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“Battle of the Builds” is a module that allows players to instantly raise their
PCs to level 30 and pit them in mortal combat against some of the finest power
builds from the Web. The module was created as a vehicle for safely testing
character build concepts that may be used in Player-versus-Player (PvP) games.
The module also serves as a showcase for demonstrating what each power build
is capable of doing and how well it would survive when pitted against other
power builds.
This document lists the statistics and equipment of the NPC power builds
found in version 1.23 of the module. It is intended for players who want to know
what items and spells each NPC in the module has. Players seeking inspiration
for their own character builds may find some good ideas in this document,
regardless of whether they intend to play the module.
The power builds in this document were adapted from write-ups found at a
couple of sites; namely, NWN2Wiki and Neverwinter Nights: Epic Character
Builders Part Deux. The original write-up on each build detailed the character’s
attributes and level progression. The characters’ equipment and known spells
are generally not listed, however. This is understandable, considering that
different campaigns, modules, and persistent worlds may call for a different set
of items and spells.
The equipment chosen for the NPCs in “Battle of the Builds” are based on the
items that may be crafted, looted, or bought in the Official Campaign of
Neverwinter Nights 2 and its expansion, Mask of the Betrayer. There are two
restrictions on items and enchantments that the module’s author (that is, I)
implemented in choosing what would be available to PCs and NPCs:
• No item may grant its user immunity of any sort, whether to critical
hits, mind-affecting spells, energy damage, or whatever.
Acknowledgments
The author would like to acknowledge the following people for creating the
power builds featured in this module.
Statistics (Naked)
STR 22 DEX 14 CON 6 INT 8 WIS 8 CHA 22
AC 13 HP 238 BAB 30 Fort 25 Refl 22 Will 14
Feats
Favored Enemy: Elves, Power Attack, Two-Weapon Fighting (Combat Style:
Ranger), Cleave, Favored Enemy: Outsider, Great Cleave, Divine Might, Favored
Power Attack (Elves), Favored Power Attack (Outsider), Favored Enemy:
Human, Favored Power Attack (Human), Great Charisma (+1), Favored Enemy:
Gnomes, Epic Divine Might, Epic Prowess, Improved Power Attack, Favored
Enemy: Dwarves, Bane of Enemies, Armor Skin
Skills
Hide 24, Intimidate 9, Listen 24, Move Silently 24, Search 24, Spot 24
Prepared Spells
Ranger
Level 1 Resist Energy × 4
Level 2 Barkskin, Curse of Impending Blades ×2, Protection from Energy
Level 3 Aid, Invisibility Purge, Mass Curse of Impending Blades × 2
Level 4 Cure Serious Wounds × 3
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Chain Shirt Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Ra 1 Hi +4, Li +4, MS Favored Enemy: Power Attack
+4, Se +4, Sp +4 Elves
References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),”
NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_-
Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2
81%29.
Deity: Ilmater/Malar
Statistics (Naked)
STR 21 DEX 12 CON 12 INT 12 WIS 8 CHA 21
AC 17 HP 276 BAB 25 Fort 29 Refl 26 Will 20
Feats
Able Learner, Power Attack, Cleave, Weapon Focus (Unarmed Strike), Extend
Spell, Practiced Spellcaster (Favored Soul), Combat Casting, Blind-Fight, Divine
Might, Persistent Spell, Great Strength (+1), Great Strength (+2), Great Charisma
(+1), Epic Divine Might
Skills
Concentration 33, Hide 5, Listen 17, Lore 8, Spellcraft 33, Spot 33, Tumble 33
Prepared Spells
Favored Soul
Level 0 Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue
Level 1 Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from
Alignment, Shield of Faith
Level 2 Aid, Cure Moderate Wounds, Eagle’s Splendor, Lesser Restoration, Remove
Paralysis, Silence
Level 3 Blindsight, Cure Serious Wounds, Magic Vestment, Prayer, Remove Curse,
Vigor
Level 4 Assay Resistance, Cure Critical Wounds, Death Ward, Divine Power,
Recitation, Restoration
Level 5 Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell
Resistance, True Seeing
Level 6 Energy Immunity, Greater Dispel Magic, Heal, Mass Bull’s Strength, Stone
Body, Vigorous Cycle
Level 7 Ethereal Jaunt, Greater Restoration, Regenerate, Spell Mantle, Summon
Creature VII, Word of Faith
Level 8 Aura versus Alignment, Firestorm, Mass Death Ward, Summon Creature
VIII, Sunbeam
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Arms Cat Queen’s Claws Attack Bonus [+8]
(enhanced) Ability Bonus: Dexterity [+9]
Cast Spell: Mass Charm (15) [3 Uses/Day]
Damage Bonus: Magical [1d12]
Decreased Saving Throw: Mind Affecting [-4]
Right (None)
Hand
Left Adamantine Heavy AC Bonus [+8]
Hand Shield (enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Freedom of Movement
Saving Throw Bonus: Cold [+5]
Left Ring of Major Fire Damage Resistance: Fire [30/-]
Ring Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Electrical [+9]
Right Ring of Major Sonic Damage Resistance: Sonic [30/-]
Ring Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Fire [+9]
Neck Amulet of Natural AC Bonus [+5]
Armor +5 (enhanced) Damage Resistance: Acid [40/-]
Damage Resistance: Electrical [40/-]
Saving Throw Bonus: Universal [+7]
Belt Greater Swordsman’s Ability Bonus: Strength [+9]
Belt (enhanced) Ability Bonus: Dexterity [+8]
Damage Resistance: Slashing [20/-]
Saving Throw Bonus: Fortitude [+9]
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 M1 Co +4, Hi +4, Lo Able Learner,
+4, Sp +4, Tu +4 Power Attack
(Save 4)
2 FS 1 Co +1, Sc +5, Sp
+1, Tu +1
3 M2 Co +1, Hi +1, Lo Cleave
+2, Sc +1, Sp +1
4 FS 2 CHA + 1 Co +1, Lo +1, Sc
+1, Sp +1
5 FS 3 Co +1, Lo +1, Sc
+1, Sp +1
6 FS 4 Co +1, Sc +1, Sp Extend Spell
+1, Tu +1
7 FS 5 Co +1, Sc +1, Sp
+1, Tu +1
8 FS 6 CHA + 1 Co +1, Sc +1, Sp
+1, Tu +1
9 FS 7 Co +1, Sc +1, Sp Practiced
+1, Tu +1 Spellcaster
(Favored Soul)
10 FS 8 Co +1, Sc +1, Sp
+1, Tu +1
11 FS 9 Co +1, Sc +1, Sp
+1, Tu +1
12 FS 10 CHA + 1 Co +1, Sc +1, Sp Combat Casting
+1, Tu +1
13 FS 11 Co +1, Sc +1, Sp
+1, Tu +1
14 FS 12 Co +1, Sc +1, Sp
+1, Tu +1
15 SF 1 Co +1, Sc +1, Sp Blind-Fight
+1, Tu +1
16 BG 1 STR + 1 Co +1, Sc +1, Sp
+1, Tu +1
17 BG 2 Co +1, Sc +1, Sp
+1, Tu +1
18 BG 3 Co +1, Sc +1, Sp Divine Might
+1, Tu +1
19 SF 2 Co +1, Sc +1, Sp
+1, Tu +1
20 SF 3 STR + 1 Co +1, Sc +1, Sp
+1, Tu +1
Comment
The build presented here is an evil variant of JeminiZero’s Armored Fist of
Ilmater. To gain free weapon feats for unarmed strike, the Armored Fist has to
serve a god whose favored weapon is unarmed. This makes Ilmater the only
choice for a deity. Since Ilmater is a good god, however, the Armored Fist has to
shift alignment between level 14 and level 15 to eventually be a Blackguard at
level 16.
References
JeminiZero, “Armored Fist of Ilmater- FS(12),M(4),Pal(4),SF(10),” NWN2Wiki - a
Wikia Wiki, http://nwn2.wikia.com/wiki/Armored_Fist_of_Ilmater-
_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29.
Statistics (Naked)
STR 30 DEX 13 CON 10 INT 16 WIS 8 CHA 22
AC 18 HP 256 BAB 23 Fort 23 Refl 21 Will 23
Feats
Bully, Battle Caster, Knockdown, Disarm, Improved Disarm, Power Attack,
Cleave, Divine Shield, Extend Spell, Divine Might, Epic Divine Might, Curse Song,
Lingering Song
Skills
Concentration 33, Diplomacy 12, Hide 5, Listen 18, Lore 8, Move Silently 30,
Perform 25, Spellcraft 30, Spot 14, Tumble 30, Use Magic Device 20
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Daze, Flare, Light, Resistance
Level 1 Amplify, Expeditious Retreat, Joyful Noise, Remove Fear, Tasha’s Hideous
Laughter
Level 2 Curse of Impending Blades, Ghostly Visage, Mirror Image, Silence
Level 3 Displacement, Haste, Mass Curse of Impending Blades, See Invisibility
Level 4 Greater Invisibility, Hold Monster, Shout, War Cry
Level 5 Ethereal Visage, Greater Heroism, Mass Cure Light Wounds, Song of
Discord
Level 6 Energy Immunity, Superior Resistance
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Leveling Guide
Initial Attributes
STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19
References
Zhonn-vei'ay, “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 /
Warlock 1 ),” Neverwinter Nights: Epic Character Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=285414&gid=14504.
Statistics (Naked)
STR 26 DEX 12 CON 12 INT 10 WIS 8 CHA 28
AC 18 HP 314 BAB 22 Fort 30 Refl 26 Will 28
Feats
Able Learner, Power Attack, Weapon Focus (Bastard Sword), Cleave, Practiced
Spellcaster (Favored Soul), Improved Power Attack, Divine Might, Great Cleave,
Extend Spell, Resist Acid Energy, Epic Divine Might, Great Charisma (+1) , Resist
Electrical Energy, Great Charisma (+2), Persistent Spell, Resist Sonic Energy,
Great Strength (+1)
Skills
Concentration 24, Hide 5, Lore 8, Perform 1, Spellcraft 24, Tumble 30, Use Magic
Device 4
Prepared Spells
Favored Soul
Level 0 Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue
Level 1 Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from
Alignment, Remove Fear
Level 2 Aid, Death Knell, Lesser Restoration, Remove Paralysis, Resist Energy,
Silence
Level 3 Blindsight, Invisibility Purge, Magic Circle against Alignment, Mass Aid,
Prayer, Vigor
Level 4 Death Ward, Divine Power, Hammer of the Gods, Least Spell Mantle,
Recitation, Restoration
Level 5 Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell
Resistance, True Seeing
Level 6 Energy Immunity, Heal, Stone Body, Superior Resistance, Vigorous Cycle
Level 7 Ethereal Jaunt, Greater Restoration, Regenerate, Spell Mantle
Level 8 Aura versus Alignment, Mass Death Ward, Sunbeam
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Boots Boots of Hardiness +3 Ability Bonus: Constitution [+9]
(enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+3]
Saving Throw Bonus: Reflex [+9]
Arms Bracers of Armor +10 AC Bonus [+10]
Right Cold Iron Bastard Enhancement Bonus [+8]
Hand Sword (enhanced) Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Electrical [5d6]
Left Adamantine Heavy AC Bonus [+8]
Hand Shield (enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Freedom of Movement
Saving Throw Bonus: Cold [+5]
Left Ring of Major Sonic Damage Resistance: Sonic [30/-]
Ring Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Electrical [+9]
Right Mourningring Cast Spell: Create Greater Undead (18) [1 Use/Day]
Ring (enhanced) Cast Spell: Healing Circle (16) [2 Uses/Day]
Saving Throw Bonus: Fire [+9]
Saving Throw Bonus: Universal [+6]
Neck Amulet of Natural AC Bonus [+5]
Armor +5 (enhanced) Damage Resistance: Acid [40/-]
Damage Resistance: Cold [40/-]
Damage Resistance: Electrical [40/-]
Belt Greater Swordsman’s Ability Bonus: Strength [+9]
Belt (enhanced) Ability Bonus: Dexterity [+8]
Damage Resistance: Slashing [20/-]
Saving Throw Bonus: Fortitude [+9]
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Bd 1 Co +3, Hi +4, Lo Able Learner,
+4, Pe +1, Sc +4, Power Attack
Tu +4, UMD +4
2 FS 1 Hi +1, Lo +1
3 FS 2 Co +1, Lo +1 Cleave
4 FS 3 CHA + 1 Co +1, Lo +1
5 FS 4 Lo +1, Sc +1
6 RDD 1 Co +1, Sc +1 Practiced
Spellcaster
(Favored Soul)
7 RDD 2 Tu +2
8 RDD 3 CHA + 1 Co +1, Sc +1
9 RDD 4 Tu +2 Improved
Power Attack
10 Bg 1 Tu +2
11 Bg 2 Co +1, Sc +1
12 Bg 3 CHA + 1 Co +1, Sc +1 Divine Might
13 RDD 5 Co +1, Sc +1
14 RDD 6 Tu +2
15 RDD 7 Tu +2 Great Cleave
16 RDD 8 CHA + 1 Tu +2
17 RDD 9 Tu +3
18 RDD 10 Co +1, Sc +1, Tu Extend Spell
+1
19 FS 5 Co +1, Sc +1, Tu Resist Acid
+1 Energy
20 FS 6 CHA + 1 Co +1, Sc +1, Tu
+1
21 FS 7 Co +1, Sc +1, Tu Epic Divine
+1 Might
22 FS 8 Co +1, Sc +1, Tu
+1
23 FS 9 Co +1, Sc +1, Tu Great Charisma
+1 (+1)
24 FS 10 CHA + 1 Co +1, Sc +1, Tu Resist Electrical
+1 Energy
25 FS 11 Co +1, Sc +1, Tu Great Charisma
+1 (+2)
26 FS 12 Co +1, Sc +1, Tu
+1
27 FS 13 Co +1, Sc +1, Tu Persistent Spell
+1
Comment
With Favored Souls, the choice of deity has an impact on the weapon feats
that the characters gain. For the “Battle of the Builds” module, the deity chosen
for the Black Dragon Soul is Finder Wyvernspur, whose favored weapon is the
bastard sword. Nevertheless, the original write-up on this power build
recommended choosing a deity whose favored weapon is two-handed. Through
playtesting, it was found that the Black Dragon Soul stood a better chance of
surviving if he carried a shield. Hence, it was decided to let this character use a
bastard sword and heavy shield in combat.
The skills chosen for this character are also different from what the original
write-up recommended. In particular, Diplomacy and Use Magic Device were
sacrificed in favor of Concentration and Spellcraft.
References
Darkhold, “Black Dragon Soul - FS(16),Brd(1),BG(3),RDD(10),” NWN2Wiki - a
Wikia Wiki, http://nwn2.wikia.com/wiki/Black_Dragon_Soul_-
_FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29.
