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H
PLAYER NAME:
a
BEAC A H A OM
BUNKER
SOLDIERS:
20
15
ITEM POINTS:
Sacrifice MEDIC to move here
COURAGE:
STARS:
4
Recruited
SECTOR 7
lllllllllllllllllllllllllllllllllllllll
SECTOR 8
SPECIALISTS
Killed
10
Cant find Items here
Sacrifice MINESWEEPER to move here
10
No more than 1 Unit at a time here
Sacrifice SCOUT to move here
3
SECTOR 4
lllllllll
SECTOR 5
llllllllllll
8
Need a SCOUT to move here
4
+1
SECTOR 6
6
COURAGE/TURN HERE Need a NONCOM or HERO to move here
8
Need a SHARPSHOOTER to move here
CORPORAL Re-roll 1 die in your Final Tally SCOUT +1 Tool per turn (this result has no color) SHARPSHOOTER Ignore 1 Skull in your tally HERO Spend Courage to save Soldiers (1 for 1) MINESWEEPER Ignore Landmines VETERAN +1 Soldier for every RWB you obtain save MEDIC Save 1 Soldier per phase (cannot a Specialist) any other DECOY May be sacrificed in place of Specialist its CAPTAIN Change the color of 1 die, but not result After the Final Tally, any Unit LIEUTENANT may trade 1 die with another Unit. No Unit may
2
lllllllll
SECTOR 2
llllllllllll
SECTOR 3
ITEMS
Cost
Items are found with Item Points. All Items are UNIQUE (only 1 player can find each Item per game). You can only find 1 Item per turn. Items are discarded once they are used, and cannot be found again (unless a Unit obtains a Special Find RWB).
6
+1
6
+1
STAR/TURN HERE
1
SECTOR 1
3
START HERE
3 CARRIER PIGEON This turn, you may trade with another Unit anywhere on the Map 3 LUCKY CHARM Gain +1 Star OR +1 Courage 5 WALKIE TALKIE Gain +2 Soldiers 7 MINE DETECTOR Ignore Landmines for 1 turn 7 FLAK VEST Your Unit ignores MGF casualties this turn (other Units do not benefit from this) 7 STRATEGIC MAP Change the color of 1 die, but not its result 7 WHISTLE Advance without spending Courage. You still need to follow Sector requirements. 10 BINOCULARS Change the result of 1 die, but not its color 10 GRENADE Prevent MGF in your Sector (must be played before MGF is rolled) 10 COMMAND JACKET Gain a Leadership RWB 12 DISPATCH CASE Copy the Final Tally of another Unit and ignore yours 12 FIELD RADIO Gain +5 Soldiers 15 SHOULDER PATCH Lose -1 Soldier to recruit any Specialist for free 20 BANGALORE TORPEDO Reduce DEF of your Sector to 0 (doesnt work on the Bunker) 20 FLAME-THROWER Subtract 10 from DEF of the Bunker N/A MEDAL OF HONOR Gain +5 Courage and recruit 1 Specialist for free
SECTOR 1
MACHINE GUN FIRE (roll 1d6 for casualties to add to the Defense Value)
SPECIAL DAMAGE MGF = 6, all Units present 6 (If must lose -1 Specialist)
LANDMINES