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Unity Business Networks was a company founded in the house of!hief ('ecuti#e )fficer Bo Paulsen and!hidef technical )ficer Greg enard& They wanted to pro#ide a hosted phone solution for a company that was +uality dri#en. The company has a uni#ue ad#antage o#er the competition because half of the employees posses a high technical
Unity Business Networks was a company founded in the house of!hief ('ecuti#e )fficer Bo Paulsen and!hidef technical )ficer Greg enard& They wanted to pro#ide a hosted phone solution for a company that was +uality dri#en. The company has a uni#ue ad#antage o#er the competition because half of the employees posses a high technical
Unity Business Networks was a company founded in the house of!hief ('ecuti#e )fficer Bo Paulsen and!hidef technical )ficer Greg enard& They wanted to pro#ide a hosted phone solution for a company that was +uality dri#en. The company has a uni#ue ad#antage o#er the competition because half of the employees posses a high technical
Greg Wiedeman Abstract This paper will look at a company called Unity Business Networks ased out of !olorado" and de#elop an understanding of the system$s infrastructure and architecture while analy%ing the company$s goals& The company$s profile" organi%ational structure" system de#elopment lifecycle" information systems" hardware" software" dataase management and telecommunication structure are decoupled from the entire usiness system and e'amined& Company description Unity Business Networks was a company founded in the house of !hief ('ecuti#e )fficer Bo Paulsen and !hief Technical )fficer Greg *enard& They wanted to pro#ide a hosted phone solution for a company that was +uality dri#en and after perfecting the usiness model Unity Business Networks" formed in ,--.& The company started in the /en#er market and now ser#e markets in Ft !ollins" Wyoming" Utah" !) 0prings" Grand 1unction" )regon and *innesota and ha#e o#er ten thousand licensed seats in the hosted internet protocol 23P4 communication market 2!aulk" ,--54& There head +uarters are in /en#er and another satellite office in *innesota and currently employee si'teen indi#iduals& The company has a uni+ue ad#antage o#er the competition ecause half of the employees posses a high technical aptitude in system engineering" network engineering" customer support" and software de#elopment& (ach memer of the technical staff can work in all departments making it easy for management to find resources for projects& The o#erall usiness goal for Unity is to uild the usiness as fast as possile to make it attracti#e for selling or merging with a larger competitor& Work System Snapshot The si' parts of the work system snapshot from Alter" 2,--54" used to determine the customers" products and ser#ices" major acti#ities or processes" participants" information and technologies& Figure 6 shows the framework template created y Atler& Work System Snapshot (Template) !ustomers Products 7 0er#ices 8 8 8 8 8 8 *ajor Acti#ities or Processes 8 8 8 Participants 3nformation Technologies 8 8 8 8 8 8 8 8 8 Figure 1 (Alter, 2008) The categori%ation of customers" or those who will make the most direct use of products and ser#ices" included e'ternal and internal& ('ternal customers included small to medium si%ed usinesses that were either signal or multisite& )ther e'ternal customers included 0elect 0ales Partners 200P4& 00P are people who owned there own consulting firms and recommended and sold Unity ser#ices and products to clientele& 3nternal customers include the operations group& The operations group hea#ily depends on the system to pro#ision the ser#ices to the customer and pro#ide support& The products" which can e either physical or informational" and ser#ices the system pro#ides for the customer include the core ser#ice of pro#iding internet and #oice ser#ices to the customer in a hosted en#ironment& They also pro#ide the customer a client portal to manage their account including a !all /etail 9ecord 2!