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Spectral Souls FAQ PSP version Version 0.

6 by DB27 ----------------------------------------Disclaimer: At present this FAQ can be found on GameFAQs, and ONLY GameFAQs. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ----------------------------------------------------------------------Disclaimer: Spectral Souls is a great game released by Idea Factory in Japan and translated by NIS America for the US market. The original game was Spectral Souls 2 for the PS2 (JP only). The PSP version removes the level cap and apparently adds an extra dungeon. While I have easily spent over 250 hours with this game (PSP and PS2 versions), I have not uncovered all of it's secrets (or finished all the post-game dungeons, for that matter). ----------------------------------------------------------------------Table of Contents: 1) Version Log 2) "True Ending" guide 3) Troublesome battles a) Second half of the Saulve Bastion fight before Historical Point 1 b) Fight against Hiro during Historical Point 2 4) Characters a) b) c) d) e) f) g) Basics Potentials Characters by weapon type New Simba Army (coming soon) Neverland Army (coming soon) Rozess Army (coming soon) "Hidden" characters

5) Combo Skills a) Basic

b) Special 6) Item Synthesis and Upgrades a) Invent Item b) Item Synthesis c) Rare Items (Where to find them) 7) Extra Events 8) Titles 9) New Game+ 10) Post-game ----------------------------------------------------------------------1) Version log 0.6: True ending walkthrough finished and confirmed to work (props to swift412 for being the first to do so!) Replaced more of the Japanese names with the English names Added more invent item trees (should be essentially complete) Added where most characters join in the walkthrough Added the list of title requirements and EN names as known 0.5: Replaced more of the Japanese names with the English names Added more invent item trees Added info on New Game+ bonuses Added the special event conditions and rewards 0.4: Fixed Added Added Added some True Ending HP choices and English names more item invent trees where to find the items for lvl 4 spells the complete synthesis list!!!

0.3: First released version. ----------------------------------------------------------------------2) True Ending Guide OK, there are three major endings to the game, one for each army. However, there is a variation on the Roses ending that is known as the "True" ending, the one that is considered canon by Idea Factory. The following steps will get you the True Ending. Any places I have not reached in the English version are written with their Japanese name in romaji within brackets [ ]. I will try and replace them with the official English name as I go through each step. This sequence is compiled and cross-checked from several sources. It is the route I followed when I got the true route in the PS2 version. There is still the possibility it is incorrect. If so, I will fix it as soon as possible. In other words, use at your own risk! NL = Neverland Army SA = Simba Army

Rozess = Rozess group Recruiting optional characters has some leeway. I put in where you can first get them. You must have recruited every character to get the True ending! See the character section for details on how to get each character. [walkthrough begins] Start of game: Go through the three required missions with Niaz, Corwin, and Marx. 1) NL: Go to King Sorfin, choose to dispatch troops to Golden. Fight the battle at the Mirabello Grasslands (win <75 turns) 2) SA: Go to Saulve Bastion, choose to fight. Win the first fight in under 99 turns. Win the second fight (destroy all opponents) in under 100 turns (see next section for walkthrough fo this battle) 3) NL: Win the fight at Saulve Bastion. *** HP1: Play as Simba. Fight the battle at Armana Castle. 1) NL: Go to King Sorfin (Hiro joins). Go to Wilgeine Keep (Tal joins). Fight at the Cactus Desert (win <100 turns). Fight at Marengo Fortress. 2) SA: Go to Armana Castle (Leila and Trevor join). Choose the forest route. Recruit Himika. Clear Fell Forest in under 100 turns. Clear Medina Ruins (defeat Hiro). *** HP2: Play as Neverland. Fight the battle at Ayeina Grasslands. 1) NL: King Sorfin (Igraine joins), choose to suppress the rebel army. Fight at Lithanit. Recruit Kurt. 2) RA: In Varanoire, choose to go meet Cuo (Cuo and Fredrika join). Finish the rest of the Rozess battles. 3) SA: (Nora joins) Choose to take the detour. Complete Lapis Valley in under 75 turns. Clear Mulder Fort north gate in under 150 turns. Clear the cellar in under 200 turns. Recruit Yamu Ku. 4) NL: Finish the North Woods and Markinson Fortress battles. *** HP3: Play as Rozess or Simba. IMPORTANT! You MUST start with NL and choose the sea route before doing any of the other armies' battles! 1) NL: In King Sorfin, choose the sea route. Fight the Shurak Sea battle, keeing Levi alive (Levi joins). Fight at Varanoir, but DO NOT KILL Laemillan! 2) Rozess: Fight at Kazaph Forest, then go to Neipos. Fight the first battle,

but make sure at least 3 civilians survive and the battle lasts at least 150 turns! Win the second battle (Mick joins) and then go to Dupen and win in under 150 turns. 3) SA: Go to Armana Castle (Zhang Khan joins). Choose the false retreat option. Win the next battle by killing all the enemies, not using the exit. Finish the series of battles. *** HP4: Rozess or Simba 1) SA: Visit Armana Castle. Play the first battle. Go to Marchuk (Scarface joins). Choose "Invade the De Argo Islands" when prompted. 2) NL: At King Sorfin, choose the desert route. Finish the battle sequence. Recruit Rosette and Nell. 3) SA: Complete their remaining battles (Jed joins). 4) Rozess: Go to Varanoire (Yen joins). Complete their battles. *** HP5: Neverland 1) SA: At Warrence castle, choose to go the Gaugabur route. Complete their battles. 2) Rozess: Clear their battles. Choose "Stay behind" when prompted. 3) NL: Complete their battles. *** HP6: Choose Neverland (Armana Castle) or Rozess 1) Rozess: Go to Beminad Forest. Clear Castle Town Faeris, Assilia Grasslands, Gattzo, and then Mountain Range, in that order. 2) NL: Finish their battles, choosing the Castle Town Faeris route when prompted. 3) SA: Finish their battles, choosing the Shiring route when prompted. *** HP7: Neverland or Rozess 1) SA: Finish their battles (Ankrauser joins). 2) NL: Finish their battles (Rose joins). 3) Rozess. Finish their battles. Go to Forgotten Hill (Garnet rejoins). Make sure you recruit Shell! *** HP8: You should be forced to use Rozess if you did everything right so far.

Clear as far as you are permitted in the Otherworld Gate and recruit Shiro before proceeding! Failure to do so will deny you the true ending! 1) Finish all battles (linear sequence). You should have 7 battles at the port instead of 6 as usual. *** Watch the true ending! [end of walkthrough] ----------------------------------------------------------------------3) Troublesome battles a) Second half of the Saulve Bastion fight before HP 1 1) Prep for the battle by buying a Sparta sword for Naiz, a Bracelet for Niaz and Corwin, and a Mystic for Corwin (sell other stuff to get enough money, but NOT grass. Sell Herbs or Ore if you have any). Level up the Sparta and Mystic to 3 each with the EP from the first battles. 2) In the first battle, try and have Niaz and Corwin kill most of the enemy, although make sure you stay under 100 turns. 3) When you start the second battle, move Marx to the side of the battlefield that he starts on, so that Hans has to chase him to kill him. Move Dargen so that Anderson can't get to him in a single turn. Leave Niaz where he is, and heal him with Corwin if you have to. Move Corwin far enough to the side so that he can target Niaz with a healing spell next turn. 4) On the enemy turn, Anderson will charge Niaz and attack with an attack or two. Hans should go after Marx, but if Marx is at full HP he should barely survive the attacks. 5) Next turn, Niaz should unload everything on Anderson but KEEP 6 AP to move to the the side of the battlefield to his right (where Corwin and Dragen are headed). Move him so that Anderson can just barely reach him. Move Dargen and Corwin down the narrow passage toward the portal, but keep Corwin within healing range of Niaz (he'll probably have to heal Niaz at this point). 6) Next turn, Hans will kill Marx, and Anderson will beat on Niaz again. Move down the narrow passage such that your characters look like this: |C| Corwin | | |D| Dragen |N|__ Niaz | Now Anderson will position himself at the front end of your formation. Each round, beat on him with Niaz, heal Niaz with Dargen (grass or use revive if necessary), and heal both Dargen and Niaz with Corwin. You should be able to hit Anderson with an Icicle Edge every once in a while as well (Wind Shear + Ice combo). 7) When Niaz builds up to Aura Blade, which shouldn't take long, do a chain attack with Dargen (Purify), Corwin (Icicle Edge) and then Niaz (Aura Blade + any other attacks you have AP for). You'll probably finish off Anderson.

