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Digital ecosystems

CEO Teemu Arina, Dicole Ltd. January 2009

The digital ecosystem is defined as an open, loosely coupled self-organising agents environment, where each species is proactive and responsive for its own benefit or profit (IEEE 2009). Digital technologies catalyze ecosystemic processes.

Multidisciplinary term
Digital Ecosystem = Natural sciences
! Evolution ! Development ! Autocatalytic cycles ! Symbiosis

! Algorithms ! Turing Machines ! Networking ! Interaction

Computer sciences

Social sciences

! Games ! Agents ! Actors ! Systems

Related terms
cluster peer production social computing crowdsourcing ecology social network social media information ecosystem value network business ecology web 2.0 complex systems semantic web media ecology collective intelligence open innovation

Megatrends

Digita l ecos ystem

Real-time economy Digital lifestyle Open innovation Energy crisis Ubiquitous technology Net generation

Mobility Population growth

Globalization 2.0

Distributed knowledge Social media Knowledge work Cultural diversity

Resource scarcity Climate change Network society

Networked learning

Mass customization Digital convergence

DE players according to WEF


Te
IT

m o c le

Media
r te En tai

Digital ecosystem

nm t en

Users

Companies

Government
Ref:

DE scenarios 2015
Open Middle Kingdoms

Industry controlled & led

environment

Youniverse

Social & economic Digital business

value creation

Organic & community led

Safe Havens

Ref:

Closed

Business ecology
Trade associations Unions

Extended enterprise
Customers

Core business
Investors Subcontractors Cooperative partners

Customers customers Other stakeholders

Supply chain providers

Government regulators

Competitors

Ref: James F. Moore

Roles in the ecosystem


Catalysator
Increases chances of survival by supporting the growth of a living and functioning ecosystem. Aims to own and control a large portion of the ecosystem.

Dictator

Milker

Extracts more value from the ecosystem rather than contributing back. Builds specialized services & niche skills, which help the actor to differentiate from others.

Niche player

Ref: Yukika Awazu (2004)

Informal Network Roles ! Connectors ! Boundary Spanners ! Experts ! Bridges ! Gatekeepers

Intelligence Activities ! Aggregation ! Transfer ! Sensemaking

Collaborative Innovation Network (COIN)


COIN

Connectivity

Sharing Interactivity
Ref: Peter A. Gloor (2004)

Digitalization of business operations


Opportunities & sophistication
Email Website E-business & commenrce Distributed working environments

Digital ecosystems

Busi

Crowdso u r c i n g & coop e r a t i o n

Visibility

Comm u n i c a t i o n

V i r t u a l i t y

ness inte g r a t i o n

From gadget to ecosystem


Gadget
(1) Lets make a plan (2) Lets build the machine

Ecosystem
(1) Creating fruitful conditions (2) Nurture like a garden

Diversity of content

Diversity of combination

symbiosis

Diversity of (content+combination)

Diversity of organisms

Autopoiesis as a target
Self-organizing

Reproducing Self-organizing

Autopoiesis
(Varela, Maturana)

Ref: Paolo Dini (2007)

Thanks!
Teemu Arina CEO, Dicole Oy

Email teemu@dicole.com Blog tarina.blogging.fi Company www.dicole.com

Imagination is more important than knowledge Albert Einstein

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