/94 tool" which #isually graphs and outlines e#ery call made from the company inound and outound& There is also a we interface pro#ided y Unity that shows how many calls are in the +ueue for a client$s call center& 3n order to compete with other electronic fa'ing ser#ices and to pro#ide the customer a one:stop shop for purchasing Unity pro#ides an electronic fa' 2e:fa'4 solution& An electronic fa'ing ser#ice allows a user to send and recei#e fa'es through the computer& For the 00P$s there is a we portal pro#ided so they can manage their accounts& The physical products pro#ided y Unity include 3nternet Protocol 23P4 ased phones for clients as well as headsets and 0ingle )ffice ;ome )ffice 20o;o4 de#ices& The major acti#ities or processes in the simplest form include inputting a contact" pro#isioning ser#ices" installing ser#ices" turn:up ser#ices and start illing& The post:install acti#ities include supporting the customer with any prolems they encounter and adding or remo#ing ser#ices& This acti#ity continues through the lifecycle of the contract& The participants in#ol#ed at Unity include sales associates" project managers" " customers" pro#isionary personnel" in#entory management personnel" network operations center 2N)!4 personnel and 00P$s& The information produced y the work system includes customer contracts" customer site information" welcome packets" install instruction packets" reports of ser#ices" work orders" !/9 reports" in#entory in#oices" customer ser#ice records" pro#isioning templates" mo#e add change orders" disconnect orders" e:fa' creation form" e:fa' reports" telephone numers" and project management status reports& The illing system integration into the work system does not occur today& !ustomer contracts and ser#ice changes is entered manually into the illing system& The dedicated technology used to deliver the processes and activities are two Dell 2650 servers that run Windows 2003 Operating System (OS with !nternet !n"ormation Services "or all intranet we#sites$ Two %& &ro'iant D'(60 )6 Servers running 'inu* +ent OS and eight servers that run Solaris OS "rom Sun ,icrosystems$ Storage o" data is on rational data#ase management systems ,yS-' 5 and ,SS-' 2000 and Times Ten data#ases$ %and held scanners devices enter inventory$ 'ocal client machines consist o" Dell 'atitude D630 laptops and !nspiron 5.6 Des/tops$ The underlying intranet programming language is 0ctive Server &ages (0S&1 0S&$2et1 and &%& and a tool called +ode +harge helps with development$ Information resource management Unity Business Networks does not currently employee a !hief 3nformation )fficer 2!3)4" ut does employee a !hief Technical )fficer 2!T)4& The !T) reports to the !hief ('ecuti#e )fficer 2!()4& 3n the current structure of the organi%ation" there are only three people under the !T)" the <ice President 2<P4 of Network (ngineering" and the 3nformation Technology 23T4 engineer" who helps with desktop support along with system administration& 3n the )perations department" there is the <P of )perations" /irector of !lient 0er#ices" and !lient 0upport 9epresentati#es& The 3T /epartment currently employees eight people so an employee may play two roles such as /irector of !lient 0er#ices and the 3T engineer& Unity also uses two local companies for outsourcing to do customer installs and work orders& The sales team consists