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Contents

Basics of the Youth Spread

1

2

Spread 'Em and Shred 'Em Offensive Plays Base Formation

 

3

 

4

Player Selection Blocking Scheme Play Cues Motion

 

5

 

6

 

7

 

8

Calling a Run Play Adding Motion to the Play Call Calling a Pass Play QB/FB Exchange Technique QB "FOLLOW" Technique

 

9

 

10

 

11

 

12

 

13

Formations and Using Motion

14

Base Formation Variations Trips Formations Empty Backfield Power Formations

15

16

17

18

Using Motion

19

Base Running Game

20

Base FB Trap Play FB Trap Play Variations QB Keep and QB Follow QB Keep and Follow Variations QB Read

21

22

23

24

25

Making Adjustments

26

Reading and Adjusting to Defensive Tendencies Reading and Adjustments, cont. Adjustments vs. 5-2 Adjustments vs. 4-4 Adjustments vs. 6-2 Adjustments vs. the 4-3 Forcing the 4-3 to Re-align Forcing the 4-3 to Re-align cont. H Trap and H Trap Follow vs.4-3

27

28

29

30

31

32

33

34

35

Jet Series

 

36

Jet Sweep Jet Lead Sweep Jet Reverse

37

38

39

Jet Trap

40

Jet Trap and Jet Trap Keep Jet Flood Right

41

42

Power Series and JV Offense

43

Power Formations FB Power

 

44

 

45

Jet Sweep Tackle Trap (counter) Power Pass

46

47

48

Wedge

49

Wedge Pass

 

50

Passing

51

The Flood Pass

 

52

FB Bubble Screen Pass H Bubble Screen Pass

 

53

 

54

Play Action Screen Pass Screen Passes- Left and Right Screen Passes- Middle Screen Other Screens

55

56

57

58

Installing The System

Base Run/Pass Package

Longhorn Defense

59

60

61

Basics of the Youth Spread

The Nuts and Bolts of the System

Basics of the Youth Spread The Nuts and Bolts of the System 1

1

Spread 'Em and Shred 'Em

I came across this system and purchased a set of 4 DVD's advertised on their website. The thing that attracted me was the fact it was advertised as a Youth adaptation of the Spread. What I discovered it meant was a very simplified running game with simplified blocking schemes and simplified short passing game based on a screen package and a flood package. It also has a POWER package with QB under center but still based on the same basic schemes as the Spread version.

If you have time, I would recommend you look at the web site and watch the DVD trailer. You will get the idea and most importantly you will see kids running it.

www.youthfootballguru.com

The basic premise of Spread is to take most of the defense's best players out of the "box" to gain a numbers advantage and then attack with a running game focused primarily on the QB and FB. With motion calls there is also a JET package for sweeps, to create misdirection or to pull a defender covering the motion back out of an area of the field we want to attack. Basically the offense just runs the defense all over the field!! I am impressed with the fact they have put the system together based on what youth defensive players are capable of doing and what they are most often coached to do.

The base play is a Tackle Trap run to either side with either the FB or QB carrying. The blocking scheme for the O-Line is simply to block down to inside gap away from the POA with the backside Tackle pulling to playside and kicking out the DE. This scheme works against any youth defense, we would likely see. Even if something unusual comes up it can be handled usually with motion, leading the FB in front of the QB, using screens and flood passes and of course a READ KEEP OPTION by the QB if your kids had the ability to do it.

Personel wise, like any offense, the better your players the better it works. What is really critical is a

good center

BACK and at least one kid who can catch reliably. Anything beyond that and things just get better.

two

linemen who can pull effectively (Tackles)

an

athletic QB and FB

A

SPEED

As with the DC Wing T, the offense depends on the whole coaching staff being involved to recognize how key defensive players are reacting. Who is the LB trying to read to decide which direction to flow? Are DE's boxing or squeezing to stop the Tackle Trap? Where do we have a mismatch on a cover corner or LB? At what point have pass cover defenders stopped covering receivers and go to playing run support first?

Keep in mind that it may not be necessary to install everything and there may be some things that could be added once we know the capability of the kids.

to install everything and there may be some things that could be added once we know

2

Offensive Plays

What follows are some plays replicated from the DVD's "Chalk Board " illustrations so you get an idea of how it looks. Their terminology is not always clearly identified so I have taken a little liberty but have't changed anything structurally.

Part of the simplicity of the system is the limited number of plays contained in it. Most if not all can be easily run to both sides and with formation variations, it poses a real problem for defenses to manage. The thing to remember is that this is primarily a running offense.

The basic running plays from the Spread Formations are:

1. FB Trap

2. QB Trap Keep

3. QB Trap Lead (FB is leading)

4. QB Read (Optional)

5. Jet Sweep (H or Z Back is carrying)

6. Jet Reverse

The passing plays from the Spread Formations are:

1. Flood Pass

2. Bubble Screen

3. Basic Screen Left/Right

4. Middle Screen

5. Under Screen

6. Flat Screen

The plays from the Power Formation are:

1. Off Tackle Power (FB)

2. Tackle Trap (Counter)to the weakside (Z Back carrying)

3. Flood Pass

4. Wedge

5. Wedge Pass

1. Off Tackle Power (FB) 2. Tackle Trap (Counter)to the weakside (Z Back carrying) 3. Flood

3

Base Formation

Eagle

FS

B

B

C

E

T

B

N

T

E

C

X H
X
H
LT G G RT Q F
LT
G
G
RT
Q
F
Y Z
Y
Z

1. The QB is 6 to 7 yards deep with the FB to the right and 1 to 2 steps deeper.

2. The SE's are X and Y and they are wide

and field position. On a field with hash marks with the ball spotted on the right hash, X would be halfway between the left hash and the left sideline. Y would be on the right sideline.

