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Cigoloth Justin(ShadeX89) Neutral Evil

NAME PLAYERNAME DEITY ALIGNMENT


Brb1 0 Human Medium 5' 1" 138 lbs.
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
1 1000 21 Male Hazel Brown, Cropped 0
Character Level NEXT LEVEL AGE GENDER EYES HAIR POINTS

Feb 24, 2009 11:03:53 AM PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill & Dekker. Page 1
Created using PCGen 5.14.1 For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
ABILITY NAME BASE BASE ABILITY ABILITY TEMP TEMP SPEED
WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION
SCORE MOD SCORE MOD SCORE MOD

STR 16 +3 16 +3 16 +3 HP
hit points
15 Walk 40 ft.
Strength

DEX 14 +2 14 +2 14 +2 AC
armor class
18 : 16 : 12 = 10 + 4 + 2 + 2 + 0 + 0 + 0 35 -4 0
Dexterity BASE ARMOR SHIELD STAT SIZE NATURAL MISC MISS ARCANE ARMOR SPELL
TOTAL FLAT TOUCH BONUS BONUS CHANCE SPELL CHECK RESIST
CON 17 +3 17 +3 17 +3
Constitution
FAILURE PENALTY

INITIATIVE +2 = +2 + +0 SKILLS MAX RANKS 4/2


INT 10 +0 10 +0 10 +0 modifier
DEX MISC SKILL NAME KEY ABILITY SKILL
MODIFIER
ABILITY
MODIFIER RANKS
MISC
MODIFIER
Intelligence TOTAL MODIFIER MODIFIER
✓ Appraise INT 0 = 0 + +
WIS 10 +0 10 +0 10 +0 BASE ATTACK +1 ✓
Wisdom bonus Balance DEX -2 = 2 + + -4
CHA 12 +1 12 +1 12 +1 ✓ Bluff CHA 2 = 1 + 1.0 +
Charisma
✓ Bluff (Flattery) CHA 1 = 1 + +
BASE ABILITY MAGIC MISC EPIC TEMP conditional modifiers ✓ Climb STR 0 = 3 + 1.0 + -4
SAVING THROWS TOTAL SAVE
✓ Climb (Swarm Huge Monster) STR -1 = 3 + + -4
FORTITUDE +5 = +2 + +3 + +0 + +0 + +0 +
(constitution) ✓ Concentration CON 3 = 3 + +
REFLEX (dexterity)
+2 = +0 + +2 + +0 + +0 + +0 + ✓ Craft (Structural) INT 0 = 0 + +
✓ Craft (Untrained) INT 0 = 0 + +
WILL(wisdom)
+0 = +0 + +0 + +0 + +0 + +0 + ✓ Diplomacy CHA 3 = 1 + 2.0 +
✓ Diplomacy (Dragon Protocol) CHA 1 = 1 + +
TOTAL BASE ATTACK BONUS STAT SIZE MISC EPIC TEMP
✓ Disguise CHA 1 = 1 + +
MELEE +4 = +1 + +3 + +0 + +0 + +0 + ✓
attack bonus Escape Artist DEX -2 = 2 + + -4
RANGED ✓ Forgery INT 0 = 0 + +
attack bonus
+3 = +1 + +2 + +0 + +0 + +0 +
✓ Gamble WIS 0 = 0 + +
GRAPPLE
attack bonus
+4 = +1 + +3 + +0 + +0 + +0 + ✓ Gather Information CHA 1 = 1 + +
✓ Heal WIS 0 = 0 + +
TOTAL ATTACK BONUS DAMAGE CRITICAL REACH
UNARMED ✓ Hide DEX -2 = 2 + + -4
+4 1d3+3 20/x2 5 ft.
✓ Intimidate CHA 3 = 1 + 2.0 +
HAND TYPE SIZE CRITICAL REACH
*Warhammer Primary B M 20/x3 5 ft.
✓ Jump STR 4 = 3 + 1.0 +
✓ Jump (Leap into the Saddle) STR -1 = 3 + + -4
TOTAL ATTACK BONUS DAMAGE
+4 1d8+3 ✓ Listen WIS 1 = 0 + 1.0 +
Special Properties ✓ Maneuver (Attack From STR 4 = 3 + 1.0 +
*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off
Above)
hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand. ✓ Maneuver (Beamwork) DEX -2 = 2 + + -4
