Deskripsi : Google Sketchup merupakan software 3D untuk kegiatan membangung atau merancang arsitektur bangunan atau object , diproduksi oleh google dalam format free edition atau commercial edition. Kemampuan dan kemudahan penggunaan google sketchup memungkinkan seorang user menguasai pembuatan object 3D dengan mudah tanpa harus dipusingkan dengan banyaknya konfigurasi dan setting seperti layaknya software 3D lainnya, ketersediaan material pun menjadi unggulan dari google sktechup 3D Tujuan Training : Peserta mampu membuat atau merancang sebuah desain bangunan beserta interior dalam bentuk 3D lengkap beserta pemilihan material serta presisi dimensi dan ukuran. Target Peserta : Arsitek Desain Interior Project Manager Umum/ Mahasiswa Prasyarat : Semua pengguna computer dapat mengikuti training ini Materi Training : Welcome to SketchUp Getting Started with SketchUp Drawing Lines Drawing Simple Figures Pushing (or Pulling) for 3D Panning and Orbiting Rotating and Moving Painting Using the Component Libraries Zooming Creating Guides and Dimension Indicators Lots of Cool Stuff Coming Up Up and Running with SketchUp What SketchUp Is All About Getting and Installing SketchUp Starting SketchUp Understanding the Parts of SketchUp Using the Orbit Tool Using the Pan Tool Using the Zoom Tool Selecting a Work Template Understanding SketchUp Axes Understanding Edges and Surfaces Drawing Edges Inferring Edges Drawing Shapes: Lines, Rectangles, Polygons, and Circles Drawing Lines Drawing Multiline Shapes Drawing Measured Lines Drawing Rectangles Drawing Circles Drawing Polygons Setting the Number of Sides of Circles or Polygons Orienting Shapes Getting Information About Shapes Saving Your Work Drawing Shapes: Arcs, Freehand, Text, and 3DText Arcs, Freehand, and Text Drawing Arcs Drawing Measured Arcs Drawing Arcs Tangent to Corners Drawing Multiple Tangent Arcs Setting the Number of Arc Segments Drawing Freehand Drawing Surfaces Freehand Drawing Text Annotating Objects with Text Setting Text Properties Drawing 3DText Going 3D Getting Started Pulling Objects into 3D Pushing Objects into 3D Using Measured Push/Pull Inferring Push/Pull Cutting Openings Erasing Edges with the Eraser Tool Selecting Edges and Surfaces with the Select Tool Copying Objects Moving Edges and Surfaces with the Move Tool Drawing 3D by Subtracting Elements Creating Components and Groups Using Sticky Geometry Creating a Group Creating Components Editing Components Understanding the Difference Between Groups and Components Exploding a Component Managing Components Using the Component Sampler Using the 3DWarehouse Painting Your Objects Painting Using the Paint Tool Selecting Materials Eliminating Automatic Shading Drawing in Solid Color Painting Multiple Surfaces at Once Examining All Materials in Your Model Creating Materials Editing Materials Replacing All of a Material in a Drawing Sampling Existing Materials Undoing Changes and Canceling Operations Using the Rotate, Scale, and Follow-Me Tools Using Some New Tools Rotating Objects Rotating Parts of Objects Locking the Rotate Tools Orientation Scaling 3D Objects Scaling 3D Objects Tapering Objects in 3D Scaling from the Center of Objects Setting Exact Scale Using the Follow-Me Tool X-Raying Objects, Creating Guides and Offsets Getting Started X-Raying Objects Offsetting Edges with the Offset Tool Selecting Edges to Offset Creating Exact Offsets Repeating Offsets on Other Surfaces Measuring Distances with the Tape Measure Creating Guides with the Tape Measure Tool Drawing Guides at Specific Offsets Deleting Guides Dimensioning, Drawing Angles, and Getting Cross Sections of Models Dimensioning Distances Dimensioning Arcs Freezing Dimensions Configuring Dimensioning Labels Measuring Angles Creating Guides at Specific Angles Creating Cutaway Views of Your Model Reversing the Direction of a Section Cut