Miso
Soup Broth Set
Premium Beef
Monster Meat
Suspicious Meat
Creepy Mushroom
Huge Eyeball
Slime Gelure

_________________________________________________
| SECRET MARKET - ACCESSORY SHOP: MOMOJIRO - SH30 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Lucky Jewel
| 10 --- --- --- --- --- --- --- | 3000 | ------------|
| Charge Jewel
| 11 --- --- --- --- --- --- --- | 3100 | ------------|
| Winner's Jewel
| 11 --- --- --- --- --- --- --- | 3150 | ------------|
| Rot Ring
| 12 --- --- --- --- --- --- --- | 3500 | ------------|
| Handmaiden's Ring | 12 --- --- --- --- --- --- --- | 3480 | ------------|
| Valor Ring
| 12 --- --- --- --- --- --- --- | 3500 | ------------|
| Armor Bangle
| 12 --- --- --- --- --- --- --- | 6000 | ------------|
| Wisdom Bangle
| 12 --- --- --- --- --- --- --- | 6120 | ------------|
| Banshee Bangle
| 12 --- --- --- --- --- --- --- | 6500 | ------------|
| Dream Necklace
| 13 --- --- --- --- --- --- --- | 8000 | ------------|
| Fugitive Necklace | 13 --- --- --- --- --- --- --- | 8300 | ------------|
| Doomed Necklace
| 13 --- --- --- --- --- --- --- | 7500 | ------------|

| Hunter's Orb
| 13 --- --- --- --- --- --- --- | 9400 | ------------|
| Guardian Orb
| 13 --- --- --- --- --- --- --- | 10000 | ------------|
| Life-giving Orb
| 13 --- --- --- --- --- --- --- | 9600 | ------------|
| Seeker's Symbol
| 14 --- --- --- --- --- --- --- | 11600 | ------------|
| Prosperous Symbol | 14 --- --- --- --- --- --- --- | 12000 | ------------|
| Warlock Symbol
| 14 --- --- --- --- --- --- --- | 12000 | ------------|
| Redeeming Symbol
| 14 --- --- --- --- --- --- --- | 11000 | ------------|
| Hit Badge
| 14 --- --- --- --- --- --- --- | 15200 | ------------|
| Holy Badge
| 14 --- --- --- --- --- --- --- | 16200 | ------------|
| Gremlin Badge
| 14 --- --- --- --- --- --- --- | 16600 | ------------|
| Extract Badge
| 14 --- --- --- --- --- --- --- | 16800 | ------------|
| Gladiator Ribbon
| 15 --- --- --- --- --- --- --- | 17000 | ------------|
| Healing Ribbon
| 15 --- --- --- --- --- --- --- | 18000 | ------------|
| Winged Ribbon
| 15 --- --- --- --- --- --- --- | 18200 | ------------|
|____________________|________________________________|_______|______________
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_____________________________________________
| SECRET MARKET - WEAPON SHOP: SANJIRO - SH31 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Hero Blade
| 10 24 06 --- 12 --- --- --- | 2000 | See equiplist
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| Heavy Cleaver
| 10 40 10 -02 05 --- --- --- | 4800 | Vs. Beasts
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| Spider's Bite
| 11 74 19 --- -08 --- --- --- | 18400 | Hit Rate Up 1
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| Holy Basher
| 12 100 25 --- 16 --- --- --- | 29400 | See equiplist
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| Scarface
| 13 124 31 --- 16 --- --- --- | 45400 | Vs. Humans
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| Deva's Sword
| 13 136 34 --- 17 --- --- --- | 54300 | Add Paralysis
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| Mad Triumph
| 13 138 35 --- -08 --- --- --- | 56200 | See equiplist
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| Impervious Blade
| 11 118 33 -12 17 --- --- --- | 62200 | Vs. Chitin
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| Red Scorpion
| 12 126 35 --- 18 --- --- --- | 74600 | Add Poison
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| Endgame Katana
| 13 134 37 --- 19 --- --- --- | 88400 | ------------|
| Wind Slicer
| 14 146 40 --- 20 --- --- --- | 130k | Add Wind
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| Bloodthirsty Axe
| 21 200 --- --- -20 --- --- --- | 71000 | See equiplist
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|____________________|________________________________|_______|______________
_|
______________________________________________
| SECRET MARKET - ARMOR SHOP: SHIMAJIRO - SH32 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Spit Guard
| 11 --- --- --- 09 27 21 27 | 5800 | Antidote
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| War Chestplate
| 14 --- --- --- 20 64 50 60 | 50000 | ------------|
| Life-Armor
| 15 --- --- --- 25 75 63 75 | 94000 | See equiplist
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| Cyclone Gauntlets | 13 14 --- 12 05 28 --- --- | 12500 | Wind Guard
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| Aura Gauntlets
| 14 21 --- 03 07 42 --- --- | 40000 | Plague Guard
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| Black Gauntlets
| 16 25 --- 06 -08 54 --- --- | 73200 | Dark Guard
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| Whirlwind Shoes
| 12 --- --- 36 05 --- 42 --- | 12500 | Wind Guard
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| Dazzling Leggings | 14 --- --- 40 07 --- 60 --- | 40000 | Dark Guard
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| Shoes of Virtue
| 16 --- --- 50 09 --- 75 --- | 82000 | STR Bonus
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| Beast Mantle
| 22 52 --- --- 24 65 --- 26 | 7600 | Vs. Beasts
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| Dark Princess
| 30 104 --- --- 20 136 --- 52 | 108k | See equiplist
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| Spiked Shoes
| 22 30 --- 26 13 --- 52 07 | 6100 | ------------|
| Shadow Leapers
| 28 56 --- 52 -10 --- 120 13 | 90000 | Dark Guard
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| Safari Outfit
| 23 58 --- --- 18 96 ---- 36 | 42000 | See equiplist
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| Lightning Outfit
| 27 79 --- --- 25 124 --- 50 | 96000 | See equiplist
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| Forest Boots
| 24 90 --- 54 18 --- 76 09 | 24000 | Add Wind
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| Steel Shoes
| 28 118 --- 75 25 --- 104 13 | 62000 | ------------|
| Laminated Plate
| 11 --- --- --- 88 52 44 22 | 50200 | ------------|
| Silver Bikini
| 14 --- --- --- 110 58 50 25 | 71500 | Spellbind Gd.
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| Plate Gloves
| 12 28 --- --- 11 22 --- --- | 36200 | ------------|

| Stone God Gloves


| 14 32 --- -08 13 30 --- --- | 59000 | See equiplist
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| Pirate Boots
| 12 --- --- 88 11 --- 22 --- | 38000 | ------------|
| Steel Platforms
| 14 --- --- 100 13 --- 25 --- | 62800 | AGL Cut
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| Silver Fauld
| 14 --- --- 26 20 --- 100 08 | 93000 | AntiSpellbind|
| Guardian Armbands | 14 24 --- --- 13 110 --- 13 | 87000 | See equiplist
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|____________________|________________________________|_______|______________
_|
____________________________________________
| SECRET MARKET - ITEM SHOP: TORAJIRO - SH33 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Heal Powder
| -- --- --- --- --- --- --- --- |
100 | Cure 200 HP
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| Heal Leaf
| -- --- --- --- --- --- --- --- |
300 | Cure 500 HP
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| Heal Potion
| -- --- --- --- --- --- --- --- | 1000 | Cure 1000 HP
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| Heal Bottle
| -- --- --- --- --- --- --- --- | 3500 | Cure 2000 HP
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| Restore Potion
| -- --- --- --- --- --- --- --- | 12000 | Cure all HP
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| Magic Powder
| -- --- --- --- --- --- --- --- |
800 | Cure 50 MP
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| Magic Potion
| -- --- --- --- --- --- --- --- | 6000 | Cure 100 MP
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| Magic Bottle
| -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP
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| Bronze Barome
| -- --- --- --- --- --- --- --- | 2000 | +500 HP @ All
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| Silver Barome
| -- --- --- --- --- --- --- --- | 5000 | +1500HP @ All
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| Spirit's Blessing | -- --- --- --- --- --- --- --- | 3000 | +30% HP & MP
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| Angel's Blessing
| -- --- --- --- --- --- --- --- | 10000 | +50% HP & MP
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| Goddess's Blessing | -- --- --- --- --- --- --- --- | 16000 | +70% HP & MP
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| Panacea
| -- --- --- --- --- --- --- --- | 5000 | Cures status
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| Magic Booster
| -- --- --- --- --- --- --- --- | 10000 | Halve MP used
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| Attack Booster
| -- --- --- --- --- --- --- --- | 10000 | Halve AP used
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| Burning Heart
| -- --- --- --- --- --- --- --- | 3000 | 2x AP gaining
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| Courageous Heart
| -- --- --- --- --- --- --- --- | 4000 | +1 Art Block
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Maiden's Heart

| -- --- --- --- --- --- --- --- |

4000 | 2x Heal rate

Sage's Handbook

| -- --- --- --- --- --- --- --- |

4000 | 2x EXP gained

Merchant's Soul

| -- --- --- --- --- --- --- --- |

4000 | 2x $$$ gained

Quick Escape Charm | -- --- --- --- --- --- --- --- |
Scroll of Identity | -- --- --- --- --- --- --- --- |

5000 | Flee battle


200 | See foe stats

Hitde Poison

| -- --- --- --- --- --- --- --- |

6000 | Lower foe ATK

Dekna Poison

| -- --- --- --- --- --- --- --- |

6000 | Lower foe DEF

Donzu Poison

| -- --- --- --- --- --- --- --- |

6000 | Lower foe AGL

Hakshi Poison

| -- --- --- --- --- --- --- --- |

6000 | Lower foe INT

Gorda Wood

| -- --- --- --- --- --- --- --- |

80 | Combine Item

Zuvel Fur

| -- --- --- --- --- --- --- --- |

100 | Combine Item

Noth Rock

| -- --- --- --- --- --- --- --- |

120 | Combine Item

Izumo Bronze

| -- --- --- --- --- --- --- --- |

150 | Combine Item

Alma Iron Ore

| -- --- --- --- --- --- --- --- |

200 | Combine Item

Gorum Hemp Cloth

| -- --- --- --- --- --- --- --- |

150 | Combine Item

Zonark Weed

| -- --- --- --- --- --- --- --- |

220 | Combine Item

Sodan Poison Cloth | -- --- --- --- --- --- --- --- |

250 | Combine Item

Raw Ruby

| -- --- --- --- --- --- --- --- |

500 | Combine Item

Jubon Rock

| -- --- --- --- --- --- --- --- |

150 | Combine Item

Broot Shell

| -- --- --- --- --- --- --- --- |

200 | Combine Item

Oble Gold Dust

| -- --- --- --- --- --- --- --- |

220 | Combine Item

Telma Crystal

| -- --- --- --- --- --- --- --- |

350 | Combine Item

Condark Mercury

| -- --- --- --- --- --- --- --- |

300 | Combine Item

Venom Star

| -- --- --- --- --- --- --- --- |

450 | Combine Item

Raw Tourmaline

| -- --- --- --- --- --- --- --- |

800 | Combine Item

White Stardust

| -- --- --- --- --- --- --- --- |

450 | Combine Item

Unkar Stone

| -- --- --- --- --- --- --- --- |

200 | Combine Item

Bodiga Silk Cloth

| -- --- --- --- --- --- --- --- |

600 | Combine Item

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Raw Emerald

| -- --- --- --- --- --- --- --- |

1000 | Combine Item

Maubourg Iron

| -- --- --- --- --- --- --- --- |

600 | Combine Item

Zestia Leaf

| -- --- --- --- --- --- --- --- |

500 | Combine Item

Silver Stone

| -- --- --- --- --- --- --- --- |

350 | Combine Item

Cherry-red Cloth

| -- --- --- --- --- --- --- --- |

600 | Combine Item

Meezus Liquid

| -- --- --- --- --- --- --- --- |

600 | Combine Item

Jonel Sap

| -- --- --- --- --- --- --- --- |

250 | Combine Item

Iron Polish Powder | -- --- --- --- --- --- --- --- |

400 | Combine Item

Hellbeast Bone

| -- --- --- --- --- --- --- --- |

300 | Combine Item

Moble Silver Cloth | -- --- --- --- --- --- --- --- |

850 | Combine Item

Demarn Amber

| -- --- --- --- --- --- --- --- |

900 | Combine Item

Nervel Carcass

| -- --- --- --- --- --- --- --- |

1400 | Combine Item

Lonkon Powder

| -- --- --- --- --- --- --- --- |

800 | Combine Item

Cib Silver Crystal | -- --- --- --- --- --- --- --- |

2000 | Combine Item

Gelatin Oil

| -- --- --- --- --- --- --- --- |

1600 | Combine Item

Edo Steel

| -- --- --- --- --- --- --- --- |

1600 | Combine Item

Liaza Magic Cloth

| -- --- --- --- --- --- --- --- |

1200 | Combine Item

Dark Stone

| -- --- --- --- --- --- --- --- |

6000 | Combine Item

Gold Scarab Powder | -- --- --- --- --- --- --- --- |

2000 | Combine Item

Suvick Cord

| -- --- --- --- --- --- --- --- |

1600 | Combine Item

Tonki Iron Sand

| -- --- --- --- --- --- --- --- |

6400 | Combine Item

Chabel Iron Ore

| -- --- --- --- --- --- --- --- | 10000 | Combine Item

Barl Iron Ore

| -- --- --- --- --- --- --- --- |

5200 | Combine Item

Sevti Sheet Metal

| -- --- --- --- --- --- --- --- |

3600 | Combine Item

Guwo Solution

| -- --- --- --- --- --- --- --- |

6400 | Combine Item

Vigasoma

| -- --- --- --- --- --- --- --- |

8000 | Combine Item

Gan Meteorite Iron | -- --- --- --- --- --- --- --- | 10000 | Combine Item
Yahku Holy Cloth

| -- --- --- --- --- --- --- --- |

6400 | Combine Item

| Ragrude Crystal
| -- --- --- --- --- --- --- --- | 8000 | Combine Item
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| Force Crystal
| -- --- --- --- --- --- --- --- | 10000 | Combine Item
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| Earth Dragon Wing | -- --- --- --- --- --- --- --- | 12000 | Combine Item
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| Fargoh Cloth
| -- --- --- --- --- --- --- --- | 15000 | Combine Item
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| Holy King's Gem
| -- --- --- --- --- --- --- --- | 12000 | Combine Item
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| Immortality Potion | -- --- --- --- --- --- --- --- | 13000 | Combine Item
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| Black Opal
| -- --- --- --- --- --- --- --- | 12800 | Combine Item
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| Miraculous Vaunusk | -- --- --- --- --- --- --- --- | 40800 | Combine Item
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| Evil Jungo Stone
| -- --- --- --- --- --- --- --- | 44000 | Combine Item
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|____________________|________________________________|_______|______________
_|
____________________________________________
| NOHL - GENERAL MERCHANDISE: MONJIRO - SH34 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Force Veil
| 13 152 38 08 19 --- --- --- | 66000 | Add Wind
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| Last Element
| 16 --- --- --- 26 78 66 78 | 110k | HP Recover
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| Ruler's Gauntlets | 15 26 --- 06 09 52 --- --- | 82400 | Guard Break 2
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| Glaring Leggings
| 15 --- --- 52 09 --- 78 --- | 94000 | Dark Guard
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| Dark Princess
| 30 104 --- --- 20 136 --- 52 | 108k | See equiplist
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| Shadow Leapers
| 28 56 --- 52 -10 --- 120 13 | 90000 | Dark Guard
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| Cursed Shadow
| 27 88 --- --- -08 128 --- 52 | 104200| See equiplist
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| Thunder Shoes
| 27 122 --- 78 26 --- 108 13 | 70000 | Thunder Guard
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| Silver Bell
| 12 138 38 --- 19 --- --- --- | 95200 | Vs. Spirits
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| Dynamite Bikini
| 15 --- --- --- 124 60 52 26 | 80000 | See equiplist
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| Gala Sleeves
| 14 30 --- --- -04 32 --- --- | 62400 | Wind Guard
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| Wing Heels
| 11 --- --- 140 13 --- 26 --- | 70600 | AGL Boost 2
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| Shot Hammer
| 20 180 --- --- 16 --- --- --- | 59500 | See equiplist
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| Violet Fauld
| 12 --- --- 22 11 --- 80 06 | 72000 | Antidote
|

| Red Lotus Armbands | 12 18 --- --- 11 90 --- 11 | 64000 | Fire Guard


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| Gorget
| 08 --- --- --- --- 40 --- --- | 65000 | ------------|
| Shamaness Headband | 08 --- --- --- --- 38 --- --- | 56000 | ------------|
| Battle Sash No.100 | 08 --- --- --- --- 40 --- --- | 78000 | ------------|
| Leather Panties
| 08 --- --- --- --- --- 28 --- | 67000 | ------------|
| Leather Girdle
| 06 --- --- --- --- 21 --- --- | 52000 | ------------|
| Restore Leaf
| -- --- --- --- --- --- --- --- | 1000 | Cure 50% HP
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| Restore Blossom
| -- --- --- --- --- --- --- --- | 3000 | Cure 75% HP
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| Magic Bottle
| -- --- --- --- --- --- --- --- | 15000 | Cure 200 MP
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| Silver Barome
| -- --- --- --- --- --- --- --- | 5000 | +1500 HP @All
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| Angel's Blessing
| -- --- --- --- --- --- --- --- | 10000 | +50% HP & MP
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| Revival Bottle
| -- --- --- --- --- --- --- --- | 8000 | Fully cure KO
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| Attack Bottle
| -- --- --- --- --- --- --- --- | 3000 | Raise ATK 20%
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| Guard Bottle
| -- --- --- --- --- --- --- --- | 3000 | Raise DEF 20%
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| StrongMenWeakWalls | -- --- --- --- --- --- --- --- | 3500 | ATK Up/DEF Dw
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| WeakMenStrongWalls | -- --- --- --- --- --- --- --- | 3500 | DEF Up/ATK Dw
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| Guardian Symbol
| 14 --- --- --- --- --- --- --- | 11400 | ------------|
| Gold Symbol
| 14 --- --- --- --- --- --- --- | 12000 | ------------|
| Last Hit Symbol
| 14 --- --- --- --- --- --- --- | 12600 | ------------|
| Vampire Symbol
| 14 --- --- --- --- --- --- --- | 10800 | ------------|
| Seeker's Symbol
| 14 --- --- --- --- --- --- --- | 11600 | ------------|
| Magic Transformer | -- --- --- --- --- --- --- --- | 8000 | MPuse=0, 1trn
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| Attack Transformer | -- --- --- --- --- --- --- --- | 8000 | APuse=0, 1trn
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|____________________|________________________________|_______|______________
_|
____________________________________
| PHORCHOON - CASINO EXCHANGE - SH35 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Wool Bedspread
| -- --- --- --- --- --- --- --- |
80 | Decoration
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| Diamond Temple
| -- --- --- --- --- --- --- --- |
50 | Decoration
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| Priscilla Poster
| -- --- --- --- --- --- --- --- |
60 | Decoration
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| Pink Carpet
| -- --- --- --- --- --- --- --- |
200 | Decoration
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| Tekecha Plant
| -- --- --- --- --- --- --- --- |
50 | Decoration
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| Obsidian Table
| -- --- --- --- --- --- --- --- |
315 | Decoration
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| Big Bear
| -- --- --- --- --- --- --- --- |
56 | Decoration
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| Hitde Poison
| -- --- --- --- --- --- --- --- |
50 | Lower foe ATK
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| Dekna Poison
| -- --- --- --- --- --- --- --- |
50 | Lower foe DEF
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| Golden Barome
| -- --- --- --- --- --- --- --- |
80 | Fullcure @All
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| Way of Thunder
| -- --- --- --- --- --- --- --- | 6000 | Skill scroll
|
| Book of Rose
| -- --- --- --- --- --- --- --- | 6000 | Skill scroll
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| Ultimate Blessing | -- --- --- --- --- --- --- --- |
220 | See itemlist
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| Angels' Miracle
| -- --- --- --- --- --- --- --- |
80 | See itemlist
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| Bewitch Draught
| -- --- --- --- --- --- --- --- |
15 | Bewitches foe
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| Petrify Draught
| -- --- --- --- --- --- --- --- |
25 | Petrifies foe
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| Kamikaze Ribbon
| 15 --- --- --- --- --- --- --- |
160 | ------------|
| Master's Ribbon
| 15 --- --- --- --- --- --- --- |
165 | ------------|
| The Royal Gourmet | -- --- --- --- --- --- --- --- | 6000 | Cookbook
|
|____________________|________________________________|_______|______________
_|
- All prices are in coins (100g = 1 coin)
___________________________________
| PHORCHOON - ARENA EXCHANGE - SH36 |
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| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
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| Holy Badge
| 14 --- --- --- --- --- --- --- |
140 | ------------|
| Gremlin Badge
| 14 --- --- --- --- --- --- --- |
140 | ------------|
| Gladiator Ribbon
| 15 --- --- --- --- --- --- --- |
150 | ------------|

