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This project uses practice-led research to develop a discourse for understanding conceptual fashion design process and how it relates to more conventional fashion design practices. This exploration demonstrates that while fashion is a visual field, conceptual fashion designers produce a more 'intellectual' type of fashion that uses the visual to communicate ideas that question the nature of fashion.
This project uses practice-led research to develop a discourse for understanding conceptual fashion design process and how it relates to more conventional fashion design practices. This exploration demonstrates that while fashion is a visual field, conceptual fashion designers produce a more 'intellectual' type of fashion that uses the visual to communicate ideas that question the nature of fashion.
This project uses practice-led research to develop a discourse for understanding conceptual fashion design process and how it relates to more conventional fashion design practices. This exploration demonstrates that while fashion is a visual field, conceptual fashion designers produce a more 'intellectual' type of fashion that uses the visual to communicate ideas that question the nature of fashion.
A Practice-Led Masters by Research Degree Faculty of Creative Industries Queensland University of Technology Discipline: Fashion Year of Submission: 2013 2 Key Words
Conceptual fashion Conceptual art Fashion design Design process Fashion practice Design system Practice-led Hussein Chalayan Rei Kawakubo Comme des Garons Issey Miyake Yohji Yamamoto Martin Margiela Viktor & Rolf Ann Demuelmeester Junya Watanabe Sol LeWitt Joseph Kosuth Lucy Lippard
3 Abstract
While Conceptual fashion design practices have been a pervasive influence in fashion since the early 1980s, there is little academic analysis that might explain how they are distinct from conventional fashion design practices. In addition, fashion practitioners have not historically contributed to fashion research. As a result, contemporary fashion practitioners have difficulty setting critical contexts and expanding their creative work as there is little relevant literature available from practitioner perspectives. This project uses practice-led research to develop a discourse for understanding Conceptual fashion design process and how it relates to more conventional fashion design practices. In this exegesis I use Conceptual art as a lens to expand understandings of Conceptual fashion and my own creative practice. This analysis demonstrates that there are valuable connections to be drawn between Conceptual art and Conceptual fashion practice. In particular, these connections reveal the differences between the way Conceptual and more conventional fashion designers relate to the conceptual and the visual in their design process. This exploration demonstrates that while fashion is a visual field, Conceptual fashion designers produce a more intellectual type of fashion that uses the visual to communicate ideas that question the nature of fashion. I explore the relevance of these ideas through application and experimentation in my creative practice projects by drawing from systems and rules identified in the work of early Conceptual artists and contemporary Conceptual fashion designers.
4 Table of Contents ....................................... Page Keywords 02 Abstract... 03 Table of contents.. 04 Table of figures. 05 Statement of original authorship.. 06 Acknowledgements.. 07 Introduction. 09 Research Approach: Methodology and Rationale 12 Contextual Review: 17 I. Conventional Fashion 17 II. Conceptual Fashion.. 22 Comparative Analysis:. 29 I. Art as idea/ fashion as idea.. 32 II. Fashion challenging the conventions of fashion.. 40 III. Fashion dematerialised and demystified. 51 IV. Reflections... 60 Creative Practice: System-based creative processes 62 I. Creative Practice Project 1: three-sixty (2011) 65 i. Developing the design system 66 ii. Developing new working methods.. 70 iii. Reflections. 72 II. Creative Practice Project 2: in the round (2011-2012).. 73 i. Developing the design system . 74 ii. Developing new working methods.. 77 iii. Developing construction and fabrication methods.. 85 iv. Colour selection and surface decoration.. 90 v. Reflections.. 92 Conclusion. 94 References. 98
5 Table of figures Figure 1 Hussein Chalayan Spring Summer 2011 collection, Sakoku... 34 Figure 2 Hussein Chalayan Autumn Winter 2000 collection, Afterwords... 35 Figure 3 Comme des Garons Spring Summer 1997 Lumps and Bumps collection. 36 Figure 4 Yohji Yamamoto Autumn Winter 1984 catalogue..... 42 Figure 5 Yohji Yamamoto Spring Summer 1983 collection.... 44 Figure 6 Issey Miyake Pleats Please garment, Zig Zag..... 48 Figure 7 Issey Miyake A-POC Spring Summer collection 1999.. 50 Figure 8 Viktor & Rolf on strike flier, Autumn Winter 1996-7.... 53 Figure 9 Viktor & Rolf Spring Summer 1997 campaign poster for Le Parfum..... 54 Figure 10 Maison Martin Margiela Semi-couture garments (1996). 57 Figure 11 Maison Martin Margiela Spring Summer 2002 shirt 59 Figure 12 A design and flat drawings from creative practice project, three-sixty . 65 Figure 13 Junya Watanabe Autumn Winter 1998 collection... 67 Figure 14 Ann Demeulemeesters Spring Summer 1999 collection. 68 Figure 15 Maison Martin Margielas Spring Summer 1990 collection 69 Figure 16 Working drawings for three-sixty. 71 Figure 17 Hussein Chalayan Autumn Winter 2000 collection, Afterwords 72 Figure 18 Methods of cutting and slashing circles (in-the-round)... 74 Figure 19 Issey Miyake project 132 5.. 77 Figure 20 Initial working diagram (in-the-round).. 78 Figure 21 Initial calico experimentation (in-the-round). 78 Figure 22 Initial diagrams for style one and three (in-the-round). 79 Figure 23 Flat patterns in calico for style one, two, three and four (in-the-round).. 80 Figure 24 Development work for style one (in-the-round) 80 Figure 25 Development work for style five (in-the-round). 81 Figure 26 Development work for style six (in-the-round).. 82 Figure 27 Line drawings of flat patterns for style six and seven (in-the-round).. 83 Figure 28 Style six and seven flat and on the mannequin (in-the-round)... 83 Figure 29 Line drawings of flat patterns for style four and eight (in-the-round)..... 84 Figure 30 Style four and eight flat and on the mannequin (in-the-round).. 84 Figure 31 Style two flat pattern shape and construction lines (in-the-round).... 87 Figure 32 Style three flat construction lines and seaming (in-the-round)...... 87 Figure 33 Style eight laser cutting pieces and fusing (in-the-round).. 88 Figure 34 Style six technical drawings and full scale garment (in-the-round)... 89 Figure 35 Patterns in the Landscape: the notebooks of Philip Hughes. 91 Figure 36 Laser cutting applications (in-the-round).... 91 Figure 37 Final garments for in-the-round... 93
6 Statement of original authorship
The work contained in this thesis has not been previously submitted to meet requirements for an award at this or any other higher education institution. To the best of my knowledge and belief, the thesis contains no material previously published or written by another person except where due reference is made.
Signature ___________________
Date ___________________
7 Acknowledgements
This project has only been possible with the immense support I have received from my friends, family, supervisors and colleagues, and I would like to offer my sincere thanks for all the time, brainpower, good humour and kindness they have bestowed on me.
I would like to thank Kathleen Horton (principal supervisor) and Dr Grant Stevens (associate supervisor) for their patience and flexibility in working with my not-always- conventional approach; for their intelligent insights as they gently, but purposefull y guided me through the project; and for their friendship and advice throughout.
I would like to offer deep gratitude to my parents, Brian and Diane Morley, who have always offered me unconditional support and encouragement in everything I do. In addition, to my sister, Katherine Morley, who has always had both comfort and good advice to offer me as I meet new challenges. I am especially thankful to my mother for her unwavering enthusiasm to talk about my project, help iron out kinks in my argument, and act as a precious sounding board for new ideas thank you.
My colleagues at QUT Fashion have also been invaluable supporters cheering me on throughout my study and I thank you all whole-heartedly. Special thanks must go to Kay McMahon and Dean Brough who share my office-space and have travelled on the rollercoaster of postgraduate study with me everyday their constant encouragement has meant so much to me.
I also want to thank all my loyal and thoughtful friends for not deleting my phone number despite my disappearing for months on end your smiles, laughter, kind words and insistence that I occasionally get out of the house have been essential to this project thank you.
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9 Introduction
While Conceptual fashion has been a pervasive influence in fashion since the early 1980s, it has not been thoroughly explored or defined in academic literature or industry critique. Therefore, although many fashion designers, such as Martin Margiela, Rei Kawakubo and Hussein Chalayan, among many others, are widely regarded as Conceptual fashion designers, there are no tangible understandings available to explain what defines Conceptual fashion design practice. In fact, fashion design and construction practices are seldom analysed in the existing body of Fashion Studies research. Furthermore, very few fashion practitioners have historically contributed to fashion research and, consequently, critical understandings of contemporary fashion design practices, such as Conceptual fashion, are underdeveloped. This creates challenges for fashion practitioners trying to set critical contexts for their work, as there are many complex questions faced by practitioners that are not addressed in the current literature. For example, in my own practice I am driven by questions about how I conduct design research and how I use it in the design process. While the limited research available suggests that these questions could be effectively explored through Conceptual fashion design practice, the lack of critical discourse in this area meant I was unable to determine what relationship my own creative practice had to those of recognised Conceptual fashion practitioners. As an emerging practitioner, this led me to ask the research questions How can I gain a deeper understanding of Conceptual fashion design practice? and How can I understand the critical contexts and processes of my own creative practice?.
The basis for this project began a number of years ago while I was studying overseas and recognised that there are diverse approaches to designing fashion, some more conventional, and others more conceptually-driven. Although I had already completed a fashion design qualification in Australia, the Australian course had focused on conventional, widely accepted commercial practices rather than innovative design and construction. In contrast, during my study at Polimoda in Florence, my understanding of fashion design practice expanded because I was able to observe and experience new conceptually-driven ways of approaching design that did not fit the conventional framework I had been taught. However, as there are very few resources available to enable fashion practitioners to critically engage with more experimental fashion practices, it was very difficult for me to effectively analyse these different approaches, understand how my own approach related to them, and expand my creative practice methods. 10
While in Florence, I studied the conceptually-driven practices of my fellow fashion design students and their experiences of the fashion industry to try and develop deeper understandings about my own practice. I further built on these experiences by working in a variety of commercial fashion environments: an internship with New York- based luxury fashion label, Marc Jacobs; design work with Australian mass market company, Colorado; and design work with Australian luxury label, Easton Pearson. These years working with brands that use predominantly conventional commercial fashion practices also highlighted the differences between conventional and more conceptually-driven fashion practices. However, I found a clear distinction between these Conventional and Conceptual practices hard to define as not only was there diversity within each paradigm, but also many Conventional and Conceptual practices demonstrated similarities: for example, the stages of garment sampling, manufacture, sale and consumption.
This project aims to analyse Conceptual fashion practice and explore the tensions between conceptually-driven and more conventional fashion practices with the key goal of developing deeper understandings about my own creative process. In addition to expanding existing discourse, a key contribution of this project is the exploration of these fashion practices from a practitioner-perspective through two interwoven strands. Firstly, in the Contextual Review I develop a context for my practice by reviewing existing Conceptual fashion discourse, and then in the Comparative Analysis I use Conceptual art as a lens to analyse the work of Conceptual fashion practitioners. In this analysis I examine relationships between three key characteristics of Conceptual art as defined by Joseph Kosuth, Sol LeWitt and Lucy Lippard; my own creative practice; and those of other contemporary fashion designers such as Hussein Chalayan, Issey Miyake and Martin Margiela. Through this process I seek to unpack the various meanings that the word Conceptual implies when it is applied to innovative contemporary design practice. Specifically, I explore the relationship between the conceptual and the visual in fashion to more clearly articulate the complex considerations for Conceptual fashion design practitioners. Secondly, in the Creative Practice section I test the relevance of the ideas explored in the Contextual Review and Comparative Analysis by applying and experimenting with them in my own creative practice projects in a studio-based inquiry. My design practice throughout this project evolves as a process that is at times methodical, and at times illogical, with key similarities to some Conceptual art practices of the 1960s. To expand my creative practice, I explore the similarities between my own system-based creative process 11 and those of Conceptual artists, such as Sol LeWitt. Equipped with a deeper understanding of my own creative process, I am then able to relate it to the practices of well known Conceptual fashion designers, such as Hussein Chalayan and Issey Miyake.
This project is comprised of a written exegesis and a body of creative work that are both equally weighted at fifty percent. Both the theoretical and practical elements of this project suggest that despite obvious differences between Conceptual fashion and Conceptual art there are valuable parallels to be made between the two fields. Although comparing them directly is a relatively rudimentary way to explore fashion practice, it is necessary due to the lack of existing critical discourse currently available in Fashion Studies. In this project, I argue that Conceptual art characteristics as defined by Conceptual artists and critics are useful to understand and explore common characteristics of Conceptual fashion design practice particularly how the conceptual relates to the visual. In addition, I argue that Conceptual art creative processes and practices are useful to develop more explicit understandings about methods and approaches used in Conceptual fashion design. This project makes a key contribution to fashion practice research by examining the differences between how Conventional and Conceptual fashion designers engage with the conceptual and the visual when translating their ideas into designs and how this relates to my own design practice. This is an important contribution to new knowledge because it demonstrates how contemporary fashion designers can relate their practices to Conventional fashion, Conceptual fashion and Conceptual art from a practical, studio-based perspective as well as theoretical perspectives. This approach effectively helped me to develop a critical context for my practice as well as establish future creative directions. It also contributes to the field of fashion research, not only because of the specific findings I present, but also because it provides new ways of analysing fashion practice specifically, fashion design research and the translation of ideas into designs.
12 Research Approach: Methodology and Rationale
This is a practice-led research project that responds to questions emerging from my creative practice. In addition, this project uses my creative practice to test new ideas. These are essential qualities of practice-led research as defined by a number of researchers. For example, Bradley Haseman and Dan Mafe (2009, p. 217) argue that:
practice-led research is a process of inquiry driven by the opportunities, challenges and needs afforded by the creative practitioner/researcher. It is a research strategy specifically designed to investigate the contingencies of practice by seeking to discipline, throughout the duration of the study, the ongoing emergence of problem formulation, methods selection, professional and critical contexts, expressive forms of knowledge representation and finally the benefit of the research to stakeholders.
Haseman and Mafe (2009, p. 217) argue that in practice-led research, the research question and methods evolve and emerge as the project develops. In Visualising Research : A Guide for Postgraduate Students in Art and Design, Gray and Malins (2004, p. 72) also argue for flexible and adaptable methods, suggesting that methodology for creative practitioners should use multiple method approaches that are custom-built for each research project so that they are responsive and suited to the needs of their dynamic, shifting practice. Many researchers argue that these methodologies need to be bespoke for each project, reflective and designed to explore complexity and emergent ideas (Gray & Malins, 2004; Haseman & Mafe, 2009), and most essentially, driven by the creative practice of the researcher (Gray & Malins, 2004; Hamilton & Jaaniste, 2009; Haseman, 2007; Haseman & Mafe, 2009). Throughout this project, the research design and methods have been refined constantly to embrace the messy, emergent and reflexive characteristics that Haseman and Mafe (2009) argue are essential to this research paradigm. Practice has driven this research inquiry at all stages with theory passed through my creative practice to facilitate a more constructive comparison between Conceptual art and Conceptual fashion design practice.
Using a practice-led approach has been important to support a key aim of this project: to contribute to practitioner-focused research in Fashion Studies. Unlike more established academic disciplines such as visual art, where practitioners can refer to a large body of research that critically engages with creative practice, there is very little published academic research on fashion practice. Although fashion has a long history 13 of production and is a well-established cultural and industrial field, it is still in its infancy as an academic discipline. Historically, fashion designers rarely analysed their work academically. Consequently, Fashion Studies has emerged in the last few decades as a complex blend of conceptual frameworks and methods from diverse areas such as anthropology, sociology, literature, cultural studies, art history, economics, design studies, history and more (Skov & Riegels Melchior, 2010). While this interdisciplinary body of research successfully brought fashion into academia, fashion continues to sit on the margins because it has not yet produced clear, fashion-specific research approaches (Kawamura, 2011, p. 1). Using and modifying more traditional methodologies from other more established academic disciplines has been a popular tactic to ensure fashion research gains academic credibility (Finn, 2010). However, it has also alienated practitioners from conducting research, as their complex and messy explorations do not always fit within these traditional academic frameworks.
The lack of relevant literature available on fashion practice has been a significant factor in shaping the way I conduct this research project. Many researchers and practitioners claim there are large gaps in fashion research (Skov & Riegels Melchior, 2010) especially in the area of fashion practice (Bugg, 2009; Finn, 2010; Griffiths, 2000). For example, Ian Griffiths (2000) in The Invisible Man expresses his frustration at the almost non-existent practitioner-authored academic fashion research and lack of research from a designers perspective. While Fashion Studies has become a stronger research area since this publication, fashion practitioners are still without clear representation and guidance in the field. Sandy Black, editor of the 2009 founded Berg journal, Fashion Practice, highlights that there is still a critical need for more research discussing fashion practice, stating that: Although design disciplines are evolving, there is need for a greater level of activity and recognition of design-led research in the fashion and clothing sector (Black, 2010, p. 6).
Fashion researcher Angela Finn (2010, p.3) argues that without a tradition of academic publication, much of the tacit knowledge wrapped up in past and present fashion design practice is unavailable to contemporary researchers. Finn argues that because this knowledge is not made explicit in fashion literature, it is difficult for fashion practitioner-researchers to develop a literature review that effectively surveys the field and demonstrates established ideas of rigor. For example, without a history of academic discussion about fashion design there is very little fashion design practice terminology. In addition, the limited terms in use tend to have blurred or have multiple meanings because they have been used in different contexts by different groups and 14 have become increasingly fractured over time. The terms Conceptual fashion, commercial fashion and conventional fashion are prime examples of this. This lack of critical discourse and terminology leaves fashion practice researchers with the problem of building a credible base for their research inquiry while unraveling this unwritten knowledge.
To address this problem, I use Conceptual art as a lens to investigate Conceptual fashion practices and expand the available discourse. Conducting a comparative analysis between two clearly distinct fields is quite a rudimentary method of analysis and, as a result, the findings are quite broad. However, I found this interdisciplinary lens helped bridge the significant gaps in knowledge relating to fashion practice. Gray and Malins acknowledge the challenges of exploring relatively unchartered waters in creative practice research arguing that:
because practice-based research in Art and Design is in development and is investigating new areas of research, Contextual Reviews (for PhD at least) are by necessity wide ranging they are trying to map continents so that more local terrain can be located and understood in relation to them. For the moment, this kind of breadth is necessary, but does have its disadvantages namely lack of depth... Until there is a coherent and detailed set of documented research and practice in an area this will be an ongoing problem and will present a constant dilemmaa balance must be struck. However, our ability to visualize, to think holistically and synthetically, to make connections and develop relationships between ideas are great strengths to apply in contextual understanding. (2004, p. 52)
In spite of my broad findings, this comparative analysis has given me new connections, ideas and approaches for understanding Conceptual fashion as well as a deeper understanding of my personal creative practice. While there is no neat translation between Conceptual art and Conceptual fashion, my study of Conceptual art helps me to articulate tacit or encoded knowledge wrapped up in the research and design process of my own creative practice. This more explicit understanding of my practice then informs my analysis of Conceptual fashion practice.
