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Teenagers: game 1: noughts and crosses


Games to play with teenagers in the English classroom.

How to play 1. Draw a noughts and crosses grid on the board. Write number 1 9 in the corner of each square. Download a ready-made grid from the bottom of this page. 2. Divide the class into two teams. One team is X and the other O. 3. Decide on the topic of the questions you will ask they could refer to the previous unit in the course book, be general questions about English, be on general knowledge or on subjects the children study in their own language at school on anything at all. 4. In turn each team decides which square they want to nominate. 5. Teacher asks a question. If the team get it right their symbol is written in that square. 6. The first team to get a line of three symbols in any direction across the grid is the winner. You can play this game any number of times and keep score.

Teenagers: game 2: fishing for English


Games to play with teenagers in the English classroom.

English is everywhere these days:


in advertisements menus the media

To raise awareness of this, set the following homework over a weekend perhaps. Ask students to collect any English they find in their environment this could include literally collecting some adverts from magazines that include English or menus from MacDonalds etc or writing down English words or phrases they notice spoken on local television or even words they and their families use that have been integrated into their mother tongue. A lovely display could be put together on the classroom wall with this collection.

Teenagers: game 3: A - Z race


Games to play with teenagers in the English classroom.

A great vocabulary revision game: 1. Divide the class into two teams each standing in line at the board. 2. Give them a topic like food and drink, sports, countries etc (they must be very large lexical sets). 3. The student at the front on each line runs to the board and must write a word in this lexical set beginning with A on the board. 4. She then hands the chalk or pen to the next person in the row (and runs to the back of the line), who adds a word beginning with B until they reach Z. 5. If they cannot think of a word beginning with a particular letter they can leave a space, but the team with most words at the end is the winner. Example of a board during a game:

Teenagers: game 4: mime games


Some students love mime and others are not so keen. Adolescents can get very self-conscious and embarrassed, so dont push it upon them. Students between 8 and 12 usually love them. I have had many adult students who liked them too. Prepare slips of paper with instructions like these: Youre knitting on a fast train. Youre eating spaghetti with chop sticks. Youre sweeping leave outside on a windy day. Youre washing a big, angry dog. Youre a clumsy waiter. Youre a drunk tightrope walker. These can be relatively easy or very complicated linguistically depending on your students.

Give a slip of paper to one student with the instructions that she is going to mime the activity and the others must guess what she is doing. No words, in any language, can be spoken. The first person to guess in English what shes doing is the winner and gets the next slip of paper. (If the same students always guess, let others have a chance to mime).

Once they get the idea of the game, get students to write similar instructions on slips of paper. This can get incredibly funny.

Teenagers: game 5: Kim's game


A quiet game of concentration for when the laughter gets too much

Collect around 20 objects ruler, pen, comb etc. Just look around the classroom, teachers room, your handbag or kitchen for objects that your students know the words for. This game can even be played with 5 or 6 year olds if you limit the objects and ensure they know the vocabulary. Place the objects on a desk in the class covered with a scarf or something similar. Tell the students they will have 4 minutes (vary the time depending on the class) to look carefully at the objects and remember them.
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After 4 minutes cover the objects again and students must write down what they saw. They can do this individually or in small groups.

The winner(s) is the student who remembers most.

Teenagers: game 6: circle game


This game is great for listening. Arrange chairs in the classroom so that everyone is sitting in a circle. Give instructions like:

Everyone who has a sister change seats If you live in a flat or house with an even number change seats If you are wearing brown shoes change seats Everyone with blue eyes change seats

Again instructions can be graded so that even students with little English can play using colours, clothes, family etc. Those who fit the description must stand and change seats, the others remain seated. After a few turns, remove a chair at each instruction, so that one person does not manage to get a seat and they are out they could then give the next instruction. The last student remaining is the winner. Be careful with boisterous classes there may be some overenthusiastic pushing.

Teenagers: game 7: triple pelmanisms


The pairs version of this is quite well-known. Students have a number of cards in front of them upside down and they must take turns turning over two. If they get a word that matches the picture they keep the cards. The student with most pairs at the end is the winner. This version is more challenging and I have had classes of teens thoroughly enjoying the challenge. The version below is based on lexical sets, but you could choose the three parts of the verb (go, went gone, drink, drank, drunk etc).

Prepare cards like the ones below: Table Kitchen Peach Mexico Red Desk Bathroom Orange Spain Green Wardrobe Toilet Banana Australia Pink

Cut up the cards, ensuring you cannot read the words when the card is upside down. Spread them on the floor upside down and mixed up. Divide your class into up to five teams. Each team must nominate a secretary who will choose the cards. One at a time each secretary will ask the teacher to turn over three cards (great for on the right, that one near your foot etc). The team only wins the cards if the words are all in the same lexical set. Otherwise the teacher turns them over again in exactly the same place as they were. The teams with most threes at the end is the winner.

Students really focus on the position of the cards and think carefully about meaning of words and how they connect.

Teenagers: game 8: making sentences


Find an English magazine or newspaper and cut out about 40 words ensuring you have a balance of parts of speech and stick them onto a sheet of paper in no particular order something like this:

Give out copies of the sheets to students in groups of up to four. Print this set of words. They have seven (depending on level and complexity of task) minutes to create: one sentence with three words, one sentence with four words etc depending on level. Sentences may be like this: 3 words - Radio is free. 4 words - Most parents are happy. 5 words - Cows enjoy politics in April. This game encourages creative use of language and after the sentences are produced, the students could choose one and write a story or newspaper article that this sentence is a title or headline to.

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