| Magician's Ribbon | 15 --- --- --- --- --- --- --- |


150 | ------------|
| Red Loincloth
| 08 --- --- --- --- --- 36 --- |
320 | ------------|
| Leather Panties
| 08 --- --- --- --- --- 28 --- |
480 | ------------|
| Iron Fists
| 07 --- --- --- --- 28 --- --- |
602 | ------------|
| Steel Helmet No.10 | 08 --- --- --- --- 36 --- --- |
300 | ------------|
| Sixteenth Night
| 15 168 42 --- 21 --- --- --- | 1200 | Add Sleep
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| Magical Panties
| 08 --- --- --- --- --- 34 --- |
240 | ------------|
| Last Element
| 16 --- --- --- 26 78 66 78 |
800 | HP Recover
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| Guardian's Arm
| 15 28 --- 08 10 56 --- --- |
820 | ------------|
| Glaring Leggings
| 16 --- --- 52 09 --- 78 --- |
660 | Dark Guard
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| Saint's Garb
| 28 100 42 --- 75 125 --- 50 |
680 |
| Boots of Wisdom
| 24 36 --- 36 18 --- 72 09 |
230 | ------------|
| Leon King Doublet | 26 76 32 --- 24 120 --- 48 |
600 | ------------|
| Gaia Soles
| 26 106 --- 66 22 --- 92 11 |
300 | Add Earth
|
| Night Striker
| 15 162 44 --- 22 --- --- --- | 1400 | See equiplist
|
| Dynamite Bikini
| 15 --- --- --- 124 60 52 26 |
560 | See equiplist
|
| Aura Arms
| 15 27 --- --- 14 27 --- --- |
525 | UDF Boost 1
|
| Wing Heels
| 15 --- --- 140 13 --- 26 --- |
500 | AGL Boost 2
|
| Giant Flash Axe
| 22 220 --- --- 20 --- --- --- |
640 | Add Blind
|
| Silver Fauld
| 14 --- --- 26 20 --- 100 08 |
630 | AntiSpellbind|
| Guardian Armbands | 14 24 --- --- 13 110 --- 13 |
600 | See equiplist
|
|____________________|________________________________|_______|______________
_|
______________________________________
| WEAPON SHOP: OZUMA'S HIDEAWAY - SH37 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Thousand Saga
| 15 184 45 12 23 --- --- --- | 112k | Add Seal
|
| Doombringer
| 15 182 46 --- -22 --- --- --- | 135k | See equiplist
|

| Tempest
| 14 192 47 --- 24 --- --- --- |154200 | See equiplist
|
| Night Striker
| 15 162 44 --- 22 --- --- --- | 200k | See equiplist
|
| Soulbinder
| 16 166 45 --- -12 --- --- --- | 220k | See equiplist
|
| Black Viper
| 16 170 46 --- -14 --- --- --- | 240k | See equiplist
|
| Steel Hammer
| 21 210 --- --- 19 --- --- --- | 82000 | ------------|
| Giant Flash Axe
| 22 220 --- --- 20 --- --- --- | 94000 | Add Blind
|
| Giant Lion Axe
| 22 230 --- --- 21 --- --- --- | 110k | See equiplist
|
| Knockout Badge
| 14 --- --- --- --- --- --- --- | 14200 | ------------|
| Rest Badge
| 14 --- --- --- --- --- --- --- | 14000 | ------------|
| Dead End Badge
| 14 --- --- --- --- --- --- --- | 13600 | ------------|
|____________________|________________________________|_______|______________
_|
_____________________________________
| ARMOR SHOP: GADOH'S HIDEAWAY - SH38 |
||||
|
| ITEM
| WT STR INT AGL CHA HIG LOW MEN | PRICE | OTHER
|
|
|
|
|
|
| Ultimate Plate
| 15 --- --- --- 28 84 72 84 | 150k | ------------|
| Guardian's Arm
| 15 28 --- 08 10 56 --- --- | 114k | ------------|
| Ruler Leggings
| 14 --- --- 56 10 --- 84 --- | 126k | AP Attack
|
| Heavenly Robe
| 30 112 --- --- 84 140 --- 56 | 156k | ------------|
| Treasure Shoes
| 30 56 --- 56 28 --- 112 14 | 120k | ------------|
| Fighting Spirit
| 26 96 --- --- 28 136 --- 56 | 140k | Vs. Demons
|
| Raging Fire
| 26 130 --- 84 28 --- 116 14 |100600 | AP Boost 1
|
| Wonder Bikini
| 14 --- --- --- 112 64 56 28 | 118k | AGL Boost 1
|
| Bizzare Gloves
| 16 32 --- --- 20 28 --- --- | 84000 | See equiplist
|
| Burning Chips
| 15 --- --- 112 14 --- 28 --- | 92400 | AP Boost 1
|
| Underworld Fauld
| 13 --- --- 28 -10 --- 120 09 | 112k | Dark Guard
|
| Roaring Flash
| 13 27 --- --- 14 120 --- 14 | 112k | See equiplist
|
| Commander's Helmet | 08 --- --- --- --- 48 --- --- | 120k | ------------|

| Maid's Apron
| 08 --- --- --- --- 40 --- --- | 100k | ------------|
| Battle Sash No.100 | 08 --- --- --- --- 40 --- --- | 78000 | ------------|
| Master's Garter
| 08 --- --- --- --- --- 32 --- | 92000 | ------------|
| Gold Mail
| 08 --- --- --- --- 32 --- --- | 98000 | ------------|
|____________________|________________________________|_______|______________
_|
_____________________________________________________________________________
__

NICKNAMES
[NCKN]
_____________________________________________________________________________
__

For certain feats of excellence (or lechery!), characters can earn


nicknames.
These have no purpose overall, although if Lang collects all of his, he
earns
a [Heaven's Secret] item from Timeless Brilliance in Jinga. The listings are
in the general order they can be obtained.
__________________
__________________________________________________________
| LANG NICKNAME
| OBTAIN BY...
|
||
|
| Swordholder
| At start of game, talk to Dein before seeing Garvan
|
| Sidejumper
| Nohl: defeat Maxell in the sidejumping minigame
|
| Playing Cook
| Cook any three (3) meals
|
| Student Cook
| Cook any fifteen (15) meals
|
| Pro Cook
| Cook any thirty (30) meals
|
| Bully
| Yuno: repeatedly destroy a kid's snowman when he's gone
|
| Alley Cat
| Kravia: pay to hear Myulla's secret
|
| Gourmet Kid
| Kravia: eat all Tavern Belisia's meals
|
| Adventurer?
| Tanza: complete Satori's first quiz
|
| Peeper
| Tanza hotel: keep trying to enter female hot spring area
|
| Exotica
| Tanza: eat all dishes at the restaurant
|

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Sidejump Hero

| Tanza: defeat Balzac in sidejumping minigame

Rice Master

| Tanza: Beat Terao in rice-planting minigame in under 25s

God of Rice

| Tanza: Beat Paipai in rice-planting minigame in undr 15s

Knife Master

| Darek's Haunt: score 50,000+ points in knife minigame

Wanderer

| Nohl: get 50000 steps on Pedometer and talk to Mallory

Glutton King

| Tanza, post-Drokonia: eat all Sharon's meals at tavern

Item Collector

| Phorchoon: participate in 8-10 auctions (buying=optionl)

Star Destroyer

| Phorchoon: repeatedly KO foes with 'Sleeping Dragon'

Sky-Scorcher

| Phorchoon: repeatedly KO foes with Galea's abilities

Blue Cyclone

| Phorchoon: repeatedly KO foes with "Fang"-type arts

Flying Dragon

| Phorchoon: repeatedly KO foes w/ Divine Bolt/Raging Sky

Chicken

| Phorchoon: repeatedly flee from arena battles

Prince of War

| Phorchoon: complete 'Battle Maniax' arena

Bloody Monarch

| Phorchoon: complete 'Free Fight' arena

Hot Swordsman

| Phorchoon: complete 'Championship Tournament' in arena

God of Gamblers

| Phorchoon: complete 'Gambling Arena' matches

True Conqueror

| Phorchoon: complete 'Dream Match' arena

Spy?

| Tanza, post-Phorchoon: complete Satori's second quiz

Pervert

| Tanza: in spring, peep on girls but don't let Kazan look

Sidejump King

| Nohl: defeat Dein in sidejumping minigame

Guildmaster

| Kravia: complete all fourteen (14) guild jobs

Iron Hunter

| Kravia: complete all guild jobs that involve monsters

Swordsmith

| Combine thirty (30) weapons in Camp

Alchemist

| Combine thirty (30) tools in Camp

Blacksmith

| Combine thirty (30) armors in Camp

Craftsman

| Combine thirty (30) accessories in Camp

Master Cook

| Cook each (23) of Lang's recipes

Wander-Fighter

| Jinga: complete the Centurion Challenge

| Sensei
| Awarded by Timeless Brilliance for mastering all skills
|
| Blazing Hero
| Awarded by Timeless Brilliance for getting Blazing Smash
|
| Fugitive
| Awarded by Timeless Brilliance for fleeing many battles
|
| Outdoorsman
| Awarded by Timeless Brilliance for camping a lot
|
| Savage
| Awarded by Timeless Brilliance for winning many battles
|
| Conqueror
| Awarded by Timeless Brilliance - visit all worldmap dots
|
| He of Many Names | Awarded by Timeless Brilliance for most names
|
|__________________|_________________________________________________________
_|
STIPULATIONS

Lang must have 'Sidejumper' in order to get 'Sidejump Hero'


'Pervert' can't be obtained until after Ellsworth, at minimum
'Hot Swordsman' is obtained by re-beating the Championship Tournament
To face Dein in sidejumping, Lang must have beaten Maxell and Balzac.
You don't need all names to get "He of Many Names," just the wide majority
___________________
_________________________________________________________
| MAYA NICKNAME
| OBTAIN BY...
|
||
|
| Sorta Chef
| Cook three (3) recipes
|
| Traveling Chef
| Cook fifteen (15) recipes
|
| Gold Chef
| Cook thirty (30) recipes
|
| Dogged
| Nohl: watch event where Nancy and Maya make rice balls
|
| Good Wife
| Kravia: earn Traveling Chef nick, talk to Keiji in bar
|
| Occult Lover
| Kravia: investigate ghost rumor with Maya, Chat at Camp
|
| Battle Gambler
| Phorchoon: complete 'Gambling Arena' matches
|
| Ancient Sorceress | Phorchoon: complete 'Championship Tournament' matches
|
| Mega Sorcerer
| Phorchoon: complete 'Dream Match' events
|
| Dazzler
| Phorchoon: repeatedly KO enemies with 'Big Bang'
|
| Judge
| Phorchoon: repeatedly KO enemies with 'Raging Sky'
|
| Ice Witch
| Phorchoon: repeatedly KO enemies with 'Absolute Zero'
|
| Dragon Master
| Phorchoon: repeatedly KO enemies with 'Dust to Dust'
|

| Black Sorcerer
| Phorchoon: repeatedly KO enemies with 'Nether Gate'
|
| Hellfirer
| Phorchoon: repeatedly KO enemies with 'Dancing Flames'
|
| God of Chefs
| Cook all (11) of Maya's recipes
|
| Skill Expert
| Awarded by Timeless Brilliance -- learn all Maya's arts
|
| Puppetmaster
| Awarded by Timeless Brilliance -- learn Glorious Mercy
|
|___________________|________________________________________________________
_|
STIPULATIONS

'Dogged' event can be seen before going into Kazel Ruins with Sharon
After visiting Kravia for the first time, chat at Camp until Maya invites
Lang to investigate the alleged haunting on the bar's second floor (she'll
wait in front of the bar). If she doesn't show up, it's because one has to
exit out the south side first! Talk with Maya on the inn's roof to see a
few scenes about the hostess' husband who disappeared. Return to camp and
chat about the occurance -- Maya gets the 'Occult Lover' nickname.
___________________
_________________________________________________________
| KAZAN NICKNAME
| OBTAIN BY...
|
||
|
| Dull Knife
| Cook three (3) recipes
|
| Smooth Knife
| Cook fifteen (15) recipes
|
| Freelance Knife
| Cook thirty (30) recipes
|
| Boogie Man
| Nohl: after Kazan joins, talk with the town children
|
| Haggler
| Darakin, after getting Aqualith: view weaponshop event
|
| Bottomless
| Nohl: bring back Aqualith, talk to Garvan in room (x2)
|
| Fist of God
| Phorchoon: Complete 'Championship Tournament' events
|
| Godslayer
| Phorchoon: Complete 'Dream Match' events
|
| Lucky Fighter
| Phorchoon: Complete 'Gambling Arena' events
|
| Earth Controller | Phorchoon: repeatedly KO foes with Deva's skills
|
| Godspeed Fist
| Phorchoon: repeatedly KO foes with "Fists" type arts
|
| Skyarrow Fist
| Phorchoon: repeatedly KO foes with "-shaker" type arts
|
| Invincible Dragon | Phorchoon: repeatedly KO foes with Hyper Blast/Ulti. F.
|
| Playboy
| Phorchoon: in lobby, Kazan hits on clerk - help him out
|

| Touring Knife
| Cook all (9) of Kazan's recipes
|
| Bloodbath
| Awarded by Timeless Brilliance for mastering all arts
|
| Earthshaker Fist | Awarded by Timeless Brilliance for knowing Earth Rage
|
|___________________|________________________________________________________
_|
STIPULATIONS

To get 'Bottomless' during the drink-off between Kazan and Garvan, Lang
MUST talk to Garvan before sleeping in his bed, otherwise it's missable.
__________________
__________________________________________________________
| SHARON NICKNAME | OBTAIN BY...
|
||
|
| Miss Fickle
| Darakin: after Sharon first joins, talk to Joe
|
| Dishwasher
| Cook three (3) recipes
|
| Sakura Chef
| Cook fifteen (15) recipes
|
| Sharp Chef
| Cook thirty (30) recipes
|
| Bar Lady
| Tanza, post-Drokonia: talk to Sharon in restaurant
|
| Guilty Thunder
| Phorchoon: repeatedly KO foes with Arrode's abilities
|
| Moondancer
| Phorchoon: repeatedly KO foes with "Arc" type arts
|
| Sexy Dynamite
| Phorchoon: repeatedly KO foes with "Lord" type arts
|
| Stormbringer
| Phorchoon: repeatedly KO foes with "Rose" type arts
|
| Sexy Dancer
| Phorchoon: complete 'Championship Arena' events
|
| Gambling Queen
| Phorchoon: complete 'Gambling Arena' events
|
| War Empress
| Phorchoon: complete 'Dream Match' events
|
| Sexy Chef
| Cook all (10) Sharon's recipes
|
| Dancing Sword
| Awarded by Timeless Brilliance for mastering all arts
|
| Dancing Sword
| Awarded by Timeless Brilliance -- learn Thunderbolt Bow
|
|__________________|_________________________________________________________
_|
STIPULATIONS

None

__________________
__________________________________________________________
| AYNE NICKNAME
| OBTAIN BY...
|
||
|
| Mr. Giant
| Nohl: after Ayne joins, talk to him as he plays w/ kids
|
| Sweet Tooth
| Cook Custard or Brownies, then 'Chat' afterward
|
| Barely a Cook
| Cook three (3) recipes
|
| Average Cook
| Cook fifteen (15) recipes
|
| Pro Cook
| Cook thirty (30) recipes
|
| Destroyer
| Awarded by Timeless Brilliance for mastering all arts
|
| Giant Axe
| Phorchoon: repeatedly KO enemies w/ Power Blade/Axecrush
|
| Vortex
| Phorchoon: repeatedly KO enemies w/ Firestorm/Raging W.
|
| Quiet Giant
| Phorchoon: complete 'Championship Arena' events
|
| Goddess' Lover
| Phorchoon: complete 'Gambling Arena' events
|
| Giant Demon
| Phorchoon: complete 'Dream Match' events
|
| Super Cook
| Cook all (7) of Ayne's recipes
|
|__________________|_________________________________________________________
_|
STIPULATIONS

None
_____________________________________________________________________________
__

RECIPES
[RCPS]
_____________________________________________________________________________
__

Recipes can be used in campsites to augment/reduce stats, assuming the right


foods are available. There is a ton to get for everyone, but I can't fit 'em
all into one table. The first shows the name, who uses it, and the stats
that
are risen ('DEF' counts for both high and low), while the second shows the
recipe itself and how to obtain. Recipes DO NOT stack, and all are
temporary.
Luckily, although some recipes are quickly outclassed, there's fun dialogue
that changes for each one -- enjoy Kazan complaining about no rice and lack
of spiciness on just about everything!

ORDER: As listed on cooking menu screen in camp


___________________ ________ ___________ ___________ ___________ ___________
| RECIPE
| USE BY | HP / MP | ATK/DEF | INT/MEN | AGL/CHA
|
||||||
|
| Rice Ball
| Lang
| ---- ---- | +020 ---- | ---- ---- | ---- ---|
| Cocoa Cake
| Maya
| ---- ---- | ---- ---- | +020 +020 | ---- +020
|
| Lynx Special Stew | Lang
| +200 ---- | +030 +010 | ---- ---- | ---- ---|
| Tomato Risotto
| Lang
| ---- ---- | +020 +010 | +010 +010 | +005 +005
|
| Cabbage Roll
| Lang
| ---- ---- | +025 +025 | ---- ---- | +010 ---|
| Caesar Salad
| Lang
| ---- ---- | +010 +010 | +005 +005 | +010 +005
|
| Bacon and Eggs
| Lang
| ---- ---- | +010 +020 | +005 +005 | +005 +005
|
| Beef Sandwich
| Maya
| ---- ---- | +030 +020 | +005 +005 | +005 +005
|
| Spicy-Hot Salad
| Kazan | ---- ---- | +010 -020 | +020 +020 | +020 ---|
| Spanish Omelet
| Sharon | ---- ---- | +020 +015 | +010 +010 | +010 ---|
| Custard
| Ayne
| ---- ---- | +020 +015 | +010 +010 | +010 +010
|
| Atomic Heat
| Lang
| 1000 +100 | +100 +100 | +050 +050 | +100 +100
|
| Balsamic Veggies | Lang
| ---- ---- | +050 +050 | +010 +010 | +010 ---|
| Lobster in Wine
| Lang
| +400 ---- | +060 +060 | ---- ---- | +020 +020
|
| Heavenly Beef
| Lang
| +600 +050 | ---- +090 | ---- ---- | +025 +025
|
| Kazan Curry
| Kazan | +400 ---- | +060 -020 | ---- ---- | +050 ---|
| Pancakes
| Lang
| ---- ---- | ---- ---- | +030 +030 | +015 +015
|
| Chocolate Pie
| Maya
| ---- ---- | ---- ---- | +040 +040 | +025 +020
|
| Strawberry Sweet | Kazan | ---- ---- | ---- ---- | +020 +020 | +040 ---|
| Apple Pie
| Sharon | ---- ---- | ---- +040 | ---- ---- | ---- ---|
| Brownies
| Ayne
| +300 ---- | ---- ---- | +020 +012 | +012 +012
|
| Princess Cake
| Lang
| -500 -100 | +100 +100 | -100 -100 | -100 -100
|
| Fried Vegetables | Kazan | ---- ---- | +020 +010 | ---- ---- | +010 ---|
| Pasta Carbonara
| Maya
| ---- ---- | ---- +022 | ---- +008 | +008 +004
|
| Shrimp Au Gratin | Sharon | +200 ---- | +010 ---- | +015 +015 | +030 ---|

| Sukiyaki
|
| Cheese Fondue
|
| Spicy Crab Bisque
|*
| Udon Noodles
|
| Pot-Au-Feu
|
| Tempura Noodles
|
| Pirate Pasta
|
| Yakitori Skewers
|
| Hamburger Steak
|
| Bolognese
|
| Clam Chowder
|
| Pork Cutlet Bowl
|
| Almond Float
|
| Sashimi Deluxe
|
| Uni Bowl
|
| Baked Crab Shell
|*
| Jambalaya
|
| BBQ Veggies
|
| Curry Spaghetti
|
| Wild West Beef
|
| Tang o' the Sea
|
| Club Sandwich
|
| Fried Turkey
|
| Fruity Pie
|
| Seafood Pizza
|
| Wild Gratin
|
| Sirloin Steak
|
| Oden Stew
|

| Lang

| +300 ---- | +025 +010 | ---- ---- | +020 ----

| Maya

| ---- +100 | ---- +015 | +030 +030 | +010 +010

| Kazan

| ---- -050 | +050 -020 | ---- ---- | +030 ----

| Sharon | ---- ---- | +030 +010 | +010 +010 | +010 +005


| Ayne

| ---- +120 | +020 +030 | ---- ---- | +012 ----

| Lang

| ---- ---- | +035 +022 | ---- ---- | ---- ----

| Sharon | ---- ---- | +025 +018 | ---- ---- | +080 ---| Lang

| ---- ---- | +015 ---- | ---- ---- | +015 ----

| Lang

| ---- ---- | +060 +050 | ---- ---- | ---- ----

| Maya

| ---- ---- | ---- ---- | +030 +030 | +030 ----

| Sharon | ---- ---- | ---- ---- | +030 +030 | +050 ---| Lang

| +400 ---- | +050 +050 | ---- ---- | ---- ----

| Maya

| ---- ---- | ---- ---- | +030 +060 | ---- ----

| Kazan

| ---- ---- | ---- +050 | ---- ---- | ---- ----

| Sharon | ---- ---- | +035 +035 | +035 +035 | ---- ---| Ayne

| +500 +080 | ---- +040 | ---- ---- | ---- ----

| Lang

| ---- ---- | +045 +040 | +040 +040 | ---- ----

| Lang

| ---- ---- | +150 ---- | ---- ---- | ---- ----

| Maya

| ---- ---- | +015 +045 | +015 +015 | ---- ----

| Ayne

| +300 ---- | +040 +040 | ---- ---- | ---- ----

| Ayne

| ---- +120 | ---- ---- | +025 +025 | ---- ----

| Lang

| +400 ---- | +022 +025 | +030 +030 | ---- ----

| Lang

| ---- ---- | +040 ---- | ---- ---- | +040 ----

| Maya

| ---- +050 | ---- ---- | +060 +060 | ---- ----

| Kazan

| ---- ---- | ---- +030 | ---- +030 | +030 +030

| Sharon | +500 ---- | +080 +080 | ---- ---- | +030 ---| Lang

| +800 ---- | +080 ---- | ---- ---- | ---- ----

| Kazan

| +600 +100 | +030 +020 | +010 +010 | +010 +010

| Beef Stroganoff
| Maya
| ---- ---- | ---- +100 | ---- ---- | ---- ---|
| Bouillabaisse
| Sharon | ---- ---- | ---- ---- | +060 +060 | +060 ---|*
| Sunny Melody
| Ayne
| +600 +100 | +030 ---- | ---- ---- | ---- ---|
| Muddy Soup
| Lang
| -500 ---- | ---- ---- | ---- +200 | ---- ---|
| Rotten Steak
| Maya
| -500 ---- | +200 ---- | ---- ---- | ---- ---|
| Eyeball Stew
| Kazan | -500 ---- | ---- ---- | +200 ---- | ---- ---|
| Sick Shroom Soup | Sharon | -500 ---- | ---- +200 | ---- ---- | ---- ---|
|___________________|________|___________|___________|___________|___________
|
* - also increases Art Blocks by 1
NOTE: HP/MP increases via recipes are not shown on the status screen!
___________________ ________________________________________________________
| RECIPE
| INGREDIENTS
|
||
|
| Rice Ball
| Rice
|
| Cocoa Cake
| Cocoa Powder, Dessert Set
|
| Lynx Special Stew | Beef, Cream, Vegetables
|
| Tomato Risotto
| Poultry, Vegetables
|
| Cabbage Roll
| Herbs, Pork, Vegetables
|
| Caesar Salad
| Cheese, Cooking Oil, Vegetables
|
| Bacon and Eggs
| Egg, Pork
|
| Beef Sandwich
| Beef, Bread
|
| Spicy-Hot Salad
| Red Pepper, Vegetables
|
| Spanish Omelet
| Egg, Herbs, Vegetables
|
| Custard
| Cookie Set, Egg
|
| Atomic Heat
| Herbs, Monster Meat, Red Wine, Spices
|
| Balsamic Veggies | Cooking Oil, Spices, Vegetables
|
| Lobster in Wine
| Lobster, Miso, Red Wine, Spices
|
| Heavenly Beef
| Miso, Premium Beef, Red Wine
|