of one general manager" three sales representati#es" and three 00P$s& The accounting department consists of two employees who help with customer illing and company finances& The 3T udget fluctuated throughout the years as Unity matured& At first" they outsourced the software and hardware customers use to make 3P phone calls& The !T) decided that it would e etter if the company rought the software and hardware in:house" which would gi#e control o#er a customers call throughout the entire Unity network& This produces many enefits including etter +uality of ser#ice" +uick fi'es and changes" and an ad#antage o#er the competition that still outsource& The udget that year to uy all the e+uipment and software to make this happened was roughly thirty:fi#e percent of the o#erall udget& The ne't ig 3T udget year happened when Unity egan to ramp up sales and marketing with additional funding from =oom 2*anning" ,-->4& This re+uired the purchase of new Personal !omputers 2P!4" additional ser#ers" and training& Unity failed to ramp up successfully ecause of the economy and the 3T udget since then has dropped significantly used mostly for normal operating costs and software #endor renewals& When the company failed to ramp successfully" there were a few layoffs of 3T personnel including a Network (ngineer and Project *anager& The timing of the layoffs was in synchroni%ation of a decline in customer orders& The people left in 3T ha#e een there for three to fi#e years and there is not a high turno#er& Systems development life cycle Unity$s !T) was familiar with de#eloping and uilding an in:house work system that would help to centrali%e and automate daily tasks& 3n the past" he de#eloped a reser#ation system for a small airline in Ari%ona& ;e took on the project analy%ing that ecause of the small employee ase and the ease of face:to:face meetings with end users" rapid deployment using agile de#elopment with the methodology of Feature:/ri#en:/e#elopment 2F//4 would e the est choice to use in the 0ystem /e#elopment ?ife !ycle& 20/?!4 20tair 7 9eynolds" ,-->4& Amler" 2,--,4" descries feature:dri#en:/e#elopment as repeating fi#e main acti#ities 2Figure 2). Figure 2 (Ambler, 2002) The first acti#ity Amler" 2,--,4 documents is /e#eloping An )#erall *odel& This in#ol#es understanding the fundamentals of the domain the system is addressing& The second acti#ity" he states" in#ol#es Building a Feature ?ist sorting them into sets that are related and y similar suject areas& Amler descries the third acti#ity as Planning y Feature where the result is a de#elopment plan" and identifying class owners and feature set owners& The last two steps" according to Amer" 2,-->4" take up se#enty fi#e percent of the F// project& /esign By Feature and Build y Feature include tasks as detailed modeling" programming" testing" and packaging of the system& The !T) uses a 9apid Application /e#elopment 29A/4 program" called !ode !harge" which helps in fast de#elopment& The !T) recei#es help from an employee who knows dataase architecture and he helps to create and normali%e all the dataases& The 0ystem Architect function is to find any software and hardware needed for the system project& The !T) uses a powerful desktop machine to de#elop mockups and operational prototypes" descried y 0tair 7 9eynolds" 2,-->4" that he uses for showing employees" recei#ing constructi#e feedack +uickly" decreasing de#elopment time& The other programmer de#elops the ack end and middleware programs that will do the hea#y lifting for the system& 3n using this methodology" Unity Business Networks does ha#e some issues that will need addressing in the future& The programming staff consists of four