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Explorer

1. Arrange and carry out an expedition for yourself and at least three other
Scouts, preferably members of your Patrol, of not less than two days' and
one night's duration, in country not previously visited (see Note i).

2. Plan a project and submit it to the examiner for approval. Carry it out to
the examiner's satisfaction. The type of project should be a simple
exploration, such as identifying and mapping all footpaths, bridle paths or
waterways within a 1.5 kilometre radius of a given point.

3. Complete a journey, of five kilometres using accurate direction finding


equipment, such as a compass. The route should involve six changes of
direction. You may use a map.

4. Demonstrate your awareness of the latest developments in electronic


technology such as the Global Positioning System.

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