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Preparation:

Read through the notes. Students will have name tags with a small country flag on each.
There are four teams (countries). England, Germany, Brazil and France. The students stay in
their groups and earn points as they progress through the activities. Manage the scores to
keep things competitive and represent them as football scores. E.g. England 1 Germany 1
ACTIVITY 1 - World Cup Bingo
This is a very simple task for lower levels. Cut up the table and give one group to each student,
pair or group. Tell them you are going to play bingo using the groups playing in the World Cup.
Before you start write all the countries on small bits of paper or card and put them in an
envelope. (You could get the students to do this quickly in the class by writing the countries of
their group on cards.)
Then play a normal bingo game by pulling out the countries one by one. Students tick them off
as they hear them called. To make the bingo more challenging, instead of saying the country
directly, give students a clue instead. For example, This country is the host of the World Cup
this year for Brazil or This country is famous for its pasta and pizzas for Italy. Grade the clues
and your language according to the level youre teaching. When one group has got a bingo ask
them to be the bingo caller for the next round.

GROUP A GROUP B GROUP C GROUP D
Spain
Mexico
New Zealand
France
Argentina
Nigeria
Korea Republic
Greece

England
USA
Switzerland
Italy
Germany
Australia
Japan
Brazil


ACTIVITY 2 - World Map Board Race

In this activity, the winning group will be the group that can plot the most countries on their
world map within a time limit. They can use drawing pins (thumbtacks) or blutac. The teacher
can decide on the time limit.
Each group will require a separate map so that they cant cheat. The countries that they will
need to identify are the countries used in the previous Bingo game.
ACTIVITY 3 - A World Cup Mascot

Show examples of previous World Cup Mascots. Hold up the character flashcards. See if you
can elicit the countries or even the names of one or two of them. Tell the students to think of
the countries flags.

1. Ask the following question:

If the World cup was in Thailand, what would the mascot look like?

Follow up with:

What type of animal or thing would you use?

________________________________________________________

What colours would you use?

________________________________________________________

2. How would you describe the 2010 World Cup mascot Zakumi?

Draw the following table up on the whiteboard. Hold up the flashcard of Zakumi. Complete the
table by eliciting from the students.

How
many?
What do you
think it?
Size Where does
it come
from?
What is it?
(noun)





How many? What do you think it? Size Where does it
come from?
What is it?
(noun)
A cute and cuddly small
(baby)
African leopard


Note: You could add more columns to be more descriptive i.e. age, colour, dependent upon the
age or level of the students.
3. Design your own World Cup mascot

________________________________________________________


Come up with a name for your character.

_________________________________________________________

Present your mascot to the group. Each group nominates a spokesperson who will present their
mascot to the other groups using the adjective order taught earlier.

________________________________________________________

If you have more time play the following ball games.


Game 1
Have the students stand in a circle. The first student thinks of a country and shouts out loud the
name of that country e.g. England and throws the ball to another student. That student has to
take the last letter from the name of the previous country i.e. England (D) and shout out the
name of another country. In this example it could be Denmark. After a round or two, speed
things up and have students drop out for things like hesitation or repeating the name of a
country.

Game 2
Have the students stand in a circle. Play the same or similar game to the one above. This time
however, if a person makes a mistake, have them stand on one leg and continue playing the
game. They can return to standing on both legs if they are successful (answer correctly) the
next time. If a student is already on one leg, and get the wrong answer then they have to kneel
on the ground and so on and so on. Once again, they can work their way up to standing on both
legs by getting the right answers.


Choose a winning team! Hand out prizes.

Flash cards below.













Previous mascots

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