employees& The owner of the system de#elopment projects is the !T)" while the other Programmers" /ataase Administers 2/BA4" and 0ystem Architects are resources from other departments& 0ome of the issues that Unity currently faces are a lack of documentation aout the system and the modeling in#ol#ed in de#elopment& As the system matures and it ecomes necessary to start to integrate into other systems" such as illing and sales" it is important for Unity to udget for a 0ystem 3n#estigation 9eport to correct any mistakes efore it carriers o#er to a more comple' system and ecomes difficult and costly to fi' 20tair 7 9eynolds" ,-->4& Unity$s !apaility *aturity *odel 2!**4 rating is a le#el one according to Pualk" !urtis" !hrissis" 7 Weer" 26@@.4 who descrie a !apaility *aturity *odel le#el one as an organi%ation that succeeds y ha#ing an e'ceptional manager and a seasoned and effecti#e de#elopment team& They continue to state that during a crisis" projects tend to go ack to coding and testing instead of planned procedures& Unity$s success on de#elopment of the systems today was due to the competence and heroics of indi#iduals in the organi%ation and repetition of success will not occur" unless the ne't project include the same indi#iduals 2 Pualk" !urtis" !hrissis" 7 Weer" 6@@.4& 3n order for Unity to succeed in proceeding to the second le#el of maturity" they will ha#e to start thinking aout installing management controls and procedures to implement policies de#eloped& The organi%ation must ecome disciplined indi#iduals 2Pualk" !urtis" !hrissis" 7 Weer" 6@@.4& Hierarchy of information systems Unity only has incorporated the operations and sales department goals into a few systems ut has failed in incorporating a mature Transaction Processing 0ystem for illing& The organi%ation currently has two successful system projects and one in progress to date& They successfully de#eloped and deployed a !ustomer 9elationship *anagement 2!9*4 system supporting operations and sales and an 3n#entory *anagement 0ystem 23*04& The de#elopment team is in the eginning steps of a *anagement 3nformation 0ystem" currently supplying demand reports and key:indicator reports 20tair 7 9eynolds" ,-->4& *ost all the financial reporting done today is on ('cel 0preadsheets and AuickBooks and a mature Transaction Process 0ystem is missing for conducting usiness to customer transactions& !urrently" a customer transaction consists of manually entering" processing and reconciling the order& 3n order for Unity to keep up with demands from stakeholders and meet deadlines" a re+uired in#estment in adding resources in the form of either hiring employees or outsourcing is necessary& Hardware There are two places where e+uipment is located" locally in the /en#er ;ead+uarters and in a collocation facility with <iaWest and B) !ommunications in *innesota& Unity has the rare opportunity ecause of the high seasoned knowledge of the staff to own most of the hardware in#ol#ed in the system process& The main #endors Unity uses for hardware solutions include 0un *icrosystems" /ell" !isco" Adtran" !arrier Access" and (dgewater Networks& All hardware has support contracts with the #endors& The 0un *icrosystems support contract is the most critical and the most e'pensi#e ecause their ser#ers run the <oice o#er 3nternet Protocol 2<o3P4 system for customers" which is the core usiness for Unity& The ser#ers Unity purchases are rack:mounted and contain multicore microprocessors with a minimum memory of four gigaytes and a ma'imum of eight megaytes& The ser#ers come configured with a hardware redundant array of ine'pensi#e disks 29A3/4 controller ale to support a hardware 9A3/ solution instead of a