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Before The Flop Category I AA,KK,QQ,JJ,AKs Category II TT, AQs, AJs, AK, KQs 1. Raise AA, KK, QQ.

Q. 2. Raise AK to weed out competition, as it suffers tremendously with nearly e ery additional foe who plays to a showdown. !. AKs, AQs, AJs, KQs prone to hea y multiway action "#$ to showdown%. &ith moderately loose showdown action, they are neither especially sensiti e. '. Consider Raising JJ, TT for alue "(enefts from multi)way action% if the raise is not li*ely to dri e out foes in a loose game. Category III ATs, KJs, AQ, ++, QJs, KTs Category I, --, QTs, A+s, AJs, JTs, KQ, A-s, AT Category , K+s, A.s, KJ, A/s, Q+s, T+s, .., J+s, A#s, QJ, A's, KT, QT, A!s, K-s, JT, A2s, Q-s Category ,I 01-s, K.s, +-s, ##, J-s, A+, K#s, K/s, AStarving Play ist 0. 2ic* your 01)player 34 ta(le carefully. 5oo* for players who seem to (e ha ing fun, where at least half of them stay in the flop. Ta(le selection is a ma6or determinant of how well your hands hold up in the long term. 2. 2lay only the top 2' hands "Category I)I,%. !. 7ou need a carefully planned, (ut hard to read raising strategy, such as a parallel game plan. 8a*e appropriate other ad6ustments in your response to raises (y other players (efore the flop. '. 9or a more aggressi e strategy, try the 4:pert;s 2lay 5ist "Category I),% or the 2rofessionals; 2lay 5ist "Category I),I%. Jason!s Playlist< --$, 22$ "multiway pots%, A2s$, AT$, K-s$, KT, Q+s, QT, J+s, JT Playing Big Blinds 0. C"#CK$RA%S# if yo& flop so'ething good (go for pot at )ad position*. 2. F+ , 'ost raises, &nless Category %$%% !. R#RA%S# -. Pre'i&' "and (AA, KK, QQ, AKs, AQs*. ,on!t Play "ands +&t of Position 0. =enerally a oid the early position, and when you do play them, you should ha e something ery strong to offset the positional disad antage. >a e the more marginal hands for late position.

Avoid Pre$Flop Raising At Ta)le /here ots of People See The Flop #veryti'e. Playing The Flop Top Pair.Top Ki01er, +verpair 0. Che01$Raise in early position to 6am the pot and *noc* people out. 2. Bet in middle?late position to *noc* people out. Boss "and (2 of Kind, F&ll "o&se* 0. Che01.Bet in early position. 2. Bet in middle?late position !. Che01$Raise.Raise if a scary draw is out there. Se0ond Best "and Fl&sh.+pen$#nded Straight ,ra0. Fold, especially in large, multiway 0. Call all (ets with fa ora(le pot odds. pot, or encounter resistance at a @et?Aaise "3eads Bp%. 2. Bet if treating as drawing hand, 2. Bet straights fast when you get it. with fa ora(le pot odds, o ercard to the flop, and (etting is not hea y. !. Bet gutshot straight with fa ora(le pot odds A3, drawing to nuts. '. Co not Che01$Raise with a 9lush?Dpen >traight Craw 0. F+ , poison an0hors (over0ards against lo- flopped pair*, &nless 0o')ined -ith straight.fl&sh dra-s. Playing The T&rn 0. C"#CK$RA%S# if yo&r hand i'proved and i'proved yo&r opponent!s hand. 2. Another ta0ti0 is to )et on the flop -ith a strong hand at flop and C"#CK$ RA%S# on the t&rn. Playing The River 0. 3ever F+ , on the river if yo& are &p against one.t-o opponents, and yo& have any reasona)le hand at all. 2. Al'ost al-ays CA if yo& have a reasona)le hand. !. F+ , if yo& -o&ld )e over0alling on the river.

+nline Tells 0. Dne (ig online tell is the speed in which a player acts on his hand, "Quic* Chec* &ea* 3and, Quic* @et >trong 3and, 5ong 2ause?Aaise >trong 3and%. 4eneral 4a'e ea1s 0. 2laying too many hands. 2. 2laying hands out of position. !. D ercalling the Ai er. '. D er(luffing. /. @ad odds chasing #. Tilt .. 2laying at the wrong ta(le -. =etting in ol ed in too many pots

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