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CFX-Mesh
Tutorials
CFX-Mesh Tutorials
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Introduction to the CFX-Mesh
Tutorials
Contents•Copyright
Introduction to the CFX-Mesh
Tutorials
The CFX-Mesh Tutorials are a set of tutorial examples which demonstrate how to set up the geometry and mesh for a
variety of different problems. The tutorials cover most of the meshing functionality available in CFX-Mesh together
with some of the most commonly-used geometry features from DesignModeler. Each example results in the creation
of CFX-5 GTM file, which can be imported directly into CFX-Pre. You will find instructions for setting up CFD
simulations using these meshes in the CFX-5 Tutorials which are part of the main on-line help for CFX-5.
Some of these tutorials require the use of Parasolid files (for geometry import). If you have not already obtained
these files, they should be readily available from the CFX Community Website: go to http://www.ansys.com/cfx and
follow the Community link. This site is available to all registered CFX users. If you have not already got a username
and password, go to http://www-waterloo.ansys.com/cfx/community/apply.htm to apply.
The tutorial instructions are based on ANSYS Workbench 8.1, although they will contain notes when instructions
would have been different in the previous version. If you still have an earlier version of ANSYS Workbench then you
may be able to find tutorial instructions explicitly for that version on the CFX Community Website using the link
above.
If you want to print out the tutorials, then we recommend that you follow the link to the CFX Community Website to
download a package in pdf format, and use this for printing.
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CFX-Mesh Tutorials Home List of Features
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List of Features
Contents•Copyright
Introduction to the CFX-Mesh Tutorials> List of
Features
List of Features
The following table shows you which geometry features are covered in which tutorial.
1 2 3 4 5 6 7 8 9 10 11 12 13
Sketching Mode
Draw Toolbox • • • • • • • • • • •
Modify Toolbox • • • •
Dimensions Toolbox • • • • • •
Constraints Toolbox • • • •
Settings Toolbox • • •
3D Features
Extrude • • • • • • • • • • •
Revolve • • • •
Sweep • •
Skin/Loft •
Other Features
Parasolid Import • •
Multiple Bodies • •
a] • • • •
Freeze/Unfreeze/Add Frozen[
b] • • •
Body Operations[
c] • • •
Plane Creation from Faces[
d] • • •
Imprint Faces[
Enclosure •
[a] Freeze/Unfreeze/Add Frozen: for multiple bodies and for creating bodies which enclose another body
[b] Body Operations: for copying, moving, and subtracting bodies from other bodies
[c] Plane Creation from Faces: for 3D Feature operations on existing surfaces
The following table shows you which meshing features are covered in which tutorial.
1 2 3 4 5 6 7 8 9 10 11 12 13
2D Region Groups • • • • • • • • • • • •
a] • • • • • •
Face Spacing[
Curvature-Sensitive Meshing • •
b] •
Controls[
Periodicity
c] • • • • • • • • • • •
Inflation[
Stretch •
d] • • •
Proximity[
e] • • • • •
Preview Groups[
Full Surface Mesh Generation • •
Parallel Volume Meshing
[a] Face Spacing: for refining the mesh on a particular face or faces
[b] Controls: for refining the mesh near a point, line or triangle
[c] Inflation: for producing prism elements along a boundary in order to resolve the boundary better
[d] Proximity: for refining the mesh when two faces or two edges are close but not joined
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Introduction to the CFX-Mesh Legal Notices
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Tutorials
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Introduction to the CFX-Mesh Tutorials> Legal
Notices
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List of Features Home Tutorial 1: Static Mixer
Contents•Copyright
Tutorial 1: Static
Mixer
This example shows geometry creation and meshing for a simple static mixer. It assumes that you have never used
ANSYS Workbench before and gives detailed instructions on every step needed to construct the example. The
following geometry and meshing features are illustrated:
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Legal Notices Home Introduction to CFX-Mesh
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Introduction to CFX-Mesh
Contents•Copyright
Tutorial 1: Static Mixer> Introduction to CFX-
Mesh
Introduction to CFX-Mesh
You can create the geometry either in ANSYS Workbench or by importing it from a CAD package. The geometry
creation tool in ANSYS Workbench is DesignModeler, a parametric feature-based solid modeler. Most of the CFX-
Mesh Tutorial Examples include instructions on creating geometry in DesignModeler, although for full
documentation you should consult the DesignModeler Help.
The remaining four steps are all carried out within CFX-Mesh. The creation of the surface mesh is optional; if it is
not created explicitly, then it will be generated as part of the creation of the volume mesh.
ANSYS Workbench helps you to manage all of the files created by DesignModeler and CFX-Mesh by the use of the
Project Page. Your first step after opening ANSYS Workbench will be to create a new project, and by returning to
the Project Page (which is available at any point during your ANSYS Workbench session) you can switch between
DesignModeler and CFX-Mesh, add new files to the project, and so on. We recommend that you create each new
project in a new directory so that all the files for each project are kept separate. You can also then run the CFX-5
software from the same directory after generating the mesh.
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Tutorial 1: Static Mixer Home Geometry Creation
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Geometry Creation
Contents•Copyright
Tutorial 1: Static Mixer> Geometry
Creation
Geometry Creation
The first step for any new case is to create the project.
1. Open ANSYS Workbench. On Windows, this can be done by going to the Start Menu and selecting
Programs>ANSYS 8.1>ANSYS Workbench. See below for instructions if you are still using ANSYS
Workbench 8.0.1.
2. Start a new project from scratch by selecting Empty Project from the New section of the Start window in
the middle of the ANSYS Workbench window. (Depending on which modules are available, you may find
that you need to scroll down to see Empty Project icon.) The Project Page will appear, containing Unsaved
Project.
3. The next setting is to tell ANSYS Workbench where you want your project files to be created. Select
File>Save, and save the project as StaticMixer.wbdb in a new directory of your choice.
You can then open DesignModeler in order to start creating the geometry.
1. At the left side of the Project Page, click on New geometry (under Create DesignModeler Geometry).
2. In the popup window, select Meter as the desired length unit.
1. Open ANSYS Workbench by going to the Start Menu and selecting Programs>ANSYS 8.0.1>ANSYS CFX
CAD2Mesh 2.1.
2. Create a new project by selecting Create a new project from the left-hand side of the ANSYS Workbench
window.
3. The main part of the window will now show a series of questions and settings to initialize the project
successfully. The first question is What do you want the new project to initially contain?. This tutorial will
create the geometry from scratch, so select the answer Nothing - I will build this project from scratch.
4. The next setting is where you tell ANSYS Workbench where you want your project files to be created. In the
Name: box, type StaticMixer as the name of the project. In the Location: box, browse to find the name of the
directory in which you want to keep the project, e.g. G:\CFXMeshTutorials\ on Windows systems, or /
home/user/CFXMeshTutorials/ on UNIX systems. (The actual directory name you enter will depend
on where you would like to store the files on your system.) Turn ON the option Create a subfolder based on
the project name;.
6. At the left side of the Project Page, change the Length Unit: to Meters using the drop-down list. Then click
on Create DesignModeler Geometry.
Back To Top
Overview of DesignModeler
Once DesignModeler opens up, you will be able to see four main areas to the window.
● The Model View displays the geometry. The geometry can be manipulated using the mouse buttons. For
example, holding down the middle mouse button and moving the mouse over the Model View will rotate the
geometry. Clicking the right mouse button over the Model View will bring up a menu which includes various
options for manipulating the model as well as other options which are particular to what geometry operation
you are performing or what objects are selected. To put the model into a particular view, you can also use the
Triad which is displayed at the bottom right corner of the Model View: click on one of the axes or on the
cyan-colored ball to move the model. You can zoom out to view the entire model by right-clicking over the
Model View and selecting Zoom to Fit. You can zoom in to a selected area by clicking with the right mouse
button and dragging the mouse over the required area whilst holding down the button.
● The Details View shows the details for the selected object. No object is selected when DesignModeler is first
opened, so it is blank in the picture above. It can be used to edit the details (including the name of the object)
by simply typing over the information to be updated.
● The Tree View shows all of the features of the geometry, and their states. When DesignModeler is first
opened, only the three default planes (XYPlane, ZXPlane or XZPlane, and YZPlane) are present, together
with an entry which shows you that there are currently 0 Parts, 0 Bodies. As you perform geometry creation
operations, the structure of the tree will expand to show these. The geometry operations such as Extrude and
Revolve are applied from the top of the tree downwards. For example, in the tree shown below, Extrude2
was the first operation, followed by Revolve2.
The symbols next to the operations and features indicate their status:
Symbol Meaning
Everything is OK.
The item is suppressed i.e. not taking any effect (it can be unsuppressed later).
Something is wrong with the item e.g. you tried to generate it before you had fully specified
it, or you modified one of the features above it which makes the specifications of the item
invalid. (You can see the error messages by right-clicking on the object and selecting Show
Errors and Warnings.)
The item needs to be generated or re-generated (because changes to the settings have been
made since it was last generated).
The sketch will remain visible even when not selected.
The Body has been hidden (made invisible).
● The top part of the window contains the various menus and toolbars.
DesignModeler has two main modes of operation, and you will have to switch between them as you build up your
model. In Modeling Mode, the Tree View is shown, as in the picture above. However, DesignModeler uses sketches
(collections of edges in a plane) to build up solid models, and to create these sketches, you need to be in Sketching
Mode. To switch between the two modes, the tabs (Sketching and Modeling) at the bottom of the Tree View are
used: simply click on the appropriate tab to switch between the two modes.
The area which is occupied by the Tree View when you are in Modeling Mode is taken up with the sketching
toolboxes (Draw, Modify, Constraints, Dimensions and Settings) when in Sketching Mode. To switch between
them, simply click on their names.
Back To Top
You are certain to make mistakes as you build up your geometry, so it is important to know how to recover from
these.
If you are in Sketching Mode, then the Undo button in the Undo/Redo Toolbar towards the top of the window can be
used to undo sketching operations. The Back button (accessed by right-clicking over the Model View) can be used to
undo the selection of (for example) the last point in a polyline, whilst sketching.
If you are in Modeling Mode, and you have not yet generated your feature (such as Extrude) you can either just make
further changes in the Details View, or you can delete it by right-clicking on its name in the Tree View and selecting
Delete.
After generating a feature, you can delete it by selecting it in the Tree View and using the Delete on the right mouse
menu. If you have generated a feature e.g. Extrude and then realize (for example) that you selected the wrong sketch
to define it, you will need to use the Edit Selections feature. This is accessed by selecting right-clicking over the
name of the feature in the Tree View and selecting Edit Selections: you will then be able to edit the selections by
using the Details View as usual.
Back To Top
You need to start creating the Static Mixer geometry by creating a sketch to make the main body of the mixer.
1. Click on ZXPlane in the Tree View towards the top left of the screen. [If you are using ANSYS Workbench
8.0.1 then instead click on XZPlane; the plane normal is then reversed.]
2. Click on the Sketching tab (underneath the Tree View) to work on the sketch.
Each sketch is created in a plane. By selecting the ZXPlane immediately before going into sketching mode, you
ensure that the sketch you are about to create is based on the ZXPlane.
Before starting to create your sketch, it helps to set up a grid of lines on the plane in which the sketch will be drawn.
The presence of the grid allows the precise positioning of points (when Snap is enabled).
1. Click on Settings (in the Sketching tab) to open the Settings Toolbox.
2. Click on Grid and turn ON Show in 2D and Snap.
3. Click on Major Grid Spacing and set it to 1.
4. Click on Minor-Steps per Major and set it to 2.
5. You now need to zoom in to see the effect of changing the Minor-Steps per Major. Click the right mouse
button to the top left of the plane center in the Model View and drag a box across it to zoom into the middle
of the grid. When you release the mouse button the model will be magnified to show the selected area.
