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OFFICIAL GAME ACCESSORY

TabIe oI Contents
Using This Iroducl . . . . . . . . . . . . . . . . . . . . . . . 2
Cily BuiIdings . . . . . . . . . . . . . . . . . . . . . . . . . 1O
Walerdeep . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cily Services . . . . . . . . . . . . . . . . . . . . . . . 1 2
A Brief TineIine . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Slreel Scenes . . . . . . . . . . . . . . . . . 1 5
RuIership, Ieacekeeping, and }uslice . . . . . . . . . . . . . . . 5
Recurrenl Silualions . . . . . . . . . . . . . . . . . . . . . . . . . 2 6
Iicking Iockels, Shorl Version and Long Version . . . . . . . 27
CredIts:
Ldi li ng: Karen Boongarden Typography: Belly LI nore
Cover Arl: Larry LInore KeyI i ni ng: Slephani e Talal
Carlography: Dennis Kaulh and Irey Craphics
TSR Inc.
P OB 7 5 6
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The Mi I I , Ralhnore Road
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UsImg ThIs Pnoouc1
CITY SYSTLM is a loxed canpaign sel- lhe cily of Walerdeep (see p. 3). Map cily, hoId lheir judgnenls, and receive
ling designed for urlan advenlures in seclions overIap lo provide a conlinu- enissaries and vislors fron olher
lhe AD&D gane syslen. WhiIe lhe ous lapeslry of urlan sellings. Regions Iands. Here noled guesls of lhe cily slay
nechanics presenled vilhin are adapl- oulside lhe cily proper, such as lhe in safely (vhere lhe Lords can keep a
alIe for any cily in lhe ReaIns, or in any farnIands leyond and lhe sea areas, discreel eye on lhen). CaslIe Waler-
olher fanlasy selling, lhis loxed sel are used lo shov lypicaI inlerior delaiIs deep is one of lhe oIdesl slruclures
concenlrales and expands upon lhe of nany of lhe luiIdings. These are renaining fron lhe days of lhe earIy
nighliesl cily of lhe ReaIns: Waler- arranged according lo lhe lypicaI luiId- sellIenenl of lhe cily-slale. Ils calapuIls
deep, lhe Cily of SpIendors. ings found vilhin lhal quarler. NolIe slalioned in lhe lovers are sliII opera-
The lrue slars of lhis producl are lhe houses viII le found aIigning lo lhe live, lul vilhoul nagicaI aid lheir
lveIve nap-sheels in lhis loxed sel, lhe Norlh and Sea Wards, vhiIe laverns slones vouId scarceIy cIear lhe ouler
Iargesl presenlalion anyvhere of a fan- viII le found in lhe Dock and Trades vaIIs of lhe nev cily.
lasy cily. The cily is Walerdeep, lul can Wards. These lypicaI luiIdings nay le The finaI nap is a piclure of lhe cily
le used for your ovn personaI can- used ly pIayer characlers as lases of ilseIf, dravn fron lhe uler Harlor
paigns if you desire. The lalIes, charls, operalions or largels for advenluring. isIands, Iooking norlhvard over lhe
and infornalion vhich foIIov are pri- The eIevenlh nap is a delaiIed inleri- Dock Ward. The cily is luiIl on a sIoping
nariIy lo enhance lhe use of lhose or diagran of CaslIe Walerdeep, head- pIaleau lhal IeveIs oul aloul lhe sane
naps. quar l er s of l he ef f ecl i ve ci vi I Iocalion as CaslIe Walerdeep, so delaiIs
governnenl of lhe cily. Il is here lhal leyond lhal poinl are Iosl fron lhis
AnnamgImg 1he Naps
sone of lhe Walch and Cuards are posl- viev. The iIIuslralion caplures lhe
ed, aIong vilh lhe keep arnories and greal densily and sheer size of lhe cily
Ten of lhe lveIve naps in lhis sel fil
dungeons. Il is aIso here lhal lhe Lords
ilseIf.
logelher forn an expanded viev of
of Walerdeep, lhe secrel ruIers of lhe
VATERDEEP AT A GLANCE
Many of lhe physicaI delaiIs of lhe Cily of
Walerdeep can le found in IR1, la|crccp
an |nc Ncr|n. Ior a delaiIed descriplion of
lhe ruIing individuaIs, guiIds and lheir func-
lions, nolIe faniIies and lheir heraIdry, and
lhe area surrounding Walerdeep, Iook inlo
lhal lone. This lexl conlains infornalion
aloul Walerdeep as il appIies lo cilies in lhe
Iorgollen ReaIns~ranging fron lypicaI
slreel encounlers lo a sunnary of lhe Iavs
and peacekeeping forces in lhe cily lo
opporlunilies for advenlurers vilhin lhe
cilys vaIIs. Repealed infornalion is inlend-
ed lo le kepl lo a nininun, and used onIy
vhere necessary for cIarily.
Walerdeep is lhe Iargesl cily of lhe Norlh.
There are nelropoIises in CaIinshan, Ann,
and repuledIy Thay lhal exceed Walerdeep
in sheer popuIalion, lul none nalch lhe
rav pover and preslige of lhe Cily of SpIen-
dors. Walerdeeps popuIalion rareIy dips
lenealh 12O,OOO senlienl leings (lhis in lhe
hearl of vinler), and during lhe lusiesl
lines of lhe year (lhe heighl of Trading Sea-
son), lhe nunler reaches upvards of haIf a
niIIion peopIe.
Walerdeep is one of lhe never cilies as
veII, having survived and prospered under
ils currenl lype of secrel governnenl for
onIy sone 35O years. A Iong lraiI of dark
lines, nyslerious fires, and indelerninale
speII-casling nark lhe years lefore lhe con-
ing of Ahghairon, Lord of Walerdeep. Bolh
for ils groving size and reIaliveIy recenl
arrivaI, Walerdeep is regarded ly Iarger,
oIder cilies lo lhe soulh as sonelhing of an
upslarl, a hone of lhe nev rich and viIdIy
unprediclalIe advenlurers. The facl lhal
Walerdeep recognizes and profils fron lhe
aclions of advenlurers is used as proof lo
lhese oId-Iine nalions lhal Walerdeep is as
larlarous as ils surroundings. (See Tine-
Iine on page 4 for a lrief hislory of lhe cily).
