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In the following tutorial, I show you a scene from dining room he designed for a client, model in SketchUp, rendered with Vray 1.49.01 and some post-production adjustments Phothoshop. This is my first tutorial, hope you like and of course we serve a lot Created by Arq. Jeferson Olrtegui Lpez
The Model
Regarding the model uses basic tools such as Sketchup: - Purge - Remove Materials -Get Midpoint - Vray for Sketchup Also use certain component of 3d warehouse (I recommend it) toacclimate the scene. On the other hand, the creativity to combinecolors, patterns and space of the scene.
Materials
PARQUET
0.8
0.8
25
204
BUMP 0.65
GLASS
LEATHER SETTING
0.6
0.65
50
YOUR COLOR
VAL: 20
RENDERING
VAL: 241
50
120
VAL: 255
0.005
0.85 0.005
1.75
-4 70
-2 40
Postproduction
Particularly try not to damage the colors that come out of Vray, so we should be fine in that regard. I use: Image settings: - Curves - Levels - Brightness and Contrast Filters: - Focus Mask - Gaussian Blur
Now we work with levels, I recommend modifying the right bar to the middle and depends on each one. Try not to damage the scene in terms of lighting and shadows
After that we return to duplicate the layer. And apply Filter -Gaussian Blur. All this we add a soft light adjustment and vary a little padding and opacity (a taste of each)
FINAL RENDERS