You now have a grid of squares with the smallest squares being 50 cm across. Because Snap is enabled, you will
only be able to select points that are on this grid to build your geometry, and this can often help to position objects
correctly.
You will now create the main body of the mixer by revolving the new sketch around the Z-axis.
1. Select Revolve from the 3D Features Toolbar. This toolbar is located above the Model View.
2. Details of the Revolve operation are shown in the Details View at the bottom left of the window. Leave the
name of the Revolve as the default, Revolve1.
3. The Base Object is the name of the sketch to be revolved. It defaults to the sketch which you have just
created, Sketch1, so this setting does not need to be changed.
4. The Axis for the rotation does not have a default setting. In the Model View, click on the grid line which runs
along the Z-axis and then click on Apply in the Details View. You should find that the text next to Axis now
changes to Selected. If instead it changes to Not Selected with a yellow background, click on the text Not
Selected and then try selecting the axis again in the Model View, remembering to press Apply in the Details
View after you have selected it.
5. Leave Operation as Add Material since you need to create a solid. (The other options allow you to modify
existing solids and to deal with multiple solids.)
6. The sketch needs to be revolved by a full 360 degrees, so change Angle from 30 degrees to 360 degrees.
Leave the other settings as default.
7. To activate the revolve operation, you need to click on Generate. This can be selected from the menu
which appears when you click with the right mouse button almost anywhere in the window, or from the 3D
Features Toolbar towards the top of the window.
After generation, you should find you have a solid as shown below.
Now you need to create the two side pipes. This involves creating and extruding two new sketches. To make it easier
to see the grid when creating the sketches, the first step is to make the solid invisible for now.
1. In the Tree View, click on the plus sign next to 1 Part, 1 Body to open up the tree structure.
2. Position your cursor over the text Solid and then click with the right mouse button and select Hide Body.
3. Select ZXPlane in the Tree View again [XZPlane in ANSYS Workbench 8.0.1], and create a new sketch
based on this plane by using the New Sketch ( ) button on the Active Plane/Sketch Toolbar, which is
located above the Model View.
4. Select the Sketching tab.
5. Create a circle as shown in the picture below:
a. Select the Draw Toolbox.
b. Select Circle, click on the grid at the center of the circle and then drag the mouse to define the
radius.
Now you need to extrude this sketch to make the first side-pipe.
1. Select Extrude from the 3D Features Toolbar. This toolbar is located above the Model View.
2. In the Details View at the bottom left of the window, change Direction to Reversed, in order to extrude in
the opposite direction to the plane normal. [Select Direction to be Normal in ANSYS Workbench 8.0.1 since
In order to see the result of this, you will have to make the solid visible again:
1. In the Tree View, position your cursor over the text Solid and then click with the right mouse button and
select Show Body.
2. Click the middle mouse button over the Model View and drag the mouse about with the button held down to
rotate the model. Check that the Solid looks like the picture below when rotated into a viewing position so
that the side-pipe is clearly visible.
3. In the Tree View, position your cursor over the text Solid and then click with the right mouse button and
select Hide Body.
To create the other side pipe, the same operations are used.
1. Select ZXPlane in the Tree View again [XZPlane in ANSYS Workbench 8.0.1], and create a new sketch
based on this plane by using the New Sketch ( ) button on the Active Plane/Sketch Toolbar, which is
located above the Model View.
2. Select the Sketching tab.
3. Right-click over the Model View and select View>Isometric View to put the sketch back into a sensible
viewing position. Then right-click again and select Zoom to Fit to zoom into the sketch, if it appears too
small.
4. From the Draw Toolbox, select Circle and then create the second circle shown in the picture below:
From this point, you could go straight into meshing the geometry. However, the tutorial continues by modifying the
geometry in order to illustrate how to set dimensions on geometry objects. This is essential when creating geometry
features which have dimensions which are not simple fractions of the model units, and so cannot use the grid for
positioning the points and lines in the sketches.
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Introduction to CFX-Mesh Home Geometry Modification
Contents•Copyright
Tutorial 1: Static Mixer> Geometry
Modification
Geometry Modification
In this section, you will change the radius of the inlet pipes to 0.45 m from the initial 0.5 m, without using the grid to
position the circle.
1. Select Sketch2 in the Tree View, noting which circle it contains, and choose the Sketching tab.
2. Click on Dimensions (in the Sketching tab) to open the Dimensions Toolbox.
3. Click on Radius and then select the circle which forms Sketch2 from the Model View.
4. Click somewhere in the Model View to choose where the label for this dimension will be placed (this does
not affect the model in any way, it is purely for display purposes).
5. If you now look in the Details View at the bottom left of the screen, you will now find a section headed
Dimensions, which contains the radius R1, set to 0.5 m. For now, change the radius to be 0.45 m .
You will see that both of the side pipes now have a slightly reduced radius as required. The radius of both the pipes
changed simultaneously as the property of AutoConstraints is turned on by default. This automatically detects
dimensions which are equal and constrains them to be equal so that when one changes, the other does also. See the
DesignModeler documentation for more details.
You have now explicitly defined the dimension (radius) of the inlet pipe radii and can easily change it again if
needed, perhaps if you change the geometry or if you made a mistake when originally specifying the radius.
Whenever you are asked in later tutorials to create a geometry object of a particular size, you can either set up the
grid to enable precise positioning of the geometry, or create the geometry at approximately the right size and then use
the Dimensions Toolbox to specify the dimension exactly.
1. Change the radius back to 0.5 m. Remember to click on Generate to activate the change.
2. Select File>Save to save the geometry file.
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Geometry Creation Home Mesh Generation
Contents•Copyright
Tutorial 1: Static Mixer> Mesh
Generation
Mesh Generation
In order to set up the mesh, you must first move out of DesignModeler and into CFX-Mesh.
1. At the top of the ANSYS Workbench window, you should be able to see two tabs: StaticMixer [Project]
and StaticMixer [DesignModeler]. Click on StaticMixer [Project] to return to the Project Page.
2. In the left-hand column, near the top, you should now see an entry Generate CFX Mesh. Click on this.
3. CFX-Mesh will open up. At first glance it looks very similar to DesignModeler.
Overview of CFX-Mesh
CFX-Mesh is designed to have the same look and feel as DesignModeler. In particular, this means that you can use
the same mouse controls to manipulate the model.
One important difference between DesignModeler and CFX-Mesh is connected to the order of the items in the Tree
View. In DesignModeler the Tree View shows items in the order that they were created, and the order affects the
final geometry. In CFX-Mesh the order of the items in the Tree View are not important and all items of the same type
are grouped together, independent of when they were created.
You will be able to see that various items are already present in the Tree View in DesignModeler; these are the
default items and contain default settings. Some of the symbols next to items in the Tree View have slightly different
implications in CFX-Mesh than they did in DesignModeler. In CFX-Mesh, the meanings are as follows:
Symbol Meaning
Everything is valid.
This means that there is something invalid about the definition of the item or one of its sub-items
(which will also be marked with the same symbol). Often this will be because no required selection
has been made.
The item is suppressed (inactive).
The item is suppressed and will be invalid when it is unsuppressed.
This indicates that an item contains associated sub-items . Left-click on the symbol to expand the
item and display its contents.
Left-click on the symbol to close the item so that its contents are not visible in the tree.
The generation of the surface and volume mesh is controlled by the various features that you can access in CFX-
Mesh. The type of controls available depend on the mesher used. By default, you are using the Delaunay Surface
Mesher for surface meshing and Advancing Front Volume Mesher for volume meshing.
In this first example, you will only set up the most basic features for controlling the mesh generation. Only the basic
length scale of the mesh will be specified.
Back To Top
The first step is to define some regions on the geometry. Composite 2D Regions are created from the solid faces
(primitive 2D Regions) of the geometry. They can be used in CFX-Pre to assign boundary conditions, such as inlets
and outlets, to the problem. You do not need to create Composite 2D Regions at all in CFX-Mesh, but it is easier to
name and group faces into Composite 2D Regions in CFX-Mesh than it is to select the corresponding mesh in CFX-
Pre. This example uses an inlet boundary condition at the entrance to each of the two side pipes, an outlet boundary
condition on the end of the funnel outlet and a wall boundary condition for the remaining surfaces.
Note
There is an important distinction between primitive 2D Regions and the underlying solid faces, which
applies when the model has more than one solid. This is explained in the Mesh Generation section of
the Heating Coil tutorial.
If you look at the Tree View, you can see that under Regions, one Composite 2D Region is defined already, called
Default 2D Region. This region will always contain all of the faces of the model which you have not explicitly
assigned to another Composite 2D Region.
1. Right-click over Regions in the Tree View and select Insert>Composite 2D Region. Change its name to
out.
2. In the Details View, click in the box next to Location. Then select the circular face at the bottom of the
mixer vessel, with the lowest value of the Z-coordinate.
3. Click on Apply in the Details View.
It is not necessary to create a fourth Composite 2D Region for the walls of the static mixer. This is because any
remaining faces which are not explicitly assigned to a Composite 2D Region are automatically assigned to the 2D
Region named Default 2D Region. You can use this region in CFX-Pre to define the location of your wall boundary
condition.
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You will only set a single size for all of the elements, in this tutorial. The next tutorial will then improve upon this
coarse mesh.
1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.3 m. This is a coarse length scale for this model, but is
reasonable for a first run to generate an approximate solution and to test that the model is working correctly.
3. Press Enter on the keyboard to set this value.
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You will now have a look at the surface mesh to see the effect of the chosen length scale.
1. Right-click over Preview in the Tree View, and select Insert>Preview Group.
2. You want to view the surface mesh on all of the faces of the mixer, so you need to select all the faces in the
model as follows:
a. Click in the box next to Location.
b. Left-click somewhere in the Model View above and to the left of the model.
c. Whilst holding down the mouse button, drag the mouse over the model to form a box which
completely encloses the model. All the surfaces within the box are then selected.
d. Click on Apply in the Details View. The text should change to read 9 2D Regions.
3. Now right-click over Preview Group 1 and select Generate This Surface Mesh.
During the generation of the surface mesh, the progress will be displayed using the slider bar which appears to the
bottom left of the CFX-Mesh window.
1. You can modify the way that it is displayed by clicking on Preview in the Tree View and changing the
options shown in the Details View. For example, by changing the Mesh Render Mode you can switch to
display the mesh in Wire Mesh rather than with solid faces. Simply click on the name Preview Group 1 to
redisplay the surface mesh using the new settings.
It is not necessary to create the surface mesh within CFX-Mesh, since if it has not been created explicitly it will be
automatically generated when you create the volume mesh. However, in many of these tutorials, you will create the
surface mesh first, to demonstrate the effect of various mesh settings. It is generally a good idea to check the surface
mesh before creating the volume mesh, to ensure that any settings you have made have the desired effect.
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The volume mesh and all of the region information required for CFX-Pre is stored in a CFX-5 GTM (Geometry,
Topology and Mesh) File. The GTM File is read into CFX-Pre at the start of the simulation definition. Before you
generate the volume mesh, you must ensure that the GTM File name is set to an appropriate location.
1. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
During the generation of the volume mesh, the progress will be displayed using the slider bar which appears to the
bottom left of the CFX-Mesh window. When the volume mesh is complete, the slider bar will disappear and you will
be able to take control of the user interface again.
1. Select File>Save to save the CFX-Mesh database as StaticMixer.cmdb in the same directory as the
other project files.
