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GEORGE GRAPHY RELAPS

CHARACTER NAME PLAYER


Cleric 1 Dwarf Neutral Good Fherlanghn
CLASS LEVEL RACE ALIGNMENT DEITY
Medium 46 Male 4'6" 223 Blue Black Tanned
SIZE AGE GENDER HEIGHT WEIGHT EYES HAIR SKIN
APPEARANCE HISTORY
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER TOTAL WOUNDS/CURRENT HP
NONLETHAL
DAMAGE SPEED
STR 13 = 1 = HP 11 20 Ft
DEX 11 = 0 = AC 18 = 10 + 6 + 2 + 0 + + + + DAMAGE REDUCTION
BASE ARMOR
BONUS
SHIELD
BONUS
DEX
MODIFIER
SIZE
MODIFIER
NATURAL
ARMOR
DEFLECTION
MODIFIER
MISC
MODIFIER
CON 16 = 3 = HD 1d8
Skill point base 12 SKILLS CLASS CROSS-CLASS
INT 13 = 1 = TOUCH 10 FLATFOOTED 10 TOTAL POINTS Each lvl 3 MAX RANKS 0
CLASS SKILL
Y / BLANK
SKILL NAME
KEY
ABILITY
SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC MODIFIER
WIS 16 = 3 = INITIATIVE 0 = 0 + APPRAISE INT 1 = + +
TOTAL
DEX
MODIFIER
MISC
MODIFIER BALANCE DEX
0
= + +
CHA 14 = 2 = BLUFF CHA 2 = + +
Total 83 = 78 base CLIMB STR 1 = + +
SAVING THROWS
TOTAL BASE SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIER Y CONCENTRATE CON
3
= + 3 +
FORTITUDE 5 = 2 + 3 + + + + Y CRAFT INT 1 = + +
Constitution CRAFT INT 1 = + +
REFLEX 0 = 0 + 0 + + + + CRAFT INT 1 = + +
Dexterity DECIPHER SCRIPT INT 1 = + +
WILL 5 = 2 + 3 + Y DIPLOMACY CHA 2 = + 2 +
Wisdom DISABLE DEVICE INT 1 = + +
BASE ATTACK BONUS 0 SPELL RESISTANCE 2 DISGUISE CHA 2 = + +
ESCAPE ARTIST DEX 0 = + +
TOTAL BASE ATTACK BONUS
ABILITY
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER FORGERY INT
1
= + +
MELEE 1 = 0 + 1 + + GATHER INFORMATION CHA 2 = + +
Strength HANDLE ANIMAL CHA 2 = + +
RANGED 0 = 0 + 0 + + Y HEAL WIS 3 = + 3 +
Dexterity HIDE DEX 0 = + +
GRAPPLE 1 = 0 + 1 + + INTIMIDATE CHA 1 = + +
Strength JUMP STR 1 = + +
Y KNOWLEDGE ARCANA INT 1 = + +
Y KNOWLEDGE HISTORY INT 1 = + 1 +
ATTACK ATTACK BONUS DAMAGE CRITICAL Y KNOWLEDGE RELIGION INT 1 = + +
Morningstar 1 1d8 x2
Y KNOWLEDGE PLANES INT 1 = + +
KNOWLEDGE INT 1 = + +
RANGE TYPE NOTES LISTEN WIS 3 = + +
Melee Bludgeon / MOVE SILENTLY DEX 0 = + +
Piercing OPEN LOCK DEX 0 = + +
AMMUNITION PERFORM CHA 2 = + +
PERFORM CHA 2 = + +
PERFORM CHA 2 = + +
ATTACK ATTACK BONUS DAMAGE CRITICAL Y PROFESSION WIS 3 = + +
PROFESSION WIS 3 = + +
RIDE DEX 0 = + +
RANGE TYPE NOTES SEARCH INT 1 = + +
SENSE MOTIVE WIS 3 = + +
SLEIGHT OF HAND DEX 0 = + +
AMMUNITION Y SPELLCRAFT INT 1 = + 3 +
SPOT WIS 3 = + +
Y SURVIVAL WIS 3 = + +
ATTACK ATTACK BONUS DAMAGE CRITICAL SWIM STR 1 = + +
TUMBLE DEX 0 = + +
USE MAGIC DEVICE CHA 3 = + +
RANGE TYPE NOTES USE ROPE DEX 0 = + +
Total 12
AMMUNITION
Supernatural Abilities Feats Extraordinary Abilities
ATTACK ATTACK BONUS DAMAGE CRITICAL
Turn Undead, Darkvision, Stonecunning,
Weapon Familiarity - Dwarven, Stability, +2
Save vs Poison, +2 Save vs Spells, +1 AR
vs Orcs/Goblins, +4 DR vs Giant, +2
Appraise/Craft vs Stone/Metal, Luck
Domain: Good Fortune
Travel Domain: Free Movement
Divine Metamagic: Quicken Spell
RANGE TYPE NOTES
Languages: Common, Dwarven,
Celestial
AMMUNITION
ATTACK ATTACK BONUS DAMAGE CRITICAL
Equipment
RANGE TYPE NOTES
Morning Star, Banded Mail (-6AC), Heavy Metal Shield (-2AC), Light Traveling Gear (Backpack, rope, waterskin, Flask
[whisky], Torch, Paper, Chalk, Silver Holy Symbol, Bedroll, Candle, Flint)
AMMUNITION
ATTACK ATTACK BONUS DAMAGE CRITICAL
RANGE TYPE NOTES
AMMUNITION

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