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Introduction

TerraLand Plugin Contains Of 4 Components To Generate Photorealistic Terrains From Any Part Of The Earth Using Heightmaps And Satellite Images. These Terrains Can Be Then Edited In Unity 3D To Become Your Game World. TerraLand Terrain TerraLand Terrain Can Download Heightmaps, Generate Terrains From Heightmaps, Edit Created Terrains, Convert The Formats of The Most Used Geo-Coordinates System, Convert & Calculate "Terrain Height", "Sea-Level" And "Meters To Unity" Factor To Use Them In Unity 3D Projects. TerraLand Maps Whether You've Created The Terrain By TerraLand Or Not, You Have To Know The Exact Locations Of Tiling Satellite Images And Place Them On The Terrain To Create A Photorealistic Terrain. TerraLand Maps Will Automatically Place Up To 20 Satellite Images On Terrain Based On Given Lat Long Coordinates In Their Exact Locations. It Can Also Generate Alphamaps (Maps Representing Image Tile Locations On Terrain) For Previously Inserted Images In Terrain System, Export & Replace Splatmaps. TerraLand Extras TerraLand Extras Can Place Any 3D Objects Based On Latitude & Longitude Over Terrain With Corrected Size In Unity 3D. The Best Situation Is When You Have Created AHuge 3D Model (Such As ACity) Outside UnityAnd You Want To Place It On Its Exact Location On Terrain. TerraLand Earth TerraLand Earth Is Similar To AGoogle Maps Style Showcase Of Planet Earth. You Can Track Given Points On The Earth Map And Move To The Specified Area Of Interest. You Can Then Use "ExplorerEarth" Script Which Is ARuntime Controller Which Integrates With The Scene To View Real Time Latitude/Longitude Position, Altitude And Search By Country Name Or Lat Long Coordinates.

TerraLand-Terrain
TerraLand Terrain Can Download Heightmaps, Generate Terrains From Heightmaps, Edit Created Terrains, Convert The Formats of The Most Used Geo-Coordinates System, Convert & Calculate "Terrain Height", "Sea-Level" And "Meters To Unity" Factor To Use Them In Unity 3D Projects.

Heightmap Downloader (US Only)


You Can Directly Download Heightmsps (DEM or Elevation Maps Within US Boundaries) From NASAIn Unity 3D To Use Them In Your Projects.
Important Important Important Important Optional Important

Insert Top, Left, Bottom & Right Numbers (Decimal Degrees Coordinate System Format) To Define Area Of Interest Set Area Size In Pixels Select Resolution Select Format Press "IMAGE PREVIEW" With Desired Size To See Raster Image In Browser Press Center Image To Download Heightmap

Terrain Generator
You Can Directly Insert Downloaded Heightmap To Generate Terrain From It. The File Format Must Be ".raw", So If You Have Downloaded The Recommended ".bil" Format, You Just Need To Rename "bil" To "raw", Else You Need External Programs To Convert Them To ".raw" Format.
Important Important Optional Optional Optional Important

Insert .raw Heightma Set XYZ Terrain Size Set Terrain Pixels Error Set Terrain Map Distance Set Terrain Tree Distance Press "GENERATE TERRAIN" To Create Terrain

Terrain Edit
Here You Can Update Terrain Heightmap And Edit Terrain Resolutions
Important Important Important Important Important Important Important Important Important Important Important

Insert Terrain Insert .raw Heightmap To Update Terrain Heights Press "UPDATE HEIGHTMAP" To Update Terrain Heights Press "GET RESOLUTION" To Load Existing Terrain Resolution Settings Set Terrain Width, Height & Length Size Set Terrain Heightmap Resolution Set Terrain Detail Resolution Set Terrain Detail Per Patch Set Terrain Control Texture Resolution Set Terrain Base Texture Resolution Press "SET RESOLUTION" To Apply Resolution Changes

Options
Options To Automatically Set Geo-Coordinates To Define ASquare Area Or Load Top, Left, Bottom And Right Coordinates From Previously Created Log File In Your Project
Optional Optional

Press "FORCE SQUARE AREA" To Define ASquare Area By Changing Bottom/Right Coordinates Based On Top/Left Insert Previously Created Log In Project And Press "LOAD COORDINATES" To Load Coordinates From Log File

Geo-Coordinates Converter
All TerraLand Components Work With "Decimal Degrees" Format To Operate Correctly. Here You Can Switch Between DMS (Degree, Minute, Second) And Decimal Degrees.
Important Important

Insert Degree, Minute And Second For Latitude & Longitude To Convert To Decimal Degrees Insert Decimal Degrees For Latitude & Longitude To Convert To Degree, Minute And Second

USGS Data Viewer


Here Are The Links For AFree Software For Viewing USGS Digital Cartographic Data In AVariety of Formats Called "dlgv32 Pro"
Optional

Press Buttons To Download 32/64 Bit GIS Data Viewers Or Visit Site

Terrain Height & Sea-Level In Unity


When You Download Heightmaps From Any Geospatial Sources, You Need To Convert Their Sizes To Applicable Numbers In Unity 3D. Here You Can Calculate "Terrain Height" Which Is The Terrain Height (Y Size), "Sea-Level" Based On The Water Is At 0 Elevation And "Meters To Unity" Which Is The Factor Between Real World Size And The Converted Number.
Important Important Important Important Important Important

