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Chapter A Introduction to the Tutorial

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Chapter A Introduction to the Tutorial


This tutorial is intended to introduce the user to the PowerFactory environment. By creating and developing his own project, the user goes trough the basic features of the software. The project is developed in a step by step manner, where each exercise follows on from what has been done in the previous exercise. Users can start each exercise of the tutorial by a special PowerFactory command dialog called Tutorial Manager.
Note In order to execute the Tutorial, you need to have a demo version or a licensed version of PowerFactory with a license capability of at least 30 nodes.
How to use the Tutorial Manager Conventions, Terms and Abbreviations used in this Manual

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A.1 How to use the Tutorial Manager


By default at the beginning of each exercise the Tutorial Manager provides guides to the single line graphics that the user has to implement. At the end of each exercise you can get a sample solution by initializing the next exercise with the Tutorial Manager. The Tutorial Manager is used to install the Tutorial System (the projects used for the exercises) at any of its stages. Although less educational, the Tutorial Manager may be used to skip certain parts of the Tutorial without having to enter any data of the preceding exercises.
Note The PowerFactory Tutorial philosophy is to guide the user through the features of the software. The data for a small but complete power system design will be entered.

Before starting, new users are recommended to read an introduction to PowerFactory in order to get an idea of how the program is structured. For convenience, the PowerFactory introduction presented in the first chapter of this Getting Started Manual is a partial reproduction of that given in the User's Manual. The instructions to perform each of the tutorial tasks are provided step by step through this document. To start with the tutorial itself, go to Chapter C.

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A.1.1 Initialization of the Tutorial Exercises


We use the Tutorial Manager to let it initialize each exercise:
Open the Tutorial Manager by selecting the File --> Setup Tutorial... option on the main menu. Select the option Start -> Exercise X. Press the Execute button.

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This brings you to the beginning of the each exercise of the Tutorial. For exercise 1 there is no initialization, because this exercise begins with the creation of a totally new project. If you select to start exercise 1 from within the Tutorial Manager, the Tutorial Manager will open chapter C of this document only without initializing any project in the PowerFactory data base. Further hints how to use the Tutorial Manager are given in the beginning of chapter D.

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A.1.2 Troubleshooting
As mentioned above the Tutorial Manager installs the data required at the beginning of each exercise. This includes a background pattern, which shows where to drop the elements in the single line graphic. Typical questions during working with the Tutorial are:
The background pattern is not visible in the single line graphic. How to make it visible again? To make the pattern visible again: Click on the 'Show Layer' icon ( ). The Graphics Layer dialogue appears. The 'Background' layer is shown in the right pane ('Invisible'). Move the background layer into the left pane: left click the 'Background' layer and press the button. This moves the background to the list of visible layers. Close the layer dialogue. I want to continue the tutorial, but it is not active. How to activate it so I can continue where I left?

If you interrupted the Tutorial to work on another project, or to close the PowerFactory program, you may reactivate the Tutorial by selecting it in the File menu. That menu keeps a list of the last 5 active projects. The Tutorial should be one of the choices. It is also possible to activate the Tutorial project by means of the Data Manager. Press the icon, look for the project in the database tree (left side of the window), right click on it and select 'Activate'. It is recommended to make familiar with the Data Manager by doing exercise 3, before using it to start the tutorial. A short description about how to activate an existing tutorial project within the Data Manager is given in chapter E.2: Using the Data Manager. If you cannot find the tutorial project either in the file menu nor with the Data Manager, you will have to start at the beginning on the tutorial exercise where you left the tutorial, by selecting Start -> Exercise X in the Tutorial Manager.

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A.2 Conventions, Terms and Abbreviations used in this Manual


Mouse and keyboard handling actions are abbreviated, and a 'shorthand' is also used to describe actions that the user should take. To assist the user these shorthand descriptions are specifically formatted to stand out, as follows:
Key As in "Press the left mouse key''. A key is either one of the mouse keys or a key on the keyboard. Mouse keys are sometimes called 'buttons', as in 'the mouse button.' Button As in "Press the OK button''. The word "button'' is used for screen areas which perform some action when clicked using the mouse. In other words, a 'virtual' button. Icons Icons are usually described by the popup name that you read when you hover the cursor over it. For

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example, press

to open the user settings dialogue. Icons are also shown as seen on screen, as in the

press to open the user settings dialogue. Right/Left clicking As in "Right click the browser''. Means pointing the cursor at the object described (the browser) and pressing the right/left mouse key. Double Clicking As in "Double click the button''. Means pointing the cursor at the object described and pressing the left mouse key twice within about half a second (the time interval is as set in the Windows operating system). Ctrl-B (key combination example) means that the user should press the combination of keys described. For example, "Press Ctrl-B to toggle between balanced/unbalanced case,'' means that the user should press and hold down the first keyboard key (the Control key on the keyboard in this example) and then press the second key (B) as well. Menu sequences When a user needs to select a command through cascaded menu options the sequence is shown by arrows that indicate what option to choose next, starting from the original menu button. For example, setting the drawing format can be done by pressing the Options button to access the options menu, then by choosing "Graphic" from the list offered, and finally "Drawing Format..." from the last list; this series of actions is all simply described by Options --> Graphic --> Drawing Format... " " and ' ' 'These' quotes are used to indicate that the description is one that can be found within the program- one that is not user definable, for example, the balloon help description 'Calculate Load Flow' that you see when you hover your cursor over the Load Flow icon. "These" are used to indicate data that a user has entered or should enter. "These" quotes are also used to indicate a process or series of objects that have no discernible name, but which need to be described. For example, the "drawing tools panel", which is found on the right hand side of the drawing canvas. and [1] [2] [3], etc. These show a sequence of events that should be performed. Where they are numbered they will be associated with a graphic in which the numbers appear. left-clicking, right-clicking, clicking, double-clicking, etc. Wherever the instruction clicking or double-clicking appears it should be taken to mean clicking and double-clicking using the left mouse button. When the right mouse button is to be used it will be explicitly stated.

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