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//###################################### // // http://KiloSwiss.ch/CSGO/autoexec.cfg // // // INSTALL: // // Put the File "autoexec.cfg" into the following folder: // // ...

..\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg // // Last edit Feb.08.2012 // ____________________________ // ( Binds, Scripts and toggles ) // bind z .ch_color // Toggle custom Crosshaircolors alias .ch_color .ch_color1 alias .ch_color1 "cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshair color_b 255; alias .ch_color .ch_color2" //Cyan alias .ch_color2 "cl_crosshaircolor_r 255; cl_crosshaircolor_g 20; cl_crosshair color_b 147; alias .ch_color .ch_color3" //DeepPink alias .ch_color3 "cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshair color_b 255; alias .ch_color .ch_color1" //White bind q .primsec // Primary Secondary Weaponswitch to avoid pressing Slot1 or Sl ot2 when a Plugin triggered vote shows up. alias .primsec .sec alias .prim "use weapon_knife; use weapon_mac10; use weapon_mp9; use weapon_biz on; use weapon_ump45; use weapon_mp7; use weapon_p90; use weapon_m249; use weapo n_negev; .prim2" alias .prim2 "use weapon_galilar; use weapon_famas; use weapon_ak47; use weapon_ m4a1; use weapon_sg556; use weapon_aug; use weapon_ssg08; use weapon_awp; .prim3 " alias .prim3 "use weapon_scar20; use weapon_g3sg1; use weapon_nova; use weapon_s awedoff; use weapon_mag7; use weapon_xm1014; alias .primsec .sec" alias .sec "use weapon_knife; use weapon_hkp2000; use weapon_glock; use weapon _tec9; use weapon_p250; use weapon_fiveseven; use weapon_elite; use weapon_deagl e; alias .primsec .prim" bind MOUSE3 .sk //Use the Knife or a Smokegrenade when pressing Mousewheel. alias .sk .sk1 alias .sk1 "use weapon_knife; use weapon_smokegrenade; alias .sk .sk2" alias .sk2 "use weapon_knife; alias .sk .sk1" bind MOUSE1 "+attack" bind MOUSE2 "+attack2" bind MOUSE4 "use weapon_hegrenade" equips Hegrenade bind MOUSE5 "use weapon_flashbang" d" equips Flashbang bind MWHEELUP invnext to next inventory item. bind MWHEELDOWN invprev s to previous inventory item. bind w "+forward"

// Mouse thumb button "Back" // Mouse thumb button "Forwar // Mousewheel Scroll-Up goes // Mousewheel Scroll-Down goe // Move forward

bind bind bind bind bind bind

a s d SHIFT CTRL SPACE

"+moveleft" "+back" "+moveright" "+speed" "+duck" "+jump"

// // // // // //

Strafe left Move back Strafe right Walk (slow) Duck/Crouch Jump

bind ALT +voicerecord eak) bind j messagemode bind k messagemode2 bind f drop bind y "use weapon_decoy" bind x "use weapon_molotov; use weapon_incgrenade" ry Grenade bind i ignorerad essages ("Fire In The Hole" and similar) bind / toggleconsole above Tabulator bind g show_loadout_toggle t loadout on the HUD bind v "toggle voice_scale 0 0.5 1" me bind n "toggle volume 0.5 0.25 0" bind o "toggle mat_monitorgamma 1.6 1.8 2.0" rk) bind n "toggle net_graph 0 1 2" bind u "toggle cl_crosshairstyle 0 1 2 3 4" bind F5 radio1 // StandardRadio bind F6 radio2 // GroupRadio bind F7 radio3 // ReportRadio // __________ // ( Buybinds ) // bind KP_HOME bind KP_UPARROW bind KP_PGUP

// Activate Voice (hold to sp // // // // // Chat ALL Chat TEAM Drop current Weapon Equip the Decoy Grenade Equip the Molotov/Incendia

// Toggle ignoring of radio M // Toggle Console on the Key // Toggle showing Your curren // Toggle incoming Voice volu // Toggle Game Volume // Toggle Gamma (bright to da // Toggle Netgraph // Toggle all Crosshairstyles