Walerdeep is divided inlo seven adninis-
lralive dislricls, or vards. The lorders
lelveen lhese vards are infornaI and,
vilh lhe exceplion of lhe Cily of lhe Dead,
lhere are no vaIIs dividing lhen. Lach vard
has ils ovn personaIily, and parlicuIar
groups and individuaIs lend lo coIIecl
lovards one vard or anolher. Walerdha-
vian sociely has nol slralified as nuch as
sone olher cilies: lhere is no NolIe Quar-
ler vhere aII lhe lilIed heads are cranned
vilhin lhe reaches of a fIane slrike. Nor is
lhere a Ioreign Quarler, as found in lhe
Soulh and Wesl, vhere oulside nalionaIs
and foreign races are confined. Walerdeep
lakes pride in ils Iack of such divisions,
poinling oul lhal il is an pen Cily, vhiIe
ils delraclors poinl oul lhal il is one nore
exanpIe of lhe chaolic nalure of lhe norlh-
erners.
The seven vards of lhe cily are:
- CaslIe Ward~The IoIilicaI Hearl of lhe
Cily, lhis vard enconpasses lolh CaslIe
Walerdeep and Iiergeirons IaIace, lhe lar-
racks, and Mounl Walerdeep and ils defen-
sive syslen. Il is a popuIar region for lhose
vho enjoy lhe vhirI of poIilics, incIuding
advenlurers seeking enpIoynenl ly lhe
cily.
- Sea Ward~Norlh and Wesl of CaslIe
Ward, lhis region vas open fieIds a hundred
years ago, dolled ly lhe viIIas of lhe rising
nolIe cIass of lhe Cily. The nelropoIis has
since svaIIoved lhe oId viIIas, reducing
lhen lo vaIIed isIands in lhe nidsl of upper-
cIass lovnhouses. Sea Ward is aIso cenler of
lhe Iailhs of Walerdeep, reIocaling vilh lhe
rising upper cIass fron Dock and Trades
Wards.
- Norlh Ward~The olher norlhern vard
of Walerdeep, lhe luiIdings are sIighlIy oId-
er, lul sliII respeclalIe and upper-niddIe
cIass. Here loo lhe oId nolIe viIIas have leen
svaIIoved ly lhe cily. Il is in Norlh Ward
vhere successfuI nerchanls nainlain
lovnhouses for lheir slays in lhe cily, and
vhere relired advenlurers lend lo spend
lheir quiel years.
- Cily of lhe Dead~This is lhe onIy
vaIIed vard, and vilh good reason. Dis-
posaI of lhe deceased cilizens in a fashion
lhal viII nol resuIl in lheir relurn is a prol-
Ien for aII lovns Iarge and snaII in lhe
ReaIns. Walerdeep, lacked ly poverfuI
nagic, has chosen lo creale a series of pock-
el dinensions, vhere lhey nay Iay lhe dead
lo resl in conforl. Sone undead, and dark-
er crealures, do sIip lhrough in lhe nighl,
and for lhis reason, lhe Cily is palroIIed and
nighl-line aclivily discouraged. SliII, il is
lhe Iargesl park of ils lype in lhe Norlh, and
a favorile reIaxalion spol of lhe peopIe.
- Trades Ward~This is lhe inlernaI ner-
chanl and craflsnens hul of lhe cily,
vhere nosl of Walerdeeps inlernaI lrading
and nanufacluring lake pIace. Many of lhe
respeclalIe CuiIds have lheir lases lhere,
and il is here lhal nosl of lhe high-IeveI eco-
nonic deaIing lakes pIace.
- Soulhern Ward~If Walerdeep had a
Ioreign Quarler, Soulhern Ward vouId
le il. NeslIed firnIy againsl lhe najor gale
soulh, il is hear lhal nany caravans slop lo
lreak up lheir cargos for saIe and deIivery
in lhe cily. Many soulhern nerchanls have
nol seen Walerdeep leyond lhis vard, and
nany foreign longues and aIien races are
found here seeking olhers of lheir ovn
lreed. Soulhern vard is doninaled ly lhe
requirenenls of lhe caravan lrade: slalIes,
varehouses, and laverns.
- Dock Ward~The oIdesl parl of lhe cily,
il vas in use over 2OOO years ago as a lrad-
ing cenler vilh ships fron lhe soulh. Cer-
lain luiIdings, and nosl foundalions,
predale CaslIe Walerdeep and lhe founding
of lhe cily. Il is a rough neighlorhood vhich
nixes vilaI lusiness vilh shady operalions
al aII hours of lhe nighl.
3
Va1enoeep's
HIs1on
A TImeLIme o[
In lhis lrief oulIine, Walerdeeps sys-
len of nunlering years is used
(knovn as Norlhreckoning, il is
used lhroughoul lhe hunan Norlh-
Iands vesl of Anauroch). The cur-
renl year is 1332 in Cornyr (vhose
syslen is used in Senlia, Weslgale,
and lhe veslern coaslIands of The
Sea of IaIIen Slars) and 1357 in
DaIereckoning (lhe syslen used in
lhe DaIeIands, lhe Moonsea Iands lo
lhe norlh, and over nuch of Thar
and lhe olher NorlhIands lo lhe easl
of Anauroch), nole lhal Norlhreck-
oning dales fron Ahghairons ascen-
sion lo lhe lhrone, and nol lhe iniliaI
founding of lhe cily.
NR -212O: AnnuaI lrade legins al
lhe fulure sile of Walerdeep,
lelveen lhe ships fron lhe Soulh
and Norlhern hunan lriles.
NR -98O: Iernanenl farns eslal-
Iished in lhe area ly lriles vho
sellIe IocaIIy.
NR -56O: Triles conquered ly
UIlaereg BIoodhand, and uniled.
Irrigalion and exlensive luiIding
legins.
NR -16O: Ninoar lhe Reaver con-
quers lhe BIoodhand lrile, and
seizes lhe docks and luiIdings of
lhe harlor. Ninoars HoId is forli-
fied vilh a Iog paIisade.
NR -145: Iirale raids in force fron
lhe Soulh.
NR -143: The BuII LIk lrile of lhe
Dessarin sels Ninoars HoId afire,
lul is defealed and driven off.
The HoId is reluiIl.
NR -1OO: Iirsl TroIIvar. Iorces Ied
ly Ninoar cIear lhe Lvernoors of
lroIIs, lurning niIes of Iand lare
vhiIe sIaying lhe everIasling ones.
NR -96: Heavy orc raids. Dealh of
Ninoar. CharI chosen as War
Lord ly lhe lrile.
NR -92: Second TroIIvar. Conlin-
uaI slrife for a decade, lhe nane
Walerdeep cones inlo connon
usage. Six War Lords of Waler-
deep die in lallIe during lhis dark
line. Cily popuIalion grovs as
lriles galher in il for safely.
NR -8O: Rise of Ahghairon, nage of
lhe Norlhern vasles. The lroIIs
are defealed and scallered.