2. At the top of the ANSYS Workbench window, you should be able to see three tabs: StaticMixer [Project],
StaticMixer [DesignModeler] and StaticMixer [CFX-Mesh]. Click on StaticMixer [Project] to return to
the Project Page.
3. Select File>Save to save the project.
4. Exit from ANSYS Workbench by selecting File>Exit.
You can now work through the CFX-5.7 example “Tutorial 1: Flow in a Static Mixer” using the newly-generated
mesh.
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Geometry Modification Tutorial 2: Static Mixer (Refined
Home
Mesh)
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Tutorial 2: Static Mixer (Refined
Mesh)
This example modifies the mesh for the static mixer geometry created in the previous example, and assumes that you
have access to the files created as part of that example. The following geometry and meshing features are illustrated:
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Modifying the Mesh Generation
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Tutorial 2: Static Mixer (Refined Mesh)> Modifying the Mesh
Generation
CFX-Mesh will now be opened with the geometry and mesh settings from the previous tutorial.
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The first step is to create a refined mesh size over the whole geometry.
1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.2 m. This is a smaller length scale for the model than
set previously (0.3 m).
3. Press Enter on the keyboard to set this value.
The next step is to create an Inflated Boundary on the walls of the mixer. Creating inflated boundaries generates
prismatic elements from the surface by inflating triangular elements into the solid. As a result, near the wall
boundaries there will be layers of flat prismatic (wedge-shaped) elements which provide a smaller mesh length scale
in the direction perpendicular to the wall. This provides better resolution of the velocity field near the wall, where it
changes rapidly.
Inflation can greatly improve accuracy, particularly in a model with a high aspect ratio, such as a long narrow pipe,
or in a model where turbulence is significant. Inflation should always be used when you are interested in lift, drag or
pressure drop in the model.
Away from the wall boundaries, the mesh elements will be tetrahedral as they were in Tutorial 1.
First, you will set the parameters used to control the inflation process, and then you will create the Inflated Boundary
itself.
This creates an Inflated Boundary that uses all the faces in the Default 2D Region. If you later change the 2D Region
settings so that the Default 2D Region contains different faces, the Inflated Boundary will automatically update to
always use the faces in the Default 2D Region at the time when the mesh is generated.
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1. Click on Options in the Tree View, and change GTM Filename to StaticMixerRefMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 2: Flow in a Static Mixer (Refined Mesh)” using the
newly-generated mesh.
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Tutorial 2: Static Mixer (Refined Tutorial 3: Process Injection Mixing
Home
Mesh) Pipe
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Tutorial 3: Process Injection Mixing
Pipe
This example shows how to create a simple pipe junction, using Sweep to create the pipe profile. The following
geometry and meshing features are illustrated:
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Geometry Creation
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Tutorial 3: Process Injection Mixing Pipe> Geometry
Creation
Geometry Creation
1. Open ANSYS Workbench, create a new project, and save it as InjectMixer. If you need to, refer to the
instructions in the Geometry Creation section of the Static Mixer tutorial for more details on how to do this.
2. Open up DesignModeler, specifying the units as meters.
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To create the main pipe, you will use the Sweep operation. Sweep requires the use of two sketches: one defines the
profile to be swept (in this case, a circle) and the other defines the path through which the profile is swept. The
profile will be created first.
1. Create a new plane as follows. Select the XYPlane in the Tree View and then click on the New Plane icon (
) from the Active Plane/Sketch Toolbar, near the top of the ANSYS Workbench window. Clicking on
XYPlane first ensures that the new plane is based on the XYPlane.
2. In the Details View, set Transform 1 (RMB) to Offset Z, and set the Value of the offset to -4 m.
3. Click on Generate to create the plane.
4. Create a new sketch as follows. Select Plane4 in the Tree View and then click on the New Sketch icon (
) from the Active Plane/Sketch Toolbar, near the top of the ANSYS Workbench window. Clicking on
the plane first ensures that the new sketch is based on Plane4.
5. Use Grid from the Settings Toolbox of the Sketching tab to set Show in 2D and Snap to ON.
6. Set Major Grid Spacing to 1.0 m and Minor-Steps per Major to 2.
7. Use Circle from the Draw Toolbox of the Sketching tab to draw a circle of radius 0.5 m, centered on X = 0
m, Y = -2 m. The grid settings you have just set up will help you to position the circle and set its radius
correctly.
1. Create a new sketch ( ) based on the YZPlane: as before, make the YZPlane active first by clicking on it,
and then use the New Sketch icon to create the sketch based upon it.
2. Use Grid from the Settings Toolbox of the Sketching tab to set Show in 2D and Snap to ON.
3. Set Major Grid Spacing to 1.0 m and Minor-Steps per Major to 2.
4. Use Line from the Draw Toolbox of the Sketching tab to draw two straight lines on the sketch, as shown in
the picture below.
5. Click on Arc by Center from the Draw Toolbox, and click once on the origin (center of the Arc shown in the
picture below). Now select one of the end points of the arc, and then move the mouse round to the other end
point and click on it to draw the quarter-circle. If the wrong part of the arc is drawn (i.e. a 270 degree
segment instead of a 90 segment) then click on Undo (from the Undo/Redo Toolbar at the top of the ANSYS
Workbench window) and try again, making sure that after you click on the first end point, you move the
mouse in the correct direction for the arc that is to be drawn.
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1. Create a new plane ( ), based on the ZXPlane: as before, make the ZXPlane active first by clicking on it,
and then use the New Plane icon to create the plane based upon it. [If you are using ANSYS Workbench 8.0.1
then use the XZPlane; the plane normal is then reversed.]
2. In the Details View, set Transform 1 to Offset Global Z, and set the Value of the offset to 2 m.
3. Set Additional Transform? to Yes, and then set Transform 2 to Offset Global Y. Set the Value of the
offset to -3 m.
Note that the extrusion of Sketch3 has to reach the main pipe body, but that it does not matter if it extends into the
body. It is possible to extrude To Next, which means that the extrusion will stop when it meets another geometry
object, but the net effect would be no different than using the Fixed extent.
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Tutorial 3: Process Injection Mixing Mesh Generation
Home
Pipe
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Tutorial 3: Process Injection Mixing Pipe> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window.
2. Click on the name of the DesignModeler entry, InjectMixer, and then Generate CFX Mesh to the left
of the Project Page.
1. Right-click over Regions in the Tree View and select Insert>Composite 2D Region. Change its name to
side inlet.
2. In the Details View, click in the box next to Location. Then select the circular face at the end of the small
side pipe.
3. Click on Apply in the Details View.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.25 m, and press Enter on the keyboard to set this value.
It is desirable to have a reasonably fine mesh in the region of the side pipe, since the features of the flow in this
region are likely to be smaller than the Maximum Spacing that you just set. To do this, you will set a Face Spacing to
concentrate nodes and elements in this region. You can specify how quickly the mesh elements grow as you move
away from the selected face using an expansion factor.
Face Spacings act like sources, determining the size and distribution of elements in the region around that face. They
affect both the triangular surface mesh and the volume mesh. It is also possible to create Controls, which have a
similar effect but are applied to points, lines or triangles instead of faces.
In this tutorial, you will define a Face Spacing on the exterior of the side pipe to control the size of the elements
generated in the vicinity.
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You will now have a look at the surface mesh to see the effect of the chosen length scale.
1. Right-click over Preview in the Tree View, and select Insert>Preview Group.
2. You want to view the surface mesh on all of the faces of the mixer, so you need to select all the faces in the
model as follows:
a. Click in the box next to Location.
b. Left-click somewhere in the Model View above and to the left of the model.
c. Whilst holding down the mouse button, drag the mouse over the model to form a box which
completely encloses the model. All the surfaces within the box are then selected.
d. Click on Apply in the Details View. The text should change to read 7 2D Regions.
3. Now right-click over Preview Group 1 and select Generate This Surface Mesh.
4. When the surface mesh is complete, click on Preview Group 1 in the Tree View to display it.
You should be able to see that the mesh is finer around the side pipe than it is elsewhere in the geometry.
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Setting up Inflation
The velocity gradients near the pipe wall surfaces can vary significantly, so it is advisable to apply inflation in these
areas.
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1. Click on Options in the Tree View, and change GTM Filename to InjectMixerMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 3: Flow in a Process Injection Mixing Pipe” using the
newly-generated mesh.
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Geometry Creation Home Tutorial 4: Circular Vent
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Tutorial 4: Circular
Vent
This example creates the geometry and mesh for a simple chimney stack. The following geometry and meshing
features are illustrated:
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Geometry Creation
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Tutorial 4: Circular Vent> Geometry
Creation
Geometry Creation
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The geometry consists of a cylindrical pipe which is placed in the center of a cylindrical region.
If you just extruded this circle, you would get a cylinder which consisted of three faces: circular top, circular bottom
and the curved cylindrical face. However, you will need to apply a boundary condition in the CFD simulation to just
half of the curved cylindrical face. The only way to do that effectively is to create the cylindrical face in two parts.
This means that you need to modify the circle before extruding.
1. Select Construction Point at Intersection from the Draw Toolbox. This is located right at the bottom of the
list.
2. Select the Y-axis and then select the circle somewhere near where it intersects the Y-axis. You should find
that a point appears at the intersection.
3. Now select the Y-axis again, and select the circle somewhere near where the other intersection of it and the
Y-axis occurs. A second construction point should appear.
4. Select Split from the Modify Toolbox of the Sketching tab. Right-click over the Model View and select Split
Edge at All Points.
5. Click on the circle to perform the split.
6. Select Extrude from the 3D Features Toolbar.
7. Set Base Object to be the new sketch (Sketch1), and set Operation as Add Material. Set Depth to be 10 m.
8. Set Merge Topology? to No. This stops DesignModeler from optimizing the surfaces created by combining
them where possible, which would prevent the splits in the circle from having any effect.
Now you will cut material from this cylinder to form the vent itself.
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Tutorial 4: Circular Vent Home Mesh Generation
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Tutorial 4: Circular Vent> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
below. As you move the cursor into this position, the black “-Z”-axis will appear (it is not shown by
default). This will put the geometry into a good position for picking the required face.
● This viewing position allows you to view the bottom of the geometry and you can look up the vent
itself to see the small circular face at the top of the vent without it being behind another face. So you
can now select it directly.
or
● Click over the required face even though it is behind another face. The face at the front will be
selected and a stack of Selection Rectangles (shown below) will appear at the bottom left of the
Model View. Note that exactly how many selection rectangles there are will depend on exactly what
the viewing position of your model was when you clicked over the face.
● Each rectangle represents a face which was under the cursor when you clicked, with the left-most
rectangle representing the front face. You will be able to see from the selection rectangles that this
front face is outlined in red, which means that it is currently selected. Click on this selection
rectangle whilst holding down the Ctrl key in order to deselect it.
● Now select the rectangle which represents the face which you want. As you click on the rectangle,
the corresponding face in the geometry will highlight. You may need to experiment to get the correct
face.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 2.0 m, and press Enter on the keyboard to set this value.
Create a Control in the center of the vent to refine the mesh in this region of the simulation. You will use a Line
Control, which refines the mesh in the region around a line.
Point, Line and Triangle Controls all make use of the Point Spacing object. This defines a set of spacing values,
which can be applied to the various Controls as desired.
Cancel. Click on Apply without selecting anything in the Model View, and a box will appear to allow you to
enter coordinate values. Set the coordinates of Point 1 to be [0 0 0].
5. Set the coordinates of Point 2 to be [0 0 4], in the same way.
6. You want the specified Point Spacing to apply to both points, so leave Spacing Definitions set to Uniform.
7. Click in the box next to Spacing, and then click on Point Spacing 1 in the Tree View to select the
appropriate Point Spacing for the Control.