3. The Slots are about halfway between the SE and the Tackle.

4. Line splits are about a foot but can be more or less depending the players ability to cover their

inside gap.

how

wide is flexible based the throwing range of the QB

What you notice right away is that against a 5-3, which we see a lot of, We have reduced their

players in the box to 6 to our 7

have two stud DE's we are always running away from one and trapping the other. It is very difficult for the lone LB to read the play because his only key is the QB or FB and they are

usually going in opposite directions! Even if he is good enough to cover the entire LOS the offense simply adjusts and leads with the FB or uses the short passing game to work around him. Other defensive fronts are handled similarly.

leaving

only one LB to cover the entire LOS. Even if they

Only the 4-3 creates a problem but it too is controlled by formation adjustment by adding a TE to the LOS.

if they Only the 4-3 creates a problem but it too is co ntrolled by formation

4

Player Selection

The following profiles describe the prototypical skills by position the system needs to be successful.

Split Ends

Mostly these players are blockers although their ability to catch along with a QB who

is

an average passer can make them more of a threat to the defense. Since they are

split wide they really only have to be able to get in the way of the defender assigned

to cover them. This could be a place to play lesser skilled kids to get them in the game.

Tackles

These two are vital to the offense. They must be able to pull and kickout the defense's DE's. They would be LB or TE types with size and athleticism.

Guards

Need to be capable but not outstanding. They will not be asked to pull but will need to able seal their inside gaps and at least win a stalemate against a defensive lineman.

Center

Must be able to make a consistant 7 yard snap to the QB's chest and at least win a stalemate against a NT or gap defender.

Slot Backs

These are wingback or halfback types. Speed, power, catching and blocking ability are things we would look for.

Quarterback

Best overall athlete. Smart, at least average passer and tough because he will be the #2 ball carrier.

Fullback

Workhorse of the offense. Not really a true FB type but more of a FB/TB blend. Speed, quickness and good openfield instincts are the tools he needs. This could be

a position that two good players could share.

and good openfield instincts are the tools he needs. This could be a position that two

5

Blocking Scheme

Base running play to the left

FS

B B C C B E T N T E Y X LT G G
B
B
C
C
B
E
T
N
T
E
Y
X
LT
G
G
RT
Z
H
Q
F

One of the attractive things about the system is the simplicity of the blocking scheme. It is probably true that we tend to over complicate things for kids and then are frustrated when they have trouble executing. For over 90% of the offense this basic scheme is all the linemen and receivers have to learn. The rule is ON-GAP.

1. For linemen

if

the play is going to the left and if there is no defender ON then you are blocking

down to your GAP to the right

we continue to read up to the next level. Both Tackles need to able to pull and trap to the

playside.

opposite

the direction of the play. If there is no defender there then

2. Whenever a TE is used his rule 1st LB to the inside.

3. Receivers need to be able to stalk block a defender assigned to cover them.

4. Screen plays have a slightly different scheme but it too is pretty simple.

The spread formation, by removing defenders from the box makes the O-line's job fairly easy. There is much more time to work on a players technique rather than him having to make so many decisions about his assignment with multiple blocking calls.

And much of the time the O-line doesn't necessarly have to dominate just get a stalemate at the LOS and the offense can be successful. However, if the O-line technique is good to very good, the running lane for the ball carrier could be anywhere from Center to Tackle.

O-line technique is good to very good, the running lane for the ball carrier could be

6

Play Cues

The system uses a series of CUE words to customize the the play calling. below are the basic adjustments that we would us on a regular basis.

 

O-Line

Backs

 

Receivers

Trap

Base blocking- ON-GAP away from POA. The OT

FB is the ball carrier and aligns opposite the POA. QB attacks the backside DE after fake.

Stalk Block

opposite the POA is the

Trap blocker

unless

"Power" is added to the call.

 

Trap Keep

Base blocking- ON-GAP away from POA.

QB is the ball carrier. FB aligns on the same side as the POA and attacks the backside DE after fake.

Stalk Block

Trap Follow

Base blocking- ON-GAP away from POA.

QB is the ball carrier. FB aligns on the same side as the POA and leads for the QB thru the POA.

Stalk Block

Trap Read

Base blocking- ON-GAP away from POA.

QB reads the backside DE to determine give or keep. FB is the ball carrier and aligns opposite the POA.

Stalk Block

Power

Same as Trap

Base

FB or QB can be the ball carrier. Alignment rules above apply.

H or Z is the Trap blocker. SE stalk block.

blocking- ON-GAP away from POA.

Jet Sweep

Sweep blocking

FB blocks 2nd defender from outside.

H

or Z is the ball carrier

Reverse

Base blocking- ON-GAP away from POA.

QB and FB lead for the ball carrier.

H

and Z handle the ball. Se

will stalk block.

Screen

Playside releases to LB; Backside Base blocking- ON-GAP away from POA.

FB, H or Z can be the receiver.

Stalk Block

Bubble Screen

Man ON

FB is the receiver.

Stalk Block

Wedge

Wedge blocking

FB is the ball carrier

Wedge blocking

Speed

Speed blocking

   

Flood

Base blocking- ON-GAP away from POA.

FB is responsible for playside DE

Flood routes

7

7

Motion

 

FS

 

FS

C

B

B

B

C

C

B

B

B

C

E

T

N

T

E

X LT G G RT Y H Z
X
LT
G
G
RT
Y
H
Z

H Power

Q F
Q
F

E

T

N

T

E

X LT G G RT Y H Z
X
LT
G
G
RT
Y
H
Z
Q F
Q
F

Z Power

 

FS

 

FS

 

B

B

 

B

B

C

B

C E T N T E X LT G G RT Y H Z
C
E
T
N
T
E
X
LT
G
G
RT
Y
H
Z

H Jet

Q F
Q
F

C

B

C E T N T E X LT G G RT Y H Z
C
E
T
N
T
E
X
LT
G
G
RT
Y
H
Z
Q F
Q
F

Z Jet

I have expanded the motion game beyond what they talk about on the DVD. Mainly it is to be more

clear for the motion backs whether they are motioning to block

into a pass route or just be a decoy

"POWER"

or

to carry the ball, get

"JET"

The motion part of the offense is pretty simple. The H and Z use a simple sprint motion. We want this to be a fast motion that enables them to take a handoff on sweep outside or get into position to kickout the DE to give another option to run the Trap. They will also use motion to get into passing routes on pass plays.