NR -58: CaslIe Walerdeep luiIl
(singIe keep on sile of Ninoars
HoId). Cily vaIIs expanded and
reluiIl. Lauroun naned firsl
fenaIe War Lord.
NR -22: The vaIIs are expanded
again, and lhe harlor forlified.
Walerdeep lecones lhe Iree Cily
of Walerdeep, Lauroun ils War-
Iord (ruIer).
NR -6: Dealh of Lauroun in orc
raids. RaurIor procIains hinseIf
WarIord of Walerdeep. BIack
CIav orc horde defealed al Slunp
Bog.
NR O: RaurIor announces Lnpire of
lhe Norlh. Ahghairon defied
RaurIor, The WarIord is kiIIed.
Ahghairon, lakes lhe WarIords
seal, and decIares hinseIf lhe firsl
Lord of Walerdeep. The Cily
grovs under his jusl ruIe, and is
prosperous. Syslen of Wards
inlroduced, iniliaIIy four in nun-
ler, CaslIe, Trades, Dock, and
TenpIe (Ialer Soulhern) Ward.
NR 216: Walerdeep grovs fivefoId,
and crine lecones a prolIen.
Iornalion of CuiIds. (recognilion
of nerchanl genlry, nolIe fani-
Iies deveIoping). Crealion of Cily
of lhe Dead.
NR 224: Dealh of Ahghairon. CuiId-
naslers seize pover in lhe Cily
4
NR 282: Dealh of Lheslyn. Iier-
geiron lakes lhe lhrone.
NR 23O: CuiIdvars, cuIninaling in
lhe sIaying of aII lul lvo CuiId-
naslers, Lhorar CiIdeggh and
LhIenn Zoar. They decIare lhen-
seIves lhe Tvo Lords Magisler.
MisruIe of lhe Magislers legins.
Thieves CuiId operales openIy.
NR 241: Baeron and ShiIarn, Lords
of Walerdeep, sIay lhe Tvo Lords
Magisler, and revive Ahghairons
syslen of ruIe. Baeron ruIes open-
Iy. Houses of lhe Lords Magisler
are decIared ulcasls, and exiIed.
Magislers (BIack Roles) appoinl-
ed lo keep juslice. Thieves CuiId
oulIaved.
NR 244: ShiIarn gives lirlh lo
Baerons daughler, Lheslyn.
Norlh and Sea Wards added lo
cily.
NR 266: Lheslyn, as The Masked
Lady, infiIlrales lhe Thieves
CuiId and exposes il. Thieves
CuiId is crushed.
NR 268: Lheslyn veds lhe nage
ZeIphar Arunsun of Nevervinler.
NR 27O: KheIlen Arunsun, Ialer lo
lecone lhe Archnage BIack-
slaff, lorn lo Lheslyn and
ZeI phar.
NR 276: Baeron dies of fever. ShiIarn
innoIales herseIf on Baerons
pyre. Lheslyn lecones lhe open
Lord of Walerdeep. Lheslyns (Ial-
er Iiergeirons) IaIace luiIl as
hone for lhe open Lord of
Walerdeep.
cery. Lheslyn nanes lhe paIadin
Iiergeiron her successor- as pen
Lord of lhe Cily. Durnan founds
lhe Red Sashes.
NR 325: The presenl year (1332 Cor-
nyr, 1357 DaIereckoning).
! 2?9: ZoIhnr sInIn by foII sor-
RULER5HIP
Who ruIes a cily is oflen of ninor
inporlance in lhe day-lo-day operalion
of a civiIized connunily. nIy in lhe
case of lhe nosl lrulaI, pelly lyranls
viII pIayer characlers IikeIy cone inlo
direcl confIicl vilh lhe nayors, Iord,
caplain, Iesser kings, and seIf-slyIed
enperors vho ruIe lhe cilies of lhe Ior-
gollen ReaIns. ne piece of advice,
lhough: shouId a characler anger lhe
ruIers of a cily, lhe safesl course of
aclion is lo Ieave lovn quickIy and
quielIy~aII lul lhe nosl despolic ruIers
enjoy a slrong lase of supporl in order
lo carry oul lheir vork.
This slrong lase of supporl appIies lo
Walerdeep as veII. Wracked ly Iong
inlernaI lallIes in ils hislory, lhe cily
has lhrived for lhe firsl line in lhe pasl
3OO years, under lhe ninislralions of ils
hidden Lords of Walerdeep. The nun-
ler and nanes of lhese Lords are
Walerdeeps nosl lighlIy-heId secrel,
prolecled lolh ly lhe nagic-resislanl
nasks lhey vear as veII as (il is
runored) divine proleclion arranged
ly lhe various failhs lhal do good lusi-
ness in Walerdeep and supporl ils
ruIers. Il is connonIy lhoughl lhal
lhere are 16 such ruIers, lhough no
nore lhan 7 are seen al any one line.
Anong lhe Lords lhere is aIvays one
pen Lord, vho vears no nask vhen
conducling daiIy lusiness for lhe cily,
and vho is generaIIy recognized as lolh
lhe spokesnan and synloIic head of lhe
cily. The currenl pen Lord is Iier-
geiron IaIadinson, a paIadin of 14lh+
IeveI, vho has ruIed lhe cily-slale viseIy
in his pasl 4O years in lhe posilion.
Sone of lhe nyslerious Lords of
Walerdeep are delaiIed in IR1, la|cr-
ccp an Tnc Ncr|n Sourcelook, lul
lhere are 6 Iefl undescriled for lhe DM
lo creale his ovn. The facl lhal lhe
Lords are undiscovered and undiscov-
eralIe nakes for an air of securily in
lhe cily. Those vilh nolhing lo hide feeI
confidenl lhal a Lord nay le around
vhen needed, vhiIe lhose lreaking lhe
Iav are never sure lhal lhe person lhey
are confiding in viII nol soon le silling,
nasked and conceaIed, on lhe lench lo
judge lhen.
Laus &
Peace-KeepImg
The Cuard are Walerdeeps soIdiers,
decked in scaIe naiI and carrying shorl
svords and lovs, lhey are lhe cilys
proleclion. ulposls of lhe guards can
le found lhroughoul lhe vaIIs ringing,
lhe cily, as veII as al lheir larracks in
CaslIe Ward, and al aII gales inlo lhe
cily. Al every gale, lhere viII le a
delachnenl of lhe Cuard, 12 in nun-
ler.
The Walch are Walerdeeps poIice-
nen, and are nore connonIy seen
lhroughoul lhe cily, lypicaIIy noving in
palroIs of four nen. They are decked in
arnor of Iealher slrenglhened ly
chain, and carry rods (lreal as cIuls),
daggers, and shorl svords.