8. In order to better see the inside of the vent, click on Geometry in the Tree View, and in the Details View, set
Transparency to 40 %.
If you ensure that the new Line Control is selected in the Tree View, and look at the vent in the Model View, you
should be able to see where the Control has been created, as shown below. The line itself should be clearly visible,
and the two spheres at each end show the Radius of Influence.
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To get a clear view of how the Control affects the mesh, it is convenient to generate just part of the surface mesh.
1. Right-click over Preview in the Tree View, and select Insert>Preview Group.
2. Change the name of the Preview Group to Ground.
3. For Location, select the large circular face (with a hole in) at the bottom of the geometry (lowest Z-
coordinate).
4. Now right-click over the Preview Group Ground in the Tree View, and select Generate This Surface
Mesh. The surface mesh will be generated on just the corresponding face.
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1. Click on Options in the Tree View, and change GTM Filename to CircVentMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 4: Flow from a Circular Vent” using the newly-generated
mesh.
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Geometry Creation Home Tutorial 5: Blunt Body
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Tutorial 5: Blunt
Body
This example creates the geometry and mesh for a simulation of flow over a vehicle body shape. Due to the
symmetry of both the geometry and the flow pattern, only half of the body needs to be modeled. The following
geometry and meshing features are illustrated:
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Tutorial 5: Blunt Body> Geometry
Creation
Geometry Creation
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To create the body shape, you will create a sketch and then extrude it. A Cut Material operation will then be used to
shape the rounded end of the body.
1. Create a new sketch ( ) based on the ZXPlane. [If you are using ANSYS Workbench 8.0.1 then use the
XZPlane; the plane normal is then reversed.]
2. Use Rectangle from the Draw Toolbox of the Sketching tab to draw a rectangle as shown below (note the
orientation of the axes). The required dimensions are: H1 = 1.44 m, V2 = 5.22 m. [If you are using ANSYS
Workbench 8.0.1 then you will find that you have to apply a Vertical dimension for the length labeled “H1”
and a Horizontal dimension for the length labeled “V2”.]
3. Select Fillet from the Modify Toolbox of the Sketching tab, and enter 0.5 m for the Radius in the box which
opens to the right of the word Fillet.
4. Select the two corners of the geometry that are on the Z-axis, to create the two fillets, as shown below.
5. Select Chamfer from the Modify Toolbox, and enter 1.11 m for the Length in the box which opens to the
right of the word Chamfer.
6. Select the top right corner of the geometry to create the chamfer, as shown below.
7. Use Angle from the Dimensions Toolbox to specify the angle between the chamfer and the top of the sketch
to be 25 degrees, as shown below. If the wrong angle is displayed just after you click on the second edge,
then (before you click to position the dimension) right-click and choose Alternate Angle until the correct
angle is displayed. After you have selected both of the edges which form the angle, remember to click once
to position the label before typing the angle, 25 degrees, into the Dimensions box in the Details View.
8. Use Length from the Dimensions Toolbox to specify the length of the slanted edge to be 1.11 m, as shown
below.
The sketch is now complete, and can be extruded to form the body.
The front end of the blunt body is already rounded; however, some more material needs to be cut away from it to get
the correct shape.
The end of your blunt body should now look the same as in the picture below.
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The next step is to create the box around the blunt body to form the region for the fluid flow simulation. To stop the
new solid from merging with the blunt body, first you must freeze it, and you will also give it a name to identify it
more easily later on.
1. In the Tree View, click on the plus sign next to “1 Part, 1 Body” and then select Solid from the tree
underneath this entry. In the Details View, you will now see the information relating to the body. Click on
the word “Solid” in this information, and change it to read “Blunt Body”. Pressing Enter on the keyboard will
let the name change take effect.
2. Select Tools>Freeze from the Menu Toolbar to freeze the body.
3. Create a new sketch ( ) based on the ZXPlane [XZPlane in ANSYS Workbench 8.0.1].
4. Use Rectangle from the Draw Toolbox of the Sketching tab to draw a rectangle as shown below. Note that
the rectangle extends below the bottom of the body (below the XYPlane). The required dimensions are: V5 =
12.39 m, V6 = 17.61 m, H7 = 4.75 m, H8 = 0.25 m. [If you are using ANSYS Workbench 8.0.1 then you will
find that you have to apply a Vertical dimension for the lengths labeled “H7” and “H8” and a Horizontal
dimension for the lengths labeled “V5” and “V6”.]
You can now cut out the blunt body from the containing box, to leave just the region of interest for the CFD
simulation.
3. Click on Generate to remove the blunt body from its containing box.
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Tutorial 5: Blunt Body Home Mesh Generation
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Tutorial 5: Blunt Body> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
It is a good idea to create a separate region on the surface of the blunt body for visualization purposes and for setting
mesh controls.
2. You need to select the nine faces of the blunt body to apply this to. This can be done using Box Select: whilst
holding down the left mouse button, drag a box across the body surfaces (as shown in the picture below) to
select them. All the surfaces which are fully enclosed in this box will be selected. Press Apply in the Details
View to accept the selection.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.8 m, and press Enter on the keyboard to set this value.
It is desirable to have a reasonably fine mesh around the surfaces of the blunt body. You can create a Face Spacing to
concentrate nodes and elements in this region.
You can use Inflation to produce a thin layer of prismatic elements around the body external surface and along the
ground.
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 5.
2. Set Expansion Factor to 1.3.
3. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
4. For Location, select both Body and Default 2D Region from the Tree View. Hold down the Ctrl key in
order to select the second of these.
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Obtain a view of the surface mesh over the surface of the blunt body using a Preview Group:
1. Right-click over Preview in the Tree View, and select Insert>Preview Group. Change the name of the
Preview Group to Body.
2. For Location, select the Composite 2D Region Body from the Tree View.
3. Now right-click over the Preview Group Body in the Tree View, and select Generate This Surface Mesh.
The surface mesh will be generated on just the corresponding faces.
1. Right-click over Preview in the Tree View, and select Insert>Preview Group. Change the name of the
Preview Group to SymP.
2. For Location, select the Composite 2D Region SymP from the Tree View.
3. Now right-click over the Preview Group SymP in the Tree View, and select Generate This Surface Mesh.
The surface mesh will be generated on just the corresponding faces.
4. Click on the green Y-axis in the triad at the bottom right of the Model View to put the geometry into a good
viewing position to inspect this mesh, and click on the Preview Group in the Tree View to display it.
If you look at the mesh between the body and the ground, you will see that it is of poor quality: the elements are
distorted due to the small gap between the body and the ground. To avoid this, you can use Surface Proximity.
Surface Proximity is a meshing feature that detects close surfaces, such as the base of the body and the ground, and
then refines the mesh so that a minimum number of mesh elements span the gap. The default number of elements
across the gap is 4, and this is the minimum recommended when both faces have inflation, such as in this case.
The value of 3 is lower than is generally recommended, in order to keep the mesh small for the tutorial.
1. Regenerate the mesh on the Preview Group SymP by right-clicking on its name in the Tree View and
selecting Generate This Surface Mesh.
You will now see that 3 elements now span the gap. The surface mesher has detected the close proximity of the two
surfaces and refined the mesh in this region, leading to elements of a higher quality. The effect of turning Proximity
on has also led to a smoother transition between the element sizes as you move away from the body.
Surface Proximity is an automatic method that produces higher quality meshes for many geometries. However, you
should always check the size of the mesh produced, as it can dramatically increase the number of nodes. In some
cases it is important to use a minimum edge length to prevent over-refinement of the mesh; see the CFX-Mesh Help
under Surface Proximity for more details.
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1. Click on Options in the Tree View, and change GTM Filename to BluntBodyMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 5: Flow Around a Blunt Body” using the newly-
generated mesh.
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Geometry Creation Home Tutorial 6: Butterfly Valve
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Tutorial 6: Butterfly
Valve
This example creates the geometry and mesh for a butterfly valve in a pipe. The following geometry and meshing
features are illustrated:
This tutorial requires you to have a copy of the Parasolid file PipeValve.x_t. If you do not already have this file,
then download it here (you will need to execute the downloaded file to extract the Parasolid file).
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Geometry Creation
Contents•Copyright
Tutorial 6: Butterfly Valve> Geometry
Creation
Geometry Creation
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The valve is imported with its flat faces parallel to the ZXPlane. For the simulation, it needs to be tilted at an angle of
35 degrees, so the next step is to move it. In DesignModeler, the way to move a body is to move it from one plane to
another. So first you need to create the new plane, and then use a Body Operation to transform the valve.
1. Create a new plane ( ), based on the ZXPlane. [In ANSYS Workbench 8.0.1, create the new plane based
on the XZPlane.]
2. In the Details View, set Transform 1 to Rotate about Global X, and set the Value of the rotation to -35
degrees.
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You now need to create the pipe which surrounds the valve, in which the fluid flows. To stop the new solid from
merging with the valve, first you must freeze the valve solid, and you will also give it a name to identify it more
easily later on.
1. In the Tree View, click on the plus sign next to “1 Part, 1 Body” and then select Solid from the tree
underneath this entry. In the Details View, you will now see the information relating to the body. Click on
the word “Solid” in this information, and change it to read “Valve”. Pressing Enter on the keyboard will let
the name change take effect.
2. Select Tools>Freeze from the Menu Toolbar to freeze the valve.
3. Create a new plane ( ), based on the XYPlane.
4. In the Details View, set Transform 1 to Offset Z, and set the Value of the offset to -100 mm.
5. Click on Generate to create the plane. You may need to zoom out from the valve geometry to see the
new plane.
Now you can subtract the solid material in the valve from the pipe, to leave a valve-shaped hole in the pipe. The
remaining solid is exactly the volume in which fluid flows, ready to set up a simulation of fluid flow past the valve.
Although it is not easy to see, the pipe now has a valve-shaped hole in it.
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Since this model exhibits symmetry about the YZPlane, you can divide it in two using a slice operation, and then run
the simulation on only one half, to reduce the computing resources required. The slice operation can only be used on
geometry which is frozen.
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Tutorial 6: Butterfly Valve Home Mesh Generation
Contents•Copyright
Tutorial 6: Butterfly Valve> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
1. Create a Composite 2D Region called outlet on the semi-circular face of the pipe with the highest Z-
coordinate.
2. Create a Composite 2D Region called symP on the plane with the highest X-coordinate.
3. Create a Composite 2D Region called pipe wall on the semi-cylindrical pipe wall.
The remaining faces, the faces which form the valve, will be grouped into the Default 2D Region.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 4.5 mm, and press Enter on the keyboard to set this
value.
A fine mesh is required around the hinge of the valve and at the top and bottom of the valve plate. In this tutorial, you
will use curvature-sensitive meshing. Using this utility, the mesh will automatically be refined in regions where the
edges of the surfaces have a large curvature.
1. Click on Default Face Spacing in the Tree View, which is contained in Mesh>Spacing. This is a Face
Spacing object which is applied to all faces which do not have a Face Spacing explicitly defined.
2. Set Face Spacing Type to Angular Resolution and set the Angular Resolution to 18 degrees. The mesh
will be refined wherever two adjacent surface mesh edges make an angle of more than the number of degrees
set by the Angular Resolution setting.
3. Set Minimum Edge Length to 0.5 mm. This prevents over-refinement in areas which have a very large
curvature.