Insert Existing Terrain Or Manually Insert Terrain Width/Length Dimensions Insert "Terrain Height" & "Elevation Exaggeration" To Calculate Terrain Height In Unity Insert Extreme Highest & Lowest Elevation Points In Terrain/Heightmap Insert Terrain Width/Length In Meters Or Press "GET FROM INSERTED COORDINATES" To Calculate Area Dimensions Insert "Elevation Exaggeration" (Vertical Factor) Check Results For "Terrain Height", "Sea-Level" And "Meters To Unity" Which Are Converted Numbers To Unity Units

TerraLand Components
Link Buttons To Load Other TerraLand Plugin Components In Unity 3D
Optional

Press Buttons To Load Other TerraLand Components

TerraLand-Maps
Whether You've Created The Terrain By TerraLand Or Not, You Have To Know The Exact Locations Of Tiling Satellite Images And Place Them On The Terrain To Create A Photorealistic Terrain. TerraLand Maps Will Automatically Place Up To 20 Satellite Images On Terrain Based On Given Lat Long Coordinates In Their Exact Locations. It Can Also Generate Alphamaps (Maps Representing Image Tile Locations On Terrain) For Previously Inserted Images In Terrain System, Export & Replace Splatmaps.

Terrain & Satellite Image Geo-Locations


First You Define ABase Area Which Is Our Terrain's Geo-Location In World And Then Define Each Satellite Image Area As Tiling Zones To Place On Terrain.
Important Important Important

Insret Terrain As The Base Area Insert Terrain Top, Left, Bottom & Right Coordinates To Define Base Area Insert Each Satellite Image Top, Left, Bottom & Right Coordinates To Define Image Tile Locations

Defined Areas
After Inserting The Top, Left, Bottom & Right Coordinates For Terrain Which Is Always AFixed Area, You Have To Define Desired Image Tile Zones Inside The Terrain To Calculate Tile Position, Size And Offset.
Important

Press "DEFINE" To Define Multiple Areas of Tiling Images

Satellite Images
Here You Insert Satellite Images Based On Defined Areas With Full Image Options Such As: Opacity Strength, Image Rotation, Wrap Mode, Image Format, Mipmapping, Anisotropic Level And Texture Tile Size.
Important Important Important

Select "BASE MAP LEVEL" To Add/Replace/Edit Satellite Images - Each "Base Map" Contains 4 Images Insert Satellite Images Based On The Order Which Defined In "DEFINED AREAS" And Set Available Image Options Press "LOAD IMAGES" To Automatically Load & Place Satellite Images On The Terrain

Options
Options To Generate Terrain Alphamaps, Export & Replace Terrain Splatmaps.
Optional Optional Optional

Press "GENERATE ALPHAMAPS" To Generate Tile Maps Based On Previously Inserted Images In Terrain System Export APNG Image From Terrain Splatmap To Edit In External Programs If Needed Replace Existing Terrain Splatmap With User Created Splatmap

TerraLand Components
Link Buttons To Load Other TerraLand Plugin Components In Unity 3D
Optional

Press Buttons To Load Other TerraLand Components

TerraLand-Extras
TerraLand Extras Can Place Any 3D Objects Based On Latitude & Longitude Over Terrain With Corrected Size In Unity 3D. The Best Situation Is When You Have Created AHuge 3D Model (Such As ACity) Outside UnityAnd You Want To Place It On Its Exact Location On Terrain.

Terrain & Object Geo-Locations


Important Important Important Important Important Important

Insert Terrain Insert Object To Be Placed Insert Terrain Top, Left, Bottom And Right Coordinates Insert Object Top, Left, Bottom And Right Coordinates Press "PLACE" To Place Object On Terrain Press "SET HEIGHT" To Set Object Height (Y Size)

TerraLand Components
Link Buttons To Load Other TerraLand Plugin Components In Unity 3D
Optional

Press Buttons To Load Other TerraLand Components

TerraLand-Earth
TerraLand Earth Is Similar To AGoogle Maps Style Showcase Of Planet Earth. You Can Track Given Points On The Earth Map And Move To The Specified Area Of Interest. You Can Then Use "ExplorerEarth" Script Which Is ARuntime Controller Which Integrates With The Scene To View Real Time Latitude/Longitude Position, Altitude And Search By Country Name Or Lat Long Coordinates.

Geo Locators
Important Important Important Important Optional

Insert "Earth Surface" Which Is ARectangular Plane Object As The Earth Map Insert Desired Point Top/Left/Bottom/Right Coordinates Turn On/Off Locators To View Specified Points On Earth Map Press "GET ME T-HERE" To Take The Editor Camera To Area Of Interest Change "LOCATOR SETTINGS" For Best Locators Viewing Experience

Image Locator
Optional Important Important

Turn On/Off "LIVE UPDATE" To Enable/Disable Real Time Image Size & Position Changes Drag & Drop The Satellite Image That Has To Be Placed And Tiled Press "CREATE IMAGE BASE" To Create And Fix Image Tile On The Earth Map

Terrain Locator
Important Important

Drag & Drop The Terrain That Has To Be Placed Press "PLACE TERRAIN" To Place And Fix The Terrain On The Earth Map

TerraLand Components
Link Buttons To Load Other TerraLand Plugin Components In Unity 3D
Optional

Press Buttons To Load Other TerraLand Components

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