Statistics (Naked)
STR 22 DEX 12 CON 10 INT 16 WIS 8 CHA 22
AC 12 HP 196 BAB 23 Fort 19 Refl 16 Will 21
Feats
Bully, Spellcasting Prodigy, Power Attack, Cleave, Battle Caster, Divine Might,
Resist Cold Energy, Resist Fire Energy, Weapon Focus (Longsword), Blind-Fight,
Eldritch Master, Great Charisma (+1), Great Charisma (+2), Epic Divine Might,
Epic Fiendish Resilience, Epic Eldritch Blast (+1d6), Great Charisma (+3)
Skills
Concentration 33, Heal 1, Hide 5, Intimidate 33, Spellcraft 30, Taunt 4, Tumble
10, Use Magic Device 33
Prepared Spells
Warlock
Level 1 Entropic Warding, Hideous Blow, See the Unseen
Level 2 Curse of Despair, Eldritch Chain, Flee the Scene
Level 3 Eldritch Cone, Noxious Blast, Vitriolic Blast
Level 4 Eldritch Doom, Retributive Invisibility, Word of Changing
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Leveling Guide
Initial Attributes
STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18
Comment
Playing the Blacklock at its full potential as a player character requires the
use of an add-on called the Warlock Buddy, which may be downloaded from the
Neverwinter Vault site. In “Battle of the Builds,” however, the Warlock Buddy
References
SushiSquid, “Blacklock - Wlk(26),BG(4),” NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Blacklock_-
_Wlk%2826%29%2CBG%284%29.
Specialization: Evocation
Statistics (Naked)
STR 8 DEX 16 CON 14 INT 24 WIS 8 CHA 14
AC 16 HP 188 BAB 16 Fort 11 Refl 15 Will 22
Feats
Able Learner, Spellcasting Prodigy, Skill Focus (Concentration), Empower Spell,
Arcane Scholar Spellcasting (Wizard), Skill Focus (Spellcraft), Spell Penetration,
Greater Spell Penetration, Practiced Spellcaster (Wizard), Red Wizard
Spellcasting (Wizard), Practiced Spellcaster (Bard), Great Intelligence (+1), Still
Spell, Epic Spell Penetration, Automatic Still Spell (0 – 3), Extend Spell,
Automatic Still Spell (0 – 6), Automatic Still Spell (0 – 9)
Skills
Concentration 33, Hide 33, Listen 33, Lore 3, Move Silently 33, Perform 10,
Search 16, Spellcraft 33, Spot 16, Tumble 33, Use Magic Device 33
Prepared Spells
Wizard
Level 0 Ray of Frost × 4
Level 1 Protection from Alignment × 2, Shield, True Strike × 5
Level 2 Blindsight × 2, Mirror Image × 6
Level 3 Displacement × 5, Ray of Enfeeblement × 2 (maximized), Spiderskin
Level 4 Assay Resistance, Clairaudience and Clairvoyance (extended),
Displacement (extended), True Strike (quickened) × 5
Level 5 Bigby’s Interposing Hand × 2, Isaac’s Lesser Missile Storm (empowered) ×
2, Least Spell Mantle (empowered) × 3
Level 6 Bigby’s Forceful Hand, Globe of Invulnerability, Greater Heroism, Greater
Spell Breach, Isaac’s Greater Missile Storm × 3
Level 7 Avasculate × 3, Energy Immunity, Isaac’s Greater Missile Storm
(empowered) × 3, Shadow Shield
Level 8 Iron Body, Isaac’s Greater Missile Storm (maximized) × 8
Bard
Level 0 Cure Minor Wounds, Daze, Flare, Light, Resistance
Level 1 Amplify, Grease, Joyful Noise
Level 2 Curse of Impending Blades, Silence
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Breastplate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Arms Bracers of Armor +10 AC Bonus [+10]
Right Adamantine Rapier Enhancement Bonus [+8]
Hand (enhanced) Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Electrical [5d6]
Left Adamantine Heavy AC Bonus [+8]
Hand Shield (enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Cloak Cloak of Resistance +5 Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Saving Throw Bonus: Cold [+5]
Saving Throw Bonus: Universal [+5]
Left Ring of the Founder Ability Bonus: Intelligence [+8]
Ring Ability Bonus: Wisdom [+8]
Bonus Spell Slot: Wizard [Level 7]
Bonus Spell Slot: Wizard [Level 8]
Bonus Spell Slot: Wizard [Level 9]
Regeneration [+2]
Right Ring of Major Sonic Damage Resistance: Sonic [30/-]
Ring Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Electrical [+9]
Leveling Guide
Initial Attributes
STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Bd 1 Co +4, Hi +4, Li Able Learner,
+4, Lo +3, MS Spellcasting
+4, Pe +4, Sc +4, Prodigy
UMD +4, Tu +4
(Save 5)
2 Wi 1 Co +1, Hi +1, Li
+1, MS +1, Sc
+1, Sp +2, UMD
+1, Tu +1 (Save
2)
3 Wi 2 Co +1, Hi +1, Li Skill Focus
+1, MS +1, Sc (Concentration)
+1, Sp +1, UMD
+1, Tu +1
4 Wi 3 INT + 1 Co +1, Hi +1, Li
+1, Sc +1, UMD
+1, Tu +1
5 Wi 4 Co +1, Li +1, Sc
+1, Sp +1, UMD
+1, Tu +1
6 Wi 5 Co +1, Li +1, Sc Empower Spell Skill Focus
+1, UMD +1, Tu (Spellcraft)
+1 (Save 1)
7 ASC 1 Co +1, Li +1, MS Arcane Scholar
+1, Sc +1, Sp +1, Spellcasting
UMD +1, Tu +1 (Wizard)
8 ASC 2 INT + 1 Co +1, Hi +1, Li
+1, MS +1, Sc
+1, UMD +1, Tu
+1
References
JeminiZero, “Blood Scholar - Wiz(6),Brd(4),ASC(10),RWT(10),” NWN2Wiki - a
Wikia Wiki, http://nwn2.wikia.com/wiki/Blood_Scholar_-
_Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2
9.
Statistics (Naked)
STR 22 DEX 14 CON 10 INT 14 WIS 8 CHA 22
AC 17 HP 272 BAB 26 Fort 26 Refl 24 Will 18
Feats
Wild Child, Blind-Fight, Weapon Focus (Unarmed Strike), Dodge, Disarm,
Mobility, Power Attack, Improved Disarm, Cleave, Divine Shield, Improved
Critical (Unarmed Strike), Divine Might, Crippling Strike, Great Charisma (+1),
Greater Weapon Focus (Unarmed Strike), Great Charisma (+2), Epic Divine
Might, Epic Prowess, Expose Weakness, Great Charisma (+3)
Skills
Hide 33, Listen 6, Move Silently 33, Spot 32, Tumble 30, Use Magic Device 14
Prepared Spells
None
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Swashbuckler’s Tunic AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Spell Resistance [28]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Leveling Guide
Initial Attributes
STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 M1 Hi +4, Li +4, MS Wild Child Blind-Fight
+4, Sp +4, Tu +4,
UMD +2
2 F1 (Save 4) Weapon Focus
(Unarmed
Strike)
3 F2 Tu +1, UMD +1 Dodge Disarm
(Save 4)
References
GT74, “Claw of Malar (HiPS Version) - Monk 12/ Fighter 12/ Blackguard 4/ SD
2,” Neverwinter Nights: Epic Character Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=296257&gid=14504.
Statistics (Naked)
STR 21 DEX 10 CON 14 INT 12 WIS 8 CHA 21
AC 14 HP 254 BAB 22 Fort 22 Refl 22 Will 23
Feats
Luck of Heroes, Power Attack, Divine Shield, Battle Caster, Cleave, Curse Song,
Divine Might, Lingering Song, Chorus of Heroism, Great Charisma (+1), Song of
Requiem, Hymn of Requiem, Great Charisma (+2), Great Charisma (+3), Epic
Divine Might
Skills
Concentration 33, Hide 18, Listen 33, Perform 33, Spellcraft 33, Spot 16, Tumble
33, Use Magic Device 33
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Daze, Flare, Light, Resistance
Level 1 Amplify, Balagarn’s Iron Horn, Grease, Joyful Noise, Lesser Dispel
Level 2 Cloud of Bewilderment, Curse of Impending Blades, Ghostly Visage, Mirror
Image, Silence
Level 3 Clairaudience/Clairvoyance, Haste, Remove Curse, See Invisibility, Weapon
of Impact
Level 4 Cure Critical Wounds, Greater Invisibility, Greater Resistance, Shout, War
Cry
Level 5 Cacophonic Burst, Greater Dispel Magic, Greater Heroism, Mind Fog, Song
of Discord
Level 6 Dirge, Energy Immunity, Greater Shout, Ice Storm
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Bd 1 Co +4, Li +4, Pe Luck of Heroes,
+4, Sc +4, Sp +2, Power Attack
UMD +4, Tu +4
(Save 4)
2 Bd 2 Co +1, Hi +5, Li
+1, Pe +1, Sc +1,
UMD +1, Tu +1
(Save 1)
3 C1 Co +1, Sp +1 Divine Shield
(Save 2)
4 Bd 3 STR + 1 Co +1, Li +2, Pe
+2, Sc +2, UMD
+1, Tu +2
5 Bd 4 Co +1, Li +1, Pe
+1, Sc +1, UMD
+2, Tu +1 (Save
1)
6 Bd 5 Co +1, Li +1, Pe Battle Caster
+1, Sc +1, , UMD
+2, Tu +1 (Save
1)
7 Bd 6 Co +1, Li +1, Pe
+1, Sc +1, Sp +1,
UMD +1, Tu +1
(Save 1)
8 Bd 7 STR + 1 Co +1, Li +1, Pe
+1, Sc +1, UMD
+1, Tu +1 (Save
3)
9 Bd 8 Co +1, Li +1, Pe Cleave
+1, Sc +1, Sp +1,
UMD +1, Tu +1
(Save 3)
10 Bg 1 Co +1, Li +1, Pe
+1, Sc +1, Sp +1,
UMD +1, Tu +1
(Save 3)
11 Bd 9 Co +1, Hi +1
(Save 5)
12 Bg 2 STR + 1 Co +1, Li +2, Pe Curse Song
+2, Sc +2, Sp +1,
UMD +2, Tu +2
References
JeminiZero, “Divine Bard - Brd(26),BG(3),Clr(1),” NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Divine_Bard_-
_Brd%2826%29%2CBG%283%29%2CClr%281%29.
Statistics (Naked)
STR 26 DEX 12 CON 16 INT 14 WIS 12 CHA 26
AC 18 HP 524 BAB 26 Fort 37 Refl 24 Will 30
Feats
Ladies’ Man, Luck of Heroes, Summon Familiar, Able Learner, Weapon Focus
(Longsword), Power Attack, Toughness, Divine Might, Divine Shield, Epic Divine
Might, Epic Toughness (+30), Epic Resilience, Epic Prowess, Great Charisma
(+1), Armor Skin, Great Charisma (+2), Epic Toughness (+60), Great Charisma
(+3), Epic Toughness (+90)
Skills
Diplomacy 33, Listen 33, Lore 8, Spellcraft 30, Tumble 12
Prepared Spells
Paladin
Level 1 Bless, Bless Weapon
Sorcerer
Level 0 Acid Splash, Flare, Ray of Frost, Resistance
Level 1 Protection from Alignment, True Strike
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Leveling Guide
Initial Attributes
STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16
References
SushiSquid, “Divine Dragon (P9/Src1/RDD10/DC10),” NWN2Wiki - a Wikia
Wiki,
http://nwn2.wikia.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10%
29.
Statistics (Naked)
STR 22 DEX 14 CON 10 INT 12 WIS 14 CHA 22
AC 18 HP 288 BAB 28 Fort 26 Refl 26 Will 24
Feats
Luck of Heroes, Able Learner, Favored Enemy: Elves, Two-Weapon Fighting
(Combat Style: Ranger), Power Attack, Cleave, Favored Enemy: Dwarves, Divine
Might, Practiced Spellcaster (Ranger), Blind-Fight, Favored Enemy: Gnomes,
Great Charisma (+1), Favored Enemy: Outsiders, Epic Divine Might, Great
Charisma (+2), Favored Enemy: Humans, Bane of Enemies
Skills
Concentration 33, Hide 33, Lore 8, Move Silently 33, Perform 3, Spellcraft 30,
Tumble 30, Use Magic Device 33
Prepared Spells
Ranger
Level 1 Camouflage × 3, Resist Energy × 2
Level 2 Barkskin × 2, Mass Camouflage, Curse of Impending Blades × 2
Level 3 Aid, Invisibility Purge, Mass Curse of Impending Blades × 2
Level 4 Cure Serious Wounds × 4
Bard
Level 0 Cure Minor Wounds, Daze, Flare, Light, Resistance
Level 1 Amplify, Joyful Noise
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Bd 1 Co +4, Hi +4, Lo Luck of Heroes
+4, MS +1, Pe
+3, Sc +4, Tu +4,
UMD +4
2 Ra 1 Co +1, Hi +1, Lo Favored Enemy:
+1, MS +4 Elves
3 Ra 2 Co +1, Hi +1, Lo Two-Weapon Able Learner
+1, MS +1 (Save Fighting
3) (Combat Style:
Ranger)
4 Ra 3 STR + 1 Co +1, Hi +1, Lo
+1, MS +1, Tu
+3, UMD +3
5 Ra 4 Co +1, Hi +1, Lo Animal
+1, MS +1, Sc Companion:
+1, Tu +1, UMD Panther
+1
6 RDD 1 Hi +1, MS +1, Tu Power Attack
+1
7 RDD 2 Hi +1, MS +1, Sc
+1
8 RDD 3 CHA + 1 Hi +1, MS +1, Tu
+1
9 RDD 4 Hi +1, MS +1, Sc Cleave
+1
10 Bg 1 Sc +3
11 Bg 2 Co +2, UMD +1
12 Bg 3 CHA + 1 Hi +1, MS +1, Divine Might
UMD +1
13 Ra 5 Hi +3, MS +3, Tu Favored Enemy:
+1 Gnomes
14 Ra 6 Hi +1, MS +1, Sc
+1, Tu +4
15 Ra 7 Co +7 Practiced
Spellcaster
(Ranger)
16 Ra 8 CHA + 1 Co +2, Hi +2, MS
+2, UMD +1
17 Ra 9 Hi +1, MS +1, Tu
+5
18 Ra 10 Co +1, Sc +6 Favored Enemy: Blind-Fight
Dwarves
References
JeminiZero, “Divine Ranger - Ra(21),Brd(2),RDD(4),BG(3),” NWN2Wiki - a Wikia
Wiki, http://nwn2.wikia.com/wiki/Divine_Ranger_-
_Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29.