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|

Kazan Curry

| Beef, Curry Set, Red Pepper, Vegetables

Pancakes

| Dessert Set, Egg

Chocolate Pie

| Chocolate, Cocoa Powder, Egg

Strawberry Sweet

| Cookie Set, Fruit

Apple Pie

| Fruit, Pie Dough, White Wine

Brownies

| Chocolate, Cocoa Powder, Cookie Set

Princess Cake

| Cookie Set, Cooking Oil, Cream, Dessert Set, Pork

Fried Vegetables

| Pork, Soup Broth Set, Vegetables

Pasta Carbonara

| Cooking Oil, Milk, Pasta, Pork

Shrimp Au Gratin

| Milk, Pasta, Shrimp

Sukiyaki

| Beef, Soup Broth Set, Tofu, Vegetables

Cheese Fondue

| Bread, Cheese, White Wine

Spicy Crab Bisque | Crab, Red Pepper, Rice, Tofu


Udon Noodles

| Pork, Soup Broth Set, Southern Noodles, Vegetables

Pot-Au-Feu

| Beef, Soup Broth Set, Vegetables

Tempura Noodles

| Shrimp, Soup Broth Set, Southern Noodles

Pirate Pasta

| Pasta, Poultry, Red Pepper, Shrimp

Yakitori Skewers

| Poultry, Spices

Hamburger Steak

| Beef, Pork, Red Wine, Spices

Bolognese

| Shellfish, Vegetables, White Wine

Clam Chowder

| Milk, Pork, Shellfish

Pork Cutlet Bowl

| Pork, Rice, Soup Broth Set

Almond Float

| Cream, Fruit, Milk

Sashimi Deluxe

| Fish, Shellfish, Spices

Uni Bowl

| Rice, Shellfish, Soup Broth Set

Baked Crab Shell

| Crab, Soup Broth Set, Tofu

Jambalaya

| Pork, Rice, Spices, Vegetables

BBQ Veggies

| Animal Meat, Cooking Oil, Spices, Vegetables

| Curry Spaghetti
| Curry Set, Pasta, Pork
|
| Wild West Beef
| Beef, Cooking Oil, Herbs, Spices
|
| Tang o' the Sea
| Miso, Shellfish, Shrimp, Tofu
|
| Club Sandwich
| Bread, Pork, Poultry, Vegetables
|
| Fried Turkey
| Cooking Oil, Poultry, Spices
|
| Fruity Pie
| Cookie Set, Fruit, Pie Dough
|
| Seafood Pizza
| Fish, Pie Dough, Pork, Shellfish
|
| Wild Gratin
| Animal Meat, Milk, Herbs, Pasta
|
| Sirloin Steak
| Premium Beef, Red Wine, Spices
|
| Oden Stew
| Fish, Shellfish, Soup Broth Set
|
| Beef Stroganoff
| Premium Beef, Soup Broth Set, Spices, Vegetables
|
| Bouillabaisse
| Crab, Fish, Herbs, Shellfish, Shrimp
|
| Sunny Melody
| Egg, Cheese, Miso, Soup Broth Set, Southern Noodles
|
| Muddy Soup
| Slime Gelure
|
| Rotten Steak
| Suspicious Meat
|
| Eyeball Stew
| Huge Eyeball
|
| Sick Shroom Soup | Creepy Mushroom
|
|___________________|________________________________________________________
|
___________________ ________________________________________________________
| RECIPE
| METHOD OF OBTAINING
|
||
|
| Rice Ball
| Post-Mt. Gabel: talk with Nancy in Nohl kitchen to get
|
|-------------------+-------------------------------------------------------|
| Cocoa Cake
| Maya default recipe
|
|-------------------+-------------------------------------------------------|
| Lynx Special Stew | Post-Mt. Gabel: eat in Darakin restaurant to learn
|
| Tomato Risotto
| Post-Mt. Gabel: eat in Darakin restaurant to learn
|
| Cabbage Roll
| Post-Mt. Gabel: eat in Darakin restaurant to learn
|

| Caesar Salad
| Post-Mt. Gabel: eat in Darakin restaurant to learn
|
|-------------------+-------------------------------------------------------|
| Bacon and Eggs
| Learned from 'Cooking Today' cookbook
|
| Beef Sandwich
| Learned from 'Cooking Today' cookbook
|
| Spicy-Hot Salad
| Learned from 'Cooking Today' cookbook
|
| Spanish Omelet
| Learned from 'Cooking Today' cookbook
|
| Custard
| Learned from 'Cooking Today' cookbook
|
|-------------------+-------------------------------------------------------|
| Atomic Heat
| In Darakin noble district, stay in 80,000g hotel room
|
|-------------------+-------------------------------------------------------|
| Balsamic Veggies | In Darakin noble district restaurant, eat 5000g meal
|
| Lobster in Wine
| In Darakin noble district restaurant, eat 30000g meal
|
| Heavenly Beef
| In Darakin noble district restaurant, eat 50000g meal
|
|-------------------+-------------------------------------------------------|
| Kazan Curry
| Kazan default
|
|-------------------+-------------------------------------------------------|
| Pancakes
| Learned from 'Uppercrust Dessert' cookbook
|
| Chocolate Pie
| Learned from 'Uppercrust Dessert' cookbook
|
| Strawberry Sweet | Learned from 'Uppercrust Dessert' cookbook
|
| Apple Pie
| Learned from 'Uppercrust Dessert' cookbook
|
| Brownies
| Learned from 'Uppercrust Dessert' cookbook
|
|-------------------+-------------------------------------------------------|
| Princess Cake
| Doplin Castle: in Marienne's room, inspect large cake
|
|-------------------+-------------------------------------------------------|
| Fried Vegetables | After getting Kravian Pass, talk with Kazan in the
|
|
| Darakin slum restaurant kitchen
|
|-------------------+-------------------------------------------------------|
| Pasta Carbonara
| After obtaining Mizel Red Sand, talk with Maya in the
|

|
| Darakin slum restaurant kitchen
|
|-------------------+-------------------------------------------------------|
| Shrimp Au Gratin | After getting Kravian Pass, talk with Kazan in the
|
|
| Darakin slum restaurant kitchen
|
|-------------------+-------------------------------------------------------|
| Sukiyaki
| Learned from 'Crazy About Stew' cookbook
|
| Cheese Fondue
| Learned from 'Crazy About Stew' cookbook
|
| Spicy Crab Bisque | Learned from 'Crazy About Stew' cookbook
|
| Udon Noodles
| Learned from 'Crazy About Stew' cookbook
|
| Pot-Au-Feu
| Learned from 'Crazy About Stew' cookbook
|
|-------------------+-------------------------------------------------------|
| Tempura Noodles
| Complete all Yuno-related guild quests (2), then talk
|
|
| with the grandma inside the house with a waterwheel
|
|-------------------+-------------------------------------------------------|
| Pirate Pasta
| Make Pasta Carbonara, then chat afterwards
|
|-------------------+-------------------------------------------------------|
| Yakitori Skewers | Select it from the menu in Kravia's tavern
|
|-------------------+-------------------------------------------------------|
| Hamburger Steak
| Select it from the menu in Kravia's tavern
|
|-------------------+-------------------------------------------------------|
| Bolognese
| Once Maya gets 'Traveling Chef' nickname, visit tavern
|
|
| in Kravia and talk with Keiji
|
|-------------------+-------------------------------------------------------|
| Clam Chowder
| Once Sharon gets 'Sakura Chef' nickname, visit tavern
|
|
| in Kravia and talk with Keiji
|
|-------------------+-------------------------------------------------------|
| Pork Cutlet Bowl | Learned from 'Popular Edo Dishes' cookbook
|
| Almond Float
| Learned from 'Popular Edo Dishes' cookbook
|

| Sashimi Deluxe
| Learned from 'Popular Edo Dishes' cookbook
|
| Uni Bowl
| Learned from 'Popular Edo Dishes' cookbook
|
| Baked Crab Shell | Learned from 'Popular Edo Dishes' cookbook
|
|-------------------+-------------------------------------------------------|
| Jambalaya
| Select from menu at shack restaurant in Darek's Haunt
|
| BBQ Veggies
| Select from menu at shack restaurant in Darek's Haunt
|
|-------------------+-------------------------------------------------------|
| Curry Spaghetti
| Pre-Drokonia: talk with Maya in Darek's Haunt kitchen
|
|-------------------+-------------------------------------------------------|
| Wild West Beef
| Ayne default
|
| Tang o' the Sea
| Ayne default
|
|-------------------+-------------------------------------------------------|
| Club Sandwich
| In Phorchoon auction, eat a club sandwich table tray
|
|-------------------+-------------------------------------------------------|
| Fried Turkey
| Select from menu at shack restaurant in Darek's Haunt
|
|-------------------+-------------------------------------------------------|
| Fruity Pie
| In Phorchoon auctionhouse, talk with Maya
|
| Seafood Pizza
| In Phorchoon arena stands, talk with Kazan
|
| Wild Gratin
| In Phorchoon casino, talk to Sharon by roulette table
|
|-------------------+-------------------------------------------------------|
| Sirloin Steak
| Learned from 'The Royal Gourmet' cookbook
|
| Oden Stew
| Learned from 'The Royal Gourmet' cookbook
|
| Beef Stroganoff
| Learned from 'The Royal Gourmet' cookbook
|
| Bouillabaisse
| Learned from 'The Royal Gourmet' cookbook
|
| Sunny Melody
| Learned from 'The Royal Gourmet' cookbook
|
|-------------------+-------------------------------------------------------|
| Muddy Soup
| Obtain Slime Gelure and talk to Kojiro/Monjiro
|
| Rotten Steak
| Obtain Suspicious Meat and talk to Kojiro/Monjiro
|

| Eyeball Stew
| Obtain Huge Eyeball and talk to Kojiro/Monjiro
|
| Sick Shroom Soup | Obtain Creepy Mushroom and talk to Kojiro/Monjiro
|
|___________________|________________________________________________________
|
- NOTE: The Bolognese / Clam Chowder recipes are actually events, and mayn't
show up if others haven't been viewed. Maybe.
_____________________________________________________________________________
__

GUILD HQ
[GLHQ]
_____________________________________________________________________________
__

The guild is located in Kravia, the building right next to the item shop. It
provides jobs that Lang's crew can take, and satisfactorily finishing earns
monetary rewards. They can start being completed immediately when coming to
town, or it can be put off to the very end of the game -- none are missable.
ALL REWARDS ARE COLLECTED AT THE HEADQUARTERS, NO EXCEPTIONS.
Finishing all jobs will earn a [Heaven's Secret], and along the way,
there'll
be two nicknames for Lang: Iron Hunter and Guildmaster.
#01 - TANZA TEA CAKES

Reward: 10,000g
Unlock: Default
The first mission is a gimme: the junk shop owner in Darakin wants six Tanza
Tea Cakes (280g total) from the hot springs hotel. Huge profit, little work.
#02 - MYSTERIOUS POTION

Reward: 30,000g
Unlock: Complete "Find the Rare Creature"
__
/ /
EXIT
THIS JOB CAN'T BE DONE WITHOUT
AYNE!!!
______/ /__ _________
||
Joe from Darakin's restaurant ordered
/
______|_______ | | |
some 'Golden Groneh' but it hasn't
been
/\/|_|
_
| | )_) Fruit shipped from Tanza for some reason.
Go
/ / | |__| |
_____|_|_/ /
Tree to the seaside town and speak with
( (
| CAMP |
/\_________/
/
Rindo, who runs the black market near
\ \ / /
\^\
||
the bar.
\ \/\/
)_)
| |
\ /-Log
| |_ _| |
Inquire about 'short of ingredients'
to

\ \

_|___|

learn he needs a Golden Apple from

the
/ \
W-+-E
| |
Forest Maze and a Magic Potion (which
___/ /\ \
S
| |___
can be made from Magic Powder). Heck,
|
/ \ \
)
|
there might even be one of the latter

)\_____________/ /
in the inventory!
|_ _____
______/
| |__
| |
_
The Golden Apple is a bit harder. Enter the
_ |____| | |
| |
Forest Maze and go to the dead end marked
"Fruit
| |______ _||_ ___| |
Tree". There is an apple tree that has
unripened
|________|
|
|
apples. Use Rivas' power to age it, then have
| |
Ayne knock the [Golden Apple] down.
||
| |_
Bring it back to the black marketeer and he'll
|
|
want to reward Lang. Out of the four options
ENTER-|_|
given, picking the third (10000g) is the best.
Take it to Joe and put this job in the books!
#03 - FIND THE RARE CREATURE

Reward: 60,000g + Vaccine Syringe


Unlock: Default
Fujima at the Kravia hotel 2F wants a 'Lypster', something normal Lyps take
to parties...yes, that's seriously what he wants. They gather at Hunter's
Forest for such festivities, so that's the next stop. Inside, a bunch of
Lyps will be running around the field. One of the groups will have a red
Lyps
who drops the item in question...however, one has to slog through all of the
battles until it's stumbled upon. It's position is random, so everything is
a
crapshoot, sadly.
Once obtained, though, bring it to Kojima to finish. He also gives a
[Vaccine
Syringe] for the trouble.
#04 - MY DAUGHTER IS LOST!

Reward: 80,000g + Lion Heart


Unlock: Complete "Tanza Tea Cakes"
Count Lonatello in Darakin says his daughter Cammy is missing. Talk to him
in the hotel's Classic room and...well, we all know what this means: sewer
expedition! "X" marks the spot where she's located -- luckily, as long as
no one's screwed with the switches from before Kazel Ruins (1), there's no
need to toggle with anything.
The team finds Cammy surrounded by skeletons, and they'll ambush the party
whether equipment prevents it or not. They can inflict Spellbind and use
"Hate Force" like their brethren, but the farther into the game this job
is taken, the easier it is to kill the warmongers. The battle is repeated
afterward, just without the ambush. The monsters have about 30,000 HP each
and are resistant to most Origin attacks, to boot!

Cammy returns by herself, so simply collect the reward after! Lonatello has
a thank-you gift in the form of a [Lion Heart] armor for Sharon.
||
||
ENTER
_ | |
_||________ ||
||||_____
_
_
________| |_| |______|__S_________|_| |
| S S |
|
_| |_| |_| ______
_________________
_S_|__S|______ | | | |_
_|
|___________|
| | |_
|>| |_ ____ _______|_| | | |_||_
| | | |
| |
S
S
_ |___| |_______|
_____|| | | | |
_|| | || |_| | | |___S ____|
| ___ | |X|| | | | _
|_
| |__
_ | ___| | _______ |
| | | | | | | S S | | |
_| |_|
| |R| | |^|_ | | | | | |
_||_| | | | | | | |_||_ |
| | | _||_| |_S | | |__||__| |
|___ 5 _| | | | | |_______| | S | |
_| | | |___________|
___| |____| | | | |
| | |
| | | |
|____________|_| | |___
| | |____| | | |
|
|_|
|
|
| | | |
_____
|
| | |
| | |_| | |_
_|
| | | |_
___
_____| | ||
|____||_
| | |___|_|__S|__|_
_| | ] | ||__________|
| |_________
____||___| |
| |_____
\
|_______|
S S __________|
|_______| Can't Access
_
| | | | _
(Without
Ayne)
To Kazel Ruins _
| |____| | | | |B|
\ | | |
| | |_||_
ENTER --||_||_||
| | |
CAMP|
(Junkyard) |___
| | |_| |
| || |__| ||
|
|_| |
| _
|_|| |_|Y|
|
|

#05 - THE GOLDEN GIANT

Reward: 90,000g + Gaia Blade


Unlock: Default
There's been a monster showing up in Gale Canyon recently. It's about
halfway
in no matter which entrance is taken, and appears on the field -- easy find.
___________________ ___________ ___________ ________ _____________ ________
| Gorgoneon
| HP~140000 | XP: 89800 | 20024$ | Type: Giant | ELM: E
|
|
|
| STEAL: Meteorite
|
| DROP?: --|
|___________________________________________________________________________|
Crimson Heat [1-hit, fire-elem, all allies]
Gigantes Upper > Gigantes Fall [2-hit, physical, single-target]

Although the boss totes a huge number of HP (at least in comparison, if


this
is being done early in the game), he's a one-trick pony, having the same
physical combo other giants have plus a fire-type attack on everyone. Fire
Guard helps, although if this is being done later in the game, beating him
down will be no issue. It blocks earth-type damage and petrify, as if those
were any good options to begin with. If it does pose any problems, cook a
hearty meal (like Atomic Heat) and try again.
Afterwards, the team is formally introduced to Balzac and Phanta, who appear
to be more than a couple of freeloading sidejump fans... The reward money
comes with a [Gaia Blade], also!
#06 - MYSTERIOUS CONTAGION

Reward: 120,000g
Unlock: Default
__
Something is causing sickness in Yuno!
Go
/7/
EXIT
to said town and talk with Suda, who's
at
______/ /__ _________
||
Simba's house left of the entrance.
Visit
/
______|_______ | | |
Hugo in Tanza afterward to learn Gunang
/\/|_|
_
| | )_)
Weed grows in the Forest Maze, by water.
/ / | |__|X|
_____|_|_/9/
( (
| CAMP |
/\_________/
To find this sucker, it's easier to
enter
\ \ / /
\^\
|| from the south, heading for the dead end
\ \/\/
)_)
| | with a campsite in it -- [Gunang Weed]'s
\ /-Log
| |_ _| | near the pond. It's easier to enter from
\ \
N
| _|___| the north as it's the shortest route.
/ \
W-+-E
| |
___/ /\ \
S
| |___
Deliver the weed back to Seru (no need
to
|8
/ \ \
)5
6|
visit Hugo again) and she'll concoct the

)\_____________/ /
elixir that cures the apolu fever.
|_ _____
______/
| |__
| |
_
Mick gives a [Superhero Tinio] item after this
_ |____| | |
| |
quest's completion (thanks to
xXxBlueDragonxXx4
|3|______ _||_ ___|4|
for confirming this).
|________| 2
|
|
| |
||
| |_
| 1|
ENTER-|_|
#07 - IT LURKS IN THE MIST...

