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Game Studies 7(1), Unit 3 - Scenes and Actions Butler, Mark (2010): "On Reality and Simulation in an Extra-Moral Sense. The Playful Logic of Life and Death in Liberty City", in: Stephan Gunzel / Michael Liebe / Dieter Mersch (ed.): Logic and Structure of the Computer Game, Potsdam: Potsdam University Press, pp. 212-236.
Game Studies 7(1), Unit 3 - Scenes and Actions Butler, Mark (2010): "On Reality and Simulation in an Extra-Moral Sense. The Playful Logic of Life and Death in Liberty City", in: Stephan Gunzel / Michael Liebe / Dieter Mersch (ed.): Logic and Structure of the Computer Game, Potsdam: Potsdam University Press, pp. 212-236.
Game Studies 7(1), Unit 3 - Scenes and Actions Butler, Mark (2010): "On Reality and Simulation in an Extra-Moral Sense. The Playful Logic of Life and Death in Liberty City", in: Stephan Gunzel / Michael Liebe / Dieter Mersch (ed.): Logic and Structure of the Computer Game, Potsdam: Potsdam University Press, pp. 212-236.
(launched on 22.11.2013) Units 2 through 5 (Dr. Mark Butler) References / recommended literature and game video links I. Literature Unit 2 Gameplay & Storytelling Aarseth, Espen (2004): Genre Trouble: Narrativism and the Art of Simulation, in: P. Harrington and N. Wardrip-Fruin (ed.): First Person: New Media as Story, Performance, and Game, Cambridge MA: MIT Press, pp. 4547. Frasca, Gonzala (1999): Ludology Meets Narratology: Similitude and differences between (video)games and narrative, http://www.ludology.org/articles/ludology.htm Frasca, Gonzala (2003): Ludologists love stories, too: Notes on a debate that never took place, http://www.ludology.org/articles/frasca_levelup2003.pdf Juul, Jesper (2001): Games telling stories? A brief note on games and narratives, in: Game Studies 1(1), http://www.gamestudies.org/0101/juul-gts/ Murray, Janet H. (1997): Hamlet on the Holodeck: The Future of Narrative in Cyberspace, New York: Simon & Schuster/Free Press. Ryan, Marie-Laure (2001): Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media, Baltimore: John Hopkins University Press. Simons, Jan (2007): Narrative, Games and Theory. What Ball to Play?, in: Game Studies 7(1), http://gamestudies.org/0701/articles/simons Unit 3 Scenes & Actions Butler, Mark (2010): On Reality and Simulation in an Extra-Moral Sense. The Playful Logic of Life and Death in Liberty City, in: Stephan Gnzel/Michael Liebe/Dieter Mersch (ed.): Logic and Structure of the Computer Game, Potsdam: Potsdam University Press, pp. 212236. Galloway, Alexander (2006): Gaming. Essays on Algorithmic Culture, Minneapolis: University of Minnesota Press. Ryan, Marie-Laure (2001): Beyond Myth and Metaphor: The Case of Narrative in Digital Media, in: Game Studies 1(1), http://www.gamestudies.org/0101/ryan/ Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) University of Applied Sciences Potsdam, 2013 http://www.youtube.com/user/officialStoryMOOC/ https://iversity.org/courses/the-future-of-storytelling Unit 4 Adventure Game Architecture Pias, Claus (2004): Action, Adventure, Desire. Interaction with PC Games, in: Heide Hageblling (ed.): Interactive Dramaturgies. New Approaches in Multimedia Content and Design, Berlin/New York: Springer, pp. 127141. Barthes, Roland (1975): An Introduction to the Structural Analysis of Narrative, in: New Literary History 6(2), pp. 237272, http://www.jstor.org/stable/468419 II. Game video links (in the order mentioned): Spacewar! http://www.youtube.com/watch?v=Rmvb4Hktv7U Advent/Colossal Cave http://www.youtube.com/watch?v=e4G5KazHDcw Donkey Kong http://www.youtube.com/watch?v=xrhNsgboKOA Zork http://www.youtube.com/watch?v=TNN4VPlRBJ8 Pac-Man (gameplay with cutscene) http://www.youtube.com/watch?v=jiJ0PkU8t3c Starcraft II (cutscene) http://www.youtube.com/watch?v=_pozk1X10to Max Payne (cutscene) http://www.youtube.com/watch?v=lKsH87AEF2Q Dragons Lair http://www.youtube.com/watch?v=i6em4GRiRY0 Fahrenheit (gameplay with quick-time event) http://www.youtube.com/watch?v=PeunxWm7CN4 Heavy Rain (gameplay with quick-time event - Madison Paige in her apartment) http://www.youtube.com/watch?v=MX8QLfV3HyQ Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) University of Applied Sciences Potsdam, 2013 http://www.youtube.com/user/officialStoryMOOC/ https://iversity.org/courses/the-future-of-storytelling Beyond: Two Souls (chapter: Hunted with quick-time event) http://www.youtube.com/watch?v=PsAGLLRYqiU Half-Life (gameplay with scripted scene) http://www.youtube.com/watch?v=koTWq9g1P6E GTA V (gameplay with scripted scene and insight into the setting of the gameworld) http://www.youtube.com/watch?v=W2eQ7nfh_bk Bioshock http://www.youtube.com/watch?v=4wYTklMok8E Ico http://www.youtube.com/watch?v=fNSoKQiV6LY Shadow of the Colossus http://www.youtube.com/watch?v=GBm7XGI2OPA Beyond: Two Souls (chapter: Imaginary Friend) http://www.youtube.com/watch?v=PiHK6XZDo10 Beyond: Two Souls (chapter: Alone) http://www.youtube.com/watch?v=qB5kfmGIeUk Monkey Island http://www.youtube.com/watch?v=L2FKe0x4Lfc Remember Me (trailer) http://www.youtube.com/watch?v=Z4ofUXGkCh0 Heavy Rain (gameplay full of indications) http://www.youtube.com/watch?v=yhJzG56-hVc L.A. Noire (gameplay with interrogation scene) http://www.youtube.com/watch?v=82Sy_QqEshY Eve Online (commentary on a player driven event) http://www.youtube.com/watch?v=h2abdVXbxN0 Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) University of Applied Sciences Potsdam, 2013 http://www.youtube.com/user/officialStoryMOOC/ https://iversity.org/courses/the-future-of-storytelling
Roberto González Echevarría-Myth and Archive - A Theory of Latin American Narrative (Cambridge Studies in Latin American and Iberian Literature) (1990) PDF