Deity: Ilmater
Statistics (Naked)
STR 21 DEX 12 CON 14 INT 14 WIS 8 CHA 21
AC 15 HP 302 BAB 21 Fort 25 Refl 19 Will 20
Feats
Farmer, Power Attack, Able Learner, Practiced Spellcaster (Favored Soul),
Disarm, Weapon Focus (Unarmed Strike), Divine Might, Resist Sonic Energy,
Extend Spell, Divine Shield, Resist Cold Energy, Improved Disarm, Weapon
Specialization (Unarmed Strike), Persistent Spell, Resist Acid Energy, Great
Strength (+1), Great Strength (+2), Damage Reduction 10/alchemical silver,
Great Strength (+3), Great Charisma (+1), Great Strength (+4), Epic Divine
Might, Epic Prowess
Skills
Concentration 33, Hide 5, Lore 3, Spellcraft 33, Spot 33, Tumble 33
Prepared Spells
Favored Soul
Level 0 Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue
Level 1 Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from
Alignment, Shield of Faith
Level 2 Aid, Cure Moderate Wounds, Eagle’s Splendor, Lesser Restoration, Remove
Paralysis, Silence
Level 3 Cure Serious Wounds, Magic Vestment, Prayer, Remove Curse, Vigor,
Weapon of Impact
Level 4 Assay Resistance, Cure Critical Wounds, Divine Power, Least Spell Mantle,
Recitation, Restoration
Level 5 Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell
Resistance, True Seeing
Level 6 Energy Immunity, Greater Dispel Magic, Heal, Mass Bull’s Strength, Stone
Body, Superior Resistance
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate AC Bonus [+8]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Arms Cat Queen’s Claws Attack Bonus [+8]
(enhanced) Ability Bonus: Dexterity [+9]
Cast Spell: Mass Charm (15) [3 Uses/Day]
Damage Bonus: Magical [1d12]
Decreased Saving Throw: Mind Affecting [-4]
Right (None)
Hand
Left Adamantine Tower AC Bonus [+8]
Hand Shield (enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Acid [25/-]
Freedom of Movement
Saving Throw Bonus: Acid [+5]
Left Ring of Major Sonic Damage Resistance: Sonic [30/-]
Ring Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Fire [+9]
Right Ring of Major Damage Resistance: Electrical [30/-]
Ring Electrical Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Electrical [+9]
Neck Amulet of Natural AC Bonus [+5]
Armor +5 (enhanced) Damage Resistance: Cold [40/-]
Damage Resistance: Fire [40/-]
Saving Throw Bonus: Universal [+7]
Leveling Guide
Initial Attributes
STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 M1 Co +4, Li +4, Lo Farmer Power Attack,
+3, Sp +4, UMD Able Learner
+2, Tu +4 (Save
5)
2 FS 1 Co +1, Li +1, Sc
+5, Sp +1, Tu +1
(Save 1)
3 FS 2 Co +1, Li +1, Sc Practiced
+1, Sp +1, UMD Spellcaster
+1, Tu +1 (Favored Soul)
4 F1 CHA + 1 Co +1, Li +1, Sc Disarm
+1, Sp +1, Tu +1
5 FS 3 Co +1, Li +1, Sc Weapon Focus
+1, Sp +1, Tu +1 (Unarmed
Strike)
6 C1 Co +1, Li +1, Sc Divine Might
+1, Sp +1, Tu +1
7 FS 4 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
8 FS 5 CHA + 1 Co +1, Li +1, Sc Resist Sonic
+1, Sp +1, Tu +1 Energy
9 FS 6 Co +1, Li +1, Sc Extend Spell
+1, Sp +1, Tu +1
10 FS 7 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
11 FS 8 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
12 C2 CHA + 1 Co +1, Li +1, Sc Divine Shield
+1, Sp +1, Tu +1
13 FS 9 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
14 FS 10 Co +1, Li +1, Sc Resist Cold
+1, Sp +1, Tu +1 Energy
Comment
The build that is presented here is the good Divine Soul Version 3 that is
documented in the NWN2Wiki.
Deity: Hoar
Statistics (Naked)
STR 21 DEX 12 CON 14 INT 10 WIS 8 CHA 21
AC 12 HP 346 BAB 24 Fort 33 Will 20 Refl 22
Feats
Luck of Heroes, Able Learner, Power Attack, Toughness, Cleave, Weapon Focus
(Spear), Resist Fire Energy, Practiced Spellcaster (Favored Soul), Extend Spell,
Blind-Fight, Divine Might, Monkey Grip, Persistent Spell, Great Charisma (+1),
Great Charisma (+2), Great Charisma (+3), Resist Sonic Energy, Epic Divine
Might
Skills
Concentration 33, Listen 16, Spellcraft 30, Spot 16
Prepared Spells
Favored Soul
Level 0 Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue
Level 1 Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from
Alignment, Remove Fear
Level 2 Bull’s Strength, Cure Moderate Wounds, Eagle’s Splendor, Lesser
Restoration, Remove Paralysis, Silence
Level 3 Blindsight, Invisibility Purge, Magic Circle against Alignment, Mass Aid,
Prayer, Vigor
Level 4 Death Ward, Divine Power, Hammer of the Gods, Least Spell Mantle,
Recitation, Restoration
Level 5 Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell
Resistance, True Seeing
Level 6 Blade Barrier, Energy Immunity, Heal, Stone Body, Superior Resistance,
Vigorous Cycle
Level 7 Ethereal Jaunt, Greater Restoration, Regenerate, Resurrection, Spell Mantle,
Word of Faith
Level 8 Aura versus Alignment, Earthquake, Firestorm, Mass Death Ward, Sunbeam
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Boots Boots of Hardiness +3 Ability Bonus: Constitution [+9]
(enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+3]
Saving Throw Bonus: Reflex [+9]
Arms Bracers of Armor +10 AC Bonus [+10]
Right Spear (enhanced) Enhancement Bonus [+8]
Hand Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Fire [5d6]
Left Adamantine Heavy AC Bonus [+8]
Hand Shield (enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Freedom of Movement
Saving Throw Bonus: Cold [+5]
Left Ring of Major Sonic Damage Resistance: Sonic [30/-]
Ring Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Electrical [+9]
Right Mourningring Cast Spell: Create Greater Undead (18) [1 Use/Day]
Ring (enhanced) Cast Spell: Healing Circle (16) [2 Uses/Day]
Saving Throw Bonus: Fire [+9]
Saving Throw Bonus: Universal [+6]
Neck Amulet of Natural Ability Bonus: Wisdom [+9]
Armor +5 (enhanced) AC Bonus [+5]
Damage Resistance: Acid [40/-]
Damage Resistance: Fire [40/-]
Belt Greater Swordsman’s Ability Bonus: Strength [+9]
Belt (enhanced) Ability Bonus: Dexterity [+8]
Damage Resistance: Slashing [20/-]
Saving Throw Bonus: Fortitude [+9]
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 FS 1 Co +4, Li +2, Sc Able Learner,
+4 Luck of Heroes
2 F1 Co +1, Sc +1, Sp Power Attack
+1
3 F2 Co +1, Sc +1, Sp Cleave Toughness
+1
4 FS 2 STR + 1 Co +1, Sc +1, Sp
+1
5 FS 3 Co +1, Sc +1, Sp
+1
6 FS 4 Co +1, Li +1, Sc Great Fortitude
+1
7 FS 5 Co +1, Sc +1, Sp Resist Fire
+1 Energy
8 FS 6 STR + 1 Co +1, Li +1, Sc
+1
9 P1 Co +1, Sc +1, Sp Practiced
+1 Spellcaster
(Favored Soul)
10 P2 Co +1, Li +1, Sc
+1
11 P3 Co +1, Sc +1, Sp
+1
12 Sl 1 STR + 1 Co +1, Li +1, Sc Stormlord Extend Spell
+1 Spellcasting
(Favored Soul)
13 F3 Co +1, Sc +1, Sp
+1
14 F4 Co +1, Li +1, Sc Blind-Fight
+1
15 P4 Co +1, Sc +1, Sp Divine Might
+1
16 SL 2 STR + 1 Co +1, Li +1, Sc
+1
17 SL 3 Co +1, Sc +1, Sp
+1
18 SL 4 Co +1, Li +1, Sc Monkey Grip
+1
19 SL 5 Co +1, Sc +1, Sp
+1
20 SL 6 CHA + 1 Co +1, Li +1, Sc
+1
References
JeminiZero, “Divine Storm Soul - FS(12),SL(10),F(4),Pal(4) or BG(4),” NWN2Wiki
- a Wikia Wiki, http://nwn2.wikia.com/wiki/Divine_Storm_Soul_-
_FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG
%284%29.
Statistics (Naked)
STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 24
AC 12 HP 242 BAB 21 Fort 14 Refl 11 Will 18
Feats
Luck of Heroes, Spell Penetration, Power Attack, Divine Shield, Battle Caster,
Resist Acid Energy, Resist Electrical Energy, Blind Fight, Improved Critical
(Ranged Touch Attack), Greater Spell Penetration, Eldritch Master, Epic Fiendish
Resilience, Epic Eldritch Blast (+1d6), Epic Eldritch Blast (+2d6), Epic Eldritch
Blast (+3d6), Epic Eldritch Blast (+4d6), Epic Eldritch Blast (+5d6), Epic Eldritch
Blast (+6d6)
Skills
Concentration 33, Heal 6, Intimidate 33, Spellcraft 30, Use Magic Device 30
Prepared Spells
Warlock
Level 1 Dark One’s Own Luck, Entropic Warding, See the Unseen
Level 2 Curse of Despair, Eldritch Chain, Flee the Scene
Level 3 Eldritch Cone, Noxious Blast, Vitriolic Blast
Level 4 Dark Foresight, Eldritch Doom, Retributive Invisibility
Cleric
Level 0 Resistance × 3
Level 1 Bless, Lesser Vigor, Protection from Alignment
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Wa 1 Co +4, In +4, Sc Luck of Heroes,
+4, UMD +4 Spell
Penetration
2 Wa 2 Co +1, In +1, Sc
+1, UMD +1
3 Wa 3 Co +1, In +1, Sc Power Attack
+1, UMD +1
4 Wa 4 CHA + 1 Co +1, In +1, Sc
+1, UMD +1
5 Wa 5 Co +1, In +1, Sc
+1, UMD +1
6 C1 Co +1, Sc +1 Divine Shield
(Save 2)
7 Wa 6 Co +1, In +2, Sc
+1, UMD +2
8 Wa 7 CHA + 1 Co +1, In +1, Sc
+1, UMD +1
9 Wa 8 Co +1, In +1, Sc Battle Caster
+1, UMD +1
10 Wa 9 Co +1, In +1, Sc
+1, UMD +1
11 Wa 10 Co +1, In +1, Sc Resist Acid
+1, UMD +1 Energy, Resist
Sonic Energy
12 Wa 11 CHA + 1 Co +1, In +1, Sc Blind-Fight
+1, UMD +1
13 Wa 12 Co +1, In +1, Sc
+1, UMD +1
14 Wa 13 Co +1, In +1, Sc
+1, UMD +1
15 Wa 14 Co +1, In +1, Sc Improved
+1, UMD +1 Critical (Ranged
Touch Attack)
16 Wa 15 CHA + 1 Co +1, In +1, Sc
+1, UMD +1
17 Wa 16 Co +1, In +1, Sc
+1, UMD +1
18 Wa 17 Co +1, In +1, Sc Greater Spell
+1, UMD +1 Penetration
19 Wa 18 Co +1, In +1, Sc
+1, UMD +1
References
JeminiZero, “Divine Warlock - Wlk(29),Clr(1),” NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Divine_Warlock_-
_Wlk%2829%29%2CClr%281%29.
Statistics (Naked)
STR 34 DEX 14 CON 14 INT 16 WIS 8 CHA 10
AC 19 HP 376 BAB 26 Fort 20 Refl 16 Will 14
Feats
Bully, Dodge, Able Learner, Power Attack, Mobility, Weapon Focus (Falchion),
Cleave, Spring Attack, Combat Expertise, Whirlwind Attack, Improved Critical
(Falchion), Weapon of Choice (Falchion), Weapon Specialization (Falchion),
Great Strength (+1), Great Cleave, Power Critical (Falchion), Greater Weapon
Focus (Falchion), Overwhelming Critical (Falchion), Knockdown, Epic Weapon
Focus (Falchion) , Greater Weapon Specialization (Falchion), Epic Weapon
Specialization (Falchion)
Skills
Appraise 4, Intimidate 4, Lore 8, Perform 3, Spellcraft 33, Spot 33, Taunt 33,
Tumble 33, Use Magic Device 33
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Flare, Light, Resistance
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 F1 Sp +1, In +1, Lo Bully, Dodge Able Learner,
+4, Sc +1, Ta +4 Power Attack
(Save 4)
2 Bd 1 Sp +4, Lo +1, Pe
+3, Sc +4, Ta +1
Comment
There have been several instances when the author has had to replace a
character build’s two-handed weapon (one that was recommended by the
build’s creator) with a one-handed weapon and shield. It was found that builds
seeking to exploit their high Strength by using large, two-handed weapons
inadvertently lowered their chances of survival. Almost all of the builds that
originally wielded two-handed weapons consistently lost to Joe Average, a
simple level-30 fighter. The only exception among them (prior to version 1.12 of
the module) was the Dragonmaster Negotiator, who was consequently allowed
to retain his two-handed weapon.
This is version 2.1 of the DragonMaster Negotiator that was conceptualized
by TopAceOfEarth. The PvP variant described in this document is more aptly
called the Dragonmaster Spotter because Diplomacy was exchanged for Spot.
The only difference between the revised writeup found at the Epic Character
Builders Part Deux guild and the one documented here is in the alignment. As
References
TopAceOfEarth, “DragonMaster Negotiator v2.0 (PvP) -
F(12),Brd(1),RDD(10),WM(7),” Neverwinter Nights: Epic Character Builders
Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=294975&gid=14504&sp=15.
Statistics (Naked)
STR 8 DEX 26 CON 12 INT 18 WIS 14 CHA 10
AC 30 HP 288 BAB 27 Fort 21 Refl 24 Will 15
Feats
Luck of Heroes, Two-Weapon Fighting, Weapon Focus (Kama), Weapon Finesse,
Combat Expertise, Weapon Specialization (Kama), Improved Two-Weapon
Fighting, Feint, Weapon Focus (Kukri), Greater Two-Weapon Fighting, Blind-
Fight, Greater Weapon Focus (Kama), Epic Prowess, Combat Insight, Epic
Weapon Focus (Kama), Greater Weapon Specialization (Kama), Epic Weapon
Specialization (Kama), Great Dexterity (+1), Perfect Two-Weapon Fighting
Skills
Bluff 32, Diplomacy 24, Hide 31, Listen 31, Move Silently 31, Spot 31, Taunt 5,
Tumble 30
Prepared Spells
None
Equipment
Item Properties
Head Headband of Intellect Ability Bonus: Intelligence [+9]
+8 (enhanced) Saving Throw Bonus: Will [+9]
Chest Swashbuckler’s AC Bonus [+8]
Tunic(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Spell Resistance [28]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Leveling Guide
Initial Attributes
STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 M1 Bl +2, Di +4, Hi Luck of Heroes
+4, Li +4, MS +4,
Sp +4, Tu +4
(Save 4)
References
DirtyFinger and Falconhurst, “Drow Fury (M11/F12/IB5/P2),” NWN2Wiki - a
Wikia Wiki,
http://nwn2.wikia.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29.
