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#==============================================================================# Pokemon Reborn X-- Episode 11: Out of Light --X 3/9/14- 11.0.

2 #==============================================================================# To start the game, just run the Game.exe file! IF YOU FIND ANY BUGS, especially crashes, please come talk to me (Amethyst) at h ttp://www.pokemonreborn.com! Feel free to send me a message on the forums (I check them regularly) or make a topic in the game's board in the forum. You can also catch me online on our comp etitive battling server on Pokemon Online- The Reborn Server, of course~ I will do everything I can to help fix the issue both for you and in the long ru n. ~ ~ ~ PS, hey, people who are cool and want to help with the project! ~ ~ ~ With the advent of 6th gen, I'd love it if we could get all of the sixth gen Pok emon plus the new (and old, unfinished) moves/abilities/items into the game. To that effect, we could actually use some help. If you are adept at spriting or at RGSS/Ruby scripting you should drop by www.pokemonreborn.com and talk to me, Am ethyst, about how you could help. ^^ #==============================================================================# Table of Contents #==============================================================================# --- Pokemon Reborn ------Initial notes --- Table of Contents --- IMPORTANT --- Notable Changes ------ 10.5 changes --- Field Effects ------ Introduction ------ Electric Field ------ Grassy Field ------ Misty Field ------ Pitch Black Terrain ------ Chess Board --- Some Known Issues --- Episode 11 Version History --- Links --- COMING SOON --- Controls --- Credits #==============================================================================# IMPORTANT #==============================================================================# When updating to Episode 11, first make sure you are NOT saved outdoors in the P eridot Ward. Inside is fine. Once you've successfully loaded into Episode 11 the re's no issue with saving there. The controls to the game have been altered to make them feel more comfortable to users coming from an emulator: The Register key (formerly F5) is now on Shift. F5 still works. The Run key (formerly Z) is now on Space Bar. Note, you can stil l use S to toggle running. The Talk/Select key (formerly Space) is now on Z. Enter, Space o r C still works for this as they did before. The key to dismount Tauros has been changed from Z to A. Z will no longer work for this. Items in the bag are now reorganized using the Shift Key (previo

usly Z) D can now be used to Quick-Save #==============================================================================# Notable Changes: #==============================================================================# * The city music is currently in the process of being re-done (8/9)... * Field Effects have been added to the game! Field effects are location-sp ecific and can change the flow or power of battles in various ways. More on this below! * The following abilities have been 'fixed', added, altered for sixth gen, or technically improved in some way: Stance Change Protean Mega Launcher Pixilate Refrigerate Aerilate Synchronize Moxie Magic Guard Mold Breaker Competitive Gooey Magician Grass Pelt Fur Coat * The following moves have been 'fixed', added, altered for sixth gen, or technically improved in some way: Sucker Punch Sleep Powder Poison Powder Stun Spore Spore Freeze Dry Flying Press Trick Ro om King's Shield Cotton Spore * IV and EV Values can now be viewed by pressing the Z key in the Pokemon stat Summary screen. * You can now press D to Quick-Save. * Many new animations exist, however many animations are currently display ing in strange places. * Accordingly, the IV and EV judges in the Lapis Ward have perished in a t errible accident involving liquid nitrogen, a banana, and one or more unfortunat ely-placed rubber duckletts. * The game's text speed has been given illegal amounts of performance-enha ncing steroids. This may have adverse affects. Weak computers should sav e often until it's confirmed to be stable. * Sleep now lasts a maximum of 3 turns (Gen 5/6 mech) -- formerly was 6 tu rns (Gen 3 mech) * Status moves once again properly hit targets when attacks would otherwis e be ineffective (i.e Confuse Ray against a Normal type) This reverts a previous change which attempted to fix th e interaction of status moves with Lightning Rod and other absorption abilities. As a result, that error has returned. * The trainer card has (finally) been updated to make room for all 18 badg es. Accordingly, full size badges are now being used. Season 1 leaders' badges have been retired in favour of their season 2 counterparts' designs. The given names of the badges have not cha nged. * A pass has been made at fixing the random Apophyll Beach crash. Did it w ork? We'll find out... * The Ability Capsule and Assault Vest (partial) have been implemented. * Julia's Gym has been redecorated, including a new Electric Arena. Her te am has been adjusted to compensate. * Radomus now has a new team, fights in doubles, and awards the Trick Room TM (previously Calm Mind). * Rivals now only use potions available to the player at that time. * Battles that can or must be lost no longer cause the player to lose mone y * The Lower Peridot Ward has been adjusted to reduce lag. When updating, make sure you are not saved outside in that ward. This has the side effect of resetting some trainers in t