To develop a context for using art theory in this project and to analyse the similarities between Conceptual art and fashion, I draw from a diverse array of sources from the broader field of fashion. To gain a more in-depth understanding of Conceptual fashion that goes beyond existing academic fashion research, I explore the breath of available sources from the fashion industry, such as journalists, critics, and practitioners as well as published academics. In addition, to ensure my research gives these diverse 15 sources equal weight and credibility, I adopt an approach inspired by bricolage methodology. Researchers Denzin and Lincoln (2000, p. 6) describe bricolage stating:
The researcher-as-bricoleur-theorist works between and within competing and overlapping perspectives and paradigms The product of the interpretive bricoleurs labor is a complex, quiltlike bricolage, a reflexive collage or montage-- a set of fluid, interconnected images and representations. This interpretive structure is like a quilt, a performance text, a sequence of representations connecting the parts to the whole.
Athough I have endeavoured to acknowledge the intricacies and indiosyncracies of the ideas and creative practices examined in this project, I recognise that in creating meaningful connections and understandings about fashion practices I have in many ways flattened or over-simplified them. Methodology researcher John Law (2004, p. 6) argues for research that embodies a kaleidoscope of impressions and textures and method that reflects and refracts a world that in important ways cannot be fully understood as a specific set of determinate processes. While I have conducted my inquiry with Laws ideas in mind, my bid to map continents (Gray & Malins, 2004, p. 52) in the relatively unexplored field of fashion practice has necessarily resulted in my silencing many facets of the practices studied. In this sense, I acknowledge that this research project is just the beginning of a conversation to which complexity and depth could be added with further research.
When analysing my research sources I aim to embrace the complexity inherent in a practice-led research inquiry that addresses such wide research gaps. Haseman and Mafe (2009, p. 217) argue that cop[ing] with the messy research project requires practice-led researchers to have an understanding of not only emergence but its constituting condition of complexity. To this end, throughout this project I have been guided by Cornings (1998) description of complexity where the unique combined properties (synergies) that arise in each case, are vastly more important than the commonalities. For example, Conceptual art and Conceptual fashion have similarities and differences and comparing them is not a neat and clear-cut process. However, my use of the highly critiqued area of Conceptual art as a lens to gain a better understanding of Conceptual fashion design practice is a rational approach I have adopted after my analysis of fashion discourse identified many valuable connections between the two fields. Similarly, in using a broad range of sources from different areas of fashion, I seek to explore, not only similarities, but the possible intersections, contradictions and new perspectives to be gained. This approach has enabled me to draw comparisons between diverse fields, sources and practitioners with an 16 exploratory focus that in many ways raises more questions than it answers. However, despite this, the project and the methods employed have effectively deepened my knowledge and understanding of both Conceptual fashion design practices and my own creative practice.
Creative practice has been a vitally important method for helping me understand possible intersections and connections between Conceptual art and Conceptual fashion. For example, I have expanded my own design research and design process by drawing on the practices of early Conceptual artists, such as Sol LeWitt, On Kawara and Roman Opalka. Specifically, as I read literature about Conceptual art, I tested the emerging relationships to my own rules and system-based creative process through sketching, model making, pattern and construction experimentation, toiling and making garments. Studying the ideas and processes of Conceptual artists through studio experimentation helped me develop and test new creative practice methods that have even more direct parallels with Conceptual art characteristics and practices. My creative work involved a constant dialogue between theory and practice as I moved back-and-forth between reading, sketching and toiling to develop my designs as well as construction and fabrication methods for the garments. Through this process I developed two creative practice projects: three-sixty, which consists of working sketches, model making, design sketches and flat technical drawings for six outfits, and in-the-round, which consists of extensive pattern and construction experimentation, toiling and eight finished garments. This practice-led project has helped me to expand my practice, find similarities with Conceptual art practices and also identify parallels between my own practice and those of Conceptual and Conventional fashion designers. Exploring these parallels has also resulted in more useful connections between Conceptual art and Conceptual fashion in a broader context to expand understandings about Conceptual and Conventional fashion design research and design processes.
17 Contextual Review: Conceptual fashion discourse and Conceptual art as a lens for exploration
I. Conventional Fashion
To effectively explore conceptually-driven fashion design practices, the norms of conventional fashion design practice first need to be made more explicit. In my work experience as a fashion designer, I learnt that within both conventional and Conceptual fashion design paradigms, practices vary enormously and boundaries between the two paradigms are often blurred. However, for the purposes of expanding understandings about Conceptual industrial fashion design practice I have identified some common characteristics of what I will call Conventional fashion design practice.
Fashion is an industry that generally revolves around cyclic imitation and the diffusion of ideas; however, the point at which this cycle initiates has shifted over time. Early theorists, such as Georg Simmel (1904), argue for what has been termed the trickle- down theory in which higher social classes adopt a social pattern that is then adopted by the class immediately below (Miller, McIntyre & Mantrala, 1993, p.153) with this process repeating until the pattern eventually filters to the masses. Simmel argues that the elite initiates a fashion and, when the mass imitates it in an effort to obliterate the external distinctions of class, abandons it for a newer mode a process that quickens with the increase of wealth (1957 [1904], p. 541). In contemporary society, due to increased social mobility, fashion has become increasingly democratised with Kawamura (2005, p.78) identifying that the diffusion of fashion has become more difficult to study because the creation of fashion has become less centralised. However, while the point at which trends originate has become more diverse, consumers continue to adopt trends or social patterns based on images or people they aspire to emulate. For example, Keller (2009) argues that elite luxury fashion brand imagery includes both a vision of the idealised brand user, and a personality or association attached to the brand itself. Therefore, the influences dictating the characteristics of the idealised brand user and the resulting trends may have expanded, but the nature of trends and their rise and fall remains the same. Simmel explains the nature of trends arguing that:
18 The distinctiveness which in the early stages of a set fashion assures for it a certain distribution is destroyed as the fashion spreads, and as this element wanes, the fashion also is bound to die fashion includes a peculiar attraction of limitation, the attraction of a simultaneous beginning and end, the charm of novelty coupled to that of transitoriness (1957 [1904],p. 547).
Fashion brands are positioned at a variety of levels in the market, with some brands, especially luxury brands, being positioned as elite innovators who initiate trends, while other brands are positioned progressively lower down the chain of innovation. These brands generally imitate the patterns of the elite brands at varying speeds depending on their positioning in the market and the aspirations of their consumer.
Depending on the level of the market and price-point a fashion company is working at, the steps in the design development and production process can vary in focus and execution. In my experience as a designer, this generally corresponds directly with the level of innovation versus mimicry. Despite this diversity, there is value in identifying an overall framework that conventional commercial designers generally follow. Fashion researcher, Yuniwara Kawamura (2004, p. 74-75) defines what she terms the production process of ready-made clothes as she compares ready-made and custom-made clothing in her book, The Japanese Fashion Revolution in Paris. By ready-made, Kawamura refers to garments which have been made in standard sizes designed for either smaller niche markets or the broader mass market. She is referencing clothing that is bought off-the-rack rather than clothing that is bespoke for an individual client. Kawamura argues that there are seven basic steps for conventional ready-to-wear clothing that I have summarised as follows:
1. Fabrics- the designer sources material for the garments. 2. Design- the designer develops appropriate styles for the fabric through techniques such as sketching and generally creates a visual presentation indicating the mood of the collection. 3. Draping/ Drafting/ Patternmaking- the designer or other staff develop the sketches into three-dimensional garments through draping on a mannequin or other means. This process results in a paper garment pattern which will then be used to cut and sew the first garment sample. 4. Sample- cutting and sample sewing- the production staff use the patterns to cut the fabric and make sample garments with the designers instructing and advising any changes to be made. 19 5. Making production patterns and grading- the production staff make any necessary changes to the patterns and develop a pattern in every size for each garment to use for mass production in the factory. 6. Writing specifications and drawing flat sketches- the assistant designer draws up specification sheets that instruct factory sewers how to construct and finish the garments. 7. Mass production- the designers liaise with the factory to ensure the mass produced garments are the same as the sample made in the designers workroom.
Kawamuras identification of a chain of processes is useful to a degree; however, it is important to acknowledge that this oversimplifies the fashion industry as well as fashion practices that change constantly to meet evolving consumer needs. The fashion industry is an intricate system of production and consumption and the diverse and innovative ways that fashion practitioners navigate this system is not adequately captured in this rigid set of processes. However, as I do not have the space in this exegesis to engage in a detailed critique of Kawamuras description, I would simply like to point out a crucial oversight in her list that informs my project directly. This oversight can be identified clearly when Kamawura argues that there are no technical differences between the processes of luxury ready-to-wear and lower priced mass market ready-to-wear companies apart from the quality of the fabric and the technical skill of the seamstresses (2004, p. 75). From my work experience with luxury and mass market fashion companies, I argue that there are noticeable differences in at least one step that Kawamura has very pointedly not included in her model: namely Research. I also argue that if one must choose a first stage in design development then Research is a more accurate starting point. I would describe this stage as:
Research- the designers gather information and inspiration relevant to their market level and consumer and develop ideas that they use to inform and lead their design process.
The diversity of Conventional fashion practices is much more obvious if the research stage is analysed in depth. For example, the type of research collected during this phase and how it is used in the design process is directly influenced by the level of the market at which the fashion brand is positioned and this affects all the subsequent development processes.
20 The research process is important for designers operating at all levels of the market; however, the type of research they conduct and how they use the information in the design process differs substantially. From my observations, both the design team at mass market brand Colorado and luxury fashion designer Marc Jacobs generally work within Kawamuras model for ready-made clothing design. However, the research conducted by these designers has a completely different focus and influences their fabric sourcing, design and sample making process in vastly different ways. For example, when I worked as an Assistant Designer at Colorado in 2006, they were positioned towards the bottom of the innovation cycle targeting a conservative mass market consumer who desired contemporary rather than fashion-forward garments. The designers at Colorado would research trends in fabric, colour and silhouette that had ceased to be new on the catwalk and had already been translated by more fashion-forward middle and mass market fashion brands. Colorado designers would draw from these trends and dilute them to suit a mass market price-point and lifestyle. The Colorado design team still informed their design process with research; however, this took the form of trend forecasting to help them decide which moods or aspects of other designers work to imitate and adapt in their own collections. This process is often termed product development rather than design, as the Colorado team would begin the design process with existing styles from past seasons and adapt them to reflect the new trends for each season.
In contrast, Marc Jacobs is viewed as an innovative fashion leader who initiates rather than imitates trends. As a result, despite working within a similar Conventional fashion framework to the Colorado design team, Jacobs does not follow trend forecasting or other catwalk designers and instead conducts extensive research to develop new creative directions for each season. From my observations in the season that I interned for the brand, much of his research was based on visual inspiration and references as he collected and studied vintage garments, old magazines, and, historical costume and imagery among other things. Jacobs used this research to develop a unique perspective or visual mood for the collection by juxtaposing these stylistic and cultural references from the past and present in innovative and unusual ways. I suggest this research influences his evolving ideas of femininity, desirability, fashionability and beauty and therefore leads the design process influencing the fabrication, colour, silhouette, construction and marketing of his collections. He appeared to develop his designs primarily from a visual perspective and secondarily from a construction perspective, drawing sketches for his patternmakers and seamstresses to execute in three-dimensional prototypes for his revision and approval. 21 Exploring Marc Jacobs practice through a Conventional fashion design framework demonstrates that Conventional practices do not necessarily preclude innovative fashion forward design. The relevance of the comparison between Colorado and Jacobs is that it highlights a common approach to both the idea and significance of research and design processes across both luxury and mass market practices. I would suggest that most commonly, the designers working in both these markets work primarily with visual imagery and sensory qualities to achieve the common goal of creating desirable, fashionable or beautiful clothing through their research and design development process. By this I do not mean to insinuate that the designers do not read literature or take into consideration popular culture or other political or societal influences when doing research for their designs. Rather my point is that in the process of translating their research into designs, their research is used to determine the right visual or sensory qualities for their products to appeal to their specific consumers. While these designers may use these visual or sensory qualities to communicate a variety of messages to the consumer; I suggest that these messages are generally communicated to position the clothing as a desirable object of beauty or consumer-driven notions of what is on-trend.
I contend that in the context of fashion design process, the emphasis on the visual is paramount. This translation of the visual into the visual, or the translation of visual research into the visual qualities of fashion objects, may well define Conventional fashion at all levels of the market. However, the question of how Conceptual fashion design process relates to this context is much less self-explanatory. In this project, I question whether Conceptual fashion design process could be more accurately described as ideas into the visual investigating how Conceptual fashion designers work with research and ideas to develop the visual qualities of their garments. While many argue that Conceptual fashion is not commercial, I explore the notion that these fashion objects are still desirable to niche consumers for the very fact that the designers move beyond conventional ideas of beauty or fashionability to communicate self-reflexive ideas through the visual qualities of their work. This in turn leads to broader questions that have driven my project namely how research may inform less conventional design processes and how Conceptual fashion design processes may differ from more Conventional design processes. The research phase I previously identified, in which ideas are translated into a design process to determine the visual qualities of garments, is relevant to my own practice and underdeveloped in academic research. As a result, to gain a deeper understanding of my own research and design process, I explore the research phase of Conceptual fashion designers. 22 I. Conceptual Fashion
Conceptual fashion has been widely recognised since the early 1980s; however, researchers have not yet effectively developed an explicit understanding of the term or highlighted common tendencies or frameworks around Conceptual fashion design practices. Consequently, this analysis discusses existing literature surrounding Conceptual fashion and supplements these academic and industry sources with insights from Conceptual fashion designers themselves. This approach attempts to highlight similarities, contradictions and emerging ideas across the field of fashion to gain a deeper understanding of the meaning implied within the term Conceptual fashion.
Fashion journalist and critic Susannah Frankel (2009) addresses the difficulties of distinguishing Conceptual fashion from Conventional fashion in her essay The birth, death and re-birth of conceptual fashion, written for the book Maison Martin Margiela. Frankel agrees that ideas underpin the work of Conceptual fashion but argues that this is also the case for Conventional fashion asking:
Isnt the word concept ultimately just a synonym for idea? And, if so, doesnt any major fashion brand from Ralph Lauren the label that gave the world lifestyle to Marc Jacobs where the concept is that there is no concept come under its umbrella? (2009)
Frankel goes on to explore the ideas behind Maison Martin Margielas collections arguing that each Margiela main line collection springs from its own concept and that more often than not it is very simple: a study of white aged to yellow, an exploration of the back over the front of clothing, or the scaling up of womens garments to a mens Italian size 78. However, I argue that concepts such as these are far from simple, as they communicate complex questions about the norms of fashion that are more intellectual than the ideas communicated by Ralph Laurens sportswear or Marc Jacobs vintage-inspired collections. I agree with Frankel that Conventional fashion design is also underpinned by ideas; however, I argue that Frankel is using concept and Conceptual as if they are interchangeable and in the context of Conceptual and Conventional fashion, I argue that they are not.
Fashion authors Franois Baudot (1997) and Hazel Clark (2011) both argue that Conceptual fashion has similarities to, or has been influenced by, the Conceptual art movement because of its tendency to question norms. In the introduction to her book of photographs exploring the work of Conceptual fashion designer Yohji Yamamoto, 23 Baudot (1997) explains that the term Conceptual when applied to fashion designers of the early 1980s referred back to the conceptual art of the sixties, whose practitioners sought to replace the work of art itself with the idea underlying it, the project of its gestation, the analysis of its concept and its effects (p. 6). Similarly, in the book Fashion and Art (2012), fashion researcher Hazel Clark contributes a chapter relating Conceptual fashion to Conceptual art, arguing that conceptual fashion had the ground prepared for it by conceptual art (p. 67). Clark maintains that ...conceptual art practices identified the primacy of ideas over appearance, self-reflection over resolution, innovation and experimentation, and statements that posed questions but that rarely provided clear answers claiming this as a clear influence on Conceptual fashion (2012, p. 67). She defines Japanese designers, Issey Miyake, Yohji Yamamoto, and Rei Kawakubo as Conceptual fashion designers because together and apart these designers questioned the conventions of fashion- what it was, what it looked like, how it felt on the body, how it was displayed and sold, and moreover, where it originated (2012, p. 68). Similarly, Baudot compares Yamamotos practice to those of artists from the Conceptual and Arte Povera art movements because he was one of a small number who tried to break away from a fossilized conception of what clothes were (1997, p. 8).
While Baudots analysis is limited to the practice of Yohji Yamamoto, Clark goes beyond the Japanese designers to explore the Antwerp Six as Conceptual fashion designers due to their ability to question fashion conventions and bring attention to social patterns and fixations (2012, p. 69-70). Clarks research draws some specific, valuable parallels between Conceptual fashion and Conceptual art practices. However, the connections that Clark draws are extremely broad and do not address the diversity of practices within either Conceptual art or Conceptual fashion. Clark essentially condenses all the Conceptual fashion practices into a more-or-less cohesive group exploring little of the research and design process and drawing a schematic picture of Conceptual fashion design practice that provides little understanding of how it differs from more Conventional fashion practices.
While most fashion academics, journalists and practitioners agree that Conceptual fashion is defined by self-reflexivity, many argue that a key distinction between Conceptual and Conventional fashion is commerciality. For example, Susannah Frankel (2009) argues that Conceptual fashion came to be known as fashion design that had become such an intellectual endeavour that it lost its primary purpose of being consumed and worn. Frankel (2009) claims that the term Conceptual in fashion 24 sprang up in the 1980s to imply that a garment was thoughtful and provocative even, in reaction to the deluge of strong-shouldered, violently colored, mindlessly status-driven dress codes of the day. She goes on to argue that by the mid-nineties, conceptual fashion meant clothing that was driven by an idea to the point where its function which is always that it must be worn was lost. And that for years now it has been weighed down by negative associations, denoting clothing that one feels should be appreciated its clever, its challenging but that, to be honest, one doesnt actually like all that much let alone want to wear. Frankel quotes Maison Martin Margiela to support her statement, If some designers will is to be labeled intellectual its probably to give their work a more respectable aspect, to bring it closer to art and as far as possible from its original purpose, that is to put clothes on peoples bodies (2009, n.p).