Specialization: None
Statistics (Naked)
STR 8 DEX 26 CON 14 INT 19 WIS 6 CHA 6
AC 22 HP 252 BAB 26 Fort 18 Refl 20 Will 11
Feats
Luck of Heroes, Weapon Finesse, Two-Weapon Fighting, Weapon Focus (Kukri),
Combat Expertise, Weapon Specialization (Kukri), Extend Spell, Practiced
Spellcaster (Wizard), Feint, Improved Two-Weapon Fighting, Greater Two-
Weapon Fighting, Epic Prowess, Combat Insight, Blind-Fight, Perfect Two-
Weapon Fighting, Epic Spell: Vampiric Feast, Persistent Spell
Skills
Bluff 33, Concentration 33, Intimidate 1, Lore 4, Spellcraft 30, Spot 10, Tumble
30, Use Magic Device 16
Prepared Spells
Wizard
Level 0 Resistance × 4
Level 1 Ray of Enfeeblement × 2, True Strike × 5
Level 2 Mirror Image × 4, Touch of Idiocy × 2
Level 3 Clairaudience and Clairvoyance, Displacement × 2, Heroism, Spiderskin × 2
Level 4 Isaac’s Lesser Missile Storm × 6
Level 5 Assay Resistance (extended) × 2, Enervation (extended) × 2, Greater
Invisibility (extended) × 2, Lesser Mind Blank
Level 6 Bigby’s Forceful Hand × 2, Greater Spell Breach, Isaac’s Greater Missile
Storm × 4
Level 7 Energy Immunity × 4, Greater Heroism (extended), Spell Mantle
Level 8 Blindsight (persistent), Curse of Impending Blades (persistent),
Premonition, Shadow Shield (extended)
Level 9 Greater Spell Mantle, Haste (persistent), Shadow Simulacrum
Leveling Guide
Initial Attributes
STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Wi 1 Bl +2, Co + 4, Sc Luck of Heroes
+4, UMD +2, Tu
+2 (Save 4)
2 F1 Co + 1, In +1, Sc Weapon Finesse
+1 (Save 5)
3 Wi 2 Bl +1, Co +1, Sc Two-Weapon
+1, Tu +1, UMD Fighting
+1 (Save 3)
4 F2 DEX + 1 Co +1, Sc +1 Weapon Focus
(Save 5) (Kukri)
5 Wi 3 Bl +1, Co +1, Sc
+1, Tu +1, UMD
+1 (Save 3)
6 Wi 3 Co +1, Sc +1 Combat
(Save 5) Expertise
7 Wi 4 Bl +1, Co +1, Sc
+1, Tu +1, UMD
+1 (Save 3)
8 F4 DEX + 1 Co +1, Sc +1 Weapon
(Save 5) Specialization
(Kukri)
9 Wi 5 Bl +1, Co +1, Sc Extend Spell Practiced
+1, UMD +1 Spellcaster
(Save 5) (Wizard)
10 EK 1 Co +1, Lo +2, Sc
+1, Tu +1 (Save
5)
11 EK 2 Bl +1, Co +1, Sc
+1, Tu +1, UMD
+1 (Save 3)
Statistics (Naked)
STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 26
AC 12 HP 224 BAB 22 Fort 26 Refl 18 Will 24
Feats
Spellcasting Prodigy, Able Learner, Power Attack, Divine Shield, Practiced
Spellcaster (Sorcerer), Empower Spell, Skill Focus (Spellcraft), Great Charisma
(+1), Still Spell, Automatic Still Spell (0 – 3), Automatic Still Spell (0 – 6),
Automatic Still Spell (0 – 9)
Skills
Concentration 33, Listen 16, Spellcraft 30, Spot 16, Tumble 16, Use Magic Device
16
Prepared Spells
Sorcerer
Level 0 Acid Splash, Flare, Light, Ray of Frost, Resistance, Touch of Fatigue
Level 1 Magic Missile, Protection from Alignment, Ray of Enfeeblement, Shield,
True Strike
Level 2 Blindsight, Curse of Impending Blades, False Life, Mirror Image, Touch of
Idiocy
Level 3 Clairaudience and Clairvoyance, Displacement, Haste, Heroism, Protection
from Energy
Level 4 Assay Resistance, Enervation, Greater Invisibility, Isaac’s Lesser Missile
Storm
Level 5 Bigby’s Interposing Hand, Lesser Mind Blank, Lesser Spell Mantle, Vitriolic
Sphere
Level 6 Bigby’s Forceful Hand, Greater Spell Breach, Isaac’s Greater Missile Storm
Level 7 Avasculate, Energy Immunity, Ethereal Jaunt
Level 8 Iron Body, Power Word Stun, Premonition
Level 9 Greater Spell Mantle, Mordenkainen’s Disjunction, Shadow Simulacrum
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 S1 Co +4, Sc +4, Sp Spellcasting
+2, (Save 4) Prodigy
2 P1 Co +1, Sc +1
(Save 5)
3 P2 Co +1, Sc +1, Sp Able Learner
+1 (Save 4)
4 P3 CHA + 1 Co +1, Sc +1, Tu
+3, UMD +3
5 S2 Co +1, Sc +1, Tu
+1, UMD +1
6 S3 Co +1, Sc +1, Sp Power Attack
+1 (Save 1)
7 S4 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
8 S5 CHA + 1 Co +1, Sc +1
(Save 2)
9 P4 Co +1, Sc +1, Sp Divine Shield
+1, Tu +1, UMD
+1 (Save 1)
10 S6 Co +1, Sc +1
(Save 3)
11 EK 1 Co +1, Sc +1, Sp Eldritch Knight
+1, Tu +1, UMD Spellcasting
+1 (Save 2) (Sorcerer)
12 EK 2 CHA + 1 Co +1, Sc +1 Skill Focus
(Save 4) (Spellcraft)
13 EK 3 Co +1, Li +2, Sc
+1, Sp +1, Tu +1,
UMD +1 (Save
1)
14 EK 4 Co +1, Sc +1
(Save 3)
15 EK 5 Co +1, Li +2, Sc Empower Spell
+1, Sp +1, Tu +1,
UMD +1
16 ASC 1 CHA + 1 Co +1, Li +1, Sc Arcane Scholar
+1 (Save 1) Spellcasting
(Sorcerer)
17 ASC 2 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
Comment
The attributes, skill levels, and class progression of the Eldritch Paladin are
different from what is documented in the original write-up. In consultation with
JeminiZero, these stats have been changed to suit the Eldritch Paladin for PvP
play.
References
JeminiZero, “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10),”
NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_
Sor_6_/_EK_10_/_ASC_10%29.
Specialization: None
Statistics (Naked)
STR 10 DEX 26 CON 10 INT 19 WIS 8 CHA 10
AC 21 HP 152 BAB 18 Fort 9 Refl 27 Will 17
Feats
Spellcasting Prodigy, Weapon Finesse, Two-Weapon Fighting, Extend Spell,
Practiced Spellcaster (Wizard), Arcane Trickster Spellcasting (Wizard),
Improved Two-Weapon Fighting, Combat Expertise, Greater Two-Weapon
Fighting, Crippling Strike, Epic Precision, Epic Prowess, Perfect Two-Weapon
Fighting, Epic Spell: Vampiric Feast, Combat Insight
Skills
Concentration 33, Diplomacy 21, Disable Device 28, Hide 22, Lore 7, Move
Silently 28, Open Lock 28, Search 15, Spellcraft 30, Spot 15, Tumble 30, Use
Magic Device 30
Prepared Spells
Wizard
Level 0 Resistance × 4
Level 1 Ray of Enfeeblement × 3, True Strike × 4
Level 2 Blindsight × 2, Curse of Impending Blades × 2, Mirror Image × 2, Touch of
Idiocy
Level 3 Clairaudience and Clairvoyance, Displacement, Haste, Heroism, Spiderskin,
Vampiric Touch
Level 4 Isaac’s Lesser Missile Storm × 6
Level 5 Assay Resistance (extended) × 2, Bigby’s Interposing Hand, Enervation
(extended) × 2, Greater Invisibility (extended) × 2
Level 6 Bigby’s Forceful Hand × 2, Greater Spell Breach × 2, Isaac’s Greater Missile
Storm × 4
Level 7 Avasculate, Energy Immunity × 4, Spell Mantle
Equipment
Item Properties
Head Headband of Intellect Ability Bonus: Intelligence [+9]
+8 (enhanced) Saving Throw Bonus: Will [+9]
Chest Robe of the Archmagi AC Bonus [+8]
(enhanced) Bonus Feat: Spell Penetration
Bonus Spell Slot: Sorcerer [Level 5]
Bonus Spell Slot: Sorcerer [Level 6]
Bonus Spell Slot: Sorcerer [Level 7]
Bonus Spell Slot: Wizard [Level 5]
Bonus Spell Slot: Wizard [Level 6]
Bonus Spell Slot: Wizard [Level 7]
Saving Throw Bonus: Universal [+3]
Spell Resistance [28]
Use Limitation: Class: Sorcerer
Use Limitation: Class: Wizard
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Arms Greater Gloves of Ability Bonus: Dexterity [+9]
Concentration Attack Bonus [+5]
(enhanced) Damage Bonus: Acid [3d6]
Skill Bonus: Concentration [+6]
Right Alchemical Silver Enhancement Bonus [+8]
Hand Short Sword Damage Bonus: Acid [5d6]
(enhanced) Damage Bonus: Fire [5d6]
Damage Bonus: Electrical [5d6]
Left Cold Iron Short Sword Enhancement Bonus [+8]
Hand (enhanced) Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Electrical [5d6]
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Freedom of Movement
Saving Throw Bonus: Cold [+5]
Leveling Guide
Initial Attributes
STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Rg 1 Co +2, Di +3, DT Spellcasting
+4, Hi +4, Lo +4, Prodigy
MS +4, OL +4, Se
+4, Sp +4, Tu +4,
UMD +4 (Save
5)
2 Wi 1 Co +3, Sc +5
(Save 3)
3 Rg 2 DT +2, Hi +2, Lo Weapon Finesse
+2, MS +2, OL
+2, Sp +1, Tu +2,
UMD +2
4 Wi 2 DEX + 1 Co +2, Sc +2
(Save 2)
5 Wi 3 Co +1, Sc +1,
UMD +1 (Save
4)
Comment
The original write-up on the Epic Arcane Trickster recommended the use of
Reeron’s spell fix, which may be downloaded from the vault. For “Battle of the
Builds,” however, no spell fixes were applied. Hence, the Epic Arcane Trickster
may not play as well as what was originally intended.
Strangely, the creator of the Epic Arcane Trickster wrote, “I specialized in
Necromancy for the bonus spell that specialist get and because the Necromancy
touch spells work well with this build.” Further down the text, in the Spell
Suggestions section, he recommends that the Epic Arcane Trickster learn the
True Strike spell. Because this spell is from the school of Divination, it is not
possible for a Necromancy specialist to learn True Strike. For the Epic Arcane
Trickster’s implementation in “Battle of the Builds,” the spell was retained, but
the recommended specialization was not.
adzaroo, “The Epic Arcane Trickster,” NWN2: Players - Mask of The Betrayer
Campaign (Spoilers Warning),
http://nwn2forums.bioware.com/forums/viewtopic.html?topic=587540&fo
rum=121&sp=15.
Deity: Talos
Statistics (Naked)
STR 30 DEX 8 CON 15 INT 8 WIS 10 CHA 17
AC 9 HP 446 BAB 25 Fort 29 Will 14 Refl 19
Feats
Great Fortitude, Toughness, Weapon Focus (Spear), Resist Sonic Energy, Power
Attack, Stormlord Spellcasting, Cleave, Monkey Grip, Divine Shield, Divine Might,
Great Strength (+1), Great Strength (+2), Epic Toughness (+30), Epic Toughness
(+60), Great Strength (+3), Weapon Specialization (Spear), Great Strength (+4),
Great Strength (+5), Epic Toughness (+90)
Skills
Concentration 22, Hide 5, Taunt 1
Prepared Spells
Favored Soul
Level 0 Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue
Level 1 Bless, Cure Light Wounds, Divine Favor, Entropic Shield, Lesser Vigor,
Remove Fear
Level 2 Bull’s Strength, Cure Moderate Wounds, Eagle’s Splendor, Lesser
Restoration, Remove Paralysis, Silence
Level 3 Blindsight, Invisibility Purge, Magic Circle against Alignment, Mass Aid,
Prayer, Vigor
Level 4 Death Ward, Divine Power, Hammer of the Gods, Least Spell Mantle,
Recitation, Restoration
Level 5 Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell
Resistance, True Seeing
Level 6 Blade Barrier, Energy Immunity, Heal, Stone Body, Superior Resistance,
Vigorous Cycle
Level 7 Ethereal Jaunt, Greater Restoration, Regenerate, Resurrection, Spell Mantle,
Word of Faith
Level 8 Aura versus Alignment, Earthquake, Firestorm, Mass Death Ward, Sunbeam
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Boots Boots of Hardiness +3 Ability Bonus: Constitution [+9]
(enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+3]
Saving Throw Bonus: Reflex [+9]
Arms Bracers of Armor +10 AC Bonus [+10]
Right Spear (enhanced) Enhancement Bonus [+8]
Hand Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Fire [5d6]
Left Adamantine Heavy AC Bonus [+8]
Hand Shield (enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Freedom of Movement
Saving Throw Bonus: Cold [+5]
Left Ring of Major Sonic Damage Resistance: Sonic [30/-]
Ring Resistance Saving Throw Bonus: Acid [+9]
(enhanced) Saving Throw Bonus: Cold [+9]
Saving Throw Bonus: Electrical [+9]
Right Mourningring Cast Spell: Create Greater Undead (18) [1 Use/Day]
Ring (enhanced) Cast Spell: Healing Circle (16) [2 Uses/Day]
Saving Throw Bonus: Fire [+9]
Saving Throw Bonus: Universal [+6]
Neck Amulet of Natural Ability Bonus: Wisdom [+9]
Armor +5 (enhanced) AC Bonus [+5]
Damage Resistance: Acid [40/-]
Damage Resistance: Fire [40/-]
Belt Greater Swordsman’s Ability Bonus: Strength [+9]
Belt (enhanced) Ability Bonus: Dexterity [+8]
Damage Resistance: Slashing [20/-]
Saving Throw Bonus: Fortitude [+9]
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 FS 1 Hi +2 Great Fortitude
2 FS 2 (Save 1)
3 FS 3 Hi +1 Toughness
4 FS 4 STR + 1 (Save 1)
5 FS 5 Hi +1 Resist Sonic
Energy
6 FS 6 (Save 1) Power Attack
7 Sl 1 Hi +1 Stormlord
Spellcasting
(Favored Soul)
8 SL 2 STR + 1 Co +1
9 SL 3 Co +1 Cleave
10 SL 4 Co +1
11 SL 5 Co +1
12 Bg 1 STR + 1 Co +1 Monkey Grip
13 Bg 2 Co +1
14 Bg 3 Co +1
15 Bg 4 Co +1 Divine Shield
16 Bg 5 STR + 1 Co +1
17 Bg 6 Co +1
18 Bg 7 Co +1 Divine Might
19 SL 6 Co +1
20 SL 7 STR + 1 Co +1
21 SL 8 Co +1 Great Strength
(+1)
22 SL 9 Co +1
23 SL 10 Co +1 Great Strength
(+2)
24 F1 STR + 1 (Save 1) Epic Toughness
(+30)
25 F2 (Save 1) Epic Toughness Great Strength
(+60) (+3)
26 F3 (Save 1)
27 F4 (Save 1) Weapon Great Strength
Specialization (+4)
(Spear)
28 F5 STR + 1 (Save 1)
29 FS 7 Co +6 Great Strength
(+5)
30 F6 Ta +1 Epic Toughness
(+90)
Class: Bg = Blackguard, F = Fighter, FS = Favored Soul, Sl = Stormlord
References
Dark Eternal, “Fallen Angel - FS (7), SL (10), BG (7), F (6),” NWN2Wiki - a Wikia
Wiki, http://nwn2.wikia.com/wiki/Fallen_Angel_-
_FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.