software solution& The ackup solution is oth hardware and software ased& A /ell Power<ault 66-T ?T):. Tape /ri#e used for onsite ackups and third party software" *o%y" for offsite ackups& The networking hardware e+uipment that Unity uses include two !isco .,--" four C.C- <oice Gateways" four !isco >,-- 9outers" fi#e !isco !atalyst switches" two (dgewater D,-5TD 9outers& <isio diagrams document the hardware ser#ers and networking e+uipment& Software They are primarily a *icrosoft shop with Windows BP running on client machines and Windows ,--." *0 0A? 0er#er ,---" and 3nternet 3nformation 0er#ice& They are primarily a *icrosoft shop with Windows BP running on client machines and Windows ,--." *0 0A? 0er#er ,---" and 3nternet 3nformation 0er#ice& )ne of the security measures implemented was Trend*icro anti:#irus scanning software and email spam filter& Appendi' 3" 33 and 333 gi#e more detail on each hardware ser#er and software piece that Unity incorporates into the information system 2for security reasons the remo#al of information" such as 3P addresses and computer names" are found in the Appendi'4& !urrently" Unity is lacking policies and procedures around installing and updating software components as well management of operating systems including #ulneraility updates" component updates" security policies and general maintenance& Database Management Systems The /ataase *anagement 0ystem 2/B*04 used is a multiuser 9elational /ataase *anagement 0ystem 29/B*04& 9elational dataases" defined y Whitten 7 Bentley" 2,-->4" implement data in a series of two:dimensional tales that are ErelatedF to one another #ia foreign keys& The critical dataases include the !9*" 3*0" and the <o3P dataase software& There is currently no title for a /ataase Administrator ut the !T) and another co:worker are the primary owners of the dataases& elecommunications Unity currently has two ?ocal Area Networks 2?AN$s4 in /en#er !olorado and *inneapolis *innesota& The two sites connect to each other through a <irtual Pri#ate Network 2<PN4 that physically uses a digital signal 2/0:64 sometimes referred to as a T:6& The circuit is part of a packet switched network capale of transferring one and half megaits per second or 6&CDD *ps& The plans are to upgrade the circuit to a T:. operating at DD&>.G *ps 20tair 7 9eynolds" ,-->4& There are routers and switches at each office that help to connect the ?AN$s& The connection from head +uarters to the 3nternet 0er#ice Pro#ider !ogent !ommunication pro#ides andwidth of one hundred mps using the (thernet Point to Point ser#ice& The !9* and 3*0 are contained on the intranet and users ha#e to use *icrosoft <PN software to connect to the network remotely to gain access& The e'tranet includes the company wesite" customer portal wesite" 00P wesite" and access to email from either )utlook or 0mart Phone& Unity has two wireless access points at head +uarters& )ne used for guest access and the other for organi%ational access& Unity uses <o3P for telecommunication allowing e'tension dialing to satellite offices sa#ing cost on long distance charges& Because of the intelligence of the <o3P system telecommunication ecomes possile allowing a user to ha#e a #irtual office anywhere there is a roadand connection& There is an interest y senior management in e#aluating #ideo conferencing to sa#e on tra#el costs& There currently is a feasiility study on the use of #ideo conferencing" e#aluating how it can ring #alue to the organi%ation& Conclusion Unity has had great success in the model they use ut as the company grows they will ha#e to adjust the model to a more strict disincline method& Throughout the paper" 3 ha#e made suggestions" on most of the topics" where Unity can impro#e& 3 elie#e that if Unity makes these changes that they can mo#e to achie#e a more mature system de#elopment and gain control o#er the infrastructure&
