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Character name First Lieutenant Jack Ramirez

Arch-Militant
Career Path

Rank

Player name Cody Svientek

Imperial
Home World

Motivation Pride

6"3', 189lbs, Pale Skinned, Average Build, Brown Hair & Eyes, Slight Scarring,
Bionics added to his left arm and left eye, veteran of a necron war. Homeworld: Kronus

Description

+20%

+10%

TRAINED

BASIC

BONUS

Adv. Taken

Adv. Taken

Stubjack: BS +5, Fel -5


_________________________
Quickdraw
_________________________
Zealot: +10 intimidate -10 Charm, Gain bionics
_________________________
The Hand of War: Weapon Training (Exotic)
_________________________
Arch-Militant: Weapon Master (Las) +5 to hit
_________________________
Basic Weapon Training (Universal)
_________________________
Pistol Weapon Training (Universal)
_________________________
Melee Weapon Training (Universal)
_________________________
Thrown Weapon Training (Universal)
_________________________
Sound Constitution +1 Wound
_________________________
Deadeye Shot -10 when called shots
_________________________
Mighty Shot +2 damage
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

Special Abilities

_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

Psychic Disciplines

_________________________
_________________________
_________________________

Psychic Techniques

Experience Points
XP to Spend

Total XP Spent

4,500

3,000

Power

Sustain
N/A
Yes
N/A
Yes
N/A
Yes
N/A
Yes
N/A
Yes
N/A
Yes

3 9

Will Power (WP)

Fellowship (Fel)

4 0 3 0

Adv. Taken

Adv. Taken

Adv. Taken

Skills (Cont.)

Talents & Traits

-10

Adv. Taken

Perception (Per)

Lip Reading (Per)_______


Literacy (Int)___________
Logic (Int)_ ___________
Medicae (Int)_ _________
Navigation (Int)_ _______
Performer (Fel)
____________________
____________________
Pilot (Ag)_____________
____________________
____________________
Psyniscience (Per)_______
Scholastic Lore (Int)
Tactica Imperialis
____________________
____________________
____________________
____________________
Scrutiny (Per)__________
Search (Per)_ __________
Military
Secret Tongue (Int)______
Security (Ag)___________
Shadowing (Ag)________
Silent Move (Ag)________
Sleight of Hand (Ag)_____
Speak Language (Int)
High Gothic
____________________
Low Gothic
____________________
____________________
____________________
Survival (Int)___________
Swim (S)______________
Tech-Use (Int)_________
Tracking (Int)__________
Trade (Int)_ ___________
Wrangling (Int)_________

Range

BONUS

Profit Factor
Starting_________________
Current__________________
Misfortunes_______________
_______________________
_______________________

Permission granted to photocopy for personal use. Games Workshop Ltd 2009. Character sheet also available for download at www.FantasyFlightGames.com

+20%

Adv. Taken

Skills
Acrobatics (Ag)_________
Awareness (Per)_ _______
Barter (Fel)____________
Blather (Fel)___________
Carouse (T)____________
Charm (Fel)_ __________
Chem-Use (Int)_________
Ciphers (Int)___________
Climb (S)_ ____________
Command (Fel)_________
Commerce (Fel)_ _______
Common Lore (Int)
Imperial Creed
____________________
Imperium
____________________
War
____________________
____________________
Concealment (Ag)_______
Contortionist (Ag)_______
Deceive (Fel)___________
Demolition (Int)________
Disguise (Fel)__________
Dodge (Ag)____________
Drive (Ag)____________
____________________
Evaluate (Int)_ _________
Forbidden Lore (Int)
____________________
____________________
____________________
____________________
Gamble (Int)___________
Inquiry (Fel)___________
Interrogation (WP)______
Intimidate (S)__________
Invocation (WP)________

Intelligence (Int)

+10%

Adv. Taken

Agility (Ag)

4 0 3 6 4 3

3 2

50

Adv. Taken

Toughness (T)

TRAINED

41

Characteristics

Strength (S)