Statistics (Naked)
STR 6 DEX 26 CON 14 INT 14 WIS 16 CHA 8
AC 28 HP 242 BAB 23 Fort 13 Refl 31 Will 14
Feats
Luck of Heroes, Weapon Finesse, Two-Weapon Fighting, Combat Expertise,
Feint, Weapon Focus (Dagger), Improved Two-Weapon Fighting, Crippling
Strike, Epic Precision, Blind-Fight, Improved Evasion, Greater Two-Weapon
Fighting, Great Dexterity (+1), Defensive Roll, Epic Dodge
Skills
Bluff 33, Concentration 1, Hide 33, Listen 33, Move Silently 33, Search 12, Sleight
of Hand 33, Spellcraft 15, Spot 33, Tumble 32
Prepared Spells
None
Equipment
Item Properties
Head Finch’s Finest Hat Ability Bonus: Charisma [+2]
Ability Bonus: Dexterity [+2]
Skill Bonus: Bluff [+8]
Skill Bonus: Diplomacy [+8]
Skill Bonus: Perform [+6]
Skill Bonus: Sleight of Hand [+6]
Chest Swashbuckler’s Tunic AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8
Comment
The level progression as outlined in this document is different from what is
given at the NWN2Wiki. What is given here is based on data from a BIC file that
JeminiZero created and sent to the author. This BIC file was of the Halfling Ninja
as a player character.
References
JeminiZero, “Ninja - Ro(16),M(1),IB(5),Asn(8),” NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Ninja_-
_Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29.
Deity: Talos
Statistics (Naked)
STR 21 DEX 25 CON 8 INT 14 WIS 13 CHA 21
AC 24 HP 278 BAB 20 Fort 21 Refl 18 Will 23
Feats
Power Attack, Divine Might, Divine Shield, Extend Spell, Great Fortitude, Monkey
Grip, Stormlord Spellcasting (Cleric), Two-Weapon Fighting, Epic Divine Might,
Great Dexterity (+1), Improved Two-Weapon Fighting, Greater Two-Weapon
Fighting, Perfect Two-Weapon Fighting
Skills
Concentration 30, Lore 8, Perform 1, Sleight of Hand 2, Spellcraft 30, Tumble 30,
Use Magic Device 4
Prepared Spells
Cleric
Level 0 Resistance × 6, Virtue
Level 1 Bless × 3, Divine Favor × 3, Entropic Shield × 3
Level 2 Bear’s Endurance, Bull’s Strength, Eagle’s Splendor, Owl’s Wisdom, Silence
×5
Level 3 Blindsight × 2, Invisibility Purge, Magic Circle against Alignment, Mass Aid,
Prayer, Vigor × 2
Level 4 Death Ward, Divine Power × 6, Least Spell Mantle
Level 5 Energy Immunity × 2, Lesser Spell Mantle × 3, Recitation (extended) × 3
Level 6 Battletide (extended) × 2 , Heal × 3, Righteous Might (extended) × 2
Level 7 Ethereal Jaunt, Greater Restoration × 3, Spell Mantle × 2
Level 8 Aura versus Alignment × 2, Power Word Stun, Sunbeam × 2
Level 9 Mass Heal × 4
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Boots Boots of Hardiness +3 Ability Bonus: Constitution [+9]
(enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+3]
Saving Throw Bonus: Reflex [+9]
Arms Bracers of Armor +10 AC Bonus [+10]
Right Spear (enhanced) Enhancement Bonus [+8]
Hand Damage Bonus: Acid [5d6]
Damage Bonus: Electrical [5d6]
Damage Bonus: Fire [5d6]
Left Spear (enhanced) Enhancement Bonus [+8]
Hand Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Electrical [5d6]
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Freedom of Movement
Saving Throw Bonus: Cold [+5]
Left Ring of Holiness Bonus Spell Slot: Cleric [Level 0]
Ring Bonus Spell Slot: Cleric [Level 1]
Bonus Spell Slot: Cleric [Level 2]
Bonus Spell Slot: Cleric [Level 3]
Bonus Spell Slot: Cleric [Level 4]
Use Limitation: Class: Cleric
Right Ring of Major Sonic Bonus Spell Slot: Cleric [Level 8]
Ring Resistance Damage Resistance: Sonic [30/-]
(enhanced) Saving Throw Bonus: Acid [+9]
Saving Throw Bonus: Cold [+9]
Neck Amulet of Natural Ability Bonus: Wisdom [+9]
Armor +5 (enhanced) AC Bonus [+5]
Damage Resistance: Acid [40/-]
Saving Throw Bonus: Universal [+7]
Leveling Guide
Initial Attributes
STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Bd 1 Co +4, Lo +4, Pe Power Attack
+1, Sc +4, SH +2,
Tu +4, UMD +4
(Save 5)
2 C1 Co +1, Lo +1, Sc
+1, Tu +1 (Save
3)
3 C2 Co +1, Lo +1, Sc Divine Might
+1, Tu +1 (Save
1)
4 C3 CHA + 1 Co +1, Lo +1, Sc
+1 (Save 1)
5 C4 Co +1, Lo +1, Sc
+1 (Save 1)
6 C5 Co +1, Sc +1, Tu Divine Shield
+1
7 RDD 1 Co +1, Sc +1
(Save 1)
8 RDD 2 DEX + 1 Co +1, Sc +1, Tu
+1
9 RDD 3 Co +1, Sc +1 Extend Spell
(Save 1)
10 RDD 4 Co +1, Sc +1, Tu
+1
11 RDD 5 Co +1, Sc +1
(Save 1)
12 RDD 6 DEX + 1 Co +1, Sc +1, Tu Great Fortitude
+1
13 RDD 7 Co +1, Sc +1
(Save 1)
14 RDD 8 Co +1, Sc +1, Tu
+1
Comment
As in the case of Favored Souls, the choice of deity for a cleric of the War
domain is relevant. The Holy Dragon Dervish must serve a deity whose favored
weapon is a spear to get the Weapon Focus (Spear) feat for free.
It should be noted that the Holy Dragon Dervish needs a magic item that
boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9.
References
Felexitus, “Holy Dragon Dervish - Brd(1),Clr(9),RDD(10),SL(10),” NWN2Wiki - a
Wikia Wiki, http://nwn2.wikia.com/wiki/Holy_Dragon_Dervish_-
_Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29.
Statistics (Naked)
STR 8 DEX 25 CON 12 INT 16 WIS 14 CHA 12
AC 27 HP 280 BAB 26 Fort 17 Refl 22 Will 17
Feats
Tale Teller, Silver Palm, Weapon Finesse, Weapon Focus (Kama), Two-Weapon
Fighting, Combat Expertise, Weapon Specialization (Kama), Improved Two-
Weapon Fighting, Weapon Focus (Kukri), Feint, Greater Two-Weapon Fighting,
Greater Weapon Focus (Kama), Blind-Fight, Epic Prowess, Combat Insight, Epic
Weapon Focus (Kama), Greater Weapon Specialization (Kama), Epic Weapon
Specialization (Kama), Skill Focus (Bluff), Perfect Two-Weapon Fighting,
Skills
Bluff 33, Diplomacy 22, Spellcraft 20, Spot 33, Taunt 33, Tumble 30
Prepared Spells
None
Equipment
Item Properties
Head Finch’s Finest Hat Ability Bonus: Charisma [+2]
Ability Bonus: Dexterity [+2]
Skill Bonus: Bluff [+8]
Skill Bonus: Diplomacy [+8]
Skill Bonus: Perform [+6]
Skill Bonus: Sleight of Hand [+6]
Chest Swashbuckler’s Tunic AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12
Comment
At the NWN2Wiki, this build is referred to as “Con Kaze no Kama -
Warlock(2) aka Illusionary Blade.” It is the latter name that the author of “Battle
of the Builds” has chosen for this character.
References
DirtyFinger, “Kaze no Kama - M(11),F(12),IB(5),DC(2),” NWN2Wiki - a Wikia
Wiki, http://nwn2.wikia.com/wiki/Kaze_no_Kama_-
_M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.
Statistics (Naked)
STR 10 DEX 13 CON 10 INT 16 WIS 27 CHA 8
AC 30 HP 252 BAB 26 Fort 21 Refl 23 Will 25
Feats
Luck of Heroes, Able Learner, Dodge, Natural Spell, Combat Casting, Mobility,
Weapon Finesse, Combat Expertise, Great Wisdom (+1), Great Wisdom (+2),
Great Wisdom (+3), Improved Combat Expertise, Armor Skin
Skills
Concentration 33, Diplomacy 33, Heal 33, Listen 33, Lore 8, Parry 5, Spellcraft
30, Spot 33, Taunt 26, Tumble 30
Prepared Spells
Druid
Level 0 Resistance × 3, Virtue × 3
Level 1 Foundation of Stone × 6, Lesser Vigor × 3
Level 2 Barkskin × 2, Body of the Sun × 6
Level 3 Blindsight × 2, Protection from Energy, Spiderskin × 3, Vigor × 2
Level 4 Moonbolt × 2, Stoneskin × 6
Level 5 Death Ward, Rejuvenation Cocoon × 5, Spell Resistance × 2
Level 6 Energy Immunity × 4, Tortoise Shell × 2
Level 7 Heal × 6
Level 8 Premonition × 2, Storm Avatar × 4
Level 9 Elemental Swarm× 4, Mass Death Ward × 2
Equipment
Item Properties
Head Headband of Intellect Ability Bonus: Intelligence [+9]
+8 (enhanced) Saving Throw Bonus: Will [+9]
Leveling Guide
Initial Attributes
STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8
Comment
The Immortal Treant was originally envisioned to transform into a treant
during combat by activating the Plant Wild Shape feat. This character build was
intended to exploit a peculiarity of the transformation process; specifically, that
the equipped magical armor and shield disappear during the druid’s
transformation, but the items’ AC bonus accrues to the Immortal Treant’s total
Armor Class. Unfortunately, the Immortal Treant loses the AC bonuses of all
other equipped items in the process. In a high magic setting, like in Mask of the
Betrayer, the Immortal Treant is usually better off not transforming.
Nevertheless, there is one situation where transforming into plant form may
be slightly advantageous for the Immortal Treant. When fighting opponents that
can cast Bigby’s Forceful Hand, druids in general cannot be affected by this spell
if they transform into their Plant Wild Shape and if they have either Foundation
of Stone or Storm Avatar cast on themselves. (Kudos to JeminiZero and
Mithdradates for revealing this clever use of Plant Wild Shape.)
References
Weavols, “Immortal Treant (D12/M2/SF10/Dls6),” NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2
9.
Statistics (Naked)
STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 24
AC 14 HP 226 BAB 15 Fort 18 Refl 12 Will 23
Feats
Bully, Spellcasting Prodigy, Able Learner, Skill Focus (Concentration), Empower
Spell, Skill Focus (Spellcraft), Power Attack, Divine Shield, Practiced Spellcaster
(Sorcerer), Tower Shield Proficiency, Still Spell, Automatic Still Spell (0 – 3),
Automatic Still Spell (0 – 6), Automatic Still Spell (0 – 9)
Skills
Concentration 33, Listen 33, Lore 3, Spellcraft 30, Spot 33, Tumble 30, Use Magic
Device 11
Prepared Spells
Sorcerer
Level 0 Acid Splash, Flare, Light, Ray of Frost, Resistance, Touch of Fatigue
Level 1 Expeditious Retreat, Magic Missile, Protection from Alignment, Ray of
Enfeeblement, True Strike
Level 2 Blindsight, Death Armor, False Life, Mirror Image, Touch of Idiocy
Level 3 Clairaudience and Clairvoyance, Displacement, Heroism, Protection from
Energy
Level 4 Assay Resistance, Enervation, Greater Invisibility, Isaac’s Lesser Missile
Storm
Level 5 Bigby’s Interposing Hand, Lesser Mind Blank, Lesser Spell Mantle, Vitriolic
Sphere
Level 6 Bigby’s Forceful Hand, Greater Spell Breach, Isaac’s Greater Missile Storm
Level 7 Avasculate, Energy Immunity, Shadow Shield
Level 8 Iron Body, Polar Ray, Power Word Petrify
Level 9 Bigby’s Crushing Hand, Greater Spell Mantle, Shadow Simulacrum
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 M1 Co +4, Li +4, Lo Bully Able Learner,
+3, Sp +4, Tu +4, Spellcasting
UMD +2 (Save Prodigy
5)
2 S1 Co +1, Li +1, Sc
+5, Sp +1, Tu +1
(Save 1)
3 S2 Co +1, Li +1, Sc Skill Focus
+1, Sp +1, Tu +1, (Concentration)
UMD +1
4 S3 CHA + 1 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
5 S4 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
6 S5 Co +1, Li +1, Sc Empower Spell
+1, Sp +1, Tu +1
7 S6 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
8 S7 CHA + 1 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
9 S8 Co +1, Li +1, Sc Skill Focus
+1, Sp +1, Tu +1 (Spellcraft)
10 ASC 1 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
11 ASC 2 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
12 ASC 3 CHA + 1 Co +1, Li +1, Sc Power Attack
+1, Sp +1, Tu +1
13 ASC 4 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
14 ASC 5 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
15 C1 Co +1, Li +1, Sc Divine Shield
+1, Sp +1, Tu +1
16 ASC 6 CHA + 1 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
17 ASC 7 Co +1, Li +1, Sc
+1, Sp +1, Tu +1
18 ASC 8 Co +1, Li +1, Sc Practiced
+1, Sp +1, Tu +1 Spellcaster
(Sorcerer)
References
JeminiZero, “Iron Sorcerer - Sor(16),ASC(10),Clr(2),M(2),” NWN2Wiki - a Wikia
Wiki, http://nwn2.wikia.com/wiki/Iron_Sorcerer_-
_Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29.
