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Introduction
This is the report of the Exploring Interaction course from the Industrial Design Engineering faculty on the TU Delft. This course 1. 2. 3. is divided into three cycles: Ideate Iterate Demonstrate
This report is the closure of the second cycle. In this report the following will be presented: Design goal and working title Design and research explorations Interaction vision Rough design models Product concept
The subject of the studio is the social city of tomorrow and my personal subject is: the homeless people in a city.
Homeless
There are 2 types of homeless people: o The prototype drug and alcohol addict. These people do not really care about their position and do not want to be helped. o The unknown homeless. These people are people just like you and me only they do not have a home. These people get prejudiced all the time what gives them a low self-esteem.
Non - homeless
Only knows one type of homeless. Are willing to help, but do not want to give money. Do not know how to help.
To make the current situation more clear the following visualization is made.
Do not trust them You can see 2 different cycles. One is the prototype homeless and the non-homeless. The second is the unknown homeless and the non-homeless. The second cycle is the cycle I will focus on. Exploring Interaction | Terry Brochard 3
What the unknown homeless person needs is: The agencies to work harder. Understanding from the non-homeless. Personal motivation. Positivity.
I believe that the personal motivation will come if they are more positive. I also believe that the non-homeless people can give that positivity, but therefore they need to understand the situation of the homeless. So three of the four need can be handled. The agencies to work harder is a whole different problem and not relevant for this project. I want to connect the homeless people to the regular citizens. So If I now focus on the second cycle only it will look like this.
If the homeless can tell their story(share knowledge), people will understand them better and will not think bad of the homeless. Therefore people are more willing to help, what leads to positivity toward the homeless. Then the homeless become more motivated to get out their position. Regular will people will see that and will start to think even better of the homeless. This gives the homeless even more motivation. This way the cycle will strengthen itself.
Cycle 2 Iterate
In the beginning of cycle 2 I looked at the cycle of knowledge and positivity again. What is knowledge and what is positivity?
Knowledge
What is the knowledge that should be shared by the homeless or by me? - Not everyday is a junk. - Information, facts - Personal stories I believe that the product of this project is in the knowledge transfer. The positivity transfer will come on its own. So I will focus on the knowledge part.
Positivity
What do I mean with positivity? I want people to have: - Awareness - Understanding And with that have a more positive look on homeless.
Underheard in New York. A project in NY where 4 homeless people got a twitter account. Became a great success. The got more and more followers every day. New York got to know the story behind people on the streets.
Robbie Hance was a contester in the UK version of the X-factor. He also was homeless, but in this case it didnt was something negative. He didnt show up in the next round. He became a big hype in the UK and the homeless got a lot of attention.
Stinkend Rijk & Dakloos A program on Dutch television about 4 rich people living likes homeless persons for one week. Exploring Interaction | Terry Brochard 5
The non-homeless
It is also important to look at the non-homeless people. What do they want to know; what do they NEED to know? I asked non-homeless people, what homeless people should do to change their opinion on them. Most people answered that the homeless people should show for themselves that they are not as everybody thinks of them. But at the same time the nonhomeless do not want to get in direct contact with the homeless people.
Concepts
Now it was time to come up with ideas. I had a lot of different ideas. From a homeless-restaurant till a crayon-action on the streets. Or a action were homeless people must where shirts with the text: Im homeless, dare to speak with me. But those ideas did not really fit the conclusions of my research. In the end I had 2 main concept directions.
Concepts test
The boxes To test the boxes I made 2 models with some facts about homeless people and placed them near the coffee-corner of the Industrial Design faculty and observed it for an hour. During that hour a lot of people walked by an most of them notices the boxes, but not everybody pick them up. In total 25 people looked in the boxed in that hour. The people who looked into the boxes talked about the boxes for a while and than continued with what they were doing. I talked with a few of the people who looked in in boxes. This were the main reactions: - Nice way of a questionnaire. - Nice box, but now what? - I did not know I had to write something. - I could not read the question properly. - But why are they homeless, that I want to know. After the test I hung the boxes in the elevator. The next morning the boxes were removed. The election I did not test the election, but instead I want back to the homeless-center to discuss the two concepts with one of the employees. She was very enthusiastic about both ideas, but the conclusion was that according to here it was best to first use the boxes, to create some awareness and
Concept conclusions
The two concepts are very different from each other. Both are not the best solution yet. With the boxes you give people knowledge by facts and numbers and with the election you make the homeless to show themselves from their best side. Both concepts just did not feel good. It felt like I was a bit stuck. So I took a step back and looked at my goal again. What is it that I want to reach with my project? What is the message I want to tell?
Back to essence
In the end I want to create more awareness and understanding. I want to do that by getting peoples attention, make the topic discussable and inform them by giving examples and information. These goals I placed on a time line, from current till goal.
Looking back on everything Ive done and learned so far I have two main goals. Learn people that homeless people are not always junkies. Homeless people are just homeless people and junkies are junkies. Yes, there are homeless people who are addicts, but not all of them. Show that homeless people are also just people. I want to give them a face and let them explain their situation; let them tell their story.
Final concept
Because in the end I have 2 main goals, my final concept consists out of two parts.
Interaction
A simple interaction. It should not be hard to find the information. Informative. Mind changing.
Experience
Huh, whats this? Start to think about the text. Trigger to go to site. Big. Scream for attention. Eye-catcher. Cant miss it.
Huh? Start to think about the text. Trigger to go to site. I like the idea, that a homeless person wrote on it.
Appearance
Simple.
Aesthetic expression
Technology
Non.
Non.
It is a website
Materials