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BACKWARDS DESIGN STEPS

Step 1: Identify Desired Results


What do I want my students to know and be able to do?
Step 2: Determine acceptable eidence
How will I know if my students reached the goal?
Step 3: Plan learnin! e"periences
What meaningful activities can I design that help my students reach their goal?
HELPFUL QUESTIONS WHEN PLANNING
STEP 1
KNOW
W#at $cabulary% structures and culture d$ students need in $rder t$ meet t#e
learnin! tar!et&
DO
W#at 'ill students be able t$ d$ at t#e end $f t#is less$n t#at t#ey c$uldn(t d$ '#en
it started&
T#is s#$uld be a real)life learnin! tar!et stated in student)friendly lan!ua!e
W#y d$es t#is matter t$ me% t$ my friends&
*+$u 'ill be able t$ ,!ure $ut and tell s$me$ne #$' t$ use t#e metr$ system in Ne'
+$r- t$ !et fr$m place t$ place./
STEP 2
0$' 'ill y$u c#ec- f$r understandin!&
W#at eidence 'ill y$u c$llect t$ determine if students #ae ac#ieed t#e desired
results&
Reliable assessment re1uires multiple s$urces $f eidence. Instead $f a 1uic-
snaps#$t% t#in- p#$t$ album.
W#at is d$ne in t#e real '$rld& D$es it #ae a !enuine purp$se& D$es it demand
#i!#er)leel t#in-in! and n$t 2ust mem$ri3ati$n&
T#in- li-e an assess$r% n$t an actiity desi!ner
STEP 3
T#in- li-e a trael a!ent. 0$' 'ill y$u ma-e y$ur clients 4students5 reac# t#eir !$al&
0$' 'ill y$u e1uip students t$ be able t$ reac# t#eir !$al&
0$' 'ill y$u #$$- and #$ld students interest&
Are all t#e learnin! actiities necessary&
0$' d$es t#e actiity relate t$ real life& If it d$esn(t% d$n(t d$ it.
Types of Assessment
Interpretie !one "#y$
6isten 'it# isuals
7$ll$' a map
C#ec- $8 items $n a list
Dra' '#at is described
Guess meanin! fr$m a
s$n!
6isten t$ a s$n!% ,ll in
'$rds
Parap#rase an article in 69
Interperson#% !t"o
"#y$
As- f$r:!ie directi$ns
Discuss ne's eents
Debate an issue
;a-e plans 'it# a friend
P#$ne call
Te"t messa!e $r email
Resp$nd t$ a letter
Present#tion#%
!re&e#rse'$
Presentati$n
Play
S$n!:-ara$-e
Dem$nstrati$n
Interie':Tal- s#$'
Panel
Dra'in!
<$urnals
Discussi$n
6earnin! l$!s
Self)ealuati$n
Rep$rt
P$rtf$li$
Bl$!
Webpa!e
P$dcast
P$em
St$ry
B$$- rep$rt
Ne's Article
C$mmercial
T= !ame s#$'
Public serice
ann$uncement
=ide$
Create a 7aceb$$- pa!e
Create a sc#edule:a!enda
R$le play
>D m$del
Desi!n a !ame
Br$c#ure:itinerary
Surey:p$ll% rep$rt results
UNIT PLAN 4!uided practice5
UNIT: ((((((((((((((((((((((((((((
Step 1: Identify Desired Results
What do I want my students to know and be able to do?
Step 2: Determine acceptable eidence
How will I know if my students reached the goal?
Step 3: Plan learnin! e"periences
What meaningful activities can I design that help my students reach their goal?
UNIT PLAN 4indiidual:pair '$r-5
UNIT: ((((((((((((((((((((((((((((
Step 1: Identify Desired Results
What do I want my students to know and be able to do?
Step 2: Determine acceptable eidence
How will I know if my students reached the goal?
Step 3: Plan learnin! e"periences
What meaningful activities can I design that help my students reach their goal?
LESSON PLAN
UNIT: ((((((((((((((((((((((((((((
Step 1: Identify Desired Results
What do I want my students to know and be able to do?
Step 2: Determine acceptable eidence
How will I know if my students reached the goal?
Step 3: Plan learnin! e"periences
What meaningful activities can I design that help my students reach their goal?