"buy ak47; buy m4a1; buy defuser" "buy galilar; buy famas; buy defuser" "buy aug; buy sg556; buy defuser"

bind KP_LEFTARROW "buy deagle" bind KP_5 "buy vesthelm; buy vest; buy defuser" bind KP_RIGHTARROW "buy p250" bind KP_END "buy p90" bind KP_DOWNARROW "buy mp7" bind KP_PGDN "buy bizon" bind bind bind bind KP_MULTIPLY KP_MINUS KP_PLUS "buy "buy "buy "buy hegrenade" flashbang" smokegrenade" molotov; buy incgrenade"

bind KP_INS "buy ak47; buy m4a1; buy vesthelm; buy defuser; buy hegrenade ; buy flashbang; buy molotov; buy incgrenade" bind KP_DEL "buy ak47; buy m4a1; buy vesthelm; buy defuser; buy hegrenade ; buy flashbang" bind KP_ENTER "buy awp"

// ____________________________________ // ( Network and Interpolation Settings ) // rate 80000 // def. 80000 - Maximum Download Bandwidth in byte per secon d. - RECOMMENDED: 50000 or higher. cl_cmdrate 128 // def. 64 - Maximum Command Packets per second, sending to the Server. - DO NOT SET THIS HIGHER THAN YOUR MINIMAL FPS! cl_updaterate 128 // def. 64 - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TR<cl_update rate cl_interp 0 // def. 0 - DO NOT CHANGE THIS OR A KITTY DIES! cl_interp_ratio 1 // def. 2 - Ratio of interpolation Time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms // __________________ // ( fps and netgraph ) // // **HINT** - Netgraph shows You one frame less meaning: fps_max 100 = 99fps sho wing in netgraph but actually are 100fps rendered by the engine. fps_max 300 // def. 300 min. 0 - 0=unlimited - Frames Per Seco nd will be capped at this value. fps_max_menu 120 // def. 120 - fps in main menu when not connected t o a server. cl_showfps 0 // def. 0 - Draw fps meter - 1=fps, 2=smooth(min a nd average), 3=server, 4=Show+LogToFile, net_graph _competitive_minspec 1) // 2 = Advanced Netgraph (gives out more informatio n about network status) // 3 = Advanced Netgraph with colored graph net_graphpos 2 above=Position in pixel from net_graphheight 1000 our screen. net_graphproportionalfont 1 // _______________________ // ( Mouse and Sensitivity ) // sensitivity 1.3 nsitivity m_rawinput 1 ver and Windows Settings. m_customaccel 0 ect if m_rawinput is set to 1) zoom_sensitivity_ratio_mouse 1 . 0.5=half of your sens. // def. 6 min. 0.0001 max. 10000000 - Mouse Se // def. 0 - If set to 1, it ignores the Mouse Dri // def. 3 - Custom Mouse Acceleration (has no eff // def. 1 - Factor of Sensitivity while zoomed in // def. 1 - 1=right 2=center 3=left Everything the left of Your screen. // def. 64 - Position in pixel from the bottom of y // def. 1 - 0=small font 1=normal font 1 // def. 0 - Enables Netgraph // 1 = Competitive/Basic Netgraph (allowed under sv

// ____________________ // ( Gamma \ Brightness ) // mat_monitorgamma 1.8 // 1.6=Brightest 2.6=Darkest mat_monitorgamma_tv_enabled 0 // Gamma Setting for TV (console) ON/OFF // _________________________ // ( Crosshair Customization ) // //############################################ //Options for the new CSGO ScaleForm Crosshair. //cl_crosshairstyle ic. // 1=Default Static -Crosshair is completely stati c. //cl_fixedcrosshairgap tc. // This option works only with cl_crosshairstyle 1! //cl_crosshaircolor "3" // def. 1 - 1=Green 2=Yellow 3=Blue 4=Cyan "-20" // def. 3 - Center gap between Crosshair lines // Also accepts negative Values like -1 / -2 / -3 e "1" // def. 0 - Crosshairstyle // 0=Default -Crosshair is completely dynam