The Walch and Cuard are aulhorized
lo arresl any individuaIs lreaking lhe
Iav, and lo lring in for queslioning any
individuaIs reporled lo le engaged in
iIIegaI aclivilies. They nay enler luiId-
ings vilhoul varning or hindrance,
and search any person, pIace, or con-
lainer ly viII.
The Walch viII firsl allenpl lo have
lhe arresled suljecl cone aIong peace-
fuIIy, lul if lhis is nol possilIe, lhey viII
fighl. The Walch viII seek lo disarn
and grappIe opponenls, vhiIe lhe
Cuard lends lo kiII firsl, ask queslions
Ialer. In dangerous silualions, lhe
Walch viII kiII a suspecl as veII, using
spca| ui|n ca speIIs lo discover lhe
lrue disposilion of nallers aflervards.
Innocenl parlies sIain ly lhe Cuard
and/or Walch are provided vilh raisc
ca speIIs as is possilIe.
In deaIing vilh poverfuI advenlur-
ers, vho couId easiIy defeal and/or sIay
Iarge nunlers of ordinary guardsnen,
lhe Lords of Walerdeep have lhree
IIayer characlers in urlan environ-
nenls nay nol neel lhe king, lul, if
lhey engage in lypicaI advenluring
aclivilies in lhe cily, lhey viII definileIy
encounler lhe ruIers ninions. In
Walerdeep, lhe prine peace-keeping
forces are lhe Cuard and lhe Walch.
oplions, one of vhich is Iesser-knovn.
The firsl oplion is lo enIisl lhe aid of lhe
IocaI lenpIes and failhs in deaIing vilh
lhe prolIen. Since lhis is lied vilh a
Iarge donalion fron lhe cily lo lhe failh
lhal deaIs vilh lhe prolIen, nosl
churches are eager lo aid in lhe arresl
and/or deslruclion of lhe high-povered
inlerIoper. CIericaI speIIs are exceIIenl
in Iocaling unprolecled lhieves, and
aeriaI servanls and lhe Iike can dispose
of lhen on lhe doorslep of lhe IocaI
Cuard (or nore IikeIy, vilhin lhe
dungeon direclIy).
The second oplion avaiIalIe lo lhe
Lords is lhe unIeashing of Iorce Crey.
Iorce Crey is a group of IoyaI, poverfuI
Walerdhavians of equaI or grealer pover
lhan lhe supposed offenders. They can
incIude lhe foIIoving individuaIs:
Knc|ocn Arunsun AIso caIIed BIack-
slaff, lhis 26lh IeveI nagic-user is
reporled lo le lolh a Lord of Waler-
deep and lhe Ieader of Iorce Crey. He
is aclive onIy vhen lhe cily faces ils
nosl dire lhreals, lul provides suil-
alIe speIIs and nagicaI ilens for lhe
resl of lhe lean.
]aruin fficiaI Ieader of lhe lean,
a 15lh IeveI ranger Iord vho uses lvo
lIink dogs as his aides. nce sone-
lhing is caIIed lo his allenlion, lhere is
IillIe he cannol find. Cruff and
slocky, he is a leIiever lhal if a prol-
Ien is sufficienl lo lring hin inlo lhe
fieId, lhe onIy resuIl is dealh for lhe
opponenls.
Ma|ian|cr A 9lh IeveI nagic-user
and pupiI of KheIlen, MaIianlor usu-
aIIy carries a scroII conlaining lhe
necessary speIIs lo conlain lhe nen-
ace. She is knovn as BIackslaffs
eyes, and lhough runors alound of a
nore inlinale reIalionship lelveen
her and KheIlen, such laIes are never
lroughl up lo her face.
Harsnnag |nc Grin A frosl gianl in
enchanled p|a|c nai| +4, nade for
his gianlish frane, he is lhe rav
nuscIe-pover vilh vhich lhe lean
deaIs vilh naIefaclors. Casl oul ly
his peopIe for overIy good lendencies,
he seeks acceplance in lhe conpany
of hunans.
5
Hrussc cf Assuran A nalive of lhe
Inner Sea Iands vilh a lhick, sliIled
accenl, Hrusse is a 12lh IeveI cIeric of
Assuran, caIIed Hoar in lhese parl,
lhe Cod of Revenge. No sIighl is for-
gollen, no lask Iaid aside. He vears
enchanled p|a|c nai| +2, and carries
a nacc cf isrup|icn.
Oscc Sa|iouc| A 9lh-IeveI haIfIing
lhief, once caplured ly lhe Iorce
Crey and supposedIy reforned, sco
vouId le Iosl anong lhe grealer
Iighls vere il nol for a jinn ring he
jeaIousIy guards. The djinn, one
Anpranlines, is very IoyaI lo his haIf-
Iing nasler. sco is lroughl in for lhe
quiel louch.
AII of Iorce Crey are al naxinun hil
poinls, and shouId le equipped vilh
furlher nagicaI gear depending on lhe
silualion. Such gear is narked ly
KheIlen so as lo nagicaIIy relurn (vilh
vhoever is carrying il) in a fev days
line.
In addilion lo lhe individuaIs noled
alove, Iorce Crey usuaIIy incIudes 2-8
fighlers of 7lh or leller IeveI.
Nol surprisingIy, Iorce Crey is caIIed
oul rareIy, and ils approach sends eve-
ryday civiIians in lhe opposile direc-
lion. An assauIl ly lhe Iorce usuaIIy
resuIls in lhe deslruclion of one or
nore luiIdings, and videspread
sIaughler. They are used vhen no olher
nelhod is avaiIalIe.
In cases vhere Iorce Crey is insuffi-
cienl (a larrasque on lhe horizon), a
generaI caII is nade lo aII advenluring
cilizens lo cone lo lhe aid of lhe cily.
This has nol happened in lhe 4O years
of Iiergeirons ruIe.
IinaIIy, individuaIs disrupling lhe
peace nay earn lhe vralh of lhe Red
Sashes, a nyslerious group lhal oper-
ales vilhin lhe cily as rivaIs lo lhe
Lords of Walerdeep. Led ly lhe The
ne, lhis group of neulraIIy-aIigned
characlers are very effeclive in renov-
ing individuaIs vho are crealing prol-
Iens for lhe cily, nol lolhering vilh lhe
nicelies of arresl and lriaI. This Sociely,
vhiIe nol a lhieves guiId, has nany
characlers vilh lhiefIy aliIilies in ils
ranks, and engages in a quiel approach
of lhefl, lhreal, lIacknaiI, and kidnap-
ing lo lring naIefaclors lo juslice. They
can le hired for parlicuIar aclions,
lhough lhey have never leen success-
fuI in loppIing lhe Lords of Walerdeep.
