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TABLE OF CONTENTS

Issue 1 July 2009

Page 1 Pascal Gamer Magazine

Editor's Message

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All images depicted within this publication are the property of their owners and are subject to their local copyrights and laws applied to them. Neither Pascal Gamer nor any of it's contributing authors claim any rights to these works. All articles that are publish are of the opinions of their respective authors and does not reflect the opinions of other authors or Pascal Gamer magazine it's self.

What's New

COMMUNITY

www.pascalgamedevelopment.com

www.pgdannual.com

http://tinyurl.com/mw9mok.

http://tinyurl.com/njesdx

http://tinyurl.com/d68a3h

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What's New

http://tiny.cc/MQifZ

http://www.ksdev.com/dxscene

http://javascal.sourceforge.net http://sourceforge.net/projects/javascal http://sourceforge.net/community/cca09

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Interview: Sascha Willems

FEATURE
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Interview: Sascha Willems

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Interview: Sascha Willems

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Interview: Sascha Willems

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Interview: Sascha Willems

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Interview: Sascha Willems

www.delphigl.de

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Review: Projekt W

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Review: Projekt W

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Review: Projekt W

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Review: Projekt W

webmaster@delphigl.de

http://tinyurl.com/qjeq9a

http://www.saschawillems.de

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Outside The Box

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THE CODER'S BLOCK

Outside The Box

See Figure 2.

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Outside The Box

See Figure 3.

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Outside The Box

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Outside The Box


See Figure 4.

Thoughts

http://www.pascalgamer.com/OutsideTheBox01_tries.zip

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2D Axis-Aligned Box & Tile Collisions

paulfnicholls@gmail.com

Figure 1

Figure 2

See Figure 3.

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2D Axis-Aligned Box & Tile Collisions

http://fpc4gp2x.eonclash.com/downloads/tiles_test/tiles_unit .pas Figure 4

http://fpc4gp2x.eonclash.com/downloads/tiles_test/tiles_unit .pas

Figure 6

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2D Axis-Aligned Box & Tile Collisions

Figure 9

http://fpc4gp2x.eonclash.com/downloads/tiles_test/collider_ unit.pas

Figure 8

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2D Axis-Aligned Box & Tile Collisions

http://fpc4gp2x.eonclash.com/downloads/tiles_test/tiles_test. zip

Tile-Based Games

'Civilization'

'Master of Magic'

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An Introduction to OpenAL

alcMakeContextCurrent(Context); alutInit; A Listener:

A Buffer:

AlGenBuffers(1, @buffer); alBufferData(buffer, AL_FORMAT_MONO8, length(data), 11024);

@data,

A Source:

alutLoadWAVFile;

InitOpenAL;

Device := alcOpenDevice(nil); nil

Context := alcCreateContext(Device, nil);

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An Introduction to OpenAL

AlGenSources(1, @source); AlSourcePlay(source); AlSourcei(source, AL_BUFFER, buffer);

AlSourcefv(source, AL_POSITION, @sourcepos);

AlSourceStop(source);

AlListenerfv(AL_POSITION, @listenerpos); listenerpos listenerpos: array[0 .. 2] of TALfloat = (0.0, 0.0, 0.0);

OpenAL Resources

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Allegro.pas

PROJECT HIGHLIGHTS
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Allegro.pas

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Making Commercial Games

SPECIAL REPORT

Team6 Game Studios

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Making Commercial Games

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Inside Delphi Live!

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Inside Delphi Live!

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Inside Delphi Live!

About Mason Wheeler

http://turbu-rpg.com

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Game Reviews

gamereviews@pascalgamer.com

(Visuals & Special Effects)

(Overall Enjoyable Experience)

(Addiction & Varied Gameplay)

(Sound Effects & Musical Score)

(Easy of Use & Dependability)

(Overall Impressions)

http://oueo.ateamworks.com/ Price: Free Genre: Shooter Developer: OUEO Factory Platform: Windows

8 7 9
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9 8 8

Game Reviews
http://tinyurl.com/n3a4af Price: Free Genre: Arcade Developer: Ville Krumlinde Platform: Windows

5 4 7
http://www.brownbot.com/ Price: Free Genre: Scrolling Shooter Developer: Peter Leahy Platform: Windows

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7 6 6
Pascal Gamer Magazine

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Game Reviews
http://remakesonline.com/nemesis/ Price: Free Genre: Scrolling Shooter Developer: Kotai Platform: Windows

7 7 8
http://www.ixchels.net/ Price: $5, $15 or $25 US Genre: Puzzle Developer: Ixchel Studios Platform: Windows

9 7 8

9 8 8
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6 7 8

Game Reviews
http://oueo.ateamworks.com/ Price: Free Genre: Arcade Developer: OUEO Factory Platform: Windows

8 6 8 Did You Know?


'Age of Wonders II: The Wizard's Throne' 'Age of Wonders: Shadow Magic'

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'Age of Wonders'

'Overlord'

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