Вы находитесь на странице: 1из 3

IT2024-USER INTERFACE DESIGN

Unit -1 Introduction
1. Define User Interface
2. What is Human Computer Interaction?
3. What are the benefits of a good design?
4. What are objects and their related operations?
5. What is direct manipulation?
6. What are the advantages of a GUI?
7. Define a web user interface.
8. What are the characteristics of a GUI?
9. What is pick and Click interaction?
10. What are reasons for the popularity of the web?
11. What is meant by GUI?
12. Mention any 2 advantages of graphical system?
13. What are visually presented elements in a graphical system?
14. Define Visualization.
15. What is an object and its types?
16. Define property/attribute specification and explain its sequence.
17. Define concurrent performance of functions.
18. What are the goals of web interface design?
19. What is meant by web interface design?
20. What are the similarities between GUI and web interface design?
21. Write any 2 differences between GUI and Webpage design.
22. Write any 2 differences between Printed page versus Web pages?
23. Differentiate the term Internet, Intranet and Extranet.
24. What is meant by transparency?
25. What are the five ways to provide simplicity?

Part B
1. What is direct manipulation and explain its characteristics(8)
2. Elaborate on a graphical system with its advantages and disadvantages
3. Explain the characteristics of a Graphical user interface
4. Compare and contrast the Graphical user interface with a web user interface
5. Explain the characteristics of Internet vs Intranet? (8)
6. Compare printed pages vs web pages.(8)
7. Explain the principles involved in Web user interface and design?


UNIT -2 USER INTERFACE DESIGN PROCESS
Part A
26. Mention some obstacles in the design process.
27. What are the common pitfalls in the design process?
28. Define usability.
29. Mention some common usability problems:
30. Differentiate short term memory and long term memory.
31. What are the direct methods in requirement analysis?
32. What are the indirect methods in requirement analysis?
33. Define mental model.
34. What are the guidelines for designing conceptual model?
35. What are the interface design goals?
36. What is visual acuity?
37. What are the elements of screen?
38. What are the components of a statically graphic?
39. What are System Training tools?
40. What is test for a good design?
41. How to achieve clarity?
42. What are event trapping menus?
43. What are the rules for framing menu titles?
44. What are the different types of intent indicators?
45. What are the different kinds of graphical menus?
46. What are the qualities in visually pleasing composition?
47. What is known as Tabbing?
48. What is necessary for ordering?
49. Define pull down menu.
50. Define navigation goals.

Part B

1. Elaborate the important human characteristics in design?
2. Explain the human consideration in screen design?
3. Explain in detail the different structures of menus and the various functions of menus?
4. What are the direct methods and indirect methods in requirements analysis?
5. Explain in detail about the menu contents and Guidelines for phrasing menus?
6. Explain in detail about the menu navigation and graphical menus?

Вам также может понравиться