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Presented by: Shikha Sinha Pinki Kumari Rajni M Aditya Mishra Vidya Ashwitha
Kaoru Ishikawa
Born in Tokyo 1915 Was a Japanese university professor Influential quality management innovator Best known in North America for the Ishikawa, used in the analysis of industrial process Graduated from university of Tokyo with an engineering in applied chemistry Worked as naval technical officer until 1941 Worked for Nissan liquid fuel company In 1947, associate professor at University Of Tokyo
Ishikawa diagrams (also called fishbone diagrams, herringbone diagrams, causeand-effect diagrams, or Fishikawa) are causal diagrams created by Kaoru Ishikawa (1968) that show the causes of a specific event
Introduction.
Ishikawa diagrams were popularized by Kaoru Ishikawa in the 1960s. Kaoru Ishikawa pioneered quality management processes in the Kawasaki shipyards, and in the process became one of the founding fathers of modern management. The basic concept was first used in the 1920s, and is considered one of the seven basic tools of quality control. It is known as a fishbone diagram because of its shape, similar to the side view of a fish skeleton
Common uses of the Ishikawa diagram are product design and quality defect prevention, to identify potential factors causing an overall effect. Each cause or reason for imperfection is a source of variation. Causes are usually grouped into major categories to identify these sources of variation. The categories typically include:
People: Anyone involved with the process Methods: How the process is performed and the specific requirements for doing it, such as policies, procedures, rules, regulations and laws Machines: Any equipment, computers, tools, etc. required to accomplish the job
Materials: Raw materials, parts, pens, paper, etc. used to produce the final product Measurements: Data generated from the process that are used to evaluate its quality Environment: The conditions, such as location, time, temperature, and culture in which the process operates
Introduction
A Cause-and-Effect Diagram is a tool that helps identify, sort, and display possible causes of a specific problem or quality characteristic . It graphically illustrates the relationship between a given outcome and all the factors that influence the outcome. This type of diagram is sometimes called an "Ishikawa diagram "because it was invented by Kaoru Ishikawa, or a "fishbone diagram" because of the way it looks.
Defination
A graphic tool that helps identify, sort, and display possible causes of a problem or quality characteristic.
Elements involved
Methods Machinery Management Materials Manpower Environment Measurement
To discover the most probable causes for further analysis To visualize possible relationships between causes for any problem current or future To pinpoint conditions causing customer complaints, process errors or non-conforming products To provide focus for discussion
Identify the possible root causes, the basic reasons, for a specific effect, problem, or condition. Sort out and relate some of the interactions among the factors affecting a particular process or effect. Analyze existing problems so that corrective action can be taken.
AIM
Find the causes, main-and side causes Clarity Interdependence of the causes Improve them for having the wanted effect
THEORETICAL DESIGN
1. Sketch the diagram and inscript the needed
causes
THEORETICAL DESIGN
Causes that can be improved or eliminated easily will be finished first of all (no need to be weighted)
The weighted causes are in a list of priority and will be finished in turn
THEORETICAL DESIGN
Its important that the team has skilled workers involved in discussion e.g. supplier, clients etc.
Cause-and-effect diagrams can reveal key relationships among various variables, and the possible causes provide additional insight into process behavior Causes in a typical diagram are normally grouped into categories, like7M 4P-places,procedures,people,politics 4S-surroundings,suppliers,system,skill
Practical application of Cause and effect diagram: the basic tool of quality management
Identify causes
Through Brainstorming sessions Causes should be specific, measurable and controllable Causes form categories
3 Identify possible causes: brainstorm possible causes of the problem that may be related to the factor and show these as the spike coming out of the factors: the possible causes If the cause is large and complex it would be better to show by breaking it down to sub causes
Incorrect person
information
Incorrect address
carriers
methods
efficiency
4. Analyze the diagram: Assess the problems and causes Organize surveys and methods to reduce or eliminate the causes
Cause Enumeration type List down all the possible factors Then the causes which could be the reason for the factors Then draw the chart on the basis of listed factors and causes to relate them
Advantage: different opinions by teamwork easy to apply little effort to practise better understanding for causes and effects
Disadvantage: No clarity in very complex problems Interactions and chronological dependence cant be displayed
Flow chart
A flow chart shows the steps in process i.e. Actions which transform an input to an output for the next step This helps in analyzing a process but it must reflect the actual process used rather than what the process owner thinks it is or want to be.
Diversification
Developing a World Class organization (e.g. : Manufacturing, Health Care, Service Industry etc.)
Applications
Developing Vision for an Organization and then creating Strategic plan with executable items help to ensure the Vision Occurs.
Affinity Diagram
1. Affinity diagrams are great tools for assimilating and understanding large amounts of information. 2. When you work through the process of creating relationships and working backward from detailed information to broad themes, you get an insight you would not otherwise find.
Interrelationship diagram
1. The Interrelationship diagram shows cause-andeffect relationships. Just as importantly, the process of creating an interrelationship diagram helps a
When to Use
1. When trying to understand the links between ideas or causeand-effect relationships, such as identifying the area of greatest impact for improvement.
Defining an Issue
For each idea, ask, "Does this idea cause or influence any other idea?" Draw arrows from each idea to the ones it causes or influences. Repeat the question for every idea.
Place one idea at a time on the work surface. For each idea, ask: "Is this idea related to any others?" Place ideas that are related together. Leave space between the cards to allow for drawing arrows. Repeat until all cards are on the work surface.
3. 8. Note which ideas have primarily incoming (to) arrows. These are final effects that also may be critical to address.
Tree Diagram
1. The tree diagram starts with one item that branches into two or more, each
Prioritization Matrix
1. A Prioritization Matrix is a useful technique to identify which problems are the most important to work on solving first. 2. The Matrix helps you rank problems or issues generated
Instructions
1. Develop criteria that are important for the listed issues/problems/solutions that were generated from your team or brainstorming session. a) Frequency: How frequent is the problem? Does it occur often or only on rare occasions? b) Importance: From the point of view of the users, what are the most important problems? What are the problems that you want to resolve? c) Cost d) Time e) Potential Benefits f) Ease of Implementation g) Feasibility: How realistic is it that we can resolve the problem? Will it be easy or difficult? h) You can choose other criteria if they better fit the situation you are discussing.
c)
Count votes. Eliminate any criteria with < 2 votes. With teams > 5
members- you may want to eliminate criteria with 3-4 votes.
d)
Matrix Diagram
1. The matrix diagram organizes data into sets of items to be compared. The diagram graphically shows relationships and/or evaluates the strengths of relationships between the items in each set. 2. The matrix diagram allows a team or individual to systematically identify, analyze, and rate the presence and/or
Instructions
1. 2. To determine which aspect of a problem to address first. To narrow a list of options to one choice.
3.
4.
5. 6.
Sorting out which problems are affecting products or outcomes. When looking for conflicts or problems when comparing two plans that are to be executed together.
7.
Need
1. An Activity Network Diagram helps to find out the most
systematically identifies what might go wrong in a plan under development. Countermeasures are developed
PDPC Procedure
1. Obtain or develop a tree diagram of the proposed plan. This should be a high-level diagram showing the objective, a second level of main activities and a third level of broadly defined tasks to accomplish the main activities.
2.
3.
For each task on the third level, brainstorm what could go wrong.
Review all the potential problems and eliminate any that are improbable or whose consequences would be insignificant. Show the problems as a fourth level linked to the tasks.
4.
For
each
potential
problem,
brainstorm
possible
countermeasures. These might be actions or changes to the plan that would prevent the problem, or actions that would