8) Now you need to repeatedly use Corwin's Wind Shear and Aqua attack (lvl 1 special) to take out as many enemy soldiers and archers as possible. It shouldn't be hard, as they are probably packed in a tight bunch behind where Anderson was. Use Niaz and Dargen if possible to hit the mage with chains and specials, as he has a lot of HP. You will probably need to still heal with Corwin and Dargen. This is now a race against the turn clock. Also, make sure you don't group such that he can hit all three characters with his dark spell, as it has a cross-shaped area of effect. Try and keep Dargen and Niaz next to each other so he targets them, as they have a lot of HP. Keep trying, as this worked for me 4/6 times I tried it (the other two I ran out of turns). --b) Battle against Hiro during Historical Point 2 Prep work: Make sure every character has at least a Bracelet for armor, and preferably an advanced weapon. Do runs through the first three levels of the Otherworld Gate if you need money or EP. Try to have all your characters at least level 10. The goal of this battle is to down Hiro without killing all the other enemy soldiers. The enemies will not attack you unless you get within their attack range, so the easiest way to make sure Hiro is not the last one standing is to ignore (and stay away from) the soldier closest to the corner here: +------+ start ->| |<- ignore this soldier! | | | | | | | | | | | |<-Hiro +------+ Kill all the other soldiers without getting within 5 squares of Hiro. Arrange your group so that she will charge one person and everyone else can surround her in one turn. Don't group two characters side-by-side, as her scythe attack will nail both of them. Try not to group anyone such that her Flamethrower attack can get more than two people as well. Then, unload everything you can on her each turn, using Corwin to Heal whoever she targets that turn. You may loose a person or two, but you should be able to defeat her. Make sure you are using Chain attacks for the damage bonus! ----------------------------------------------------------------------4) Characters a) Basics: Character stats: STR: Strength - helps determine how much damage you do (contributes to ATT) END: Endurance - used to determine how many HP you get when you level up. Also plays a small role in determining your DEF. IMPORTANT: The HP effect is NOT retro-active!

AGL: Agility - Determines how fast your turn comes up in battle, as well as contributing to AVD. THIS IS THE MOST IMPORTANT STAT in the game for every character!!!!! INT: Intelligence - determines the power of your spells and defense against enemy spells. Influences both MAG and MDF. LUK: Luck - seems to play a role in a lot of things, but it is suspected to help with drop rate, critical rate, chance of avoiding status effects, and probably steal chance Compound stats: These are determined by equipment + stat contribution ATT: DEF: AVD: MAG: MDF: Attack = more damage with non-magic attacks Defense = take less damage when hit by non-magic attacks Avoid = greater chance to dodge enemy attacks Magic = more effective spells Magic Defense = less damage or effect from enemy spells

Other stats: Move: number of squares you can move in one turn Jump: how much of a difference between heights your character can jump AP: The all-important number. Every action on the battlefield takes AP to perform. This is influenced by equipment and promotions, NOT character stats. ----b) "Potential" abilities: There are a list of these in the manual for the game. These are received at different levels depending on the character. A few characters get different potentials if they hold off certain promotions until you get a certain potential (specifically, Hiro should not do her second promotion until she gets Accelerate at level 46). ----c) Characters by weapon type: Sword: Niaz*, Meu, Yunellia*, Dargen, Ankrauser*, Tal, Marx, Roze, Scarface*, Garnet, Luca* Greatsword: Niaz*, Yunellia*, Luca*, Scarface*, Ankrauser*, Trevor Shortsword: Nagi, Himika, Rosette, Arthus Spear: Leila, Nora, Klause, Kurt Gloves: Vogel, Zhang Khan, Yen, Shiro Gun: Max, Iglaine, Jed Breaker: Cuo, Frederica, Shell Rod: Corwin, Hiaz, Levi, Mick, Choco, Vanilla, Hera, Nell, Yaku Mu Scythe: Hiro

* = These characters can use both Swords and Greatswords. They can use skills in either type of slot with either type of weapon (i.e. They can use a Greatsword skill with a Sword equipped and vice versa). ----g) "Hidden" Characters: This section is for characters that are not automatically added to your forces during the true ending plotline. They usually require you play an extra map that you may or may not have to find using the Search command. * * * NOTE: I am assuming that you have cleared all Battle Points and all floors of the Otherworld Gate before you follow the directions below. * * * Name: Himeka Weapon Type: Shortsword Starting Level: 10 How to find: After the first Historical Point, clear the first three levels of the Otherworld Gate with both armies. A new location will open up in Galena, called Armana Castle Woods. Clear the battle and then go to Lito, where she will join. (Simba) Commentary: Himeka is a pretty good dagger-fighter. She also comes with the all-important Steal skill, which is the only way to get this skill for the Simba Army. The "Accelerate" potential is icing on the cake. -Name: Yaku Mu Weapon Type: Staff Starting Level: 15 How to find: (After HP2 and before HP3) In Golden, there is a map "Golden Area Forest" (it's near the middle of the Golden area, kind of southwest of the lake right in the middle). Clear it and Yaku Mu will join after the battle. (Simba) Commentary: Average character at best. High HP, and one of the only staff users that is decent in melee combat (there are a lot of unique high level melee staves). Poor AGL means I never really used him. -Name: Kurt Weapon Type: Spear Starting Level: 15 How to find: (Between HP2 and HP3) Clear Battle Point 1 for the Neverland Army. Obtain imformation in Nivea about where to find Brook Valley. Use the Search feature in the Guild to discover it. Enter and fight the battle, but do not kill Kurt. Kurt must survive the battle. He will join after the battle. (Neverland) Commentary: The fact that he can ignore height restrictions when moving is a

great benefit in certain maps. Overall solid character. -Name: Rosette Weapon Type: Shortsword Starting Level: 25 How to find: (Between HP4 and HP5) Have cleared all available Battle Points with the Neverland Army. Obtain location in Helhanpol for the Decayed Ruins. It should be in the Valhalla area, which is the most northwest territory you can reach (the same one as houses the Goblin Tower) Rosette and Nell will join after you clear that map. (Neverland) Commentary: Very good character, and the best thief in the game. Only way to get the Steal skill for the Neverland forces. Also their only shortsword user. -Name: Nell Weapon Type: Staff Starting Level: 25 How to find: See Rosette's description. They join together. (Neverland) Commentary: Pretty good mage, but Light and Dark never seem as good as the elemental skills, and the components for the level 3 and 4 skills are a pain to get (especially Dark). -Name: Shell Weapon Type: Breaker Starting Level: 1 How to find: (Between HP7 and HP8) If following the True or Rozess route, search just under [eikusueria] lake for a new battle point. Clear it and she will join you. Note, Garnet must still be alive and well. (Rozess) Commentary: Not bad, but starts at level 1 in the second-to-last chapter of the game! She suffers due to the fact that she is a breaker user but has low strength and could really use a staff to be a good mage. There are some good spellcaster breakers late in the synthesis list, however. -Name: Shiro Weapon Type: Glove Starting Level: 1 How to find: You must have completed the requirements for the True Ending, or you will not be able to find the Nameless Temple!!! (After HP8) Have cleared 24 floors of the Otherworld Gate. Search for the Nameless Temple in the [Kaiserhorn] area (northern portion of the mainland). It is on the peak of the lowest of the four left-most mountains, which are arragned as such: /\

/\

/\ /\ <----search at the peak of this mountain!