he Ward. Bear with it, sorry. #-------------------------------- 10.5 changes --------------------------------# * Some shiny Pokemon have been recoloured- this will be an ongoing process Vulpix Growlithe Arcanine Vibrava Flygon Eevee Vaporeon Jolteon Flareon Espeon Umbreon Leafeon Glaceon Zubat Golbat Crobat Ghastly Haunter Gengar Elekid Electabuzz Electivire All 6th gen Pokemon * Back sprites have been updated to a Gen 5 style and unified. However, no n-6th-gen shiny back sprites have not been updated. * The following abilities have been 'fixed', added, altered for sixth gen, or technically improved in some way: Drizzle Snow Warning Drought Sand Stream Static Water Absorb Oblivious Color Change Flash Fi re Shield Dust Suction Cups Sticky Hold Shadow Tag Arena Trap Effect Spore Synchronize Magic Bounce Lightningrod Keen Eye Pickup Magnet Pull Cute Charm Pressure Hustle Vital Spirit Unburden Sheer Force Stall Contrary Defiant Friend Guard Imposter Tinted Lens Tough Claws Volt Absorb * The following moves have been 'fixed', added, altered for sixth gen, or technically improved in some way: Fling Pursuit Transform Simple B eam * In battles, the cursor will now always default to the FIGHT command afte r a move. * The double battle item-use glitch has been fixed. >:c * All DW abilities should now spawn properly on all pokemon including Trai ners', Wild, Event and Eggs * Mega Evolution has been added (although not yet implemented in-game) * Many new animations have been added (however some of them display in the wrong place) * A 'Large' screen size option has been added (however it seems to cause s ome issues, moving from Large mode into Full Screen mode) * 6th gen Pokemon now exist~~~ * 6th gen starters have been added to the beginning of the game * Soft-resetting for starters has been made easier * TMs have been updated to Gen 6 and existing TMs have been reset (can be found again) * Electric Types can no longer be paralyzed * Ghost types can no longer be trapped * Appropriate pokemon have received Gen 6 stat buffs * FAIRIES!!!!! * Steel type resistances have been updated * Abilities, moves, types and stats of old Pokemon have been updated. Howe ver, Egg moves have not. * A flower shop has been added to the Lapis Ward * Several Pokesnax vendors have been added throughout the city. Many event Pokemon are now newly based around these (some other events have been changed t oo).

* Trainers and story battles have been updated to include Gen 6 Pokemon * Florinia and Aya have had their overall power reduced. Aya has been give n a new Ace. Serra now has a new team entirely and will fight in singles. Other leaders have changed slightly * Several TMs can now be won as Arcade prizes * Two new potential protagonists have been added to the game. Existing pla yers may switch over to the new protagonists in the Grand Hall (top left). The o ption to switch will exist only until the E12 release. * Teleport (and Fly) can no longer be used while riding a Tauros. * HP bars now animate faster at higher levels. #==============================================================================# Field Effects: #==============================================================================# Ever since Ash's Pikachu activated the the sprinklers of Brock's Gym, we've seen in the Pokemon Anime countless creative ways in which trainers have been able t o use the terrain to their advantage. Unfortunately, the presence of terrain has been almost entirely absent in Pokemon games until the recent addition of X and Y's Electric/Grassy/Misty Terrains. Starting with Episode 11, Reborn is taking this idea one step further. As you tr avel around the region, you may encounter many different terrain types that coul d dramatically change the flow of a battle. How will you use them to overcome yo ur opponents? More Field Effects will be added over time but here's a quick listing of what's around so far: #-------------------------------- Electric Field -------------------------------# "The field is hyper-charged!" * Grounded Pokemon cannot fall asleep * Electric moves from grounded Pokemon increase base power x1.5 * The following moves now apply additional Electric type damage Explosion Self Destruct Surf Muddy Water Hurricane Smack Down * Focus Punch will always fail * The following moves gain double their normal stat-changing effects: Charge * Magnet Rise lasts for 8 turns * The following moves gain a x1.3 increase in power: Explosion Self Destruct * The following moves gain a x2 increase in power: Magnet Bomb * The following moves will terminate this field effect: Mud Sport * Nature Power becomes Thunderbolt #-------------------------------- Grassy Field --------------------------------# "The field is in full bloom." * Grounded Pokemon restore 1/16th Max HP each turn * Grass moves from grounded Pokemon increase base power x1.5 * Fire moves against grounded Pokemon increase base power x1.5 * The ability Grass Pelt is activated * The follow moves gain a x1.5 increase in power: Fairy Wind Silver Wind * The following moves suffer a x0.5 decrease of power: Muddy Water Surf * The base accuracy of the following moves becomes 80: Grass Whistle * The following moves gain double their normal stat-changing effects: Growth Coil

