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CODES

Debug Mode
Open the cheat menu by pressing Ctrl + Shift + C, then entering the following:
boolProp testingCheatsEnabled true
hile in Create!a!Sim, press Shift + " before creating your first sim to enable s#intones, clothes,
and hairstles that would normally be used only by "PCs$ Press Shift + M to disable it$
hile in %i&e mode, Shift + Clic# on a sim to bring up the debug menu$
Contributed By: Donbert 'nottsfried$
((
Misc$ Codes
Press C)*% + S+,-) + C to access the cheat window, then enter the following:
Effect Code
50,000 simoleans motherlode
Allows you to change elevation of floor tiles. boolprop constrainFloorElevation false
Alots any amount of money you desire to any sim
family (remove parenthesis in the family's last name
and replace the 's with any amount you want!
familyfunds (Family's last name!
"hanges the slope angle of a roof #oof$lopeAngle (%5&'5!
"lears all cheat codes on the screen, but codes are still
in effect.
clear
closes cheat window e(it
)isables the ability to change elevation of floor tiles. boolprop constrainFloorElevation true
)isplays information about indicated cheat. help *cheat command+
e(pands or contracts cheat window e(pand
get %000 cash ,aching
if set to true A-- other cheats wor,. bool.rop testingcheatsenabled true/false
0n neighborhood, shows filename of house when lot is
highlighted
boolprop $how-ot.ac,ageFilename
(1rue/False!
Effect Code
increases game performance but lowers graphics vsync (on/off!
lets you ,now if theres a patch autopatch (on/off!
list cheats help &all
ma,es your sims larger or smaller $tretch$,eleton
moves ob2ects and deletes you couldnt before moveob2ects (on/off!
.uts the game in slow motion. Enter any number that 0
through 3 (04fastest and 34slowest!
slowmotion
$et to false and lots will not light up when highlighted
in neighborhood
boolprop lot1errain-ighting (1rue/False!
$et to false to place floor tiles outside lot boolprop loc,tiles (1rue/False!
$et to false to remove bridges from neighborhood. boolprop
display5eighborhood#oads6ith7odel
(1rue/False!
$et to false to remove floorpainting on lot boolprop lot1errain.aints (1rue/False!
$et to false to remove props li,e roc,s and towers from
neighborhood
boolprop display5eighborhood.rops
(1rue/False!
$et to false to remove removes shadows on ob2ects
outside house
boolprop ob2ect$hadows (1rue/False!
$et to false to remove removes water (ponds! from lots boolprop lot6ater (1rue/False!
$et to false to remove roads from neighborhood boolprop display5eighborhood#oads
(1rue/False!
$et to false to remove shadows on ob2ects inside house bool.rop guob (1rue/False!
$et to false to remove water from neighborhood boolprop display5eighborhood6ater
(1rue/False!
$et to false to removes house graphics from
neighborhood
boolprop display-ot0mposters (1rue/False!
$et to false to removes trees/plants from neighborhood boolprop display5eighborhoodFlora
(1rue/False!
Effect Code
$et to true and bloc,s appear on $ims faces and on
parts where $ims loo, at
boolprop display-oo,At8o(es (1rue/False!
$et to true and cars will have more detail in
neighborhood
boolprop cars"ompact (1rue/False!
$et to true and walls will no longer cut away from
selected $im
boolprop render$elected$im-evel (1rue/False!
$et to true to light up ob2ects continuously instead of
only when used
boolprop all9b2ect-ights9n (1rue/False!
$et to true to see the path where the selected $im wal,s
to
bool.rop display.aths (1rue/False!
$et to true to show lot information boolprop lot0nfoAdvanced7ode (1rue/False!
1oggle shadows on/off for $ims bool.rop sim$hadows (1rue/False!
turn off aging aging off
turn on aging aging on
turns off facial bounding limitations. 0t prevents the
normal corrections the game will ma,e for two parents
with very different facial structures.
face8lend-imits (on/off!
unloc,s career rewards. unloc,careerrewards
:ersion in the cheat bo(. game:ersion
;ou can invite more people to your parties. int.rop ma(5um9f:isiting$ims 3
;ou can place ob2ects outside the grid. bool.rop snap9b2ects1o<rid true/false
Contributed By: simcow#ing, Dargon .eta /uell, ban0o
#a1ooie, Cataha2De2.iel, +ydra(33(, smartguy
%456,De7terity2, .odiac*ose, Swiftshar#, .8rr3, chocolatecra.69, *ya0inor, Da2Cheater1D:,
and Mr ;artuc$
(3
More Codes
Press Ctrl + Shift + C to access the console$
Some cheats re<uire you enter the Postprocessing cheat$
Effect Code
Adds a letterbo( effect to the view. (= 4 0.0 to 0.>! (re?uire
postprocessing on!
letter8o( =
8lurry bits at the edge of the screen. (= 4 0.0 to %.0! (re?uire
postprocessing on!
vignette = = =
7a,e you set the game speed. (= 4 0 to 3, 0 is normal! slow7otion =
7a,es the screen grainy. (= 4 0.0 to %.0! (re?uire postprocessing
on!
film<rain =
$itcom flashbac, blur effect (= 4 0.0 to %.0! (re?uire
postprocessing on!
bloom rgb =
1urns .ostprocessing off. bool.rop enable.ost.rocessing
false
1urns .ostprocessing on. bool.rop enable.ost.rocessing
true
Contributed By: +ercules4$
33
"eighborhood Only Cheats
;ring up cheat window by pressing Ctrl + Shift + C
Effect Code
At neighborhood view only, removes every $im from the
neighborhood.
deleteAll"haracters
9nly for use in neighborhood view, toggles between the two terrain
types.
1errain1ype (desert/temperate!
Contributed By: anm5e&er(6=5$
33
Other Parameters
Effect Code
)isables sound &nosound
Fullscreen 7ode &f
Effect Code
$tart with desired resolution (in pi(els!. &r*width+(*height+
6indowed 7ode &w
>dd these to the shortcut?s parameters for other helpful things$ Some ha&e code counterparts$
Contributed By: @un#ie$
33
A%,)C+ES
Disgusting -aces
)here is a glitch in character creation mode where you can ma#e absolutely disgusting faces$ )he
tric# is that if you go to the face designing area and you select a face part such as the eyes and
ma7 out all the sliders one way or the other, then go to a different face part and select one of the
P*EDES,A"ED parts, and then come bac# to the eyes, the sliders will ha&e reset in the middle,
but the eyes will still loo# the same$ )his wor#s for all of the face ad0usting tabs$ E7ploiting this,
you can ma#e eyes the si1e of dinner plates, chee#bones 5 feet long, and a +BMB"AOBS nose,
to name a few$
Contributed By: e&(hmr$
33
free boo#case s#ills
;uy a boo#case, then ha&e your sim start to study$ ,nterrupt the action so that the boo# it placed
on the ground, then simply sell the boo#case$ )he boo# can then do e&erything the boo#case
could ha&e done for free$

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