//############################################## //Options for the "old" CSSource Style Crosshair. cl_crosshairstyle . ands a lot. // 4=Classic Static -Crosshair is completely stati c on movement. cl_crosshairsize cl_crosshairthickness cl_crosshairdot ess. cl_crosshairgap tc. cl_crosshairusealpha "1" // 0=Solid Crosshair 1=Transparency can be set tro ugh "cl_crosshairalpha". cl_crosshairalpha "255" // min: 0=Complete transparent - max: 255=Total s olid cl_crosshaircolor _G/_B cl_crosshaircolor_r cl_crosshaircolor_g cl_crosshaircolor_b "220" // 0-255 Ammount of RED "32" // 0-255 Ammount of GREEN "140" // 0-255 Ammount of BLUE "5" // 0=Red 1=Green 2=Yellow 3=Blue 4=Cyan // 5=Set your own color trough cl_crosshaircolor_R/ "3" // def. 0 - Center gap between Crosshair lines // Also accepts negative Values like -1 / -2 / -3 e "3" // def. 6 - Length of Crosshair Lines. "1" // def. 0.5 - Thickness of Crosshair Lines. "1" // def. 0 - Dot in the Center of the Crosshair. // Size of the Center Dot equals cl_crosshairthickn "4" // 2=Classic -Crosshair is slightly dynamic

// 3=Classic Dynamic -Crosshair is very dynamic/exp

// ________________ // ( Sound Settings ) // volume snd_musicvolume voice_scale snd_mute_losefocus the Game 0.5 // min. 0 max. 1 - Overall Game volume. 0 // min. 0 max. 1 - Music Volume. 1 // min. 0 max. 1 - Volume of incoming Voice. 0 // def. 1 - Mute Ingamesound when tabbing out of

windows_speaker_config 1 // def. -1 - -1=Automatic 1=Headset 4=StereoSpea kers 3=4Speakers 6=5.1 Surround dsp_enhance_stereo 0 // def. 0 - Enhanced (Software 3D) Stereo Sound ( use with windows_speaker_config 1 or 4) snd_mixahead 0.05 // def. 0.1 - Soundbuffer size/length. snd_legacy_surround 0 // def. 0 - Workaround for people experiencing so undproblems under Windows Vista/7. // ________________ // ( Misc. Settings ) // r_drawtracers_firstperson apon tracers. cl_autowepswitch apons if better. cl_showloadout closeonbuy pon/item. option_duck_method option_speed_method gameinstructor_enable . cl_showhelp cl_autohelp " (and similar) Hints. 0 0 0 1 0 0 0 0 1 // def. 1 - Toggle visibility of first person we // def. 1 - Automatically switch to picked up we // def. 1 - Toggles display of current loadout. // def. 0 - Close Buymenu after every bought wea // def. 0 - DuckMode 0=hold 1=toggle // def. 0 - WalkMode 0=hold 1=toggle // def. 1 - Ingame Instructions (Speech Bubbles) // def. 1 - Set to 0 to not show on-screen help. // def. 1 - Disables "Switched to Burst Firemode // "all" - def. Allows all Downloads. // "nosounds" - Allow Mapdownload but Block all // "none" ls, Skins, Sounds). cl_showpluginmessages 0 you. cl_disablehtmlmotd 1 welcome Screen on serverjoin. cl_disablefreezecam 1 ed. cl_spec_mode 4 on 5=Third Person hud_showtargetid 1 // def. 1 - Allow plugins to display messages to // def. 0 - Disable HTML motd (MessageOfTheDay) // def. 0 - Disable Freezecam after You get kill // def. 0 - Spectator View Preset: 4=First Pers // def. 1 - 0 Disables enemy player Names shown - Blocks all downloads (Maps, Mode

cl_downloadfilter nosounds Sound (.mp3 .wav) downloads.