Reward: 140,000g + Maiden's Robe


Unlock: Complete "Mysterious Contagion" & "Winged Mountain Beasts"
NOTE: There is a scene where Balzac/Phanta appear in the forest, but this
only appears to occur if this is done AFTER "The Golden Giant". If Lang
gives

Balzac a Dream Burger before fighting Gauraze, afterward,


__
/7/
EXIT
______/ /__ _________
||
This is the follow-up to the apolu fever
/
______|_______ | | |
case in Yuno. Once again talk to Suda
/\/|_|
_
| | )_)
and it's time to kill the strange baddie
/ / | |__| |
_____|_|_/9/
causing the disease. Enter from the
south
( (
| CAMP |
/\_________/
and head to the dead end the "X" is
found
\ \ / /
\^\
|| at. There...
\ \/\/
)_)
| |
\ /-Log
| |_ _| | GAURAZE
[DROPS]
\ \
N
| _|___| HP: ~180,000
/ \
W-+-E
| |
XP: ~100,738
- Heal Potion
___/ /\ \
S
| |___
$$: 71672
- Vigasoma
|8
/ \ \
)5
6|
TY: Demon, Fire

)\_____________/ /
|_ _____
______/
Gauraze is very fast, so it's prudent to
cook
| |__
| |
_
food that increases AGL and HP. "Wave Smash"
_ |____|X | |
| |
can stun a character, "Gust Howling"
inflicts
|3|______ _||_ ___|4|
fire-elem damage on all, and its combo
attack
|________| 2
|
|
can inflict plague. Guarding against plague
| |
and more importantly, stun, is vital to
avoid
||
getting eviscerated by the boss' hardhitting
| |_
combo (which can do over 2000+, even late in
| 1|
the game).
ENTER-|_|
Once the boss is dead, return to Yuno. Someone at the
grocery shop gives four [Pork] and [Vegetables] for killing the beastie, and
little Rona at Simba's house gives a [Jinjaro Plant]. If you can find Mick,
the snowbuilder kid, he donates a [Superhero Tinio]. Talk with Suda in the
waterwheel house for Lang to learn the Tempura Noodles recipe, too!
The reward comes with a [Maiden's Robe], to boot.
#08 - WINGED MOUNTAIN BEASTS

Reward: 130,000g / 210,000g / Nothing


Unlock: Default
Dangerous monsters have escaped to Mt. Gabel! ...or rather two have, and
upon entering the mountain, another hunter (Stiel) has already killed one.
Lang can help, laugh at, or ignore him -- the former is the best, though.
Head for the mountain summit to find the wounded bird.
___________________ ___________ ___________ ________ _____________ ________
| Zahatule
| HP~100000 | XP: 96621 | 20543$ | Type: Flyng | ELM: W
|
|
|
| STEAL: Vaccine Syringe
|

| DROP?: Heal Potion, Bronze Barome


|
|___________________________________________________________________________|
Inferno [1-hit, fire-elem, all allies]
Combo or Clawbites or Ribcrunch [4-5 hits total, physical, single-target]
This board is such a pushover, it's insane. Inferno is a mediocre fire-type
ability, and its physical attacks are nothing special. Apparently Stiel did
a good job wounding it, because even Gorgoneon boasted more HP. I _think_
its physical combo can inflict a status, but it's usually dead so quickly
it might be negligible. Also: because it's flying, low-type attacks miss
automatically...oh well.
On the way down, there's another talk with Stiel. Lang can take all the $$$
for himself if he wants, or he can split it, or he can give it all to Stiel.
Choice is up to the player! At the guild HQ, the reward obtained depends on
how the money is divvied up:
SPLIT IT UP = 130,000g
TAKE IT ALL = 210,000g
ALL TO STIEL = Nothing
#09 - REIK FLOWERS

Reward: 120,000g
Unlock: View at least one auction [post-Phorchoon arena events]
A man wants a painting called "Reik Flowers" at the Phorchoon auctionhouse.
Meet him there and he'll give [50,000g] to the cause -- note that Lang will
only be able to use his benefactor's cash, not his own, for these events so
don't blow the wad on the first two mundane items. If the 50,000g limit is
met, David ups it by 25,000g, and so forth. Just bit the limit repeatedly
until earning the painting -- it usually fetches around 100,000g
#10 - FIND MARI!

Reward: 80,000g
Unlock: Complete "My Daughter is Lost!"
Cammy's friend Mari is lost in the sewers from before...what the job doesn't
tell is that Mari is her cat. Talk with the girl upstairs before diving into
the sewers again. Enter the sewer canal, proceed west and south, take the
first stairway up and keep going south. Continue until spotting a treasure
chest in a dry part of the sluice -- the room north of there has Mari in it.
The cat will flee through a hole when approached, though. Close off the hole
with Ayne to prevent any runarounds, and collect the cat near the red switch
lever room, marked with an "R" on the map.
Return the cat and collect the reward. Last time in the sewers, I swear!
||
||
ENTER
_ | |
_||________ ||
||||_____
_
_
________| |_| |______|__S_________|_| |
| S S |
|
_| |_| |_| ______
_________________
_S_|__S|______ | | | |_
_|
|___________|
| | |_
|>| |_ ____ _______|_| | | |_||_

| | | |
| |
S
S
_ |___| |_______|
_____|| | | | |
_|| | || |_| | | |___S ____|
|_____ | | || | | | _
|_
| |__
_ | ___| | _______ |
| | | | | | | S S | | |
_| |_|
| |R| | |^|_ | | | | | |
_||_| | | | | | | |_||_ |
| | | _||_| |_S | | |__||__| |
|___ 5 _| | | | | |_______| | S | |
_| | | |___________|
___| |____| | | | |
| | |
| | | |
|____________|_| | |___
| | |____|X | | |
|
|_|
|
|
| | | |
_____
|
| | |
| | |_| | |_
_|
| | | |_
___
_____| | ||
|____||_
| | |___|_|__S|__|_
_| | ] | ||__________|
| |_________
____||___| |
| |_____
\
|_______|
S S __________|
|_______| Can't Access
_
| | | | _
(Without
Ayne)
To Kazel Ruins _
| |____| | | | |B|
\ | | |
| | |_||_
ENTER --||_||_||
| | |
CAMP|
(Junkyard) |___
| | |_| |
| || |__| ||
|
|_| |
| _
|_|| |_|Y|
|
|

#11 - WRITHING MONSTER IN THE DARK

Reward: 160,000g + Raging Axe


Unlock: Complete "The Golden Giant"
There is a strange roaring coming from underneath Doplin Castle, so it's
time
to enter the sewers again -- through the junkyard this time -- and enter the
Kazel Ruins.
To rest of Ruins
_||_
BOSS-|
|

There is a strange roaring coming from


underneath Doplin Castle, so it's time
to enter the sewers again -- through

the
|

junkyard this time -- and spelunk in

the
| |
CAMP-||
||
there
_
through
_| |
bosses
|
| _
| | |_| |
|___ | |
_| ||_
_ | ___ |
| |_| | _|_|_
|
| |
|

| |

| |

Kazel Ruins.
_
| |

___
|
|

Since it was previously explored,

should be no problem navigating

||__||_ ||
| __
_|| |
|_|__| |__| |
_|__
__| |
| |__| |__| |
| _________|
| |
_||_.-Snake
|_
_| Plaque

to the room that's been used for


in the past, just past the campsite.
LATULGUS
HP: ~220000
XP: ~120417
$$: 85368
TY: Demon, Dark

[DROPS]
- Spirit's Blessing

_||_________||
_
_ |
|
| |
_
| | | ||_|| |___|| | |
_||_| |
_
|
| | |
|_______| | |_||__| || |__||
|___
____|
| ____|
_| |_
| |
|
|
|_|
variable
|_|
|
stabbed
TO SEWERS

This ends up being a clone of the Zoan


Stoara fight from long ago. It boasts
the same attacks -- Gusto Blow, Toxic
Dark, Crackdown Buster -- without any
of the power being scaled up. Keep HP
above 1000 or so (which should be easy
since everyone'll be faster), and kill
it in the preferred fashion -or mystic arts perforate its hide like
a knife through butter...if you
it, maybe.

A [Raging Axe] is awarded along with the cash prize -- hooray!


#12 - MULTIPLYING MONSTERS!

Reward: 180,000g
Unlock: Complete "Writing Monster in the Dark"
A huge number of mysterious monsters have showed up in Gale Canyon. Phanta
signed up for the quest, too, so whoever defeats the most will get the cash
prize. Start at the north end for a rendezvous and the teams set off. Foes
are all Lava Beasts, quick-footed wolf type monsters, and they appear on the
field like the Lyps in the "Find the Rare Creature" quest. There's nothing
special about them -- they have the same abilities most wolves do, like
Fear-inflicting "Terror Howl" and multiple combos. Kill all (8) for a confirmed
first-place finish, although I'm almost positive missing 1-2 doesn't change
that result. All these monsters carry Kamikaze Ribbons, as an aside.
#13 - THE GLOW IN THE THUNDER

Reward: 200,000g
Unlock: Default
N
||
__
|
__| || |
___ __ /11|
W-+-E
|5<| |<
\
| 9||10\/ /\
|
|4|\ \
_
| | ) _/
)-BOSS
S
|_|
_\\__________
/8\_ _| |___/ ( \_ _/
__
/ ___
__
_ \/
|_________ \_/ /_
\2\__
/ /___|L|__) /_\ /
\_____/-Boulders
\__ \
| __

/__L )
\3\ \
| | _| BOSS (___/ / There's been a strange glow in the
) | |___ _| {/L| 11 ____ /
Thunder Mine recently. Proceed
through
________| >| |> _|CAMP / \ _|L| ) )
to the far east section where a stack
ENTER
| | \ \_/ /_| |_/ /
of rocks and boulders are. Use the
| |
\______
__/
pillar to get up, break a block with
|1|
|_|
Galea, push it off with Ayne, kill
the

|
jelly with Arrode, grow the vines
with
To Rest of Mine
Rivas. Up top...
___________________ ___________ ___________ ________ _____________ ________

| BOSS: Stiel
| HP~200000 | XP:241185 | 91122$ | Type: Human | ELM: |
|
|
| STEAL: Vake Rose
|
| DROP?: Restore Leaf, Bronze Barome, Ultimate Blessing, Ultimate Miracle,
|
|
Fruit of the Gods
|
|___________________________________________________________________________|

Combo
Combo
Combo
Combo

[6-hit, physical, single-target]


> Quake Cutter [?-hit, physical, single-target]
> Blade of Fury [?-hit, physical, single-target + %Stunned]
> Cutting Edge [4-hit, physical, single-target + %Critical]

The hardest thing about this boss is that he can attack TWICE, meaning his
whatever he does on the first turn is repeated. Tireless Ribbons start with
a skill to block this effect, which will be key in preventing him from
doing
OHKOs every turn. But that is a good thing -- everything he has is single-target. His attacks all do about 1500 with Cutting Edge doing more with
its
lame status. Other than that, having two people attack while the other
heals
is a good idea. Battle is even easier if someone (Sharon?) is faster than
him, and can be relegated to item duties.
Stiel's raison d'etre is revealed at this time, and after he leaves, there's
a cache of goodies to get in the dead end (if they weren't previously gotten
when Ayne joined).
#14 - INVADERS FROM ANOTHER WORLD

Reward: 300,000g + Exorcist Katana


Unlock: Complete "Multiplying Monsters!" + Cleared Drokonia events
_____
__ _ ___
__________ __
/ I /
____/ _||_||_ ) ) __
_|_ \
18
/
/
| I
/
/ /_/ / \__ |
\ \
__
|
/ /
| _)
(_____/
| |
\ \ \ )
||
_/(_
____ ____ \ (
| |
| |_ __ \ \_| |_ __/|BOSS|
|CAMP |
|
|
| \ \_____||
|___| | \______| CAMP/|____|
| | _ |H
|
F| _ \_________|

\__/
| | |H| |F|
___||__||
________||
||
There are some horrible monsters in
|_
______| |
_| _______||
Drokonia now, and the Royal Knights
|G|
|G||E|
|
_ |
ain't men enough to take care of
it!

|D| |E|
Tote some Silver Baromes into this

joint because they'll be very


useful.
___
___
Since this mission's only available
| B | |C | after beating events here, all
traps
|___| |___| and puzzles should already be done

___||
_
the trip a whole lot easier.
| _| B |_____ _|C|_ ______ ___
| ( |___|
_|_____|_CAMP_| D |
| |
| | |_
\__| |___|
___/\ /\_ _____) \____| | | |
IN
A )( A
|
__/\__ _
| Upon reaching the third campsite, there's
\__/ \__/ \ \_ _/ / |_|_|_| Phanta...and her prize... Oh, geez!
\__||__/
___________________ ___________ ___________ ________ _____________ ________
| BOSS: Nogartaris | HP~120000 | XP: 44802 | 35392$ | Type: Chitn | ELM: D
|
|
|
| STEAL: Fruit of Mentality
|
| DROP?: Heal Leaf, Spirit's Blessing
|
|___________________________________________________________________________|
Combo [8-hit, physical, single-target]
Crag Buster [1-hit, physical, all allies]
This would be a typical, boring battle if the monster didn't have the skill
to attack twice per turn. Like the boss in "The Glow in the Thunder," using
Tireless Ribbons will nullify its skill. In that light, its abilities will
do about 1000-1200 to its targets, if they're outfitted properly. Nothing
else needs to be said, I hope.
Choose "I'll get the leader" and continue past the third campsite, after
unequipping anything thunder-elemental.
___________________ ___________ ___________ ________ _____________ ________
| BOSS: Ruglionaut | HP~340000 | XP:143082 | 58624$ | Type: Giant | ELM: T
|
|
|
| STEAL: Fruit of Sagacity
|
| DROP?: Life Syringe
|
|___________________________________________________________________________|
Zephyr [1-hit, magical, single-target]
Dialotos [1-hit, magical, single-target]
Branterios > Xeriahalt [2-hit, physical, single-target]
This big lug can pack a punch, all of its skills doing 1000-1500. Naturally
a single Silver Barome can smooth this over; it's just a matter of having
a bunch handy, or some other healing method to spam. It absorbs thunder-elemental abilities, so if someone has a weapon of that type, they should
be relegated to healer; on the flipside, it has Add Thunder too, so
reducing
its attacks, subpar as they are, can be done in turn. But, even with a ton
of
HP to hack away at, there's really nothing too special about this lug.

Teleport out and collect that paycheck! In addition to the huge lump sum,
an
[Exorcist Katana] is awarded. Talk to Balzac in Tanza afterward to obtain
THIRTY [Dream Burger]s!
_____________________________________________________________________________
__

AUCTIONHOUSE
[ACHS]
_____________________________________________________________________________
__

Phorchoon has an esteemed auctionhouse where Lang can pick up some equipment
and other miscellaneous items, such as paintings and room furnishings. Doing
things here will require a lot of cash in the long run, which is why there's
always doing the "exchange Earth Dragon Wings for Sun Faulds" trick in
Jinga.
But anyway, here's a list of all buyables, their types, how much they go for
with/out Lang's involvement, how much they can be resold for, and how much
they can be bought for normally (in that order). Asterisked items (*) means
they can only be traded for in Jinga or obtained in the wild.
____________________ _____________ _________ _________ _________ _________
| ITEM
| TYPE
| A.PRICE | L.PRICE | RETAIL? | BUY FOR |
|||||||
| A Meal With Romleo | Painting
| 109,600 | 137,000 | 55,000 | ------- |
| Angels' Miracle
| Item
|
8,800 | 10,700 |
5,000 | 10,000 |
| BlackDemon's Heart | Material
| 14,500 | 23,300 | 11,100 | ------- |
| Black Opal
| Material
| 15,900 | 20,300 |
6,400 | 12,800 |
| Cabey River
| Painting
| 98,500 | 106,300 | 50,000 | ------- |
| Chabu Liquid
| Material
|
1,300 |
2,700 |
650 | ------- |
| Count Rembreau
| Painting
| 110,800 | 129,500 | 65,000 | ------- |
| Cursed Shadow
| Equipment
| 87,500 | 95,800 | 52,100 | 104,200 |
| Degenerate Reality | Painting
| 131,400 | 153,700 | 59,000 | ------- |
| Diamond Ring
| Painting
| 63,500 | 77,300 | 36,000 | ------- |
| Dimension Linker
| Furniture
| 62,600 | 68,900 | 27,000 | ------- |
| Dolpheii Forever
| Painting
| 187,600 | 242,000 | 90,000 | ------- |
| Earth Axe
| Equipment
| 90,400 | 107,000 | 32,000 | 64,000 |
| Ephemeral Hopes
| Painting
| 119,900 | 138,700 | 62,500 | ------- |
| Fargoh Cloth
| Material
| 16,100 | 18,600 |
7,500 | 15,000 |
| Filot Plate
| Painting
| 62,900 | 81,800 | 30,000 | ------- |
| Flower in Buraje
| Painting
| 147,000 | 160,700 | 80,000 | ------- |
| Force Crystal
| Material
| 13,700 | 12,400 |
5,000 | ------|*
| Fruit of the Gods | Item
| 26,900 | 32,400 | 10,000 | ------- |
| Gem-covered Dress | Painting
| 85,900 | 102,200 | 37,500 | ------- |
| Goddess's Blessing | Item
| 18,100 | 18,400 |
8,000 | 16,000 |
| Goddess's Miracle | Item
| 22,200 | 34,200 | 12,500 | ------|*
| Golden Dragon
| Painting
| 51,800 | 58,600 | 25,000 | ------- |
| Hanging Scroll
| Furniture
| 21,200 | 24,200 | 10,000 | ------- |
| Holy King's Gem
| Material
| 12,300 | 15,400 |
6,000 | 12,000 |
| Inscribed Sword
| Furniture
| 18,100 | 21,500 |
8,400 | ------- |

| Iron Armbands
| Equipment
| 85,000 | 92,300 | 36,000 | 72,000 |
| Kodama's Bonsai
| Furniture
| 15,900 | 21,200 |
8,500 | ------- |
| Lady Chelsey
| Painting
| 173,600 | 198,200 | 75,000 | ------- |
| Leaf of Defiance
| Item
|
3,600 |
3,500 |
1,500 | ------- |
| Leaf of Mysticism | Item
|
5,500 |
6,400 |
2,000 | ------- |
| Leaf of Stamina
| Item
|
5,000 |
7,400 |
2,000 | ------- |
| Leaf of Vigor
| Item
|
3,800 |
4,800 |
1,500 | ------- |
| Merchant's Soul
| Item
|
4,600 |
6,100 |
2,000 |
4,000 |
| Monster Fossil
| Painting
| 76,900 | 78,300 | 40,000 | ------- |
| Morning Glory
| Painting
| 139,500 | 146,000 | 60,000 | ------- |
| Mysterious Clock
| Painting
| 67,400 | 74,900 | 30,000 | ------- |
| Night Striker
| Weapon
| 83,300 | 89,400 | 100,000 | 200,000 |
| Orhalcon Stone
| Material
| 20,400 | 29,200 | 10,000 | ------- |
| Palatial Bed
| Furniture
| 43,300 | 59,200 | 20,000 | ------- |
| Particle Monitor
| Furniture
| 46,800 | 61,800 | 21,000 | ------- |
| Raw Alexandrite
| Material
|
5,900 |
8,500 |
2,500 | ------- |
| Reik Flowers
| Painting
| ------- | 100,000 | ------- | ------- |
| Rixelian Plant
| Furniture
| 11,700 | 11,200 |
4,700 | ------- |
| Rosanne's Clock
| Painting
| 65,600 | 83,500 | 35,000 | ------- |
| Rozmed Tablet
| Painting
| 98,600 | 122,300 | 45,000 | ------- |
| Sage's Handbook
| Item
|
5,400 |
5,900 |
2,000 |
4,000 |
| Saint's Garb
| Equipment
| 124,300 | 128,700 | 48,000 | 96,000 |
| Shigezo's Bonsai
| Furniture
| 56,700 | 83,500 | 31,000 | ------- |
| St. Joprian's Cup | Artwork
| 89,500 | 108,700 | 46,500 | ------- |
| Tekecha Plant
| Furniture
|
8,000 |
7,300 |
3,100 | ------- |
| Thousand Saga
| Weapon
| 75,100 | 80,900 | 56,000 | 112,000 |
| Thunder Shoes
| Equipment
| 75,900 | 95,800 | 35,000 | 70,000 |
| Statue of Arkuslam | Painting
| 86,300 | 103,800 | 42,500 | ------- |
| Venus
| Furniture
|
6,400 |
7,600 |
3,250 | ------- |
| War Handguard
| Equipment
| 45,100 | 47,300 | 23,100 | ------- |
| Wiseman's Socks
| Equipment
| 61,700 | 81,400 | 31,500 | ------|*
| Wonder Bikini
| Equipment
| 114,200 | 139,900 | 59,000 | 118,000 |
| Wretched Ponelot
| Painting
| 109,500 | 135,300 | 60,000 | ------- |
|____________________|_____________|_________|_________|_________|_________|
All items up for grabs come in a specific order, which is good for finding
when they'll show up.
____ _____________________________________________________________________
| RD | ITEMS PRESENTED...
|
|||
| 01 | Inscribed Sword -> Leaf of Mysticism -> Wretched Ponelot
|
| 02 | BlackDemon's Heart -> Statue of Arkuslam -> Angel's Miracle
|
| 03 | Degenerate Reality -> War Handguard -> Venus
|
| 04 | Raw Alexandrite -> Gem-covered Dress -> Fruit of the Gods
|
| 05 | Morning Glory -> Earth Axe -> Palatial Bed
|
| 06 | Fargoh Cloth -> St. Joprian's Cup -> Leaf of Stamina
|
| 07 | Dimension Linker -> Thunder Shoes -> Monster Fossil
|
| 08 | Black Opal -> Ephemeral Hopes -> Sage's Handbook
|
| 09 | Kodama's Bonsai -> Wiseman's Socks -> Rozmed Tablet
|
| 10 | Leaf of Defiance -> Count Rembreau -> Chabu Liquid
|
| 11 | Hanging Scroll -> Saint's Garb -> Filot Plate
|
| 12 | Merchant's Soul -> Lady Chelsey -> Cursed Shadow
|
| 13 | Tekecha Plant -> Force Crystal -> Mysterious Clock
|
| 14 | Goddess's Blessing -> Flower in Buraje -> Thousand Saga
|
| 15 | Shigezo's Bonsai -> Orhalcon Stone -> Rosanne's Clock
|
| 16 | Leaf of Vigor -> Cabey River -> Wonder Bikini
|