Appendix I Core External COLO ViaWest and XO Infrastructure I. Public side Primary Servers WRKGRP NAME Workgroup DNS SERVERS Windows 2000 DNS Service N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION ns1.unitybn. com NS1 Windows 2000 SP4 WR!"R# P $4.%&.1'1 .20 Denver () Viawest ns2.unitybn.c om NS2 Windows 2000 SP4 WorkGroupNa me 67..!76.2 0 "N #$%$ &$ ns'.unitybn.c om (NP$P)*P+02 Windows 2000 SP4 G,."( 64.7.!-!.2 0 (en.er #$%$ /iawest 80e.erse (NS 1or a22 customers w3o own a 4nity 5usiness Networks 6P address and 3ost t3eir own mai2 ser.er. ;ost /N0 records for some clients N)T(H Working on mo#ing /N0 ser#ers to run B3N/ @ on !(NT)0 C *+P SERVERS "$*+P v. ,.-.0 .bui/d 20Windows 1 Pure*+P (entS N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION 2t31.unitybn.c om NS1 Windows 2000 SP4 WR!"R# P $4.%&.1'1.2 0 Denver () Viawest 1tp'.unitybn.com NS2 Windows 2000 SP4 WorkGroupNa me 67..!76.20 "N #$%$ &$ 1tp2.unitybn.com (NP$P)*P+02 Windows 2000 SP4 G,."( 64.7.!-!.20 (en.er #$%$ /iawest odin.unityp3one. com $(6N #7N*$S 64.!-.!00.!6 2 (en.er #$%$ /iawest +*+P SERVER Wina4ents +*+P Server 5ana4er v. 4.0 .bui/d 4.0.0.44-0 N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION NS1 Windows 2000 SP4 WR!"R# P $4.%&.1'1.20 Denver () Viawest NS2 Windows 2000 SP4 WorkGroupNa me 67..!76.20 "N #$%$ &$ S5+P RE)67 SERVER 8osted by 8osto3ia N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION mai/.unityemai /.com 21$.2'1.4,.- % 8osted by 8osto3ia *69 SERVER 95edius*69 v. '.' N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION www.myu2a: .com *S1 Windows 200, R2 SP2 95ED;#S $4.%&.1'1. 2, Denver () Viawest 57S<) SERVER N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION *S1 Windows 200, R2 SP2 95ED;#S $4.%&.1'1 .2, Denver () Viawest odin.unityp3one. com $(6N #7N*$S 64.!-.!00. !62 (en.er #$%$ /iawest S<) SERVERS 5icroso2t S<) 2000 SP 4 .bui/d 2000.&.00.20,-0 N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION NS1 Windows 2000 SP4 WR!"R #P $4.%&.1'1.20 Denver () Viawest (NP$P)*P+02 Windows 2000 SP4 G,."( 64.7.!-!.20 (en.er #$%$ /iawest dnrad0! "icroso1t 200' 02 SP2 08(64S 64.7.!-!.26 (en.er #$%$ /iawest N+P SERVER N+PD 4.2 N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION dns1.unity3=o ne.net DNS1 (EN+S v' $4.1'.100.1 $1 Denver () Viawest dns'.unityp3one .net (NS' #7N*$S .- 64.!-.!00.!6' (en.er #$%$ /iawest 8++P SERV;(ES 5icroso2t ;;S Server $ 1 6P6(8E (entS N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION Windows 2000 SP4 Denver () Viawest Windows 2000 SP4 (en.er #$%$ /iawest #7N*$S (en.er #$%$ /iawest R6D;#S SERVER (/ear>o: R6D;#S +6(6(S? Server v 2.' N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION Windows 2000 SP4 Denver () Viawest "icroso1t 200' 02 SP2 (en.er #$%$ /iawest Appendix II Internal Infrastructure #ead $uarters I. Private Side Production Primary Server DNS SERVERS Windows 200, R2 SP2 DNS Service 6ctive Directory Windows 200, R2 SP2 N6+;VE 200, @dn=Asvr, =as a// t=e *S5 Ro/es >ot= servers =ave 4/oba/ cata/o4 Sin4/e *orest 1 Domain B E965P)E.)(6)C 56;) SERVER E:c=an4e 200% SP2 $4Dbit N! NAME !ERVER NAME O! OMAIN NAME IP ARE!! LOCA"ION Windows 200, R2 SP2 Denver 8< Windows 200' 02 SP2 (en.er 9: N! NAME !ERVER NAME O! OMAIN NAME IP ARE!! LOCA"ION Windows 200, R2 SP2 Denver 8< Windows 200' 02 SP2 (en.er 9: D8(P SERVER 5icroso2t D8(P Service PR;N+ SERVERS 5icroso2t Print 5an4er *;)E SERVER S86RED DR;VE S<) SERVER 5icroso2t S<) 2000 SP 4 .bui/d 2000.