Commentary: Very good character, but again, starts at level 1 and is found in the last chapter of the game. Recommend use for post-game only. Has special weapon and armor piece that only it can use, which have incredible stats! -----------------------------------------------------------------5) Combo Skills b) Special combo skills These skills are formed from the special skills of specific characters. Like the usual combo skills, they are created when one (or more) charcters uses the hold command to set up a particular skill, and then another character uses the complimentary skill as listed below. Note: You cannot have other skills between the components of a combo! At present, any name designated by a * indicates a translation of the Japanese name. These will be replaced with the English names as they become known. The number after the character's name indicates which level of special skill is used, so even if you don't recognize the name, the number is accurate. Retribution = Nora 2 (Hermit Rain) Hera 1 (Restrict Movement) Venom Strike = Jed 1 (Venom Shot) Himika 3 (Strong Poison) Vorustore(?)* = Arthus 2 (Sandstorm*) Luca 2 (S-Dazer*) Aiming Spell = Yaku Mu 2 (Forest s Protector) Corwin 2 (Lightning Arrow) Aiming Blast = Kurt 1 (Wing Blast) Klause 2 (Crushing Blow) Forever Yell = Yen 2 (Wolf's Howl) Wage 3 (Dragon's Voice) Angel Dust* = Scarface 2 (Seraph Pain) Shell 2 (Wings of Light*) Aura Buster = Naiz 2 (Aura Blade) Corwin 2 (Lightning Arrow) Cardinal Mine* = Arthus 1 (Leaf Raid) Fredrika 3 (Cardinal Raid*) Calamity Inferno = Tal 3 (Crackling Blade) Iglaine 3 (Round Shot)

Crush Break = Leila 2 (Shotram Blast) Trevor 2 (Crack Shot) Crimson Raid = Ankrauser 3 (Lion s Roar) Naiz 2 (Aura Blade) Impact Explosion = Zhang Khan 3 (Exploding Strike) Trevor 2 (Crack Shot) Call Out = Corwin 1 (Aqua Mind) Hans 3 (Resonance Wave) Shockwave Divide = Nell 3 (Dark Banish) Rosette 2 (Sneaking Magic) Stinging Rain = Nora 2 (Hermit Rain) Leila 2 (Shotram Blast) Claw Fang = Zhang Khan 2 (Tiger Claw) Yen 2 (Wolf's Howl) Chain Strike = Naiz 2 (Aura Blade) Jed 3 (Chain Shot) Chain Mine* = Himika 3 (Strong Poison) Rosette 1 (Trap*) Divine Throw = Wage 2 (Violent Focus) Kurt 2 (Divebomb) White Hole = Garnet 3 (Earth Pit) Choco 2 (Seraph Storm) Mind Detector = Himika 3 (Strong Poison) Nora 2 (Hermit Rain) Missing Arrow = Mick 2 (Cold End) Cuo 1 (Binding Rune) Mirage Magic = Rosette 2 (Sneaking Magic) Nagi 3 (Wind God s Sword) Life Stream = Corwin 4 (Photon Blast) Hera 4 (Creation) Life Banisher* = Arthus 1 (Leaf Raid) Mick 2 (Cold End) Raging Storm = Cuo 1 (Binding Rune) Nagi 3 (Wind God s Sword) Snow Phoenix = Yen 1 (Burn & Crush) Yunellia 3 (Snowing Moon) Infinite Caress = Naiz 2 (Aura Blade) Leila 4 (Infinity Raid) Blooming Meteor = Garnet 4 (Sakura Dance) Meu 4 (Tenma Meteor)

Argument = Iglaine 3 (Round Shot) Vanilla 3 (Atomic Bomb) Gigantic Drive = Naiz 4 (Genesis Drive) Meu 3 (Tenma Slash) Gravity Drive = Luca 3 (Blaze Impact) Garnet 3 (Earth Pit) Gravity Blast = Luca 4 (Life & Death*) Iglaine 3 (Round Shot) Satellite Bomb* = Yaku Mu 4 (Heaven s Anger) Meu 3 (Tenma Slash) Tiger Claws = Ankrauser 3 (Lion s Roar) Zhang Khan 4 (Tiger s Rage) Shining Impact = Luca 3 (Blaze Impact) Yen 4 (Shining Explosion) Gleaming Fang = Ankrauser 3 (Lion s Roar) Trevor 4 (Blade Flash) Sona Verde = Yaku Mu 2 (Forest Protector) Hera 4 (Creation) Tenma Light* = Shell 4 (Ascend to Heaven*) Meu 2 (Meteor Blade) Tenma Lasher = Meu 3 (Tenma Slash) Yunellia 4 (Flying Claw Slash) Firebird Slash = Meu 3 (Tenma Slash) Fredrika 4 (Pheonix Blade) Demon Binder = Meu 3 (Tenma Slash) Cuo 4 (Sealing Bind) Photon Spiral* = Rosette 4 (Bloody Rose*) Tal 3 (Crackling Blade) Friendly Attack = Meu 3 (Tenma Slash) Nagi 4 (Stormbringer) Frost Varuna* = Hans 3 (Dark Secrets*) Levi 3 (Diamond Dust) Albatross = Meu 4 (Tenma Meteor) Fredrika 4 (Pheonix Blade) Inject Phase* = Hans 4 (Tiger Claw Violent Flash*) Nell 4 (D-Code*) Eternal Sphere* = Choco 4 (Rainbow Illusion) Hera 4 (Creation) Erubuzante* = Ankrauser 4 (Wild Lion*) Roze 4 (G-Decide*)

Angel High Low* = Cuo 4 (Sealing Bind) Shell 4 (Ascend to Heaven*) Catastrophe = Naiz 4 (Genesis Drive) Scarface 4 (Heaven & Hell) Flare Circle = Cuo 4 (Sealing Bind) Fredrika 4 (Pheonix Blade) Southern Cross = Choco 4 (Rainbow Illusion) + Mick 4 (Spiritual Guidance) True Hell s Thunder Blaze* = Hiro 4 (Hell s Thunder Blaze*) Roze 4 (G-Decide*) Soul Eater* = Naiz 4 (Genesis Drive) Shiro 4 (War Dance*) Tenma Kill* = Scarface 4 (Heaven & Hell) Yunellia 4 (Flying Claw Slash) Supreme God of Wind and Thunder* = Tal 4 (Lightning Conquers Dark*) Nagi 4 (Storm Bringer) Event Horizon = Choco 4 (Rainbow Illusion) Vanilla 4 (Aurora Illusion) Full Burst = Iglaine 4 (Final Impact) Max 4 (Final Strike) Prominence Hole* = Vanilla 4 (Aurora Illusion) Nell 4 (D-Code*) True Hell s Thunder Flame Slash* = Yunellia 4 (Flying Claw Slash) Hiro 4 (Hell s Thunder Blaze*) Last Shot = Yunellia 4 (Flying Claw Slash) Max 4 (Final Strike) Dragon s Howl = Wage 4 (Ridge Driver) Klause 4 (Destructive Flash) Rune Fear* = Nell 4 (D-Code*) Levi 4 (Tribuness*) Rankal Nation(?)* = Ankrauser 3 (Lion s Roar) Roze 3 (La Delfis(?)*) Eraser Strike* = Iglaine 3 (Round Shot) Jed 4 (Genocide Blast) Max 3 (Arc Shot) Genocide Circle* = Yunellia 4 (Flying Claw Slash) Hiro 4 (Hell s Thunder Blaze*) Roze 4 (G-Decide*) Stardust Fall* = Mick 3 (Canyon Climb*) Vanilla 3 (Atomic Bomb) Choco 2 (Seraph Storm)