(This boost will not stack with Growth's Sun boost) The following moves will terminate this field effect: Eruption Heat Wave Flame Bu rst Lava Plume Sludge Wave * Nature Power becomes Energy Ball #-------------------------------- Misty Terrain -------------------------------# "Mist settles on the field." * All Pokemon are immune to status conditions * Dragon moves decrease in base power x0.5 (The above two changes deviate from main series' Misty Terrain. Canonically, these affects apply only to grounded Pokemon) * The ability Marvel Scale is activated * Pokemon with the ability Dry Skin recover 1/16 Max HP each turn * Pixilate's base power boost becomes x1.5 (from x1.3) * The follow moves gain a x1.5 increase in power: Fairy Wind Mystical Fire Moonblast Magical Leaf Doom Desire Icy Wind Aura Sphere Mist Bal l * The following moves suffer a x0.5 decrease of power: Dark Pulse Night Daze Shadow B all * The base accuracy of the following moves becomes 100: Sweet Kiss Lovely Kiss * The following moves gain double their normal stat-changing effects: Cosmic Power Sweet Scent * Wish restores 75% of the user's Max HP (from 50%) * Aqua Ring restores 1/8 Max HP each turn (from 1/16) * The following moves will terminate this field effect: Silver Wind Ominous Wind Razor Wind Hurricane Defog Tailwind Clear Smog * Nature Power becomes Moonblast #-------------------------------- Pitch Black Terrain -------------------------------# "Darkness is gathering..." * The following moves gain a x1.5 increase in power: Dark Pulse Night Daze Night Sl ash Shadow Ball Shadow Claw Shadow Force Shadow Sneak Shadow Punch Aurora Beam Signal Beam Flash Cannon Luster Purge Dazzling Gleam Mirror Shot * The following moves gain double their normal stat-changing effects: Flash * The base accuracy of the following moves becomes 100: Dark Void * Moonlight restores 75% of the user's Max HP * Synthesis and Morning Sun restores 25% of the user's Max HP * Solar Beam fails entirely * All effects of this terrain are temporarily annulled by Sunny Weather * Nature Power becomes Dark Pulse #-------------------------------- Chess Board --------------------------------# "Opening variation set." * The following moves become 'Chess Attacks,' gaining a x1.5 increase in p ower and applying additional Rock type damage. Psychic Strength Ancient Power * Chess Attacks deal x2 damage to Pokemon with the following abilities: Oblivious Simple Unaware *

Klutz * * y *

Chess Attacks deal x2 damage to Pokemon suffering from Confusion (This does not stack with the above abilities) Chess Attacks deal x0.5 damage to Pokemon with the following abilities: Adaptability Synchronize Anticipation Telepath

The following moves gain double their normal stat-changing effects: Calm Mind * Nasty Plot boosts Sp.Atk by a total of 3 stages * Trick Room lasts for 8 turns * The following moves gain a x1.5 increase in power: Fake Out Feint Feint Attack * Nature Power becomes Ancient Power #==============================================================================# Some Known Issues #==============================================================================# * Absorption abilities such as Lightningrod currently fail to absorb statu s moves * X-stat items currently don't work * Trace currently will not copy transformed abilities. * Gen 1-5 Shiny Backsprites have not been updated to Gen 5 style yet * Some battle animations are displaying in weird places. * Shell Bell will currently restore no more than 1 HP per attack :c * Slower computers may encounter a Script Hanging error. To prevent, avoid running along other intensive programs, and only fill PC boxes half-way. * Choosing 'Store' while moving a Pokemon in the Move Pokemon option of th e PC seems to crash. 'Place' works just fine. * Many 4th/5th/6th gen abilities and moves are incomplete #--- The following abilities have NOT been implemented: Harvest Telepathy Analytic Illusion Turbo Blaze Teravolt Aroma Veil Aura Break Bulletpr oof Cheek Pouch Dark Aura Fairy Aura Flower Veil Gale Wings Parental Bond Strong Jaw Sweet Veil Symbiosis #--- The following abilities require additional work: Absorption abilities (i.e Storm Drain) as a class Magic Guard Overcoat Imposter Infiltrator Magic Bounce Magician * There are some inconsistencies with sending a Pokemon out mid-turn. * IMPORTANT: It is possible to delete a pokemon in the PC by cancelling wh ile holding. Please take caution. #==============================================================================# Episode 11 Version History #==============================================================================# 11.0.0 -- Release 11.0.1 -- Fixed Script Hanging Error for Double Battles 11.0.2 -- Can now fish in Iolia Valley -- Psychologist should be fixed -- Sixth Gen fossils revivable -- Second Gang quest no longer requires night -- 9th Badge properly increases level cap to 70 #==============================================================================# Links! #==============================================================================# Game home-page: http://www.pokemonreborn.com/game/ Updates will be posted on Reborn's Website and server~ Need help, found a bug, or want to share your team? Check out Pokemon Reborn's d iscussion forum:

