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Quake III Arena GPL

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: 06.02.2012
, id Software .
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Quake III Arena GPL. PVS-Studio 4.54.
, . Quake III
Arena GPL . ,
Doom 3.
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PVS-Studio :

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PVS-Studio. .

N1.
V511.
The sizeof() operator returns size of the pointer, and not of the array, in 'sizeof(src)' expression.
ID_INLINE mat3_t::mat3_t( float src[ 3 ][ 3 ] ) {
memcpy( mat, src, sizeof( src ) );
}

:
memcpy( mat, src, sizeof(float) * 3 * 3);

N2.
V501.
There are identical sub-expressions '(result->flags & 64)' to the left and to the right of the '||' operator.

void BotMoveToGoal(....)
{
...
if ((result->flags & MOVERESULT_ONTOPOF_FUNCBOB) ||
(result->flags & MOVERESULT_ONTOPOF_FUNCBOB))
{
ms->reachability_time = AAS_Time() + 5;
}
...
}

N3.
V510.
The 'ScriptError' function is not expected to receive class-type variable as third actual argument.

typedef struct punctuation_s


{
char *p;
int n;
struct punctuation_s *next;
} punctuation_t;

punctuation_t *punctuations;

int PS_ExpectTokenType(script_t *script, ....)


{
...
ScriptError(script, "expected %s, found %s",
script->punctuations[subtype], token->string);

...
}

N4.
V570.
The 'p->org[0]' variable is assigned to itself.

void CG_ParticleSnowFlurry (qhandle_t pshader, centity_t *cent)


{
...
p->org[0] = p->org[0];
p->org[1] = p->org[1];
p->org[2] = p->org[2];
...
}

N5.
V568.
It's odd that the argument of sizeof() operator is the '& itemInfo' expression.

void CG_RegisterItemVisuals( int itemNum ) {


itemInfo_t

*itemInfo;

...
memset( itemInfo, 0, sizeof( &itemInfo ) );
}

:
memset( itemInfo, 0, sizeof( *itemInfo ) );

N6.
V595.
The 'item' pointer was utilized before it was verified against nullptr. Check lines: 3865, 3869.

void Item_Paint(itemDef_t *item) {


vec4_t red;
menuDef_t *parent = (menuDef_t*)item->parent;
red[0] = red[3] = 1;
red[1] = red[2] = 0;

if (item == NULL) {
return;
}
...
}

N7.
V557.
Array overrun is possible. The 'sizeof (bs->teamleader)' index is pointing beyond array bound.

typedef struct bot_activategoal_s


{
...
float leadbackup_time;
char teamleader[32];
float askteamleader_time;
...
} bot_state_t;

void BotTeamAI(bot_state_t *bs) {

...
bs->teamleader[sizeof(bs->teamleader)] = '\0';
...
}

N8.
V579.
The Com_Memset function receives the pointer and its size as arguments. It is possibly a mistake.
Inspect the third argument.

void Cvar_Restart_f( void ) {


cvar_t *var;
...
// clear the var completely, since we
// can't remove the index from the list
Com_Memset( var, 0, sizeof( var ) );
...
}

:
Com_Memset( var, 0, sizeof( *var ) );

N9.
V557.
Array overrun is possible. The '3' index is pointing beyond array bound.

void RB_CalcColorFromOneMinusEntity( unsigned char *dstColors )


{
int *pColors = ( int * ) dstColors;
unsigned char invModulate[3];

int c;
...
invModulate[0]=255-backEnd.currentEntity->e.shaderRGBA[0];
invModulate[1]=255-backEnd.currentEntity->e.shaderRGBA[1];
invModulate[2]=255-backEnd.currentEntity->e.shaderRGBA[2];
invModulate[3]=255-backEnd.currentEntity->e.shaderRGBA[3];
...
}

N10.
V521.
Such expressions using the ',' operator are dangerous. Make sure the expression is correct.

void Q1_AllocMaxBSP(void)
{
...
q1_allocatedbspmem +=
Q1_MAX_MAP_CLIPNODES * sizeof(q1_dclipnode_t);
...
q1_allocatedbspmem +=
Q1_MAX_MAP_EDGES , sizeof(q1_dedge_t);
...
q1_allocatedbspmem +=
Q1_MAX_MAP_MARKSURFACES * sizeof(unsigned short);
...
}
:
Q1_MAX_MAP_EDGES * sizeof(q1_dedge_t);

N11.

V595.
The 'node' pointer was utilized before it was verified against nullptr. Check lines: 769, 770.

void FloodPortals_r (node_t *node, int dist)


{
...
if (node->occupied)
Error("FloodPortals_r: node already occupied\n");
if (!node)
{
Error("FloodPortals_r: NULL node\n");
}
...
}

N12.
V501.
There are identical sub-expressions 'fabs(dir[1]) > test->radius' to the left and to the right of the '||'
operator.

int VL_FindAdjacentSurface(....)
{
...
if (fabs(dir[0]) > test->radius ||
fabs(dir[1]) > test->radius ||
fabs(dir[1]) > test->radius)
{
...
}

N13.
V517.
The use of 'if (A) {...} else if (A) {...}' pattern was detected. There is a probability of logical error presence.
Check lines: 3333, 3335.

void CMainFrame::OnClipSelected()
{
...
if (g_bPatchBendMode)
Patch_BendHandleENTER();
else if (g_bPatchBendMode)
Patch_InsDelHandleENTER();
...
}

N14.
V579.
The memset function receives the pointer and its size as arguments. It is possibly a mistake. Inspect the
third argument.

void CXYWnd::Paste()
{
...
char* pBuffer = new char[nLen+1];
memset( pBuffer, 0, sizeof(pBuffer) );
...
}

:
memset( pBuffer, 0, (nLen+1) * sizeof(char) );

N15.
V519.
The 'numQuadCels' variable is assigned values twice successively. Perhaps this is a mistake. Check lines:
1004, 1006.

static void setupQuad( long xOff, long yOff )


{
...
numQuadCels

= (.....);

numQuadCels += numQuadCels/4 + numQuadCels/16;


numQuadCels += 64;
numQuadCels

= (.....);

numQuadCels += numQuadCels/4;
numQuadCels += 64;
...
}

N16.
V537.
Consider reviewing the correctness of 'scale_x' item's usage.

void Terrain_AddMovePoint(....) {
...
x = ( v[ 0 ] - p->origin[ 0 ] ) / p->scale_x;
y = ( v[ 1 ] - p->origin[ 1 ] ) / p->scale_x;
...
}

y = ( v[ 1 ] - p->origin[ 1 ] ) / p->scale_y;

N17.
V557.
Array overrun is possible. The value of 'i' index could reach 3.

int

numteamVotingClients[2];

void CalculateRanks( void ) {


...
for ( i = 0; i < TEAM_NUM_TEAMS; i++ ) {
level.numteamVotingClients[i] = 0;
}
...
}

N18.
V591.
Non-void function should return a value.

static ID_INLINE int BigLong(int l)


{ LongSwap(l); }

:
static ID_INLINE int BigLong(int l)
{ return LongSwap(l); }

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