ARMOR TYPE AC MAXDEX CHECK SPELL FAILURE
Maneuver (Cartwheeling) DEX -1 = 2 + 1.0 + -4
✓ Maneuver (Charged Jump) STR 4 = 3 + 1.0 +
*Chain Shirt Light +4 +4 -2 20
✓ Maneuver (Coax the Beast) DEX 2 = 2 + +
*Shield, Heavy Heavy +2 -2 15
✓ Maneuver (Dance Around the DEX -2 = 2 + + -4
BARBARIAN RAGE Maypole)
✓ Maneuver (Deft Dodging) DEX 2 = 2 + +
Uses per day ❏
✓ Maneuver (High Dive) STR 4 = 3 + 1.0 +
The Barbarian temporarily gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but suffers a -2 penalty
to AC. A fit of rage lasts for a number of rounds equal to 3 + the character's (newly improved) Constitution modifier. At the end of ✓ Maneuver (Jumping on DEX 2 = 2 + +
the rage, the barbarian is fatigued (-2 to Strength, -2 to Dexterity, can't charge or run) for the duration of that encounter (unless
the barbarian is 20th level, when this limitation no longer applies). The barbarian can only fly into a rage once per encounter, and Horseback)
only a certain number of times per day (determined by level). Entering a rage takes no time itself, but the barbarian can only do it ✓ Maneuver (Lasso and Drag) DEX 2 = 2 + +
during his action.
✓ Maneuver (Leap onto a STR 4 = 3 + 1.0 +
Horse)
✓ Maneuver (Leap to Different STR 4 = 3 + 1.0 +
Elevation)
Maneuver (Polework) DEX -1 = 2 + 1.0 + -4
✓ Maneuver (Rappelling) STR 0 = 3 + 1.0 + -4
✓ Maneuver (Rider's Leap) STR 4 = 3 + 1.0 +
✓ Maneuver (Running Up STR 0 = 3 + 1.0 + -4
Walls)
✓ Maneuver (Sideswipe) DEX 2 = 2 + +
✓ Maneuver (Snatch and Go) DEX 2 = 2 + +
✓ Maneuver (Spinning Kick) DEX 2 = 2 + +
✓ Maneuver (Straddling Two DEX 2 = 2 + +
Horses)
Maneuver (Swing Kick) DEX -1 = 2 + 1.0 + -4
✓ Maneuver (Swinging Attack) STR 0 = 3 + 1.0 + -4
✓ Maneuver (Switching Horse DEX 2 = 2 + +
in Mid-Gallop)
✓ Maneuver (Tackle) STR 4 = 3 + 1.0 +
✓ Maneuver (Vaulting) STR 4 = 3 + 1.0 +
✓ Move Silently DEX -2 = 2 + + -4
✓ Navigate INT 0 = 0 + +
✓ Research INT 0 = 0 + +
✓ Ride DEX 2 = 2 + +
✓ Sapper STR 3 = 3 + +
✓ Search INT 1 = 0 + 1.0 +
✓ Search (Stash Item) INT 0 = 0 + +
= + +
= + +
✓: can be used untrained. ✗: exclusive skills

Feb 24, 2009 11:03:53 AM PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill & Dekker. Page 2
Created using PCGen 5.14.1 For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
SKILLS MAX RANKS 4/2
KEY ABILITY SKILL ABILITY MISC
SKILL NAME MODIFIER MODIFIER RANKS MODIFIER

✓ Sense Motive WIS 1 = 0 + 1.0 +


✓ Spot WIS 1 = 0 + 1.0 +
✓ Strategy INT 0 = 0 + +
✓ Survival WIS 1 = 0 + 1.0 +
✓ Swim STR -5 = 3 + + -8
✓ Tactics INT 0 = 0 + +
✓ Treat Injury WIS 0 = 0 + +
Tumble DEX -1 = 2 + 1.0 + -4
✓ Use Rope DEX 2 = 2 + +
= + +
= + +
✓: can be used untrained. ✗: exclusive skills