When we tag a play with POWER we are changing the player who will execute the kickout block from the Tackle to one of the two Slot receivers. Using their number designations, "H Power" tells the H back he is going in motion and making the block. "Z Power" tells the Z back he is going in motion and making the kickout block.

The other use is to create misdirection or force the defense to move a player or players to cover the motion back. That movement will open up an area of the field for the offense to attack.

or pl ayers to cover the motion back. That movement will open up an area of

8

Calling a Run Play

Trap Left

FS

B B C C B E T N T E Y X LT G G
B
B
C
C
B
E
T
N
T
E
Y
X
LT
G
G
RT
Z
H
Q
F

The interior linemen and the slot backs, H and Z are assigned numbers as shown in the diagram above. A running play call is contructed as follows:

1. Formation- Eagle

2. Motion if any- None in this example

3. "Trap Left" where:

but

we don't need to actually call it.

A.The Right Tackle knows he is the kickout blocker to the left.

B. All other O-lineman know to follow their rule and block to their inside gap away from the

direction of the play.

C. FB aligns to the right

opposite

the POA and is the ball carrier.

The FB is the designated ball carrier unless the play call includes KEEP or FOLLOW which means the QB is the ball carrier.

So the play in diagram 1 would be simply

FOLLOW which means the QB is the ball carrier. So the play in diagram 1 would

Trap

Left

with

the FB carrying.

9

Adding Motion to the Play Call

Z Power Left

X LT G 0 G RT Y H Z Q F
X
LT
G
0
G
RT
Y
H
Z
Q
F

Diagram 1

The play in diagram 2. would be Z Power Left.

1. Formation- Base

2. Motion if any- Z Power tells the Z back he is now making the trap block instead of the RT.

3. "Left" where:

but

we don't need to actually call it.

A. All O-lineman know to follow their rule and block to their inside gap to the right

the direction of the play.

B. FB aligns to the right

opposite

the POA and is the ball carrier.

away from

Nothing changes except that the trap block is now executed by the Z Back. There are no other changes for the O-line or the QB/FB.This additional versatility should make it more difficult for defenses to find any consistant keys to the offense.

additional versatility should make it more difficult for defenses to find any consis tant keys to

10

Calling a Pass Play

H Jet Flood Right Deep Fade 10 and Out 5 and Out X LT G
H Jet Flood Right
Deep Fade
10 and Out
5 and Out
X
LT
G
G
RT
Y
Z
H
Q
F
Diagram 3

The play in diagram 3 is "H Jet Flood Right"

1. Formation- Base

2. Motion if any- H Jet tells the H back he is in motion to the opposite side and running the 5 and out

route.

3. "Flood Right" where:

but

we don't need to actually call it.

A. All O-lineman know to follow their rule and block to their inside gap to the left

away from

the direction of the play.

B. All receivers run their basic flood route assignments.

in side gap to the left away from the direction of the play. B. All receivers

11

QB/FB Exchange Technique

LT G 0 G RT Q Q F
LT
G
0
G RT
Q
Q
F

E

X Y H Z
X
Y
H
Z

Pre-snap QB is in a couch

Post-snap QB is in a Midline position with eyes on the backside DE.

with feet shoulder

width apart and hands extended.

This is a technique than we taught last year and will simplify the QB's footwork for most plays. It also makes it easier for him to run with the ball on called runs.

The mechanics work like this this:

1. At the snap, The QB takes a 45 degree step with his playside foot, then brings his other foot back

to get him into a midline stance.

2. He extends the ball back to his back hip and meshes and rides with FB. When put together, it

almost looks like a hop or slide, all in one smooth motion.

Fullback Technique The goal is to get the FB on downhill track as soon as possible. He has to run with "eyes up" to see the lanes produced by the blocking scheme. Most of the time we want him to make one cut or adjustment then GO!

On the snap he will take a big counter step away from playside then adjust to get on a downhill path toward the POA. Once he is thru the LOS, he needs to be looking for an opportunity to break outside or cutback inside against an aggressively pursuing defense.

needs to be looking for an opportunity to break outside or cutback inside against an aggressively

12

QB "FOLLOW" Technique

E X LT G 0 G RT Y H Z Q On the "FOLLOW" play
E
X
LT
G
0
G
RT
Y
H
Z
Q
On the "FOLLOW" play the QB
will not need to take the
F
mid-line step. He will step back
show PASS and follow the FB
as he goes by.
the QB will not need to take the F mid-line step. He will step back show

13

Formations and Using Motion

Changing the Look of the Offense

Formations and Using Motion Changing the Look of the Offense 14

14

Base Formation Variations

Eagle The base formation has the FB align to the right of the QB. The play call will determine if the FB stays on the right or moves to the left of the QB.

X LT G G RT Y Z H Q F .Pistol FB is 1 to
X
LT
G
G
RT
Y
Z
H
Q
F
.Pistol
FB is 1 to 2 yards behind the QB.
X
LT
G
G
RT
Y
Z
H
Q
F
Pro
Moves H into the backfield and adds a TE to the
right. Y is a flanker off the LOS.
X
LT
G
G
RT
TE
Y
Q
H
F

Trips Formations

 

Trips Right The TE could be a true TE type with the ability to catch or H could be moved over to play the

position. F will align to the same side as the Trips. The play call will determine if the FB stays

X
X
LT
LT
G
G
G RT
G
G
RT
RT
TE
TE
   
Z
Z

on the right or moves to the left of the QB. on the right or moves to

Spacing for Z and Y depends on which hash the

 
Q
Q
F
F

ball is marked on. Y is now off the LOS

 

Trips Left The TE could be a true TE type with the ability to catch or H could be moved over to play the position. F will align to the same side as the

X
X
Z
Z
TE
TE
LT
LT
G
G
G
G
G
RT
RT

Trips. The play call will determine if the FB stays on the right or moves to the left of the determine if the FB stays on the right or moves to the left of the QB. Spacing for Z and X depends on which hash the

 
F
F
Q
Q

ball is marked on. X is now off the LOS.