4. Set Maximum Edge Length to 4.5 mm and leave the other parameters set to the default settings.
The Face Spacing settings above will produce a fine mesh around the highly-curved parts of the valve. You also need
to create another Face Spacing to increase the mesh density in the region near the valve hinge, where the faces are
flatter and therefore not refined so much by the Angular Resolution setting.
d. Now click with the left mouse button as if you wanted to select this face. However, instead you get
the symmetry plane selected, since it was that face which was on top. Note that when you click, four
rectangles appear in a stack at the bottom left of the model view, as highlighted in the picture below.
e. The rectangles represent all of the faces which were under your cursor when you clicked. The top-
most one, at the left side of the stack, represents the top face and it is colored red to indicate that this
face is selected. You actually wanted to select the next face down, which is represented by the second
rectangle from the left. Click on this rectangle to select the top face of the valve.
f. Select the three flat faces on the other side of the valve by holding down Ctrl and clicking on them.
You may need to rotate the model slightly to make it possible to pick all three.
5. Press Apply in the Details View. You should see that the text next to Location now reads 4 2D Regions.
This tutorial uses Surface Proximity to automatically refine the mesh where two faces are close to each other without
intersecting.
In general, a value of 2 elements across a gap is not recommended when you want to produce a high quality mesh. A
small value is used in this case to minimize the size of the mesh for the tutorial.
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 5.
2. Set Expansion Factor to 1.35. This is a large expansion factor. In general a value of 1.2 is recommended.
3. Change Inflation Option to First Layer Thickness, and set the First Prism Height to 0.5 mm.
The pipe wall is to be modeled as a rough wall with an equivalent sand grain roughness of 0.2 mm. To
maintain the validity of the assumptions used in modeling rough walls, it is important that the thickness of
the first element off the wall is not much smaller than the equivalent roughness height. In general, a value
equal to the roughness height is recommended, which would be 0.2 mm here. It is also important that the
mesh length scale does not increase dramatically in the transition from the last inflation layer to the rest of
the volume mesh. The value chosen here for the first prism height, combined with the high expansion factor,
allows the elements in the inflation layers to expand to a reasonable size before the transition to the rest of
the volume mesh. To produce a good mesh for this geometry, a much smaller Maximum Spacing is required,
allowing a First Prism Height of 0.2 mm to be used and a smooth transition from the last inflation layer to the
bulk volume mesh.
4. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
5. For Location, select both pipe wall and Default 2D Region from the Tree View. Hold down the Ctrl key in
order to select the second of these.
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1. Right-click over Preview in the Tree View, and select Insert>Preview Group. Change the name of the
Preview Group to pipe wall.
2. For Location, select the Composite 2D Region pipe wall from the Tree View.
3. Now right-click over the Preview Group pipe wall in the Tree View, and select Generate This Surface
Mesh. The surface mesh will be generated on just the corresponding faces.
4. Click over the axes in the bottom right corner of the Model View in the position shown in the picture below.
As you move the cursor into this position, the black “-X”-axis will appear (it is not shown by default). This
will put the geometry into a good position for viewing the mesh.
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1. Click on Options in the Tree View, and change GTM Filename to PipeValveMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 9: Flow Through a Butterfly Valve” using the newly-
generated mesh.
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Geometry Creation Home Tutorial 7: Catalytic Converter
Contents•Copyright
Tutorial 7: Catalytic
Converter
This example shows how to create the geometry and mesh for the inlet pipe and flange for a catalytic converter. The
following geometry and meshing features are illustrated:
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http://www.ansys.com/dm_how_tos/cm_cat_conv.html2005-2-20 21:06:17
Geometry Creation
Contents•Copyright
Tutorial 7: Catalytic Converter> Geometry
Creation
Geometry Creation
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The first geometry operation will be to create four sketches to define the profile of the inlet flange. Two of the
sketches are circles, and the other two consist of a more elongated shape constructed from eight edges (lines and
curves). You will then use the Skin/Loft operation to connect the sketches. This operation requires that all sketches
have the same number of edges, so the two circles will also have to be constructed with eight edges, and at an
orientation which gives the smoothest connecting surface when the Skin/Loft operation is applied.
To re-orient the circle to give a smoother final surface, you will move it round by 22.5 degrees.
1. Select Move from the Modify Toolbox. In the two boxes which appear, set the rotation angle r to be 22.5
degrees and leave the scale factor f unchanged.
2. Select all eight curves by clicking on them in turn (you don't need to hold down any mouse button to do this).
3. Right-click over the Model View and choose End/Use Plane Origin as Handle. This tells DesignModeler
that you have finished selecting the edges to copy, and that you want to use the origin of the plane as a
reference point for the rotation and the paste action which follows.
4. Right-click in the Model View and select Rotate by r Degrees to perform the rotation (you won't see any
effect of this yet since it is only actually applied when you paste the circle into its new position).
5. Right-click again and select Paste at Plane Origin. You should see the original circle move round by 22.5
degrees. No translation took place since you pasted the reference point (the origin of the plane/center of the
The second sketch, Sketch2, is the second circle, placed in a different plane and made slightly bigger. Rather than
constructing it from scratch and having to perform the Split and Move as you did for Sketch1, you will just copy it
from Sketch1.
You should now be able to see clearly both sketches, offset from each other and with the second one slightly larger
than the first.
The next sketch, Sketch3, is a different shape constructed of straight edges and quarter-circles.
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Having created all four profiles, you can now create the solid which connects them by using the Skin/Loft operation.
1. Click on the blue Z-axis in the triad at the bottom right of the Model View to put the geometry into a good
viewing position for the selection.
You will now be able to see some gray lines connecting the vertices of the profiles, one vertex from each. (Your gray
lines may be in slightly different places, depending on exactly which edges you created first in the different
sketches.) These lines are called guide lines, and give you a preview of how the Skin/Loft operation will connect
these vertices. Unfortunately, the gray lines in the picture above indicate that the wrong vertices are being connected:
if you went ahead and created the solid without fixing this, then the resulting shape would be very twisted. The
correct way to join the vertices is shown in the picture below.
Unless your vertices happen to be connected like the ones in the picture above, you will need to fix the problem, as
described below.
2. Select different edges on the sketches until the gray lines look correct.
1. In the Details View for the Skin/Loft, set Merge Topology? to Yes. If you leave it as the default (No), then
the solid which is created has 26 surfaces (a planar surface from the edges in Sketch1, a planar surface from
the edges in Sketch4, and 24 surfaces for the smooth curved surfaces interpolated between the profiles). If
you were to put a mesh onto this solid, then you would have to use a small mesh size to get a good quality
mesh on and near the smallest surfaces. However, if you choose to Merge Topology directly in
DesignModeler, then the resulting solid only has three surfaces: the smooth curved surface is created in one
piece rather than 24 pieces. This solid can be meshed more evenly even with a coarser mesh size.
The solid should look like the picture below when appropriately orientated. See the notes below if the solid does not
look correct or if you get error messages when you generate it.
● Check that each of the four sketches has exactly eight edges, particularly if you get messages about profiles
not having an equal number of edges. You can easily do this by selecting each sketch in the Tree View and
reading the number of edges in the sketch from the Details View.
● Check that you have selected the profiles in the right order, particularly if you get messages about self-
intersecting geometry. You can check the order by viewing the Details View for the Skin/Loft; the profiles
are listed in the order of selection. Only the order 1-2-3-4 or 4-3-2-1 will allow the solid to be generated
correctly. If your profiles are in the wrong order, then fix this as follows:
1. Right-click on Skin1 in the Tree View and choose Edit Selections.
2. In the Details View, right-click on the name of the profile which is in the wrong order (e.g. Profile2),
and use the commands Move to Top, Move up, Move down, and Move to Bottom to change the
position of the profile.
correctly positioned, and that the planes you created (Plane4, Plane5 and Plane6) have the correct offsets and
are all based on the XYPlane. You should also check that you have selected all four profiles and haven't
missed one.
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You can now create the inlet pipe which attaches to the flange which you have just created. This is in two sections: a
curved section and an extruded straight section.
The curved section of the pipe is a Revolve operation based on Sketch1. However, you need to create a line to act as
the axis for the rotation first.
Finally, you can extrude to make the straight section of the pipe. However, you need to extrude from the end surface
of the pipe, which isn't currently defined as a sketch or plane, so first you need to construct the appropriate plane.
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Tutorial 7: Catalytic Converter Home Mesh Generation
Contents•Copyright
Tutorial 7: Catalytic Converter> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
In this case, two 2D Regions are required, one on the end of the pipe to allow an Inlet or Outlet Boundary Condition
to be applied and a second on the end of the flange to allow an Interface to be created between the flange and catalyst
housing.
1. Create a Composite 2D Region called PipeEnd on the circular face at the end of the pipe.
2. Create a Composite 2D Region called FlangeEnd on the planar face at the end of the flange, with the highest
Z-coordinate.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 1.0 cm, and press Enter on the keyboard to set this value.
You can use Inflation to produce a thin layer of prismatic elements along the walls of the converter.
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 5.
2. Leave the rest of the parameters as their default values.
3. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
4. For Location, select Default 2D Region from the Tree View.
5. Set Maximum Thickness to 0.5 cm.
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1. Click on Options in the Tree View, and change GTM Filename to CatConvMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 10: Flow in a Catalytic Converter” using the newly-
generated mesh.
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Geometry Creation Home Tutorial 8: Annulus
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Tutorial 8:
Annulus
Tutorial 8: Annulus
This is a very simple example which shows how to mesh a two-dimensional geometry. The following geometry and
meshing features are illustrated:
● Inflation.
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Mesh Generation Home Geometry Creation
http://www.ansys.com/dm_how_tos/cm_non_newton.html2005-2-20 21:07:58
Geometry Creation
Contents•Copyright
Tutorial 8: Annulus> Geometry
Creation
Geometry Creation
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Tutorial 8: Annulus Home Mesh Generation
http://www.ansys.com/dm_how_tos/cm_nn_geom.html2005-2-20 21:08:10
Mesh Generation
Contents•Copyright
Tutorial 8: Annulus> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
1. Create a Composite 2D Region called rotwall on the inner wall, which will subsequently be rotating in the
CFD simulation.
2. Create a Composite 2D Region called SymP1 on the planar face with the lowest Z-coordinate.
3. Create a Composite 2D Region called SymP2 on the planar face with the highest Z-coordinate.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.05 feet, and press Enter on the keyboard to set this
value.
A fine mesh is required on the inner and outer radius walls to resolve the shear layers and accurately predict the
viscosity variation in the boundary layer regions. You will use inflation to create layers of prismatic elements on the
Wall boundaries.
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 10.
2. Set Expansion Factor to 1.3. Leave the rest of the parameters as their default values.
3. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
4. For Location, select Default 2D Region and rotwall from the Tree View.
5. Set Maximum Thickness to 0.05 feet.
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1. Click on Options in the Tree View, and change GTM Filename to NonNewtonMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 11: Non-Newtonian Fluid Flow in an Annulus” using the
newly-generated mesh.
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Geometry Creation Home Tutorial 9: Mixing Tube
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Tutorial 9: Mixing
Tube
This is a simple example which shows how to add extra surfaces to a model which can then be used for boundary
conditions. The picture above shows the geometry: the three circular holes will be used in the final CFD simulation
to inject the reactants to be mixed, and they must exist as distinct surfaces to allow the inlet boundary conditions to
be defined in the simulation. The following geometry and meshing features are illustrated:
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Mesh Generation Home Geometry Creation
http://www.ansys.com/dm_how_tos/cm_reactor.html2005-2-20 21:09:39
Geometry Creation
Contents•Copyright
Tutorial 9: Mixing Tube> Geometry
Creation
Geometry Creation
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The first step is to create the solid for the mixing tube.
