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1) The memory in a frame buffer must be fast enoughto allow the display to be
refreshed at a rate sufficiently high to avoid flicker. A typical workstation
display can have a resolution of 1280*1024 pixels. If it is refreshed 72 times per
second, how fast must be the memory be? That is, how much time can we take to read
one pixel from memory? What is the number for a 480*640 display that operates at
60Hz but is interlaced?
2)Movies are generally filmed on 35mm film that has a resolution of approximately
2000*3000 pixels. What implication does this have for producing animated images
for television as compared with film?
Source: Google
3)In a typical shadow mask crt, if we want to have a smooth display, the width of
a pixel must be three times the width of triad. Assume that a monitor displays
1280*1024 pixels, has a CRT diametre of 50cm, and has a depth of 25 cm. Estimate
the spacing between holes in the shadow mask.
Not sure about the correctness because the depth is not used. May involve
trignometric calculations.
(Each hole in shadow mask is used to direct a colour beam to a particular coloured
phosphor. Refer to Edward Angel. Page No 9)