Empty Backfield

Quad Right Unbalanced formation to the right. The FB is always the inside receiver. He can be in a traditional 1x1 alignment off the RT or wider.

X LT G G RT Y F Z H Q Quad Left Unbalanced formation to
X
LT
G
G
RT
Y
F
Z
H
Q
Quad Left
Unbalanced formation to the left. The FB is
always the inside receiver. He can be in a
traditional 1x1 alignment off the RT or wider.
X
LT
G
G
RT
Y
Z
H
F
Q
LT
G
G
RT
TE
Y
Jumbo Right
This is really more of a novelty formation but it
does have the potential to disrupt a defense. In
this case the TE is ineligible so he could also be
another Tackle. The FB is always the inside
receiver. He can be in a traditional 1x1 alignment
F
H
Z
off the RT or wider.
Q
Jumbo Left
The FB is always the inside receiver. He can be
in a traditional 1x1 alignment off the RT or wider.
X
TE
5
3
2
4
Z/6
H
F
Q

Power Formations

Y
Y
TE H
TE
H
Y TE H Z H TE Z   Y
Y TE H Z H TE Z   Y
Y TE H Z H TE Z   Y
Z
Z
Z
H
H
H
Y TE H Z H TE Z   Y
Y TE H Z H TE Z   Y
Y TE H Z H TE Z   Y
TE Z
TE
Z
 
Y
Y
 
 
 
 
FB
FB
 
FB
FB
 
 

BLUE

RED

Although this is labeled a Power/Short Yardage formation it can be used anywhere. It has the traditional QB under Center with two WB's and a FB at about 4 yards in a 3 point stance. The SE receiver will usually align as wide as possible depending on how far out a defender will follow him. In other words, If the SE is not thought to be a pass receiving threat then a CB might cheat inside to be more help against the run. All the base plays can be run from here plus a couple of more that are illustrated later in the POWER SERIES section.

All the base plays can be run from here plus a co uple of more that

18

Using Motion

FS

B C C B B E T N T E 5 3 2 4 Z
B
C
C
B
B
E
T
N
T
E
5
3
2
4
Z
H

H Jet Trap Left vs. Man Coverage

Against a man coverage, the LB responsible for

covering H vacates that area and improves the trap play or opens up a slant to X or post if the

FS is also distracted by the motion. If the

defense makes no adjustment to the motion, the

Flood Pass to the right is automatic.

FS

B C C B B E T N T E 5 3 2 4 Z
B
C
C
B
B
E
T
N
T
E
5
3
2
4
Z
H

Z Power Left

Now Z is the trap blocker and the left tackle

blocks the backside DE. No other changes for

the O-Line. If the defense makes no adjustment

to the motion, the Flood Pass to the left is

automatic.

FS

B B C C B E T N T E 5 3 2 4 H
B
B
C
C
B
E
T
N
T
E
5
3
2
4
H
Z

H Power Right

Now H is the trap blocker and the left tackle

blocks the backside DE. No other changes for the O-Line.

Note that the FB has aligned to the left opposite the POA

Base Running Game

The Basis of Everything Else That Can Be Done With The Offense

Base Running Game The Basis of Everything Else That Can Be Done With The Offense 20

20

Base FB Trap Play

EagleTrap Left

FS

B B C C B E T N T E X LT G G RT
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F

Position

Playside

Backside

Split End (X)

Stalk and block

 

Left Tackle (5)

ON-GAP

 

Left Guard (3)

ON-GAP

 

Center (0)

ON-GAP

 

Right Guard (2)

 

ON-GAP

Right Tackle (4)

 

Pull to playside and trap block the DE

Split End (Y)

 

Stalk and block

Quarterback

F

H/7

Z/6

Midline Step; Handoff to F and attack the backside DE.

Counter step away then get on downhill path. Take handoff and run inside the block of the Tackle.

Stalk and block

Stalk and block

Coaches Notes:

The FB Trap play is the base play of the offense and can be run from just about every formation except, of course, from an empty backfield set.

pl ay of the offense and can be run from just about every formation except, of

21

FB Trap Play Variations

EagleTrap Left

FS B B C C B E T N T E X LT G G
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F

Trips Left Trap Left

FS B B C C B E T N T E TE LT G G
FS
B
B
C
C
B
E
T
N
T
E
TE
LT
G
G
RT
Y
X
Z
Q
F

Pistol Trap Left

FS B B C C B E T N T E X LT G G
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F

Eagle Z Power Trap Left

FS B B C C B E T N T E X LT G G
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F

EagleTrap Right

FS B B C C B E T N T E X LT G G
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F

Trips Right Trap Right

FS B B C C B E T N T E X LT G G
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
H
Z
Y
Q
F

Pistol Trap Left

FS B B C C B E T N T E X LT G G
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F

Eagle H PowerTrap Right

FS B B C C B E T N T E X LT G G
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F
X LT G G RT Y Z H Q F Eagle H PowerTrap Right FS B

22

QB Keep and QB Follow

MLB starts to read the FB as his key. We run away from his read.