Statistics (Naked)
STR 22 DEX 13 CON 6 INT 13 WIS 8 CHA 22
AC 12 HP 280 BAB 30 Fort 23 Refl 18 Will 13
Feats
Cleave, Power Attack, Dodge, Mobility, Great Cleave, Combat Expertise, Spring
Attack, Weapon Focus (Scythe), Divine Might, Whirlwind Attack, Weapon of
Choice (Scythe), Divine Shield, Great Charisma (+1), Epic Divine Might,
Improved Power Attack, Disarm, Improved Critical (Scythe), Epic Prowess,
Greater Weapon Focus (Scythe), Epic Weapon Focus (Scythe), Blind-Fight
Skills
Hide 5, Intimidate 5, Spellcraft 15, Spot 1, Tumble 10, Use Magic Device 16
Prepared Spells
None
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Boots Boots of Hardiness +3 Ability Bonus: Constitution [+9]
(enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+3]
Saving Throw Bonus: Reflex [+9]
Arms Bracers of Armor +10 AC Bonus [+10]
Leveling Guide
Initial Attributes
STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 F1 Hi +2, In +4, Tu Power Attack Cleave
+2
2 F2 (Save 3) Dodge
3 F3 Hi +1, Sc +1, Tu Mobility
+1
4 F4 STR + 1 (Save 3) Great Cleave
5 F5 Hi +1, Sc +1, Tu
+1
6 F6 Sc +1 (Save 1) Combat Spring Attack
Expertise
7 FB 1 Hi +1, Tu +1
References
Aekula, “Ithil'kyw, the Underdread (F 14, WP 7, FB 5, BG 4),” Neverwinter Nights:
Epic Character Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=287327&gid=14504.
Statistics (Naked)
STR 28 DEX 14 CON 14 INT 14 WIS 10 CHA 10
AC 15 HP 420 BAB 30 Fort 23 Refl 13 Will 13
Feats
Bully, Luck of Heroes, Able Learner, Weapon Focus (Longsword), Knockdown,
Blind-Fight, Weapon Specialization (Longsword), Toughness, Disarm, Greater
Weapon Focus (Longsword), Improved Knockdown, Improved Critical
(Longsword), Power Critical (Longsword), Greater Weapon Specialization
(Longsword), Improved Disarm, Iron Will, Power Attack, Great Fortitude,
Cleave, Great Cleave, Great Strength (+1), Epic Weapon Focus (Longsword),
Great Strength (+2), Epic Weapon Specialization (Longsword), Great Strength
(+3), Epic Prowess, Great Strength (+4), Armor Skin, Great Strength (+5), Epic
Toughness (+30)
Skills
Craft Armor 21, Craft Weapon 21, Intimidate 33, Spellcraft 15, Spot 16, Taunt 33,
Tumble 10, Use Magic Device 16
Prepared Spells
None
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 F1 CAr +4, CW +4, Background: Able Learner,
In +4, Ta +4 Bully, Weapon Luck of Heroes
(Save 4) Focus
(Longsword)
References
Zhonn-vei'ay, “[Yardstick Build] Joe Average, Fighter ( Fighter 30 ),” Neverwinter
Nights: Epic Character Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=288993&gid=14504.
Statistics (Naked)
STR 8 DEX 25 CON 12 INT 16 WIS 14 CHA 14
AC 27 HP 284 BAB 26 Fort 17 Refl 25 Will 14
Feats
Two-Weapon Fighting, Weapon Finesse, Weapon Focus (Kama), Combat
Expertise, Weapon Specialization (Kama), Improved Two-Weapon Fighting,
Feint, Mobility, Greater Two-Weapon Fighting, Greater Weapon Focus (Kama),
Weapon Focus (Kukri), Combat Insight, Epic Prowess, Expose Weakness, Epic
Weapon Focus (Kama), Greater Weapon Specialization (Kama), Perfect Two-
Weapon Fighting, Epic Weapon Specialization (Kama)
Skills
Bluff 33, Diplomacy 15, Hide 33, Move Silently 33, Spellcraft 15, Spot 30, Tumble
30
Prepared Spells
None
Equipment
Item Properties
Head Finch’s Finest Hat Ability Bonus: Charisma [+2]
Ability Bonus: Dexterity [+2]
Skill Bonus: Bluff [+8]
Skill Bonus: Diplomacy [+8]
Skill Bonus: Perform [+6]
Skill Bonus: Sleight of Hand [+6]
Chest Swashbuckler’s Tunic AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14
References
DirtyFinger, “Kaze no Kama - M(11),F(12),IB(5),DC(2),” NWN2Wiki - a Wikia
Wiki, http://nwn2.wikia.com/wiki/Kaze_no_Kama_-
_M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.
Statistics (Naked)
STR 6 DEX 26 CON 14 INT 14 WIS 18 CHA 4
AC 36 HP 318 BAB 27 Fort 25 Refl 27 Will 20
Feats
Two-Weapon Fighting, Weapon Finesse, Weapon Focus (Kama), Combat
Expertise, Feint, Improved Two-Weapon Fighting, Weapon Focus (Kukri),
Greater Two-Weapon Fighting, Weapon Specialization (Kama), Blind-Fight, Epic
Prowess, Perfect Two-Weapon Fighting, Greater Weapon Focus (Kama), Epic
Weapon Focus (Kama), Combat Insight, Two-Weapon Defense, Improved Two-
Weapon Defense, Greater Weapon Specialization (Kama), Epic Weapon
Specialization (Kama), Armor Skin
Skills
Bluff 33, Diplomacy 28, Intimidate 27, Spot 33, Tumble 30
Prepared Spells
None
Equipment
Item Properties
Head Headband of Intellect Ability Bonus: Intelligence [+9]
+8 (enhanced) Saving Throw Bonus: Will [+9]
Chest Swashbuckler’s Tunic AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Spell Resistance [28]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Leveling Guide
Initial Attributes
STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 M1 Bl +2, Di +4, In Luck of Heroes
+2, Sp +4, Tu +4
(Save 4)
2 F1 In +3 (Save 5) Weapon Finesse
Comment
At the NWN2Wiki, two versions of the Kaze no Kama were originally
described. The “normal build” was an air genasi, and the “power build” was a
deep gnome. Both versions were tested during the development of “Battle of the
Builds.” The deep gnome version was found to be much more powerful than the
air genasi version, and it is the former that wound up in the completed module.
References
DirtyFinger, “Kaze no Kama - M(11),F(12),IB(5),DC(2),” NWN2Wiki - a Wikia
Wiki, http://nwn2.wikia.com/wiki/Kaze_no_Kama_-
_M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29.
Statistics (Naked)
STR 6 DEX 26 CON 14 INT 16 WIS 16 CHA 4
AC 35 HP 338 BAB 27 Fort 22 Refl 29 Will 19
Feats
Luck of Heroes, Weapon Finesse, Two-Weapon Fighting, Weapon Focus (Kama),
Dodge, Weapon Specialization (Kama), Improved Two-Weapon Fighting,
Mobility, Combat Expertise, Blind-Fight, Greater Weapon Focus (Kama), Greater
Two-Weapon Fighting, Combat Insight, Epic Prowess, Great Dexterity (+1),
Greater Weapon Specialization (Kama), Perfect Two-Weapon Fighting, Epic
Weapon Focus (Kama), Epic Weapon Specialization (Kama)
Skills
Diplomacy 33, Intimidate 33, Parry 5, Spellcraft 15, Spot 33, Tumble 30, Use
Magic Device 14
Prepared Spells
None
Equipment
Item Properties
Head Headband of Intellect Ability Bonus: Intelligence [+9]
+8 (enhanced) Saving Throw Bonus: Will [+9]
Chest Swashbuckler’s Tunic AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Spell Resistance [28]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Leveling Guide
Initial Attributes
STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 M1 Di +4, Pa +4, Sc Luck of Heroes
+2, Sp +4, Tu +4,
UMD +2 (Save
4)
Comment
There are some subtle differences between the skill progression as shown in
this document and the one found in the original write-up at the NWN2Wiki site.
In particular, the Tumble skill rank was not allowed to go beyond 30 since there
is no real advantage to raising it beyond that level.
References
DirtyFinger and Falconhurst, “Kaze no Kama Duelist - M(11),F(12),Dls(7),”
NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Kaze_no_Kama_Duelist_-
_M%2811%29%2CF%2812%29%2CDls%287%29.
Deity: Gond
Statistics (Naked)
STR 23 DEX 13 CON 8 INT 14 WIS 11 CHA 21
AC 13 HP 244 BAB 26 Fort 17 Refl 14 Will 15
Feats
Devout, Dodge, Power Attack, Weapon Focus (Warhammer), Divine Might,
Combat Expertise, Divine Shield, Mobility, Spring Attack, Whirlwind Attack,
Power Critical (Warhammer), Weapon of Choice (Warhammer), Disarm, Extend
Spell, Great Charisma (+1), Greater Weapon Focus (Warhammer), Great
Charisma (+2), Epic Prowess, Epic Weapon Focus (Warhammer), Epic Divine
Might
Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16
Prepared Spells
Cleric
Level 0 Resistance × 6
Level 1 Bless, Divine Favor × 2, Enlarge Person × 2, Entropic Shield × 2, Protection
from Alignment
Level 2 Aid, Divine Favor (extended) × 2, Lesser Restoration × 3
Level 3 Blindsight, Prayer × 3, Remove Blindness/Deafness, Remove Curse
Level 4 Death Ward, Divine Power, Least Spell Mantle × 4, Recitation
Level 5 Battletide, Divine Power (extended), Lesser Spell Mantle × 4, Recitation
(extended)
Level 6 Battletide (extended), Lesser Spell Mantle × 4 (extended)
Level 7 Spell Mantle × 2, Word of Faith × 3
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 F1 In +4, Sp +2, Tu Devout, Dodge Power Attack
+2 (Save 4)
2 C1 Co +5, Sc +3 Weapon Focus
(Warhammer)
3 C2 Co +1, Sc +3 Divine Might
4 F2 STR + 1 Sp +1, Tu +1 Combat
Expertise
5 F3 Sp +1, Tu +1
6 C3 Co +3, Sc +1 Divine Shield
7 C4 Co +1, Sc +3
8 F4 STR + 1 Sp +1, Tu +1 Mobility
9 F5 Sp +1, Tu +1 Spring Attack
10 C5 Co +1, Sc +3
11 C6 Co +3, Sc +1
12 F6 STR + 1 Sp +1, Tu +1 Whirlwind Power Critical
Attack (Warhammer)
13 WM 1 Sp +1, Tu +1 Weapon of
Choice
(Warhammer)
14 WM 2 (Save 4)
15 C7 Co +4, Sc +4 Disarm
16 WM 3 STR + 1 Sp +1, Tu +1
17 WM 4 Sp +1, Tu +1
18 WM 5 (Save 4) Extend Spell
19 WM 6 Sp +1, Tu +1
(Save 4)
20 C8 STR + 1 Co +5, Sc +2
(Save 1)
21 F7 Sp +1, Tu +1 Great Charisma
(Save 1) (+1)
22 WM 7 (Save 5)
23 F8 Sp +1, Tu +1 Greater Weapon Great Strength
(Save 5) Focus (+1)
(Warhammer)
24 C9 CHA + 1 Co +4 (Save 5)
25 F9 Co +1, Sp +1 Great Strength
(Save 5) (+2)
26 C 10 Co +1, Li +2
(Save 4)
27 C 11 Co +1, Sp +1 Epic Prowess
(Save 5)
Comment
As in the case of Favored Souls, the choice of deity for a cleric of the War
domain is relevant. The Left Fist of Gond must serve a deity whose favored
weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.
It should be noted that the Left Fist of Gond needs a magic item that boosts
Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7.
The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by
steelsamurai.
References
steelsamurai, “The Left Fist of Gond - F(10), C(13), WM(7),” NWN2Wiki - a Wikia
Wiki, http://nwn2.wikia.com/wiki/The_Left_Fist_of_Gond_-
_F(10)%2C_C(13)%2C_WM(7).
Statistics (Naked)
STR 22 DEX 13 CON 18 INT 16 WIS 8 CHA 24
AC 22 HP 504 BAB 26 Fort 32 Refl 21 Will 27
Feats
Luck of Heroes, Toughness, Power Attack, Dodge, Improved Critical (Dwarven
Waraxe), Divine Shield, Divine Might, Epic Divine Might, Epic Toughness (+30),
Epic Resilience, Great Charisma (+1), Epic Prowess
Skills
Concentration 30, Diplomacy 4, Lore 8, Perform 3, Spellcraft 30, Spot 33, Taunt
7, Tumble 20, Use Magic Device 7
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Daze, Flare, Light, Resistance
Level 1 Cure Light Wounds, Expeditious Retreat, Joyful Noise
Level 2 Heroism, Mirror Image
Paladin
Level 1 Bless, Bless Weapon
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Leveling Guide
Initial Attributes
STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15
Comment
The skill levels of the Lord of the Mountain as implemented in “Battle of the
Builds” are different from what is recommended at NWN2Wiki. In particular,
Concentration, Spot, and Tumble were increased at the expense of Diplomacy,
Lore, and Use Magic Device for better combat effectiveness.
References
lokigr, “Lord of the Mountain (Brd4/P6/RDD10/DD10),” NWN2Wiki - a Wikia
Wiki,
http://nwn2.wikia.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/
DD10%29.
lokigr, “Super high defense build,” NWN2: Players - Mask of The Betrayer
Campaign (Spoilers Warning),
http://nwn2forums.bioware.com/forums/viewtopic.html?topic=593049&fo
rum=121.
