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MTG Tiles board game is a MTG surrogate following MTG rules applying the following tile-based and replacement

rules: Game contains 100/150/200/250 cards for 2/3/4/5 players !2/"!/#0/120 of them distribute among 21/$2/!5/"0 tiles Into the example shown below 64 cards are distributed among the 32 tiles (6x6 -4) in virtual grid used as board for the game The players ha%e a common library& and there is no graveyard The game preparation is made as follows: a' (lace your figure on a chosen place on the tile map b' )ach player draws se%en cards and mulligan as much as he wants *ou ha%e one free mulligan (artial mulligan is allowed too Then loo+ at the cards face down on your tile& and hold which ones you can and ,depose- .distribute face down card/s on the tile set' the rest /f no one draws additional cards the game end is e0pected at 22/21/20/19 round )ach player deposes the cards he cannot support with his lands in the hand The player cannot hold in hand more 1M1 .con%erted mana cost' cards than his land .or other cards' can produce 2old the cards you can hold and depose face down the rest on the tile board 3e%eal and place the lands on the field& on your side 8fter the preparation the tile-set with three pla#ers &' ( and ) ma# loo$ li$e the 425 425 425 425 right board% Pla#er *&+ ma# have 3 lands (,ne green and two red) which he place 425 4G5 425 425 425 425 on the battlefield% -nd holds 2 cards% ,ne green card for . mana cost and one red 425 425 425 4"5 465 425 card for two mana cost% -fter placing itself on the tile-set he founds a land card witch he place it on its tile' in order to control it and one card for / mana witch he 425 425 475 4!5 425 425 disposes nearb# *)+ pla#er% 425 435 455 4!5 425 425 0hen #ou capture territories #ou depose the cards #ou cannot support' or choose not to% 1ou ma# depose cards on the tile-set to create a virtual wall against some 425 425 425 425 pla#er' depose it in #our territories or it is not possible place it somewhere nearb#' P ! "ach pla#er also so #ou can con2uer it again soon% 1ou can also depose into revealed tiles (the tile possesses colored to$ens to will have face up3down tiles) mar$ its tiles% P ! a nearb# tile is an# closest tile hori4ontall#' verticall# or b# diagonal' so an# tile has 5 *nearb#+ tiles% )ach turn a player can: Draw a card from the library as a draw step A ac! a nearby tile "# cards in $and& with 1M1 you can support with your lands and permanen s in $and and depose $e o $ers into the tile set for free .only at your turn& and before and after the attac+' /f a player attac+s the nearby tile all MTG rules are %alid e0cept the following replacement rules: 1' 8ll lands you or an opponent holds co#ld be already on o $e ba le%ield at the beginning of the battle and can be played all at once each turn *our lands are %isible to all players and are placed in front of you 2' *ou& opponent and the defending tile ha%e no draw s ep when battle starts& and ha%e 10 2( per battle $' )ach player may mo%e itself on its connected tiles for free 9o he can attac+ any nearby tile 8lso any player may defend any of its connected territories& because he can be on his attac+ed tile !' 8 controlled tile may ha%e only cards of the generated mana from the land left on this tile and from supported permanents T$e &M& s#ppor r#le %or players: Is it possible to cast all cards ignoring the summoning sic$ness6 'or iles: Is it possible to pa# in time6 . o colorless artifact that generates mana gives #ou an option to depose cards from those colors' /f you lea%e two different lands on one tile& then you can depose %ace down those +inds of cards there *ou may get in hand and depose into your tiles any cards you want .on your turn and outside the battle' A ile wi $ no lands le% on i ( becomes a ne# ral 5' 8 neutral tile may ha%e any cards 8s the tile defends itself all the cards can be played as they ha%e :ero mana cost (the cost is paid in the past)% The defending neutral tile plays with revealed cards /f it is a tric+y situation the defense is played by the right player to the attac+ing player ;nce attac+ed the neutral tile is re%ealed to all permanently& until captured "' <hen the battle starts each player declares the 1M1 of his hand The player who has less &M& in $and a ac!s %irs /f you attac+ a neutral tile if the 1M1 of the cards on that tile is less than 1M1 of the cards that you hold in hand the neutral tile plays first /f the 1M1 of both sides is e=ual the attac+er plays first 7' 9ince there is no gra%eyard: the mill e%%ec is now e=ual to ,depose- effect *ou may mill/depose the target cards e%erywhere if possible .e%en in your enemy controlled territory' 8t con=uering a tile you m#s depose the cards >' The discard e%%ec is re%ersed /f you discard card/s of the target player?s hand .or tile' it is s$#%%led in o $e common library #' 9ince there is no gra%eyard: $e played non)permanen cards are re #rned to their owner?s hands .or tiles'& after the battle 10' 9ince there is no gra%eyard: <hene%er a permanent any player controls is remo%ed .destroyed& countered or e0iled' from the battlefield& it is preserved on $e a ac!ed ile #n il $e con*#eror claims i .if the defender wins it stays on the tile'

11' The defending player may c$oose to defend its tile only with his hand or only with the tile?s face down cards 12' 8ny player or tile may r#n away %rom ba le at its main phase& loosing none The battle cannot be more $an 10 ro#nds 8 player with no tiles loses the game and shuffles his hand and lands into the library The game ends when all the tiles are captured by the players or when there is no cards left in the library T$e player con rolling mos o% $e iles wins+ -dvanced rules! &ounds ma# be pla#ed simultaneousl#% 7he tile set ma# be a ma4e or other form% ,ther pla#ers ma# pla# on another plane (tiles set) and enter this plane from a central tile% 8ustom cards ma# be putted face up on the tile set as game preset% ()asic -dvice! use an "9: dec$ for 2 pla#er;s game' and the general face-up guarding the plane;s entr# point tile%)

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