Severe Disaster* = Hans 3 (Dark Secrets*) Jed 4 (Genocide Blast) Levi 3 (Diamond Dust) Tenma Final* = Scarface 4 (Heaven & Hell) Hera 4 (Creation) Meu 4 (Tenma Meteor) Tenma Curse* = Cuo 4 (Sealing Bind) Shell 4 (Ascend to Heaven*) Fredrika 4 (Pheonix Blade) Nightblood* = Garnet 4 (Sakura Dance) Tal 3 (Crackling Blade) Trevor 4 (Blade Flash) Final Spike* = Wage 4 (Ridge Driver) Kurt 4 (Aerial Dive*) Klause 4 (Destructive Flash) Force Emblem* = Leila 4 (Infinity Raid) Trevor 4 (Blade Flash) Ankrauser 4 (Wild Lion*) Dragon, Tiger, and Wolf Flame Dance* = Wage 4 (Ridge Driver) Zhang Khan 4 (Tiger s Rage) Yen 2 (Wolf's Howl) Elemental Force* = Arthus 3 (Floral Hit*) Fredrika 3 (Cardinal Raid*) Mick 2 (Cold End) Yaku Mu 3 (Earth s Anger) Grand Force* = Naiz 4 (Genesis Drive) Hiro 4 (Hell s Thunder Blaze*) Meu 3 (Tenma Slash) Roze 4 (G-Decide*) Fury Dance* = Arthus 1 (Leaf Raid) Nagi 3 (Wind God s Sword) Himika 4 (Heretic Shadow) Rosette 4 (Bloody Rose*) Heroine Dream* = Meu 3 (Tenma Slash) Hiro 2 (Raging Soul Slash) Yunellia 4 (Flying Claw Slash) Roze 2 (Hell s Dark Souls*) Lancer's Force* = Kurt 2 (Divebomb) Klause 3 (Piercing Drill*) Nora 3 (All In) Leila 2 (Shotram Blast) Beast Heaven* Yaku Kurt Mick Wage Levi Mu 3 (Earth s Anger) 3 (Phaser Storm*) 3 (Canyon Climb*) 3 (Dragon's Voice) 2 (L-Point*)

Blood Circle* = Tal 3 (Crackling Blade)

Iglaine 3 (Round Shot) Nagi 3 (Wind God s Slash) Nell 3 (Dark Banish*) Hiro 3 (Hellfire) Roze 2 (Hell s Dark Souls*) Note: Blood Circle is the single most damaging attack in the game! ---------6) Item Synthesis and Upgrades a) Invent Item (work in progress) Notes: 1) ? means I am not sure what the name is in the US version 2) brackets around the name means it can be registered for purchase at the store -Bangles, bracelets, and all weapons other than scythe: Iron -> [Silver] -> [Platinum] -> Mythril -> Orichal -Swords: Fleuret -> [Rapier] -> [Master Rapier] -> Estock -> Avenger -> [Saber] -> [Feather Saber] Small Sword -> [Rondel Dagger] Sparta -> [Kris] Tsurimaru -> [Long Sword] Divine Bokutou -> Healing Staff Conquistador -> Kaiser Sword Dragon Killer -> Dragon Bender Material Sword -> Material Wand -> Material Sword (etc.) [Broadsword] -> Quinqa Rain -> Quick Load Rusty Blade -> Gram -Greatswords: Falux -> [Claymore] -> [Zanbato] -> Tearfang -> Annhilation Falchion -> [Kora] -> [Greatsword] -> [Brunak] Bastard Sword -> [Zweihander] -> [Greatsword] [Viking Sword] -> [Doublehand] -> [Brunac]

Hidden Ten -> Brunhandle? -Shortswords: Shield Sword -> [Sword Breaker] -> [Triple Dagger] -> Stilleto -> ? Lucky Dagger -> Lucky Bag -> Lucky Dagger (and so on...) -> Mystic Butterfly Knife -> [Kris] Main Gauche -> [Rondel Dagger] Other register-able shortswords: [Baselard] -Spears: Pike -> [Pole Axe] -> [Halberd] -> Bardiche -> Pinaka [Sariss] -> [Harpoon] Other register-able spears: [Partisan], [Javelin] -Staves: Witch's Broom -> [Magician's Rod] -> [Ruby Wand] -> Force Rod Holy Sprinkler -> [Broadsword] -> Quinqu Rain -> Quick Load Spiked Rod -> [Morning Star] -> [Zen Bo] -> [Crusher] -> Calamity Spike Ray Blade -> Dark Finger -> Ray Blade (etc.) Mist Wand -> Saint Hand -> Mist Wand (etc.) [Magic Blade] -> Magic Frame -> Force Frame -Gloves: Bagunak -> [Gold Finger] -> [Chained Knuckle] -> Gatling Knuckle -> Glorius -> Iron Claw -> [Jamahadel]? Knuckle Guard -> Adakh -> [Hold Finger] -Breakers: Quick Turn -> [?] -> [V-Strata] -> Blue Dolphin -> Sonic Blade?

Full Moon? -> [Chakra] -Guns: Moon Crusher -> [Blastar Gun]? -> Sniper Blaster? -> Rail Gun -Scythe: Demon Scythe -> [Death Scythe] -> [Soul Sucker] -> Silent Wind -> Executioner -Armor: Illusion Bracelet -> Gloom? Three Star? -> Tri-Guard Dark Bracelet -> Holy Bracelet -> Dark Bracelet (etc.) Rusty Shield -> AEGIS Magic Frame -> Resist Frame Other register-able armor: [Sterling Bracelet] ----------b) Item Synthesis List 1) * means I am not sure what the US name is likely to be 2) (JP) or (J) means I have no idea what the Japanese name means, much less what the US version will be. Thanks go to swift412 for help in getting this list formatted and typing in a lot of the English names, and pakhavit for providing additional English names. 1. Divine Bokutou.... = + Iron Sword....... + God Tree Branch... + Holy Element..... 2. Tsurimaru......... = + Kora............. + Baselard.......... + Lance.............. 3. Blessed Staff..... = + Healing Staff.... + Mystic............ 4. Bone Knuckle...... = + Iron Knuckle..... + Beast Bone........ 5. Dancing Breaker... = + Boomerang Breaker + Blazer............ 6. Moon Crusher...... = + Handgun.......... + Shotgun........... + Moon Fragment......

7. Feather Ring...... = + Speed Ring....... + Sagestone......... + Thunder Element.... 8. Skanda Talisman... = + Speed Ring....... + Sagestone......... + Wind Element....... 9. Power Ring........ = + Beast Claw....... + Sagestone......... 10. Vitality Ring..... = + Heart Stone...... + Sagestone......... 11. Speed Ring........ = + Bat Wing......... + Sagestone......... 12. Wisdom Ring....... = + Contract......... + Sagestone......... 13. Luck Ring......... = + Hiyoko Crest..... + Sagestone......... 14. Sleep Guard....... = + Iron Bangle...... + Pollen............ 15. Poison Guard...... = + Iron Bangle...... + Poison Needle..... 16. Paralyze Guard.... = + Iron Bangle...... + Paralyze Pollen... 17. Holy Symbol....... = + Iron Bangle...... + Contract.......... 18. Blind Guard....... = + Iron Bangle...... + Bandage........... 19. Bird's Eye........ = + Iron Bangle...... + Crystal Cluster... 20. Lucky Talisman.... = + Bracelet......... + Unicorn Horn...... 21. Potent Grass...... = + Grass ........... + Grass ............ + Grass ........... + Grass ......... 22. Pure Herb......... = + Herb............. + Herb.............. + Herb............. + Herb........... 23. Life Vessel....... = + Life Fragment.... + Life Fragment..... + Life Fragment.... + Life Fragment.. 24. Beast Charm....... = + Beast Bone....... + Beast Bone........ + Beast Bone....... + Beast Bone..... 25. Royal Jelly....... = + Honey............ + Honey............. + Honey............ + Honey......... 26. Venom Needle...... = + Poison Needle.... + Poison Needle..... + Poison Needle.... + Poison Needle.. 27. Death Needle...... = + Venom Needle..... + Venom Needle...... + Venom Needle..... + Venom Needle... 28. Flame Sword....... = + Silver Sword..... + Fire Cluster...... 29. Ice Brand......... = + Silver Sword..... + Ice Cluster....... 30. Thunder Sword..... = + Silver Sword..... + Thunder Cluster... 31. Wind Sword........ = + Silver Sword..... + Wind Cluster......

