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Installer log.txt for X-Plane Demo Installer 3.

20r3 compiled on Feb 12 2013 10:4 4:04 This log file is generated automatically by Laminar Research applications and co ntains diagnostics about your graphics hardware, installation, and any error con ditions. If you need to contact tech support or file a bug, please send us this file. NOT E: this file is rewritten every time you start ANY of your X-System applications . If you got a hard system crash and want to report this to Laminar Research, then be sure to send your crash_report.txt file generated by the crash as well! Windows 6.1 (build 7601/2) Service Pack 1 This is a 32-bit version of Windows. CPU type: 586 Physical Memory (total for computer): 1969602560 Maximum Virtual Memory (for X-Plane only): 2147352576 CPU 0: Intel(R) Celeron(R) CPU B820 @ 1.70GHz Speed (mhz): 1696 CPU 0: Intel(R) Celeron(R) CPU B820 @ 1.70GHz Speed (mhz): 1696 X-System folder:'', case sensitive=0 WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make _current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL _EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebu ffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float WGL_EXT_swap_ control_tear OpenGL Vendor : Intel OpenGL Render : Intel(R) HD Graphics Family OpenGL Version : 3.1.0 - Build 8.15.10.2618 (310/0) OpenGL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_arra y GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_ed ge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_c ombine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_ coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_N V_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EX T_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_fu ncs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fr agment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buf fer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_t wo GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragm ent_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_te xture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_ pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_dr aw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packe d_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compress ion_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_fram ebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transf orm_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_frame buffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_rang e GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sa

mpler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_bu ffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encodi ng GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_loc ation GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_c oord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb3 2 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_r ev GL_ARB_timer_query GL_ARB_vertex_array_object GL_ARB_provoking_vertex threaded_avail : 0 dis_fog_avail : 0 instance_avail : 1 pbo_avai l : 1 aniso_avail : 1 gshader_avail : 0 buniform_avail : 0 shad_lod _avail : 0 gpu_shad4_avail : 1 framebuf_avail : 1 frameblit_avail : 1 drawbuf2 _avail : 1 tex_float_avail : 1 packed_stencil : 1 texture_rg : 1 framebuf fer_srgb : 1 copy_buf_avail : 1 pinned_avail : 0 sync/fence : 1 max tex units : 8 (16/8) max iso filtering: 16.000000 max texture size : 8192 (hardware limit) max point size : 20.000000 idx in vram : 1 GLSL Version :1.40 - Intel Build 8.15.10.2618/140 first-gen shaders: 0 (16/1024/41/16/16/1024/1024) This video card is: DX10 or 11 - With instancing (found glMapBufferRange) CPU count : 2 ==== CHANGING LANGUAGE TO: Espaol. ==== Could not find translation file: RESOURCE:Spanish.txt; using English. os_dir_this_app =C:\Users/VICE/Documents/X-Plane10DemoInstallerWindows/ os_dir_desktop =C:\Users/VICE/Desktop/ os_dir_default_apps =C:\Users/VICE/Desktop/ os_dir_temp =C:\Users/VICE/AppData/Local/Temp/ os_dir_prefs =C:\Users/VICE/AppData/Local/

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