However, the statements of Frankel and Maison Margiela make a broad assumption that fashion has historically had a close relationship with utility, and I argue that this may be a case of interchanging the idea of fashion with clothing, which are often two quite different concepts. Philosopher Lars Svendsen also argues that fashion designers have aspired to be recognised as artists since the beginning of haute couture circa 1860 (2006, p. 90) and that the conceptual clothes that emerged in the 1980s are the clearest example of this urge (2006, p. 91). However, Svendsen argues that these clothes are not without function, but that they function symbolically rather than as utilitarian garments. He proposes that this is not simply clothing-as-art, but instead demonstrates an investment in cultural capital and branding by distancing fashion from the commercial market. He explains that, Fashion has always found itself in a space between art and capital, where it has often embraced the cultural side in order to tone down its financial side (Svendsen 2006: 93). Svendsens argument suggests a paradoxical position where Conceptual fashion designers distance themselves from commercial markets to increase their branding and therefore their commercial potential.
Fashion researcher Angela McRobbie (1998) also claims Conceptual fashion is distinguished from other more conventional fashion practices through its close relationship to fine art practices; however, unlike Svendsens paradox, she claims it maintains relative independence from commercial considerations. In her book, British Fashion Design: Rag Trade or Image Industry? McRobbie (1998) briefly proposes a definition of Conceptual fashion in an educational context as she attempts to describe the different types of fashion practices taught to British students before they enter the 25 industry. McRobbie (1998, p. 46-48) does this by defining three different types of fashion design taught in British fashion design colleges:
managerial fashion, integrating design skills with business and marketing to prepare graduates for a broad portfolio of commercial fashion-related jobs;
professional fashion, developing creative design skills, in-depth technical skills and focusing on making clothes that people will wear rather than clothing that represents new ideas; and
ideas fashion or conceptual fashion, maintaining a strong connection with fine art and prioritising creative experimentation and innovation without the pressure of business-related concerns.
McRobbie claims Conceptual fashion is largely taught without a strong emphasis on commercial concerns and instead revolves around innovative ideas. However, this assertion is problematic.
Svendsens argument gains strength from the comments of celebrated Conceptual fashion designer, Hussein Chalayan, who claims commerciality was a key element of his education. Central Saint Martins has a strong reputation for producing Conceptual fashion designers, and Hussein Chalayan contradicts McRobbie by describing his experience there:
Central Saint Martins was a proper art institution, fashion just happened to be one of its departments. It was a fantastic place in which to understand the body in a cultural context. We were like body artists, but we also had to learn how to make our clothes sell (Aspen, 2010, p.13).
However, while Chalayans comments challenge McRobbies claims that Conceptual fashion education and practice exist relatively free from the pressure of commercial ideals, his comments do support claims that Conceptual fashion maintains a close relationship to art. In fact, the suggestion that Conceptual fashion has a closer relationship to art than other types of more conventional fashion is a recurring theme. What is less clear is exactly what makes Conceptual fashion closer to art than Conventional fashion practices and how these tensions sit within larger debates about the relationship between fashion, art and commerciality in contemporary culture.
26 In her book Voyage on the North Sea: Art in the Age of the Post-Medium Condition, Rosalind Krauss goes beyond defining the relationship between fashion and art to question if any aesthetic fields are distinct in a postmodern commercial world. Krauss (1999, p. 56) explores the idea that aesthetic fields have become more entwined with commodification through philosopher Frederic Jamesons characterization of postmodernity as the total saturation of cultural space by the image. Jameson argues that in postmodern culture, everything leisure related, including shopping, is experienced as aesthetic, and this not only puts into question the concept of aesthetic autonomy, but has made actual aesthetic spheres obsolete (Krauss,1999, p. 56). As a result, while most Conceptual fashion practitioners claim they are not artists, postmodern paradigms have brought fashion and art closer than ever before.
My research of the art-fashion debate demonstrates that opinions are divided, with some claiming fashion can be art, while others seek to maintain a clear distinction between the two fields. The fact that many designers argue for separate fields suggests that this may be crucial to their identity as fashion designers; however, what is pertinent to this debate is the role commerciality plays in their arguments for maintaining or breaking down this separation. For example, fashion researcher Yuniwara Kawamura (2004, p.140) claims that Conceptual fashion designer Rei Kawakubo is considered an artist rather than a designer. However, Kawakubo herself disagrees because of the commercial aspects of her design practice. Kawakubo explains, Fashion is not art. (Menkes,1998, p.20). Ive always said Im not an artist. For me, fashion design is a business. (Sims, 2004: 123 as cited in English, 2011:77). In contrast, Conceptual fashion designer Hussein Chalayan argues that in contemporary culture commerciality unifies rather than divides art and fashion arguing:
Fashion, because its industrial, is perceived as not having the same value as art but you can argue that art is now industrial, as well. Its part of a money market, certainly, so I dont really see what the difference is any more. If you are doing a dress that is informed by good ideas or is an amazing thing then its as much a piece of art as somebodys painting or somebodys installation, I think (Frankel, 2011, p. 23).
Chalayans statement relates to Jamesons argument that all cultural fields, such as fashion and art, are unified by the fact that they are aestheticised and commodified. However, Chalayan also suggests that it is not a fashion practices commerciality that separates or links it to art, but whether it is underpinned by good ideas.
27 Chalayans argument that art is also a commercial practice is supported by Conceptual artist Victor Burgins declaration in 1988 that even Conceptual art, which began with ideals of anti-commodification, had failed to avoid commerciality. Burgin states that:
The original conceptual art is a failed avant-gardeamongst the ruins of its Utopian program, the desire to resist commodification and assimilation to a history of styles. The new conceptualism is the mirror image of the old nothing but commodity, nothing but style (as cited in Godfrey, 1998, p. 386).
While Conceptual art initially sought to avoid commodification and prioritise the idea by not making traditional art objects, by 1973, art critic Lucy Lippard noted that the most influential conceptualists were being represented by prestigious galleries and selling their non-traditional work for large sums of money (Lippard, 1997, p. xxi). The fact that even the idealistic Conceptual art movement became a commercial enterprise supports Chalyans argument that both art and fashion are commercial practices and that it is therefore a prioritization of ideas that brings fashion and art closer together. In particular, this suggests that Conceptual fashion is seen as being closer to art than Conventional fashion, not because of a lack of commerciality, but rather because the designers shape their creative works in a way akin to artists. This further upholds Baudot and Clarks claim that Conceptual fashion is similar to Conceptual art because it functions to question the norms of the field.
Nathalie Khan also argues that the type of ideas that inform creative works determine whether something is design or art claiming that what helps define Margielas work as art rather than design is that it offers reflexive commentary upon the very fashion industry of which he is a part (2000, p. 123). While Conceptual fashion house Maison Martin Margiela disagrees that their practice is art rather than fashion (Derycke & Van De Veire, 1999, p. 12; Miglietti, 2006, p. 71), critical discourse seems to agree that Conceptual fashion is closer to art because of the more intellectual and self-reflexive ideas that are explored and communicated through the sensory qualities of the garments. Kay Durland Spilker and Sharon Sadako Takeda (2007) also believe the ability to reflect ideas about social norms and identity through sensory qualities of the garments is a key aspect of Conceptual fashion that demonstrates its close relationship to art. In their book, Breaking the Mode, Spilker and Takeda claim that A conceptual approach blurs the line between fashion and the fine arts.arguing that:
28 A number of contemporary fashion designers take a conceptual approach in their work. With strategies similar to that of the fine artist, they examine conventional notions for origins- the how and why of the rules of fashion then proceed to invalidate the rules with insidiously subtle or outrageously radical garments so firmly couched in tradition that the designers subversions are truly startling. In rejecting the formulaic use of media and technique, they have established new aesthetic principles of fashion in construction, materials, form, and ultimately, in the concept or meaning of clothes to the designer, wearer, and audience (2007, p. 15).
Spilker and Takeda support their statement with photos of garments that demonstrate what they argue is a Conceptual approach, because the designers have questioned the rules of fashion through innovative uses of construction, material, form and concept. They explore how these garments function symbolically for example, how their visual qualities challenge gender or established conventions of dressing. As these garments have been designed to go beyond communicating consumer ideals such as beauty and trend, Spilker and Takedas work further supports the argument that Conceptual fashion is similar to Conceptual art in terms of the self-reflexivity.
Therefore, despite the on-going and somewhat circular debates about the relationship between art, fashion and commerciality, Conceptual fashion is frequently identified as having a closer relationship to art than Conventional fashion practices because it frequently makes references to the cultural field of fashion. While there are some intricacies to this argument, the shorthand version is that Conceptual fashion is more explicitly charged with meaning than Conventional fashion because Conceptual designers engage in self-reflective practice that challenges the conventions of fashion. Both Conventional and Conceptual fashion are visual and both often focus on ideas of beauty, ugliness or just the idea of trends or fashion itself. However, the ideas underpinning Conventional fashion (across all sectors of the market) are more likely to be focused around the established notions of beauty and trends according to the market. This is not to say that the work of Conceptual fashion designers is not beautiful, but raises the question that perhaps visual beauty is not the primary driving force or end goal of Conceptual fashion practices. What is less clear following this analysis is exactly how these self-reflexive ideas are translated through the design process in Conceptual fashion design practice. This relates clearly to the fashion research phase I identified in the Contextual Review. As a result, in the following analysis I explore the ideas and creative process of early Conceptual artists and Conceptual fashion designers to expand understandings about the Conceptual fashion research phase.
29 Comparative Analysis: Conceptual art and Conceptual fashion
In this comparative analysis I explore parallels between Conceptual art and Conceptual fashion. Through this analysis I aim to set critical contexts for my own research and design process as well as expanding the discourse of Conceptual fashion practice.
While the term Conceptual was first applied to art in the late 1950s and early 1960s (Newman & Bird, 1999, p. 3), Conceptual art was not in general use until 1967 (Godfrey, 1998, p. 6). Arguably, early forms of Conceptual art pre-date this; for example, Marcel Duchamp and his readymades most famously the urinal that he presented as art in 1917 entitled Fountain (Godfrey, 1998, p. 6). However, in his book, Conceptual Art, Tony Godfrey (1998, p. 7) argues that, ...the issues were most fully developed and theorized by a generation of artists that emerged in the late 1960s, whose work must lie at the heart of any study of Conceptual art. In Rewriting Conceptual Art, Bird and Newman (1993, p. 3) claim that, in general, the shift enacted through Conceptual art opened one important pathway for the analysis of all visual signs and meanings which now constitute the broad field of visual culture. They also claim that a key shift revolved around the idea that Conceptual art proposed an informed and critically active audience who were expected to work in order to fully engage with the objects, texts, installations (1993, p. 6). In addition, Conceptual art was a clear departure from previous art movements because the focus was not on the physical nature or visual qualities of the artworks themself, but rather on the idea underpinning the work.
Before Conceptual art, modernist art theorists and practitioners sought to define art through what critic Clement Greenberg termed medium-specificity the testing and questioning of the established norms to determine what is unique and irreducible to a specific medium (Costello, 2007, p.95). For example, Greenberg encouraged the gradual removal of properties from each art medium, such as painting, until only a few qualities remained to define the essence of that medium (Matravers, 2007, p. 19-20). However, ironically, these attempts to define clear boundaries between mediums led to a context in which the boundaries began to collapse. Consequently, as Conceptual art grew, many artists insisted that art should be considered as a unified whole rather than as distinct self-contained art mediums. Explaining the birth of Conceptual art, Rosalind 30 Krauss (1999, p. 10) argues that if modernism was probing painting for its essence for what made it specific as a medium that logic taken to its extreme had turned painting inside out and had emptied it into the generic category of Art: art-at-large, or art-in-general. Krauss (1999, p.20) argues that due to the influence of Conceptual art and particularly the work of artist Marcel Broodthaers we now inhabit a post-medium age.
The move to a post-medium age based on the tension between the specific and the general can be traced to some of the earliest formulations of the Conceptual art movement. For example, in his 1969 essay, Art After Philosophy, artist Joseph Kosuth, who is often recognised as one of the movements founders, advocated for art-in-general arguing that if one is questioning the nature of painting, one cannot be questioning the nature of art. Thats because the word art is general and the word painting is specific (quoted in Krauss,1999, p.10). In a definition of Conceptual art from 1998, Godfrey expands on this key idea arguing that: Conceptual art is not about forms or materials, but about ideas and meanings. It cannot be defined in terms of any medium or style, but rather by the way it questions what art is. In particular, Conceptual art challenges the traditional status of the art object as unique, collectable or saleable. Because the work does not take a traditional form it demands a more active response from the viewer, indeed it could be argued that the Conceptual work of art only truly exists in the viewers mental participation (p. 4).
This suggests that Conceptual art cannot be categorised by a series of cohesive working methods or a visually cohesive style, but rather by its emphasis on self- reflexive ideas.
Key characteristics of Conceptual art have been widely debated making it difficult to determine which characteristics to apply to the study of Conceptual fashion design. However, in this analysis I refer to three characteristics of Conceptual art defined by practitioners Sol Le Witt, Joseph Kosuth and critic and curator, Lucy Lippard. These are summarised by Godfrey (1998, p. 142) as follows:
Le Witts notion that the concept behind the work actually constitutes the art; Kosuths description of an inquiry into the foundations of the concept art; Lippards notion of the dematerialization of the art object (though some artists have preferred the word demystification to dematerialization). 31 While these three definitions imply an inherent complexity in the field of Conceptual art, a common theme is the primacy that Conceptual artists placed on ideas rather than the physical characteristics of the creative works themselves (including the extent to which the idea itself was the work). Following this, the main objective of my analysis is to explore the ways in which the practices of Conceptual fashion designers also exhibit a conscious prioritising of the idea and how these ideas work to question the field of fashion. To do this I examine the work of several key conceptual designers including Hussein Chalayan, Rei Kawakubo, Yohji Yamamoto, Issey Miyake, Viktor & Rolf and Martin Margiela to explore how their practices may align with these three characteristics. While acknowledging the disparity between cultural fields of fashion and art, and the historical disjuncture underpinning this comparison, as I will show, valuable insights can be drawn through this form of comparison. Indeed, as my analysis demonstrates, all three of these tendencies can be identified in the contemporary practices of major Conceptual fashion designers. This finding in turn leads me to new insights as to how Conceptual fashion designers translate their research ideas through the design process and how my own practice reflects similar approaches to prioritising ideas so that they shape the visual qualities of my designs.
32 I. Art as Idea/ Fashion as Idea
The artist Sol LeWitt argues that it is the concept or idea underpinning an artwork rather than the physical artwork itself that constitutes the art (Godfrey, 1998, p. 142). LeWitt is perhaps most accurately described as a proto-conceptualist (Costello, 2007, p. 104; Osborne, 1999, p. 53) rather than a purist; however, through his publications, Paragraphs on Conceptual Art (1967) and Sentences on Conceptual Art (1969), he is widely regarded as an influential figure in the development of Conceptual Art (Costello, 2007, p. 104). In Paragraphs, LeWitt argues that ideas behind an artwork should be given precedence over the physical artifact itself because the idea becomes the machine that makes the art. He insists that a Conceptual artist should execute an idea blindly and mechanically putting themselves at the service of that idea rather than forcing their own aesthetic judgements or ego into the artwork (Costello, 2007, p.104- 105). LeWitt explains that Tampering with an idea by amending it, for example in the light of the way its execution looks, always compromises the integrity of the work and may be merely an expression of the artists willfulness or egotism (Costello, 2007, p. 105-106). Leaving aside the ideological nature of his critique of the artistic ego, the value of LeWitts statements to my research project is the way in which they so explicitly pitch the conceptual against the visual or the aesthetic. Consequently, they helped me to explore if Conceptual fashion design practices are driven by ideas rather than how the final creative work looks.
Hussein Chalayans creative works suggest that his practice is driven by concepts and ideas more than the visual qualities of his fashion objects, and consequently, he is widely perceived as one of fashions foremost intellectuals. Critic Sarah Mower (2011) claims that Chalayan could not be explained or categorised in the same way as any of the designers before him (p. 36), describing his work throughout the 1990s as uncomfortable, astonishing, poignant, political and impenetrable (p. 37). Chalayan was born in Cyprus but moved to England at a young age and the cultural dislocation he feels as he identifies with these two nationalities is threaded throughout his practice. In addition to cross-cultural and cross-time themes, Chalayan is also well known for integrating and exploring new technology in his collections. Susannah Frankel argues that the stories and ideas surrounding Chalayans collections drive his practice (2011, p.16) and that in his eyes, the concept is of equal or greater importance than the clothing he creates (2001, p. 64). Chalayan supports this saying, I sometimes dont like calling myself a fashion person I really do think I am an ideas person (Frankel, 2001, p. 68), my work is about ideas, really. My starting-point isnt 33 always the woman. Its the idea (Irvine, 2001 as cited in Quinn, 2003, p. 121). Chalayans tendency to design garments primarily as idea-vehicles rather than conventional fashion objects is further supported by fashion researcher Bradley Quinn who states that:
...the point of Chalayans departure from conventional fashion was his use of clothing as a site of exploration, and his designs were created as expressions of concepts rather than as garments made with only functionality in mind. As a result, Chalayans collections are characterised by a heightened sense of meaning, an allusion to a more intense experience somewhere else, or the promise of a richer, wider horizon to be found (Quinn, 2002, p. 46 as cited in Bugg, 2009, p. 14).
While Quinn does not articulate what defines this horizon as richer than those provided by Conventional fashion, I suggest that he refers to the ability of garments to deliver more than conventional ideals of beauty and fashionability the ability to appeal to the intellect on a deeper level.
Chalayans design process further demonstrates that his practice is driven by ideas because the exploration and communication of his research concepts appear to determine the visual qualities of his work. For example, in his Spring Summer 2011 collection, Sakoku, Chalayan uses his research into Japanese cultural heritage and the impact of natural disasters, such as earthquakes and tsunamis to lead the design process. In one section of this collection, Haiku, I argue that Chalayans research directly determines the visual properties of the garments demonstrating a conceptually- based rather than visually-based design method. Chalayan drapes chiffon to form the characters of the Japanese word sonzaisuru which means to exist (Frankel 2011:17) showing that his research directly determines the position of the fabric drapes and overall garment design (Figure 1). In this example, Chalayan still has to make some aesthetic decisions, such as fabric choice, garment type, and technique for draping the fabric. However, this is on the whole an unconventional approach to fashion design, as rather than visualising a garment and then setting out to produce it, the design process revolves around translating a research concept or idea so that it shapes the final designs.
34 Figure 1: Hussein Chalayans Spring Summer 2011 collection, Sakoku, in which the fabric of this dress is draped to form the Japanese word sonzaisuru (Frankel, 2011, p. 11).