32. Gaia's Guard...... = + Silver Sword..... + Earth Cluster..... 33. Flare Buster...... = + Silver Blade..... + Fire Cluster...... 34. Ice Blade......... = + Silver Blade..... + Ice Cluster....... 35. Thunder Blade..... = + Silver Blade..... + Thunder Cluster... 36. Wind Blade........ = + Silver Blade..... + Wind Cluster...... 37. Gaia's Blade...... = + Silver Blade..... + Earth Cluster..... 38. Deep Scarlet...... = + Silver Knife..... + Fire Cluster...... 39. Azure Blade....... = + Silver Knife..... + Ice Cluster....... 40. Lone Wolf......... = + Silver Knife..... + Thunder Cluster... 41. Willow............ = + Silver Knife..... + Wind Cluster...... 42. Fallen Leaf....... = + Silver Knife..... + Earth Cluster..... 43. Flame Spear....... = + Silver Spear..... + Fire Cluster...... 44. Ice Lance......... = + Silver Spear..... + Ice Cluster....... 45. Bolt Lance........ = + Silver Spear..... + Thunder Cluster... 46. Wind Spear........ = + Silver Spear..... + Wind Cluster...... 47. Glaive............ = + Silver Spear..... + Earth Cluster..... 48. Flame Rod......... = + Magician's Rod... + Fire Cluster...... 49. Ice Rod........... = + Magician's Rod... + Ice Cluster....... 50. Lightning Rod..... = + Magician's Rod... + Thunder Cluster... 51. Gale Spike........ = + Magician's Rod... + Wind Cluster...... 52. Clay Wand......... = + Magician's Rod... + Earth Cluster..... 53. Flame Knuckle..... = + Silver Knuckle... + Fire Cluster...... 54. Ice Hand.......... = + Silver Knuckle... + Ice Cluster....... 55. Thunder Baghnakh.. = + Silver Knuckle... + Thunder Cluster... 56. Air Smasher....... = + Silver Knuckle... + Wind Cluster...... 57. Gaia's Claw....... = + Silver Knuckle... + Earth Cluster..... 58. Firebird.......... = + Chakram.......... + Fire Cluster...... 59. Cold Snap......... = + Chakram.......... + Ice Cluster....... 60. High Voltage...... = + Chakram.......... + Thunder Cluster... 61. Wind Chill........ = + Chakram.......... + Wind Cluster......

62. Soul Breaker...... = + Chakram.......... + Earth Cluster..... 63. Flashfire......... = + Silver Gun....... + Fire Cluster...... 64. Dragon's Ice...... = + Silver Gun....... + Ice Cluster....... 65. Moonlight......... = + Silver Gun....... + Thunder Cluster... 66. Hurricane......... = + Silver Gun....... + Wind Cluster...... 67. Crushing Fang..... = + Silver Gun....... + Earth Cluster..... 68. Flare Scythe...... = + Death Scythe..... + Fire Cluster...... 69. Fire Guard........ = + Silver Bracelet.. + Fire Cluster...... 70. Ice Guard......... = + Silver Bracelet.. + Ice Cluster....... 71. Thunder Guard..... = + Silver Bracelet.. + Thunder Cluster... 72. Wind Guard........ = + Silver Bracelet.. + Wind Cluster...... 73. Earth Guard....... = + Silver Bracelet.. + Earth Cluster..... 74. Beast Bangle...... = + Silver Bangle.... + Beast Charm....... 75. Vor Bangle........ = + Silver Bangle.... + Wing Charm........ 76. Dragon Bangle..... = + Silver Bangle.... + Dragon Charm...... 77. Ghost Bangle...... = + Silver Bangle.... + Spirit Charm...... 78. Ivy Bangle........ = + Silver Bangle.... + Ivy Charm......... 79. Ogre Bangle....... = + Silver Bangle.... + Demon Charm....... 80. Double Feather.... = + Hurricane Ring... + Sagestone......... + Thunder Cluster.. 81. Wind Ring......... = + Hurricane Ring... + Sagestone......... + Wind Cluster..... 82. Hawkeye........... = + Crystal Cluster.. + Sagestone......... 83. Beast Ring........ = + Beast Claw....... + Beast Claw........ + Beast Claw....... + Beast Claw..... 84. Vor Ring.......... = + Bat Fang......... + Bat Fang.......... + Bat Fang......... + Bat Fang....... 85. Dragon Ring....... = + Dragon Fang...... + Dragon Fang....... + Dragon Fang...... + Dragon Fang.... 86. Ghost Ring........ = + Sealed Soul...... + Sealed Soul....... + Sealed Soul...... + Sealed Soul.... 87. Ivy Ring.......... = + Poison Pollen.... + Poison Pollen..... + Poison Pollen.... + Poison Pollen.. 88. Ogre Ring......... = + Contract......... + Contract..........

+ Contract......... + Contract....... 89. Spirit Charm...... = + Repelling Seal... + Repelling Seal.... + Repelling Seal... + Repelling Seal. 90. Ivy Charm......... = + Pollen........... + Pollen............ + Pollen........... + Pollen......... 91. Demon Charm....... = + Imp Horn......... + Imp Horn.......... + Imp Horn......... + Imp Horn....... 92. Wing Charm........ = + Bat Wing......... + Bat Wing.......... + Bat Wing......... + Bat Wing....... 93. Fire Cluster...... = + Fire Element..... + Fire Element...... + Fire Element..... + Fire Element... 94. Ice Cluster....... = + Ice Element...... + Ice Element....... + Ice Element...... + Ice Element.... 95. Thunder Cluster... = + Thunder Element.. + Thunder Element... + Thunder Element.. + Thunder Element 96. Wind Cluster...... = + Wind Element..... + Wind Element...... + Wind Element..... + Wind Element... 97. Earth Cluster..... = + Earth Element.... + Earth Element..... + Earth Element.... + Earth Element.. 98. Dark Cluster...... = + Dark Element..... + Dark Element...... + Dark Element..... + Dark Element... 99. Holy Cluster...... = + Holy Element..... + Holy Element...... + Holy Element..... + Holy Element... 100. Unicorn Sword..... = + Divine Bokutou... + Unicorn Horn...... + Holy Cluster..... 101. Shotel............ = + Butterfly Knife.. + Mein Gauche....... + Khukuri.......... + Baselard....... 102. Corsica........... = + Pilum............ + Lance............. + Sarissa............ 103. Lunar Wand........ = + Mystic........... + Moon Fragment..... 104. Longhorn.......... = + Dancing Breaker.. + Imp Horn.......... 105. Shatterbone....... = + Handgun.......... + Shotgun........... + Bone............... 106. True Emblem....... = + Bracelet......... + Lucky Talisman.... 107. White Frame....... = + Divine Bokutou... + Unicorn Sword..... + Blessed Staff...... 108. Hell's Blade...... = + Long Sword....... + Sealed Soul....... + Demon Talisman... + Dark Crystal...... 109. Reverse Blade..... = + Arc Blade........ + Hell's Blade......

+ Tsurimaru.......... 110. Damascus Sword.... = + Master Rapier.... + Damascus.......... 111. Dragon Killer..... = + Conquistador..... + Damascus Sword.... + Decifist Sword... + Dragon Fang.... 112. Decifist Sword.... = + Great Sword...... + Brunac............ + Hidden Ten......... 113. Enchanted Knife... = + Shotel........... + Magician's Rod.... + Sagestone.......... 114. Flow Knife........ = + Platinum Knife... + Gladius........... + Fire Crystal....... 115. Lightning Edge.... = + Triple Dagger.... + Katar............. + Thunder Crystal.... 116. Ray Blade......... = + Magic Blade...... + Holy Crystal...... 117. Mist Wand......... = + Magic Blade...... + Dark Crystal...... 118. Amber Knuckle..... = + Crab Shell....... + Solution.......... + Ivy Talisman....... 119. Power Breaker..... = + Dancing Breaker.. + V-Strata.......... + Venom Needle....... 120. Body Breaker...... = + Dancing Breaker.. + V-Strata.......... + Solution........... 121. Quick Load........ = + Moon Crusher..... + Shatterbone....... + V-Strata........... 122. Beheader.......... = + Silent Wind...... + Ice Cluster....... + Thunder Cluster.... 123. Dream's Hazard.... = + Platinum Bangle.. + Sleep Guard....... + Fire Guard......... 124. Marine Rouge...... = + Platinum Bangle.. + Poison Guard...... + Ice Guard.......... 125. Red Savage........ = + Platinum Bangle.. + Paralyze Guard.... + Thunder Guard.... 126. Moon Guard........ = + Platinum Bangle.. + Holy Symbol....... + Wind Guard....... 127. Guard Frame....... = + Platinum Bangle.. + Blind Guard....... + Earth Guard........ 128. Stone Ring........ = + Heart Stone...... + Heart Stone....... + Heart Stone...... + Heart Stone.... 129. Angel Wing........ = + Wing Charm....... + Heart Stone....... + Wind Crystal..... 130. Hercules' Ring.... = + Power Ring....... + Sage Stone........