Their conlacls nay le found al:
Thenlavvas Bools BIdg 177
HIakken SlalIes BIdg 223
The IurpIe IaIace BIdg 26O
The SIeeping Snake BIdg 245
The Red Sashes gain lheir nanes
fron lhe red cIolh used lo lind up lhe
guiIly lo le lurned over lo lhe IocaI offi-
ciaIs.
)us1Ice
Walerdeep has lvo IeveIs lo ils IegaI
syslen: The Magislers and The Lord's
Courl. There are 26 nagislers, or
lIack-roles, in lhe cily, and lhey nay
nornaIIy le found eilher al lhe IaIace
(3 al aII lines) or lhe cily gales (1 during
dayIighl hours). The Magislers nay
pass inslanlaneous judgnenl on scricus
or Iess inporlanl crines. LocaI cilizens
nay appeaI any ruIing of lhe Magislers
in lhe Lords Courl vilhin lvo days.
The Lords Courl is chaired ly Iier-
geiron and lvo olher nasked Lords of
Walerdeep, and is heId al lhe CaslIe
Walerdeep each day, leginning al noon.
This courl hears aII appeaIs, pIus aII
sctcrc crines. }uslice is svifl and usu-
aIIy accurale in Walerdeep. A nagicaI
sociely, lacked up ly c|cc| |ic speIIs
fron lhe churches, can usuaIIy reach al
lhe hearl of lhe naller in a shorl line.
The suggesled punishnenls Iisled for
offenders nay le Iessened according lo
silualion, lul ignorance of lhe Iav is no
excuse for iIIegaI lehavior. There are
no laiI, no Iavyers, and rareIy any
repeaI of crines. The Lords Courl viII
usuaIIy Iel a Magislers slalenenl sland
unIess lhere is infornalion lroughl lo
Iighl since lhen. In gane lerns, lhe
Courl syslen of Walerdeep is 95
IikeIy lo render a correcl verdicl as lo
lhe nallers of lhe silualion. The resl of
lhe line lhere are sufficienl unknovns
lhal nallers are dropped (unIess lhe
case is sctcrc, in vhich case lhe Ieasl
6
lhal viII occur viII le lanishnenl fron
lhe cily).
Inprisonnenl: In addilion lo finding
lhen guiIly, Magislers sonelines order
confinenenl~and lo a lusy nerchanl,
inprisonnenl nay resuIl in a far
grealer Ioss of incone lhan lhe fine lhal
goes vilh il. Afler lvo days of confine-
nenl, prisoners are aIvays lroughl
lefore lhe Lords, and exanined ly a
physician lefore lhen. Mosl nerchanls
use lhis audience lo pIea for earIy
reIease in relurn for lhe paynenl of
nore noney. Lords sonelines agree lo
lhis, lul lry lo consuIl vilh lhe BIack
Role vho senlenced lhe offender firsl,
lo delernine lhe reason for inprison-
nenl. The exlensive, nany-IeveIIed Cily
jaiI is in (and lenealh) CaslIe Waler-
deep, lul snaII hoIding ceIIs (six ceIIs of
up lo len peopIe in each) are conlained
in lhe IaIace and aII najor lovers
(lhose vilh nanes) aIong lhe vaII.
These are used in lines of lroulIe.
Walerdeeps prison syslen (The
Dungeons) is on a par vilh nosl found
in lhe ReaIns. The Iargesl conpIex is
Iocaled lenealh CaslIe Walerdeep, and
prolecled ly nagicaI vards and speciaI
ceIIs lo keep nagicaI povers al lay.
Lscape is possilIe, lul rare. Ior pIayer
characlers, leing senl inlo prison is vir-
luaI relirenenl for lhal characler unliI
lhe senlence is up. DMs nay seek lo
have lheir senlence connuled inlo
sone greal acl for lhe cily, usuaIIy
invoIving greal personaI risk and/or
danger. The individuaI viII le quesled
and/or geased lo perforn lhe aclion,
and if lhe IC lreaks lhe speII, he or she
viII le caplured and sIain upon relurn
lo Walerdeep.
CODE LEGAL
Crines and lheir corresponding sen-
lences, as adninislered ly lhe Lords
and Magislers of Walerdeep, can le
roughIy sunnarized as sel forlh leIov.
This syslen is knovn as lhe Code
LegaI, and is onIy a lasis for senlenc-
ing, nol alsoIule ruIes. Nole lhal lolh
Lords and Magislers are free lo deler-
nine alsoIuleIy guiIl and innocence,
and sel any Iesser senlence lhey con-
sider filling (or none al aII) if a crine is
deened juslified or IargeIy harnIess
and uninlenlionaI. A singIe acl can
resuIl in nuIlipIe charges, under one or
nore of lhe four IIainls. MagisleriaI
juslice nay le appeaIed lo lhe Lords ly
anyone, lul such appeaIs nusl le vilh-
in nine days of lhe iniliaI senlencing,
and non-cilizens of Walerdeep nusl
persuade a cilizen of lhe Cily lo appeaI
on lheir lehaIf. The four IIainls are lhe
four differenl cIasses of aggrieved par-
lies, lhal is, lhose vho are injured ly a
crine. They are Crines Againsl The
Lords, Crines Againsl The Cily, Crines
Againsl The Cods, and Crines Againsl
Cilizens. Under each IIainl are four
cIasses of crines. These four lypes of
offenses are Severe, Serious, Lesser,
and Minor. The senlences have leen sel
forlh leIov in a charl lo save space.
Afler lhe Ieller lhal denoles a lype of
punishnenl, an anounl (of line or
noney) usuaIIy foIIovs. The conner-
ciaI nalure of lhe Cily, vilh ils enphasis
on nercanliIe lrade and properly, is
cIearIy refIecled in lhese lypicaI pun-
ishnenl. The Cily is enpovered lo
seize and seII lhe properly of a convicl
lo reaIize lhe noney needed lo salisfy
lhe paynenl of fines or danages, vilh-
oul lhe consenl of a convicl. The faniIy,
cIan, guiId, or lusiness parlners of a
convicl are never IialIe for lhe pay-
nenl of a convicls fines or danages,
unIess lhey can le proven lo have aid-
ed, alelled, ordered, or coerced a con-
vicl inlo lhe crininaI aclivily in
queslion. TenpIes and prieslhoods are
nol pernilled lo pass or carry oul sen-
lences under lhe Third IIainl, onIy offi-
cers of lhe Cily nay do so. Convicled
leings nay ove fines lo lhe Cily and
pay as lhey can over line, lul onIy
upon pernission of a Lord or Magisler,
vho viII lypicaIIy denand al Ieasl a par-
liaI paynenl innedialeIy.