Chalayans Autumn Winter 2000 collection, Afterwords also uses similar methods of idea-driven design. I suggest that this collection uses a function-led design idea that shapes the visual qualities of the garments through a dialogue between design and construction with the functionality significantly shaping the visual characteristics of the garments. For example, the concept behind Chalayans Afterwords collection is the journey of refugees and so he imagined scenarios in which people are required to flee carrying what they are able (King, 2011, p. 9-10). He translated this research concept into the idea of designing a lounge room of furniture that transforms into garments and accessories to be carried away at a moments notice. For example, in one section of the collection show, four models entered the stage wearing only neutral-toned shifts, they occupied themselves with the sitting room chairs and within minutes had transformed the chair covers into dresses after which the chairs were folded into suitcases (King, 2011, p. 9) (Figure 2). Chalayans idea dictates that the four dresses must function as both dresses and chair covers. Consequently, while Chalayan would have made many aesthetic decisions, I argue that the negotiation between the dual functions of each dress would have strongly led the design process. In other words, without the dual functions related to this idea, that each dress must function as both cover and dress, it is unlikely that Chalayan would have come up with the same designs. This further supports my argument that Chalayans design process is primarily driven by the exploration of research and ideas rather than the goal of creating a traditional fashion object as in Conventional practices. 35
Figure 2: Hussein Chalayans Autumn Winter 2000 collection, Afterwords, in which chair covers were transformed into dresses (King, 2011, p. 9). Similarly, I argue that Comme des Garons designer, Rei Kawakubos practice is driven by the exploration and communication of ideas rather than the creation of conventionally beautiful fashion objects. Kawakubo is widely acknowledged as a key founder and driver of the Conceptual fashion movement. Born in Tokyo, Kawakubo studied the history of aesthetics at Keio University rather than fashion design. After working in advertising, Kawakubo began her brand Comme des Garons, or, like the boys (Menkes, 2009). After success in Japan, Kawakubo launched her clothing in Paris in 1981 with fellow Conceptual designer Yohji Yamamoto causing great uproar because the clothing worked against the prevailing ideals of beauty and fashionability (English, 2011, p. 38). Kawakubo explains her desire to create new ideas of beauty rather than following convention saying, I want to see things differently to search for beauty. I want to find something nobody has ever found... It is meaningless to create something predictable (Hirakawa,1990, p. 24 as cited in Kawamura, 2004, p. 137). Fashion historian Caroline Evans analyses the unconventional ideas of beauty Kawakubo presents in her famous lumps and bumps Spring Summer 1997 collection, Dress Becomes Body Becomes Dress, arguing that it did not engage with the everyday language of the fashion body (2002/2003) (Figure 3) . This collection contained clothing padded with goose down to distort the body and present 36 unconventional images of women. Evans describes the ideas communicated through the collection ...as paradigmatic postmodern representations of a body which oscillates endlessly between subject- and object-hood (2002/2003). These garments did not reflect conventional ideas of beauty and this was highlighted by the actions of both Vogue and Elle magazine who attempted to bring the garments closer to conventional ideals by photographing the collection without the padding that was so key to communicating Kawakubos ideas. This suggests that like Chalayan, Kawakubo is primarily motivated to create clothing as a vehicle for her research and ideas rather than as an expression of conventional beauty or on-trend fashionability.
Figure 3: Comme des Garons Spring Summer 1997 Lumps and Bumps collection where padding created distorted figures (www.firstview.com).
37 However, while Chalayan and Kawakubos practices are both idea-driven, Kawakubos design process to translate her research into designs is very different to Chalayans. I argue that Kawakubos role in the Comme des Garons design process has more in common with that of Conceptual artist John Baldessari than with other fashion designers. For example, rather than using conventional design sketches or draping, Kawakubo allows her patternmaking team to translate her abstract ideas into form. Kawakubos role in the design process demonstrates parallels with Baldessaris position as the creative impresario or composer of his work, such as The Commissioned Paintings (1969-1970) (Godfrey, 1998, p.138). In this work, rather than executing the paintings himself, Baldessari commissioned fourteen painters from country fairs to paint a photo from a series of photographs he took of a hand pointing at things. Although the painters completed the work in their own style and their names were displayed on the canvases, the work was attributed to Baldessari positioning the paintings as documentation of the idea-as-art rather than artworks themselves (Godfrey, 1998, p.138). Similarly, Kawakubo formulates an idea or concept and instructs her patternmakers to execute her idea as closely as possible but with their own unique approach. It is common for fashion production workers, such as patternmakers, to have some creative input towards the designs as they translate the sketches of a fashion designer. However, like Baldessari, Kawakubo assumes the role of composer or director and gives her patternmakers a much more active and creative role in developing the final fashion objects. This suggest that like Baldessari, Kawakubo sees Conceptual fashion as being defined by the ideas behind it rather than the physicality of the fashion object produced.
Kawakubo has developed a collaborative Conceptual approach by replacing conventional design sketches with abstract concepts presented to her production team. Describing her process Kawakubo explains:
With all collections, I start abstractly...I try to find two to three disparate themes, and think about the techniques to express them not in a straight way. This is always the longest part of the process (English, 2011, p.74)
After establishing her themes for the collection she communicates them to her team and challenges them to develop the garments physical characteristics that express her ideas. A patternmaker from her team describes the process in greater detail saying:
Once she gave us a piece of crumpled paper and said she wanted a pattern for a garment that would have something of that quality. Another time she didnt produce anything, but talked about a pattern 38 for a coat that would have the qualities of a pillowcase that was in the process of being pulled inside-out. She didnt want that exact shape, of course, but the essence of that moment in transition, of half inside, half out. (Sudjic, 1990, p. 34 as cited in Kawamura, 2004, p. 145)
Researcher Yuniwara Kawamura (2004, p. 146) interviewed one of Kawakubos team who further explained that each patternmaker would devise garment prototypes they felt best embodied Kawakubos ideas. These prototypes were presented to Kawakubo who would select those that best matched her ideas and request any changes. Kawakubo did not train as a fashion designer and unlike Hussein Chalayan, who holds an uncanny ability to visualize complicated flat paper patterns in three dimensions (Lowthorpe, 2011, p. 260) she does not have the expert construction knowledge of some of her peers. However, despite this she is viewed by many as one of the most creative and influential forces in contemporary fashion design. Without Conventional fashion design training and in-depth construction knowledge, Kawakubo has developed an unconventional, but extremely innovative research and design process for Conceptual fashion design. Like Chalayan, her practice revolves around ideas that are communicated through her fashion designs, even though they use very different design processes to translate their ideas.
In summary, although Conceptual fashion designers are more committed to producing a traditional enduring physical artifact than Conceptual artists, my research shows that ideas still fundamentally drive their design processes. For example, LeWitts statements on Conceptual art relate to Conceptual fashion designers Hussein Chalayan and Rei Kawakubo as they both begin their creative process with the exploration of research concepts that determine the direction for their final creative works. In contrast, Conventional fashion designers generally begin the research and design process with a pre-conceived visual aesthetic or direction for their work. Many Conceptual artists directly privileged ideas over physical form by reducing their work to language-based statements, diagrams or temporary installations. Artists Sol LeWitt and Lawrence Weiner did not feel it was essential to make their works as traditional enduring physical artifacts, and instead, often sold typed statements or certificates of the idea behind their work, sometimes accompanied by a diagram (Godfrey, 1998). While fashion designers create many catwalk pieces that are not necessarily widely adopted or practical to wear, they still generally produce a final garment. As researcher Hazel Clark (2012, p. 74) states, while conceptual fashion can conceivably exist without the production of an object, to date that has not tended to be the case, also noting that the high-profile Conceptual fashion designers she explores in the article, ...continue to produce technically, as well as conceptually, sophisticated 39 garments. I argue that Conceptual fashion designers may be more inclined to produce physical works as their ideas may be most clearly communicated by interactions between their designs and the body. From this perspective, making the physical garment does not indicate that Conceptual fashion designers are driven by the conventions of producing a traditional enduring fashion object, but that their garments are primarily made as vehicles to communicate their ideas rather than objects of conventional beauty to be admired. Relating LeWitts ideas to Chalayan and Kawakubos practices highlights their common tendency to operate outside a Conventional fashion paradigm by primarily designing idea-vehicles rather than visually desirable, conventional fashion objects. While my research demonstrates that both Chalayan and Kawakubo primarily design to explore and communicate ideas, their design processes and methods for translating research into designs is remarkably different from each other. This suggests further similarities between Conceptual fashion and Conceptual art, as Conceptual art was not defined by specific working methods or a cohesive visual style, but by a clear emphasis on exploring the nature of art and perception.
40 II. Fashion challenging the conventions of fashion
The artist Joseph Kosuth argues that the purest definition of Conceptual art would be that it is inquiry into the foundation of the concept art, as it has come to mean (Godfrey, 1998, p. 134). In 1969 Kosuth insisted that being an artist now means to question the nature of art (Krauss, 1999, p.10) and the value of an artist should be measured by how much they question (Godfrey, 1998, p. 134). Kosuth did not produce traditional art objects but advocated a language-based form of Conceptual art that some other artists viewed as tedious and self-indulgent branding it as Theoretical art (Godfrey, 1998, p. 14). Although Kosuths statements about Conceptual art refer primarily to language-based art rather than physical artifacts, I found them useful to explore how Conceptual fashion designers convey self-reflexive ideas that question their field. In much the same way as Conceptual artists questioned the very nature of art, its conventions, its rules and its contexts, these fashion designers question aspects of fashion, such as aesthetic qualities, materials, construction, meaning and display. In addition to these aspects, Conceptual fashion designers also question how fashion interacts with the body and shapes identity. Philosopher Lars Svendsen (2006) argues that we look to the body for identity and therefore also seek it from clothing. He attributes our drive to find identity in our clothing to an ongoing dialogue in which body shape influences fashion and our perception of the body is influenced by the prevailing fashions of the time (2006, p. 76). Given, therefore, that the nature of fashion is tied so closely to identity, it is not surprising that Conceptual fashion designers often explore the range of relationships between the body, identity, self and fashion, thus not only questioning the fashion object, but also how we communicate through and engage with fashionable dress.
There are established conventions about how fashion communicates and many of these were famously explored by philosopher Roland Barthes in his book, The Fashion System (1967). Kawamura argues that Barthes Fashion system would be more accurately described as a clothing system that teaches us the conventions of what clothing should look like and how we should wear it in different social contexts. As she explains:
There are assumptions about what Western clothes are supposed to look like. We have learned from socialization that a shirt usually has two sleeves or a pair of pants has two legs. Similarly, there are rules that we take for granted as far as dressing is concerned (Kawamura, 2004, p. 8)
41 In addition, the fundamental properties of clothing itself, the rules of clothing act as symbols that communicate various messages to other people linked to aspects of our identity, such as gender, social status and even political ideology. For example, dress has historically been very important to communicate social and political messages and this is clearly demonstrated through Louis XVIs tight regulations on fashion in France. These regulations dictated all aspects of clothing, from the amount of fabric used, to the type of braid or buttons used, to distinguish rank and social standing (Kawamura, 2004, p. 30). Consequently, during the French Revolution, clothing was used to communicate personal views and alliances with the working class or elite (Kawamura, 2004, p. 31-32). In addition, clothing can communicate messages specific to an occasion, for example, formal black clothing worn at a funeral to communicate mourning and respect, or a white wedding dress in Western culture to denote purity. In this sense, the conventions of clothing can be viewed as visual communication or a language, and therefore, to question these conventions is to question the very nature of clothing and fashion.
Conceptual fashion designer Yohji Yamamoto has questioned the Western fashion- system and in the words of dress historian, Alexis Romano (2011, p. 109), uprooted and broke clothing conventions and codes, rethinking established ideas of beauty, age, gender and the body. Yamamoto is considered to be one of the key catalysts of the Conceptual fashion movement along with Rei Kawakubo, with whom he debuted in Paris in 1981. He was born in Tokyo and after studying law completed a fashion qualification from Bunka (Baudot, 1997, p. 9). Yamamoto was raised by his poor, hardworking seamstress mother and this informed his creation of stronger, more functional womens clothing (Figure 4), as explained in his comments, I dont know any woman who doesnt work this completely formulated my outlook on women (Shoji, 2005 as cited in English, 2011, p.70). Yamamoto has continued to challenge many ideals of the traditional Western fashion system. For example, he challenges conventional ideas of femininity and masculinity, by using androgynous shapes that dont contour the body; barriers between high and low fashion, by using unconventional fabrication, construction and decoration; and blurring boundaries of old and new, by imbuing his clothing with a patina of age.
42 Figure 4: Yamamotos Autumn Winter 1984 catalogue demonstrates his more active and utilitarian image of women and fashion (Jones, 2011, p. 141).
Yohji Yamamoto also broke traditional conventions by questioning what garments are meant to look like as illustrated by journalist Sally Brampton (1983) in a review of Yamamotos Spring/Summer 1983 collection:
...there were armholes that bore no relation to the line of the shoulders, trousers that were neither trousers nor skirts but some new mutant jackets that seemed to be half finished with some major part completely missing. They defied convention as they defied the shape of the human body (as cited in English, 2011, p. 39).
In addition, Yamamoto challenged the way traditional gender norms are communicated through clothing and the essence of fashion as a system of constant change and renewal. For example, womens fashion in the early 1980s was predominantly tight fitting and glamorous, but Yamamotos garments presented femininity in the revolutionary guise of baggy, asymmetrical, androgynous garments. Franois Baudot (1997) claims that Yamamoto broke away from fossilised ideas of clothing by disrupting the codes by which clothes made their appeal; by rethinking the glamorous signals sent out by their external appearance; by redefining their relationship with the 43 male or female body; and ultimately by radically reinterpreting the respective contributions of beauty and ugliness, past and future, memory and modernity. Yamamoto also questioned the fashion ideals of perfection and constant renewal by using unconventionally heavy, strong fabrics and designing garments that look pre- aged. Yamamoto explains his desire to question these fashion norms stating:
My starting point was that I wanted to protect a humans body actually hiding womens bodies. This is about sexuality, about protecting it. From the very beginning of my career, I was not sure that I would become a so-called fashion designer. It sounded very light- fashion designer. When I think about the image of a fashion designer I have to think about trend. I have to think about whats new, whats next, what kind of feeling consumers want. Its too busy for me. So, from the beginning, I wanted to protect the clothing itself from fashion, and at the same time protect the womans body from something, maybe from mens eyes or a cold wind. I wanted people to keep on wearing my clothing for at least 10 years or more, so I requested the fabric maker to make a very strong, tough finish. It is very close to designing army clothing. they live forever (Salazar, 2011b, p. 82)
Curator Ligaya Salazar argues that Yamamotos ... garments seem to be in direct opposition to what the industry stands for: they possess a timelessness that means the consumer does not need to buy every season, and they obliterate a particular body image instead of enforcing it (Salazar, 2011a, p. 48). While the fabric strength and weight Yamamoto uses is partially responsible for this, it is also the worn aesthetic he presents to the consumer. Fashion researcher Bonnie English (2011, p. 38-43) argues that by showing collections that are ripped, torn, uneven and asymmetrical, Yamamotos clothing both defied existing codes of haute couture and broke down sartorial conventions of high fashion. This not only questions how we as consumers project our identity and status with clothing, but further undermines traditional definitions of fashion. For example, Barthes (1967) developed a method for identifying when fashion is present by analysing the replacement of wardrobe items, arguing that:
Fashion is sustained by certain producer groups in order to precipitate the renewal of clothing, which would be too slow if it depended on wear and tear aloneif the garment is replaced as soon as it is worn out, there is no Fashionif the garment is worn beyond its natural replacement time, there is pauperization if a person buys more than he wears, there is Fashion, and the more the rhythm of purchase exceeds the rhythm of dilapidation, the stronger the submission to Fashion. (1967, p. 297-298)
44 By presenting new garments to consumers which appear old and well worn, Yamamoto questions the fundamental ways in which fashion is both produced and consumed, encouraging consumers to wear garments across seasons in his bid to escape the fashion trend cycle (Figure 5).
Figure 5: Yamamoto commonly pre-aged his clothing as demonstrated in his Spring Summer 1983 collection which included distressed cotton tunics and trousers (Salazar, 2011a, p. 49).
On the surface, Yamamotos research and design process may appear similar to more Conventional practices because it draws quite heavily on visual and sensory references. However, I argue that unlike these more Conventional practitioners, Yamamoto uses these references to convey ideas that question the conventions of fashion. In addition, it is not just the visual nature of these references that Yamamoto draws on, but what they symbolise and communicate. Yamamotos work is influenced by both Western and Japanese garment traditions, historical detailing and construction. In addition, other key visual and conceptual inspirations evident in Yamamotos work are the Japanese aesthetic of wabi-sab, which embraces imperfection, impermanence and incompletion, and photographer August Sanders book of 1920s and 1930s portraits, People of the Twentieth Century (Salazar, 2011a, p. 23). Yamamoto draws from wabi-sabi and one of his favourite Sanders portraits of 45 a casually dressed gypsy to highlight and question narrow Western norms and traditions surrounding perfection by striving for the perfect imperfection, or the individuality of a garment. These influences can be seen in Yamamotos use of worn and pre-washed fabric and in his unorthodox way of constructing each garment. As Salazar explains:
More understated means of imbuing his creations with this sense of imperfection can be seen in the internal construction of Yamamotos garments. Not a single piece of his is totally symmetrical, whether its a matter of the back and front being different lengths, two shoulders having entirely different shapes or aspects of the garments construction being revealed on the outside (2011a, p. 23).
Yamamoto personally translates these ideas into designs by draping on a mannequin and closely manages their development into final sample garments. Salazar describes the process saying:
He used to work from drawings but for years now he has been working directly with the fabric on a stand... Each garment goes through a succession of changes and adjustments until it is ready for a pattern to be made. Subsequently, further steps are added between the construction of the toile and the final garment fitting, with Yamamoto involved at every stage (2011a, p. 34).
Unlike Conventional designers, I argue that Yamamoto transforms visual and sensory references into a series of symbols that are used in specific ways to communicate very specific concepts. These symbols are used to explore and communicate the deeper ideas and meanings behind his work rather than to create conventionally beautiful or on-trend fashion garments as is the norm in Conventional design practices. While I argue that Yamamotos creative works are therefore primarily idea-vehicles rather than conventional fashion objects, it is more difficult to separate the idea and the visual in Conceptual fashion than in Conceptual art. For example, language-based Conceptual art is a clear example of this separation; however, in Conceptual fashion the distinction is more subtle. However, the comments of Yamamoto himself demonstrate this juncture between the visual style of the fashion objects he creates as idea-vehicles, and his personal aesthetic which I suggest he refers to as typical Yohji. For example, Yamamoto describes viewing his own retrospective exhibition saying:
I always want to go against something, some trend or some movement. So as an archive, there are so many outfits, so many creations, which are not Yohji. They are a kind of journalistic criticism, so they are not typically Yohji. So when this kind of twisted idea of 46 clothing is put in the exhibition hall, I feel very embarrassed (Salazar, 2011b, p. 89).