131. Fortitude Ring.... = + Vitality Ring.... + Sage Stone........ 132. Hurricane Ring.... = + Speed Ring....... + Sage Stone........ 133. Sage Ring......... = + Wisdom Ring...... + Sage Stone........ 134. Heaven's Luck..... = + Luck Ring........ + Sage Stone........ 135. Fire Crystal...... = + Fire Cluster..... + Sage Stone........ 136. Ice Crystal....... = + Ice Cluster...... + Sage Stone........ 137. Thunder Crystal... = + Thunder Cluster.. + Sage Stone........ 138. Wind Crystal...... = + Wind Cluster..... + Sage Stone........ 139. Earth Crystal..... = + Earth Cluster.... + Sage Stone........ 140. Dark Crystal...... = + Dark Cluster..... + Sage Stone........ 141. Holy Crystal...... = + Holy Cluster..... + Sage Stone........ 142. Conquistador...... = + Reverse Sword.... + Feather Sabre..... + Longsword.......... 143. Meteor Sword...... = + Damascus Sword... + Zanbato........... + Meteoric Iron...... 144. Magic Blade....... = + Calamity Spike... + Rune Wand......... + Enchanted Knife.... 145. Anchor Horn....... = + Platinum Breaker. + Longhorn.......... + Dragon Fang........ 146. Illusion Bracelet. = + Golden Bracelet.. + True Emblem....... + Paralysis Pollen. 147. Resist Frame...... = + Illusion Bracelet + White Frame....... + Runestone........ 148. Coral Bracelet.... = + Crab Shell....... + Crab Shell....... + Crab Shell....... + Crab Shell....... 149. Samson's Ring..... = + Royal Jelly...... + Slime Jelly....... + Honey............ + Crab Meat......... 150. Magic Frame....... = + Resist Frame..... + Illusion Bracelet. + Sagestone........ 151. Flambaerke........ = + Mythril Sword.... + Fire Dragon Bag... + Fire Crystal.... 152. Flamberge......... = + Tearfang......... + Fire Dragon Bag... + Fire Crystal..... 153. Spirit Sword...... = + Enchanted Knife.. + Katar............. + Gladius.......... + Feather Sabre.. 154. Mugen Claw........ = + Hiyoko Claw...... + Poison Claw.......

+ Steel Claw....... + Sagestone...... 155. Aerial Knife...... = + Flow Knife....... + Lightning Edge.... + Wind Crystal....... 156. Hidden Ten........ = + Spirit Sword..... + Mugen Claw........ + Crusher.......... + Quinqu Rain.... 157. Trident........... = + Bardiche......... + Partisan.......... + Ice Crystal...... 158. Holy Lance........ = + Mythril Spear.... + Javelin........... + Holy Rod......... + Holy Crystal... 159. Mado.............. = + Zen Cane......... + Crusher........... + Meteoric Iron.... 160. Cat's Eye......... = + Force Rod........ + Cat's Eye Stone... 161. Holy Rod.......... = + Ray Blade........ + Force Rod......... + Holy Crystal..... 162. Artemis Wand...... = + Lunar Wand....... + Force Rod......... + Mist Wand........ 163. Demon's Finger.... = + Mythril Knuckle.. + Dark Crystal...... 164. Saint's Hand...... = + Gatling Knuckle.. + Holy Crystal...... 165. Outrigger......... = + Mythril Breaker.. + Power Breaker..... + Earth Crystal...... 166. Nietzsche......... = + Blue Dolphin..... + Body Breaker...... + Ice Crystal........ 167. Sonic Gun......... = + Quinqu Rain...... + Quick Load........ + Bat Wing........... 168. Blacksmith........ = + Mythril Gun...... + Sonic Gun......... + Dark Crystal....... 169. Liquid Fire....... = + Mythril Gun...... + Sonic Gun......... + Holy Crystal....... 170. Homura............ = + Mythril Bracelet. + Fire Guard........ + Fire Crystal....... 171. Hyouga............ = + Mythril Bracelet. + Ice Guard......... + Ice Crystal........ 172. Raitei............ = + Mythril Bracelet. + Thunder Guard..... + Thunder Crystal.... 173. Fujin............. = + Mythril Bracelet. + Wind Guard........ + Wind Crystal....... 174. Mogura............ = + Mythril Bracelet. + Earth Guard....... + Earth Crystal...... 175. Wild Fang......... = + Mythril Bangle... + Beast Bangle......

+ Beast Talisman..... 176. Vacuum Bracelet... = + Mythril Bangle... + Vor Bangle........ + Wing Talisman...... 177. Dragon Scale...... = + Mythril Bangle... + Dragon Bangle..... + Dragon Talisman.... 178. Spirit Bracelet... = + Mythril Bangle... + Ghost Bangle...... + Spirit Trinket..... 179. Thorn Bracelet.... = + Mythril Bangle... + Ivy Bangle........ + Ivy Talisman....... 180. Blood Emblem...... = + Mythril Bangle... + Ogre Bangle....... + Demon Talisman..... 181. Beast Ring+....... = + Beast Ring....... + Beast Talisman.... 182. Vor Ring+......... = + Vor Ring......... + Wing Talisman..... 183. Dragon Ring+...... = + Dragon Ring...... + Dragon Talisman... 184. Ghost Ring+....... = + Ghost Ring....... + Spirit Trinket.... 185. Ivy Ring+......... = + Ivy Ring......... + Ivy Talisman...... 186. Ogre Ring+........ = + Ogre Ring........ + Demon Talisman.... 187. Material Sword.... = + Durandel......... + Enchanted Knife... + Mystic........... + Rune Wand...... 188. Glacial Blade..... = + Mythril Blade.... + Icicle............ + Ice Crystal........ 189. Dragonlance....... = + Dragon Killer.... + Trident........... + Holy Lance....... + Dragon Wing.... 190. Sylpheed*......... = + Aerial Knife..... + Sylph's Sigh*..... + Wind Crystal..... 191. Magic Hand*....... = + Jamahadal*....... + Holdfinger........ + Anvil Knuckle.... + Magic Blade.... 192. Dragon Claw....... = + Dragon Wing...... + Dragon Wing....... + Dragon Wing...... + Dragon Wing.... 193. Falcon Horn*...... = + Anchor Horn...... + Imp Horn.......... + Demon Horn*...... + Hiyoku Crest... 194. Black Frame....... = + Jade Bracelet.... + Dark Heart........ + Crystal.......... + Runestone...... 195. Force Frame....... = + Magic Blade...... + Magic Frame....... + Crystal.......... + Runestone...... 196. Gloom*............ = + Mythril Bangle... + Illusion Bracelet. 197. Dark Bracelet..... = + Black Frame...... + Falcon Horn....... + Dark Crystal.....