EQUIPMENT
ITEM LOCATION QTY WT COST
Chain Shirt Equipped 1 25.0 100.0
Shield, Heavy Equipped 1 10.0 7.0
Warhammer Equipped 1 5.0 12.0
TOTAL WEIGHT CARRIED/VALUE 40 lbs.119.0 gp

WEIGHT ALLOWANCE
Light 76 Medium 153 Heavy 230
Lift over head 230 Lift off ground 460 Push / Drag 1150

SPECIAL ABILITIES
Bonuses when enraged (STR +4, CON +4, Will +2, AC -2, HP 2)
Fast Movement (Ex)
Rage (Ex) 1 times/day (8 rounds)

FEATS
Cleave If you deal a creature enough damage to make it
drop, you get an immediate, extra melee attack
against another creature within reach. You can use
this ability once per round.
Power Attack On your action, before making attack rolls for a
round, you may choose to subtract up to 1 from all
melee attack rolls and add the same number to all
melee damage rolls.
Armor Proficiency (Light) When you wear a type of armor with which you are
proficient, the armor check penalty for that armor
applies only to Balance, Climb, Escape Artist, Hide,
Jump, Move Silently, Pick Pocket, and Tumble
checks.
Armor Proficiency (Medium) When you wear a type of armor with which you are
proficient, the armor check penalty for that armor
applies only to Balance, Climb, Escape Artist, Hide,
Jump, Move Silently, Pick Pocket, and Tumble
checks.
Martial Weapon Proficiency Choose a type of martial weapon. You understand
how to use that type of martial weapon in combat.
Shield Proficiency You can use a shield and take only the standard
penalties.
Simple Weapon Proficiency You make attack rolls with simple weapons
normally.

PROFICIENCIES
Arquebus, Aspergil (Heavy), Aspergil (Light), Auronne Flute, Axe (Bearded), Axe
(Throwing), Axe (Treslauder), Bardiche, Battleaxe, Belt Pistol - Flintlock, Belt Pistol -
Wheellock, Blunderbus - Flintlock, Blunderbus - Matchlock, Cafelan Combat Cloak,
Caliver, Choke Wire, Club, Coconut, Crossbow (Heavy), Crossbow (Light),
Crowsbeak (Footman's), Crowsbeak (Horseman's), Cutlass, Dagger, Dagger
(Punching), Dart, Dogslicer, Earth Breaker, Falchion, Flail, Flail (Heavy), Flamberge,
Flamedart, Footbow, Fowling Piece, Gauntlet, Gauntlet (Spiked), Gladius, Glaive,
Glaive-Guisarme, Godentang, Grapple, Great Trident, Greataxe, Greatclub,
Greatsword, Guisarme, Guisarme-Voulge, Halberd, Hammer (Light), Handaxe, Horse
Pistol - Flintlock, Horse Pistol - Wheellock, Horsechopper, Javelin, Klar, Koncerz,
Kopesh, Kopia, Kukri, Lance, Lancea, Longbow, Longspear, Longsword, Mace
(Heavy), Mace (Light), Mattiobarbuli, Morningstar, Musket - Flintlock, Musket -
Matchlock, Ogre Hook, Pick (Heavy), Pick (Light), Pike, Pike (Awl), Pila (Heavy), Pila
(Light), Pugio, Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe,
Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spatha,
Spear, Spells(Ray), Spiked Armor, Starknife, Sword (Bastard), Sword (Reaver),
Sword (Short), Terbutje, Trident, Unarmed Strike, Voulge, War Razor, Waraxe
(Dwarven), Warhammer

LANGUAGES
Remarian

Feb 24, 2009 11:03:53 AM PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill & Dekker. Page 3
Created using PCGen 5.14.1 For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
Notes:

Character Sheet Notes:

Feb 24, 2009 11:03:53 AM PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill & Dekker. Page 4
Created using PCGen For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

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