| 17 | Dolpheii Forever -> Holy King's Gem -> Particle Monitor


|
| 18 | Goddess's Miracle -> Diamond Ring -> Night Striker
|
| 19 | A Meal With Romleo -> Inscribed Sword -> Leaf of Mysticism
|
| 20 | Wretched Ponelot -> Golden Dragon -> Iron Armbands
|
| 21 | Rixelian Plant -> BlackDemon's Heart -> Statue of Arkuslam
|
| 22 | Angels' Miracle -> Degenerate Reality -> War Handguard
|
| 23 | Venus -> Raw Alexandrite -> Gem-covered Dress
|
| 24 | Fruit of the Gods -> Morning Glory -> Earth Axe
|
| 25 | Palatial Bed -> Fargoh Cloth -> St. Joprian's Cup
|
| 26 | Leaf of Stamina -> Dimension Linker -> Thunder Shoes
|
| 27 | Monster Fossil -> Black Opal -> Ephemeral Hopes
|
| 28 | Sage's Handbook -> Kodama's Bonsai -> Wiseman's Socks
|
| 29 | Rozmed Tablet -> Leaf of Defiance -> Count Rembreau
|
| 30 | Chabu Liquid -> Hanging Scroll -> Saint's Garb
|
| 31 | Filot Plate -> Merchant's Soul -> Lady Chelsey
|
| 32 | Cursed Shadow -> Tekecha Plant -> Force Crystal
|
| 33 | Mysterious Clock -> Goddess's Blessing -> Flower in Buraje
|
| 34 | Thousand Saga -> Shigezo's Bonsai -> Orhalcon Stone
|
| 35 | Rosanne's Clock -> Leaf of Vigor -> Cabey River
|
| 36 | Wonder Bikini - Dolpheii Forever -> Holy King's Gem
|
| 37 | Particle Monitor -> Goddess's Miracle -> Diamond Ring
|
| 38 | Night Striker -> A Meal with Romleo -> Inscribed Sword
|
| 39 | Leaf of Mysticism -> [EVERYTHING STARTS REPEATING AGAIN]
|
|____|_____________________________________________________________________|
By this time, everything starts to repeat, with maybe a slight change in the
lineup by something already seen (I think next 'change' is a Golden Dragon).
As anyone can plainly see, Lang will usually have to pay more when he tries
to get the items, with paintings being the most expensive. There are many
methods to auctioning -- letting the others bid and try towards the end,
etc.
-- but these may or may not be recognized by the AI.
The auction also has a few other uses in the game:
- Collecting all (30) furniture pieces gets a [Heaven's Secret] from Maya
- Visiting the auction at least once is necessary to unlock a guild job
- Participate in 8-10 auctions (buying optional) to get the "Item Collector"
nickname.
_____________________________________________________________________________
__

PHORCHOON CASINO
[PHRC]
_____________________________________________________________________________
__

Phorchoon has a famed arena and auctionhouse, but the casino is a big draw
as
well, and provides much-needed relaxation from the other two. Like the
arena,
the only currency used here is "coins," which can be bought at a 100:1 ratio
at a back counter.

_______________

ROULETTE TABLES
_______________

There are two roulette tables: one near a fortune-teller and one near a
luck-predictor. For the sake of this, we'll call them left/right, respectively.
Each costs 20 coins for a spin and each has a black star, which acts like a
"Bankrupt" tile -- nothing good comes of it. The objective is to press "X"
to stop the spinning wheel, and whichever space it lands on earns that
prize.
There aren't really any tips to give, although pressing X right as the wheel
starts will often give prizes #7-10 with astounding accuracy.
Also worth noting is that the wheel starting spot doesn't change, so if one
can find a rythym to starting, it's possible to continuously land on a
select
space. The items listed as "unique" can only be found in this minigame
(well,
I'm sure of everything except Radiant Sphere).
||
| 01: Heal Powder
06: Big Bear
|
| 02: Sour Bloom
07: Magic Transformer |
| 03: Bronze Barome
08: Radiant Sphere
|
| 04: Heal Leaf
09: Black Opal
|
| 05: Attack Bottle
10: King Dream
|
|_______________________________________________|
||
| 01: Magic Powder
06: Wooden Table
|
| 02: Sevti Sheet Metal
07: Eternal Flame
|
Bottle
| 03: PonPon
08: Fargoh Cloth
|
| 04: Chibe Gold Bullion 09: Attack Booster
|
Bed
| 05: Big Child's Bed
10: Holy King's Gem
|
|_______________________________________________|

LEFT ROULETTE WHEEL


Gold Star : Golden Barome
UniqueItems: Radiant Sphere
: Big Bear
RIGHT ROULETTE WHEEL
Gold Star

: Resurrect

UniqueItems: PonPon
: Big Child's
: Wooden Table

_____________

SLOT MACHINES
_____________
||
| R1
: Insert 3 coins (all lines active) |
| R2
: Insert 1 coin (center line active) |
| LAnalg: Spin reels
|
| Square: Stop leftmost reel
|
| X
: Stop center reel
|
| O
: Stop rightmost reel
|
| Tringl: Enter menu (explains instructions) |
| Select: End game
|
|____________________________________________|
The concept of a slot machine is pretty easy to understand, even for someone
uninitiated with Legaia 2: you pull a lever to line up some reels, and if

they match satisfactorily, prizes are awarded. Depending on how many coins
are inserted (1 or 3), the reels -- which are used to obtain prizes -- may
increase to widen the chances of getting cash, as it allows diagonal use of
the lines. Unlike other minigames, there is only coins available to win
here.
Here's how the reels work:
Three 7's
Three Langs
Three Fists
Three Kicks
Four Balloons
Single Cherry
Three Mariennes

=
=
=
=
=
=
=

15 Coins
15 Coins
15 Coins
10 Coins
Replay 4
02 Coins
15 Coins

(Bonus Round x 3)
(Bonus Round x 3)
consecutive games
(left reel only)
(Bonus Round x 3)

Since the prizes are often so small, this is one of the more useless games
to
try. With the Sun Fauld trick providing more money than God, simply
exchanging
hard cash for casino currency is a better idea.
_____________

TELLER BOOTHS
_____________

The casino has a fortune-teller and a luck detector by either roulette


table.
Cutie (who runs the former) will assess who likes Lang the most, based on
how
he has treated them in previous events [et al.], while Beauty (who runs the
latter) can divine gambling luck and let Lang see his "inner self", which is
almost assuredly based off previous events and his charisma. Both of these
cost (10-)20 coins and neither are imperative.
_____________________________________________________________________________
__

PHORCHOON ARENA
[PHRC]
_____________________________________________________________________________
__

The arena, as seen in mandatory play, hosts a large number of events that'll
test the allies' strength and wits. Many variants of skirmishes are
available
and besting each one (fully) earns a person nicknames, as well as a coin
prize. All-around tips
- Use Tireless Ribbons' Max AP abilities
- Use Flash Earrings' 2x Attack Rate ability
- The Full Power defensive ability (triples STR) is good for the 'Dream
Match'
- Cook a good meal beforehand to augment stats

NOTE: To see which nicknames are earned, check that section, please!
_______________________

CHAMPIONSHIP TOURNAMENT
_______________________

Reward: 500 Coins + 3x [Various Item]


This is pretty much the same event as the one Lang had to win in normal
play.
The only difference is the final opponent, which can change. Enemies found
in Round 1-7 will have about 12000-25000 HP. HP is healed in-between fights
in proportion to how fast Lang wins.
ROUND
ROUND
ROUND
ROUND
ROUND
ROUND
ROUND

1:
2:
3:
4:
5:
6:
7:

Dark Jackal
Dangerous Zone
Wasteland Outlaw
Gormeikla
Helhound
Beefcake
Dark Executioner

The final opponent will either be Vixon the Great, Steil, or Bubba.
VS. VIXON: Vixon is similar to his brothers Raynof and Balkan, having the
same specials as they (Rage Wave, Split World) plus his own,
Blessed Blast. For a character properly levelled & outfitted, all
skills should be doing about 700-1000, making him the worst of
the
three opponents. [HP: ~50,000]
VS. STEIL: If one played all the guild missions, it's apparent how dangerous
Steil is. He can attack twice in one turn and can use his arts to
inflict stunned/critical. Tireless Ribbons' default ability stops
an enemy from repeating their attack; following, make sure to
prevent stunned status. If Lang (or whoever) is faster than Steil
this battle will be a lot easier with the above setup. [HP:
~260k]
VS. BUBBA: Bubba is a lot harder this time around, and can still inflict
bewitch and stunned with Dancing Revolver and Final Bullet arts,
respectively. Adding to that repertoire, he can heal himself a
lot
(Golden Memory) and prevent all damage for a turn (Lonely Armor).
Having lots of HP, temporary or no, and Anti-Bewitch will go a
long way in winning this battle. Don't attack him when he uses
"Romance," or he'll just counterattack and probably end up
winning
because of it. [HP: ~100k]
_______________________

GAMBLING ARENA
_______________________

Reward: 800 coins + 3x [Various Item]

The gambling arena is similar to the Championship Tournament except there is


a random factor (spinning reel) that will either handicap or empower the
entrant. For instance, Lang may have his max HP halved one battle and get a
no-AP cost reel next time -- it's about working through the fights no matter
the situation! Luckily the participant is fully healed in-between
skirmishes.
ROUND
ROUND
ROUND
ROUND
ROUND
ROUND
ROUND
ROUND

1:
2:
3:
4:
5:
6:
7:
8:

Bakinator
Gnasher
Doplin Warrior
Spicy Pudding
Dino Rex
Ajazworg
Hectonkeires
Zoan Digre

NOTES:

Bakinator just uses physical attacks


Gnasher can inflict blindness
Doplin Warrior just uses physical attacks
Spicy Pudding can inflict poison
Dino Rex can inflict berserk
Ajazworg can inflict venom
Zoan Digre can inflict berserk

So, with all the notes in mind, having Antivenom and Anti-Berserk are the
most important accessory traits. Normal enemies will have HP ranges from
about 15,000-80,000. Zoan Digre has about 150,000.
_______________________

BATTLE MANIAX
_______________________

Reward: 950 coins + 3x [Various Item]


Battle Maniax is one of the funner strains of arena play as stipulations are
placed on how to proceed. Some are easy, some aren't -- they'll really test
the player. This is a 3-person battle (active party). Like elsewhere, HP is
restored on a percentage basis, with more being given the fast enemies are
dispatched.
____ ________________________________ _______________ __________ ___________
| R# | STIPULATION
| MONSTER
| HP (APX) | REWARD
|
|||||
|
| 01 | Defeat enemy within 60 seconds | Mortarhead
| ~ 9,000 | 30 coins
|
| 02 | Defeat enemy within five turns | Hellspawn
| ~ 80,000 | 40 coins
|
| 03 | Only first hit does damage
| Goa Munk
| ~ 16,000 | 50 coins
|
| 04 | First four hits do no damage
| Goa Munk
| ~ 16,000 | 80 coins
|

| 05 | Enemy invincible first 3 turns | Hellspawn


| ~ 80,000 | 100 coins
|
| 06 | Defeat enemy within 30 seconds | Mortarhead
| ~ 9,000 | 150 coins
|
| 07 | Defeat enemy within one turn
| Hellspawn
| ~ 80,000 | 200 coins
|
| 08 | Only origin skills hurt enemy | Ram Demon
| ~150,000 | 300 coins
|
|____|________________________________|_______________|__________|___________
|
GENERAL SETUP TIPS:
- Tireless Ribbon's Max AP ability is great for instant Variable Arts setups
- Flash Earring's 2x Attack Rate ability is also useful if Max AP
unavailable
SPECIFIC TIPS:
R1: Any 3-person turn should be able to do 9,000 -- c'mon
R2: Unleash Variable Arts and/or a 2nd combo
R3: Variable Arts! All hits register since it's not a legitimate "combo"
R4: Variable Arts -or- any 5+ hit combo
R5: Guard for three turns + attack like normal
R6: Variable Arts -or- any powered-up combo. Only 2 turns can fit in,
really.
R7: Variable Arts -or- maxed-out Point Card -or- normal arts + 2x Attack
Rate
R8: Ram Demon's Deathgame can be used to kill itself; otherwise, revive
those
killed (if necessary) and pick it apart with origin attacks.
Mortarhead are the "giant" type enemies who have good defense but are rather
slow. Hellspawn are like "Gigantes" monsters who usually spend their first
turn doing Iron Muscle to increase their defense -- bad move. Goa Munks are
like armored beasts whose skills are pretty crappy. Ram Demons are floating
skeletons who use Deathgame primarily, although it can work against them
here since it isn't a 1-on-1 setting. Plus, Ram Demons' double attacks are
nulled by Tireless Ribbons, which is another reason to have 'em (they only
get one attack TOTAL)!
_______________________

FREE FIGHT
_______________________

Reward: 1140 coins + 3x [Various Item]


This is a Lang-only tournament and not that different from any others...with
the exception that Lang's allies may fight against him! They have the same
equipment and skills from before they "turned sides," which means Lang can
handicap them by giving them crappy equipment and accessories (Turtle really
defangs nimble people like Sharon). In-between battle recovery is
percentage-based once again.
____ ________________ __________
| R# | ENEMY
| HP (APX) | Assuming Lang hedges his bets by making

||||
| -- | Baki Knight
| ~ 20,000 |
| -- | Salamander
| ~ 15,000 |
Up
| -- | Direwolf
| ~ 15,000 |
| -- | Gust Raven
| ~ 15,000 |
| -- | Deep Invader
| ~ 15,000 |
| -- | Abyss Servant | ~ 16,000 |
| -- | Gorva
| ~ 50,000 |
| -- | Mythical Giant | ~ 45,000 |
| -- | Luo de Nash
| ~ 15,000 |
| -- | Lyps Master
| ~ 15,000 |
|Last| Bubba
| ~140,000 |
uses
|____|________________|__________|
'fore

his allies crappier, all he needs to do


to get an advantage is have Max AP (or
a STR-enhancing ability like Art Attack
or HP Siphon) and get first crack at the
enemy, which isn't hard if he's at a high
enough level. All enemies except Gorva &
the Mythical Giant should be killable
within one turn, frankly.
Bubba is the same incarnate found in the
previous matches; thus, guard against
Bewitch and Stun, don't attack when he
Romance, and cook HP-increasing meals

starting the matches. If in a bind, use a


Point Card to even the odds a bit. Bubba hits hard but has skills where he
doesn't attack, so at least there's chances to heal up/etc.
In case the player is wondering, there is no real set order to who shows up
and when; besides allies popping into the lineup, there's just a loose
semblence of when enemies attack. Bubba is always last, though. Coin rewards
build up like so: 50 > 70 > 90 > 120 > 150 > 180 > 220 > 260.
_______________________

DREAM MATCH
_______________________

Reward: 5000 coins + 3x [Various Item] + Heaven's Secret


This is the hardest strain of arena play, matching Lang (or whoever) versus
many of the game's bosses. Some were hard with 3-people, but doing it with
one person...whoo-ee! There seems to be a loose order, but Avalon and Steil
will always be the last two fought. Some foes have increased HP also.
__________ ____________
_____________________________________________________
| ENEMY
| HP (APX.) | CAN INFLICT...
|
|||
|
| Avalon
| ~ 650,000 | Damage (Elzebrault) + Remove status (Sebskswel)
|
| Balkan
| ~
40,000 | Damage
|
| Bubba
| ~ 140,000 | Stunned (Final Bullet) + Bewitch (Dancing Revolver)
|
| Elliott | ~
80,000 | Damage
|
| Marienne | ~
70,000 | Damage
|
| Raynof
| ~
50,000 | Damage
|
| Rauss
| ~ 150,000 | Damage (Destruction)
|

| Slogar
| ~ 100,000 | Damage
|
| Steil
| ~1,100,000 | Critical (Cutting Edge) + Stunned (Blade of Fury)
|
| Velna
| ~ 140,000 | Critical (Combo > Striking End)
|
| Vestra
| ~
80,000 | Damage
|
| Vixon
| ~
90,000 | Damage
|
|__________|____________|____________________________________________________
_|
NOTE: Lang's allies who can be fought are not listed here. They have the
same
abilities/equipment as before, so nerf their power with 'Turtle'!
GENERAL STRATEGIES

- Have high HP + Atomic Heat recipe (over 6000 HP would be nice)


- Get Max AP -> Use Full Power -> Let boss take off HP -> Mystic Art
SPECIFIC STRATEGIES

VS Bubba
is

: Anti-Bewitch, Anti-Stun help a lot. Make sure Lang


faster otherwise he may fall prey to "Romance,"

which
lets Bubba counterattack with Final Bullet. He can
still heal himself but with really high HP, he's not
as hard.
VS Elliott & Marienne : Take out Elliott first as he does more damage.
VS Balkan/Raynof/Vixon: They can all only do damage. Take out the bosses in
the order they appear naturally, so Balkan first,
then Raynof, etc.
VS Slogar

: His attacks all do about 900-1100 and seem to have


been stripped of their status-inflictors (Poison).

VS Rauss

: He doesn't seem to do anything besides Destruction,


which makes him laughably easy.

VS Velna & Vestra

: Take out Velna to avoid her Critical-inflicting hits


and attack Max AP > Full Power > 2 Sleeping Dragon
Vestra, who now just halves normal attacks.

VS Avalon
made

: The Max AP > Full Power > Mystic Art strategy is


for this guy. It might be possible to OHKO the boss
as he spams Elzebreault most of the time.

VS Steil
the

: Anti-Stun, Anti-Critical help a lot. Like Avalon,


Max AP > Full Power > Mystic Art strategy takes

Steil

down a peg really easily. Just make sure to weaken


him a bit with Max AP > Full Power > 2 Sleeping
Dragon
so that Lang isn't left open with low HP
_____________________________________________________________________________
__

MISCELLANEOUS / MINIGAMES
[MSCM]
_____________________________________________________________________________
__

KNIFE-THROWING GAME
___________________

In Darek's Haunt, Asteya hosts a knife-throwing game. It's just like darts
in purpose, where Lang tries to throw the projectile at the "bull's-eye" of
the steering wheel. It costs 100g to play, and Lang starts with five (5)
chances. There are two gauges to look at: a vertical and horizontal, which
control the height and lateral throwing motions, respectively. To get a
bull's-eye, Lang has to throw it when each gauge is roughly in the center.
Sometimes the gauges go at different speeds, so this mostly ends up as a
test of patience rather than stone-cold skill. No points are awarded misses,
20 for near-hits, and 100 for bull's-eyes. To keep the game going, Lang must
get successive bull's-eyes, with each earning another try (max: 5) and
giving
larger point bonuses the longer he keeps it going.
A [Heaven's Secret] is obtained for getting 50,000+ points, plus the Knife
Master nickname. Any prizes before then (600-49,999pts.) are pretty crappy,
like Bronze Baromes and stuff.
___________________

GUILD PRIZE MACHINE


___________________

At the guild, there's a machine that gives random prizes for 1000g per hit.
Some items suck, some are good, some can't be obtained anywhere else. It's
not too hard to turn a profit or get rare items early from this, although
it's random so it's going to be a huge crapshoot. It can take a lot of cash
and time to get the ones only obtainable in this game -- which are bracketed
for easier location -- so be prepared to sit for hours on end pressing the
x-button. Here's a list of stuff I've labored and received:

Heal Powder
Liaza Magic Cloth
Raw Emerald
Heal Leaf
Heal Potion
Darm Sheet Metal
Hellbeast Bone
Tatami Mats
Futon Bedding

Guard Oil
Jubon Rock
Heal Bottle
Rock Demon's Tears
Attack Oil
Demarn Amber
Restore Leaf
Battle Sash
Kilt

Requal White Cloth


Edo Steel
Iron Polish Powder
Galma Gold Dust
Restore Blossom
[Noa's Adventure]
Magic Transformer
Maiden's Heart
Courageous Heart

Dekna Poison
[Handwoven Carpet]
[Whimsical Table]

Unassailable Pill
Donzu Poison
[Meow Kitty]

Transparent Pill
[Tiger Skin Rug]
[Lady Borgiov]

To reiterate, getting the rarest items can take a REALLY long time. I spent
over 1,000,000g doing this, which is over 1,000 cranks of the wheel; others
have expressed similar sentiments. Really, really, really annoying for
completionists.
___________________

TANZA RICE PLANTING


___________________

After learning where Darek's Haunt is, re-enter town and find Terao behind
the weapon shop. He has two rice paddies that he holds challenges in. The
rules are simple: whoever plants the fastest and makes it to the finish
line wins. Although there are five steps to planting (lower hand, plant,
raise hand, left foot, right foot), it's easy just to remember the combo:
R1 -> L1 -> R1 -> Down -> X
Completing the combo plants one rice stalk and starts the next turn. Messing
up the sequence makes Lang fall down and skip the part he was planting,
which
prevents him from getting a bumper crop (planting 100% of stalks).
Practicing
helps a lot for improving, naturally. THE MOST COMMON WAY TO LOSE is trying
to input the correct sequence immediately after falling down -- inputs only
count when the controller image is in the bottom-right corner!!
Beating Terao earns a [Heal Leaf], and beating him in under 25 seconds earns
the 'Rice Master' nickname, while allowing him to face Paipai the ramen girl
and get a [Restore Potion] as a reward. Terao gives Silver Baromes and other
lame items for subsequent beatdowns at varying degrees of speed. A bumper
crop will give [Magic Fertilizer] as a reward (subsequent b-crops: Ultimate
Miracles only?).
Beating her in under 15 seconds -- very difficult, but possible -- earns the
'God of Rice' nickname. Note that Lang needs a bumper crop to beat her. She
gives [Magic Fertilizer] as a reward also, but it's easier to get from
Terao.
I don't really have any tips for the game, sadly. I usually just close my
eyes
and input the sequence once it's burned into my memory; that way no visuals
screw me up.
___________________

FURNITURE COLLECTOR
___________________

This is less of a sidequest and more of a true "miscellaneous" section meant


to assist in the related Heaven's Secrets stuff. The following table was
made
by K. Piet, and uses quicklinks (i.e. SH35) for quick reference around the
guide.