198. Holy Bracelet..... = + White Frame...... + Holy Rod.......... + Holy Crystal..... 199. Chaos Frame....... = + Resist Frame..... + Black Frame....... + Gloom*........... + Evil Eye....... 200. Heaven's Kill..... = + Dark Bracelet.... + Holy Bracelet..... 201. Aura Ring......... = + Unicorn Horn..... + Mighty Ring*...... + Sagestone........ + Lizard Tail....... 202. Triple Feather.... = + Angel Feather.... + Thunder Crystal... 203. Hermes Ring....... = + Devil Feather.... + Wind Crystal...... 204. Powerless Ring*... = + Power Stone...... + Power Stone....... + Power Stone...... + Power Stone.... 205. Angel Halo........ = + Angel Feather.... + Moon Fragment..... + Wing Talisman.... 206. Carrot Sword...... = + Hiyoku Egg....... + Gram.............. 207. Material Wand..... = + Cat's Eye........ + Holy Rod.......... + Artemis Wand..... 208. Kaunodaki......... = + Orichal Rod...... + Katoyanga (JP).... + Crusher.......... + Calamity Spike. 209. Dragon Wing....... = + Falcon Horn*..... + Auto Breaker*..... + Mijichi (JP)..... + Dragon Heart... 210. Magic Rifle....... = + Sonic Gun........ + Blacksmith....... + Liquid Fire...... + Ray Gun.......... 211. GoH Replica....... = + Flare Scythe..... + Beheader.......... + Executioner...... 212. Purgatory......... = + GoH Replica...... + Rusty Sword....... + Rusty Bracelet... + Rusty Ring........ 213. X-Frame........... = + Magic Blade...... + Magic Frame....... + Sealed Soul...... 214. Crystal Bracelet.. = + Force Frame...... + King's Emblem..... + Crystal.......... 215. Dragon Frame...... = + Dragon Scale..... + Lure's Truth*..... + Dragon Jewel*.... + Dragon Gjord...... 216. Hiyoko Amulet..... = + Lucky Talisman... + Heaven's Luck..... + Gloom*............. 217. Empyrion Ring..... = + Earth's Rumble... + Rune Stone........ + Dark Heart......... 218. Shiruf's Tear*.... = + Siren's Wing..... + Crystal........... + Sagestone..........

219. Mighty Ring....... = + Rusty Bracelet... + Sagestone......... 220. Mushroom Book..... = + Mashitake (JP)... + Maitake (?)....... + Shimeji (JP)..... + Enokidake (JP). 221. STR Up+........... = + STR Up........... + Sagestone......... + Sagestone........ + Sagestone...... 222. VIT Up+........... = + VIT Up........... + Sagestone......... + Sagestone........ + Sagestone...... 223. AGL Up+........... = + AGL Up........... + Sagestone......... + Sagestone........ + Sagestone...... 224. INT Up+........... = + INT Up........... + Sagestone......... + Sagestone........ + Sagestone...... 225. LUK Up+........... = + LUK Up........... + Sagestone......... + Sagestone........ + Sagestone...... 226. HP Up+............ = + HP Up............ + Sagestone......... + Sagestone........ + Sagestone...... 227. HP Up++........... = + HP Up+........... + Sagestone......... + Sagestone........ + Sagestone...... 228. Hinokagushuchi.... = + Heptablade....... + Futsonomitama..... + Flambaerke....... + Fiery Wrath....... 229. Kalandra.......... = + Orichal Sword.... + Memory of Light... 230. Princess Sword.... = + Orichal Sword.... + Princess Pendant.. 231. Air Rendire....... = + Avenger.......... + Venus............. 232. Demon Blade....... = + Angrauer......... + Black Soul........ 233. Soul Crasher...... = + Durandal......... + Sacrifice......... 234. Death's Will...... = + Dainsleif........ + Devil's Eye....... 235. Sacri Vierge...... = + Bloody Sword..... + Virgin's Blood.... + Exodus........... 236. Dynamo's End...... = + Dragon Bender.... + Flamberge......... + Brunhilda........ + Devil's Idol...... 237. Abner............. = + Hidden Ten....... + Magic Rifle....... + Geometry......... 238. Chrome Hour....... = + Krutana.......... + Magic Rifle....... + Chronos.......... 239. Brave Hunter...... = + Krishna.......... + Dragoon Lance..... + Dragon Bender.... + Hunter Title...... 240. Revolver Cannon... = + Orichal Gun...... + Auto Matter....... 241. Final Arbiter..... = + Liquid Fire...... + Magic Core........

242. Shiro's Glove*.... = + Dark Frame....... + Saint Frame....... + Sagestone........ + Wise Man Book*. 243. Hiyoko Bellyplate* = + Hiyoko Amulet.... + Hiyoko Egg........ + Book of Training* 244. Sword of Chaos.... = + Cavana Guard..... + Zoma Guard........ + Brakaum Guard.... + Pierna Guard...... 245. Meteo Tenma....... = + Tenma Sword...... + Meteor Sword...... + God's Will....... + Dragon Eye..... 246. Mafunshin......... = + Annihilation..... + Glacial Blade..... + Memorial Hairpin. 247. Musoufugoku....... = + Orichal Blade.... + Kaiser Sword...... + Symbol of Evil... 248. Bouten............ = + Kochoumaru....... + Meteoric Iron..... + Four Element..... 249. Augerbrick........ = + Pinaka........... + Orichal Spear..... + Metaphor......... 250. Son of the Sun.... = + Dragonlance...... + Holy Lance........ + Mushroom Book.... 251. Rimlim's Hammer... = + Unicorn Fur...... + Kaunodaki......... + Carrot Sword..... + Sagestone......... 252. Rodriguz III...... = + Cat's Eye........ + Material Sword.... + Carrot Sword..... + Gastromancy....... 253. Nemesis........... = + Material Wand.... + Heaven's Gate..... 254. Rune Blade........ = + Demon Hilt....... + Demon Edge........ + Orichal Crystal.. + Sagestone......... 255. Basaltus.......... = + Orichal Knuckle.. + Rose Emblem....... 256. Kaiser Knuckle.... = + Glorius.......... + King's Soul....... 257. Siddharta......... = + Orichal Breaker.. + Dragon Wing....... + Nirvana Scroll... 258. Mobius Link....... = + Sonic Blade...... + Dragon Wing....... + Mobius Loop...... 259. Argemin........... = + Magic Rifle...... + Spirituality...... 260. Gate of Hell...... = + Purgatory........ + Holy Maiden Tear.. 261. Demon Frame....... = + Heaven's Killer.. + Chaos Frame....... + Demonic Emblem... 262. Matrix............ = + Matrix Core...... + X-Frame........... + East Wind Invite. + West Wind Invite.. 263. Lightning Guard... = + Holy Guard....... + X-Frame........... + Sagestone........

264. Princess Tiara.... = + Princess Blood... + Sagestone......... 265. Blue Water........ = + Seiryu Sword..... + Genbu Gauntlet.... + Byakko Bracelet.. + Suzaku Ring....... ---------c) Rare Items List of all the Level 4 Spell Items and where to find them. Note that several are not available in the regular game. Fire: Fire Dragon Bag is dropped by Green Dragons. Post-game only (Floor 32 and sometimes 30 in the Otherworld Gate). Ice: Icicle is dropped by the Yeti monster, which can be found randomly substituted for the boss monster in the last battlefield of Simba Battle Point 6, or in the Forest of Light Outskirts battle. Thunder: Radiance is dropped by a monster that is called Cleone in the JP version, and is found randomly substituted for the "Nothing" monster if you wait out 201 turns on level 22 of the Otherworld Gate. Wind: Siren's Wing is dropped by a Siren (duh) which is found randomly substituted for the "Nothing" monster if you wait out 201 turns on level 23 of the Otherworld Gate. Earth: Earth's Rumble is dropped by a Titan, which is found randomly substituted for the boss monster in the last battlefield of Rozess Battle Point 4. Dark: 1) Dark Heart is a drop from Grand or Master Mummies. Post-game only. 2) Undead Casket is a drop from the Vampire, which can be found randomly substituted for the boss monster in the last battlefield of Neverland Battle Point 6 or in the Eastern Dark Marsh optional battle field. Light: Crystals are found on one particular map that is only available in the Rozess and True routes (storyline map, only playable once, two Crystals total). Also dropped by Crystal Armor monster in the post-game. Void: 1) Angel Feather is a rare drop from a Cockatrice, which can be found randomly substituted for the boss monster in the last battlefield of Neverland Battle Point 5. 2) Devil Feather is dropped by Dark Angels. Post-game only (Otherworld Gate). -----------------------------------------------------------------7) Events Travel to the listed location with the conditions met. You will see a scene that usually provides additional info on the characters and you will get the listed bonus points, gold, and items after the scene is over.