under the Crosshair (for all crosshairstyles 0/1/2/3/4). // On cl_crosshairstyle 0/1 this disables the Cr osshair turning red when aiming at Enemies, and the Green Circle with the X when pointing on Teammates. hud_scaling 0.85 // def. 0.85 min. 0.5 max. 0.95 - Lower values =smaller HUD (Chat, Radar, Killfeed, etc.). safezonex 1 // def. 1 - Hud horizontal adjustment. safezoney 1 // def. 1 - Hud vertical adjustment mat_queue_mode 2 // WARNING: This setting may Crash the game! Rev ert it to the default value if CSGO.exe stops working. // Also revert it to the default value if Your g ame and/or the Mousemovement feels choppy. // -1=default (auto select) // 0=synchronous single thread // 1=queued single thread // 2=queued multithreaded cl_forcepreload 1 // def. 0 - Force Data to preload into cache.

cl_resend 2 // def. 6 min. 1.5 max. 20 - Seconds before se nding a new connection request to the server. cl_resend_timeout 6 // def. 60 min. 1.5 max. 20000 - Total time all owed for the client to resend the 'connect' attempt mm_dedicated_search_maxping 70 // def. 150 min. 50 max. 350 - Longest preferr ed ping to dedicated servers for games cl_teamid_overhead_name_alpha 255 // def. 240 min. 0 max. 255=total solid - T he max alpha the overhead ID names will draw as. cl_teamid_overhead_name_fadetime 0 // def. 0.5 - How long it takes for the overh ead name to fade out once your crosshair has left. player_nevershow_communityservermessage 1 // Disable the "Warning" when going to play on Community Servers. ui_steam_overlay_notification_position "bottomright" // Steam overlay notificati on position - topleft / topright / bottomleft / bottomright // _________________________________ // ( Viewmodel \ Weaponhand position ) // cl_righthand 1 // def. 1 - Weaponhand 1=Righthand 0=Lefthand // def. 1 - Viewmodel position preset: 1=Desktop 2=Co Available Presets: (1) DESKTOP = viewmodel_offset_x 1 viewmodel_of -1 viewmodel_fow 60 (2) COUCH = viewmodel_offset_x 0 viewmodel_of 0 viewmodel_fow 54 (3) CLASSIC = viewmodel_offset_x 2.5 viewmodel_of -1.5 viewmodel_fow 68 (0) CUSTOM = Manual viewmodel position adjustment

viewmodel_presetpos 0 uch 3=Classic

// // fset_y 1 viewmodel_offset_z // fset_y 0 viewmodel_offset_z // fset_y 0 viewmodel_offset_z // (see below).

// Viewmodel Position settings for manually adjustment.

// IMPORTANT: set viewmodel_presetpos 0 in order to use the following CVARs! // viewmodel_offset_x 2.5 // def. 0 min. -2 max. 2.5 - Higher values=further aw ay from the screen center viewmodel_offset_y 2 // def. 0 min. -2 max. 2 - Higher values=further aw ay from player - Lower values=closer viewmodel_offset_z -2 // def. 0 min. -2 max. 2 - Higher values=higher wea pon holding position viewmodel_fov 68 // def. 54 min. 54 max 68 - Viewmodel rendering Fiel dOfView //Viewmodel bobing when moving cl_bob_lower_amt 5 // def. del lowers when running. cl_bobamt_lat 0.1 // def. moves side to side when running. cl_bobamt_vert 0.1 // def. moves up and down when running. cl_bobcycle 0.98 // def. he viewmodel bobs.

21 0.4

min. 5

max. 30 - The amount of viewmo

min. 0.1 max. 2 - Amount of viewmodel

0.25 min. 0.1 max. 2 - Amount of viewmodel 0.98 min. 0.1 max. 2 - Frequency at which t

//Viewmodel Shifting when firing the Weapon cl_viewmodel_shift_left_amt 0.5 // def 1.5 min 0.5 max 2 - Amount of Viewm odel shifts to the right side (shows reduced accuracy). cl_viewmodel_shift_right_amt 0.25 // def 0.75 min 0.25 max 2 - Amount of Viewm odel shifts to the left side (shows reduced accuracy). //############################################# echo "#";echo "# KiloSwiss Autoexec.cfg loaded." host_writeconfig //Saves Config changes into the config.cfg echo "# Config changes saved.";echo "#"