BASIC

Weapon Skill (WS) Ballistic Skill (BS)

+20

Reset
Movement
Half Move

Full Move

(AB x1)

Charge

(AB x2)

Run

Base Leap

18 (AB x6)

(AB x3)

Base Jump

60(SB x20 cm)

(SB x1m)

Characteristics
Weapon Skill (WS) Ballistic Skill (BS)

41
Adv. Taken

Toughness (T)

Agility (Ag)

Intelligence (Int)

Perception (Per)

Adv. Taken

Adv. Taken

Adv. Taken

Adv. Taken

WEAPON

Good Craftsmanship Hellgun


Name_______________________________________________
E
Basic
1d10+6
7
Class___________
Damage__________
Type______
Pen______
110m
S / 3 /
30
2 full
Range__________
ROF__________
Clip______
Reload______
Telescopic Sight: Bayonet
Special Rules_________________________________________
___________________________________________________

WEAPON

Good Craftsmanship Bolt Pistol (Ceres)


Name_______________________________________________
X
Basic
1d10+7
4
Class___________
Damage__________
Type______
Pen______
30m
8
Full
S / 2 /
Range__________
ROF__________
Clip______
Reload______
Special Rules_________________________________________
___________________________________________________

WEAPON

Common Craftsmanship Pump Action Shotgun


Name_______________________________________________
Basic
I
1d10+6
1
Class___________
Damage__________
Type______
Pen______
8
full
/ / Clip______
Range__________ ROF__________
Reload______
Laser Addon
Special Rules_________________________________________
___________________________________________________

WEAPON

Common Craftsmanship Frag


Name_______________________________________________
Thrown
X
2d10
4
Class___________
Damage__________
Type______
Pen______
/ / Clip______ Reload______
Range__________ ROF__________
Blast 4
Special Rules_________________________________________
___________________________________________________

WEAPON

Common Craftsmanship Sword


Name_______________________________________________
R
1d10
0
Melee
Class___________
Damage__________
Type______
Pen______
/ / Clip______ Reload______
Range__________ ROF__________
Balanced, Primitive
Special Rules_________________________________________
___________________________________________________

Adv. Taken

Gear

Carry

Push

45 kg

90 kg

180 kg

Fate Points

Current

Adv. Taken

Adv. Taken

Acquisitions

_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

Corruption

Wounds

Current Points_ ____________


Pure
Degree___________________
Malignancies_______________
________________________
________________________

Mutations

_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

13
Total_ ___________________
Current___________________
Critical Damage____________
Fatigue___________________

Insanity
3
Current Points_ ____________
Stable
Degree___________________
Disorders_________________
________________________

Head

Armour

1-10

TYPE: Carapace

Right Arm

Left Arm

11-20

21-30

Carapace

Lfit

Fellowship (Fel)

Bionic Arm (left, Good +10 str when using)


_________________________
Hellgun (5 Mags)
_________________________
Bolt Pistol (10 Mags)
_________________________
Bionic Eye (Right, Good +10 perception)
_________________________
Sword
_________________________
Frags x5
_________________________
Pump Action Shotgun + Red Lasor
_________________________
microbead x2
_________________________
Void Suit
_________________________
enforcer light carapoace armour
_________________________
bolt shell keepsake
_________________________
medikit: manacles: Arms Coffer
_________________________
Standard Issue Guard equipment
_________________________
Respirator/Gas Mask
_________________________
2 Demolotion Charges
_________________________
Backpack
_________________________
Shipboard Emergency Kit
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________

TYPE: Carapace

Lifting

Total

Adv. Taken

Will Power (WP)

4 0 3 0

3 2 4 0 3 6 4 3 3 9

50

Strength (S)

TYPE:

Body

Armour Weight

31-70

15kg

Carapace

TYPE: Carapace

Right Leg
71-85

4
TYPE: Carapace

Left Leg
86-100

TYPE: Carapace

Permission granted to photocopy for personal use. Games Workshop Ltd 2009. Character sheet also available for download at www.FantasyFlightGames.com

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