With this statement I argue that Yamamoto infers that his clothes are intended as conversation or critique rather than conventionally beautiful fashion objects to be admired. This does not mean that the garments themselves are not beautiful, only that for Yamamoto, beauty is not their primary function and their visual qualities are determined by what he wants to say rather than what he wants to see. This suggests that as a consequence, a Conceptual fashion designers archived body of work may not serve to communicate their personal tastes or aesthetic, but instead provide a sort of documentation of the history of their ideas and any comments they have had about fashion.
Like those of Yamamoto, the creative works of Conceptual fashion designer, Issey Miyake, also demonstrate a critically based exploration of his ideas about fashion. Miyake could be seen as the early founder of Conceptual fashion as he paved the way for Conceptual designers Yamamoto and Kawakubo to bring their work to Paris. Born in Hiroshima, Miyake grew up in devastated postwar Japan and after graduating from Tokyos Tama Art University in graphic design, he moved to Paris in 1965 to study at the Chambre Syndicale de la Couture (Chands, 1999, p.150). After his training, Miyake became an apprentice to Guy Laroche and then an assistant at Givenchy (Jouve, 1997, p.11) before starting his own brand. Although he gained traditional Western training, Miyake wanted to find a new way of making fashion explaining that The Western tradition in clothing seemed to me to be too rigid. I wanted to create things that could be free, both mentally and physically (Jouve,1997, p. 11). Although Miyakes design practice challenges the Western fashion system by referencing his Japanese heritage, he has always maintained that he does not want to evoke Japanese culture with his clothing but to be between cultures (OBrien, 1993, p. 23 as cited in Kawamura, 2004, p. 96). Miyake explains what drives his exploration and remaking of Western and Eastern traditional fashion practices in his statement, I believe in questioning (Callaway, 1988). However, it is important to note that many of Miyakes most unconventional design projects are designed to be accessible to a wide range of consumers despite the intellectual way in which they question fashion.
Fashion researcher Djurdja Bartlett argues that Miyake has drawn from the restrained traditions of Japanese clothing to deconstruct the traditionally complex fashion of the West, giving new meanings to the clothing he produces (Bartlett, 2000, p. 224). Marie- 47 Andre Jouve (1997) highlights how Miyakes approach differs to Western design approaches that take a sensual approach to the female body arguing that he sees the body as a reed, a neutral flexible thing, in the tradition of the kimono (16). However, Miyakes comments suggest that the sculptural and oversized shapes he often uses are more to do with accessibility and the consumer experience than adhering to Japanese traditions:
I want women to be able to wear my clothes in the kitchen, when theyre pregnant... My clothes are for the young, the old, the short, the tall. Theyre ageless you see? (Frankel, 2001, p. 48)
It is this combination of daring sculptural shapes and consumer accessibility that has come to define some of Miyakes most innovative projects along with his strong drive to use technology to revolutionise fashion practice. Miyake reflects this continual challenge to the fashion system saying:
our society is poised to make dramatic changes based upon developments in science and technology. Will fashion be able to afford to keep the same old methodology? (Lee, 2005, p. 59)
Miyake questions conventional fashion practices by using innovative applications of technology, traditional techniques and forward-thinking design that often work to enhance the experience of consumers. He sees technology as a way to revive rather than replace tradition and craftsmanship. This is highlighted in his comments that the joint power of technology and manual work enables us to revive the warmth of the human hand, in other words, to come close to the value inherent in artisanal work (Sato, 1998, p. 55). This approach is demonstrated in Miyakes iconic project, Pleats Please, developed in collaboration with Dai Fujiwara, who became Creative Director of Issey Miyake in 2006. To develop this range, Miyake designed a new method of clothing production using fusing technology and combined it with the simple body- skimming shapes from his Japanese heritage and a contemporary design aesthetic. Pleats Please emerged from Miyakes desire to develop a universally accessible fashion product, the blue jeans of the twenty-first century. The resulting range is easy- care, easily packaged, relatively affordable and accessible (Bartlett, 2000, p.227; Frankel, 2001, p. 50), and despite the clothings sculptural, vaguely cubist shapes, the permanent pleats result in stretchable garments that easily cocoon and adapt to diverse body shapes (Spilker & Takeda, 2007, p.18) (Figure 6). Like Yamamoto, Miyake questions the fashion trend cycle by maintaining a range of enduring classic 48 styles in the Pleats Please range while adding some new styles to the collection each season. While pleated fabric is traditionally set in shape and then cut so that it can be sewn together, for Pleats Please Miyake reversed these processes. By first making the garments between two-and-a-half and three times their final size, folding and sewing the pleats in place, and finally permanently heat setting the pleats, Miyake was able to keep the pleats straight (Sato, 1998, p.23) and achieve a level of malleability in the garments despite their abstract shapes. Pleats Please resulted in garments that adapt to the body of the wearer rather than imposing a pre-defined shape on the body. This fundamentally challenges traditional Western garment design and construction, which has often been developed to sculpt the body into current ideals of beauty rather than accommodating the natural shape of the body.
Figure 6: Irving Penn Photograph of Miyakes Pleats Please garment, Zig Zag, (Callaway,1988).
Miyakes research and design process is led by his ideas to revolutionise conventional construction, production and function, and his practice is therefore primarily driven by the exploration of ideas rather than the conventions of on-trend fashion objects. For example, Miyakes Columbe dress demonstrates his desire to develop unconventional design, construction and production methods as well as new ways of dressing. For example, Miyake produced the Columbe dress in 1991 with a technique that eliminated sewing by using a single piece of fabric, cutting a hole for the head, and using press- studs to both fasten and decorate the style (Bartlett, 2000, p. 226). Miyake traditionally translated ideas such as these where there is an explicit dialogue between design and construction with his own hands, as he explains, I create by wrapping a piece of fabric 49 around myself. Its a process of manual labor. My clothes are born out of the movement of my hands and body (Tsurumoto,1983, p. 103 as cited in Kawamura, 2004, p.147). However, as the complexity of his projects has increased with the application and development of new technology, Miyake has often collaborated with design partners and experts outside of fashion.
In a significant departure from Conventional fashion practices, Miyakes practice is often driven by his desire to solve big-picture problems and engage consumers in new ways. For example, A-POC, a project from Miyakes long term exploration, A Piece of Cloth, proposes a radically different way of designing, producing and engaging with fashion in response to Fujiwara and Miyakes ideas about where the future of fashion needs to head in terms of garment production, sustainability and consumer engagement. Dai Fujiwara has stated that A-POC was inspired by a need for designers to become more accountable for the way their garments are made the environmental damage that is done and the amount of waste created (Benjamin, 2009). Through A-POC, Miyake and Fujiwara insist that the clothing be made from a single piece of fabric that fully clothes the body (Kawamura, 2004, p. 134). This addresses the environmental concerns of fabric waste by referencing one of Miyakes long-standing inspirations, the Kimono which produces no waste as it is cut entirely from rectangles of fabric that fit into the textile width. Using this approach, Miyake fundamentally questions the way garments are designed and constructed in traditional Western fashion.
In addition, A-POC questions modern trends in fashion to outsource production overseas to countries with cheap labour and to exclude consumers from the creative design process. A-POC challenges Conventional fashion practices by developing both knitted and woven garments from a tube of fabric that requires lower levels of labour to be manufactured into garments with the consumer playing a vital role. For example, in the knitted garments sewing is eliminated completely because the machine knits a tube that contains several garments that are then cut by the consumer (Rissanen) (Figure 7). Many of the woven A-POC garments also require little sewing, reducing labour costs and avoiding the need to use cheaper factories overseas where it may be hard to ensure ethical manufacturing. A-POC also fulfils Miyakes long-term goal to involve the consumer in the design and production process where he claims ... he does only half of the work and that the wearer must contribute the other half (Bartlett, 2000, p.227).
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Figure 7: Miyakes A-POC Spring Summer collection 1999 (http://www.moma.org/collection/browse_results.php?object_id=100361).
Using Kosuths statements to analyse Yamamoto and Miyakes practices highlights that both their design processes are driven by ideas that question fashion. Both Yamamoto and Miyake fundamentally challenge Western and Japanese fashion by questioning norms regarding gender, high and low culture, accessibility, beauty and perfection with their unconventional sculptural shapes, fabrication, and finishing. However, while Miyake and Yamamoto both explore ideas that question fashion, the way they translate these ideas in the design process is very different. I argue that Miyakes design process is governed by a desire to innovate the function and construction of fashion, to embrace technology and increase consumer engagement. In contrast, my research shows that in Yamamotos design process he translates his research ideas into visual and sensory references that work as symbols. This further supports the idea that Conceptual fashion, like Conceptual art, is not about specific techniques or cohesive visual qualities, but about communicating deeper meaning in particular, ideas that question the norms of fashion.
51 III. Fashion Dematerialised and Demystified In the late 1960s, art critic Lucy Lippard emphasised the dematerialization of the art object as a defining factor of Conceptual art (Godfrey, 1998, p. 14). Lucy Lippard and John Chandler famously argue in The Dematerialization of Art (1968) that ...during the 1960s the anti-intellectual, emotional/intuitive process of art-making characteristic of the last two decades have begun to give way to an ultra-conceptual art that emphasizes the thinking process almost exclusively (as cited in Matravers, 2007, p.18). They suggest that this shift in emphasis was inspiring a dematerialisation of art, in particular, the idea of art as a physical object and believed this trend may result in the obsolescence of the art objects altogether. Derek Matravers (2007, p. 25) argues that there is a link between Conceptual artists desire to dematerialise the art object and distance themselves from modernism and traditional conceptions of art by avoiding commodification. However, dematerialisation also relates to Conceptual arts aim to shift traditional passive viewers of art into active thinkers by positioning artifacts as signifiers. For example, artist Allan Kaprows observed that in Conceptual works, the viewer had in fact become the object while the work presented by the artist became like a canvas (Godfrey, 2006, p.143). Lippard and Chandler argue that art objects are signifiers that have the ability to function as a language:
When works of art, like words, are signs that convey ideas, they are not things in themselves but symbols or representatives of things. Such a work is a medium rather than an end in itself or art-as-art (as cited in Morgan, 1996, p.16)
Lippard and Chandler suggest that Conceptual art is more about the symbolic function of the medium rather than the artifacts or things in themselves (Morgan, 1996, p. 16).
In contrast to early Conceptual artists, fashion designers Viktor & Rolf and Maison Martin Margiela openly work within a commercial paradigm; however, they do consistently use their clothing, brand, and identity as signifiers. In response to the common tendency in Conceptual art to view the idea as the art and the physical artifact as documentation of the idea, Lucy Lippard and John Chandler argue that in an act of dematerialisation, the artifacts functioning to communicate the ideas behind them became signs rather than things. This idea is useful to explore the practices of Viktor & Rolf and Maison Martin Margiela and the way they question the fashion object and the role of the fashion designer or brand. This is particularly so as both have at times critiqued aspects of the commercial paradigm in which they operate. Fashion 52 researcher Jessica Bugg argues that, both Viktor & Rolf and Margiela have...challenged the catwalk and used it as a space to confront or explore the capitalist values of fashion (2009, p.13). However, in spite of this, these designers openly participate in the fashion system that they question and produce clothing for commercial sale. Consequently, I argue that their fashion objects demonstrate similar techniques of dematerialisation to Conceptual artists through their function as signs. However, these techniques are not as strict an attempt to avoid commodification as in Conceptual art practices, but instead communicate Viktor & Rolfs ideas that critique the fashion system.
I argue that Viktor & Rolf consistently use visual symbols in their practice to communicate ideas in ways that intentionally echo the dematerialisation techniques of early Conceptual art practices. Born in Holland, Viktor Horsting and Rolf Snoeren are seen as new, young, fresh faces of Conceptual fashion, having studied at the Arnhem Academy of Art and Design before moving to Paris in 1992. In their early career they skirted the boundaries of art and fashion practice until they experimented with couture in 1997 before moving to ready-to-wear in 2000. Despite making a clear shift towards the field of fashion, the design duo still maintain close ties to art, often engaging with fashion as a form of critical inquiry steeped in irony. For example, in Viktor& Rolfs Autumn/ Winter 1996-1997 collection the designers made no clothes at all and instead sent fliers to the fashion editors saying Viktor & Rolf on strike and distributed posters around the streets of Paris (Figure 8). Fashion researcher Caroline Evans (2003) claims that:
Such tactics suggested that the designers were well aware that fashion is the ultimate product that emphasises consumption at the expense of production, making the latter invisible in classically Marxist fashion. Viktor & Rolf managed simultaneously to critique the industry and its spectacle yet to be a part of them in an ironic and knowing way (p. 83).
I argue that this work shares strong similarities with Conceptual artist Robert Barrys 1969 show held at the Art & Project Gallery in Amsterdam which consisted of a sign on the closed front door that read during the exhibition the gallery will be closed (Godfrey, 1996, p. 164). It is difficult to distinguish whether this work by Viktor & Rolf was most strongly motivated by their lack of financial capital at the time, their drive to critique fashion, or ironically, their desire to build a media profile. However, the design duo continue to create these paradoxical positions where they become the very phenomenon they critique as they explore the role of fashion branding.
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Figure 8: Viktor & Rolf on strike flier, Autumn Winter 1996-7 (Evans, 2003, p. 83).
Viktor & Rolf also provoked consumers to consider the emptiness of fashion branding and media hype in 1997 when they presented small maquettes of a catwalk spectacular in an Amsterdam gallery and launched a Viktor & Rolf perfume in a limited edition of 250 bottles. While Viktor & Rolf developed a full marketing campaign for the perfume (Figure 9), the bottles were empty (Evans, 2003, p. 83). By selling every bottle at 200 pounds each, they provided an ironic symbol of a brand-obsessed era (Menkes, 2003). Evans (2003, p. 85) describes this aspect of Viktor & Rolfs practice as a nod to ...undercut any notion of resistance to the spectacle by acknowledging that cultural producers and consumers today can be seduced and entranced by the spectacle even as they understand that they are being manipulated by it. I argue that this further highlights that Conceptual fashion, while not necessarily being commercial in the conventional sense, appeals to a niche consumer who wants to engage with products that stimulate them on an intellectual as well as visual and sensory level. Viktor & Rolfs work demonstrates that this consumer is willing to consume products that are not things in themselves but signs that communicate the designers ideas.
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Figure 9: Viktor & Rolf Spring Summer 1997 poster for their perfume launched at the Torch Gallery in Amsterdam, November 1996 (Evans, 2003, p. 82).
Similarly, when Viktor & Rolfs performance as designers and their spectacular shows became the crux of their creative practice, their clothing became signifiers of their ideas rather than creative works in themselves. As Rolf states, For us really the show is the performance, that is the real work. Those ten minutes is our work and the clothes are like actors in a play (Martin, 2008). Rolfs comments suggest that their clothes are symbols or signs used to communicate a larger idea or narrative. The narrative of Viktor & Rolfs work changes each season but they generally work to critique various aspects of the fashion system and consumerism. In addition, a recurring theme threaded throughout much of their work relates to the role of the fashion designer. In a break with tradition, Viktor & Rolf have often appeared in their own fashion shows dressed like the models with a full face of black makeup for their 2001 Black Hole collection, tap dancing to Singing in the Rain in 2001, and dressing and undressing in front of the audience to launch their menswear line, Monsieur (Chang, 2010; Lowthorpe, 2001; Menkes, 2003). In this sense, I argue that Viktor & Rolfs work can be seen as a performance with the clothing becoming documentation of their work rather than being positioned as the creative outcomes. Fashion journalist Rebecca Lowthorpe (2001) agrees that Viktor & Rolfs work is performance-based explaining of their Autumn/ Winter 2001-2002 Black Hole collection:
55 When Viktor and Rolf appeared to take their bows, blacked-up like the models, it brought the house down. Never before had it been made so clear that the clothes weren't the performance. The performance was Viktor and Rolf.
English argues that by positioning themselves this way Viktor & Rolf were ironically challenging the notion that sartorial status was defined not by the clothing but by association with the image of the designer (2011, p. 157). This further supports the argument that Viktor & Rolfs practice is driven by ideas and their physical artifacts are positioned as signifiers rather than creative works in themselves.
Viktor & Rolf are driven by a desire to communicate ideas and shift their consumers from passive to active through their performances. Olivier Saillard, fashion curator at Muse de la Mode et du Textile in Paris, explains the key inventiveness of Viktor & Rolfs practice as ...how you can read their work. It is a hall of mirrors reflecting the world (Menkes, 2003). Viktor Horsting also explains their motivations saying, I hope that we inspire people with the work that we do, give them something beautiful but something that makes them think and that touches them emotionally (Martin, 2008). This comment demonstrates parallels between the aspirations of Viktor & Rolf and those of Conceptual artists in terms of cultivating an active viewer, or in the case of fashion, an active consumer. In addition, this statement further demonstrates the difficulty of distinguishing the idea from the visual in fashion with Horsting citing beauty as a key concern of their practice. However, it is important to note that Viktor & Rolfs idea of beauty is likely to differ substantially from those of more Conventional practitioners.
In their design process, Viktor & Rolf may seem to further blur distinctions between Conventional visually-driven and Conceptual ideas-driven fashion by drawing on visual references to create their designs. For example, Richard Martin relates Viktor & Rolfs design process, in which ideas are translated into designs by patchworking together symbols, to the Visual Arts practice of collage:
Viktor & Rolf used pre-existing fragments as the collage medium to create new clothing. . The effect is to see a new order emerging from the familiar pieces of old style (Martin, 1999, p.113).
