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2400 Pts - Dark Elves

Name #
Dreadlord (2 , 297 pts)
1 MC 5 7 7 4/6 4 3 8 4 10 1+ 3+* 297 Composition: Lord General; Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Heavy Armour; Sea Dragon Cloak; Shield; Scaly Skin Dark Pegasus 1 8 3 4 4 2 6 [50] Impale Attack : +1 Strength when charging.; Flyer; Stomp; Swiftstride Ogre Blade 1 +2 Strength. [40] Cloak of Twilight 1 The wearer of the Cloak of Twilight has a 3+ Ward Save against Wounds caused by [50] shooting attacks and spells. Furthermore, in the first round of any close combat the wearer of the Cloak of Twilight has both the Killing Blow and Multiple Wounds (D3) special rules. Supreme Sorceress (1 , 290 pts) Supreme Sorceress 1 In 5 4 4 3 3 3 5 1 9 4+ 4 290 Composition: Lord Hekarti's Blessing; Always Strikes First; Hatred (High Elves); Murderous Prowess; Level 4 Upgrade; Hand Weapon Sacrificial Dagger 1 Once per casting attempt, after the casting dice are rolled but before dispel attempt is [25] made, the bearer of this magic item can sacrifice one model in her unit.. Choose which model is sacrificed - it is immediately removed as a casualty with no saves of any kinds allowed - then roll a D6. On a 4+, the Sorceress gains an extra power dice that must be rolled and added to the casting result; dispel attempts can now be made and the spell resolved. On a roll of 3 or less, the sacrifice has not generated enough power - you can either immediately follow the procedure above, or accept the original casting result (if the bearer is the only model remaining in the unit no further sacrifices can be attempted) . Ward Save. Talisman of Preservation 1 4+ [45] Master (1 , 155 pts) Master (Battle Standard Bearer) 1 In 5 6 6 4 3 2 7 3/4 9 1+ 155 Composition: Hero Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Heavy Armour; Sea Dragon Cloak; Battle Standard Bearer; Scaly Skin Sword of Battle 1 +1 Attack. [20] Enchanted Shield 1 Shield; +2 armour save bonus [5] Dawnstone 1 Re-roll failed armour saves. [25] Dreadlord

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Name #
Cold One Knights (10 , 345 pts) Cold One Knights

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9 Ca 5/6 5 4 4 3 1 6 1 9 2+ 345 Composition: Special Musician ; Standard Bearer ; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Lance; Heavy Armour; Shield Dread Knight 1 Ca 5/6 5 4 4 3 1 6 2 9 2+ [40] Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Lance; Heavy Armour; Shield Banner of Swiftness 1 Unit has +1 to Movement [15] Cold One 10 7/8 3 4 4 1 2 2 3 [0] Thick-skinned; Causes Fear; Immune to Psychology; Stupid Corsairs (30 , 375 pts) Black Ark Corsairs 29 In 5 4 4 3 3 1 5 1/2 8 4+ 375 Composition: Core Musician ; Standard Bearer ; Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Extra Hand Weapon; Light Armour; Sea Dragon Cloak; Scaly Skin Reaver 1 In 5 4 4 3 3 1 5 2/3 8 4+ [21] Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Extra Hand Weapon; Light Armour; Sea Dragon Cloak; Scaly Skin Lichebone Pennant 1 Unit gains Magic Resistance 1. [15] Darkshards (20 , 300 pts) Darkshards 19 In 5 4 4 3 3 1 5 1 8 5+ 6+* 300 Composition: Core Musician ; Standard Bearer ; Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Repeater Crossbow; Light Armour; Shield Guardmaster 1 In 5 4 5 3 3 1 5 1 8 5+ 6+* [23] Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Repeater Crossbow; Light Armour; Shield Banner of Eternal Flame 1 Unit has Flaming Attacks. [10] Dark Riders (5 , 110 pts) Dark Riders 5 Ca 5 4 4 3 3 1 5 1 8 4+ 110 Composition: Core Musician ; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield; Fast Cavalry; Vanguard Dark Steed 5 9 3 3 3 1 4 1 5 [0] Fast Cavalry; Vanguard Reaper Bolt Thrower (3 , 70 pts) Reaper Bolt Thrower 1 WM 7 2 70 Composition: Special Repeater Bolt Thrower Crew 2 5 4 4 3 3 1 5 1 8 6+ [0] Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Light Armour

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Name #
Reaper Bolt Thrower (3 , 70 pts) Reaper Bolt Thrower

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1 WM 7 2 70 Composition: Special Repeater Bolt Thrower Crew 2 5 4 4 3 3 1 5 1 8 6+ [0] Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Light Armour 5 In 5 5 5 3 3 1 5 1 8 90 Composition: Special Musician ; Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Repeater Crossbow; Scouts; Skirmishers