Specialization: Illusion
Statistics (Naked)
STR 8 DEX 12 CON 14 INT 30 WIS 10 CHA 8
AC 14 HP 212 BAB 14 Fort 11 Refl 10 Will 20
Feats
Spellcasting Prodigy, Skill Focus (Concentration), Empower Spell, Skill Focus
(Spellcraft), Extend Spell, Spell Focus (Necromancy), Greater Spell Focus
(Necromancy), Persistent Spell, Toughness, Spell Penetration, Epic Spell Focus
(Necromancy), Great Intelligence (+1), Epic Spell: Vampiric Feast, Great
Intelligence (+2), Great Intelligence (+3), Epic Spell: Epic Gate, Greater Spell
Penetration, Epic Spell Penetration
Skills
Concentration 33, Craft Alchemy 14, Diplomacy 23, Listen 16, Lore 33, Spellcraft
33, Spot 16, Tumble 16, Use Magic Device 16
Prepared Spells
Wizard
Level 0 Resistance × 2, Touch of Fatigue × 2
Level 1 True Strike × 9
Level 2 False Life , Mirror Image × 8
Level 3 Displacement × 4, Magic Circle against Alignment, Spiderskin × 2, Vampiric
Touch × 2
Level 4 Assay Resistance × 2, Greater Invisibility × 2, Ray of Enfeeblement
(maximized) × 3, Stoneskin
Level 5 Bigby’s Interposing Hand × 2, Lesser Mind Blank × 2, Lesser Spell Mantle,
Isaac’s Lesser Missile Storm (empowered) × 4
Level 6 Bigby’s Forceful Hand × 3, Globe of Invulnerability, Greater Spell Breach ×
2, Isaac’s Greater Missile Storm × 3
Level 7 Avasculate × 2, Energy Immunity × 3, Enervation (maximized), Isaac’s
Greater Missile Storm (empowered) × 2, Shadow Shield, Spell Mantle
Equipment
Item Properties
Head Headband of Intellect Ability Bonus: Intelligence [+9]
+8 (enhanced) Saving Throw Bonus: Will [+9]
Chest Robe of the Archmagi AC Bonus [+8]
(enhanced) Bonus Feat: Spell Penetration
Bonus Spell Slot: Sorcerer [Level 5]
Bonus Spell Slot: Sorcerer [Level 6]
Bonus Spell Slot: Sorcerer [Level 7]
Bonus Spell Slot: Wizard [Level 5]
Bonus Spell Slot: Wizard [Level 6]
Bonus Spell Slot: Wizard [Level 7]
Saving Throw Bonus: Universal [+3]
Spell Resistance [28]
Use Limitation: Class: Sorcerer
Use Limitation: Class: Wizard
Boots Boots of Hardiness +3 Ability Bonus: Constitution [+9]
(enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+3]
Saving Throw Bonus: Reflex [+9]
Arms Greater Gloves of Ability Bonus: Dexterity [+9]
Concentration Attack Bonus [+5]
(enhanced) Damage Bonus: Acid [3d6]
Skill Bonus: Concentration [+6]
Right Cold Iron Dagger Enhancement Bonus [+8]
Hand (enhanced) Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Electrical [5d6]
Left (None)
Hand
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Freedom of Movement
Saving Throw Bonus: Cold [+5]
Left Ring of the Founder Ability Bonus: Intelligence [+8]
Ring Ability Bonus: Wisdom [+8]
Bonus Spell Slot: Wizard [Level 7]
Bonus Spell Slot: Wizard [Level 8]
Bonus Spell Slot: Wizard [Level 9]
Regeneration [+2]
Leveling Guide
Initial Attributes
STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Wi 1 Co +4, Li +2, Lo Spellcasting
+4, Sc +4, Sp +2, Prodigy
Tu +2, UMD +2
2 Wi 2 Co +1, Lo +1, Sc
+1 (Save 4)
3 Wi 3 Co +1, Li +1, Lo Skill Focus
+1, Sc +1, Sp +1, (Concentration)
Tu +1, UMD +1
4 Wi 4 INT + 1 Co +1, Lo +1, Sc
+1 (Save 4)
5 Wi 5 Co +1, Li +1, Lo Empower Spell
+1, Sc +1, Sp +1,
Tu +1, UMD +1
6 Wi 6 Co +1, Lo +1, Sc Skill Focus
+1 (Save 4) (Spellcraft)
7 ASC 1 Co +1, Li +1, Lo Arcane Scholar
+1, Sc +1, Sp +1, Spellcasting
Tu +1, UMD +1 (Wizard)
8 ASC 2 INT + 1 Co +1, Lo +1, Sc
+1 (Save 4)
9 ASC 3 Co +1, Di +2, Li Extend Spell
+1, Lo +1, Sc +1,
Sp +1, Tu +1,
UMD +1
Comment
Considering that the Energy Immunity spell lasts 24 hours, the only reason
for the Necromaster to memorize it with the Extend Spell metamagic is to free
up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm
spells.
References
Xeorsos, “NecroMaster - Wiz(26), ASC(3), PM(1),” NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/NecroMaster_-
_Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29.
Statistics (Naked)
STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 24
AC 13 HP 200 BAB 16 Fort 20 Refl 18 Will 24
Feats
Spellcasting Prodigy, Able Learner, Power Attack, Cleave, Empower Spell, Skill
Focus (Concentration), Skill Focus (Spellcraft), Divine Shield, Practiced
Spellcaster (Sorcerer), Still Spell, Automatic Still Spell (0 – 3), Automatic Still
Spell (0 – 6), Automatic Still Spell (0 – 9)
Skills
Appraise 4, Bluff 6, Concentration 33, Diplomacy 4, Hide 5, Intimidate 9,
Spellcraft 30, Spot 33, Tumble 30, Use Magic Device 33
Prepared Spells
Sorcerer
Level 0 Acid Splash, Flare, Light, Ray of Frost, Resistance, Touch of Fatigue
Level 1 Expeditious Retreat, Magic Missile, Protection from Alignment, Ray of
Enfeeblement, True Strike
Level 2 Blindsight, Death Armor, False Life, Mirror Image, Touch of Idiocy
Level 3 Clairaudience and Clairvoyance, Displacement, Heroism, Vampiric Touch,
Protection from Energy
Level 4 Assay Resistance, Enervation, Greater Invisibility, Isaac’s Lesser Missile
Storm
Level 5 Bigby’s Interposing Hand, Lesser Mind Blank, Lesser Spell Mantle, Power
Word Disable, Vitriolic Sphere
Level 6 Bigby’s Forceful Hand, Greater Spell Breach, Isaac’s Greater Missile Storm
Level 7 Avasculate, Energy Immunity, Shadow Shield
Level 8 Iron Body, Polar Ray, Power Word Petrify
Level 9 Bigby’s Crushing Hand, Greater Spell Mantle, Shadow Simulacrum
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Rg 1 Ap +4, Bl +4, Co Able Learner,
+2, Di +4, Hi +4, Spellcasting
In +4, Sc +2, Sp Prodigy
+4, Tu +4, UMD
+4 (Save 4)
2 S1 Co +3, Hi +1, Sc
+3, Sp +1, Tu +1
3 S2 Co +1, Sc +1, Sp Power Attack
+1, Tu +1, UMD
+1
4 S3 CHA + 1 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
5 S4 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
6 S5 Co +1, Sc +1, Sp Cleave
+1, Tu +1, UMD
+1
7 S6 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
8 S7 CHA + 1 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
9 S8 Co +1, Sc +1, Sp Empower Spell
+1, Tu +1, UMD
+1
10 S9 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
11 S 10 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
12 S 11 CHA + 1 Co +1, Sc +1, Sp Skill Focus
+1, Tu +1, UMD (Concentration)
+1
13 S 12 Co +1, Sc +1, Sp
+1, Tu +1, UMD
+1
References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a
Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer_-
_Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.
Deity: Lurue
Statistics (Naked)
STR 23 DEX 8 CON 11 INT 14 WIS 11 CHA 29
AC 16 HP 308 BAB 20 Fort 22 Refl 10 Will 23
Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great
Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting
(Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma
(+2), Persistent Spell, Practiced Spellcaster (Cleric)
Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16
Prepared Spells
Cleric
Level 0 Resistance × 6
Level 1 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from
Alignment × 2
Level 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2
Level 3 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3
Level 4 Death Ward, Least Spell Mantle × 5, Restoration
Level 5 Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended)
×2
Level 6 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle
(extended) × 4, Stone Body
Level 7 Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith
×4
Level 8 Regenerate (extended), Spell Mantle (extended) × 4
Level 9 Aura versus Alignment (extended) × 3, Prayer (persistent)
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Boots Boots of the Sun Soul Ability Bonus: Constitution [+9]
+5 (enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+5]
Saving Throw Bonus: Reflex [+9]
Use Limitation: Class: Monk
Arms Cat Queen’s Claws Attack Bonus [+8]
(enhanced) Ability Bonus: Dexterity [+9]
Cast Spell: Mass Charm (15) [3 Uses/Day]
Damage Bonus: Magical [1d12]
Decreased Saving Throw: Mind Affecting [-4]
Right Zalantar Spear Damage Bonus: Magical [1]
Hand (enhanced) Enhancement Bonus [+8]
Keen
Regeneration: Vampiric [+7]
Left (None)
Hand
Cloak Cloak of Movement Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Acid [25/-]
Freedom of Movement
Saving Throw Bonus: Acid [+5]
Left Ring of Regeneration Bonus Spell Slot: Cleric [Level 7]
Ring (enhanced) Saving Throw Bonus: Acid [+9]
Saving Throw Bonus: Cold [+9]
Regeneration [+4]
Right Ring of the Founder Ability Bonus: Intelligence [+8]
Ring Ability Bonus: Wisdom [+8]
Bonus Spell Slot: Wizard [Level 7]
Bonus Spell Slot: Wizard [Level 8]
Bonus Spell Slot: Wizard [Level 9]
Regeneration [+2]
Neck Amulet of Natural Ability Bonus: Wisdom [+9]
Armor +5 (enhanced) AC Bonus [+5]
Damage Resistance: Cold [40/-]
Saving Throw Bonus: Universal [+7]
Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 Bd 1 Co +4, Li +4, Lo Devout, Power Able Learner
+4, Pe +3, Sc +4, Attack
UMD +4, Tu +4
(Save 5)
2 C1 Co +1, Lo +1, Sc
+1, UMD +1, Tu
+1 (Save 4)
3 C2 Co +1, Sc +1, Divine Might
UMD +1, Tu +1
(Save 4)
4 C3 CHA + 1 Sc +1, UMD +1,
Tu +1 (Save 5)
5 C4 Lo +3, Sc +1, Tu
+1 (Save 4)
6 C5 Co +1, Sc +1, Divine Shield
UMD +2, Tu +1
(Save 3)
7 RDD 1 Sp +7
8 RDD 2 CHA + 1 (Save 4)
9 RDD 3 Sc +3 (Save 5) Great Fortitude
10 RDD 4 UMD +4, Tu +4
(Save 1)
11 RDD 5 (Save 5)
12 RDD 6 CHA + 1 Sc +3, UMD +2, Weapon Focus
Tu +2 (Save 2) (Spear)
13 RDD 7 Sp +6
14 RDD 8 (Save 4)
15 RDD 9 Co +9 Power Critical
(Spear)
16 RDD 10 CHA + 1 (Save 5)
17 Sl 1 UMD +5, Tu +5 Stormlord
Spellcasting
(Cleric)
Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats
and leveling guide.
Pointy Stick carries another enhanced Zalantar spear in his inventory in case
he gets disarmed. This spear is identical to the one he has equipped.
It should be noted that Pointy Stick needs a magic item that boosts Wisdom
by at least 8 to be able to cast cleric spells of levels 2 to 9.
Pointy Stick’s AI routine in “Battle of the Builds” was developed by
steelsamurai, the creator of this character.
Statistics (Naked)
STR 28 DEX 12 CON 14 INT 16 WIS 8 CHA 22
AC 19 HP 436 BAB 26 Fort 28 Refl 19 Will 21
Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword),
Power Attack, Cleave, Weapon Specialization (Longsword), Toughness,
Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical
(Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic
Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater
Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon
Specialization (Longsword), Great Strength (+2), Epic Prowess
Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30,
Tumble 30, Use Magic Device 30
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Flare, Light, Resistance
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Leveling Guide
Initial Attributes
STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15
Comment
The original write-up on the Profane Dragon recommended the use of
greatsword-based weapon feats. The Profane Damage deals a lot more damage
with a two-handed weapon than when wielding a weapon one handed. During
playtesting, however, the Profane Dragon consistently lost to Joe Average, a
level-30 fighter. This is because the Profane Dragon had no shield to raise Armor
Class with while Joe Average had a tower shield to protect him. Subsequently,
the weapon feats and corresponding equipment of the Profane Dragon were
changed for the use of a longsword instead, and the Profane Dragon was
provided a tower shield as well.
References
SushiSquid, “Profane Dragon - F(16),Brd(1),RDD(10),BG(3),” NWN2Wiki - a
Wikia Wiki, http://nwn2.wikia.com/wiki/Profane_Dragon_-
_F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29.
Deity: Lathander
Statistics (Naked)
STR 12 DEX 20 CON 14 INT 12 WIS 16 CHA 18
AC 19 HP 402 BAB 26 Fort 26 Refl 26 Will 20
Feats
Flirt, Luck of Heroes, Able Learner, Weapon Focus (Mace), Combat Casting,
Weapon Finesse, Resist Fire Energy, Two-Weapon Fighting, Two-Weapon
Defense, Warpriest Spellcasting (Favored Soul), Toughness, Improved Two-
Weapon Fighting, Improved Two-Weapon Defense, Epic Prowess, Great
Dexterity (+1), Blind-Fight, Greater Two-Weapon Fighting, Epic Toughness
(+30), Epic Resilience, Epic Toughness (+60)
Skills
Concentration 33, Diplomacy 19, Spellcraft 30, Spot 10, Tumble 30, Use Magic
Device 25
Prepared Spells
Favored Soul
Level 0 Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue
Level 1 Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from
Alignment, Remove Fear
Level 2 Aid, Bull’s Strength, Lesser Restoration, Remove Paralysis, Resist Energy,
Silence
Level 3 Blindsight, Magic Circle against Alignment, Prayer, Vigor, Weapon of Impact
Level 4 Death Ward, Divine Power, Least Spell Mantle, Recitation
Level 5 Battletide, Righteous Might, Spell Resistance
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 FS 1 Di +4, Sc +4 Flirt Luck of Heroes
(Save 4)
2 Rg 1 Sp +5, Tu +4,
UMD +4
3 FS 2 Di +3 Able Learner
4 Rg 2 CHA + 1 Di +4, Tu +3,
UMD +2
5 FS 3 Co +1, Di +1, Sc Weapon Focus
+1 (Mace)
6 Rg 3 Co +2, Sc +2, Tu Combat Casting
+2, UMD +3
7 FS 4 Co +1, Sc +1, Tu
+1
8 Rg 4 CHA + 1 Co +3, Sc +3, Tu
+1, UMD +2
9 FS 5 Co +1, Sc +1, Tu Resist Fire Weapon Finesse
+1 Energy
10 Rg 5 Co +1, Di +4, Sc
+1, Tu +1, UMD
+2
11 FS 6 Co +1, Sc +1, Tu
+1
12 Rg 6 DEX + 1 Co +1, Di +3, Sc Two-Weapon
+1, Sp +1, Tu +1, Fighting
UMD +2
13 FS 7 Co +1, Sc +1, Tu
+1
14 Rg 7 Co +1, Di +2, Sc
+1, Sp +2, Tu +1,
UMD +2
15 FS 8 Co +1, Sc +1, Tu Two-Weapon
+1 Defense
16 Rg 8 DEX + 1 Co +1, Di +2, Sc
+1, Sp +2, Tu +1,
UMD +2
17 Wp 1 Co +1, Sc +1, Tu Warpriest
+1 Spellcasting
(Favored Soul)
18 Wp 2 Co +1, Sc +1, Tu Toughness
+1
19 Wp 3 Co +1, Sc +1, Tu
+1
Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus
(Scimitars), which seems to be an odd choice for a dual-wielding character. It
should be recalled, however, that around the time that the Restless Soul build
was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was
a bug in the game that caused scimitars to be treated as light weapons. This bug
has since been fixed, and the Restless Soul can no longer wield two scimitars
without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was
changed to Weapon Focus (Mace), and the Restless Soul’s weapons were
changed accordingly. As an added bonus, using a blunt weapon allows the
Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this
character be a follower of Lathander to get the appropriate weapon focus feat
for free.