Similar techniques of collage or pastiche are commonly used in Conventional fashion practices. However, unlike Conventional practitioners, Viktor & Rolf use these visual references as symbols or signifies that are cobbled together to communicate their ideas and critique fashion rather than to create a conventionally beautiful or on-trend fashion object. 56 While many Conceptual artists dematerialise or demystifiy the art object by erasing it entirely, I suggest that Maison Martin Margiela demystifies the fashion object by displacing or distorting the physical qualities of the objects produced so that they becomes signifiers of ideas-as-fashion. Martin Margiela is seen by many as the defining Conceptual fashion designer of the 1990s. Born in Belgium and trained at the Royal Academy of Fine Arts in Antwerp, he graduated just a year before the famous Antwerp Six designers emerged from the same course. After working as a freelance designer for luxury labels, such as Jean Paul Gaultier, he launched his own label in 1989. However, it is not what we know about Margiela, but what we dont know about him that defines his practice, as he has famously cultivated the status of the anonymous designer. He worked as the creative director for major fashion brand Herms between 1997 and 2003 and left his own brand, Maison Martin Margiela, in 2002 when it was purchased by fashion company, Diesel. It is interesting to note that the work his house Maison Martin Margiela produces in his literal absence continues to attract critical acclaim. Maison Martin Margiela is particularly well known for practices of deconstruction or le destroy. While deconstruction is not actually a destructive technique, some of the ideas communicated by Margielas use of deconstruction could be related to the Erased De Kooning Drawing of 1953. This artwork was created before Conceptual art gained momentum; however, while Rauschenbergs early work was influenced by Abstract Expressionism (Godfrey, 1998, p.63), this work demonstrates a clear shift towards art-as-idea rather than art as a thing in itself and could therefore be framed as a significant precursor to Conceptual art. In this work, Robert Rauschenberg requested a drawing from fellow artist Willem de Kooning so that he could make an artwork in reverse by rubbing it out. Godfrey (1998, p. 63-64) argues that this work asks the question Could an act of apparent destruction be creative too?. Similarly, in Margielas practice, destruction becomes a process of analytical creation (Martin & Koda 1993, p. 94 as cited in Gill,1998, p. 27) and a method through which to demystify fashion. The idea of deconstruction in fashion is explored by Bradley Quinn in his book, The Architecture of Fashion (2003). Quinn explains the power of deconstruction to demystify designed objects by exposing the structure and inner workings of the garment or buildings form. For example, fashion deconstruction can be used to communicate the construction history of a garment defying traditional fashion design practices that aim to erase the previous experience of the garment (Quinn, 2003, p. 229) and reinforce the perfection and newness of the fashion object. 57 Fashion researcher Alison Gill explores Margielas use of these deconstruction techniques as a critique of the fashion system. Gill (1998) argues that:
His dresses are made from mis-matched fabrics, lining-silks with jerseys, and one can see the inside mechanics of the dress structuredarts, facings, and zippers. Or old jackets have been re-cut, tacked, sewn and re-detailed, their seams and darts reversed and exposed to the outside. Accepting that a seamstress or tailor performs a certain labor of outfitting bodies and giving them an enclothed form, a labor stitched inside as the secrets of a finished garment, a secret that is kept by the garment itself as it performs seamlessly, Margiela literally brings these secrets to its surface (p. 27).
Margielas creative works have often worked to capture and communicate the process of creating fashion. For example, in Margielas1996 semi-couture collection he made basic garments that looked like the fabric and form of a tailors dummy to turn the wearer into a mannequin (English, 2011, p. 135-6). He then added fabric in the guise of half draped, unfinished garments to the mannequin garments, such as one front side of a silk top or a quarter of a skirt to mimic the process of developing fashion garments (Figure 10). This could be interpreted as an attempt to provoke the viewer to question the ideal of perfection that prevails in fashion. However, Gill (1998) argues that fashion deconstruction techniques like this offer a deeper critique of fashion because: visibility is given to the simultaneous bidirectionality of the labor that the garment-maker and clothes performi.e., the garment-maker is simultaneously forming and deforming, constructing and destroying, making and undoing clothes. This bidirectional labor continues in dressing and wearing clothes, as clothes figure and disfigure the body, compose and decompose (p.28).
Figure 10: Margielas Semi-couture garments (Derycke & Van de Veire, 1999, p.285-286). 58 I argue that Maison Margiela also dematerialises the fashion object, not by erasing the object entirely, but by creating non-traditional fashion objects that both question fashion norms of perfection and beauty and encourage consumers to be active and think about the ideas behind the work rather than simply enjoying their visual qualities. Maison Margiela does this by distorting the features of garments so that they cease to function as traditional fashion objects. For example, in Spring/ Summer 2000 and Autumn/ Winter 2001 Margiela made a number of garments in size 74 and 78, so large they would only fit giants in a conventional sense. While this could be interpreted as a technique to question fashions standardization of the body, I argue this technique transforms the garments into signifiers of the idea-asfashion rather than positioning them as the creative works themselves in the minds of consumers. In this instance, because the garments are too large to function as conventional fashion objects, they encourage consumers to stop viewing them as the end-product and contemplate what they represent. In another example of this technique, Maison Margiela made garments from unwearable materials, such as the Autumn/Winter 1989-90 collection featuring a waistcoat from wire and broken plates.
Martin Margiela has also worked to dematerialise himself, the creator, in a bid to erase traditional fashion branding tools, such as a charismatic designer, logo, and garment labelling. Luxury fashion is traditionally about two key symbols a brand with logo and trademarks, and the profile and identity of the creative founding designer (Troy, 2002, p. 26). Traditionally, these symbols have imbued fashion objects with a sense of authenticity through the identity, tastes and indiosyncracies of the founding designer (Kapferer & Bastien, 2009). This phenomenon of identity transfer or symbolic handwriting that marks the brands products is frequently called the griffe. Barbara Vinken defines the term in Fashion Zeitgeist (2004, p.81) saying, the griffe, is the sign of the house, guarantees original authorial authenticity. It stands as the signature to uniqueness, the inspiration and the ability of particular individuals. Margiela attempts to undermine the griffe by dematerialising the fashion branding of Maison Martin Margiela, including logos and signage, and his own identity as the designer. He refused to distribute photographs, insisted that the collections are the team effort of Maison Margiela (English, 2011, p.131-132), and traditionally only answered interviews by fax. Interestingly, all the questions are answered in the first person plural from all those who work at Maison Margiela (Debo & Loppa, 2010, p. 499; Frankel, 2001, p. 34).
59 Margiela also extended this process of dematerialisation to the clothing labels. Instead of marking the clothes with his brand and identity, the labels are empty except for numbers indicating the type of clothing the only key visible branding signifiers being the four white stitches that attach the label to the garment (Figure 11). Ironically, these seemingly empty gestures have become symbols of the mythical designer, Martin Margiela, giving an enhanced exclusivity to his clothing. As Maison Margiela openly admits it is a commercial business, I argue that these techniques are not intended to avoid commodification or critique the commercial nature of the field as in Conceptual art. Instead, I argue that these are a self-reflexive comment on industry conventions which question what makes a garment fashion the tangible object, or the intangible, or in a broader sense, what constitutes fashion the fashion object itself, the aura lent to the fashion object by the designer or brands profile, or the designers ideas that are communicated through the clothing-as-signifier.
Figure 11: The labels on Margiela garments are distinguished by numbers as seen in this Spring Summer 2002 shirt (Maison Martin Margiela, 2009).
60 Using Lippard and Chandlers idea of artifact-as-signifier to examine Viktor & Rolf and Maison Margielas practices highlights a common tendency to dematerialise or demystify the fashion object in order to communicate their ideas and activate consumers to question the conventions of fashion. This tendency positions their practices outside a Conventional fashion paradigm where the clothing is seen as the final creative outcome and is generally designed to be an object of visual beauty or fashionability. Although Viktor & Rolf and Maison Margiela both have different approaches to dematerialisation and fashion design in general, both design practices are frequently driven by ideas that critique the conventions of fashion rather than the creation of a conventional fashion object. This again points to parallels with Conceptual art which was not categorised by cohesive creative processes or visual qualities, but by a tendency to prioritise ideas through creative practice in order to activate viewers to question the field.
IV. Reflections
This comparative analysis highlights how Conceptual fashion design practices differ from more Conventional fashion practices by relating them to key characteristics of early Conceptual art. The analysis suggests that a key characteristic defining Conceptual fashion practices is that the research and design process is driven by the exploration and communication of critical ideas pertaining to the field of fashion rather than the creation of garments that conform to accepted notions of beauty or on-trend fashionability. However, while Conceptual fashion designers are driven by this common tendency, the way each designer translates the conceptual through a material design process are very different from each other. This suggests similarities with Conceptual art practices which were not able to be defined by cohesive visual qualities, mediums or techniques used, but by an emphasis on the critical ideas that underpinned the work rather than the artifacts themselves. In both Conceptual art and Conceptual fashion, these ideas often work to question the field and activate the viewer or consumer to think rather than simply enjoy the physical qualities of the art or fashion object. I suggest that all six of the designers, Hussein Chalayan, Rei Kawakubo, Yohji Yamamoto, Issey Miyake, Viktor & Rolf and Martin Margiela, share the common tendency with Conceptual artists to make self-reflexivity the primary motivation driving their design process. This distinguishes Conceptual fashion design practice from more Conventional fashion practices that often begin with a preconceived aesthetic or visual direction for the garments and are generally geared 61 towards developing fashion objects that conform to conventional ideals of beauty and respond to trends.
While many of the Conceptual fashion design processes demonstrate very different approaches for translating research into designs, there are some similarities. For example, Hussein Chalayan and Issey Miyake both demonstrate similar approaches to some of their creative works where the design process is led by ideas relating to function or construction parameters that stem from their research. In addition, Yohji Yamamoto and Viktor & Rolf both demonstrate design processes in which visual references are transformed into symbols that communicate the self-reflexivity of their practices. In contrast, other fashion designers demonstrate their own unique design processes, such as Rei Kawakubo and her collaborative design approach that positions her patternmakers as translators for her ideas. However, her collaborative design approach does share some parallels with the collaborative nature of Maison Martin Margiela.
To extend this analysis, I seek to further explore the Conceptual art and Conceptual fashion creative processes that relate to my own design research and design process. I aim to expand my understanding of my own practice and develop new stimulus and directions for future creative projects. This comparative analysis has set critical contexts for my work because like these Conceptual artists and designers, my creative practice is also primarily driven by research and exploration of ideas relating to fashion design process rather than pre-conceived visual qualities and the goal of creating a conventionally beautiful fashion object. More specifically, I suggest that my design process is most similar to Hussein Chalayan and Issey Miyakes as my ideas are often linked to function or restrictions I have set for the construction of the garments. This also relates to many Conceptual artists, such as On Kawara and Roman Opalka, and other Conceptual fashion designers, such as Martin Margiela, Junya Watanabe and Ann Demeulemeester. In my creative practice I seek to explore more specific relationships between these artists, designers and my own research and design process while developing a more explicit understanding of my working methods.
62 Creative Practice
Throughout this project I have identified and experimented with a new approach to my design research and design process that is based on developing mechanical, systematic processes or design rules. These systems and rules are translations of my research concepts and drive my design process. My system-based approach is primarily driven by the exploration of ideas rather than any preconceived ideas for the visual qualities of my creative works relating to conventional ideas of beauty or trends. As a result, I suggest that this aspect of my practice is more closely related to Conceptual fashion practices than Conventional fashion practices. Through this more detailed analysis of design process and my studio-based inquiry, I explore similarities between my own practices and those of early Conceptual artists, and Conceptual fashion designers, Hussein Chalayan, Issey Miyake, Martin Margiela, Junya Watanabe and Ann Demuelemeester to further develop critical contexts for my work.
I first recognised similarities between my practice and those of early Conceptual artists while reading about Conceptual artist, Sol LeWitt. As previously discussed, LeWitt is widely regarded as an influential figure in the development of Conceptual art through his publications, Paragraphs on Conceptual Art (1967) and Sentences on Conceptual Art (1969) (Costello, 2007, p. 104). Peter Osborne (1999, p. 52) summarises Paragraphs on Conceptual Art as:
a distillation of the immanent logic of an object-producing , though not object-based, practice which evolved primarily, through the exploration of the effects of self-regulating series and systems of rules for decision-making about the production of objects out of preformed materials.
I feel a particular affinity with LeWitts statement in Paragraphs that the idea becomes the machine that makes the art. This statement in many ways describes a key aim of my creative practice to create new ideas or systems for each project that drive me to explore new methods and approaches for designing and constructing fashion garments. I have adopted this approach in an attempt to escape from the cycle of Conventional fashion design where change is adopted for changes sake, to satisfy the constantly shifting desires of consumers. During my time working in a Conventional fashion paradigm, I found it difficult and unsatisfying to engage creatively with preconceived ideas relating to creating beautiful, on-trend collections. Admittedly, I have not worked as a designer at the highest luxury level of Conventional fashion and I believe this would present more opportunities for challenging and innovative research 63 and design development. However, regardless of the additional creative potential gained by working at a higher price-point, I felt that to remain stimulated in my practice as a fashion designer, I needed to find some deeper and perhaps more intellectual ways to connect with and create fashion. From this perspective, I explore and question both my own research and design process and simultaneously, the very idea of fashion what fashion is, how ideas about fashion are conceived and how these ideas translate into the design of garments.
In my own practice I am at times systematic and at times random and illogical. As a result, I also feel a strong affinity with LeWitts claim that Conceptual art is irrational and in some cases illogical because ideas are discovered through intuition and often do not develop in a logical order (Costello, 2007, p. 104-105). While I now recognise that I have worked with design-systems before this project, in the past I have used them to develop initial ideas and then altered the creative outcomes to conform to my pre-conceived aesthetic ideas relating to prevailing visions of beauty or fashionability. I suggest that using this approach sits somewhere between Conceptual and Conventional approaches, as the design research process is quite intellectual and driven by ideas to create a system and find new creative directions through experimentation; however, the design development process is primarily focused on creating a conventional fashion object of physical beauty. The garments may, like Conceptual fashion garments, communicate some of the deeper, more intellectual ideas from my research process; however, they would most certainly lose their ability to question fashion norms because they would have been tampered with to reflect these same norms. As a result, in this research project, I was particularly intrigued by LeWitts suggestion that once a Conceptual artist had an idea, they should execute the idea blindly and mechanically putting themselves at the service of that idea rather than forcing their own aesthetic judgments or ego into the artwork (Costello, 2007, p.104-105). This position inspired me to test what would happen in the studio if I adopted a more rigid approach to my design-systems. Therefore, paradoxically, while I was effectively choosing to adopt a more rigid set of design constraints, the value of this model was in fact that it liberated me from a professional design process that I had felt was a creative straightjacket.
64 It must be pointed out that when LeWitt adopted his position in the context of 1960s American Art scene, its value to his art practice was also crucial, but for slightly different reasons. LeWitt believed that using a machine-like process was the best way to avoid subjectivity and preserve the purity of the idea. As Isabelle Graw (2006, p. 129) explains, LeWitt was reacting against Abstract Expressionism when he attempted to remove emotion, subjectivity and expression from the art making process with his production-aesthetic systematic approach. However, Graw (2006, p. 128) also argues that although LeWitt saw the fundamental choice of a system, which then made decisions, as guaranteeing avoidance or subjectivity and personal expression, the systems are, equally, results of personal selection, which may display personal preference, or resonate with existential necessities. This paradox within LeWitts position echoes similar tensions in my own practice: objective/ subjective; intellectual/ emotional; illogical/ logical; systematic/random; Conceptual/ Conventional. When I used system-based methods in my own creative practice, the research underpinning each project formed an idea that functioned as a machine that helped me determine the overall garment designs. However, there was still a large degree of subjective, creative in-put, for example, to develop the idea-machine itself as well as the parameters, such as the materials and construction methods I used. Acknowledging these tensions I was still motivated to work more faithfully within design-systems and to resist as LeWitt suggests, Tampering with an idea by amending it, for example in the light of the way its execution looks (Costello, 2007, p. 105-106). In this way, my project actively explored the relationship between the conceptual and the visual as it operates in fashion, thus contributing to the articulation of a very complex set of considerations for designers working in the field of Conceptual fashion design practice.
In this research project I worked on two creative projects, three-sixty and in-the-round, that are both developed using a system-based approach. These projects are characterised by a methodical and systematic approach; however, like the work of Conceptual artist Sol LeWitt, I found they were still informed by intuitive and illogical connections and ideas that emerged as my creative work developed. Each project worked with a different design-system and required the development of new working methods that I will describe to highlight potential connections and similarities with Conceptual art and Conceptual fashion practices.
65 I. Creative Practice Project 1: three-sixty (2011)
Three-sixty was the creative practice that began this research project as it highlighted similarities between my working methods and those of Conceptual artists, such as Sol LeWitt. The project consists of working drawings, sketches and flat technical drawings for six full outfits that were designed using what I describe as a design-system to lead the design process (Figure 12). The similarity between my own creative practice and those of early Conceptual artists of the 1960s led me to question if other fashion designers would also share similarities with their work and ideas. As a result, I sought to explore Conceptual fashion through the lens of Conceptual art. As my highly logical, systematic and diagrammatic work in this project related to Conceptual artists, such as LeWitt, who did not make traditional art objects, I decided to emphasise the ideas underpinning three-sixty by not creating traditional fashion objects from my drawings and sketches. Because the viewer can only engage with my three-sixty designs on an intellectual level, this project demonstrates how fashion designs can relate to ideas of dematerialisation and cultivating an active, thinking viewer. This also works to question the norms of how fashion is experienced and consumed.
Figure 12: A finished design and flat drawings from three-sixty.
66 i. Developing the design system
Three-sixty began with a research concept which I then translated into a design- system that led the design process. In three-sixty, the design-system took the form of a single rule:
all garments must appear exactly the same from all perspectives front, sides and back
I developed this rule from the idea of designing garments to create the same view from multiple perspectives and based my design research on mathematically-inspired design, Einsteins theory of relativity, and the perception of time and reality. To make a garment that is symmetrical on all sides but fits the body, and is different on all sides, may seem an impossible task. However, to solve this problem, I started by determining that the garment shapes and finishes should be the same on all sides but that by unbuttoning, unzipping or tying certain elements, the garments could be worn in a way that fits the body. My decision to solve the problem in this way demonstrates my subjective and creative decision making around the design-system as there were certainly other ways I could have approached the problems created by this rule. In three-sixty I was able to draw from some preconceived ideas about the types of clothing I might like to design. However, within the tight constraints of the design- system I had set for myself, I needed to revise my ideas constantly in a reflective process between the practicalities of clothing the body while maintaining identical pattern pieces. This effectively prevented me from being able to tamper with the designs so that they adhered to fashion norms and trends.
To expand the critical contexts for my work and further understand its relationship to Conceptual fashion design practice, I analysed Conceptual fashion designers to identify any similar approaches in their work. I found that Conceptual fashion designer Junya Watanabe explores ideas that question fashion conventions through a similar system-based design process. Watanabe explains:
Last season my starting point when designing the collection was to get away from a normal clothing pattern making. The garment was a cloth that was wrapped around the body. But I needed something to hang the material from. It could have been anything, a pencil! But wire was the best solution (Petronio, 1998, p.7 as cited in Kawamura, 2004, p.102). (Figure 13)
67
Figure 13: Junya Watanabes Autumn Winter 1998 collection that used single pieces of fabric supported by wire to make unconventional garments (www.firstview.com).