5em1emces
A Dealh (inslanl)
B Dealh (upon conviclion)
C LxiIe or Ban Againsl Iulure Lnlry
D MuliIalion (Ioss of offending
exlrenilies, lranding)
L Lnforced Hard Lalor
I Inprisonnenl (dungeon)
C Inprisonnenl (Iighl vork in Cas-
lIe conpound)
H Iine (payalIe lo Cily)
I Danages (payalIe lo injured par-
ly)
} Ldicl Againsl Convicl (pulIic pro-
nouncenenl forlidding convicl
lo do sonelhing, e.g. conlinue in
presenl lusiness, repeal circun-
slances lhal Ied lo an offense, elc.)
Thc FIrst P!aInt:
CrImcs AgaInst Thc Lnrds
SLVLRL: - Treason (incIuding AssauIl
Upon a Lord): A
- Inpersonalion of a Lord: A
- Inpersonalion of a Magis-
ler: B afler fIogging
- Iorgery of an fficiaI Docu-
nenl: B or C (pernanenl)
and D
- AssauIl Upon A Magisler: B
or I (1O years) afler fIogging
SLRIUS: - Thefl, VandaIisn, or
Arson Againsl lhe IaIace
or Any Iarl of lhe Cily
WaI I s: L (as j usli ce
denands) pIus H (cosls of
repairs pIus 2,OOO goId
pieces)
- Inpersonali on of a
Cuardsnan or fficer of
lhe Walch: I (as juslice
denands) pIus H (5,OOO
goId pieces) and fIogging
- Repelilion of any Lesser
or Minor ffense Againsl
This IIainl: L or I (1
nonlh) and/or H (up lo
1,OOO goId pieces)
- WiIIfuI Disoledience of
Any Ldicl Ullered Againsl
ne ly a Lord: H (up lo
1,OOO gp) and/or C (up lo 5
years)
LLSSLR: - UnIavfuI lservalion or
Copying of an fficiaI Docu-
nenl I (3 veeks) pIus H (3OO
gp)
- AssauIl Upon Any Cily ffi-
cer Who Is Acling in lhe Line
of Duly: I (1 veek) pIus H (as
juslice denands, usuaIIy
lased on aliIily lo pay, fIog-
ging if unalIe lo pay any
lhing)
- Allenpling lo Discover lhe
Idenlilies of lhe Lords: H
(5OO goId), } (Repelilion of
Crine)
MINR: - BIaspheny Againsl Lord,
Magisler, or any Cily fficer:
C (4 days) pIus H (2O gp)
- Inpeding lhe Svifl Irocess
of Lav ly DeIaying lhe
Aclions of lhe Cuard, Magis-
lers, or Walch: I (2 days).
Thc 5ccnnd P!aInt:
CrImcs AgaInst Thc CIty
SLVLRL: - Ioisoning of Waler (Cily
WeIIs, incIudes allenpled
lIockage or allenpls lo con-
lroI pulIic access, or charge
fees for such access): A
- Murder: B or L (1O-15
years)
7
- Spying, Salolage: B or C
(pernanenl) pIus H (cosls of
repairs pIus 2,OOO - 5,OOO gp)
or I (2O years) pIus H
SLRIUS: - Iraud: C (pernanenl) and
I (as juslice denands) or I
(up lo 1O years) and I, and }
- Iencing SloIen Coods: C
(up lo 2 years) and H (lypi-
caIIy lvice lhe price lhe
goods vere soId for) and }
- UnIavfuI DueIIing (Man-
sIaughler): C (up lo 5 years)
and I (lo faniIy, lypicaIIy
1,OOO gp) or L (up lo 3 years)
and I
- Murder Wilh }uslifica-
lion: C (up lo 5 years) or L
(up lo 3 years)
- Repelilion of Any Lesser or
Minor ffense Againsl This
IIainl: I (1 nonlh) and H
(up lo 1,OOO gp) and }
- Brilery of a Cily fficer or
ffi ci aI (allenpled or
apprehended): C (up lo 2O
years) and confiscalion of
aII properly excepl one
ve a po n, o ne ve e k s
ralions, and cIolhes vorn
ly offender
LLSSLR: - UnIavfuI Lnlry inlo lhe
Harlor (1 charge per vesseI
per occasion): C (1 year) and
H (5OO gp)
- UnIavfuI DueIIing (appre-
hended, i.e. on falaIily): C (1
veek) and H (1OO gp) and }
- Lnlry inlo Cily afler Cur-
fev, or nol ly Main Cales: H
(1OO gp) and C (1 year, if
engaged in queslionalIe
aclivilies)
MINR: - Brilery: C (1 veek) and/or H
(anounl of lrile or allenpl-
ed lrile)
- UnIavfuI IIighl Inlrusion
(inlo Cily airspace, of inleIIi-
genl leing fIying ly neans of
an aeriaI nounl or nagic): H
(3OO gp) and } (in peaceline,
in varline, senlence can le
A)
- BIaspheny Againsl Ioreign
Anlassadors: C (up lo 1
veek), I (5O gp) and }
- Vagrancy: I (overnighl)
- Lillering (incIudes ReIief of
Hunan Wasles in IulIic): I
(overnighl) and H (2 sp lo 1
gp, lased on aliIily lo pay)
and }
- Brandishing a Weapon Dan-
gerousIy or ThrealeningIy
Wilhoul Due Cause (nole:
leing in a lravI is nol due
cause unIess one is nenaced
vilh a veapon): I (overnighl)
and H (1 gp)
- Dangerous peralion of a
Coach, Wagon, Liller or olher
Conveyance (incIuding Air-
lorne): H (5 - 5O gp, as juslice
denands, nole lhal lhis viII
le in addilion lo lhe senlence
for any charges pIaced under
The Iourlh IIainl)
- Leaving lhe cily of Waler-
deep afler curfev ly neans
olher lhan lhe nain gales: H
(5OO gp).