FS

Eagle Trap Right Keep

B B C C B E T N T E 5 3 2 4 H
B
B
C
C
B
E
T
N
T
E
5
3
2
4
H
Z
FB

Eagle Trap Right Follow

MLB starts to read the pulling Tackle or direction of the O-line as his key.
MLB starts to read the pulling Tackle
or direction of the O-line as his key.
We lead with FB to block him
FS
B
C
B
C
B
E
T
N
T
E
5
3
2
4
FB
23

QB Keep and Follow Variations

Eagle Trap Left Keep

FS

B B C C B E T N T E 5 3 2 4 H
B
B
C
C
B
E
T
N
T
E
5
3
2
4
H
Z
FB

Trips Left Trap Left Keep

FS

B B C C B E T N T E TE 5 3 2 4
B
B
C
C
B
E
T
N
T
E
TE
5
3
2
4
H
FB

Eagle Trap Left Follow

FS

B B C C B E T N T E 5 3 2 4 H
B
B
C
C
B
E
T
N
T
E
5
3
2
4
H
Z
FB

Trips Left Trap Left Keep

FS

B B C C B E T N T E TE 5 3 2 4
B
B
C
C
B
E
T
N
T
E
TE
5
3
2
4
H
FB

Eagle Trap Right Keep

FS

B B C C B E T N T E 5 3 2 4 H
B
B
C
C
B
E
T
N
T
E
5
3
2
4
H
Z
FB

Trips Right Trap Right Keep

FS

B B C C B E T N T E LT G G RT TE
B
B
C
C
B
E
T
N
T
E
LT
G
G
RT
TE
Z
FB

Eagle Trap Right Follow

FS

B B C C B E T N T E 5 3 2 4 H
B
B
C
C
B
E
T
N
T
E
5
3
2
4
H
Z
FB

Trips Right Trap Right Follow

FS

B C C B B B E T T E LT G G RT TE
B
C
C
B
B
B
E
T
T
E
LT
G
G
RT
TE
Z
FB
T N T E 5 3 2 4 H Z FB Trips Right Trap Right Follow

24

QB Read

Eagle Trap Left Read

FS

B B C C B E T N T E X 5 3 2 4
B
B
C
C
B
E
T
N
T
E
X
5
3
2
4
Y
Z/6
H/7
Q
F

Position

Playside

Backside

Split End (X)

Stalk and block

 

Left Tackle (5)

ON-GAP

 

Left Guard (3)

ON-GAP

 

Center (0)

ON-GAP

 

Right Guard (2)

 

ON-GAP

Right Tackle (4)

 

Pull to playside and trap block the DE

Split End (Y)

 

Stalk and block

Quarterback

F

H/7

Z/6

Midline Step; Eyes on the backside DE. If DE chases the FB, pull the ball and keep

Counter step away then get on downhill path. If QB pulls the ball, continue your path and fake running 45 Trap.

Stalk and block

Stalk and block

Coaching Point

This is a simple read for the QB to make after he gains a little experience. Once we see the backside DE chasing the FB we can allow the QB to pull the ball and keep. He should have plenty of open space to run in.

DE chasing the FB we can allow the QB to pull the ball and keep. He

25

Making Adjustments

Adjusting to the Tendencies of the Defense is the Key to Making the Offense Successful.

Making Adjustments Adjusting to the Tendencies of the Defense is the Key to Making the Offense

26

Reading and Adjusting to Defensive Tendencies

The key to gaining the advantage over the defense is to be able to determine how they are keying your offense. This not a job for the players but rather for the coaches on the sideline during the game and/or in scouting reports. Against the Spread the best key that a youth defense will give is the play of

the LB's

three ways to make it virtually impossible for a defense to consistantly and accurately key what we

are doing.

not what High School or College LB's might do but what youth LB's will do. We have

1. Formation change

2. Use motion to change the kickout block or pull a defender out of his initial area of responsibility.

3. Call a different play based on the observed tendancy of the LB's

What basically happens is that with the combination of spreading out the defense and taking defenders out of the box along with formation and/or play selection there will usually only be one defender with a chance of stopping a play and that probably won't happen until we are 5+ yards downfield.

Another problem for the LB is that on most plays the QB and FB are going in opposite directions. Establishing the QB early as a running threat forces the LB's to account for him before they react to to the actual point of attack. The Spread is really another form of series football, no different than the Wing-T. Plays start out looking the same then morph into something else. Added to that is the fact that we are always getting our ball carrier out into space right away. Assuming that our best and fastest athletes will be the one's handling the ball, the offense has an immediate advantage over the defense.

Let's take a look at some of the ways a defense might try to key the Youth Spread running attack and how the offense would respond.

LB's key the side of the QB that the FB lines up on and anticipate a play to the opposite side. Run QB Keep away from the FB's track and the flow of the LB's.

LB's key the pulling tackle or down block of the O-Line and flow to playside. Run QB Lead to get an extra blocker with the FB at the POA. Run from Trips formation to get a TE involved and gain an extra blocker at the POA. Run Power motion to have the H or Z make the the kickout block.

DE's key the pulling Tackle and follow him trying to get into the backfield and overtake the play.

Run QB Read

where

the QB can pull the handoff from the FB and run to the side

vacated by the DE. Run Screen Pass behind the chasing DE.

QB can pull the handoff from the FB and run to the side vacated by the

27

Reading and Adjustments, cont.

Whenever motion is used the defense adjusts. Run or pass anything to the side the defense vacates.

Whenever motion is used the defense does not adjust. Use motion frequently to take advantage on the playside, until the defense adjusts.

Most youth defenses will choose pressure as their 1st weapon to stop a an offense that is effectively moving the ball. The Spread can limit their ability to get the numbers advantage they need in the box to generate pressure.

The following pages will illustrate some of the ways to adjust the offense to maintain an advantage over the defense.

following pages will illustrate some of the wa ys to adjust the offense to maintain an

28

Adjustments vs. 5-2

Eagle Trap Right vs. 5-2

B B C C B B E T N T E X LT G G
B
B
C
C
B
B
E
T
N
T
E
X
LT
G
G
RT
Y
H
Z
F

The 5-2 has no safety and it's not uncommon for for both LB to flow to the expected POA.

Even if the playside LB flows to the POA., the FB

has a lot of space to run in if he needs to. The

play can break outside easily if the receivers are

getting an effective stalk block on their

defenders.