&.00.20,-0 N! NAME !ERVER NAME O! OMAIN NAME IP ARE!! LOCA"IO N Windows 200, R2 SP2 Denver 8< 5yS<) Servers N! NAME !ERVER NAME O! OMAIN NAME IP ARE!! LOCA"ION Windows 200, R2 SP2 $4 bit Denver 8< N! NAME !ERVER NAME O! OMAIN NAME IP ARE!! LOCA"ION Windows 200, R2 SP2 Denver 8< N! NAME !ERVER NAME O! OMAIN NAME IP ARE! ! LOCA"I ON Windows 200, R2 SP2 Denver 8< Windows 200' 02 SP2 64 bit (en.er 9: N! NAME !ERVER NAME O! OMAIN NAME IP ARE!! LOCA"IO N Windows 200, R2 SP2 Denver 8< N! NAME !ERVER NAME O! OMAIN NAME IP ARE! ! LOCA"I ON (EN+S v ' Denver 8< 8++P SERV;(ES 5icroso2t ;;S Server % 1 6P6(8E (entS VPN 6((ESS 5icroso2t Routin4 and Remote 6ccess .RR6(0 Appendix III VoIP COLO ViaWest Infrastructure Production !%ste& Primary Servers 6S SERVER 6PP);(6+;N >R6DS*+ N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION as1.unity3=on e.net as1 So/aris - $4.1'.100 .'2 Denver () Viawest as'(unit%p)on e(net as' !olaris * +,(-.(-//( 0' en1er COLO Via2est @N+EE SRV record 2or 3=ones D as.unity3=one.com NS SERVER NE+WR! >R6DS*+ N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION ns1.unity3=on ns1 So/aris - $4.1'.100 Denver () N! NAME !ERVER NAME O! OMAIN NAME IP ARE! ! LOCA"I ON Windows 200' 02 SP2 (en.er 9: Windows 200' SP2 (en.er 9: #7N*$S . - (en.er 9: N! NAME !ERVER NAME O! OMAIN NAME IP ARE! ! LOCA"I ON Windows 200, R2 SP2 Denver 8< Windows 200' 02 SP2 (en.er 9: e.com .'1 Viawest ns'(unit%p)on e(co& ns' !olaris * +,(-.(-// (0- en1er COLO Via2est 5S SERVER 5ED;6 >R6DS*+ N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION ms1.unity3=on e.net ms1 So/aris - $4.1'.100 .', Denver () Viawest &s'(unit%p)on e(net &s' !olaris * +,(-.(-//( 03 en1er COLO Via2est WS SERVER WE> >R6DS*+ N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION ws1.unity3=on e.com ws1 So/aris - $4.1'.10 0.'0 Denver () Viawest 2s'(unit%p)on e(co& 2s' !olaris * +,(-.(-/ /(0/ en1er COLO Via2est V;(E56;) SERVER 5ER6! 56;) SERVER V.&.,.& #N);5;+ED );(EN(E N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION mai/1.unityemai /.com vm1.unity3=one .com Windows 200, Standard Edition SP1 WR!"R #P $4.1'.100 .'% Denver () ViaWest &ail'(unit%e&ai l(co& 1&'(unit%p)one (co& Windo2s '//3 !tandard Edition !P- WORKGR O4P +,(-.(-// (.* en1er COLO Via2est @V;PE mai/.unity3=one.com $4.1'.100.'& 5SS<) 2000 SP4 N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION mai/1.unityemai /.com vm1.unity3=one .com Windows 200, Standard Edition SP1 WR!"R #P $4.1'.100 .'% Denver () ViaWest &ail'(unit%e&ai l(co& 1&'(unit%p)one (co& Windo2s '//3 !tandard Edition !P- WORKGR O4P +,(-.(-// (.* en1er COLO Via2est DNS W;NDWS 200, DNS SERV;(E N! NAME !ERVER NAME O! WRKGRP NAME IP ARE!! LOCA"ION unity3=one.com vm1.unity3=one .com Windows 200, Standard Edition SP1 WR!"R #P $4.1'.100 .'% Denver () Viawest unit%p)one(co& 1&'(unit%p)one (co& Windo2s '//3 !tandard Edition !P- WORKGR O4P +,(-.(-// (.* en1er COLO Via2est !ibliography !aulk" 0& 2,--5" No#emer ,G4& Unity Business Networks reaches 6-"--- seat licenses& Denver Public Relations Examiner" Alter" 0& 2,--54& The Work System Method: onnectin! Peo"le# Processes# and In$ormation $or %usiness Results& Work 0ystem Press& *anning" T& 2,-->" 1uly .64& &oom Technolo!ies Invests In 'nity %usiness (et)orks& 9etrie#ed from httpHIIwww&%oom&comIaoutInews-.J,-->&html 0tair" 9&" 7 9eynolds" G& 2,-->4& Princi"les o$ In$ormation Systems# *th Edition& !amridgeH !ourse Technology& Amler" 0&" 2,--,4& +!ile Modelin!& ?ondonH 1& Wiley& 9etrie#ed from httpHIIwww&agilemodeling&comIessaysIfdd&htm Pualk" *" !urtis" B" !hrissis" *" 7 Weer" !& 26@@." 1ulyIAugust4& !apaility *aturity *odel" <ersion 6&6& IEEE So$t)are" 6-2D4" 6-:,>& Whitten" 1&" 7 Bentley" ?& 2,-->4& Systems +nalysis and Desi!n Methods& BostonH *cGraw: ;illI3rwin