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Game Rules
About the game
The game is a turn-based strategic game, aiming to imitate reality as much as possible. However it still contains several simplifications to make the game easier to understand and more entertaining to play.
Game concept
You are the managers of a well-established oil company with a diversified upstream and downstream portfolio continuously seeking new upstream opportunities to replace the reserves and the production, as well as to improve the efficiency of your refineries. The Game Management decided your only task is managing refinery part of the Game in 2014 so your aim is to prove that you are the best managers by maximizing the cash generation of your companys by creating value added with downstream operations. You are not allowed to make decisions on Upstream part of the game, but you have access insight details on fields where production is operating on. You start the downstream game with 5500 million F$ (Freshhh Dollar) of cash at hand.
Timing
Contestants are going to play for 10 turns. 1 turn in the game means 24 (same as in the Test Rounds) hours in the real world, so in every 24 hours, there is going to be a turn change. (the next rounds results financial accounting and the effects of decision-making - only show when a turn change occurs)
Financing
You have a revolving credit of 5000 million F$ total at 10% interest rate. You can use this credit facility to finance up to 60% of your investments. If you exceed the 60% limit on any of your investments, the penalty interest will be 30%.
/NOTE! Every screenshots and figures on it in the Game Rules are only samples. Actual view is always on the Online Game only./
THE REFINERY
Game concept
A regional company sold its refinery construction. Your company has bought it, and it is your task to make it as profitable as possible. Gasoline and diesel product lines have already been built. The refinery will be operational from the start.
Units available from the start: Crude Distillation Unit (CDU) Light Naphtha Hydrotreater Heavy Naphtha Hydrotreater Light Naphtha Isomerisation Unit CCR Reformer Unit Gasoil Hydrotreater
The refinery will use crude bought from the market. The utilization rate can be set by adjusting the imported crude volume. Due to the limitations of technical processes, the annual refinery (CDU) utilization rate can not be less than 60%. As a simplification, this restriction does not apply for other refinery units. The minimum imported crude volume is always set automatically to match the minimum utilization rate. Some units 4
have a maximum capacity specified. For the other plants, where it is not specified, there is no maximum throughput limit. The company will be able to convert the products into money at market prices. During the game, you have to make several decisions to operate and expand your refinery in an optimal way. The goal is to achieve maximum amount of money at the end of the defined period. The aim of the programmers was to create a game as realistic as possible, but it still contains several simplifications to make the game easier to understand and more entertaining to play. You can find a one year prognosis about the changes in refinery product prices at the headquater in Product & prices panel. (see later) All prices are in $/t, except crude, which price is in $/bbl unit. Utility prices are not changing during the game (Hydrogen price does)..)
Playing the game Each turn you have to make different decisions to optimize the efficiency of your refinery. There will be operational decisions. You can: Alter the path of different refinery streams by splitters Choose catalyst for HDS/MHC Unit Along the way, you can construct new facilities to keep up the competitiveness of your company and to fulfill the environmental regulations and product qualities. Not all technologies are available from the start. You can see your opportunities in the following table:
from 2014 HDS-MHC HDS-MHC Revamp DCU HPP FCC Claus Unit BBU available not available not available available avaiable available not available
from 2016 available available not available available avaiable available not available
Utilities
Fuel: the energy consumed in the process to heat up the materials to the required temperature. Some units produce fuel gas, but that is not sufficient for the refinery. Excess fuel is bought from the market as natural gas. Natural gas is also the feed of the Hydrogen Plant. The heating value is the same for the produced fuel gas from all refinery units and the natural gas: 50 GJ/t. If more fuel is produced in the refinery units, than consumed, the excess fuel gas is burnt on the refinery flares. Electricity: mainly intended to propel the pumps and move the feed and products, but used also for light and for supplying control systems.
Cooling water: used in cooling processes for condensation and temperature control.
Steam: used for technological processes, heating and stripping. Some units produce more steam, than the amount necessary for operation. This is indicated with a negative value in steam consumption. If a unit produces steam then the excess steam is redirected to other units for usage but it can not be sold on the market. If the amount of produced steam is not sufficient, the necessary amount is bought from the market. Hydrogen: Hydrogen is used in hydrotreater and isomerisation units. The price of the hydrogen varies in time. Hydrogen can be produced or bought from the market. In the first part of the game external hydrogen is purchased for 5000 F$/t, but starting from 2017 the hydrogen price increases dramatically to 20000 F$/t (due to the availability from a different supplier). In case of more hydrogen is produced in Reformer unit, than needed for refinery processes, the excess of hydrogen is burnt on the refinery flares. Catalyst: As a simplification, catalyst expenses are calculated as utility, except the HDS/MHC unit, in which it is your task to change the catalyst every two years. Catalyst price is specified for each unit. UTILITY (UOM) Fuel (F$/GJ) Electricity (F$/MWh) Cooling water (F$/1000 m ) Steam (F$/GJ)
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Utility prices For all refinery units utilities are calculated proportional to the feed. Consumed hydrogen is not calculated in the feed, but it appears in the product. That is why hydrogen consuming units have an overall yield over 100%.