Trips Right Trap Right Keep vs.5-2

FS SS C B B C E T N T E LT 3 2 RT
FS
SS
C
B
B
C
E
T
N
T
E
LT
3
2
RT
TE
X
Y
Z
F

With Trips Right and the addition of a TE we now get a blocker on the playside LB and can

also chip the DT on the way. The TE is also

eligible so Flood Pass is also an option. The LB

in coverage on the TE is also looking at the play action to his side so he is in conflict. Any delay

getting into pass coverage will mean the TE should always be open on his Flood Pass route.

We also widen the gap between the DT and DE.

Eagle Trap Left Follow vs. 5-2

B B C C B B E T N T E 5 3 2 4
B
B
C
C
B
B
E
T
N
T
E
5
3
2
4
H/7
Z/6

The playside LB is reading the O-Line down block or he's just a tough guy that we need to block to be successful.

The Follow play has the QB show Pass before

running to freeze any LB read. Notice there is no

Safety, so once we clear the LOS there is a lot of room to run.

Eagle Trap Left Keep vs. 5-2

B B C C B B E T N T E 5 3 2 4
B
B
C
C
B
B
E
T
N
T
E
5
3
2
4
H/7
Z/6

LB's flowing to where they think the FB is going. The Keep play is really kind of a counter and once again the middle of the field is open.

Adjustments vs. 4-4

Trips Right Trap Right vs. 4-4

S

B C B B C B E T T E 5 3 2 4 TE
B
C
B
B
C
B
E
T
T
E
5
3
2
4
TE
Z

Trips gives us another playside blocker with a TE. By rule we get a doubleteam on the DT and

the TE has the playside LB. The Safety is the

only defender with a chance to make the play and that would be 10 yards downfield.

Trips Right Trap Right Follow vs. 4-4

S

B C C B B B E T T E 5 3 2 4 TE
B
C
C
B
B
B
E
T
T
E
5
3
2
4
TE
Z

Trips gives us another playside blocker with a TE. By rule we get a doubleteam on the DT and

the TE has the playside LB. The Safety is the

only defender with a chance to make the play

and the FB is leading the play with the Safety as

his target.

Trips Right Trap Right Keep vs. 4-4

S

B C C B B B E T T E 5 3 2 4 TE
B
C
C
B
B
B
E
T
T
E
5
3
2
4
TE
Z

Trips gives us another playside blocker with a TE. By rule we get a doubleteam on the DT and

the TE has the playside LB. The Safety is the

only defender with a chance to make the play

and that would be 10 yards downfield.

Jumbo Right Trap Right Keep vs 4-4

FS

B B C C B B E T T E 5 3 2 4 Z/6
B
B
C
C
B
B
E
T
T
E
5
3
2
4
Z/6
Y
H/7
F
X
Q

Jumbo pulls three defenders out of the box and with the TE we can block the inside LB. The Qb

would show PASS then run

Draw.

It is really a QB

Adjustments vs. 6-2

FS

C C B B E T T T T E X 5 3 2 4
C
C B
B
E
T
T
T
T
E
X
5
3
2
4
Y
Z/6
H/7
Q
F

The first thing you notice is that the 6-2 can't be run against a Spread team. The CB's are out numbered and the only question would

be how many points you wanted to score.

Red H Power Right

FS

C C B B E T T T E T 5 3 2 4 TE
C
C
B
B
E
T
T
T
E
T
5
3
2
4
TE
Y
Q
Z
H
F

However, in short yardage or goal line situations it can be used. The good news is that our base rules take care of it.

Adjustments vs. the 4-3

SS

FS

C

B

E T

B

T

E

B

C

X H
X
H
LT G G RT Q F
LT
G
G
RT
Q
F
Y Z
Y
Z

Although the 4-3 is not very common in Youth football we will want to be prepared for it if we see it. It is the most common defense against the Spread at the High And College level. Against our base formation we are even in the box.

FS

SS

C

 

B

B

B

C

E

T

T

E

 
 
LT
LT
G
G
  LT G G RT TE F H Z Y
G
G
RT
RT
TE
TE
F
F
H
H
Z
Z
Y
Y
 
Q
Q
 

To regain our advantage in the box we can formation to Jumbo to regain the advantage.

Y   Q   To regain our advantage in the box we can formation to Jumbo

32

Forcing the 4-3 to Re-align

Jumbo Right Trap Right Keep

FS

B B B SS C C E T T E LT G G RT TE
B
B
B
SS
C
C
E
T
T
E
LT
G
G
RT
TE
Y
F
H
Z
Q

Quad Right Trap Left Keep

FS

B B B SS C C E T T E X LT G G RT
B
B
B
SS
C
C
E
T
T
E
X
LT
G
G
RT
Y
F
H
Z
Q
33

Forcing the 4-3 to Re-align cont.

Trips Right Trap Right Follow vs. 4-3

S

B C C B B B E T T E X LT G G RT
B
C
C
B
B
B
E
T
T
E
X
LT
G
G
RT
TE
Y
Z
FB

Trips gives us another playside blocker with a TE. By rule we get a doubleteam on the DT and the TE has the inside LB. The "Follow" cue brings the FB as a lead blocker for the QB and allows us to account for all the playside defenders.The Safety is the only defender with a chance to make the play and that would be 10 yards downfield.

defe nders.The Safety is the only defender with a chance to make the play and that

34

H Trap and H Trap Follow vs.4-3

Pro H Trap Right

FS

H Trap and H Tr ap Follow vs.4-3 Pro H Trap Right FS SS C C
SS C C B B B E T T E X 5 3 2 4
SS
C
C
B
B
B
E
T
T
E
X
5
3
2
4
TE
Y
Q
H/7
F

Pro H Trap Right Follow

FS SS C C B B B E T T E X 5 3 2
FS
SS
C
C
B
B
B
E
T
T
E
X
5
3
2
4
TE
Y
Q
H/7
F
35

Jet Series

The Jet Series uses sprint motion by the H or Z back to create an additional advantage at the point of attack or as misdirection. The plays in the series are:

1. Jet Sweep Right / Left

The plays in the series are: 1. Jet Sweep Right / Left 2. Jet Lead Sweep

2. Jet Lead Sweep Right / Left

3. Jet Trap Lead

4. Jet Flood Pass Right / Left

36

Jet Sweep

H Jet Sweep Right

B may or may not follow H's motion. FS B B C C B E
B may or may not follow H's motion.
FS
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
Q
F

This is the basic sweep play. the key block is the reach block on the playside DE. Everyone else is ripping and running to get upfield. The opposite play would be Left Z Jet Sweep Left.