Thc ThIrd P!aInt:
CrImcs AgaInst Thc Gnds
SLVLRL: - DefiIing of a HoIy IIace
(TenpIe BurgIary, TenpIe
Arson, or TenpIe VandaI-
isn): C (5 years) and I (as jus-
lice denands) or L (up lo 5
years) and I or I (up lo 3
years) and I
SLRIUS: - Thefl of TenpIe Coods or
fferings (incIudes spoiIage
or consunplion of sane): I
(up lo 1 nonlh) and I (dou-
lIe lhe eslinaled vaIue of
lhe goods) and }
- Tonl-Rolling (or UnIav-
fuI Lnlry and/or VandaIisn
of a Tonl): C (up lo 1 veek)
and I (cosls of repairs and
repIacenenls pIus up lo
5OO gp, payalIe lo vhoever
nai nl ai ns l he l onl~
lenpIe, guiId, Cily, or fani-
Iy) and }
- Repelilion of any Lesser
or Minor ffense Againsl
This IIainl: C (up lo 1 veek)
and H (up lo 1,OOO gp) and }
LLSSLR: - AssauIl Upon A Iriesl or
Lay Worshiper: I (of up lo
5OO gp, payalIe lo lenpIe,
and usuaIIy lased on aliIily
lo pay) and } (in addilion lo
charges pIaced under lhe
Iourlh IIainl arising fron
such an assauIl)
MINR: - IulIic BIaspheny of a Cod
or Irieslhood: I (up lo 1O gp,
lased on aliIily lo pay) and }
- Drunkenness (and Disorder-
Iy Conducl) al Worship: I (up
lo 5 gp, lased on aliIily lo
pay) and }
8
SLVLRL: - Arson (of Ship, Slruclure,
or Slored Iroperly): L (up lo
3 nonlhs) and I (vaIue Iosl
pIus up lo 5OO gp), and/or C
(up lo 1O years) and I
- Rape: D and I (up lo 2,OOO
gp) or L (up lo 5 years) and I,
or I (up lo 1O years) and I
- AssauIl ResuIling In MuliIa-
lion or CrippIing: D and I (up
lo 2,OOO gp) or L (up lo 3
years) and I
- MagicaI AssauIl: H (up lo
1,OOO gp) and I (up lo 2,OOO
gp) and }
- Iorgery (nol incIuding offi-
ciaI Cily docunenls): C (up lo
2O years) and D and lhe con-
fiscalion of aII properly
excepl 1 veapon, 1 veeks
ralions, and offenders cIolh-
ing vorn al lhe line of sen-
lencing
- SIavery: C (up lo 1O years)
and fIogging if shackIing,
crueIly, vhipping, lranding,
or physicaI indignilies are
olserved
Thc Fnurth P!aInt:
CrImcs AgaInst CItIzcns
SLRIUS: - Rollery: L (up lo 1 nonlh)
and I (vaIue of goods Iosl
pIus up lo 5OO gp)
- BurgIary: I (up lo 3
nonlhs) and I (vaIue of
goods Iosl pIus up lo 5OO gp)
- Thefl or KiIIing of Live-
slock: I (doulIe cosl of Iosl
slock)
- Repelilion of any Lesser
or Minor ffense Againsl
This IIainl: I (up lo 1 veek)
and I (doulIe nornaI), or C
(up lo 2 veeks) and I (dou-
lIe nornaI)
- Usury: I (Cily recovers
excess over IegaI rales,
relurns lo injured parly)
LLSSLR: - Danage lo Iroperly: I (vaI-
ue of goods Iosl pIus up lo
5OO gp) and }
- AssauIl (Wounding): I (cosl
of nedicaI allenlion pIus up
lo 5OO gp) and }
- AssauIl on Liveslock (non-
falaI): I (cosl of nedicaI allen-
lion pIus up lo 5OO gp, naxi-
nun danages aIvays appIy
if Iiveslocks lreeding capa-
liIily is inpaired)
- UnIavfuI Hindrance of
Business: I (up lo 2OO gp) and
} (lhi s charge i ncI udes
inslances of lIocking access
lo a pIace of lusiness vilhoul
pernission of ovner or a
Magisler, and lrying lo
frighlen, disgusl, or drive
avay cusloners in or in
fronl of anolhers shop)
MINR: - AssauIl (vilhoul vounding
or rollery): I (overnighl) and
1 (up lo 5O gp)
- Lxcessive Noise (inlerfering
vilh sIeep or lusiness): I (up
lo 25 gp) and }
A DM shouId use lhe eIlov roon cre-
aled ly lhis discrelionary IegaI syslen
jusl as lhe Lords do, lo creale any nec-
essary decrees lo prevenl pIayer char-
aclers fron running anok. Magislers
and Lords have in lhe pasl nade Iavs
(edicls) specific lo fil parlicuIar silua-
lions and crines. In Walerdeep, al Ieasl,
lhe guiIly lend lo le punished for lheir
crines according lo lheir severily.
9
THE BUILDING5 OF VATERDEEP
Lach Dungeon Masler shouId nake
Walerdeep his or her ovn, fiIIing in
delaiIs as necessary for exciling pIay,
and lhe day-lo-day advenlures of pIay
ing characlers. To lhal end, lhe DM,
using lhe descriplions and roon
designs found vilhin as a lase, shouId
feeI free lo nodify, change, add lo, or
sullracl fron lhe cily, cuslonizing
Walerdeep lo his ovn ends. Nev luiId-
ings nay le designaled as lhey lecone
nore inporlanl lo lhe ICs, or neigh-
lorhoods changed lo fil in vilh lhe
requirenenls of an advenlure.
BuiIdings are nunlered 1-282 in lhe
officiaI Iisling vhich foIIovs, so in
keeping vilh lhis, any nevIy desig-
naled luiIdings shouId have nunlers
higher lhan 282, If lhal eIven fighler-
nage luys his ovn lovnhouse near lhe
Crey Serpenl Inn, his house vouId le
Iisled as lIdg 283, lhe lenpIe his friends
sel up lo Waukeen 284, and so on. Mark
lhese Iocalions on lhe nap, and lheir
reference Iocalions, ly grid, or Iocalion
vilh slreels, on a separale piece of
paper (olhervise il is aII loo easy lo Iose
lhe Iocalions of lhe luiIdings on such a
Iarge nap).
The Iayoul of luiIdings in pIay nay
lecone inporlanl if ICs engage in
exlensive indoor lhieving, sleaIlhy
shadoving, and fighling. Space consid-
eralions prohilil lhe provision of fIoor
pIans for every luiIding in lhe cily, lul
lhe lypicaI Iayouls provided on lhe
nap nay serve as lasis for your ovn
deveIopnenls, and lo le used as a
quick Iocalion if lhe pIayers need one.
A sinpIer version of lhese lalIes
appeared in IR1, la|crccp an |nc
Ncr|n.
Randon generalion of lhe overaII
nalures of luiIdings nay le accon-
pIished using lhe lalIe leIov. Randon
generalion of CIass A luiIdings (see
leIov) and of specific luiIdings inlend-
ed leforehand for use in pIay is nol rec-
onnended. If a luiIding so generaled
proves lo le a nev focaI poinl of lhe
canpaign, lhen lhe DM is advised lo
add il lo lhe groving Iisl of slandard
luiIdings in his or her ovn version of
Walerdeep.
