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Unit Plan Overall Idea Matrix

Topic Inferences and Interpretations Target Audience (make sure to describe number, age, and abilities of students) This will be made for a fourth grade class of 25 students and a general education classroom. There will be three students with disabilities which include one student with ADHD, one student with a learning disability, and one student with a hearing impairment. We will provide accommodations for these students by giving more time as needed, seating arrangements, and modified assessments. Overall Objectives 1. Given a fictional text the students will be able to correctly draw at least one conclusion and make at least one interpretation based on what they have read (or heard). 2. Based on what is happening in a short story, the student will be able to draw at least one conclusion about a characters qualities and actions and back it up with one or more examples as evidence. 3. Given parts of a story, the student will be able to put the story together in the correct order of events based on their inferences of what should be happening based on what just happened and will make at least one creative response to make an appropriate ending. 4. Given an example and instruction on inferring, students will be able to create a 30-60 second imovie that illustrates the understanding of inferences by including clues that when combined with background knowledge conveys a specific outcome. 5. After listening to a podast, the students will be able to make at least one plausible prediction about what will happen next and back it up with evidence (clues) from the story.

Pass Content Standards that Will Be Addressed (Put number and copy and paste)

2. Inferences and Interpretation

a. Use prior knowledge and experience to make inferences and support them with information presented in text. b. Make interpretations and draw conclusions from fiction and nonfiction text beyond personal experience. c. Make inferences and draw conclusions about characters qualities and actions (i.e., based on knowledge of plot, setting, characters motives, characters appearances, and other characters responses to a character). *d. Participate in creative responses to text (i.e., art, drama, and oral presentation).

Pass Instructional Technology Standards that Will Be Addressed (Put number and copy and paste)
1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. 2. Communication and Collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. 6. Digital Citizenship a. Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship.

Technology to be included in the Plan 1)I-Movie 2)Inspiration 3)Podcast 4)Smartboard 5)Ipad

How it will be Used To introduce the topic And as an interactive activity Organizing ideas Interactive activity Interactive activity Interactive activity

Materials that Need to Be Created Camera, iMovie, computer, editing software Kidspiration software, book, computer Audacity software, book/story, computer Smartboard software, smartboard, computer iPad

What technology will be needed to teach this lesson? (Specify type and number both Software and Hardware) We will need an iMovie, video camera, projector, 2 iPads, Kidspiration, Audacity, Smartboard software, and Smartboard. Laptop.

Technology Unit Timeline Planner Must have one lesson plan for each individual plus at least one as group (number of group members + 1).
Lesson Topic Introduction What Students Will Do Listen and watch an iMovie presentation about inferences and interpretations. They will also make their own iMovie based on the example we produced (with teacher guidance) They will have to puzzle together parts of the story and make up an ending based on plot and characters. Time Allott ed 1 hour Objectives Addressed (Copy and paste from above) c. Make inferences and draw conclusions about characters qualities and actions (i.e., based on knowledge of plot, setting, characters motives, characters appearances, and other characters responses to a character). *d. Participate in creative responses to text (i.e., art, drama, and oral presentation). Technolog y Used iMovie Person Responsible (or Group) group

Puzzling the story together.

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c. Make inferences and draw conclusions about characters qualities and actions (i.e., based on knowledge of plot, setting, characters motives, characters appearances, and other characters responses to a character). *d. Participate in creative responses to text (i.e., art, drama, and oral presentation).

Smartboard

Jackie

The students will

25

a. Use prior knowledge and

Audacity

Nina

Finish the story.

listen to podcast and fill in the blank air space with predictions of what will happen next.

experience to make inferences and support them with information presented in text. b. Make interpretations and draw conclusions from fiction and nonfiction text beyond personal experience.
25

Kidspiration

Art and Inference

Student will make a flow chart using a template that helps them predict story outcomes. The students will draw their inferences in an iPad application. **This may change but any changes (activity or objectives) will be stated in the individual lesson plan.

b. Make interpretations and draw conclusions from fiction and nonfiction text beyond personal experience. *d. Participate in creative responses to text (i.e., art, drama, and oral presentation).

Kidspiration

Emily

25

iPad

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