Shades (5 , 90 pts)
Shades

Doomfire Warlocks (5 , 135 pts) Doomfire Warlocks

4 Ca 5 4 4 4 3 1 5 2 8 6+ 4+* 2 135 Composition: Rare Cursed Coven: The unit received an additional +1 to cast for each rank of 5 or more models in the unit after the first, to a maximum of +3. Each time the unit cast a spell you must nominate on Master of Warlocks or Doomfire Warlock as the caster for the purposes of line of sight, range, etc. In the event of a miscast, do not roll on the Miscast table. Instead, the unit suffers D3 Wounds with no armour saves allowed. If the unit is target by a rule that affects a Wizard, your opponent must choose one Master of Warlocks or Doomfire Warlock as the target. Prey of the Dark Prince : 4+ WSv, except against Wounds caused by models with the Daemon of Slaanesh special rule or models that have the Mark of Slaanesh.; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Fast Cavalry; Poison (Riders only); Vanguard Master of Warlock 1 Ca 5 4 4 4 3 1 5 3 8 6+ 4+* 2 [35] Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Poison (Riders only) Dark Steed 5 9 3 3 3 1 4 1 5 [0] Fast Cavalry; Vanguard Kharibdyss (1 , 160 pts) Kharibdyss 1 Mo 6 5 7 5 5 4 5 6 4+ 160 Composition: Rare Abyssal Howl: Enemy units in BtB with one or more Kharibdyss models must re-roll successful Leadership tests. A unit is immune to these effect only if a majority of it's models are one or more of the following special rules: Fear, Terror and Immune to Psychology. Feast of Bones: If the model directs all of it CC Attacks against the same model, and all of those Attacks hit, then the target suffers an additional D6 S7 hits.; Causes Terror; Large Target; Scaly Skin; Thunder Stomp
Total Cost: 2397

Option Footnotes Extra Hand Weapon Hand Weapon Heavy Armour Lance Light Armour Musician Repeater Crossbow Sea Dragon Cloak Shield Options +1 Attack, Requires two hands. 6+ Ward Save in combat when on foot and fighting with a shield; no effect if mounted. 5+ armour save. +2 Strength when charging. 6+ armour save. +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10). Allows Swift Reform. 24" Range, Strength 3, Multiple Shots (2), Armour Piercing. This confers the Scaly Skin (5+) special rule. +1 armour save bonus.
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Spear Standard Bearer Always Strikes First Always Strikes First (Riders only) Hekarti's Blessing Immune to Psychology Murderous Prowess Repeater Bolt Thrower Stomp Swiftstride Thick-skinned Thunder Stomp

Fight in Extra Rank (does not apply if charging), +1 Strength when mounted and charging. +1 to Combat Resolution, Standard can be captured if unit Flees. Special Rules Always Strikes First regardless of Initiative. If Initiative is equal to or higher than enemy's, re-roll misses in Close Combat. Always Strikes First regardless of Initiative. If Initiative is equal to or higher than enemy's, re-roll misses in Close Combat. Models with this special rule add +1 to all attempts to cast spells from the Lore of Dark Magic. Automatically passes Fear, Terror or Panic tests. May not Flee! if charged. Models with this special rule (but not mounts) re-roll all To Wound rolls of a 1 when making close combat attacks. 48", S6, Multiple Wounds (D3), Ignores armour saves. May instead fire 6 smaller bolts with following profile : 48", S4, Armour Piercing 1 automatic hit at creature's Strength, Always Strikes Last When charging / fleeing, units made entirely of models with Swiftstride roll 3D6 and discard the lowest instead of 2D6 for distance. Grants a +2 save to their riders. Already included in profile. D6 automatic hits at creature's Strength, Always Strikes Last.

Validation Report Army Subtype: Dark Elf Army; Edition: 8th Edition; Game Type: Normal Game; Special Rules: Forbid Regiments of Renown, Forbid Special Characters, Forbid Chaos Dwarfs in WoC; File Version: 2.70 Roster satisfies all enforced validation rule s Roster Statistics Fortitude: 6 General's Ld: 10 Hierophant Ld: 0 # Models: 86 Total Characters: 742 Total Core: 785 Total Magic Items: 250 Total Rare: 295 Total Special: 575 % Characters: 31 % Core: 32.7 % Magic Items: 10.4 % Rare: 12.3 % Special: 24 Group Points of Lords Points of Heroes Points of Core Points of Special Points of Rare Min 0 0 600 0 0 Max 600 600 Unlimited 1200 600 Used 587 155 785 575 295

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