In her Spring Summer 1999 collection, Belgian Conceptual fashion designer, Ann Demuelemeester also uses a similar system or rules-based approach to challenge traditional patternmaking. She asked herself the question, how can I make a collection from a painters canvas? (Figure 14) and claims the ideas were born from what she calls Zero Base- to set aside the repertoire of traditional patterns and to confront herself with the essence of a garment: A piece of material which you can wrap around yourself (Derycke & Van De Veire, 1999, p. 118). Like the six Conceptual designers analysed in the Comparative Analysis, both Junya Watanabe and Ann Demeulemeester demonstrate through their problem-based systematic approach that they are primarily driven by the need to explore more intellectual ideas that question rather than by ideas relating to conventional beauty or trends. Their design processes are clearly driven by their research and ideas rather than from preconceived ideas about the visual qualities of their work.
68
Figure 14: Ann Demeulemeesters Spring Summer 1999 collection in which single pieces of fabric were wrapped around the body to create garments (Derycke & Van de Veire,1999, p.117)
Some of the collections produced by fashion house Maison Martin Margiela also demonstrate processes that relate to my approach of developing a design-system from a rule. For example, in Margielas Spring/Summer 1990 collection he uses an approach that I suggest could be phrased as the rule:
Each wearable garment will be made using a single oversized garment made in size 74-78.
In response to this restriction, Maison Margiela creates an evening dress from a giant mans undershirt singlet that is the height of a person. This undershirt is draped on a female mannequin and contained within a sheer nylon long-sleeve T-shirt to create a long dress (Figure 15). The final garment is a striking evening gown that shows little resemblance to the giant mans singlet used to create it. There are conceivably a number of ways to design around this rule and the solution of the sheer shirt to contain the oversized garment is just one possible outcome. However, I suggest that without the rule dictating the use of giant garments, it is unlikely Margiela would have draped this same dress. I relate this to three-sixty because I would never have developed the garments I designed in this project without the stimulus of the design-system. 69
Figure 15: Maison Martin Margielas Spring Summer 1990 collection featured a giant undershirt draped to create a dress (Derycke & Van de Veire, 1999, p. 226-227).
As my analysis demonstrates, similar approaches to my system-based research and design process can be identified in the work of Conceptual fashion designers Junya Watanabe, Ann Demeulemeester and Maison Martin Margiela. I argue that these significant parallels were only able to be identified after expanding my research process to more sincerely comply with the assertion of Conceptual artist Sol LeWitt, that ideas should not be tampered with. I suggest that this is due to the fact that when I did not tamper with my ideas, the intellectual aspects underpinning my work were more effectively translated and communicated through my final designs, and as my previous analysis demonstrates, this is a defining characteristic of Conceptual fashion. As a result, it is not surprising that this key shift in my research and design process uncovered more direct similarities with Conceptual fashion designers than when I was working with a more hybrid Conventional/ Conceptual approach.
70 ii. Developing new working methods
The design-system for three-sixty required me to develop a new working method that engaged in a dialogue between design and construction a reflective back and forth between abstract idea and form, imagination and practicality. Previously I had designed by focusing on the visual properties of the garments through sketching, and had only considered the construction in terms of how best to re-create my design so that it reflected my sketch. To develop a dialogue between design and construction, I needed to build new working methods that moved between 2D and 3D experimentation. I needed these new methods because the system-based approach that I adopted questioned both the visual qualities and the fundamental aspects of traditional fashion construction norms. In the first stages of each garment design, I would bounce my ideas between design and construction by making numerous rough sketches and diagrams (Figure 16). I would then test these ideas with 3D paper models to ensure each design would work on the body. Using this process, I would move back and forth between sketching and 3D modeling numerous times before finalising each design. Three-sixty was the first project in which I translated an intellectual idea into a design-system that drove the design process without my tampering with the visual characteristics. It was also the first design project in which I created a reflective dialogue between design and construction or function. In addition, this back and forth between design and function took each of my initial design ideas in radically different directions from the initial preconceived design ideas I had when I began sketching. With this system-based approach, I was pleased to find that true to Sol LeWitts statements, I was able to in many ways bypass my ego by not tampering with the idea. 71
Figure 16: Working drawings for three-sixty.
I argue that my exploration of these working methods that engage with both design and construction is relevant to the broader field of Conceptual fashion design practice as similar methods appear in the practices of other designers, such as Conceptual fashion designer Hussein Chalayan. Hussein Chalayan uses a similar design process that creates a dialogue between design and construction or function in his Autumn/Winter 2000 collection, Afterwords. As previously discussed, this collection explored the hardships experienced by refugees and Chalayan determined that four of the dresses would also function as chair covers that could be transformed and worn. I suggest that the single rule he develops to lead the design process is similar to my rule in three-sixty. For example, in Afterwords, the rule could be interpreted as:
Each unique dress will transform to create a chair cover.
While there is no literature explaining Chalayans actual design process for this collection, I suggest that to successfully achieve the two functions, dress and chair cover, Chalayan would have needed to use methods that create a dialogue between design and construction (Figure 17). I suggest that in Chalayans design process, as in three-sixty, the requirements of the garment functions or characteristics would have led the design process and heavily determined the visual characteristics of the final designs. It is important to note that it is was only after engaging with the ideas of 72 Conceptual artist Sol LeWitt that I was moved to develop these new dialogic working methods. The fact that after adopting this approach I have been able to identify new parallels with Conceptual fashion designers suggests that working methods that work with both the visual and construction aspects of garments enables a clearer communication of ideas and the ability to engage with more intellectual ideas that fundamentally question fashion norms on all levels.
Before the project, three-sixty, I did not have an explicit understanding of my research and design process, and I suggest that because I was using a hybrid Conceptual/ Conventional approach, I had difficulty relating my practice and working methods to those of other fashion designers both Conceptual and Conventional. However, after reflecting on Conceptual art theory and specifically integrating Sol LeWitts idea into my practice, I have been able to analyse Conceptual fashion practices and find a number of connections with my own approach of creating design-systems and working methods that create a dialogue between design and construction or function. This more explicit knowledge I have of my own practice, as well as the new information I have gained about Conceptual art and Conceptual fashion practices, led me to develop a more complex design-system for my next creative practice project, in-the- round. 73 II. Creative Practice Project 2: in-the-round (2011-2012)
After developing my symmetrical garments for three-sixty I wanted to continue working with the idea of design-systems and explore how they might relate to Conceptual art practices. While in-the-round related to three-sixty because it explored symmetry and unconventional garment construction, the primary link was the driving force of a design-system. As in three-sixty, I began developing a design system based on adapting unconventional shapes and garments features to a conventional body. While in three-sixty I had simply explored symmetry, in this project, inspired by LeWitt and other artists, I wanted to work with a more restrictive system and I therefore selected a basic shape and explored its relationship to the body. I chose a circle as it provided a canvas that is the same in all directions, allowing an extensive exploration of symmetry, geometry and the body. From the basic canvas of a circle, I wanted to develop a system of strict rules to work within, while still trying to develop completely different and individual looking garments. I called the project, in-the-round and the original rules were as follows:
in-the-round i. the garment must be cut from a circle ii. the fabric may be cut iii. the fabric must remain in one piece
At this stage, the rules set a design-system that provided a set of restrictions for my experimentation with shape and form. The first rule dictated the basic canvas as a circle. I selected a circle with 160cm diametre for the logical reason that when the circle was folded in half- as it would need to be to create garments- the length was long enough to clothe the body. The second rule dictated that I could cut the fabric as I experimented with shape; however, the third rule dictated that I could not cut a piece of the circle off entirely as the circle must remain intact. As demonstrated in Figure 18, this meant that my only options were to make cut lines into the edges but not through the circle or make slash line cuts inside the circle that did not extend to the edges of the circle. 74
Figure 18: Two options for the types of cuts and slashes that could be made in the circle. In the first stage of this creative practice project, these restrictions forced me to work outside traditional patternmaking and drove my design process ensuring I could not draw on pre-conceived ideas or dictate how the final garments would look based on conventional ideas of beauty or fashionability. Similarly to my design-system in three- sixty, this freed me to work completely independently of trends. While I thought that these rules only related to my shape experimentation on half scale mannequins, in stage two I began to translate these half scale prototypes into full scale garments. In this translation process, I was surprised to find these rules also began to influence the construction details and fabric choices as well. To address the evolving needs of the project as I moved to stage two, I also added additional rules during the design process. I argue that this project has a number of key similarities with early Conceptual art and Conceptual fashion design practices and to further demonstrate the relevance of my creative practice research and the context surrounding my practice I will highlight these parallels in my analysis.
i. Developing the design system
In addition to reading about Sol LeWitts ideas and practice, I read about the creative processes of Conceptual artists Lawrence Weiner, On Kawara and Roman Opalka. Their practices influenced the development of the system of rules for in the round. A key influence in the development of my design method for this project was Lawrence Weiners Declaration of Intent (1968):
75 The artist may construct the piece. The piece may be fabricated. The piece need not be built. Each being equal and consistent with the intent of the artist, the decision as to condition rests with the receiver upon the occasion of receivership. (Alberro,1998, p.124)
It was not the meaning of Weiners declaration, but his use of short instructive statements that intrigued me as I began to explore other artists who developed systems or rules in their practice. For example, On Kawaras date paintings demonstrate a creative process bound by a very strict system of rules. Tony Godfrey explains that On Kawaras date paintings were prepared with four or five layers of paint to remove any form of individual expression through a perfect surface. They were monochromatic works consisting of the date of the day the work was made, and while On Kawara allowed himself to produce up to three works each day, as part of the system of rules, he was bound to destroy any that were not complete by midnight. In addition, the system dictated that each work must be packaged for sale in a box containing a page from that days newspaper (Godfrey, 1996, p.156). Artist Roman Opalka showed a similar dedication to rules-based, systematically produced works in his practice of painting numbers from one towards infinity. In 1965, Opalka began painting white numbers on a black background and his system dictated that he would add one percent extra white paint to the background with each subsequent work so that eventually he would reach white-on-white works (Godfrey, 1996, p. 156). Opalka continued faithfully to this system of rules until his death in 2011, at which point he had reached the five millions. It was with these practices in mind that I developed the initial rules for in-the-round.
By adopting an increasingly rigid system-based design process with similarities to Conceptual art practices, I argue that my previously hybrid Conventional/ Conceptual practice developed even further parallels with Conceptual fashion practices. For example, I began to see that Conceptual fashion designer Issey Miyake works with complex design problems with similarities to my design-system of rules. For example, earlier in this analysis I explored Miyakes Columbe dress made from a single piece of fabric with a hole for the head and press-studs to both fasten and decorate the style and eliminate sewing (Bartlett, 2000, p. 226). While Miyake may not visualise his research and design process in this way, I suggest that he designs around a set of rules or parameters he has set himself. For example: 76 i. the garment must use a single piece of cloth ii. the garment may not use stitching of any kind iii. decoration will be added to the garment through means of function and construction
I argue that Miyakes project A-POC, or A Piece of Cloth, can also be conceptualised in a similar way. As previously examined, A-POC was designed to respond to Miyake and his collaborator Fujiwara ideas about how fashion needed to reduce environmental impacts by eliminating waste, maintain local manufacture by developing innovative production methods that require little labour, and engage consumers by giving them input into the design and production process. The parameters could be interpreted as:
i. the clothing must be produced from a single piece of cloth ii. the clothing must eliminate or use minimal stitching iii. the final designs must be determined by the end user iv. multiple designs must be possible from the same piece of cloth
Miyake continues to demonstrate a practice governed by complex parameters, for example, in his latest design project, 132 5 (Figure 19) described on the Issey Miyake website:
132 5. ISSEY MIYAKE", developed by Issey Miyake and his Reality Lab team, is both a new label and a new evolution of "A Piece Of Cloth". The process by which the clothing is made is groundbreaking, using a mathematical algorithm: first, a variety of three-dimensional shapes are conceived in collaboration with a computer scientist; then, these shapes are folded into two dimensional forms with pre-set cutting lines that determine their finished shape; and finally, they are heat-pressed, to yield folded shirts, skirts, dresses etc. These clothes are significant not only for the process by which they were made but because they are also made using recycled PET products, sometimes in combination with other recycled fibers. 132 5. ISSEY MIYAKE" is Miyake's new creative challenge based on the ideas of "Regeneration and Re-creation" and a continuation of his perpetual search for new ways by which to make "clothes that bring joy and happiness to wearers (www.isseymiyake.com).
I suggest that like my project in-the-round, the rules of 132 5 could be conceptualised as:
77 i. the clothing must be produced from a single piece of cloth ii. the cloth must be made from recycled material iii. the clothing must use no stitching iv. the designs must fold into an origami design
Figure 19: Issey Miyakes project 132 5 in which flat origami shapes unfold into garments (www.isseymiyake.com).
Similarly, like the working methods I developed for my project three-sixty and those used by Hussein Chalayans Afterwords collection featuring his chair-cover dresses, I suggest that Issey Miyake would most likely need to use working methods that create a dialogue between design and construction. Because in-the-round uses a more complex system of rules than three-sixty, I found that I needed to develop new working methods that enabled me to more actively experiment with innovative construction.
ii. Developing new working methods
Throughout in-the-round I used some similar methods to my first project, three-sixty; however, due to the complexity of the design-system for in-the-round, I needed to do more of my problem-solving in 3D. In addition, unlike three-sixty, I went beyond developing sketches and flat technical drawings as the final works and realised the designs in full scale to be worn on the body. Translating my designs from designs into garments required additional phases of design and problem-solving relating to fabrication and construction.
I began in-the-round with similar working methods to three-sixty using sketches and diagrams supported with small 3D mock-ups to test my ideas. However, I quickly 78 realised that to effectively work with this more complex design-system, a significant part of the design process would need to happen in 3D on a half scale mannequin. In my first design, inspired by the diagram-based work of Sol LeWitt, I spent a great deal of time working out a complex and intricate design on paper (Figure 20). However, when I made this style in calico it did not function as a wearable garment and was not at all as I had visualised it. I realised that I had tried to achieve too much complex problem solving before becoming familiar with the basics of conceptualising a 3D shape from a single circle of fabric (Figure 21).
Figure 20: The initial complex diagram.
Figure 21: The initial calico experimentation.
79 Before I could approach more complex designs, I first needed to start simply and think about the basic and obvious ways I could convert this fabric circle into a wearable form (Figure 22).
Figure 22: Initial diagrams for style one and three.
I slashed into the fabric so I could mould it to the body but always kept the single piece of fabric intact. I was really happy with how the styles looked as flat patterns, as the slash lines created striking shapes that shared some of the same visual aesthetic qualities of the Conceptual art diagrams and pieces I had been studying. This was an unexpected correlation considering I was consciously working with similar ideas to Conceptual artists but had not even considered that the visual aspects of my work may contain similarities. I felt this process was successful because the patterns I created were so far removed from conventional fashion patternmaking that I could view them as objects in their own right. These patterns, like the final garments, became signifiers that communicated my ideas about patternmaking and the body and I enjoyed how foreign they seemed in a fashion context (Figure 23).
80 Figure 23: Flat patterns in calico for style one, two, three and four.
My design process for the more simple shapes was quite linear and moved from 2D to 3D development. For example, to develop styles one to four, I made diagrams of the initial design ideas, roughly tested my ideas in small 3D paper or fabric models, refined them through sketching, and then tested and further refined them on the half scale mannequin (Figure 24).
Figure 24: Development work for style one.
These simpler styles were fundamental to the success of the project as they laid the groundwork for all other styles by showing me different ways I could manipulate the circle either with the centre becoming the neckline or becoming the hem. However, the styles became progressively more complicated as I stretched the boundaries of the new knowledge I had about transforming the circles into wearable forms as I tried to develop a completely unique garment with each progressive style. As I expanded my knowledge of the capabilities of the circle and its relationship with the body, I experimented with different ideas for sleeves, necklines and silhouettes. To refine these more complicated styles, I found I needed to move back and forth between making diagrams, making small 3D mock-ups and testing the designs on the mannequin. 81
Until this point, my final designs reflected those that I sketched fairly faithfully; however, this changed with the development of style five and six as they were radically different to the initial diagrams. For these styles, I made a diagram and mocked-up one design idea, but they failed to work as planned when tested on a mannequin. However, when I put these failed patterns back on the mannequin and experimented freely, I found a completely different way to use the existing shape to produce a different design. This was quite a different process to some of the other styles, for while the initial sketching phase was necessary to develop the pattern shape, it was working on the mannequin that produced the final design. This highlighted to me that even when working within a design-system, there may be multiple methods or techniques possible to answer the brief at different stages of the project.
Style five and six not only showed me how to use a new approach where the final design deviated from my initial sketch, but also created new design opportunities by using overlapping fabric layers. Until this point, all edges of my designs had met another edge and there were no overlapping layers. In contrast, because I had not worked style five out with a diagram beforehand, to turn the abstract piece of fabric into a garment I needed to overlap layers of the fabric (Figure 25).
Figure 25: Development work for style five where overlapping layers were used for the first time.
82 Although this seems like a simple step, it opened up a world of possibilities and potential design innovations. This process led me to experiment with overlapping layers and crossing layers from the front to the back. With style number six I worked this way again, by taking a slashed circle pattern that had failed to translate successfully from the sketch to the mannequin and used it in an entirely different way to drape a new style on the mannequin. This style was extremely complicated with many overlapping layers that would have been impossible for me to visualise when working from a diagram or sketch (Figure 26).
Figure 26: Development work for style six where a major component of the design work was done on the mannequin resulting in a more complex style.
As a result, I decided that this too could be a valuable way of working. Essentially I was creating an even tighter set of restrictions or rules by slashing the circle of fabric and then developing a new design unrelated to the thought process that went into creating the slash positions in the first place. I had initially started the design process through thoughtful analysis and placement of the slash lines in relation to the body legs, arms and head. However, I now considered moving forward with random slash lines not informed by critical thinking and then moving into 3D designing on the mannequin. This also resulted in my exploring the idea of mutations.
Because I had achieved such positive results from working on the mannequin rather than sketching, I wondered if I might be able to transform some of the existing styles I 83 had developed by working with them on the mannequin in different ways. I began with style seven by taking style six with all its overlapping layers and thinking about how I could transform it. I began by shrinking the circle of fabric from 160cm in diameter to 140cm in diameter which changed the proportion substantially. I then experimented with draping the pattern piece on the mannequin to see if the layers could be rearranged in a new way. I added two extra slash design lines to the style (Figure 27) and successfully arranged it into a design that looks remarkably different to style six (Figure 28). I determined that this could be a useful strategy for future creative projects where I could build on previous work by reassembling them in new ways.