The write-up at the NWN2Wiki was edited on January 23, 2008 to change
the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change
the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and
may not be dual-wielded without penalties. Alternatively, the Restless Soul may
wield a rapier in the main hand and a light weapon in the off hand, but doing so
References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a
Wikia Wiki,
http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_
DC%29.
Deity: Gond
Statistics (Naked)
STR 23 DEX 13 CON 8 INT 14 WIS 11 CHA 21
AC 12 HP 256 BAB 28 Fort 22 Refl 16 Will 16
Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine
Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power
Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack,
Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great
Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic
Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra
Smiting, Epic Prowess
Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12
Prepared Spells
Cleric
Level 0 Resistance × 6
Level 1 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment
Level 2 Aid, Divine Favor (extended) × 3, Lesser Restoration
Level 3 Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness
Level 4 Death Ward, Divine Power, Haste (extended), Recitation
Leveling Guide
Initial Attributes
STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18
Comment
As in the case of Favored Souls, the choice of deity for a cleric of the War
domain is relevant. The Right Fist of Gond must serve a deity whose favored
weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free.
It should be noted that the Right Fist of Gond needs a magic item that boosts
Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4.
The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by
steelsamurai.
References
steelsamurai, “The Right Fist of Gond - F(8), DC(8), WM(7), C(7),” NWN2Wiki - a
Wikia Wiki, http://nwn2.wikia.com/wiki/The_Right_Fist_of_Gond_-
_F(10),_DC(5),_WM(7),_C(8).
Deity: Hoar
Statistics (Naked)
STR 18 DEX 13 CON 14 INT 13 WIS 19 CHA 8
AC 12 HP 358 BAB 26 Fort 23 Refl 12 Will 20
Feats
Weapon Focus (Spear), Great Fortitude, Toughness, Combat Casting, Dodge,
Warpriest Spellcasting (Cleric), Mobility, Spring Attack, Combat Expertise,
Whirlwind Attack, Extend Spell, Persistent Spell, Weapon of Choice (Spear),
Monkey Grip, Practiced Spellcaster (Cleric), Blind-Fight
Skills
Concentration 33, Diplomacy 8, Intimidate 4, Spellcraft 30, Spot 9, Tumble 10
Prepared Spells
Cleric
Level 0 Resistance × 4, Virtue × 3
Level 1 Protection from Alignment × 4, Remove Fear × 3, Shield of Faith × 3
Level 2 Bless (extended), Entropic Shield (extended), Silence × 7
Level 3 Aid (extended), Invisibility Purge × 2, Magic Circle against Alignment × 2,
Searing Light × 4
Level 4 Blindsight (extended), Death Ward, Invisibility Purge (extended), Least
Spell Mantle × 6
Level 5 Battletide, Divine Power (extended) × 4, Recitation (extended) × 4,
Righteous Might
Level 6 Battletide (extended) × 2, Energy Immunity × 3, Righteous Might
(extended) × 2
Level 7 Divine Favor (persistent), Ethereal Jaunt, Greater Restoration × 3, Lesser
Vigor (persistent), Premonition
Level 8 Aura versus Alignment, Mass Death Ward, Power Word Stun, Regenerate
(extended) × 2
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Boots Boots of Hardiness +3 Ability Bonus: Constitution [+9]
(enhanced) Ability Bonus: Dexterity [+8]
AC Bonus [+3]
Saving Throw Bonus: Reflex [+9]
Arms Bracers of Armor +10 AC Bonus [+10]
Right Spear (enhanced) Enhancement Bonus [+8]
Hand Damage Bonus: Acid [5d6]
Damage Bonus: Cold [5d6]
Damage Bonus: Fire [5d6]
Left Adamantine Tower AC Bonus [+8]
Hand Shield (enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Cloak Cloak of Resistance +5 Ability Bonus: Charisma [+9]
(enhanced) AC Bonus [+8]
Damage Resistance: Cold [25/-]
Saving Throw Bonus: Cold [+5]
Saving Throw Bonus: Universal [+5]
Left Ring of Holiness Bonus Spell Slot: Cleric [Level 0]
Ring Bonus Spell Slot: Cleric [Level 1]
Bonus Spell Slot: Cleric [Level 2]
Bonus Spell Slot: Cleric [Level 3]
Bonus Spell Slot: Cleric [Level 4]
Use Limitation: Class: Cleric
Right Mourningring Bonus Spell Slot: Cleric [Level 5]
Ring (enhanced) Cast Spell: Create Greater Undead (18) [1 Use/Day]
Cast Spell: Healing Circle (16) [2 Uses/Day]
Saving Throw Bonus: Universal [+6]
Neck Amulet of Natural Ability Bonus: Wisdom [+9]
Armor +5 (enhanced) AC Bonus [+5]
Damage Resistance: Acid [40/-]
Damage Resistance: Fire [40/-]
Belt Girdle of Holy Might Ability Bonus: Strength [+9]
(enhanced) Bonus Spell Slot: Cleric [Level 5]
Bonus Spell Slot: Cleric [Level 6]
Bonus Spell Slot: Cleric [Level 7]
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 C1 Co +4, Di +4, Sc Great Fortitude,
+4, Sp +2 Toughness
2 C2 Co +1, Di +1, Sc
+1 (Save 1)
3 C3 Co +1, Di +1, Sc Combat Casting
+1, Sp +1
4 C4 WIS + 1 Co +1, Di +1, Sc
+1 (Save 1)
5 C5 Co +1, Di +1, Sc
+1, Sp +1
6 C6 Co +1, Sc +1, Tu Dodge
+1
7 C7 Co +1, Sc +1, Tu
+1
8 C8 WIS + 1 Co +1, Sc +1, Sp
+1
9 Wp 1 Co +1, Sc +1, Tu Warpriest Mobility
+1 Spellcasting
(Cleric)
10 Wp 2 Co +1, Sc +1, Tu
+1
11 Wp 3 Co +1, Sc +1, Tu
+1
12 Wp 4 WIS + 1 Co +1, Sc +1, Tu Spring Attack
+1
13 Wp 5 Co +1, Sc +1, Tu
+1
14 Wp 6 Co +1, Sc +1, Tu
+1
15 Wp 7 Co +1, Sc +1, Tu Combat
+1 Expertise
16 Sl 1 STR + 1 Co +1, Sc +1 Stormlord
(Save 1) Spellcasting
(Cleric)
17 Sl 2 Co +1, Sc +1, Tu
+1
18 Sl 3 Co +1, Sc +1 Whirlwind
(Save 1) Attack
19 Sl 4 Co +1, Sc +1, Sp
+1
20 Sl 5 STR + 1 Co +1, In +1, Sc
+1
References
Lorstaff, “Sacred Spear (C8/WP7/SL8/WM7),” NWN2Wiki - a Wikia Wiki,
http://nwn2.wikia.com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29.
Lorstaff, “A humble request for aid in Stormlord building,” NWN2: Players - Mask
of The Betrayer Campaign (Spoilers Warning),
http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594294&fo
rum=121&sp=15.
Statistics (Naked)
STR 10 DEX 30 CON 14 INT 13 WIS 13 CHA 6
AC 22 HP 338 BAB 30 Fort 22 Refl 27 Will 11
Feats
Wild Child, Luck of Heroes, Weapon Finesse, Weapon Focus (Kukri), Weapon
Focus (Rapier), Two-Weapon Fighting (Combat Style: Ranger), Weapon
Specialization (Kukri), Blind-Fight, Favored Enemy: Dwarves, Disarm, Favored
Enemy: Outsiders, Improved Disarm, Skill Focus (Move Silently), Favored
Enemy: Elves, Epic Prowess, Expose Weakness, Favored Enemy: Halflings, Bane
of Enemies, Great Dexterity (+1), Great Dexterity (+2), Great Dexterity (+3),
Favored Enemy: Gnomes, Great Dexterity (+4)
Skills
Disable Device 1, Hide 33, Move Silently 33, Search 1, Set Trap 23, Spellcraft 15,
Spot 33, Survival 8, Tumble 10, Use Magic Device 16
Prepared Spells
Ranger
Level 1 Camouflage × 4, Resist Energy
Level 2 Barkskin × 2, Curse of Impending Blades, Mass Camouflage × 2
Level 3 Aid, Mass Curse of Impending Blades × 3
Level 4 Cure Serious Wounds × 4
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Chain Shirt Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6
References
TyrTemplar, “Shadowbane (the Bounty Hunter) Ranger 26, Fighter 4,”
Neverwinter Nights: Epic Character Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=294531&gid=14504.
Statistics (Naked)
STR 22 DEX 8 CON 10 INT 8 WIS 14 CHA 25
AC 12 HP 304 BAB 28 Fort 32 Refl 22 Will 28
Feats
Farmer, Able Learner, Weapon Focus (Scimitar), Power Attack, Blind-Fight,
Divine Might, Divine Shield, Practiced Spellcaster (Paladin), Great Smiting I,
Great Smiting II, Great Smiting III, Great Smiting IV, Great Smiting, V, Great
Smiting VI, Great Smiting VII, Great Smiting VIII, Epic Divine Might, Great
Smiting IX
Skills
Lore 8, Perform 1, Spellcraft 4, Spot 20, Tumble 15
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Flare, Light, Resistance
Paladin
Level 1 Bless, Bless Weapon, Divine Favor × 2
Level 2 Aid, Aura of Glory, Resist Energy
Level 3 Magic Circle against Alignment, Prayer
Level 4 Holy Sword, Death Ward
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Leveling Guide
Initial Attributes
STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20
Comment
It should be noted that some time before the Sword of Tyr reaches level 2,
the alignment of this character should have changed to Lawful Good. This will
allow the Sword of Tyr to then take paladin levels. To make the change easier, it
is recommended that the initial alignment of this character be Neutral Good.
References
TyrTemplar, “Sword of Tyr (Celestial Smiter) Paladin 15, Divine Champion 10.
RDD 4, Bard 1 (or Sorc 1),” Neverwinter Nights: Epic Character Builders Part
Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=288507&gid=14504.
Statistics (Naked)
STR 40 DEX 14 CON 16 INT 16 WIS 6 CHA 8
AC 19 HP 406 BAB 26 Fort 21 Refl 16 Will 13
Feats
Bully, Weapon Focus (Scimitar), Improved Unarmed Strike, Combat Expertise,
Able Learner, Weapon Specialization (Scimitar), Dodge, Mobility, Spring Attack,
Whirlwind Attack, Weapon of Choice (Scimitar), Disarm, Improved Disarm, Epic
Prowess, Great Strength (+1), Greater Weapon Focus (Scimitar), Great Strength
(+2), Epic Weapon Focus (Scimitar), Greater Weapon Specialization (Scythe) ,
Great Strength (+3), Great Strength (+4), Great Strength (+5)
Skills
Intimidate 4, Lore 8, Perform 5, Spellcraft 30, Spot 33, Taunt 12, Tumble 30, Use
Magic Device 31
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Flare, Light, Resistance
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate AC Bonus [+8]
(enhanced) Bonus Hitpoints [+35]
Regeneration [+8]
Leveling Guide
Initial Attributes
STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6
References
TyrTemplar and Mithdradates, “Terracotta Soldier (Dragon Blade) (Fighter 12,
Weapon Master 7, RDD 10, Bard 1),” Neverwinter Nights: Epic Character
Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=296017&gid=14504.
Statistics (Naked)
STR 40 DEX 14 CON 18 INT 14 WIS 6 CHA 8
AC 20 HP 438 BAB 26 Fort 25 Refl 13 Will 13
Feats
Bully, Able Learner, Weapon Focus (Scythe), Monkey Grip, Knockdown, Weapon
Specialization (Scythe), Extend Rage, Extra Rage, Improved Critical (Scythe),
Disarm, Combat Expertise, Improved Knockdown, Greater Weapon Focus
(Scythe), Great Strength (+1), Epic Weapon Focus (Scythe), Great Strength (+2),
Greater Weapon Specialization (Scythe) , Great Strength (+3), Epic Weapon
Specialization (Scythe) , Great Strength (+4), Armor Skin, Great Strength (+5),
Improved Combat Expertise
Skills
Lore 8, Perform 5, Spellcraft 30, Spot 13, Tumble 30, Use Magic Device 33
Prepared Spells
Bard
Level 0 Cure Minor Wounds, Flare, Light, Resistance
Equipment
Item Properties
Head Watchman’s Helm Light: [Low (10 m)][Color: Blue]
Skill Bonus: Listen [+8]
Skill Bonus: Search [+8]
Skill Bonus: Spot [+8]
Chest Mithral Full Plate Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 F1 Lo +4, Sc +2 Bully, Weapon Able Learner
(Save 2) Focus (Scythe)
2 Bd 1 Lo +1, Pe +5, Sc
+1, Tu +4
References
Zhonn-vei'ay, “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1),”
Neverwinter Nights: Epic Character Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?topic=285790&for
um=26365&gid=14504&sp=0.
Statistics (Naked)
STR 24 DEX 14 CON 8 INT 14 WIS 8 CHA 16
AC 14 HP 252 BAB 27 Fort 12 Refl 16 Will 10
Feats
Tale Teller, Able Learner, Silver Palm, Mobility, Combat Expertise, Spring Attack,
Whirlwind Attack, Weapon Focus (Falchion), Weapon of Choice (Falchion),
Knockdown, Skill Focus (Bluff), Feint, Improved Knockdown, Blind-Fight, Epic
Prowess, Expose Weakness, Disarm, Epic Weapon Focus (Falchion), Great
Strength (+1), Improved Critical (Falchion), Weapon Specialization (Falchion),
Epic Specialization (Falchion), Negotiator
Skills
Bluff 33, Hide 33, Intimidate 4, Move Silently 33, Spellcraft 25, Taunt 33, Tumble
20
Prepared Spells
Warlock
Level 1 Beguiling Influence, Dark One’s Own Luck
Equipment
Item Properties
Head Finch’s Finest Hat Ability Bonus: Charisma [+2]
Ability Bonus: Dexterity [+2]
Skill Bonus: Bluff [+8]
Skill Bonus: Diplomacy [+8]
Skill Bonus: Perform [+6]
Skill Bonus: Sleight of Hand [+6]
Chest Mithral Chain Shirt Bonus Hitpoints [+35]
(enhanced) Regeneration [+8]
Spell Resistance [28]
Leveling Guide
Initial Attributes
STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16
Level Progression
Level Class Attribute Skills Bonus Feats Feats
1 F1 Hi +2, In +4, MS Tale Teller Able Learner,
+2, Ta +4 (Save Silver Palm
4)
2 Wa 1 Bl +5, Ta +1, Tu
+2 (Save 1)
References
SchnaKe, “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon
Master 7),” Neverwinter Nights: Epic Character Builders Part Deux,
http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to
pic=289081&gid=14504.