__________________ __________________________________ ____________ ___


| FURNITURE ITEM
| Location
| PRICE
| * |
|||||
| Donjak
| Storehouse in Yuno
|
---| * |
| Wool Bedspread
| Phorchoon Casino Exchange (SH35) |
80 Coins |
|
| Diamond Temple
| Phorchoon Casino Exchange (SH35) |
50 Coins | * |
| Priscilla Poster | Phorchoon Casino Exchange (SH35) |
60 Coins |
|
| Pink Carpet
| Phorchoon Casino Exchange (SH35) | 200 Coins |
|
| Tekecha Plant 2 | Phorchoon Casino Exchange (SH35) |
50 Coins | * |
|
|
OR Auctionhouse (ACHS)
|
~7,300 | * |
| Obsidian Table
| Phorchoon Casino Exchange (SH35) | 315 Coins |
|
| Big Bear 2
| Phorchoon Casino Exchange (SH35) |
56 Coins |
|
|
|
OR Left Roulette Table (#6)
|
20/game |
|
| Dimension Linker | Phorchoon Auctionhouse (ACHS)
|
~68,900 |
|
| Hanging Scroll
| Phorchoon Auctionhouse (ACHS)
|
~24,200 | * |
| Inscribed Sword | Phorchoon Auctionhouse (ACHS)
|
~21,500 |
|
| Kodama's Bonsai | Phorchoon Auctionhouse (ACHS)
|
~21,200 | * |
| Palatial Bed
| Phorchoon Auctionhouse (ACHS)
|
~59,200 |
|
| Particle Monitor | Phorchoon Auctionhouse (ACHS)
|
~61,800 |
|
| Rixelian Plant
| Phorchoon Auctionhouse (ACHS)
|
~11,200 | * |
| Shigezo's Bonsai | Phorchoon Auctionhouse (ACHS)
|
~83,500 | * |
| Venus
| Phorchoon Auctionhouse (ACHS)
|
~7,600 |
|
| Futon Bedding 2 | Darakin Junk Shop (SH02)
|
15,000 | * |
|
|
OR Kravia Prize Machine (MSCM) | 1,000/game | * |
| Tatami Mats 2
| Darakin Junk Shop (SH02)
|
15,000 | * |
|
|
OR Kravia Prize Machine (MSCM) | 1,000/game | * |
| Big Child's Bed | Right Roulette Table (#5)
|
20/game |
|
| Wooden Table
| Right Roulette Table (#6)
|
20/game | * |
| PonPon
| Right Roulette Table (#3)
|
20/game |
|
| Jinjaro Plant
| Guild Quest - #07 (GLHQ)
|
---| * |
| Superhero Tinio | Guild Quest - #07 (GLHQ)
|
---|
|
| Whimsical Table | Kravia Prize Machine (MSCM)
| 1,000/game |
|
| Noa's Adventure | Kravia Prize Machine (MSCM)
| 1,000/game |
|
| Meow Kitty
| Kravia Prize Machine (MSCM)
| 1,000/game | * |
| Lady Borgiov
| Kravia Prize Machine (MSCM)
| 1,000/game |
|
| Handwoven Carpet | Kravia Prize Machine (MSCM)
| 1,000/game |
|
| Tigerskin Rug
| Kravia Prize Machine (MSCM)
| 1,000/game |
|
|__________________|__________________________________|____________|___|
Gain one Heaven's Secret by collecting all 30 items above, and then talking
to
Maya in Yuno. To get a second Heaven's Secret out of this loot, decorate
Lang's room with the items marked with an asterisk (*) in the left column.
Note: Items with two locations have two asterisks. Total number of furniture
items needed for the 'Perfect Room' = 12 (Donjak, Diamond Temple, Tekecha
Plant, Hanging Scroll, Kodama's Bonsai, Rixelian Plant, Shigezo's Bonsai,
Futon Bedding, Tatami Mats, Wooden Table, Jinjaro Plant, and Meow Kitty).
____________________

JINGA STATUE PUZZLES


____________________

This section was also contributed by K. Piet.


The three statue puzzles can be completed from your very first visit to
Jinga.

There are three sections of tablets around Jinga that give hints as to the
order of the three item-giving puzzles. If you inspect the tablets in these
sections, each section has a saying that goes with the tablets, which
indicates the sequence of the three puzzles themselves. There are three
parts
that must be done in sequence, though each part can be done at any point.
(As
in, you can do Part 1, which is the most convenient, and then play the rest
of
the game before coming back to Jinga and doing Part 2. As long as you go 1,
2,
and then 3, you're good to go.)
The messages on the tablets indicate a time of day. The Great Spirits are
either walking at sunrise, midday, or evening. You guessed it; that means we
start with sunrise and follow the normal pattern of a day. Easy enough,
right?
Each individual tablet will have a series of dots, one of which will be
colored red. Every dot represents one of the large stone statues that litter
Jinga from the first courtyard before the save point all the way up to the
large staircase leading to the great temple. Not sure what statues I'm
talking
about? Just poke around. When you touch one using X, you'll get the
following
message: 'It's one of the statues revered by the people of Jinga.' On the
tablets, the red dot indicates which of the stone statues needs to be
touched.
The lines that may or may not be on any given tablet stand for stairways.
They've basically given you a miniature map of a section of Jinga!
Here is some information on each section. We'll keep it organized by
starting
with Part 1.
Part 1 (Note: You already have this trick in your walkthrough. ^_^)
Location: Tablets on the RIGHT side of the entrance to the great temple.
Three tablets = Three stones to touch
Reward: Golden Barome
Message when touching the tablets: "The Great Spirits began walking towards
the sunrise. The fresh morning was warm."
Great
Temple

|
|
|
Entrance |

|
|
|
|

|
|
|
|

|
|
|
|

These dots represent the statues that you see right when you enter Jinga.
Assuming the path leading through Jinga is North, you touch the stones in
the
following order, as indicated by the tablets illustrated above: Southeast,
Southwest, Northeast. Viola! A Golden Barome is yours!
Part 2 (the most complex of the three parts)
Location: Past the save point, up the stairs immediately to the right.
Tablets

vertically lining the far wall to the east.


Five tablets = Five stones to touch
Reward: Restore Leaf
Message when touching the tablets: "The Great Spirits walked towards the
sun.
The bright sun sat high in the sky, yet its rays were gentle."
Tablets are listed from north to south here.
|
o |
o
| o = * | *
o | o * |
|
II |
o
| o = o |
|
|
|
o |
*
| o = o |
|
= o |
| o *
|
o
| o = o | o
o | o =
|
This one is a bit more complex. Remember that the equal signs are meant to
be
staircases. Starting from the save point in the lower section of Jinga, take
the staircase to your immediate right (east), and head straight south. Pass
the staircase that heads up toward the east and, of the two statues to
choose
from there, touch the one on the right (east). Head back north, ignoring the
original staircase from the lower level, and squeeze your way onto the left
side of the building, where there are four statues. Touch the second one
from
the south like in the picture. Head back to the lower level near the save
point and go all the way to the staircase leading up to the great temple.
There are eight statues lining the staircase, and you want to touch the very
top on on the right-hand side. From there, go all the way back to the
entrance (where you touched the statues in Part 1) and touch the statue to
the northwest. Lastly, head north from the save point and hang a left and up
the north-facing stairs. Touch the statue right in front of you at the top
of
that first staircase and (finally) earn your Restore Leaf.
Part 3 (another easy one)
Location: Tablets on the LEFT side of the entrance to the great temple. Read
in REVERSE order (from right to left)
Three tablets = Three stones to touch
Reward: Restore Blossom
Message when touching the tablets: "The Great Spirits walked with the
morning
sun at their back. The sunlight shone brightly, bringing life to the world."
(I think they were going for evening here, but something must have been lost
in translation, since walking away from the morning sun just means your
heading west, following your shadow.)
|
|
|
|

o
o
o
o

=
=
=
=

o
o
o
*

|
|
|
|

o
o
o
*

=
=
=
=

o
o
o
o

|
|
|
|

o
o
o
o

=
=
=
=

o
*
o
o

|
|
|
|

Start
From
THIS
Side!

At the big staircase leading up to the great temple, touch the third statue
from the bottom on the RIGHT, followed by the first (lowest) statue on the
LEFT, and then the first (lowest) statue on the RIGHT. Tada! The Restore
Blossom is yours and you're done with all the statue puzzles!

_____________________________________________________________________________
__

HEAVEN'S SECRETS
[HVSC]
_____________________________________________________________________________
__

Heaven's Secrets are items used in creating all ultimate weapons &
equipment.
Only one is needed for the combinations, which makes them incredibly rare
and
hard to find...and earn. This is just a list of where to get them -- check
appropriate sections on for more in-depth info.
Since it's only possible to make ultimate 'anything' towards the end of the
game (due to availability of components), there's no real order to the list
below. THERE IS NO HEAVEN'S SECRET FROM THE AUCTION!
____
________________________________________________________________________
| R# | OBTAIN
|
||
|
| 01 | Collect Pedometer from Mallory at start of game, then talk to her once
|
|
| 50,000 steps are recorded on it
|
|----+-----------------------------------------------------------------------|
| 02 | Buy from Ultimate Armor Shop for 1,000,000g.
|
|----+-----------------------------------------------------------------------|
| 03 | Buy from Supreme Weapon Shop for 1,000,000g.
|
|----+-----------------------------------------------------------------------|
| 04 | Found in Demiurge Tower (chest - see walkthrough map)
|
|----+-----------------------------------------------------------------------|
| 05 | Found in Demiurge Tower (chest - see walkthrough map)
|
|----+-----------------------------------------------------------------------|
| 06 | After Wind Tower Ellsworth, return to Darek's Haunt and see a scene w/
|
|
| Adventurer Miura (if not previously viewed), then see scene with Kazan
|
|
| talking with Blood Hawk crew on-deck. Re-enter, talk with Dupon, and
|
|
| agree to assist the crew after it's all over -- this obtains a Star
|

|
| Bandana. Upstairs, talk with the parrot in Sharon's room in order to
|
|
| make Gordinar Island appear on the world map. Go there and enter the
|
|
| cave -- en route to the largest cache of the two, the Heaven's Secret
|
|
| is in a small half-hidden nook on the left rockwall. Only a glimmer of
|
|
| red is visible generally, so mash X-button to find if needed
|
|----+-----------------------------------------------------------------------|
| 07 | Complete the Dream Match arena type in Phorchoon
|
|----+-----------------------------------------------------------------------|
| 08 | Complete the Centurion Challenge in Jinga's great temple
|
|----+-----------------------------------------------------------------------|
| 09 | Defeat PaiPai in the rice-planting minigame IN UNDER 15 SECONDS!?
|
|----+-----------------------------------------------------------------------|
| 10 | Defeat Dein in the side-jumping minigame (must beat Maxell/Balzac 1st)
|
|----+-----------------------------------------------------------------------|
| 11 | Obtain "He of Many Names" nickname from Timeless Brilliance in Jinga.
|
|
| This is obtained by finding all (most?) nicknames for Lang, although
|
|
| there may be slight leeway.
|
|----+-----------------------------------------------------------------------|
| 12 | Complete all (14) Kravian guild missions satisfactorily
|
|----+-----------------------------------------------------------------------|
| 13 | Score 50,000+ points in the Darek's Haunt knife-throwing minigame.
|
|----+-----------------------------------------------------------------------|
| 14 | Collect all (30) pieces of furniture for Lang's room in Yuno.
|
|
| These involve getting all the pieces from the Phorchoon auction, the
|
|
| casino exchange program, a few prizes in guild jobs, and at least four
|
|
| from the 1,000-gold machine in the Kravia guild.
|
|----+-----------------------------------------------------------------------|
| 15 | In the Yuno Room, Maya will give a HS for decorating the room in a way
|

|
| she thinks is cute, using: Diamond Temple, Donjak, Futon Bedding,
|
|
| Hanging Scroll, Jinjaro Plant, Kodama's Bansai, Meow Kitty, Rixelian
|
|
| Plant, Shigeza's Bansai, Tatami Mats, Tekecha Plant, Wooden Table. She
|
|
| will gradually say better things about the atmosphere -- that's how a
|
|
| person knows s/he's on the right track. Meow Kitty is the hardest to
|
|
| get (from Kravia guild machine).
|
|____|_______________________________________________________________________
_|
_____________________________________________________________________________
__

ACCESSORIES
[ACCS]
_____________________________________________________________________________
__

Accessories are miscellaneous items that all characters can equip to gain
easy access to new abilities, preventative or augmenting in nature. They'll
often cost 7-15 WT (weight) points, and the best ones -- such as the Flash
Earring -- have a length process to buy. I can't fit the EXP values for the
items in, but they range from 50-250. Accessories have 1-6 abilities.
___________________
_________________________________________________________
| ACCESSORY
| ABILITIES (IN ORDER OBTAINED)
|
||
|
| Adept Bangle
| Recovery Up, Anti-Blind, Gentle Precision, MP Heal
|
| Alarm Badge
| No Surprises, MP Cost Down 2, Hit MP Restore, Pole Pos.
|
| Armor Bangle
| UDF Boost 2, LDF Boost 2, Reverse-HP Defense, DEF Bonus
|
| Armor Charm
| AP Guard, UDF Boost 1, LDF Boost 1
|
| Arts Earring
| Art Attack Up, Lucky Hit, Bloodsucker, CHA Bonus
|
| Ascetic's Orb
| AP Cost Up 2, Anti-Stun, Skill EXP, EXP Thief
|
| Assault Bangle
| Anti-Berserk, Confusion Guard, Guard Break 1, Kamikaze
|
| Avarice Jewel
| Item Increase, Sleep Guard, Antivenom
|
| Babble Necklace
| Anti-Seal, MP Cost Down 1, AGL Boost 1, Gold Thief
|
| Banshee Bangle
| AP Cost Up 1, Pole Position, Art EXP, MP Siphon
|

| Barricade Ring
|
| Beggar's Bangle
|
| Black Ring
|
| Bonus Bangle
|
| Chance Jewel
|
| Charge Jewel
|
| Cool Jewel
|
| Counter Earring
|
| Dark Jewel
|
| Dead End Badge
|
| Dodge Charm
|
| Doomed Necklace
|
| Dream Necklace
|
| Eagle Ring
|
| Extract Badge
|
| Faust Ribbon
|
| Feeble Jewel
|
| Flash Earring
|
| Flexible Charm
Thief|
| Fugitive Necklace
|
| Gambler's Earring
|
| Getaway Earring
|
| Gladiator Ribbon
|
| Gold Symbol
|
| Gremlin Badge
|
| Guard Ring
|
| Guardian Orb
|
| Guardian Symbol
|

| Turtle, Berserk Guard, Backup, Escape Insurance


| No Added Attack, AGL Bonus, Hit MP Restore, MP Siphon
| CHA Cut, Antidote, Random Blow, Anti-Sleep
| AP Cut 1, Anti-Confusion, 2x Item Effect, AP Thief
| All or Nothing, Blind Guard
| AP Charge, Spellbind Guard, Anti-Paralysis, HP Boost 1
| Berserk Guard, Paralysis Guard
| Counterattack, Cure, Gold Grabber, AGL Bonus
| Guard Rate Down, MP Cost Down 1, AP Defense, HP Thief
| Gold Siphon, Reverse-HP Defense, High Power, 2x Item E.
| Anticipate, Guard Up 1
| HP Cut 2, MP Boost 2, Encounter Up, HP Bonus
| Gauge Charge, Anti-Bewitch, Turtle, HP Mover
| Blind Guard, Search Art, INT Boost 1, HP Boost 2
| Stop Guard Break, Recovery Up, AP Thief, No Encounters
| MP Drain, INT Boost 2, MP Mover, Out of Control
| UDF Cut, LDF Cut, MEN Boost 1, Skill EXP
| Anti-Death, All or Nothing, Special Ability, 2x Atk Rt.
| Paralysis Guard, Reckless Attack, HP Boost 1, Stop
| MP Cost Up 2, HP Boost 3, Encounter Down, MP Bonus
| Pickpocket, Backup, Item Grabber, HP Bonus
| MP Thief, Pole Position, Chicken, INT Bonus
| Death Guard, AP Boost 3, AP Cost Down 3, HP Thief
| Anti-Fear, CHA Boost 2, HP Siphon, Pickpocket
| Encounter Up, Backup, Double Gold, HP Mover
| Guard Up 2, First Strike, Anti-Fear, Guard Break 1
| No Guard Break 2, Fear Guard, HP Defense, Add Gold
| Meditation, Petrify Guard, Seal Guard, Bewitch Guard

| Handmaiden's Ring
MP|
| Healing Ribbon
|
| Hermit's Earring
|
| Hero Bangle
|
| Hero's Necklace
|
| Hit Badge
|
| Holy Badge
|
| Holy Orb
|
| Hunter's Orb
|
| Iron Wall Badge
|
| Jab Charm
|
| Kamikaze Ribbon
|
| Knockout Badge
|
| Last Hit Symbol
|
| Leech Symbol
|
| Life-giving Orb
|
| Lucky Jewel
|
| Magician's Ribbon
|
| Master's Ribbon
|
| Muscle Ribbon
|
| Nomadic Necklace
|
| Origin Orb
|
| Passion Necklace
|
| Pickpocket Charm
|
| Plague Earring
|
| Plague Orb
|
| Poison Charm
|
| Poison Ring
|

| MP Cut 1, AP Cost Down 1, Anti-Spellbind, Post-Battle


| Cure, Favor Special, MP Boost 3, Charge Heal
| Meditation, Rest, Normal MP Absorb, DEF Bonus
| No Guard Break 1, Hit Rate Up 2, Hit HP Restore, STR B.
| STR Cut, Anti-Sleep, AP Boost 2, Hit EXP
| Barrier, Hit HP Restore, Hit Gold, Hit EXP
| Random Blow, HP Defense, Encounter Down, Item Grabber
| Absolute Hit, Lucky Hit, HP Recover, Chicken
| Prevent Escape, AP Charge, AGL Boost 2, MP Mover
| Shield, AP Cost Down 2, AP Boost 2, AP Attack
| Gentle Precision, Suppress Strike
| Anti-Critical, STR Boost 2, Gold Thief, HP Attack
| MP Siphon, Anti-Seal, Hit Rate Up 2, Guard Break 2
| Tail End, Anti-Berserk, Final Strike, Spec. MP Absorb
| HP Drain, Item Increase, All Recovery Up, Guard Cancel
| AP Cut 2, Anti-Death, MP Boost 2, Charge Heal
| Lucky Hit, Anti-Blind, CHA Boost 1
| Plague Guard, Special Ability, MP Cost Down 3, MP Rcvr.
| Guard Break 2, AGL Boost 2, All Recovery Up, EXP Incrs.
| Full Power, Prevent Escape, Favor Normal, Origin EXP
| AP Cost Down 2, Spellbind Guard, Reckless Attack, HitG.
| MEN Cut, Search Art, INT Boost 2, Origin EXP
| Bewitch Guard, Guard Up 1, Hit Rate Up 1, Full Power
| Item Thief
| Anti-Plague, Random Blow, AP Guard, Guard Cancel
| Plague Guard, Suppress Strike, Lucky Hit, MP Boost 2
| Poison Guard
| Poison Guard, Stun Guard, Tail End