Notice that the curved surface of the solid consists of just one surface, as can be seen by clicking on it.
Back To Top
You need to break up this surface so that the three circular holes are created as separate surfaces. The basic method to
do this is to create a sketch containing the three circles, and then to Extrude with Imprint Surfaces to effectively
project the circles onto the full curved surface.
1. Create a new sketch ( ) based on the ZXPlane. [In ANSYS Workbench 8.0.1, base the new sketch on the
XZPlane.]
2. Use Circle from the Draw Toolbox of the Sketching tab to create three circles in this sketch, as shown below.
The circles each have radius 0.75 mm, and their centers are positioned 5 mm, 15 mm and 25 mm from the X-
axis respectively. Note that if you draw the circles sufficiently close to having an equal radius (before
attempting to add dimensions to specify the radii more precisely) then DesignModeler will apply an Auto
Constraint to the circles, constraining their radii to be equal. If this happens, then you will see a warning:
“New dimension makes model over-constrained.” when you try to dimension the radius of the second or
subsequent circle. If you do see this warning, then click OK to clear the warning and then right-click over the
Model View and select Cancel. You will not need to set a dimension on this circle in this case: its radius will
always be identical to the radius that you have already set.
You should now find that if you click on the curved surface of the solid, it consists of four separate surfaces: the
three circles and the remainder.
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Tutorial 9: Mixing Tube Home Mesh Generation
Contents•Copyright
Tutorial 9: Mixing Tube> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
1. Create a Composite 2D Region called InWater on the nearly-triangular face with the lowest X-coordinate.
2. Create a Composite 2D Region called InAcid on the circular face nearest to the InWater 2D Region which
you have just created. The circle is part of the curved face of the reactor.
3. Create a Composite 2D Region called InAlkali on the two remaining circular faces.
4. Create a Composite 2D Region called out on the nearly-triangular face with the highest X-coordinate.
5. Create a Composite 2D Region called sym1 on the planar face with the higher Z-coordinates.
6. Create a Composite 2D Region called sym2 on the planar face with the lower Z-coordinates.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.6 mm, and press Enter on the keyboard to set this
value.
A fine mesh is required around the circular inlets. In this tutorial, you will use curvature-sensitive meshing. Using
this utility, the mesh will automatically be refined in regions where the edges of the surfaces have a large curvature.
1. Click on Default Face Spacing in the Tree View, which is contained in Mesh>Spacing. This is a Face
Spacing object which is applied to all faces which do not have a Face Spacing explicitly defined.
2. Set the Angular Resolution to 18 degrees. The mesh will be refined wherever two adjacent surface mesh
edges make an angle of more than the number of degrees set by the Angular Resolution setting.
3. Set Minimum Edge Length to 0.15 mm. This prevents over-refinement in areas which have a very large
curvature.
4. Set Maximum Edge Length to 0.6 mm and leave the other parameters to the default settings.
Since the geometry is long and thin, it is appropriate to generate a stretched mesh to expand the mesh elements in the
X-direction. In practice, the geometry is expanded by the specified factors, meshing takes place and then the
geometry is contracted back to its original size. This results in fewer elements along the length of the reactor without
affecting how many elements are present in a cross-section of the tube.
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To see the effects of curvature-sensitive meshing, preview the surface mesh on the wall of the reactor.
1. Right-click over Preview in the Tree View, and select Insert>Preview Group. Change the name of the
Preview Group to wall.
2. For Location, select the Composite 2D Region Default 2D Region from the Tree View.
3. Now right-click over the Preview Group wall in the Tree View, and select Generate This Surface Mesh.
The surface mesh will be generated on just the corresponding faces.
4. Zoom into the area around the three circular inlets by clicking with the right mouse button and dragging a
zoom box over the area required.
You will see that the mesh has been automatically refined around the three inlets.
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Setting up Inflation
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 5.
2. Set Expansion Factor to 1.3. Leave the rest of the parameters as their default values.
3. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
4. For Location, select Default 2D Region from the Tree View.
5. Set Maximum Thickness to 0.6 mm.
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1. Click on Options in the Tree View, and change GTM Filename to ReactorMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 13: Reacting Flow in a Mixing Tube” using the newly-
generated mesh.
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Geometry Creation Home Tutorial 10: Heating Coil
Contents•Copyright
Tutorial 10: Heating
Coil
This example creates the geometry and mesh for a heating coil, which consists of a solid copper coil in a vessel
containing liquid. Two solid bodies are required, one for the coil and one for the containing vessel. The following
geometry and meshing features are illustrated:
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Mesh Generation Home Geometry Creation
http://www.ansys.com/dm_how_tos/cm_heating_coil.html2005-2-20 21:11:18
Geometry Creation
Contents•Copyright
Tutorial 10: Heating Coil> Geometry
Creation
Geometry Creation
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You will use the Sweep action to create the coil, and this requires sketches to define the profile (the circle which
forms the cross-section for the coil) and the path around which it will be swept.
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If you look at the full picture of the geometry at the top of this example, you will be able to see that the ends of the
coil are extruded to the edges of the container. However, the extrusion is not normal to the faces at the end of the
coil: if you were to extrude in the normal direction then the coil would look like the picture (a) below, whereas the
actual coil is shown in picture (b).
(a) (b)
To create the extrusion in a direction which is not normal to the faces, you need to define a vector which gives the
direction for the extrude. The way that you will create the vector here is to calculate explicitly the angle at which
the extrusion takes place to maintain the smooth gradient from the main coil into the extrusion. Straightforward
trigonometry shows that the angle between the path and the horizontal is 6.06 degrees:
1. Create a new sketch ( ) based on the ZXPlane. [In ANSYS Workbench 8.0.1, create the new sketch based
on the XZPlane.]
2. Use Line from the Draw Toolbox of the Sketching tab to create the line. To position it, place the first point at
Z = 0 m, X = 0 m and then put the second point down at approximately the correct angle, as shown in the
picture below. [In ANSYS Workbench 8.0.1, make the length of the line at least 1 m long. In ANSYS
Workbench 8.1, the length is not important.]
3. Now specify the exact angle as follows. Use the Dimensions section of the Sketching tab, and choose Angle.
Then click on the line and then on the X-axis. If the wrong angle is displayed after you have selected the axis,
then right-click and choose Alternate Angle until the correct angle is displayed. Click in the Model View to
position the angle label. Finally, type the angle, 6.06 degrees, into the Dimensions box in the Details View.
In ANSYS Workbench 8.1, the Extrude operation can be used for this extrusion. [See below for instructions for
ANSYS Workbench 8.0.1.]
4. Set Depth to be 1.2 m and Merge Topology? to No. Click on Generate to extrude the bottom end of
the coil.
In ANSYS Workbench 8.0.1, Extrude cannot be used for extruding in a direction which is not normal to the faces, and
so you must use Sweep. The Sweep operation to make the extrusion at the bottom end of coil can use the original
circle (Sketch1) for the profile, and the new sketch (containing just the line) as the path.
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The actions above will be repeated to extrude the top part of the coil. However, there is no existing sketch to use to
extrude from. Instead, you will create a new plane from the top circular end of the coil, which can be used for this
purpose.
In ANSYS Workbench 8.1, the Extrude operation can again be used for this extrusion. [See below for instructions for
ANSYS Workbench 8.0.1.]
4. Set Direction to Reversed, Depth to 1.2 m, and Merge Topology? to No. Click on Generate to
extrude the top end of the coil.
In ANSYS Workbench 8.0.1, you must use Sweep again. You can use the new plane as the profile for the Sweep, but
must make a new sketch for the path.
1. Create another new sketch ( ) based on the XZPlane, to form the path for the extrusion at the top.
2. In the new sketch, create a single line starting at X = 0 m, Z = 0 m. The line needs to extend in the opposite
direction to the one created in Sketch3, but still making an angle of 6.06 degrees to the X-axis, as shown in
the picture below. To specify the same angle as for the previous line, you can use any of the following
methods:
● specify the angle directly, as you did for the previous sketch;
● constrain the two lines to be Parallel using the Constraints section of the Sketching tab; or
● draw the line at approximately the right angle and adjust the angle until DesignModeler shows two
parallel strokes above the line which you are drawing. If you let go of the mouse button whilst the
two parallel strokes are showing, then DesignModeler will automatically constrain the new line to be
parallel to the old line.
4. Set Profile to be the new plane (Plane4), and Path to the second angled line (Sketch4).
5. Leave the other settings as their defaults, and click on Generate to create the extrusion.
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You have already created the coil, and the next step is to create the container around the coil. DesignModeler has an
Enclosure feature which allows the easy creation of a cylindrical enclosure around a solid body and generates the
cylinder automatically; however, this only works if the solid body is not required to touch the edges of the enclosure.
In this case, the ends of the coil will touch the sides of the container, so although the Enclosure feature can be used,
you will have to construct the cylinder manually first.
The first step is to freeze the coil, so that it is not affected by the next geometry creation actions, and to give it a
name, so that it can easily be identified later.
1. Select Tools>Freeze.
2. In the Tree View, click on the plus sign next to “1 Part, 1 Body” and then select Solid from the tree
underneath this entry. In the Details View, you will now see the information relating to the body. Click on
the word “Solid” in this information, and change it to read “Coil”. Pressing Enter on the keyboard will let the
name change take effect.
The next step is to cut the coil out from the container, using the Enclosure feature.
This operation cuts a coil-shaped hole in the container, without deleting the coil, as required.
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Tutorial 10: Heating Coil Home Mesh Generation
Contents•Copyright
Tutorial 10: Heating Coil> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
1. Create a Composite 2D Region called inflow on the large annular face with the lowest Z-coordinate.
2. Create a Composite 2D Region called outflow on the large annular face with the highest Z-coordinate.
Finally, you need to create a Composite 2D Region on the coil itself. First, you need to understand an important
distinction between 2D Regions and solid faces which applies when there is more than one Solid Body present in the
model (which is what we have here: one solid is the coil, and the other is the container). Where two Solid Bodies
meet at a common face, there is just one face present in the geometry; however, there are two 2D Regions, as shown
in the example below.
If your model has only one solid, then there is no difference between a face and 2D Region. If your model has more
than one solid, then all of the external faces will also be 2D Regions. However, 2 2D Regions will exist for every
internal (shared) face.
So when you create the Composite 2D Region on the coil, you have to be very clear which side of the face you want
to select to include in the 2D Region. Since you are going to be applying Inflation to the 2D Region, you need to
select the 2D Regions on the container side of the faces, so that the Inflation grows into the container (where you
have fluid flow and need to resolve the boundary well) and not into the coil itself (where there is only heat transfer
and no particular need to resolve the boundary fields).
To make the selection, you need to make use of the selection rectangles. The use of these was described for a single
solid in the meshing section of Tutorial 6: Butterfly Valve. If you have not already completed this tutorial, it is
recommended that you do so in order to familiarize yourself with the way that the selection rectangles work.
When multiple solid bodies are present, rather than having one selection rectangle per face, one selection rectangle
per 2D Region is displayed. You can therefore use these to select the appropriate 2D Regions accurately.
1. Right-click over Regions in the Tree View and select Insert>Composite 2D Region. Change its name by
right-clicking over its name and typing in coil surface.
2. Click on the green Y-axis in the triad at the bottom right of the Model View to put the geometry into a good
viewing position for the selection.
3. In order to better see the inside of the coil, click on Geometry in the Tree View, and in the Details View, set
Transparency to 40 %.
4. Click back on the new Composite 2D Region in the Tree View, and then click in the box next to Location in
the Details View.
