Академический Документы
Профессиональный Документы
Культура Документы
E
m
p
l
o
y
m
e
n
t
(
i
n
t
h
o
u
s
a
n
d
s
)
%
%
%
%
%
%
Source Industry-Level Analysis Report, September 2013
The economic contribution of the creative industries to EU GDP and employment / Appendices
63
The following Table shows the results for each member state.
Figure 13: GDP and employment shares in copyright-intensive industries by Member State, 2010
Austria
Belgium
Bulgaria
Cyprus
Czech Republic
Denmark
Estonia
Finland
France
Germany
Greece
Hungary
Ireland
Italy
Latvia
Lithuania
Luxembourg
Malta
Netherlands
Poland
Portugal
Romania
Slovakia
Slovenia
Spain
Sweden
United Kingdom
EU total
3.3%
4.0%
4.8%
2.4%
4.5%
4.1%
4.6%
4.8%
4.5%
4.0%
4.3%
4.4%
3.7%
4.2%
3.4%
3.1%
3.9%
3.0%
3.1%
4.2%
4.0%
3.6%
5.4%
4.7%
4.2%
4.1%
n/a
8.1%
3.2%
3.4%
2.2%
2.6%
3.0%
4.3%
3.4%
4.3%
3.4%
3.4%
2.7%
3.1%
2.4%
2.6%
2.4%
3.8%
4.0%
2.3%
1.9%
2.6%
2.9%
3.0%
5.3%
4.1%
3.2%
2.3%
3.7%
% employment
% EU employment
% GDP
% EU GDP
Source Industry-Level Analysis Report, September 2013
Appendices / The economic contribution of the creative industries to EU GDP and employment
64
To compare with our study:
The definition of each of the IPR-intensive industry branch and the corresponding industry list are available
in Appendix 9 of the report. 321 activity sectors are included in the IPR-intensive industries, while only 31
form the copyright-intensive group (according to WIPO and USTPO combined
40
). Similarly to the TERA
approach, Intellectual Property industries are divided into core (direct) and non core (indirect).
If the EU and the TERA study are both based on the WIPO definition, TERA perimeter is broader as it
corresponds to the European Union studys core copyright-intensive activity sectors as well as part of the
patent- and trademark-intensive activity sectors, including manufacturing industries, which can also overlap if
analysed separately inside this study.
The employment
41
data is obtained through a survey and therefore accounts for any type of person employed,
including the self-employed and the marginally employed.
40
The original WIPO methodology includes 49 activity sectors, while USPTO is stricter (33 activity sectors). In this study, the methodology used was WIPO adapted to USPTO for a better comparability
between European and US studies, reducing the final number of activity sectors accounted for to 31.
41
P.58: The definition of employment, as used by Eurostat and other statistical agencies, is as follows: employed persons are persons, aged 15 and over (with some country-specific exceptions),
who, during the reference week, performed work, even for just one hour a week, for pay, profit or family gain, or who were not at work but had a job or business from which they were temporarily
absent because of illness, holidays, industrial dispute or education and training.