A possible variation if the playside DE is to difficult to block would be to align Z close enough that he could get a crack block on the DE and allow the Tackle to get upfield and block the FS.

align Z close enough that he could get a crack block on the DE and allow

37

Jet Lead Sweep

B may or may not follow H's motion.

FS

H Jet Sweep Right Follow

B B C C B E T N T E X 5 3 2 4
B
B
C
C
B
E
T
N
T
E
X
5
3
2
4
Y
Z
H
FB

Same as basic Jet Sweep, except with QB carrying. FB seals the DE. H fakes and turns up field looking for the the 1st defender to show.

except with QB carryi ng. FB seals the DE. H fakes and turns up field looking

38

Jet Reverse

B may or may not follow H's motion.

FS

H Jet Reverse Left

B B C C B E T N T E LT G G RT Y
B
B
C
C
B
E
T
N
T
E
LT
G
G
RT
Y
X
Z
H
Q
F

O-line blocks base rules ON-GAP.

QB and FB lead For Z.

H takes initial handoff and hands/tosses to Z on the reverse.

F O-line blocks base rules ON-GAP. QB and FB lead For Z. H takes initial handof

39

Jet Trap

B may or may not follow H's motion.

FS

H Jet Trap Left

B B C C B E T N T E X 5 3 2 4
B
B
C
C
B
E
T
N
T
E
X
5
3
2
4
Y
Z
H
FB
B may or may not follow H's motion. FS H Jet Trap Left B B C

40

Jet Trap and Jet Trap Keep

B may or may not follow H's motion.

FS

H Jet Trap Left

B B C C B E T N T E X LT G G RT
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
FB

The Jet motion gives a misdirection look to the play. If B follows H's motion all the way across the formation, it will create a lot of open space for the FB to run.

B may or may not follow H's motion.

FS

H Jet Trap Left Keep

B B C C B E T N T E X LT G G RT
B
B
C
C
B
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
FB

The Jet motion gives a misdirection look to the play. If B follows H's motion all the way across the formation, it will create a lot of open space for the Q to run.

If B follows H's motion all the way across the formation, it will create a lot

41

Jet Flood Right

H Jet Flood Right B may or may not follow H's motion. FS B B
H Jet Flood Right
B may or may not follow H's motion.
FS
B
B
C
C
B
E
T
N
T
E
Y
X
LT
G
G
RT
Z
H
FB

The key for the H is to hesitate as if to block the DE before releasing into his route. FB has the key block to seal the DE.

for the H is to hesitate as if to block the DE before releasi ng into

42

Power Series and JV Offense

A Power Package to use

Anywhere

Anytime

AND

An Effective JV Offense Built on the Same Principles

Series and JV Offense A Power Package to use Anywhere Anytime AND An Effective JV Offense

43

Power Formations

RED

Line splits- 1 foot

TE- Align to the right of the formation as a 2nd

Tackle

SE (Y)- Align to right of the formation as wide as the defender will follow.

not

an eligible receiver.

LT
LT
G
G
 
G
G
RT
RT
T/E
T/E
 
Y
Y
 
H
H
Q
Q
 
Z
Z

FB- 4 yards from QB; 3 point stance. H and Z- Align as wingbacks; 1yd x 1yd QB- Under center.

FB
FB
   
 

RED Over

 

Same as RED except the Y moves "OVER" to the other side of the formation so that the TE is now an eligible receiver.

Y
Y
LT
LT
G
G
 
G
G
RT
RT
T/E
T/E
 
H
H
Q
Q
 
Z
Z
 
FB
FB
 
 

BLUE

 

Opposite of RED

TE

and SE(Y) align to the left

 

of the formation.TE is NOT eligible

Y
Y
 
T/E
T/E
LT
LT
G
G
 
G
G
RT
RT
Z
Z
 
H
H
Q
Q
 
FB
FB
 

BLUE Over

 

Same as BLUE except the Y moves "OVER" to the other side of the formation so that the TE is now an eligible receiver.

T/E
T/E
LT
LT
G
G
   
G
G
RT
RT
 
Y
Y
H
H
Q
Q
 
Z
Z
 
 
FB
FB
 

FB Power

Red H Power Right FS C C B B B E T N T E
Red H Power Right
FS
C
C
B
B
B
E
T
N
T
E
LT
G
G
RT
TE
Y
Q
H
Z

The Power package starts with a different formation we'll call RED

the QB under center. You will notice that the blocking scheme for POWER is the same as always for the O-line. One of the keys to the play is the block by Z on the nearest LB to him. He wants to get inside the DE if possible to make the block.

to

indicate the use of a TE and

However, if the LB plays run and slides early to fill the hole, he almost guarantees that that the next time the play call will be the Flood Pass and an easy catch for a touchdown, extra point or 1st down.

Even though it is tagged as a short yardage scheme it can be used anytime, anywhere on the field.

point or 1st down. Even though it is tagged as a shor t yardage scheme it

45

Jet Sweep

Red Over Z Jet Sweep Left

FS C B B B C E T N T E Y LT G G
FS
C
B
B
B
C
E
T
N
T
E
Y
LT
G
G
RT
T/E
Q
H
Z/6
F
Jet Sweep Red Over Z Jet Sweep Left FS C B B B C E T

46

Tackle Trap (counter)

Red H Jet Z Trap Left

FS C C B B B E T N T E LT G G RT
FS
C
C
B
B
B
E
T
N
T
E
LT
G
G
RT
TE
Y
Q
H
Z/6
F

This was my favorite Double Wing play. The QB makes an inside handoff to the Z back after faking the Power to the FB. H is still running his motion route as on Power.