5. Place the cursor in the position shown in the picture below and click with the left mouse button.
6. The selection rectangles will appear and the outside face of the container will be highlighted. The 2D
Regions the selection rectangles correspond to are (from left to right): outside of the container, coil surface
(container side), coil surface (coil side), inner cylinder. Click on the second one from the left (coil surface,
container side), to select it, and then press Apply. In order to see clearly which 2D region you have selected,
right-click over Part 3 in the Tree View under Geometry, and select Suppress. Now click on the new region
name coil surface to see exactly which face is contains. You should find that it contains a section of coil as
shown in the picture below: you may have the top half of the section (shown below) or you may have the
bottom section.
7. Now unsuppress Part 3 (by right-clicking on its name in the Tree View), select the Composite 2D Region
coil surface and click on 1 2D Region in the Details View. You can now add 2D Regions to the selection.
You need to add the other half of the coil section, so hold down Ctrl, click over the Model View over the
relevant part of the coil, and use the selection rectangles (still holding down Ctrl) to select the coil surface
(still the second rectangle down). If you now press Apply and follow the same procedure as above to hide
Part 3 and select coil surface, you should now be able to see that you have both a top and bottom to the coil
section, as shown below.
8. Repeat the steps given above to select the two end sections of the coil (two surfaces at each end). In every
case, you will need to use the selection rectangles to choose the second surface down. When you have
finished, the Location for the Composite 2D Region coil surface should read 6 2D Regions and the regions
selected should look like the picture below.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.1 m, and press Enter on the keyboard to set this value.
Note that the Composite 2D Region coil surface only contains one side of the coil faces, not both. The surface mesh
is created per face, not per face side, so by setting a Face Spacing on this region, you are implicitly controlling the
face spacing on the other sides of the coil faces, which are contained in the Default 2D Region. This implies that you
must not attempt to also specify a Face Spacing on the 2D Regions which form the other side of the coil faces.
Proximity will greatly improve the mesh for this tutorial. However, in order to keep the number of elements down for
tutorial purposes, the Number of Elements Across Gap is reduced from the recommended number 4 down to 2.
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 4.
2. Leave the rest of the parameters as their default values.
3. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
4. For Location, select coil surface from the Tree View.
5. Set Maximum Thickness to 0.1 m.
Because only one side of the faces which form the boundary between the coil and container are contained in coil
surface, Inflation will only take place on the container side of the faces.
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You can check your inflation layer to ensure that you selected the correct sides of the faces for Inflation.
1. Right-click over Preview in the Tree View, and select Insert>Preview Group. Change the name of the
Preview Group to coil.
2. For Location, select the Composite 2D Region coil surface from the Tree View.
3. Now right-click over the Preview Group coil in the Tree View, and select Generate This Surface Mesh. The
surface mesh will be generated on just the corresponding faces.
4. Click on Generate Options under Preview in the Tree View, and set Show Inflated Front to Yes. Now,
when you generate the surface mesh, CFX-Mesh will actually show you the mesh on the top of the inflated
layers, rather than on the geometrical surfaces. This will allow you to check where the inflation is taking
place.
5. Right-click over the Preview Group coil in the Tree View, and select Generate This Surface Mesh. The
surface mesh will be generated on the top of the inflated layers.
Your mesh should look like the picture below i.e. the inflated layers are all outside the coil and of a uniform
thickness.
If, however, you selected one of the 2D Regions incorrectly, you may get a picture which is more like the one below:
This picture shows that the inflation layers actually go inside the coil at the top right of the picture. In fact, one of the
coil faces in this part of the coil was selected incorrectly. If your mesh is incorrect, then go back and re-select the 2D
Regions for the Composite 2D Region coil surface.
You may find that the surface mesh generation process produces warnings about poor angles. This indicates that the
mesh is not of a high quality, and it is the result of meshing this geometry with over-coarse length scales (in order to
keep the solution time down for tutorial purposes).
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1. Click on Options in the Tree View, and change GTM Filename to HeatingCoilMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 14: Conjugate Heat Transfer in a Heating Coil” using the
newly-generated mesh.
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Geometry Creation Home Tutorial 11: Airlift Reactor
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Tutorial 11: Airlift
Reactor
This example creates the geometry and mesh for an airlift reactor or bubble column. The two figures above show the
geometry created in DesignModeler (left) and a schematic picture of the full geometry, not to scale (right). In the
CFD simulation, the air is input through a small ring sparger. It then rises up to the top of the geometry and leaves
the reactor. A thin draft tube helps to stabilize the rising plume of bubbles. The full geometry is rotationally
symmetric, so only a 30-degree segment needs to be modeled.
The draft tube will modeled as a “thin surface” (which has no thickness), and so it must be created as an internal face
of a separate body, which will need to be created in DesignModeler. The following geometry and meshing features
are illustrated:
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Mesh Generation Home Geometry Creation
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Tutorial 11: Airlift Reactor> Geometry
Creation
Geometry Creation
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3. Use Circle from the Draw Toolbox to create the circle shown in the diagram.
4. Use the Dimensions Toolbox of the Sketching tab to add the dimension labels H1, H2, etc. shown in the
picture. It does not matter if your labels do not have the same names as the ones in the picture. You will need
to use the Horizontal, Vertical and Radius items from this Toolbox to label the “H”, “V” and “R”
dimensions, respectively.
5. To ensure that the length of the bottom of the reactor is the same as the length of the top (H1), select Equal
Length from the Constraints Toolbox of the Sketching tab, and then select the top and bottom edges of the
sketch. This ensures then when you set (or change) the dimension H1, both top and bottom of the reactor are
affected.
6. Now use the table below to assign actual lengths to the dimensions listed in the Details View. Since the
original sketch is not to scale, you will find that the geometry changes shape as you apply each one,
particularly when you specify the bubble column height.
Dimension label in picture above Length
Column radius H1 8.0 cm
Distance between draft tube and outside of column H2 2.5 cm
Distance between axis and sparger H3 3.0 cm
Height of column V4 77.0 cm
Distance between top of draft tube and column top V5 3.5 cm
Distance between bottom of draft tube and column base V6 3.5 cm
Height of sparger above column base V7 3.5 cm
Radius of sparger R8 0.4 cm
Now you can use this sketch to create the solid body.
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When the CFD simulation is run, the gas is injected through the top of the small circular hole, through a 74-degree
segment. Currently, the hole is defined with just one surface, so this must be broken to allow the boundary conditions
to be appropriately defined. The steps below explain how to modify the solid to achieve this. All of this could have
been done as part of the original construction of the solid, but this tutorial has split the steps up to make it clear
exactly what each step achieves.
1. The display will be clearer for the next step if you hide the solid for now: double-click on 1 Part, 1 Body in
the Tree View, right-click on Solid, and choose to Hide Body.
2. Select Sketch1 from the Tree View and go to the Modify Toolbox of the Sketching tab.
3. Click on Split, and break the circle into two parts by clicking on it in approximately the positions shown
below in the picture below. The exact position of the breaks does not matter for the moment, but make sure
that you don't choose break points which are exactly at the highest or widest points of the circle.
Simply breaking the circle into two parts and regenerating the solid isn't enough to make the hole have two surfaces.
This is because by default, the Revolve operation is set to use Merge Topology? as Yes. This has the effect of
optimizing the topology of the resulting solid, which in this case means that the hole is always created as just one
surface.
You should now find that the hole in the solid has two faces as required.
The final step in the construction of this solid is to position the two breaks in the circle in the correct location. As
before, this could have been combined with the earlier steps, but it is clearer to separate it out for the purposes of the
tutorial. To position the breaks correctly, you will create a second sketch which is not used to generate a solid
directly but acts to constrain the breaks in the circle.
1. Hide the solid again by right-clicking on Solid in the Tree View, and choosing to Hide Body.
2. Create a new sketch ( ) based on the XYPlane.
3. Zoom into the circle from Sketch1 by clicking with the right mouse button somewhere near the circle and
dragging a box over it whilst holding down the mouse button.
4. Use Line from the Draw Toolbox of the Sketching tab to draw a vertical line with one endpoint at the center
of the circle in Sketch1. You can make sure the line starts on the existing center point by ensuring that as you
click the mouse button on it, a letter “P” appears next to the cursor. This tells you that you are choosing an
existing point and not creating a new point. For the second point, move the cursor approximately vertically
upwards and adjust it until a “V” appears next to the line. If you click whilst the “V” shape is present then the
line is automatically constrained to be vertical. The length of the line does not matter, since you are only
going to use it to define a symmetry axis.
5. Now draw two more lines, connecting each of the two vertices on the circle (where you split it) to the center
of the circle. Again, you can make sure the lines start and finish on the existing points by ensuring that as you
click the mouse button on the appropriate point, a letter “P” appears next to the cursor.
6. The next step is to constrain the points so that they are symmetrically placed on each side of the vertical line.
Select the Constraints Toolbox of the Sketching tab, and click on Symmetry. Click first on the vertical line
to pick the symmetry axis, and then click on the two straight lines to position them symmetrically.
This move the points in the Sketch2 to be symmetric about the vertical line. However, when you created these points
you defined them to be coincident points with the breaks in the circle in Sketch1, so this operation will also move the
circle breaks in Sketch1 to be symmetric.
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Now what remains is to create the second solid, which fills in the gap at the outside of the reactor. If you just ask to
create another solid, then the operation Add Material will add material to the first solid rather than creating a second
solid as desired. The way to avoid this is to use Add Frozen instead of Add Material. Then the solid creation
operation, Extrude in this case, will add a new, separate solid. A frozen solid is not affected by most geometry
operations that follow, and will appear by default as slightly transparent.
To create the second solid, you first need to create a plane to extrude from.
1. Make sure that no faces are selected, and then create a new plane ( ).
2. Set Type as From Face and check that Subtype is set to Outline Plane. If Subtype is already set to
Tangent Plane, then you will not be able to change it: delete the new plane, make sure that no faces are
selected (by clicking somewhere in the Model View away from the geometry) and create a new plane
instead.
3. For the Base Face, select the horizontal face at 3.5 cm above the bottom of the reactor - see the picture below
- and then click on Apply in the Details View.
The Tree View should now show that you have 2 Parts, 2 Bodies. In order to produce a single mesh on the two
bodies, they must be combined into one part.
1. From the Selection Toolbar at the top of the window, turn on Select Bodies ( ). This means that you can
only select Solid Bodies in the next operation, which helps to make the selection process easier.
2. In the Model View, select one of the two Bodies by clicking on them with the left mouse button. Hold down
the Ctrl key and then click on the other one in order to add to the original selection.
3. Right-click over the Model View and select Form New Part.
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Tutorial 11: Airlift Reactor Home Mesh Generation
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Tutorial 11: Airlift Reactor> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
1. Create a Composite 2D Region called Sparger on the top part of the small hole (the ring sparger).
2. Create a Composite 2D Region called Top on the very top face of the reactor (highest Y-coordinate).
3. Create a Composite 2D Region called Column on the column walls. You need to select five faces: the three
parts of the outside wall (highest X-coordinate), the bottom face of the reactor (lowest Y-coordinate) and the
bottom part of the small hole which forms the ring sparger.
4. Create a Composite 2D Region called Symmetry1 on the two faces which lie in the XYPlane.
5. Create a Composite 2D Region called Symmetry2 on the two faces which are directly opposite the faces
used for Symmetry1.
Finally, create a Composite 2D Region on the internal face which will form the draft tube. In order to do this, it is
important to understand the difference between faces and 2D Regions when there are multiple solids in the geometry,
and how to use the selection rectangles. If you have not already done so, you are advised to work through or at least
read the meshing section of Tutorial 6: Butterfly Valve and the meshing section of Tutorial 10: Heating Coil.