The economic contribution of the creative industries to EU GDP and employment / Appendices
66
List of tables
Table 1: Economic weight of the creative industries in EU27 (2011) 5
Table 2: Evolution of value added and employment 2008/2011 5
Table 3: Economic weight of the creative industries in the main European markets (2011) 6
Table 4: Evolution of the economic contribution of the creative industries in the main European markets
(2008-2011) 7
Table 5: The impact of piracy on value added destruction (in billion) in the five main European countries
between 2008 and 2011 (new estimate) 8
Table 6: The impact of piracy on job losses in the five main European countries between 2008 and 2011
(new estimate) 9
Table 7: Number of sectors in NACE Rev. 2 included in the updated study Value Added 18
Table 8: Number of sectors in NACE Rev. 2 included in the updated study Employment 18
Table 9: Economic weight of the creative industries in EU 27 (2008) 20
Table 10: Economic weight of the creative industries in EU 27 (2011) 21
Table 11: Evolution of value added and employment 2008/2011 21
Table 12: Economic weight of the creative industries in the main European markets (2008) 25
Table 13: Economic weight of the creative industries in the main European markets (2011) 26
Table 14: Evolution of the economic contribution of the creative industries in the main European markets
(2008-2011) 26
Table 15: Core industries (4-digit NACE Rev. 2 code) Value Added 28
Table 16: Core industries (4-digit NACE Rev. 2 code) Employment 31
Table 17: Additional core industries (4-digit NACE Rev. 2 code) 33
Table 18: Interdependent industries (4-digit NACE Rev. 2 code) 34
Table 19: Non-dedicated support industries (4-digit NACE Rev. 2 code) 35
Table 20: Example of inference by underlying equation 39
Table 21: Example of estimate by using previous years distribution 39
Table 22: Core industries (3-digit NACE Rev. 2 code) Value added 40
Table 23: Core industries (3-digit NACE Rev. 2 code) Employment 40
Table 24: Additional core industries (3-digit NACE Rev. 2 code) 41
Table 25: Interdependent industries (3-digit NACE Rev. 2 code) 41
Table 26: Non-dedicated support industries (3-digit NACE Rev. 2 code) 42
Table 27: Piracy losses in Europe, 2008 to 2015 File sharing and Consumer IP traffic trend scenario 43
Table 28: The economic impact of piracy on Europes creative industries (2008) 44
Table 29: The impact of piracy on job losses in Europe between 2008 and 2011 (forecasted in 2010 TERA study) 45
Table 30: The impact of piracy on job losses in the five main European countries between 2008 and 2011
(new estimate) 46
Table 31: The impact of piracy on value added destruction (in billion) in the five main European countries
between 2008 and 2011 (new estimate) 47
Table 32: Employment in the Creative Economy (2011-2012) 51
Table 33: Employment in the Creative Industries 52
Table 34: GVA of the UK Creative Industries (2008-2012) 52
Table 35: Key Data on Culture and Creative Industries in Germany 2009-2011 59
The economic contribution of the creative industries to EU GDP and employment / List of tables
67
List of fgures
Figure 1: Evolution of the value added for the core creative activities 2008 2011 (in billion ) 22
Figure 2: Evolution of the value added of the main IT related 2008 2011 (in billion ) 23
Figure 3: Estimate of the share of the sector related to creative industries 38
Figure 4: Actual and forecasted in 2009 file sharing and Internet video to PC traffic growth in Europe
2008 to 2013, base 100 in 2008. 49
Figure 5: Estimate of illegal traffic growth in Europe from 2008 to 2013, base 100 in 2008 50
Figure 6: Estimation of the economic and social impact of cultural industries in France (2011) 55
Figure 7: Persons employed in the culture and creative industries, compared across branches, 2010
(in thousands) 57
Figure 8: Development of employment in the market segments of the culture and creative industries,
2009-2011 (average change 2009-2011, in per cent) 57
Figure 9: Development of employment in the culture and creative industries in the overall economy
(change against previous year, in per cent) 58
Figure 10: Employment in IPR-intensive industries 61
Figure 11: Direct and indirect employment in IPR-intensive industries 62
Figure 12: Contribution of IPR-intensive industries to GDP 62
Figure 13: GDP and employment shares in copyright-intensive industries by Member State, 2010 63
List of figures / The economic contribution of the creative industries to EU GDP and employment
About TERA CONSULTANTS
The economic contribution of the creative industries to EU GDP and employment -Evolution 2008-2011 study
was conducted by TERA Consultants. TERA Consultants is an independent consultancy firm providing services
in the field of ICT and combining the expertise of economists and engineers.
Laurent Benzoni has been the director of the study.
39 rue dAboukir 75002 Paris Tel. : +33 (0)1 55 04 87 10