Running the play requires that we have begun to influence the backside LB to flow toward the Power point of attack.

Running the play requires that we have begun to influence the backside LB to flow toward

47

Power Pass

Red Jet Flood Right Deep Fade FS 10 and Out C C B B B
Red Jet Flood Right
Deep Fade
FS
10 and Out
C
C
B
B
B
5 and Out
E
T
N
T
E
LT
G
G
RT
TE
Y
Q
Z
H
F

The two previous running plays set this up. QB has his choice of receiver. One of them will be open.

This is the same route package and blocking scheme as in the basic spread.

of receiver. One of them will be open. This is the same route package and blocking

48

Wedge

Red 2 Wedge

FS C C B B B E T N T E LT G G RT
FS
C
C
B
B
B
E
T
N
T
E
LT
G
G
RT
TE
Y
H
Z
Wedge Red 2 Wedge FS C C B B B E T N T E LT

49

Wedge Pass

Red H Power Wedge Pass FS C C B B B E T N T
Red H Power Wedge Pass
FS
C
C
B
B
B
E
T
N
T
E
LT
G
G
RT
TE
Y
Q
H
Z/6
F
Wedge Pass Red H Power Wedge Pass FS C C B B B E T N

50

Passing

Applying the K.I.S.S. Principle

Keeping in mind that the Youth Spread is primarily a running offense. It is necessary to be able to at least throw short high percentage passes. The Flood Pass and several different Screen packages give the offense that capability. You will notice that there is

no drop back passing series

line's job much easier. Of course, the more ability you have at QB and Receiver the more the passing game can be expanded.

everything

is rollout or screen passing making the O-

The principle to follow is:

Run 1st and Often

Pass

only when you want!

is rollout or screen passing making the O- The principle to follow is: Run 1st and

51

The Flood Pass

H Jet Flood Right Deep Fade 10 and Out FS B B C C B
H Jet Flood Right
Deep Fade
10 and Out
FS
B
B
C
C
B
5 and Out
E
T
N
T
E
X
LT
G
G
RT
Y
Z
H
F

The Flood Pass can be run left or right and from a variety of formations but the beauty is that the route package doesn't change.

1. If no one follows H, he will ALWAYS be open! Even if MLB recognizes the pass it is almost

impossible for him to get there to cover H.

2. The QB has only one read and that is OLB covering Z. If he steps up to play run or for some

reason jumps H's route then Z is open.

3. The throw to Y would probably be a called throw because of a recognized mismatch on the

corner

4. The throw to X on a backside slant or post would be a called option.

and

assuming our QB had a strong enough arm.

Pass blocking is the same as for a run to the right. The FB has the key block on the playside DE to protect the QB in his rollout.

If there is no receiver open then we want the QB to run. Just to change it up the the play be called as

a run for the QB

H

Jet Flood Right Keep.

then we want the QB to run. Just to change it up the the play be

52

FB Bubble Screen Pass

FS

H Jet FB Bubble Screen Right

B B C C B E T N T E 5 3 2 4 Y
B
B
C
C
B
E
T
N
T
E
5
3
2
4
Y
X
Z
H
The Bubble Screen uses a different blocking scheme for the O-Line Basically Big on Big.
The Bubble Screen uses a different blocking scheme for the O-Line
Basically
Big on Big.

The play can also be run from Trips Right formation or Pistol formation with the FB aligned behind the QB.

Big. The play can also be run from Trips Right formation or Pistol formation with the

53

H Bubble Screen Pass

FS

H Jet Bubble Screen Righ

B B C C B E T N T E X 5 3 2 RT
B
B
C
C
B
E
T
N
T
E
X
5
3
2
RT
Y
Z
H
F
H Bubble Screen Pass F S H Jet Bubble Screen Righ B B C C B

54

Play Action Screen Pass

FS

Z Jet H Screen Left

B B C C B E T N T E 5 3 2 4 H
B
B
C
C
B
E
T
N
T
E
5
3
2
4
H
Z
Q
F

Fake to F then quick throw to H.

Pass FS Z Jet H Screen Left B B C C B E T N T

55

Screen Passes- Left and Right

FB Screen Left

FS

B B C C B E T N T E 5 3 4 Y X
B
B
C
C
B
E
T
N
T
E
5 3
4
Y
X
2
Z
H

Over FB Screen Right

FS

B B C C B E T N T E Y X 5 3 2
B
B
C
C
B
E
T
N
T
E
Y
X
5
3
2
4
Z
H
56

Screen Passes- Middle Screen

Quad Right Middle Screen

FS

B B B C C E T N T E LT G G RT Y
B
B
B
C
C
E
T
N
T
E
LT
G
G
RT
Y
X
F
H
Z

O-Line release to LB level.

FB steps up and gets behind D-line and slide to the left, looking for the ball.

QB draw defenders with deep drop and loop a pass over them to the FB.

and sl ide to the left, looking for the ball. QB draw defenders with d eep

57

Other Screens

FS

B B C C B E T N T E 5 3 2 4 Y
B
B
C
C
B
E
T
N
T
E
5
3
2
4
Y
X
Z
H

H Jet FB Screen Left

Against a defense that is in man coverage the H

Back in Jet motion will take the playside LB out

of the area we are running the screen to.

FS C B B B C E T N T E X Y FB H
FS
C
B
B
B C
E T
N T
E
X
Y
FB
H
Z

Quad Right Under Screen

The backside Slant or Post can also be a called

variation if the FS is overplaying.

FS C B B B C E T N T E X Y FB H
FS
C
B
B
B
C
E
T
N
T