For the conversion from barrels to tons the following equation is used: Barrels of crude oil per metric ton =
Product Fuelgas LPG Light naphtha Medium naphtha Heavy naphtha Kerosene Light atmospheric gasoil Heavy atmospheric gasoil Light vacuum gasoil Heavy vacuum gasoil Slop wax Vacuum residue Losses
Yield (wt%) Product destination 0.02 1.16 2.92 6.52 7.30 7.60 14.53 7.30 7.81 26.04 3.00 15.30 0.50 Products of the Crude Distillation Unit Used for heating For sale Light Naphtha Hydrotreating Heavy Naphtha Hydrotreating Heavy Naphtha Hydrotreating For sale Gasoil Hydrotreating or for sale as Petchem and Heating Oil Gasoil Hydrotreating or for sale as Petchem and Heating Oil Gasoil Hydrotreating or for sale as Petchem and Heating Oil HDS/MHC, or for sale as Light Fuel Oil Delayed Coker, Bitumen Plant, or for sale as Heavy Fuel Oil Delayed Coker, Bitumen Plant, or for sale as Heavy Fuel Oil
OPEX
Utility (UOM) Fuel (GJ/kt) Electricity (MWh/kt) Cooling water (m /t) Steam (GJ/kt)
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Yield (wt%)Product destination 0.80 3.00 96.13 0.07 0.20 Products of the Light Naphtha Hydrotreater Used for heating For sale Light Naphtha Isomerisation Unit, or for sale as Petchem Naphtha Burnt or to Claus Unit
OPEX
Utility (UOM) Fuel (GJ/kt) Electricity (MWh/kt) Cooling water (m /t) Catalyst (F$/kt) Hydrogen (wt% of feed)
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OPEX
Utility (UOM) Fuel (GJ/kt) Electricity (MWh/kt) Cooling water (m /t) Catalyst (F$/kt) Hydrogen (wt% of feed)
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OPEX
Utility (UOM) Fuel (GJ/kt) Electricity (MWh/kt) Cooling water (m /t) Catalyst (F$/kt) Hydrogen (wt% of feed)
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CCR Reformer
Catalytic reforming is a chemical process used to convert petroleum refinery naphthas, typically having low octane ratings, into high-octane liquid products called reformates which are components of highoctane motor gasoline. Basically, the process re-arranges or re-structures the hydrocarbon molecules in the naphtha feedstock into aromatic components as well as breaking some of the molecules into smaller molecules. The overall effect is that the product reformate contains hydrocarbons with more complex molecular shapes having higher octane values than the hydrocarbons in the naphtha feedstock. In so doing, the process separates hydrogen atoms from the hydrocarbon molecules and produces very significant amounts of byproduct hydrogen gas for use in a number of the other processes involved in a modern petroleum refinery.
Yield (wt%) Product destination 4.30 4.40 88.00 3.10 0.20 Products of the CCR Reformer Used for heating For sale Gasoline Blending or Base Gasoline Used for hydrotreating processes and isomerisation
OPEX
Utility (UOM) Fuel (GJ/kt) Electricity (MWh/kt) Cooling water (m /t) Catalyst (F$/kt)
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Gasoil Hydrotreater
Sulphur content of diesel is also regulated very strictly. To produce marketable diesel fuel, a gasoil hydrotreater is necessary to remove sulphur content. Product Yield (wt%) Product destination Fuelgas LPG Naphtha Diesel H2S Losses 1.0 0.5 3.7 94.45 0.9 0.2 Products of the Gasoil Hydrotreater Used for heating For sale For sale as Petchem Naphtha For sale Burnt or to Claus Unit
OPEX
Utility (UOM) Fuel (GJ/kt) Electricity (MWh/kt) Cooling water (m /t) Catalyst (F$/kt) Hydrogen (wt% of feed)
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The aim of an HDS Unit is to pretreat the feed of the FCC Unit. It is similar to hydrotreating, but operates on higher pressure and temperature. With the proper selection on HDS/MHC catalyst moderate flexibility can be achieved in the refinerys product slate. Two catalyst packages are available to choose from: HDS catalyst: Removes significant amount of sulphur with low hydrocarbon conversion. HDS/MHC catalyst: Removes significant amount of sulphur and converts a larger amount of heavy components into more valuable light hydrocarbons, mainly gasoil.
