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NETBALL RULES & POSITIONS

RULES
CENTRE PASSES - Centre passes are taken alternately by the Centre of each team. - After each goal is scored and at the start of each quarter. - The Centre with the ball must be wholly within the Centre Circle. - All players must start in the goal thirds (except the two Centres) before the Centre Pass is taken. - After the whistle the Centre pass must be caught or touched by a player standing in or landing wholly within the Centre third. A FREE PASS will be awarded to the opposing team if the following rules are broken: A free pass may be taken by any player from that team allowed in that area. - OFFSIDE When a player moves out of there own playing area, with or without ball. - STEPPING When a players landing foot is re-grounded before they release the ball or they hop or drag their landing foot. - HELD BALL When a player doesnt release the ball within 3 seconds. - BREAKING When a player moves into the Centre third before the whistle is blown for the Centre pass. - OVER A THIRD When the ball is thrown over a complete third of the court, without being touched or caught by a player wholly within that third. PLAYED BALL A player bounces or taps the ball while in control of the ball. When players catch their own pass/shot. A player passes the ball whilst on the ground. SHORT PASS

A player passes the ball to a teammate that is too close that another player couldnt fit between the passers and catchers arms. A PENALTY PASS OR SHOT will be awarded if the following three rules are broken. A penalty pass is awarded where the infringement occurred. It is awarded to a player of the opposing team that is allowed within that area. The offending player must stand out of play beside the thrower until they release the ball. - OBSTRUCTION * When the defender is closer than 3 feet from the attackers landing foot (or the place where their landing foot was) * The defender stands too close to the attacker without their arms outstretched but is impacting on the shooting/passing action of the attacker * Any dangerous play such as moving into the landing space of an opponent in the air or stepping late into the path of a moving player - CONTACT When a player makes contact with an opponent (accidently or deliberately) in a way that interferes with the play of the opponent. - INTIMIDATION Of any kind such as, defending with your hand in the attackers eyes or shaking your arm when defending. THROW IN - Is awarded against the last team to last have contact with the ball before going out of court. - A Throw In is taken from where the ball went out of court and is taken from outside the court. - The player stands with their foot close to the line. SCORING - Only GS or GA can score. - The shooter must be completely within the goal circle when the ball is received in order to shoot for goal. - A goal is scored when the ball passes over and completely through the goal ring. WINNING - The team with the most goals at the end of the designated playing time is the winner.

COURT LAYOUT

POSITIONS
Positi on GS GA WA C WD GD GK Responsibilities To To To To To To To score goals and to work in and around the circle with the GA feed and work with GS and to score goals feed the circle players giving them shooting opportunities take the Centre Pass and to link the defence and the attack look for interceptions and to prevent the WA from feeding the circle win the ball and reduce the effectiveness of the GA work with the GD and to prevent the GS from scoring goals Court Area 1&2 1, 2 & 3 2&3 2, 3 & 4 3&4 3, 4 & 5 4&5