Simba: Armana Castle - After HP2 starts - 5000G, 10PP, 100EP, Ice Lance Maruchak - After HP2 with Yaku Mu recruited - 5000G, 10PP, 100EP, Gale Spike, Silver Rod, INT Up Nivea Fortess - Between HP3 and HP4 after Hera joins, must have Himika - 5000G, 15PP, 100EP, Earth Dagger, AGL Up Armana Castle - Between when Scarface joins (HP4) and HP5 - 10,000G, 10PP, 150EP, Flame Knuckle, Sterling Bracelet Maruchak - Between HP4 and HP5, Jed has to have joined you - 15,000G, 15PP, 150EP, Sniper Blaster?, Grunak, Max HP Up Noashulan - After Noashulan appears (after HP5)(Jed and Yaku Mu required) - 20,000G, 20PP, 150EP, Leaden Badge?, Hawk Eye, VIT Up Noashulan - After Noashulan appears (Jed and Himika required) - 30,000G, 20PP, 200EP, Split Sword?, Magic Blade, Sonic Gun Noashulan - After HP6 (Himika required) - 30,000G, 15PP, 150EP, Holy Lance, Mythril Bracelet, AGL Up Castle Gaugapul - After HP7 - 30,000G, 15PP, 200EP, Zanbato, Gatling Knuckle, Max HP Up ----Neverland: King Sorfin - After HP3 - 5000G, 10PP, 100EP, Fire Gun, Mystic Helhanpol - After HP4 appears - 5000G, 15PP, 100EP, Wind Spear, Dragon Bangle, Max HP Up, Skanda Talisman Helhanpol - After HP4 - 15,000G, 20PP, 150EP, Ice Lance, White Frame, STR Up, LUK Up Nivea Fortress - After Rosette and Nell join - 15,000G, 20PP, 150EP, Enchanted Knife, Mist Wand, INT Up, LUK Up Nivea Fortress - After HP5 - 15,000G, 15PP, 150EP, Javelin, Double Fezer? Norias Forest? - After Norias Forest cleared (after HP6) - 20,000G, 15PP, 150EP, Angel Wing, STR Up, INT Up Norias Forest? - After Norias Forest cleared - 50,000G, 10PP, 250EP, Trident, Blacksmith, VIT Up ----Rozess:

Varanoir - After Arthrus joins (after HP3) - 10,000G, 15PP, 150EP, Gaia Blade, Ice Dagger, AGL Up Varanoir - Dumas cleared, Mick has joined - 20,000G, 10PP, 150EP, Flame Rod, Ice Rod, Gale Spike Beminaba Forest? - After HP6 - 50,000G, 15PP, 250EP, Stilleto, Blue Dolphin, Mithril Bracelet, STR Up Noashulan - After HP6 - 20,000G, 25PP, 200EP, Ray Blade, Magic Frame, INT Up -----------------------------------------------------------------8) Titles Name 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 17) 18) 19) 20) 21) 22) 23) 24) 25) 26) 27) 28) 29) 30) 31) 32) 33) 34) 35) 36) 37) 38) Weapon Master* Armor Master* Ring Master* Completist Path of Blood Destroyer Bloodthirsty Soul Death Personified Gold Vein* Demander of Food Forest Walker Pirate King Flying One Pursuer of Beauty Treasure Hunter Maiden of the Sea Avenger Perplexing Angel* Wise Man* Cold-hearted* Forest Hunter* Bee Killer* Angel of Death* Surgeon* Demon Killer* Crab Eater* Shatter* Godlike* Dragon Buster* Fallen Angel* Invisible Hand* Descendant* Knowledge Seeker* Slime Hunter* Lizard King* Ruler of the Sky* Demon Ruler* Immortal King* Reward Rusty Sword Rusty Armor Rusty Bracelet Keepsake* Skill Scroll Skill Book Skill Mastery Fiery Wrath Training Book* AGL Up LUK Up STR Up VIT Up INT Up AGL Up VIT Up STR Up LUK Up Hellgazer Condition Fill in all weapons on Reference Fill in all armor on Reference Fill in all accessories on Reference Fill in all items on Reference Kill 100 enemies Kill 500 enemies Kill 1000 enemies Kill 7000 enemies Sythesize 1000 times Recruit Recruit Recruit Recruit Recruit Recruit Recruit Recruit Recruit Recruit Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Kill Himika Yamu Ku Jed Kurt Nell Rosette Levi Arthrus Ciel Shiro 100 Hiyoko 30 King Wolf 30 Death Bee* 30 Dead God* 30 Lafresia* 30 Greater Devil 30 Death Crab 10 Golden Doll 30 Crystal Armor* 30 White Arc* 30 Dark Angel 30 Demon Eye* 30 Grand Mummy 30 Dark Mage* 30 Kaiser Slime 30 Lizard Lord 15 Golden Bat 30 Ancient* 30 Master Skeleton

Wise Man Book* Dragon Wing Sylph's Sigh* Dark Bracelet Gastromancy Black Soul* Meteoric Iron Hunter Title Crystal Brac. Princess Title Memorial Hairpin Demon Eye M.O.E.*? Nirvana Scroll Ace Soul* Epsilon Ring Shining Star*? Heaven's Gate Metaphor Spiritual

39) Dirty Soul*

Defeat Nothing monster

40) 41) 42) 43) 44) 45) 46)

Death Beat* Berserker* Soul Release* Feared by Demons* Battle Champion* Invited* Apex of All*

Virgin's Blood Demon Pattern? Mobius Loop? Auto matter Matrix Core Princess Blood* Symbol of Evil? Samson Ring Aura Ring Black Frame

Defeat Defeat Defeat Defeat Defeat Defeat Defeat

Cursed Sword* Strengthened Dragonian* Rune Blade Satanel* Vermillion Ambrosia Double X

47) Awakened One 48) Hopeful One 49) Chain Master 50) Researcher 51) Charge Master 52) Enduring Heart* 53) 54) 55) 56) 57) Arrival* False Hope* Symbol of Power* Exceeding God* Battle God*

CHAIN 50 CHAIN 100 CHAIN 160

Floating Stone* Fill in entire skill list Sylph's Tear* Use all combo skills Blue Water Use all special combo skills STR VIT AGL INT LUK Up+ Up+ Up+ Up+ Up+ Clear Clear Clear Clear Clear the Otherworld Gate x2 Warrence Castle the Dark Gate Garanas Church* the Spectral Tower

58) Game Master

[none]

Obtain all other titles

-----------------------------------------------------------------9) New Game+ When you finish the last battle in the regular game, it will prompt you to make a Clear Save. If you then use that clear save, you can start a new game with the following bonuses: PP in new game = total amount you end with (unused) + total of all character levels, divided evenly between each army. GP and EP in new game = total amount you ended with (unused) plus 10000GP and 1000EP clear bonus, divided evenly between each army. Items are randomly divided between the armies, and determined at the time of the clear save (so you would have to fight the last battle again to redistribute if you don't like the arrangement). The synthesis chart is filled in further as a bonus. Anything registered at the end of the game stays registered, and is available to every army. Profile and Gallery are carried over. All Auto Skills are lost but each item that comes with an Auto Skill has the skill attached again (at level 1) just like it was brand new. -----------------------------------------------------------------10) Post-game There are several new dungeons, new recipes, and new enemies to fight if you continue on from a Clear Save. More details to come.

-----------------------------------------------------------------Acknowledgements: Idea Factory for a great game! NIS,America for bringing it across to the US Jae for discussion and guidance when I was playing the PS2 version PukiWiki, the Mediaworks SS2 guidebook, and New Wind of Kotoro for info on the Japanese version Swift412 for typing out the first 186 items in the synthesis list (thank you!) and creating the spreadsheet to output the list easily. The guys at Hongfire for much background info and good discussion! GameFAQs and CJayC

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