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Building the HDS unit: each team must set capacities before building the HDS unit! After the capacities are set at the header of the panel by clicking on the appropriate one, HDS can be built, before that the game does not allow the plant to be constructed. HDS-MHC Unit is built along with the FCC Unit!!
Product Fuelgas LPG Naphtha HDS Gasoil HDS Raffinate H2S Losses
Yield in HDS Model (wt%) 0.5 0.4 1.5 12.3 84.0 1.7 0.6
Yield in HDS/MHC mode (wt%) 0.7 0.6 5.4 21.0 71.2 1.7 0.6
Product destination Used for heating For sale For sale as Petchem Naphtha For sale as Diesel To FCC Unit, or for sale as Light Fuel Oil Burnt or to Claus Unit
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*Both catalyst types lifetime is 2 years, after this period the catalyst has to be changed, otherwise the unit stops operating. Catalysts have to be ordered a year prior to the change! The construction cost of the newly built HDS/MHC unit involves a HDS catalyst, with which the unit can start its operation in the first 2 years. You do not have to wait 2 years if you would like to change the catalyst, you can do that each year but of course ordering has to be done one year prior to change too. Total Investment Cost: Before constructing the unit, you can choose among three maximum capacities. If necessary, the unit can be revamped to higher capacity later in the game. Until the revamp is complete, the unit operates at the original, lower capacity. Capacity (kt/year) 2000 2600 3300 Revamp from 2000 to 2600 Revamp from 2600 to 3300 Revamp from 2000 to 3300 CAPEX (MMF$) 200 230 270 60 80 140
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Revamp of HDS/MHC unit takes one year, revamp cost is fully charged in the year of ordering.
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Utility consumption of the FCC Unit Total Investment Cost: 380 MMF$ Construction time: Cost distribution: 2 years 1st year: 2nd year 60% 40%
Product Fuelgas Propylene LPG Naphtha* DC Gasoil* Heavy Coker Gasoil (HCGO)* Coke Losses
Yield (wt%) Product destination 4.0 2.0 2.5 11.0 19.5 36.5 24.0 0.5 Products of the DCU Unit Used for heating For sale For sale Heavy Naphtha Hydrotreating Gasoil Hydrotreating HDS/MHC For sale
*The marked streams can not leave the refinery without further treatment, therefore the DC Unit is not operable without the HDS-MHC Unit.
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Total Investment Cost: 550 MMF$ Construction time: Cost distribution: 4 years 1st year: 2nd year 3rd year 4th year 30% 30% 20% 20%
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Asphaltic bitumen, normally called "bitumen" is obtained by vacuum distillation or vacuum flashing of an atmospheric residue. This is straight run" bitumen. The physical properties of asphalts may further be modified by 'air blowing'. This is an oxidation process which involves the blowing of air through the asphalts, either on a batch or a continuous basis. Maximum capacity of the BBU Unit is 400 kt/year. Product Yield (wt%) Product destination Bitumen Losses 98.0 2.0 Products of the BBU Unit For sale
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Utility consumption of the BBU Unit Total Investment Cost: 50 MMF$ Construction time: Cost distribution: 2 years 1st year: 2nd year 60% 40%
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Hydrogen is required in refineries for hydrotreating processes, to remove sulfur, nitrogen and other impurities from hydrotreater feed. A limited quantity of hydrogen is produced in the catalytic reforming of naphthas, but generally the quantity is insufficient to meet the requirements of the refinery. Hydrogen is produced by the steam reforming of natural gas, which is bought from the market or consumed from the refinery fuel gas pool (simplification). The throughput of HPP is always determined by the demand of hydrotreaters. If maximum capacity is reached, excess hydrogen is automatically bought from the market.
Product Yield (wt%) Product destination Hydrogen Losses 23.8 76.2 Products of the HPP Unit Used for hydrotreating processes and isomerisation
Utility consumption of the HPP Unit *Specific fuel consumption does not contain the feed natural gas of HPP.