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Power Jewel

| High Power, Confusion Guard, Item Thief

Power Necklace

| AP Attack, No Surprises, Art Attack Up, Anti-Paralysis

Prosperous Symbol | AP Cost Down 3, AP Guard, HP Attack, Gold Grabber


Protection Badge

| Critical Guard, UDF Boost 2, LDF Boost 2, Payback

Redeeming Symbol

| AGL Cut, AP Boost 3, MP Heal, Counterattack

Rest Badge

| Anti-Bewitch, Guard Up 2, Rest, Post-Battle HP

Rich Earring

| Lucky Hit, AP Thief, Double Gold, MP Bonus

Rogue's Earring

| EXP Thief, Item Thief, Spec. MP Absorb, STR Bonus

Rot Ring

| HP Cut 1, Antivenom, Escape Rate Up, HP Siphon

Sage Symbol

| INT Cut, Guard Break 1, MP Boost 3, EXP Increase

Sagely Ribbon

| Gauge Charge, Absolute Hit, MEN Boost 2, Double EXP

Saintly Orb

| Anti-Spellbind, MEN Boost 1, HP Boost 2, MP Thief

Savior Necklace

| Stop Thief, Anti-Critical, STR Boost 2, Guard Break 2

Savior Orb

| Death Guard, AP Boost 1, STR Boost 1, Final Blow

Seeker's Symbol

| Normal MP Absorb, MEN Boost 2, Lucky Hit, Art EXP

Sharpshoot Charm

| Hit Rate Up 1, Escape Rate Up

Speed Charm

| AGL Boost 1

Stone Bangle

| Petrify Guard, Sleep Guard, CHA Boost 1, Payback

Sureshot Earring

| Final Blow, AP Charge, Post-Battle MP, MEN Bonus

Survival Orb

| Anti-Plague, Reverse-HP, AP Cost Down 1, Cure

Tiger Jewel

| STR Boost 1, Stop Thief

Tireless Ribbon

| No Double Attack, Reverse-HP, HP Recover, Max AP

Tough Necklace

| Super Armor, Critical Guard, Stun Guard, Anticipate

Valor Ring

| Hit Rate Down, AP Boost 1, Anti-Stun, MEN Bonus

Vampire Symbol

| Anti-Petrify, AP Defense, Decoy, Bloodsucker

Venom Charm

| Antidote, Venom Guard

Venom Ring

| Venom Guard, Fear Guard, Decoy

Vigor Charm

| HP Boost 1

| Warlock Symbol
| MP Cut 2, MP Cost Down 3, Escape Insurance, MP Recover
|
| White Bangle
| Seal Guard, UDF Boost 1, LDF Boost 1, Rest
|
| Winged Ribbon
| Super Armor, Add Gold, HP Boost 3, Absolute Strike
|
| Winner's Jewel
| Post-Battle HP, Anti-Confusion, Kamikaze, CHA Bonus
|
| Wisdom Bangle
| Special Ability, CHA Boost 2, Anti-Petrify, MP Cst Dw 2
|
| Wizard's Ring
| MP Cost Up 1, INT Boost 1, MP Boost 1, INT Bonus
|
|___________________|________________________________________________________
_|
_____________________________________________________________________________
__

EQUIPMENT ABILITIES
[EQBT]
_____________________________________________________________________________
__

Here's a list of abilities seen in-game, on both allied equipment and


weapons
and as innate skills on monsters.
NOTE: When something affects 'Everyone,' that means all allies _and_ foes!
___________________ ____________
_____________________________________________
SKILL NAME
| AFFECTS
| EFFECT
|
||
|
2x Attack Rate
| Equipper
| After combo finishes, it repeats (AP-free)
|
2x Item Effect
| Equipper
| Healing items' potency doubles
|
Absolute Hit
| Everyone
| All combo hits hit their mark 100% of time
|
Add Bewitch
| Equipper
| Hits may inflict Bewitch on target
|
Add Blind
| Equipper
| Hits may inflict Blind on target
|
Add Dark
| Equipper
| Hits become dark-elemental
|
Add Death
| Equipper
| Hits may inflict Death on target
|
Add Earth
| Equipper
| Hits become earth-elemental
|
Add Fire
| Equipper
| Hits become fire-elemental
|

Add Gold
|
Add Light
|
Add Paralysis
|
Add Petrify
|
Add Plague
|
Add Poison
|
Add Seal
|
Add Sleep
|
Add Spellbind
|
Add Stun
|
Add Venom
|
Add Water
|
Add Wind
|
AGL Bonus
|
AGL Boost 1
|
AGL Boost 2
|
AGL Cut
|
All or Nothing
|
All Recovery Up
|
Anti-Berserk
|
Anti-Blind
|
Anti-Confusion
|
Anti-Critical
|
Anti-Death
|
Anti-Fear
|
Anti-Paralysis
|
Anti-Petrify
|
Anti-Plague
|

| All Allies | Post-battle: gold received x 1.5


| Equipper

| Hits become light-elemental

| Equipper

| Hits may inflict Paralysis on target

| Equipper

| Hits may inflict Petrify on target

| Equipper

| Hits may inflict Plague on target

| Equipper

| Hits may inflict Poison on target

| Equipper

| Hits may inflict Seal on target

| Equipper

| Hits may inflict Sleep on target

| Equipper

| Hits may inflict Spellbind on target

| Equipper

| Hits may inflict Stunned on target

| Equipper

| Hits may inflict Venom on target

| Equipper

| Hits become water-elemental

| Equipper

| Hits become wind-elemental

| Equipper

| On level-up, AGL increases more than normal

| Equipper

| Current AGL stat x 1.05

| Equipper

| Current AGL stat x 1.1

| Equipper

| Current AGL stat x 0.95

| Equipper

| Attacks either all hit or all blocked

| All Allies | Doubles amount one is normally healed


| Equipper

| Completely prevents Berserk status

| Equipper

| Completely prevents Blind status

| Equipper

| Completely prevents Confusion status

| Equipper

| Completely prevents Critical status

| Equipper

| Completely prevents Death status

| Equipper

| Completely prevents Fear status

| Equipper

| Completely prevents Paralysis status

| Equipper

| Completely prevents Petrify status

| Equipper

| Completely prevents Plague status

Anti-Seal
|
Anti-Sleep
|
Anti-Spellbind
|
Anti-Stun
|
Anticipate
|
Antidote
|
Antivenom
|
AP Attack
|
AP Boost 1
|
AP Boost 2
|
AP Boost 2
|
AP Charge
|
AP Cost Down 1
|
AP Cost Down 2
|
AP Cost Down 3
|
AP Cost Up 1
|
AP Cost Up 2
|
AP Cut 1
|
AP Cut 2
|
AP Defense
|
AP Guard
|
AP Thief
|
Art Attack Up
|
Art EXP
|
Backup
|
Barrier
|
Berserk Guard
|
Bewitch Guard
|

| Equipper

| Completely prevents Seal status

| Equipper

| Completely prevents Sleep status

| Equipper

| Completely prevents Spellbind status

| Equipper

| Completely prevents Stun status

| Equipper

| Raises user's rate of guarding attacks

| Equipper

| Completely prevents Poison status

| Equipper

| Completely prevents Venom status

| Equipper

| ATK rises in proportion to current AP level

| Equipper

| AP gained through normal arts x 1.1

| Equipper

| AP gained through normal arts x 1.2

| Equipper

| AP gained through normal arts x 1.3

| Equipper

| When guarding, AP rises by 30

| Equipper

| Non-normal art AP costs x 0.9

| Equipper

| Non-normal art AP costs x 0.8

| Equipper

| Non-normal art AP costs x 0.7

| Equipper

| Non-normal art AP costs x 1.1

| Equipper

| Non-normal art AP costs x 1.2

| Equipper

| AP gained through normal arts x 0.9

| Equipper

| AP gained through normal arts x 0.8

| Equipper

| DEF rises in proportion to current AP level

| Equipper

| If hit while guarding, AP used to raise DEF

| Equipper

| May steal AP during physical attacks

| Equipper

| Damage inflicted during arts x 1.5

| Equipper

| Non-normal art EXP x 1.5

| All Allies | Other 2 allies get 25 AP while user guards


| Equipper

| Guard to null special damage & halve normal

| Equipper

| Raises chance of guarding against Berserk

| Equipper

| Raises chance of guarding against Bewitch

Blind Guard
|
Bloodsucker
|
CHA Bonus
|
CHA Boost 1
|
CHA Boost 2
|
CHA Cut
|
Charge Heal
|
Chicken
|
Confusion Guard
|
Counterattack
|
Critical Guard
|
Cure
|
Dark Guard
|
Death Guard
|
Decoy
|
DEF Bonus
|
Double EXP
|
Double Gold
|
Earth Guard
|
Encounter Down
|
Encounter Up
|
Escape Insurance
|
Escape Rate Up
|
EXP Increase
|
EXP Thief
|
Favor Normal
|
Favor Special
|
Fear Guard
|

| Equipper

| Raises chance of guarding against Blind

| Equipper

| 10% of damage inflicted cures HP

| Equipper

| On level-up, CHA increases more than normal

| Equipper

| Current CHA stat x 1.05

| Equipper

| Current CHA stat x 1.1

| Equipper

| Current CHA stat x 0.95

| Equipper

| If KO'd in battle, HP fully restored (once)

| All Allies | 100% chance to flee from normal battles


| Equipper

| Raises chance of guarding against Confusion

| Equipper

| Guard; if attacked, auto-evade then counter

| Equipper

| Raises chance of guarding against Critical

| Equipper

| Removes status abnormalities by using 10 AP

| Equipper

| Halves damage from dark-elemental attacks

| Equipper

| Raises chance of guarding against Death

| Equipper

| All foes' attacks target user w/ this skill

| Equipper

| On level-up, DEF increases more than normal

| Equipper

| EXP received after battle is doubled

| Equipper

| Gold received after battle is doubled

| Equipper

| Halves damage from earth-elemental attacks

| All Allies | Monsters attack less frequently


| All Allies | Monsters attack more frequently
| All Allies | Halves damage after failed escape attempts
| All Allies | Increases chances of escaping battle
| Equipper

| EXP received after battle x 1.5

| Equipper

| May steal EXP during physical attacks

| Everyone

| Normal arts/physical attack damage x 1.5

| Everyone

| Non-normal arts/ability damage x 1.5

| Equipper

| Raises chance of guarding against Fear

Final Blow
|
Fire Guard
|
First Strike
|
Full Power
|
Gauge Charge
|
Gentle Precision
|
Gold Grabber
|
Gold Siphon
|
Gold Thief
|
Guard Break 1
|
Guard Break 2
|
Guard Cancel
|
Guard Rate Down
|
Guard Up 1
|
Guard Up 2
|
High Power
|
Hit EXP
|
Hit Gold
|
Hit HP Restore
|
Hit MP Restore
|
Hit Rate Down
|
Hit Rate Up 1
|
HP Attack
|
HP Bonus
|
HP Boost 1
|
HP Boost 2
|
HP Boost 3
|
HP Cut 1
|

| Equipper

| ATK x 10 for next turn but only one art blk

| Equipper

| Halves damage from fire-elemental attacks

| All Allies | Raises chance of ambushing enemy


| Equipper

| ATK x 3 next turn but art blocks lower by 1

| Equipper

| +1 art blocks next turn only

| Equipper

| All attacks hit mark but damage x 0.8

| All Allies | In dungeons, receive free gold (2g/2steps)


| Equipper

| Increases damage by using gold (100g/hit)

| Equipper

| May steal gold during physical attacks

| Equipper

| If foe blocks hit, 25% damage given instead

| Equipper

| If foe blocks hit, 50% damage given instead

| Equipper

| Always gives full damage if target blocks

| Equipper

| Lowers chance of guarding enemy attacks

| Equipper

| Ups chance of guarding enemy attacks

| Equipper

| Ups chance of guarding enemy attacks more

| Equipper

| STR doubles for next turn only

| Equipper

| Receive more EXP after battle (?%)

| Equipper

| Receive more gold after battle (?%)

| Equipper

| Receive cured HP after battle (?%)

| Equipper

| Receive cured MP after battle (?%)

| Equipper

| Ups chance of hitting foe w/ physicals

| Equipper

| Ups chance of hitting foe w/ physicals more

| Equipper

| ATK rises in proportion to current HP level

| Equipper

| On level-up, HP increases more than normal

| Equipper

| Current max HP x 1.05

| Equipper

| Current max HP x 1.1

| Equipper

| Current max HP x 1.2

| Equipper

| Current max HP x 0.95

HP Cut 2
|
HP Defense
|
HP Drain
|
HP Mover
|
HP Recover
|
HP Siphon
|
HP Thief
|
INT Bonus
|
INT Boost 1
|
INT Boost 2
|
INT Cut
|
Item Grabber
|
Item Increase
|
Item Thief
|
Kamikaze
|
LDF Boost 1
|
LDF Boost 2
|
LDF Cut
|
Light Guard
|
Lucky Hit
|
Max AP
|
Meditation
|
MEN Bonus
|
MEN Boost 1
|
MEN Boost 2
|
MEN Boost 3
|
MP Cost Down 1
|
MP Cost Down 2
|

| Equipper

| Current max HP x 0.9

| Equipper

| DEF falls in proportion to current HP level

| Equipper

| User loses HP at start of each round

| Equipper

| In dungeons, walk to cure HP (1HP/2steps)

| Equipper

| At turn start, HP recovers 10% of maximum

| Equipper

| Expend HP to increase ATK (during attacks)

| Equipper

| May steal HP during physical attacks

| Equipper

| On level-up, INT incrases more than normal

| Equipper

| Current INT x 1.05

| Equipper

| Current INT x 1.1

| Equipper

| Current INT x 0.95

| All Allies | In dungeons, walk around to get free items


| All Allies | After-battle items may be more plentiful
| Equipper

| May steal foe's item during attacks

| Equipper

| ATK highly raised but user's DEF becomes 0

| Equipper

| Current LDF x 1.05

| Equipper

| Current LDF x 1.1

| Equipper

| Current LDF x 0.95

| Equipper

| Halves damage from light-elemental attacks

| Equipper

| 10% chance (per hit) of doubling damage

| Equipper

| User always has maxed-out (100) AP

| Equipper

| During guard, 10 AP used to heal self some

| Equipper

| On level-up, MEN increases more than normal

| Equipper

| Current MEN x 1.05

| Equipper

| Current MEN x 1.1

| Equipper

| Current MEN x 1.2

| Equipper

| All MP costs x 0.9

| Equipper

| All MP costs x 0.8

MP Cost Down 3
|
MP Cost Up 1
|
MP Cost Up 2
|
MP Cut 1
|
MP Cut 2
|
MP Drain
|
MP Heal
|
MP Mover
|
MP Recover
|
MP Siphon
|
MP Thief
|
No Added Attack
|
No Double Attack
|
No Encounters
|
No Guard Break 1
|
No Guard Break 2
|
Normal MP Absorb
|
No Surprises
|
Origin EXP
|
Out of Control
|
Paralysis Guard
|
Payback
|
Petrify Guard
|
Pickpocket
|
Plague Guard
|
Poison Guard
|
Pole Position
|
Post-Battle HP
|

| Equipper

| All MP costs x 0.7

| Equipper

| All MP costs x 1.1

| Equipper

| All MP costs x 1.2

| Equipper

| Current MP x 0.95

| Equipper

| Current MP x 0.90

| Equipper

| May drain MP from target during attacks

| Equipper

| If KO'd, user revived with (MP#) HP (once)

| Equipper

| In dungeons, walk to get MP (1MP/2steps)

| Equipper

| At turn start, MP recovers 10% of maximum

| Equipper

| Expend MP to increase ATK (during attacks)

| Equipper

| May steal MP from target during attacks

| Equipper

| If foe has Random Blow tech, it's nullified

| Equipper

| If foe has 2x Attack Rate, it's nullified

| Equipper

| Prevents any random-battle encounters

| Equipper

| If foe has Guard Break 1, it's nullified

| Equipper

| If foe has Guard Break 2, it's nullified

| Equipper

| Enemy's normal attacks cure own MP reserve

| All Allies | Prevents random-battle enemy ambushes


| Equipper

| Origins receive increased EXP after battles

| Equipper

| No AP/MP costs but user is controlled by AI

| Equipper

| Raises chance of guarding against Paralysis

| Equipper

| If hit, that damage added to own next turn

| Equipper

| Raises chance of guarding against Petrify

| Equipper

| May steal item from target during attacks

| Equipper

| Raises chance of guarding against Plague

| Equipper

| Raises chance of guarding against Poison

| Equipper

| User acts first regardless of anyone's AGL

| Equipper

| HP is cured somewhat after battle

Post-Battle MP
|
Prevent Escape
|
Random Blow
|
Reckless Attack
|
Recovery Up
|
Rest
|
Reverse-HP
|
Reverse-HP Defense
|
Seal Guard
|
Search Art
|
Shield
|
Skill EXP
|
Sleep Guard
|
Special Ability
|
Spec. MP Absorb
|
Spellbind Guard
|
Stop Guard Break
|
Stop Thief
|
STR Bonus
|
STR Bonus 1
|
STR Bonus 2
|
STR Cut
|
Stun Guard
|
Super Armor
|
Suppress Strike
|
Tail End
|
Turtle
|
UDF Boost 1
|

| Equipper

| MP is cured somewhat after battle

| Equipper

| Prevents opposition from fleeing battle

| Equipper

| At combos' end, random hit (U,D,L,R) added

| Equipper

| Current ATK x 1.2, but hit rate decreased

| Equipper

| Doubles amount one is normally healed

| Equipper

| Uses 10 AP to heal self somewhat

| Equipper

| ATK rises in inverse proportion to HP

| Equipper

| DEF rises in inverse proportion to HP

| Equipper

| Raises chance of guarding against Seal

| Equipper

| Raises % of finding new arts (Auto Attack)

| Equipper

| Nulls normal, halves special damage

| Equipper

| Increases earned accessory EXP after battle

| Equipper

| Raises chance of guarding against Sleep

| Equipper

| Can use special unique ability during Guard

| Equipper

| Enemy special attacks cure own MP reserve

| Equipper

| Raises chance of guarding against Spellbind

| Equipper

| If foe has Guard Break 1/2, it's nullified

| Equipper

| Nullifies foe's AP/HP/Item/MP ability(s)

| Equipper

| On level-up, STR increases more than normal

| Equipper

| Current STR x 1.05

| Equipper

| Current STR x 1.1

| Equipper

| Current STR x 0.95

| Equipper

| Raises chance of guarding against Stunned

| Equipper

| If foe damage < 5% max HP, it's nullified

| Equipper

| Increases chance of avoiding enemy ambushes

| Equipper

| Person always attacks last in turn order

| Equipper

| DEF highly raised but user's STR becomes 0

| Equipper

| Current UDF x 1.05

UDF Boost 2
| Equipper
| Current UDF x 1.1
|
UDF Cut
| Equipper
| Current UDF x 0.95
|
Venom Guard
| Equipper
| Raises chance of guarding against Venom
|
Vs. Beasts
| Equipper
| Inflict more damage to Beast-type foes
|
Vs. Chitin
| Equipper
| Inflict more damage to Chitin-type foes
|
Vs. Demons
| Equipper
| Inflict more damage to Demon-type foes
|
Vs. Flying
| Equipper
| Inflict more damage to Flying-type foes
|
Vs. Giants
| Equipper
| Inflict more damage to Giant-type foes
|
Vs. Humans
| Equipper
| Inflict more damage to Human-type foes
|
Vs. Plants
| Equipper
| Inflict more damage to Plant-type foes
|
Vs. Soft
| Equipper
| Inflict more damage to Soft-type foes
|
Vs. Spirits
| Equipper
| Inflict more damage to Spirit-type foes
|
Water Guard
| Equipper
| Halves damage from water-elemental attacks
|
Wind Guard
| Equipper
| Halves damage from wind-elemental attacks
|
___________________|____________|____________________________________________
_|
_____________________________________________________________________________
__