For the Composite 2D Region which comprises the draft tube, it is appropriate to include only one side of the internal
face. When you come to set up the Thin Surface boundary condition in CFX-Pre, the other side of the face will then
be automatically identified as the other side of the thin surface.
1. Right-click over Regions in the Tree View and select Insert>Composite 2D Region. Change its name by
right-clicking over its name and typing in DraftTube.
2. Click on the cyan ball in the triad at the bottom right of the Model View to put the geometry into a good
viewing position for the selection.
3. Click next to Location in the Details View, ready to make the selection.
4. Place the cursor in the position shown in the picture below and click with the left mouse button.
5. The selection rectangles will appear. The 2D Regions they correspond to are (from left to right): outside of
the column, draft tube face (outside), draft tube face (inside), face from symmetry plane. Click on the second
one down (draft tube face, outside), to select it.
6. Press Apply in the Details View. You should see that the text next to Location now reads 1 2D Region.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 1.0 cm, and press Enter on the keyboard to set this value.
A maximum edge length of 1 cm will produce a coarse grid of about 6700 nodes, suitable only for instructional and
demonstrative uses. With the use of such a coarse mesh, the recirculation flow patterns in the reactor cannot be
resolved adequately and some difficulties in convergence may be expected. To create a mesh that is appropriate for
formal quantitative analysis of the airlift reactor in this tutorial, the maximum edge length should be 0.5 cm or
shorter. The resulting mesh will contain significantly more nodes.
Because the diameter of the sparger tube is small compared to the dimensions of the reactor, it is desirable to set a
Face Spacing on the sparger surfaces to refine the mesh in the vicinity of the sparger.
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1. Click on Options in the Tree View, and change GTM Filename to BubbleColumnMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 16: Gas-Liquid Flow in an Airlift Reactor” using the
newly-generated mesh.
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Geometry Creation Tutorial 12: Room with Air
Home
Conditioning
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Tutorial 12: Room with Air
Conditioning
This example creates the geometry and mesh for a room geometry, which can then be used in simulations to
determine the effectiveness of an air conditioning system. In the CFD simulation, the air is input through a small vent
in the roof of the room.
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Mesh Generation Home Geometry Creation
http://www.ansys.com/dm_how_tos/cm_hvac.html2005-2-20 21:16:30
Geometry Creation
Contents•Copyright
Tutorial 12: Room with Air Conditioning> Geometry
Creation
Geometry Creation
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The first step is to create the main solid, which is a simple box.
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The solid that you have just created has six rectangular faces. Some of these faces need breaking up, so that the
features such as windows, door and vents exist as separate faces of the solid. This can be done by using Extrude with
the Imprint Faces option.
Using this option requires sketches of the correct dimensions to be created first. However, when the Extrude
operation takes place, you cannot choose to have the Imprint Faces action only apply at a specified face; it will apply
at all faces between the sketch and the required face. For this reason, the sketches cannot be created on the existing
three planes since then they would always affect the faces of the solids which are co-planar with these planes. This
means that you need to start by creating a new plane.
4. Create a new sketch ( ) based on the new plane (Plane4). Use Rectangle from the Draw Toolbox of the
Sketching tab to create a rectangle which has one corner at X = 0.05 m, Y = 1.3 m and another at X = 0.15 m,
Y = 1.7 m.
Notice that in the figure above, the top face has been selected in order to show that it is in two parts.
These operations now need to be repeated to break the faces to form the windows and side vent.
1. Create a new plane ( ), based on the ZXPlane. [In ANSYS Workbench 8.0.1, create the new plane based
on the XZPlane.]
2. In the Details View, set Transform 1 to Offset Global Y, and set the Value of the offset to 1 m.
3. Click on Generate to create the plane.
4. Create a new sketch ( ) based on the new plane (Plane5). Use Rectangle from the Draw Toolbox of the
Sketching tab to create a rectangle which has one corner at X = 1.25 m, Z = 0.75 m and another at X = 1.75
m, Z = 1.75 m.
5. Use Rectangle from the Draw Toolbox of the Sketching tab to create another rectangle, which has one
corner at X = 2.05 m, Z = 0.15 m and another at X = 2.55 m, Z = 0.55 m.
8. Set Direction to Reversed, Type to be To Next, and click on Generate to break a side face. [In ANSYS
Workbench 8.0.1, Direction should be set to Normal.]
4. Create a new sketch ( ) based on the new plane (Plane6). Use Rectangle from the Draw Toolbox of the
Sketching tab to create a rectangle which has one corner at Y = 1.25 m, Z = 0.75 m and another at Y = 1.75
m, Z = 1.75 m.
Finally, you need to break one more face to make a face for the door. However, this time, the plane which contains
the sketch to be extruded must be outside the geometry. Otherwise, because the door reaches the edge of the room,
you will find that the rectangular (unbroken) face which shares an edge with the door will be broken.
4. Create a new sketch ( ) based on the new plane (Plane4). Use Rectangle from the Draw Toolbox of the
Sketching tab to create a rectangle which has one corner at Y = 2.3 m, Z = 0.0 m and another at Y = 3.0 m, Z
= 2.0 m.
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Tutorial 12: Room with Air Mesh Generation
Home
Conditioning
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Tutorial 12: Room with Air Conditioning> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
1. Create a Composite 2D Region called Inlet on the vent in the roof (small rectangular face contained in the
plane with the highest Z-coordinate.
2. Create a Composite 2D Region called Roof on the remaining part of the roof (highest Z-coordinate).
3. Create a Composite 2D Region called Window1 on the rectangular face which is cut out from the ZXPlane.
This plane has two cutout rectangular faces, and you need the one which is taller and located at a higher Z-
coordinate.
4. Create a Composite 2D Region called Window2 on the rectangular face which is cut out from the YZPlane.
5. Create a Composite 2D Region called VentOut on the rectangular face which is cut out from the ZXPlane.
This plane has two cutout rectangular faces, and you need the one which is smaller and located at a lower Z-
coordinate.
6. Create a Composite 2D Region called Floor on the rectangular face which is in the XYPlane.
7. Create a Composite 2D Region called Door on the tall, thin rectangular face which is cut out from the face
with the highest X-coordinate.
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1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 0.25 m, and press Enter on the keyboard to set this value.
This is a coarse length scale, suitable only for tutorial purposes. In order to better resolve the flow near the inlet and
outlet vents, Face Spacings will be applied to these regions to refine the mesh.
2. In the Details View, set Face Spacing Type to Constant, and set the Constant Edge Length to 0.04 m.
3. Set the Radius of Influence to 0.0 m, and Expansion Factor to 1.3.
4. For Location, select Inlet from the Tree View.
5. Right-click on Spacing and select Insert>Face Spacing, to create another Face Spacing.
6. In the Details View, set Face Spacing Type to Constant, and set the Constant Edge Length to 0.1 m.
7. Set the Radius of Influence to 0.0 m, and Expansion Factor to 1.3.
8. For Location, select VentOut from the Tree View.
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Setting up Inflation
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 5.
2. Set Expansion Factor to 1.2. Leave the rest of the parameters as their default values.
3. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
4. For Location, select all of the Composite 2D Regions in the Tree View (including the Default 2D Region)
except for Inlet and VentOut. The Details View should show 6 Composites after you have made the
selection.
5. Set Maximum Thickness to 0.25 m.
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1. Click on Options in the Tree View, and change GTM Filename to HVACMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
You can now work through the CFX-5.7 example “Tutorial 17: Air Conditioning Simulation” using the newly-
generated mesh.
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Geometry Creation Home Tutorial 13: Can Combustor
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Tutorial 13: Can
Combustor
This example creates the mesh for a can combustor, which might typically be found in a gas turbine engine. The
geometry is complex and consists of 5 separate solid bodies. It will be imported complete from a Parasolid file. The
diagram above right shows the geometry schematically with part of the outer wall cut away. The following geometry
and meshing features are illustrated:
This tutorial requires you to have a copy of the Parasolid file Combustor.x_t. If you do not already have this file,
then download it here (you will need to execute the downloaded file to extract the Parasolid file).
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Mesh Generation Home Geometry Import
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Tutorial 13: Can Combustor> Geometry
Import
Geometry Import
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The Tree View should now show that you have 5 Parts, 5 Bodies. In order to produce a single mesh on the bodies,
they must be combined into one part.
1. From the Selection Toolbar at the top of the window, turn on Select Bodies ( ). This means that you can
only select Solid Bodies in the next operation, which helps to make the selection process easier.
2. In the Model View, select all 5 bodies as follows:
Click on Select Mode (
● ) and choose Box Select from the drop-down menu.
● Whilst holding down the left mouse button, drag a box across the whole geometry to select all 5
bodies. Once you have released the mouse button, the status bar (the bar along the bottom of the
ANSYS Workbench window) should change to show that you have selected 5 Bodies.
3. Right-click over the Model View and select Form New Part.
The Tree View should now show that you have 1 Part, 5 Bodies. The geometry does not need any further
modifications.
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Tutorial 13: Can Combustor Home Mesh Generation
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Tutorial 13: Can Combustor> Mesh
Generation
Mesh Generation
1. Switch from the DesignModeler to the Project Page using the tabs at the top of the window and open CFX-
Mesh.
1. Create a Composite 2D Region for the fuel inlet called fuelin on the six tiny faces on the cone near the
bottom of the combustor. The easiest way to select them as follows:
a. Click over the axes in the bottom right corner of the Model View in the position shown in the picture
below. As you move the cursor into this position, the black “-Z”-axis will appear (it is not shown by
default). This will put the geometry into a good position for picking the required faces.
b. Zoom into the geometry and select the six faces which are shown in bright green in the picture below
(note that the colors in your geometry may differ from the picture below).
2. Create a Composite 2D Region for the air inlet called airin on the eight faces at the very bottom of the
geometry (lowest Z-coordinate), as shown below.
3. Create a Composite 2D Region for the secondary air inlet called secairin on the six small circular faces on
the main body of the combustor. These introduce extra air to aid combustion.
4. Create a Composite 2D Region called out on the rectangular face with the highest Z-coordinate.
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This is a complex geometry which will be used to run a simulation with complex physics. In order to keep the
computational time down for the purposes of the tutorial, a very coarse mesh will be used. If you wanted to get
accurate results on this geometry, a much finer mesh and a much larger solution time would be required.
1. Click on Default Body Spacing in the Tree View, which is contained in Mesh>Spacing.
2. In the Details View, change Maximum Spacing to 1.6 cm, and press Enter on the keyboard to set this value.
3. Click on Default Face Spacing in the Tree View, which is contained in Mesh>Spacing.
4. In the Details View, change Face Spacing Type to Volume Spacing.
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Setting up Inflation
1. Click on Inflation in the Tree View. In the Details View, set Number of Inflated Layers to 5.
2. Set Expansion Factor to 1.3. Leave the rest of the parameters as their default values.
3. In the Tree View, right-click on Inflation and select Insert>Inflated Boundary.
4. For Location, select Default 2D Region from the Tree View.
5. Set Maximum Thickness to 1.6 cm.
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1. Click on Options in the Tree View, and change GTM Filename to CombustorMesh.gtm.
2. Right-click on Mesh in the Tree View and select Generate Volume Mesh.
The mesh is now complete. Note that you may get a warning about poor quality volume elements being present in the
mesh. This is a result of setting up such a coarse mesh. If you wanted to get accurate results in the CFD simulation,
you would need to modify the mesh settings and regenerate the volume mesh in order to improve the quality of the
elements.
You can now work through the CFX-5.7 example “Tutorial 18: Combustion and Radiation in a Can Combustor”
using the newly-generated mesh.
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