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Total Investment Cost: Before constructing the unit, you can choose between different maximum capacities at the top right part of the panel. You can see your options in the table below. After your initial choice, there is no possibility to expand capacity, so choose carefully. Feed capacity (kt/year) CAPEX (MMF$) 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 36 63 86 108 129 149 168 187 205 225 240 260 275 290 305 325 340 355 370 385
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Claus Unit
Most crude oil contains varying amounts of sulfur. Hydrotreating various distillates from these crudes generate hydrogen sulfide (H2S), which is converted to elemental sulfur in the Claus Unit to minimize atmospheric pollution. In the absence of sulfur recovery, the only option would be to burn this gas in refinery furnaces, releasing huge amounts of sulfur dioxide into the atmosphere. A new government law will come into force in 2017 imposing a serious penalty on H2S burning: 30000 F$/t. The throughput of the Claus Unit is always determined by the H2S production of the hydrotreaters. Product Yield (wt%) Product destination Sulphur Losses 84.8 15.2 Products of the Claus Unit For sale
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Utility consumption of the Claus Unit Total Investment Cost: Before constructing the unit, you can choose between different maximum capacities at the top right part of the panel. You can see your options in the table below. After your initial choice, there is no possibility to expand capacity, so choose carefully. Feed capacity (kt/year) CAPEX (MMF$) 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 Construction time: Cost distribution: 2 years 1st year: 2nd year 60% 40% 51 69 82 92 102 110 117 124 130 136 142 147 152 157 162 166 170 175 180 185
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Gasoline Blending
Motor gasoline has to be blended from different streams to fulfill the environmental and quality regulations. It is your task to blend marketable gasoline by setting up the splitters correctly. Excess amount of blending components will be sold as Base Gasoline for a lower price. If the blended gasoline does not meet the requirements, it will also be sold as Base Gasoline. Gasoline Blending is not possible until all the components are available.
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SPG (kg/dm3) RON MON RVP(kPa) Olefin (%) Aromatics (%) FCC Gasoline Reformate Isomerate 0.75 0.83 0.68 93.5 103 90 82.5 92 85 56 30 80 27 0 1 26 81 0
Property SPG (kg/dm3) RON MON RVP (kPa) Olefin (%) Aromatics (%)
Requirements for motor gasoline The properties of blended gasolines are calculated from the weighted average of the blending component properties. The calculation is volume based (in V/V%). Refinery splitters related to Gasoline blending can be adjusted with 0.1% units with the help of little +/- signs next to the splitter for finetuning the gasoline recipes to satisfy the strict specifications. Example for calculation: 70%(V/V) FCC naphtha + 15%(V/V) Reformate + 15%(V/V) Isomerate RON = 0.7 * 93.5 + 0.15 * 103 + 0.15 * 90 = 94.4
Crude Storage
In order to avoid losses of your company caused by fluctuation of crude oil price you can invest into construction of storage tanks. Although inventory management is a day by day process, in our game let us assume that you can operate a year by year crude inventory that has been consolidated in time and space. This way you can store only crude oil in your tanks. Without investments into extra tanks you can import a maximum of 72.37 MMbbl crude oil to feed your refinery. If you would like to increase this value, then you should invest into storage. Before constructing your tank farm, you can choose different capacities at the top right part of the panel in 10 MMbbl increments. For simplification there is not any OPEX that is calculated for your accumulated inventory. In the next year your refinery will try to utilize your existing inventory, and after that the pre-ordered crude will be processed in the distillation unit, or your tanks will be loaded in case of reaching the capacity limit of your CDU. 26
After your investing decision, there is no possibility to expand the capacity in the current year, so choose carefully. Of course, you can expand your capacity in the following years but destroying is not allowed. After investments into storage the maximum available crude that you can order will increase with the storage capacity.
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Financial data
Financial data panel indicates the main financial results relating to the refinery.
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HEADQUARTER
Financial data
Financial data panel at the HQ indicates the main financial results relating to the US & DS parts of the company.
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Import Crude
In this panel your team can define the amount of crude import annually. Using credit is also your teams decision.
NOTE: Importing crude to the min. capacity of the refinery is an automatic decision in the game. You can import crude more times in a round. You can check the amount of the crude imported at refinery on the Product & Capacity panel.
Technical comment: You can set up the amounts with dragging and sliding the tiny arrow above the bar.
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Repaying credit
In this panel your team can repay from the existing amounts of credit. Credit repayment can occur any time when the team wishes but interest of the credit is subtracted immediately in the same round the credit is requested.
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Final Scoring
40 teams who scored best in the game are going to get to the Strategy Simulation round. We will also take into consideration and evaluate the effects of your decisions made in the final turn (Turn #10). We rank the teams according to how much cash they have on their downstream account and the remaining unpaid credit is substracted from the final result.
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