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Battlefield 4 Notes by mashed8 Spectator Mode Table top, first person view, free cam, 3rd person view

Very first test at E3 Click on player on table top view to get 1st view Presets for freecam views (remembers previous camera positions, 5) Commander mode (additional = 64 +2) not physical on the map more info on pc, tablet version with less info due to less bandwidth Levolution (if tower collapse, player who caused the fall will get kills on players) concept about whats going on destruction on all levels dynamic battlefield raise bollard of the ground When building collapsed all other objects are dusted Cut off power Infantry Experience Sprint Swim (crawling) Dive into water Changed suppress system (now focused on LMGs, present on range combat) Lean over feature while scoping in while being in cover Dual scope weapons (by default press T) Use sidearm while being in water Spawn preview of squad before spawning by clicking on map Bullet drop on weapons Zeroing on sniper rifles Support Players will have Remote Controlled Mortar XM25 Airburst Mortar (when playing in squad) Being able to get out of water without using ladder Melee Combat Counter Knife Attack Fast reaction time Frontal attack only, might be changed Weapon Related Primary (4 Customization options) - Customization for sidearm CZ 3A1 (PDW) AK-12 CS-LR4 MX4 O226 P90 (PDW) CZ-805 (CN) (LMG ) U-100 MK5 (LMG) Scout ELITE AK 5C (Carbine) Hawk 12G (shotgun) RFB (DMR) Sidearm M9 QSZ-92

Weapon Gadgets Grenade launcher Green and red laser sights Muzzle Break Angled Grip Vertical Grip Weapon Camo (Paint) Default Atomic Autumn Digital Desert Dot Naval Erol Snow Flat Urban Flecktarn Woodland Hexagon Naval Splinter Urban Starbust Desert Tiger Desert Turtle Autumn Scopes (not alot of scope glint) Iron Sights Canted Ironsights Reflex RDS PKA HOLO Classic Red Dot Sight PSO-1 (x4) PKA-S (1x) Coyote (RDS) JGM-4 (4x) General Carbines, PDW, shotguns, DMR (Designated Marksman Rifle) are all kit weapons Vehicle Related

Vehicles (New HUDs look modern, not as clunky as in BF3 Limited Ammo) Jet Skies Patrol Boats Eject out with Jet Skies Attack Chopper Transport chopper (more agile than in BF3) ZFB05 Armored Car (China) (ONE SHOT BY TANK) MRAP Armored Car (US) (ONE SHOT BY TANK) T-98 (China) M1 Abrams (US) Vehicle gadgets Reactive armor 120mm AP SHELL Coaxial LMG IR Smoke Cannon TOW Night vision Gadgets Changeable knifes shank

Medic (only pack or box) Heal pack (small) (throw able for fast health boost) Medic Box (Medic) M26 Buck M320 Support (only pack or box) Ammo Bag (Small) (throw able for fast ammo boost) Ammo Box (Support) XM-25 Grenade Launcher (Support Only) Recon Motion Ball Sensor C4 PLD (Designator for RPG7 and Javelin) Motion Sensor Engineer Repair Tool FM-92 Stinger AT Mines MBT-LAW RPG-7V2 Accessories

Grenades M34 Incendiary Grenades M84 Flashbang M67 Grenade Field Upgrades Defensive Offensive Squad Perks (Earn squad points unlock system for whole squad if whole squads dies after being higher than lvl 3 is resetting the unlock) Sprint Ammo Squad Perks
SPRINT AMMO C4 EXPLOSIVES COVER SUPPRESSION FLAK GRENADES (NEW) ROCKETS (NEW) MINES (NEW) STEALTH (NEW) HOLD BREATH (NEW) FAST REPAIR (NEW) DEFIB UPGRADE (NEW) 40mm GRENADES (NEW) ADVANCED SPOT (NEW) MEDKITS UPGRADE Increases maximum sprint speed Increases maximum inventory of bullets Increases maximum inventory of C4 explosives Decreases amount of incoming suppression Increases the amount of outgoing suppression Decreases explosion damage Increases maximum inventory of hand grenades Increases maximum inventory of AT (anti-tank) and AA (anti-air) ammo Increases maximum inventory of AT Mines or M2 SLAM Player is undetected by Motion Sensors except when sprinting Increases time you can Steady your scope Increases speed and sabotage of Repairs Increases charge up speed of the defibrillators Increases maximum inventory of 40mm grenades Increases time your targets are Spotted Increases maximum deployed medic bags and packs

(NEW) MOTION SENSORS UPGRADE (NEW) MORE DEPLOYED EXPLOSIVES (NEW) AMMO BAG UPGRADE (NEW) ARMOUR (NEW) QUICK UNSPOT (NEW) MEDICAL UNIT (NEW) SUPPLY UNIT (NEW) REPAIR UNIT (NEW) REDUCED FALL (NEW) QUICK REGEN (NEW) MP-APS UPGRADE (NEW) INDIRECT FIRE UPGRADE (NEW) CLAYMORES

Increases the maximum inventory of Motion Sensors. Increases the range of T-UGS and MAV Increases maximum deployed Explosives increases maximum deployed ammo boxes and packs Reduces incoming damage to the chest Reduces time you are spotted Occupied vehicles will slowly heal nearby soldiers Occupied vehicles will slowly resupply nearby soldiers Occupied vehicles will slowly repair nearby vehicles Increases height you can fall without damage Decreases time before out of combat heal Longer uptime on MP APS Increases maximum M224 ammo. Increases maximum XM25 magazines Increases the maximum inventory of claymores

Additional Changes No flag indicator shown while being next to a flag No vehicle wreckage after being destroyed Vehicle entry/exit takes 1-2 seconds Ragdolls on dead bodies Aggressive gun sounds Full magazine reload (only a bug confirmed) Squad Kill assist counts as kill (normal as well) 70+ Ribbons (Pistol & Sniper Rifle for example) Measure distance by pressing V Only sniper Improved net code, more refined Vehicles dont get disabled after being below the threshold Revive Charge on Defibs Range Meter on spotted enemies Driver of a vehicle gets score of 25 if teammates spawn on his vehicle Dynamic Smoke (Reacts on helicopters for example) Dynamic Weather GamesCom 2013 New Map New Gamemode (completely new)

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