Figure 27: Line drawings of the flat patterns for style six and seven show the similarities.
Figure 28: Style six and seven flat and on the mannequin. 84
I experimented with another technique when designing style eight in which I slashed the fabric repeatedly to change the way the garment sat on the body. I developed style eight using the basic shape idea of style four. In this process, I actually drew a new pattern piece rather than using the pattern from style four, but used a very similar positioning of the slash lines. Rather than developing the intricate slash lines on the body, I developed them in a diagram, transferred them to the fabric and then developed a prototype on the half scale mannequin (Figure 29). I was very happy with the result, as the shape and overall look of the style was dramatically different to style two despite their similarities in silhouette (Figure 30).
Figure 29: Line drawings of the flat patterns for style four and eight show the similarities between the main slash lines to create the neckline and the sleeves.
Figure 30: Style four and eight flat and on the mannequin (the final line drawing (figure 29) and the development work (figure 30) for style four are different as the neckline was changed to a straight opening in the final stages of development). 85 I felt this method met my design aims of working without concrete pre-conceived ideas about the visual qualities of my designs and working with a design process that embraces unexpected results and works outside conventional fashion norms. I determined that my strategy for style 8 could also be a useful strategy for future creative work, and while I could have experimented with it endlessly, I wanted to analyse how my designs changed and developed as I translated them from half scale prototype, to full scale garment, so moved on to begin the construction process.
iii. Developing construction and fabrication methods
In this second phase, I needed to take the prototypes I had developed beyond rough experiments and translate them to full scale, wearable garments. This section is difficult to explain in a linear fashion as many of the decisions were happening simultaneously. As a result, I will discuss the construction challenges and decisions first and then follow with the fabric and colour choices, as this most closely mirrors the way I approached the process. However, at some points this may make my description appear disjointed as I am forced to reference colour before I have fully explained my process for this. I had to problem-solve so I could adhere to the design rules I had set, but also work within the parameters of garment construction, such as fabric width and finishing. I had tested all my larger 3D work on a half scale mannequin which had been a useful experimentation method; however, with this method I had been able to work with a single piece of fabric to complete each design. In contrast, when translating the designs into full scale, I needed to add seaming to fit the pattern into conventional fabric widths as my circle patterns were wider than most conventional fabrics. For some styles I could source extra wide fabric that accommodated the 160cm wide circles, but in most instances, I needed to add a number of seams which influenced the design of the final garments. I came up with three construction solutions that can be identified in my final creative works:
1. bagging out all edges so seam allowance and stitching is hidden 2. laser cutting edges and fusing seams to eliminate edge fraying and stitching 3. fusing multiple layers of fabric together and leaving raw cutting edges
When I first set out to solve the problem of translating the half scale designs into full scale garments, I decided that the seaming should become an integral part of the design. Consequently, I added three additional rules to my system of design. However, 86 these rules were interpreted in different ways throughout the project as I designed with different materials:
in-the-round
i. the garment must be cut from a circle ii. the fabric may be cut iii. the fabric must remain in one piece iv. the garment may be sewn v. no stitching may be visible vi. no seam allowance may be taken from the circle
In design styles one to six, I initially planned to adhere to the design rules by hiding all stitching through entirely bagging all edges out with two layers of fabric (so that the seam allowance and stitching is hidden inside the layers of fabric). Because conventional fabric is generally much narrower than the 160cm of my full scale circle patterns, this approach required the final slashed circle patterns to be dissected into a number of pieces that would then be individually cut and sewn back together to form the whole. I determined that after these pieces were seamed together, the slash design lines of the original half scale pattern would be bagged out so that all edges were fully finished and all stitching was enclosed. The flat piece of fully bagged out fabric would then be arranged on the body (as it had been in the toiling process on the half scale mannequin) and invisibly hand stitched in place. I did this to enclose the stitching and follow the design rule no stitching may be visible. However, I also did this to follow rule six, no seam allowance may be taken from the circle. To take no seam allowance from the circle meant that I needed to ensure that when the original circle pattern piece was dissected to fit onto the fabric, seam allowance was only added to rather than subtracted from the circle. This would mean that after the seaming and bagging out process had been completed (but before it was arranged on the body and hand sewn), the fabric could be laid out flat to form a circle identical to the original pattern piece, with no gaps where seam allowance had been subtracted (Figure 31).
87
Figure 31: Style two flat pattern shape and final seaming and construction lines.
To achieve this, there were specific places where I had to create seam lines and there were also additional seam lines required to ensure each pattern piece fitted on the narrow width of fabric. Consequently, constraints of construction led the design process in this second phase. However, despite all these restrictions, I also realised that there were a number of ways I could solve the problem of fitting the pattern onto the fabric so each style had many potential design solutions. In other words, while construction dictated that some of the lines had to be in specific places, many of the other lines could be placed in numerous different configurations to fit in conventional fabric widths. As a result, with these additional construction lines, I was still making subjective and at times illogical design decisions while working within my system of rules. For example, Figure 32 demonstrates two very different and equally possible and logical placements for the seaming so that the garment fitted on available fabric.
Figure 32: Style three flat pattern shape, initial brainstorming diagram for colour and seam lines and diagram of final seaming and construction lines. 88 The process of translating a prototype into a finished garment is full of technical challenges and is another under-examined area of fashion research. This process, which is often seen as relating to construction or production, is actually very relevant to the design process as it can alter the final garments drastically from the original design. My process of translation involved problem solving based on a series of rational approaches; however, this did not always result in rational and logical outcomes. For example, bagging out all edges was extremely difficult as the pattern-pieces, being circular, were cut on unusual grains of the fabric, causing the fabric to twist and warp easily. In later styles, I replaced the bagging out process with laser-cutting to sear the edges and prevent fraying so I did not need to finish the edges. However, as the laser cutting machine can only work with fabric pieces 120 centimetres long and eighty five centimetres wide, I had to add new seams to accommodate the machine. In addition, because the laser cutter seared all edges and eliminated fraying, I started to fuse the fabric pieces together with special heat-set fabric glue rather than sew the seams to eliminate stitching altogether. This is not dissimilar to some of the production and construction processes of Issey Miyakes fusing technology in his Pleats Please and APOC projects (Figure 33).
Figure 33: Style eight laser cutting pattern shapes and final fabric fused together.
89 As well as fusing seams, I also explored the idea of fusing multiple layers of fabric together so I could leave cut edges raw and eliminate all seaming. For style seven, I was looking to make a full scale version with no seaming at all, so I sourced a non- conventional fabric, a polyester felt made from 100% recycled plastic bottles, that atypically, was wide enough to fit a 160cm circle. While high quality wool felts used in fashion are often less than 160cm in width, this felt fabric is produced for craft projects which may explain the wide width. While this eliminated the need for seams and the felt could be cut with a raw edge as it did not fray, the fabric was quite unstable as a single layer. As a result, I decided to fuse two layers of felt together, one blue and one black, to strengthen the fabric. This not only allowed me to maintain raw edges and eliminate seaming, but also created interesting colour interactions as the overlapping layers folded to expose the two different colours (Figure 34). With the knowledge gained from style seven, I used the same method when producing style eight, fusing two layers of black fabric together and cutting the style with raw edges.
Figure 34: Style six technical drawings and full scale garment.
90 iv. Colour selection and surface decoration
The final part of phase two involved my selecting fabric qualities, colours, and surface techniques for the garments. While for some elements I maintained a systematic and logical approach relating to fabric availability, fabric performance and construction requirements, in other instances I seemed to abandon my systematic approach. I could have added additional rules to lead this part of the process as I had for the construction process; however, in deference to my creative impulse I wanted the flexibility to choose the colours and fabrics outside of a system. I cant really logically examine my decision to do this, except perhaps that it is one of the illogical creative aspects acknowledged as part of Conceptual art by Sol LeWitt. In addition, I did observe that there was a certain flow-on effect and each garment I made brought up new ideas for colours, fabrics, shapes, or surface techniques that then carried on or developed for the next garment. As a result, this was not so much a system-driven process, but closer to a series of ideas that evolved further with each piece. Arguably, this aspect of my design process could be more similar to Conventional fashion design methods than Conceptual approaches.
When I first started translating the half scale into full scale garments, I was working with the premise that the garments would be seamed into sections and bagged out with all seams hidden. Visualizing the garments this way I saw them in bright colours not for any reason I can pinpoint, this is just the way I imagined them. I was particularly inspired by the unusual colour combinations used by Philip Hughes in the book Patterns in the Landscape: the notebooks of Philip Hughes. These landscapes were sectioned, segmented and layered in unusually geometric abstract ways and the colour combinations were unexpected at times tonal, and at other times clashing (Figure 35). I looked to some of these sketches when choosing my colour palette as well as being guided by suitability of fabric for the produced style and fabric availability.
91
Figure 35: One of Philip Hughes painting studies from his book Patterns in the Landscape: the notebooks of Philip Hughes (Hughes, 1998).
In addition to the choice of colour, I also decided to take advantage of the laser cutting machines to create surface decorations on some pieces, such as style one, four, five and eight. I produced style eight first adding shaped pieces of organza to layer over the slashes I had made all over the garment. After producing this, I found the shapes a little large and awkward on the body, so I shrank them down to use them on style five, and shrank them again to use as small intricate shapes cut out of the base fabric in style one and four (Figure 36).
Figure 36: Laser cutting applications for in-the-round. 92
The way I developed these surface techniques by adapting and evolving them from style to style does not adhere to a system, nor is there any logical explanation as to why I made these decisions. Despite my otherwise systematic approaches, I found myself reverting to more Conventional fashion approaches that draw on conventional ideas of beauty and fashionability when selecting colours and fabrics. I found this an interesting shift in my practice and although there was no room to further examine this aspect in this research project, it occurred to me that mapping my intersections between Conventional and Conceptual design methods and practices could be an interesting research question for future studies.
v. Reflections
In-the-round was a valuable project to further expand my understanding of relationships between Conceptual art and Conceptual fashion practice. By developing a more complex design-system of rules, I was able to experiment with new applications for my existing design research and design process methods. This more complex design-system further helped me to identify links between my practices and those of Conceptual fashion designers, such as Issey Miyake. As a result, I also expanded my understanding of the research and design processes of Conceptual fashion design as a whole. From both three-sixty and in-the-round I have identified connections between my own research and design process and the creative processes of Conceptual artists, Sol LeWitt, Lawrence Weiner, On Kawara and Roman Opalka. In addition, I have been able to identify similarities between my research and design processes and those of Conceptual fashion designers, such as Hussein Chalayan, Martin Margiela, Issey Miyake, Junya Watanabe and Ann Demeulmeester. This has perhaps provided me with the most valuable new knowledge for my own creative practice, as by exploring how these designers use similar approaches in different ways I have identified many different techniques to experiment with in my future practice (Figure 37).
93 Figure 37: All the final garments for in-the-round.
94 Conclusion
In this project, the dialogue between theory and practice has helped me to expand my creative practice, find similarities with Conceptual art practices and also identify parallels between my own practice and those of Conceptual fashion designers. In addition, through a practice-led research approach, I developed a greater understanding of Conceptual fashion design research and process. Due to the limited critical discourse currently available in Fashion Studies, I used Conceptual art as a lens to expand understandings of Conceptual fashion and my own creative practice. Both the theoretical and practical elements of this project demonstrate that despite obvious differences between Conceptual fashion and Conceptual art, there are valuable parallels to be made between the two fields. For example, exploring literature about Conceptual artists, such as Sol LeWitt, On Kawara and Roman Opalka, helped me explore and expand my understandings of my own systematic design process. Studying their ideas and processes helped me develop and experiment with new creative practice approaches that have more direct parallels with Conceptual art characteristics and practices than my previous creative work. Before this project, I argue that my research and design process was a hybrid of Conceptual and Conventional practices. By aligning my practice closer to the more intellectual ideas and processes prevalent in Conceptual art, I argue that I also developed a design process that has greater similarities with the practices of Conceptual fashion designers. These similarities with Conceptual fashion design practices became more explicit after I adopted the self-reflexivity of Conceptual artists because my ideas more directly led my design process. This led me to develop garment designs that more clearly communicated these self-reflexive aspects of my practice. In addition, my creative practice more explicitly questioned the field and norms of fashion and I argue that this shift resulted in a more intellectual fashion design practice that directly relates to Conceptual fashion design practice.
I argue that a key difference between Conventional and Conceptual fashion design practitioners is how they approach the research phase of their practice when their research ideas are explored and translated into design ideas. For example, I suggest that the primary objective of Conventional fashion design research is generally to create more-or-less traditional fashion objects of conventional beauty or fashionability. In contrast, Conceptual fashion practices are driven by the exploration of ideas that often question conventions and norms of fashion. This part of the design process, the translation of research into designs is underdeveloped in academic research. As a 95 result, I explored Conceptual fashion design practices for translating research in the design process. My analysis demonstrates that while Conceptual fashion designers are generally driven by a tendency to prioritise ideas over the visual qualities of their fashion objects, they use diverse design processes to translate these ideas into designs.
I argue that like Conceptual art, Conceptual fashion cannot be defined by cohesive visual qualities or working methods, but by an emphasis on the exploration and communication of ideas. While both Conceptual artists and Conceptual fashion designers prioritise self-reflexivity, I have found that Conceptual fashion designers are more likely to make things or objects. However, their objects do not always end up conforming to pre-existing or conventional ideals of beauty or fashionability. Despite their diverse design processes, I argue that this tendency is demonstrated in the practices of all six of the analysed Conceptual fashion designers, Hussein Chalayan, Rei Kawakubo, Yohji Yamamoto, Issey Miyake, Viktor & Rolf and Martin Margiela. For example, I argue that Hussein Chalayan and Rei Kawakubo both begin their design process with concepts that they seek to embody in their garments. However, while Chalayans translation of these ideas is often very systematic and related to a dialogue between design, construction and function, Kawakubo uses a unique collaborative design approach where she directs her patternmaking team to explore her ideas. My research also shows that Yohji Yamamoto and Issey Miyake both explore and communicate ideas that fundamentally question fashion conventions and norms through their garments. However, while Yamamotos design process involves turning visual and sensory references into symbols that communicate his questioning of fashion, Miyake develops entirely new ways for designing, producing and engaging with fashion that often adapt new technology and create new consumer roles. In addition, my research shows that Viktor & Rolf and Maison Martrin Margiela both have developed work that effectively dematerialises fashion.. However, Viktor & Rolf use collage or pastiche that, like Yamamoto, transforms visual references into symbols that communicate their ideas. In addition, their performance as designers and the spectacle of their fashion shows is the crux of their creative practice and is a key part of communicating their idea of fashion. Maison Margielas practice also dematerialises fashion objects by using them as signifiers to communicate their ideas through deconstruction or distortion of conventional features. However, in parallel with the practice of Viktor & Rolf, I argue that Martin Margielas non-performance or anonymity as the designer is also a key part of communicating the a key aspect of the houses creative practice. While these designers represent only a small sample of the diversity 96 of practice within Conceptual fashion design, they do highlight that despite inherent differences, they are all united by an identifiable intellectual approach to fashion that is primarily driven by the exploration and communication of ideas rather than developing conventional fashion objects.
As part of this analysis, through studio-based inquiry I explored the Conceptual art and Conceptual fashion creative processes that relate to my own design research and design process. This set critical contexts for my work because it demonstrates that like Conceptual artists and designers, my creative practice projects are also primarily driven by my research and exploration of ideas rather than pre-conceived visual qualities influenced by conventions of beauty or trend. My creative practice projects, three-sixty and in-the-round explore my use of design-systems and rules to translate my research ideas in the design process. This work reveals connections to the system- related practices of Conceptual artists, such as Sol Lewitt, On Kawara and Roman Opalka. My exploration of design-systems through creative practice also highlights similarities between my own design process and those of Conceptual fashion designers Hussein Chalayan, Issey Miyake, Martin Margiela, Junya Watanabe and Ann Demeulemeester.
Firstly, my research demonstrates that both Junya Watanabe and Ann Demeulemeester use a similar approach to my project three-sixty, which was driven by the exploration of a single rule. Watanabe and Demeulmeester demonstrate a tendency to explore questions in their design process, that like my rule, place restrictions on their design exploration and force them to design around these constraints. Secondly, I argue that my system-based methods relate to working methods that Hussein Chalayan uses for some of his creative works. In a similar manner to my own process, Chalayan sets construction and function-related restrictions that lead his design process and require a dialogue between design and construction to develop a solution. Thirdly, I suggest that my practice has similarities to Conceptual fashion designer Issey Miyake as he works within a complex series of restrictions that lead his design process as he tries to solve fundamental challenges he identifies in the fashion industry. While Miyakes practice differs to mine in that he is trying to solve definitive problems to achieve a specific outcome, the complexity of the system of restrictions he works within relate closely to the arbitrary, but complex system I built for myself in in-the-round. This theoretical and studio-based analysis has helped me identify my creative practice as relating to Conceptual fashion design. In addition, I have identified new areas of experimentation for my future practice through 97 identifying and exploring art and fashion practitioners who use a similar self-reflexive, intellectual and systematic approach.
As this project shows, the field of Conceptual fashion is complex, its design processes diverse, and its outcomes unpredictable. It is a form of fashion that often targets a critical consumer who is seeking to consume ideas as well as objects. Fashion is a visual medium; however, it also trades on ideas, and Conceptual fashion design exemplifies this. This is an ambitious project that scopes Conceptual fashion practice and compares it to Conceptual art through a studio-based, theoretically informed inquiry. In conducting this research, my central objective was to shed some light on the way Conceptual fashion designers translate the conceptual into the material through design process. In addition, I wanted to challenge and expand my own creative practice by exploring how art practices related to my own creative practice. Through this process I have analysed how fashion designers relate to the conceptual and the visual in their design practices, traversing ideas of the tangible and intangible, literal and symbolic, rational and irrational, systematic and random, logical and intuitive, Conventional and Conceptual. I have made garments that test these ideas and their relevance to my own creative practice. These garments are both representative of my self-reflexive design process, and beautiful things in themselves. There is still a significant amount of research that needs to be conducted on both Conventional and Conceptual fashion design practices, as well as the range of practices that lie between them. My project contributes to the field by positioning Conventional design practices as the translation of the visual into the visual and suggesting that Conceptual fashion design practices would be best described as ideas into the visual into ideas Or more specifically, as ideas that are conveyed to the consumer through visual symbols that transform back into ideas that question the nature of fashion.
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