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Costs: The costs for making my graphic novel include; traveling to college, resources such as photoshop, equipment such

as pens, pencils, paper, paints, oils etc. there is also printing costs which can cost a lot.

Available resources: Resources that are available to me include things such as photoshop, pens, pencils, paper, paints etc.

Quantity: This graphic novel is only going to have a limited number of copies as it is not a mass produced product. The limited print run will consist of about 100 copies. t will primarily be a collectors item and not a mainstream graphic novel that you can go and get from your local high street retailer.

Audience and Target Market: !y product is not really aimed at a specific age group as it is based on an "ustralian folktale that is not well known. t is slightly childish but think the ma#ority of customers will be older people such as collectors etc. because they will be the ones interested in the actual folktale and do not think younger people will be aware of old "ustralian folktales.

Quality Factors: To ensure the highest quality possible will use only high quality materials. This will influence the quality of my work as it allows me to achieve full potential.

Codes of Practice: The publishers association code of practice covers how publishers should interact with authors. t covers a range of legal and financial issues which are not relevant in this pro#ect. t does however include information on time, standard $ quality and defamation $ illegality.

Regulation: "ny books under the definition of a toy will have to be compliant with the new Toy %afety &irective '00()*+),- if sold in the ,uropean union. "nother regulative law that may be relevant to you is the .bscene /ublications "ct 1(0( and the ,quality "ct '010

Copyright: -opyright is a very important thing in the media industry. f you are working with a story that someone else created then you will have to think about copyright law. This does not mean that you cannot produce something that is derived from someone else1s work, but you must have permission and share profits with them. -opyright does not last forever and if you are working on an old story it may be out of copyright therefore you can use it without having to do as stated above.

Ethical ssues: 2hen creating a piece of work you must look and any ethical issues. This means looking at any potentially offensive aspects of your work. Things such as decency, the way you represent something)someone and cultural sensitivity all fall under this. 3ou must make sure that your work does not offend or misrepresent anyone.

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