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Heading Games

Top Example

Bottom Example

Players form groups of 3: 1 player kneels with hands on haunches, middle player with ball stands facing kneeling player, 3rd player stands behind the server. The serve is underhand. Kneeling player rocks forwards into a push up position and heads ball through the legs of the server. All players then rotate 1 spot and repeat the actions. Middle players may assist the ball through the legs. TOP EXAMPLE: Coaching points: 1. Rock forwards to head LOWER EXAMPLE: 1. Get in line with the ball to head 2. Bend knees prior to the header 3. Use upper torso, not just the head and neck More versions: 1. Ball is headed down between the servers legs 2. 1st header goes over the server and is then headed by the 3rd player back to the server 3. As above but the server then heads back to the 3rd player and then they switch 4. Serve and then attempt continuous heading before the switch Points system: 1. 1 point for ball helped through the legs 2. 2 points for a ball that goes through the legs without touching 3. 3 points for 2 consecutive headers 4. 5 Points for 3 consecutive headers

2 teams and 1 ball Field 10 x 10 yards Each team is restricted to its own end of the field. Team with the ball alternates with toss and then a header until they decide to head for goal at the other end of the field. The opponents act as keepers to defend their goal. When they gain possession they attempt to score at the other end. Coaching points: 1. Get in line with the ball to head a pass 2. Attack the ball to head for goal 3. Get above the ball to head down to score 4. Get under the ball to loop a header over the opponents 5. Take off on 1 foot to head for goal (linear phase)

Server moves ball at speed and delivers a cross on the run. Ball should be driven, not floated and should be attacked without a jump Coaching points: 1. Make eye contact early 2. Get in the line of the cross if possible 3. Meet ball in the front half of the goal 4. Head ball back to the near post

As before but there is pressure on the crosser and a recovering defender. Attacker may pull away from the defender but should get across him to head. Ideal ball is crossed square and the runner gets in the line of the cross. Coaching points: 1. Crosser should begin squared up to the defender to freeze him inside 2. Runner should get across the defender 3. No daylight between runner and defender

Field is 50 yards wide x 45-50 long A conditioned game with 3 attackers vs. 2 defenders at each end 2 neutral players in channels on either side Keepers must distribute wide when they get the ball and defenders must also outlet to the wings if they win the ball Services are mixed but the intent is to deliver the ball below head height so the attackers dont have to jump to contact the ball Coaching points: 1. 2. 3. 4. Make eye contact early and serve the ball on the run Attackers should pull away initially and then attack the ball Attackers should get across the defender Direct the ball back where it came from

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