COMBINE MATERIAL LIST


[CBML]
_____________________________________________________________________________
__

Combine Items, i.e. materials, are used as components in upgrading


equipment.
Many can be bought in stores but some can only be obtained through fighting
enemies or bartering in Jinga. [NOTE: Some items may be dropped in more than
one area, but I'll just list the most prominent and/or one listed on item
description.]
NOTES:
- A [II] or [III] after a dungeon means it's the 2nd/3rd time going there
- If an item can't be dropped/bought, it may be a rare STEAL-ONLY item
- Seeing 'Trd' in the Buy column means it can only be 'bought' in Jinga
____________________ _____ _________________________________________________
| COMBINE ITEM
| BUY | ENEMIES MAY DROP THEM AT...
|

|||
|
| Alma Iron Ore
| Yes | Gale Canyon
|
| Anvenus Gem
| --- | ----------------------------------------------|
| Barl Iron Ore
| Yes | The Thunder Mine
|
| Beldnuk
| --- | Volcanic Isle Drokonia
|
| Belkran Stone
| --- | Demiurge Tower
|
| BlackDemon's Heart | --- | Demiurge Tower
|
| Black Opal
| Yes | The Secret Market
|
| Black Star Sand
| Yes | Gale Canyon
|
| Bodiga Silk Cloth | Yes | Kabel Ruins
|
| Broot Shell
| Yes | Mt. Gabel
|
| Calemb Grass
| Yes | Freecity Kravia
|
| Chabel Iron Ore
| Yes | Port City Tanza
|
| Chabu Liquid
| --- | Darakin Citadel Sewers [II]
|
| Cherry-red Cloth
| Yes | Mt. Gabel
|
| Chibe Gold Bullion | --- | The Thunder Mine
|
| Cib Silver Crystal | Yes | Kabel Ruins [II]
|
| Cle Meteorite Iron | --- | Demiurge Tower
|
| Condark Mercury
| Yes | Darakin Citadel Sewers
|
| Cress Rock
| Yes | The Forest Maze
|
| Dark Stone
| Yes | Freecity Kravia
|
| Darm Sheet Metal
| Yes | Darakin Citadel
|
| Demarn Amber
| Yes | Forgotten Village Yuno
|
| Desant Silver
| Yes | Freecity Kravia
|
| Earth Dragon Wing | Yes | Volcanic Isle Drokonia
|
| EarthThunder Stone | --- | The Thunder Mine
|
| Eben Silver Ore
| --- | Volcanic Isle Drokonia
|
| Edo Steel
| Yes | Freecity Kravia
|

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Eternal Flame

| --- | Volcanic Isle Drokonia

Fargoh Cloth

| Yes | The Secret Market

Force Crystal

| Trd | Volcanic Isle Drokonia

Gabnas Leather

| --- | Wind Tower Ellsworth

Galma Gold Dust

| Yes | The Forest Maze

Gan Meteorite Iron | Trd | ----------------------------------------------Gelatin Oil

| Yes | Kabel Ruins [II]

Gold Scarab Powder | Yes | Freecity Kravia


Gorda Wood

| Yes | Hunter's Wood

Gorum Hemp Cloth

| Yes | Darakin Citadel

Gumo Solution

| Yes | The Thunder Mine

Heaven Stone

| Yes | Forgotten Village Yuno

Heaven's Secret

| Yes | -----------------------------------------------

Hellbeast Bone

| Yes | The Forest Maze

Holy Stone

| Yes | Forgotten Village Yuno

Holy King's Stone

| Yes | The Secret Market

Immortality Potion | Yes | The Secret Market


Iron Fang Stone

| Yes | The Forest Maze

Iron Polish Powder | Yes | The Forest Maze


Izumo Bronze

| Yes | Gale Canyon

Jedo Metal

| Trd | Mt. Gabel

Jonel Sap

| Yes | The Forest Maze

Jubon Rock

| Yes | Mt. Gabel

Kiness Life Water

| --- | Demiurge Tower

Liaza Magic Cloth

| Yes | Freecity Kravia

Lonkon Powder

| Yes | Kabel Ruins [II]

Lord Crystal

| --- | Demiurge Tower

Mad Venom

| Trd | Volcanic Isle Drokonia

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Maubourg Iron

| Yes | The Forest Maze

Meezus Liquid

| Yes | The Forest Maze

Meteorite

| --- | Volcanic Isle Drokonia

Meriah Crystal

| Yes | Forgotten Village Yuno

Miraculous Vaunusk | Yes | ----------------------------------------------Moble Silver Cloth | Yes | Forgotten Village Yuno
Morus Spring Water | Yes | Hunter's Wood
Ndiga King Stone

| --- | Demiurge Tower

Nervel Carcass

| Yes | Darakin Citadel Sewers [II]

Noth Rock

| Yes | Gale Canyon

Oble Gold Dust

| Yes | Mt. Gabel

Orhalcon Stone

| --- | Wind Tower Ellsworth

Purple Ice Crystal | Yes | Port City Tanza


Requal White Cloth | Yes | Mt. Gabel
Ragrude Crystal

| Trd | Hill of Giants Jinga

Raw Alexandrite

| --- | Kabel Ruins [II]

Raw Diamond

| --- | Volcanic Isle Drokonia

Raw Emerald

| Yes | Doplin Castle [II]

Raw Ruby

| Yes | Mt. Gabel

Raw Tourmaline

| Yes | Kabel Ruins

Red-hot Stone

| --- | Demiurge Tower

Requal White Cloth | Trd | Mt. Gabel


Rock Demon's Tears | Yes | Mt. Gabel
Sand Dragon's Eye

| --- | Demiurge Tower

Sevti Sheet Metal

| Yes | The Thunder Mine

Silver Stone

| Yes | Mt. Gabel

Sodam Poison Cloth | Yes | Darakin Citadel


Suvick Cord

| Yes | Port Town Tanza

| Suzna Ice Stone


| --- | Doplin Castle [II]
|
| Telma Crystal
| Yes | Darakin Citadel Sewers
|
| Tonki Iron Sand
| Yes | Port City Tanza
|
| Unkar Stone
| Yes | Kabel Ruins [II]
|
| Venom Star
| Yes | Darakin Citadel Sewers
|
| Vigantes Fur
| Yes | Forgotten Village Yuno
|
| Vigasoma
| Yes | ----------------------------------------------|
| Wenit Holy Water
| Yes | Kabel Ruins
|
| White Stardust
| Yes | Kabel Ruins
|
| Wind Spirit Stone | --- | Wind Tower Ellsworth
|
| Yahku Holy Cloth
| Trd | ----------------------------------------------|
| Yumyl God Water
| --- | Wind Tower Ellsworth
|
| Zestia Leaf
| Yes | The Forest Maze
|
| Zoar Hide
| Yes | Darakin Citadel Sewers
|
| Zonark Weed
| Yes | Darakin Citadel
|
| Zorda Hide
| Trd | Kabel Ruins
|
| Zuvel Fur
| Yes | Hunter's Wood
|
|____________________|_____|_________________________________________________
|
_____________________________________________________________________________
__

ITEM LIST
[ITML]
_____________________________________________________________________________
__

Pretty self-explanitory: this is a depository for items. There are plenty of


kinds (battle-use, stat-raising, collectibles, artwork, etc.) although at
the
moment I can't make a full list on some of those, while stuff like artwork
is
contained in another section. So, this is all for now!
Unless stated otherwise, all items are single-target.
____________________ _______________________________________________________

| ITEM
| EFFECT
|
||
|
| Adventurer's Log 1 | Document found in Kazel Ruins
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| Adventurer's Log 2 | Document found in Kazel Ruins
|
| Adventurer's Log 3 | Document found in Kazel Ruins
|
| Angel's Blessing
| Heal 50% HP & MP
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| Angels' Miracle
| Heal 50% HP (all) + Revive any KO'd ally to 50% HP
|
| Attack Booster
| Halves AP costs for rest of battle
|
| Attack Oil
| Raises STR by 20% for rest of battle
|
| Berserk Cure
| Cures Berserk
|
| Berserk Draught
| Inflicts Berserk on enemy
|
| Bewitch Cure
| Cures Bewitch
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| Bewitch Draught
| Inflicts Bewitch on enemy
|
| Bitter Seed
| Damage 30% HP & Poison (ally only)
|
| Blessing Pill
| Next few turns, STR & DEF increased (Blessing status)
|
| Blind Cure
| Cures Blind
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| Blinding Draught
| Inflicts Blind on enemy
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| Book of Eden
| Art scroll found in The Thunder Mine
|
| Book of Fear
| Art scroll found in Kabel Ruins
|
| Book of Rose
| Art scroll found in Phorchoon casino's exchange
|
| Blowfish Weed
| Increase chance of fighting Lyps foes (for 4 battles)
|
| BoltStrike Scroll | Inflicts thunder-elemental damage on enemy
|
| Boundless Love
| Book found in Doplin Castle
|
| Bronze Barome
| Heal 500 HP (all)
|
| Burning Heart
| Doubles AP gains for rest of battle
|
| Camping Kit
| When camping, can fully heal with 'Rest' option
|
| Confidence Tonic
| Affects dialogue options (????)
|
| Confidence+ Tonic | Affects dialogue options more (????)
|

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Confusion Cure

| Cures Confusion

Confusion Draught

| Inflicts Confusion on enemy

Cooking Today

| Cookbook obtained in Darakin

Courageous Heart

| Gives +1 art block for rest of battle (max: 14)

Crazy About Stew

| Cookbook obtained from woman in Yuno grocery

Curse Remedy

| Cures Bewitch, Plague, Petrify, Spellbind statuses

Darakin Rag-Autumn | Darakin newsletter


Darakin Rag-Winter | Darakin newsletter
Dekna Poison

| Lowers foe's DEF for rest of battle

Donzu Poison

| Lowers foe's AGL for rest of battle

Doplin Lunch

| Cures 500 HP

Double Dream

| Cures 1200 HP

Dream Burger

| Cures 800 HP

Dream Fries

| Cures 700 HP

Dream Nuggets

| Cures 550 HP

Dream Sandwich

| Cures 1200 HP

Dream Shake

| Cures 50 MP

Earth's Teachings

| Art scroll found in Demiurge Tower

Enjoying Gardening | Book obtained from woman in Yuno grocery


Explorer's Notes 1 | Document found in Kazel Ruins
Explorer's Notes 2 | Document found in Kazel Ruins
Explorer's Notes 3 | Document found in Kazel Ruins
Fame Bottle

| Raises CHA by 20% for rest of battle

Fame Oil

| Raises CHA by 10% for rest of battle

Fear Cure

| Cures Fear

Fear Draught

| Inflicts Fear on enemy

Flag of Retreat

| Good chance of escaping from normal battle

FlameBurst Scroll

| Inflicts fire-elemental damage on enemy

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Fruit of Appeal

| Raises max CHA more than a leaf item

Fruit of Defiance

| Raises max DEF more than a leaf item

Fruit of Mentality | Raises max MEN more than a leaf item


Fruit of Mysticism | Raises max MP more than a leaf item
Fruit of Sagacity

| Raises max INT more than a leaf item

Fruit of Stamina

| Raises max HP more than a leaf item

Fruit of Swiftness | Raises max AGL more than a leaf item


Fruit of the Gods

| Raises all max stats somewhat (except HP & MP)

Fruit of Vigor

| Raises max STR more than a leaf item

Goddess's Blessing | Heal 70% HP & MP


Goddess's Miracle

| Heal full HP (all) + Revive any Ko'd ally to full HP

Golden Barome

| Fully heal HP (all)

Grilled Lunch

| Cures 1200 HP

Guard Battle

| Raises DEF by 20% for rest of battle

Guard Oil

| Raises DEF by 10% for rest of battle

Hakshi Poison

| Lowers foe's INT for rest of battle

Heal Bottle

| Heal 2000 HP

Heal Leaf

| Heal 500 HP

Heal Potion

| Heal 1000 HP

Heal Powder

| Heal 200 HP

Heaven's Gate

| Prevents enemy encounters for awhile

Heaven's Path

| Reduces enemy encounters for awhile

Heaven's Teachings | Art scroll found in Drokonia


Hell's Path

| Raises enemy encounters for awhile

Hitde Poison

| Lowers foe's STR for rest of battle

Homemade Lunch

| Cures 2000 HP

IceNeedle Scroll

| Inflicts water-elemental damage on enemy

Invincibility Pill | Next few turns, character takes no damage

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King Dream

| Cures 2500 HP

Kinzan Juice

| Cures 150 MP

Kravia Kabob

| Cures 3000 HP

Large Rice Ball

| Cures 300 HP

Leaf of Appeal

| Raises max CHA

Leaf of Defiance

| Raises max DEF

Leaf of Mentality

| Raises max MEN

Leaf of Mysticism

| Raises max MP

Leaf of Sagacity

| Raises max INT

Leaf of Stamina

| Raises max HP

Leaf of Swiftness

| Raises max AGL

Leaf of Vigor

| Raises max STR

Life Syringe

| Next turn only, character cannot be KO'd by any means

LightFlash Scroll

| Inflicts light-elemental damage on enemy

Magic Booster

| Halves MP costs during battle

Magic Bottle

| Heal 200 MP

Magic Potion

| Heal 100 MP

Magic Powder

| Heal 50 MP

Magic Transformer

| On next turn, no MP cost

Maiden's Heart

| Doubles recovery amount for rest of battle

Meat Bun

| Cures 1800 HP

Meat Gyoza

| Cures 1000 HP

Mental Remedy

| Cures Berserk, Confusion, Fear, Seal statuses

Merchant's Soul

| Doubles gold received at end of battle

Mind Bottle

| Raises MEN by 20% for rest of battle

Mind Oil

| Raises MEN by 10% for rest of battle

On the Road Again

| Book obtained from Adventurer Miura in Darakin

Paipai's Lunch

| Cures all HP

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Panacea

| Cures any status besides KO

Paradise Lunch

| Cures 1600 HP

Paralysis Cure

| Cures Paralysis

Paralysis Draught

| Inflicts Paralysis on enemy

Petrify Cure

| Cures Petrify

Petrify Draught

| Inflicts Petrify on enemy

Physical Remedy

| Cures Blind, Paralysis, Sleep, Stun statuses

Plague Cure

| Cures Plague

Plague Draught

| Inflicts Plague on enemy

Point Card

| The more one buys, the more it damages foe (REUSABLE)

Poison Cure

| Cures Poison

Poison Draught

| Inflicts Poison on enemy

Popular Edo Dishes | Cookbook obtained from veggie seller in Tanza


Prehistoric Study

| Book found in Doplin Castle

Quick Bottle

| Raises AGL by 20% for rest of battle

Quick Escape Charm | 100% chance to flee from normal battle


Quick Oil

| Raises AGL by 10% for rest of battle

Rainbow Capsule

| Random 'rare' status bestowed (i.e. Invincible, etc.)

Restore Blossom

| Heal 75% HP

Restore Leaf

| Heal 50% HP

Resurrect Bottle

| Revive KO'd ally with all HP & MP

Revival Bottle

| Revive KO'd ally with all HP

Revival Elixir

| Revive KO'd ally with 50% HP

Sage's Handbook

| Ally gets double EXP at end of battle

Sailor's Lunch

| Cures 2000 HP

Scroll of Identity | See foe's stats, innate abilities, held item, etc.
Seal Cure

| Cures Seal

Seal Draught

| Inflicts Seal on enemy

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Secrets of Fang

| Art scroll obtained in Cave of Trials

ShadowLurk Scroll

| Inflicts dark-elemental damage on enemy

Silver Barome

| Heal 1500 HP (all)

Sleep Cure

| Cures Sleep

Sleep Draught

| Inflicts Draught on enemy

SlicingWind Scroll | Inflicts wind-elemental damage on enemy


Smirm's Tonic

| Cures 100 MP

Smirm's Vodgai

| Cures 50 MP

Snowland Lunch

| Cures 1500 HP

Sour Bloom

| Damage 30% HP (ally only)

Spell of Dark

| Art scroll found in Demiurge Tower (defeat 1st boss)

Spell of Earth

| Art scroll found in Kazel Ruins

Spell of Fire

| Art scroll found in Drokonia

Spell of Thunder

| Art scroll found in The Thunder Mine (defeat boss)

Spell of Water

| Art scroll found in The Forest Maze

Spellbind Cure

| Cures Spellbind

Spellbind Draught

| Inflicts Spellbind on enemy

Spirit's Blessing

| Heal 30% HP & MP

StrongMenWeakWalls | Raises STR at the expense of DEF


StoneCrush Scroll

| Inflicts earth-elemental damage

Stun Cure

| Cures Stunned

Stun Draught

| Inflict Stunned on enemy

Tanza Tea Cake

| Cures 120 HP

Tatsman Juice

| Cures 80 MP

The Royal Gourmet

| Cookbook obtained from Phorchoon casino exchange

Timid+ Tonic

| Affects dialogue options more negatively (????)

Timid Tonic

| Affects dialogue options negatively (????)

Toxin Remedy

| Cures Poison & Venom

| Traditional Ramen | Cures 2800 HP


|
| Transparent Pill
| Next few turs, enemy will not try to target ally
|
| Ultimate Blessing | Heal all HP & MP + Refreshes status
|
| Ultimate Miracle
| Revive any KO'd ally (all) + Fully heal HP/MP (all)
|
| Unassailable Pill | Next few turns, all damage halved
|
| Uppercrust Dessert | Cookbook obtained in Doplin Castle
|
| Vaccine Syringe
| Prevents all status effects (except KO)
|
| Venom Cure
| Cure Venom
|
| Venom Draught
| Inflicts Venom on enemy
|
| VIP Card
| Some shops will sell better selections to the team
|
| Way of Quake
| Art scroll found in Tanza hot springs event
|
| Way of Rage
| Art scroll found in Darakin Sewers
|
| Way of Thunder
| Art scroll found in Phorchoon casino exchange
|
| WeakMenStrongWalls | Raises DEF at the expense of STR
|
| Wisdom Bottle
| Raises INT by 20% for rest of battle
|
| Wisdom Oil
| Raises INT by 10% for rest of battle
|
| Working Lunch
| Cures 3000 HP
|
|____________________|_______________________________________________________
|
_____________________________________________________________________________
__

V. FREQUENTLY ASKED QUESTIONS


[FAQZ]
_____________________________________________________________________________
__

[Q] - I can't get [event] to appear!


[A] - There can be any number of reasons: not far enough in the game, haven't
viewed enough of current events, haven't done a prerequisite elsewhere,
are on a guild quest, etc.
[Q] - I read a cookbook but not everyone learned their recipes!
[A] - If the allies aren't in the party -- which is sometimes common for
events in town -- they don't learn anything. Re-read the book when they
are present and accounted for.

[Q] - I can't figure out the Lightning Tear puzzle in The Thunder Mine!
[A] - I was confused at first, too. Know that it's possible to REMOVE tears
from the pedestals, which is necessary to open the path to the NE of
the campsite area.
[Q] - Timeless Brilliance gave Maya 'Overseer of Life' nickname. Where is it?
[A] - This is a mistake -- she was actually given the 'Puppetmaster' nickname
instead. What this has to do with Rivas, I have no idea.
_____________________________________________________________________________
__

VI. UPDATES & CONTRIBUTIONS


[UPDT]
_____________________________________________________________________________
__

07-13-08
09-01-08
09-02-08
11-25-08
11-28-08
12-15-08
04-01-11
Piet)

----------------+
----------------+
----------------+
----------------+
----------------+
----------------+
----------------+

Started walkthrough
Added to GameFAQs
Updated Art section
Error corrections
"
"
Added Jinga Statue/Furniture Lists (Thx to K.

THANKS TO:

Sailor/Ceej, for continuously hosting my ramblings


Legaia 2 messageboard, for helping me with lots of problems
All the other Legaia 2 authors for their hard work & dedication
Threetimes, for pointing out some clerical errors
Crazy4Metroid, for the Yuno cash-making venture
K. Piet, for furniture list & Jinga sidequests
Ian J. Derderian, for a huge crapload of items I forgot. :p
Breeder, for a Cave of Trials correction
Crazy4Metroid, for tip on making Avarice Jewel
Craig, for a Lightning Tear correction
Bryan Haines, for an EXP tip
JungleJim's guide from which I learned how to make that danged Flash
Earring
Lidela for telling me that four rare furniture are in the Kravia guild
game
xXxBlueDragonxXx4 for a treasure in the Kazel Ruins
THINGS I NEED / FUTURE UPDATES

Gunther/Phorchoon info
Some of Steil's attacks need the # of hits filled in
When does Darakin junk shop inventory update a 2nd time (with good
weapons)?
What does Charisma really do (besides affecting dialogue options)?
Test out Decoy + Counterattack ability and see if it's good

_____________________________________________________________________________
__

VII. LEGALITY
[LGLT]
_____________________________________________________________________________
__

This document is intended for private home use ONLY, and may not be
reproduced
through electronic or commercial means without the expressed consent of the
author (P. Summers). It cannot be hosted, edited, or distributed for profit,
and may not be given away as an add-in/gift to bought items. All rights are
reserved to respective parties, even those not explicitly stated herein.
Those
who find this document on sites not listed below should e-mail the author
(me).
Thanks for reading this, and thanks for respectin' FAQ authors.
Allowed Sites

Gametalk.com
GameFAQs.com
MyCheats.com
Neoseeker.com
Gamesradar.com
Supercheats.com
Honestgamers.com
Chaptercheats.com
at:
Cavesofnarshe.com

Disallowed Sites

cheatcc.com

E-mail for permissions


shotgunnova[@]gmail.com

____________________

SUPPLEMENTAL READING
____________________

JungleJim's combining FAQs on GameFAQs. The dude went all out and it
shows:
they rock quite a few casbahs. They deserve a pat on the back at least.
Accessories: http://www.gamefaqs.com/console/ps2/file/520833/19733
Equip/Tools: http://www.gamefaqs.com/console/ps2/file/520833/19744

DRIVE BACK TO YOUR OLD TOWN,


Document Shotgunnova 1997-2008 (and
countin'!)
I WANNA WAKE UP WITH NO ONE
Legaia namesake respective
owners
AROUND
E N D
O F
D O C U M E N
T

Legaia 2: Duel Saga: FAQ/Walkthrough by Shotgunnova


Last Updated: 2011-04-01 | View/Download Original File
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