http://www.pokemonreborn.com/forum/index.php?showforum=3 3 Curious what Pokemon are obtainable in the game so far? http://www.pokemonreborn.com/game/obtainable.html Other questions? Check the FAQ! http://www.pokemonreborn.com/game/rebornfaq.html #==============================================================================# ~X-- COMING SOON: Episode 12: Demarcation --X~ #==============================================================================# #==============================================================================# Controls #==============================================================================# Arrow Keys: Move Space: Run X key: B button; open menu Z key: A button; talk/select; view IVs/EVs from stat screen Shift: Registered item A: Dismount Tauros S: Toggle walk/run D: Quick-save F1: Program Options F12: Soft-reset Alt+Enter: Full Screen-ish mode

#==============================================================================# Credits #==============================================================================# Small note about 6th gen battle and overworld sprites- I've tried very hard to k eep a list of everyone who made or contributed to the sprites that we currently use but if I've missed your or someone else's credit please contact me so I can add it #============================# #~~~~~~~~~~~~~~# --Main Development (Mapping, graphics, characters, story, etc, blahblahblah) #~~~~~~~~~~~~~~# Amethyst #~~~~~~~~~~~~~~# --Pokemon Essentials: #~~~~~~~~~~~~~~# Poccil Flameguru Maruno FL. P-Sign #~~~~~~~~~~~~~~# --Sprites: #~~~~~~~~~~~~~~# --Character/game: Amethyst Will --Misc: Veenerick chasemortier Mektar (Pokemon Amethyst) JoshR691

kidkatt --6th gen sprites: Amethyst Noscium Quanyails Zermonious GeoIsEvil Kyle Dove dDialgaDiamondb N-kin Misterreno Kevfin Xtreme1992 Vale98PM --Mega Sprites: Julian #~~~~~~~~~~~~~~# --Music: #~~~~~~~~~~~~~~# Featuring GlitchxCity ( http://www.youtube.com/user/GlitchxCity ) Amethyst #- Nightclub songs: -# GlitchxCity S3RL 2. B A Master Soundtrack POGO Lindsey Stirling #- Misc: -# 23 Emilie Autumn Dragon-Tamer795 #~~~~~~~~~~~~~~# --World Conception #~~~~~~~~~~~~~~# Will Dodge Ice #~~~~~~~~~~~~~~# --Scripting #~~~~~~~~~~~~~~# Blind Guardian Amethyst Guhorden Woobowiz #~~~~~~~~~~~~~~# --Special thanks to all of the Reborn Line Leaders over the years! #~~~~~~~~~~~~~~# #~~~~~~~~~~~~~~# --Beta Testers: #~~~~~~~~~~~~~~# Shout out to Reborn's Ace Members for Beta Testing! --Alpha Testing Ikaru #~~~~~~~~~~~~~~# --Special Thanks: #~~~~~~~~~~~~~~# Khayoz chase_breaker germy21 (Swirlix Art) Macuarrorro (Spritzee Art) suzerain (Scripting support)

Rayd2smitty (Scripting support) #~~~~~~~~~~~~~~# --Community Support: #~~~~~~~~~~~~~~# bluebomberdude Ikaru zelient Jacze Flux jeroen4923 Khayoz Cobrakill Ryan C Cowtao Manes McMc Calvius Eagleby18 garchomp550 MattMadnesS Guigui DarkLucario79 grasssnake485 Acquiescence SonOfRed Rimmintine #~~~~~~~~~~~~~~# --Thanks to the whole of the Reborn community and staff for helping make Reborn a success~ #~~~~~~~~~~~~~~# #~~~~~~~~~~~~~~# --And finally, thanks to YOU for playing! #~~~~~~~~~~~~~~#

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