Академический Документы
Профессиональный Документы
Культура Документы
reimerc@purdue.edu // 763.300.9678
codyreimer.com // E4356 451st Ave Menomonie, WI
Rhetoric
Tech Comm
Digital Media
Game Studies
Education
PhD in English at Purdue University, 2015
Primary emphasis: Rhetoric and Composition
Secondary emphases: Professional Writing, Rhetoric, Technology, and Digital Writing
Dissertation: Big-Data Fueled Design: Rapid Iteration and Constructing Compelling
Systems
Committee: Samantha Blackmon (chair), Patricia Sullivan, Michael Salvo, Nathan Johnson
MA in English, St. Cloud State University, 2010
Thesis: Crafting a Machinima-Centered Composition Course
Committee: Matt Barton (chair), Judith Kilborn, Chris Jordan
BA in English, University of Minnesota, Morris, 2005
AA, North Hennepin Community College, 2003
Research
Dissertation
My research unites game studies and technical communication through a case study of the
game League of Legends. The gaming industry is at the bleeding edge of system design and
iteration, yet the scholarship on game design ignores these ongoing development practices,
and while technical communication scholarship discusses topics relevant to games, such as
usability, user-centered design, and participatory design, the tech comm discipline has largely
ignored game studies. By studying one of the most popular online games in the world and the
design philosophy and development practices that support it, I outline a set of best practices
from which we can learn to better create compelling systems. The study involves mapping out
the complex ecology of system design and its stakeholders in order to trace how design
decisions are made. Such work has promise in how we construct courses and other systems.
Publications
Reimer, Cody and Adam Strantz. Crowdsourced Dataveillance: Reddit, Doxxing, Viral
Communication, and the Boston Bombing Manhunt. Itineration. ISSN 2169-561X online
Reimer, Cody. Athletics and Agn in Roman Rhetoric. Rhetoric Review. (Under Review)
Reimer, Cody. Play to Order: What Huizinga has to say about Gamification,
Games+Learning+Society 7.0 Conference Proceedings, 2011
Other Publications
Presentations
Technical Writing and Digital Rhetorics
Other Presentations
Teaching Experience
Graduate Courses
Internships
Professional Experience
Academic
Industry
Service
Mentor IC@P Mentor Meetings, Purdue University, 2013-2015
Worked with administrators and other mentors in Introductory Composition at Purdue in
monthly meetings to improve graduate student teaching.
Member PW Core Meetings, Purdue University, 2013-2014
Worked with administrators and those teaching Professional Writing undergraduate core
courses in weekly meetings to improve PW undergraduate teaching.
Volunteer New Community School, Lafayette, IN, 2014
Taught pre-kindergarten children procedural logic and basic programming through analog
and video games in an afterschool class.
Emcee GradSEA, Purdue University, 2014
Hosted the Graduate Student of English Associations annual fundraiser/variety show.
Technology
Proficiencies
Introduced Incoming Instructors to New Technologies through Teaching the Following 505T
Modules
Making the Most of Your Lab Days
Plagiarism Concerns and Technology
Electronic Research and Documentation
Exploring the Deeper Power of Word and PPT
Visual Rhetoric and Visual Literacy
Terminology
Visual Rhetoric and Visual Literacy
Introduction to Adobe InDesign
Copyright, Fair Use, and Creative Commons
Working with Photoshop
Designing Websites: Wordpress, Wix
Designing Websites: CSS and HTML
Designing Websites: Dreamweaver
Graduate Coursework
Composition and Pedagogy
Technical Communication
Professional Affiliations
Association of Teachers of Technical Writing (ATTW)
Rhetoric Society of America (RSA)
National Council of Teachers of English (NCTE)
Conference on College Composition and Communication (CCCC)
References
Dr. Samantha Blackmon; blackmos@purdue.edu; 765.430.8131
Dr. Patricia Sullivan; sullivanatpurdue@gmail.com; 765.427.5978
Dr. Michael Salvo; salvo@purdue.edu; 765.337.3203