BuiIdings in lhe Cily can le arlificiaIIy
divided inlo four cIasses, as foIIovs.
C!ass A: The IaIace, CaslIe Walerdeep,
olher pulIic slruclures (e.g. lhe Arena),
najor lenpIes (incIuding The IIinlh),
nolIe viIIas. These luiIdings are
unique, generaIIy Iarge and grand, and
randon lalIes are nol given here.
The Cily of lhe Dead consisls enlireIy of
lype A luiIdings vhich lhe DM shouId
delaiI vhen caIIed upon.
2. Delernine nunler of slories in
luiIding, ly deIilerale choice or ly
lhe nelhods lhal foIIov. Look for
lhe Type of luiIding and roII or
choose fron lhal lalIe.
1. ne slory vilhoul lasenenl
2. Tvo slories vilhoul lasenenl
3. Three slories vilhoul lasenenl
4. Iour slories, vilhoul lasenenl
5. ne slory, vilh lasenenl
6. Tvo slories, vilh lasenenl
7. Three slories vilh lasenenl
8. Iour slories, lasenenl, lover vilh
addilionaI fIoors possilIe
C!ass B: (1d8)
C!ass B: Crand houses (vilhoul
grounds or vaIIed gardens, viIIas
aIvays have such), Iarge varehouses,
prosperous lusinesses, guiIdhaIIs.
BuiIdings in lhis cIass have up lo four
slories, and nay have exlensive ceIIars
(usuaIIy connecled lo lhe severs al
sone poinl). Mosl inns in lhe Cily faII
inlo lhis cIass.
C!ass C: Rov luiIdings. This cIass
descriles lhe greal najorily of cily
luiIdings, of lvo or lhree slories, and
usuaIIy having shops on lhe ground
fIoor, vilh offices alove and aparl-
nenls alove lhal (or jusl aparlnenls).
This cIass incIudes nosl of lhe laverns
and rooning houses in lhe Cily.
C!ass D: Lesser luiIdings (hoveIs,
sheds, snaII varehouses). This cIass
consisls of one-slory luiIdings, usuaIIy
of vood, and are nainIy found in Dock
Ward, vilh a fev in Soulhern Ward and
Trades Ward, and a handfuI in lhe parl
of lhe docks vhich Iies in CaslIe Ward.
C!ass C (1d4)
1. Tvo slories vilhoul lasenenl
2. Three slories vilhoul lasenenl
3. Three slories vilh lasenenl
4. Tvo slories vilh lasenenl
C!ass D (1d4)
1-2. ne slory, vilhoul lasenenl
3. ne slory, vilh lasenenl
4. ne slory, vilh lover or parliaI
upper IeveI.
3. Delernine condilion of luiIding, ly
choice or roIIing 1d8. Add one lo
lhe roII if in Sea or Norlh Ward, sul-
lracl one if in Dock or Soulhern
Ward.
O-1 DereIicl, loarded up, alandoned
2 RanshackIe, in need of repair
3-4 WeII-vorn, heavy daiIy use, sone
need of repairs
5-6 In good condilion, veII-kepl, and
cIean
7 Under conslruclion, or exlensive
repair
nce lhe cIass of a given luiIding has
leen decided ly lhe DM, lhe foIIoving
sleps can le foIIoved if speedy randon
generalion of luiIding fealures is
desired.
1. Delernine lhe luiIding Type,
eilher lhrough lhe DMs choice, or
ly roIIing on lhe lalIe leIov:
Ward B C D
CaslIe 1-4 5-8 9-O
Norlh 1-6 7-O
Sea 1-7 8-O
Trades 1-3 4-7 8-O
Soulh 1-2 5-7 8-O
Dock 1 2-6 7-O
8-9 Nev, veII-cared for, and freshIy
redecoraled.
4. Delernine funclion of luiIding, ly
deIilerale choice or ly roIIing 1d1O.
ConsuIl lhe lalIe leIov according
lo BuiIding CIass.
1O
DIc
Rcsu!t C!ass B C!ass C C!ass D
O1
O2
Warehouse (nuIli-slory, Warehouse Warehouse
vilh eIevalor or inlerior
hoisl)
Warehouse (nuIli-slory Cround fIoor shops vilh Warehouse
vilh eIevalor or inlerior offices alove
hoisl)
ffices of Major BusinessCround-fIoor shops vilh Warehouse
aparlnenl alove
ffices of Major BusinessLarge shop vilh slorage Warehouse
alove (roII 1d4, even =
proprielor Iives alove,
odd = proprielor Iives
eIsevhere and hires
nighl valchnan)
Rooning House Rooning House DveIIing
(singIe
faniIy)
Rooning House Rooning House Rooning
House
Cround-fIoor shop vilh Cround-fIoor shops vilh Shop
aparlnenls alove offices and aparlnenl
alove
Cround-fIoor offices Cround-fIoor shops vilh ffice
vilh aparlnenl alove offices and aparlnenl
alove
Residence of a faniIy of Aparlnenl lIock DveIIing
nolIe lirlh (nuIli-
faniIy)
Residence of a nolIe Aparlnenl BIock DveIIing
individuaI (space
shared vilh
renlaI
slorage
space)
O3
O4
O5
O6
O7
O8
O9
1O
A BnIe[ DescnIp1Iom o[ CI1
BuILoImgs
The len Iarge-scaIe naps have a nunler of luiIdings narked ly nunler.
These slruclures have had leen descriled nore fuIIy in IR1, la|crccp an
|nc Ncr|n. Whal foIIovs is a sunnarized version of lhal infornalion for use
ly ovners of Ci|q Sqs|cn as a quick gazelleer of lhe cily. Those seeking fur-
lher infornalion on lhese luiIdings are encouraged lo eilher check inlo IR1
or lo nake il up on lheir ovn.
B!dg DcscrIptInn Nntcs
1 Mirls Mansion Irivale Manor House
2 Cronnors Warehouse Warehouse, fronl for Ience 67 Assunlar
3 SaiIors vn Ikvern 68 CassaIanler
4 The Yavning IorlaI Inn 69 ZuIpair
5 The Red-Lyed vI Tavern 7O Husleen
6 The SIeepy SyIph Tavern 71 The Tover of Luck
7 Barracks Quarlers for lhe Cily Cuard 72 WavesiIver
8 Snilhy Cily Cuard Snilhy 73 Naingale
9 BeII Tover SignaI Tover 74 MeIshinler
1O LhariIslars House Irivale Hone 75 IIiluI
11 The House of Cens CuiId HQ: }eveIIers 76 The Ladys Hands
12 Molher TalhIorns IeslhaII and Spa 77 Shrine of SiIvanus
13 Leones House Irivale Hone 78 LnvoeIslone
14 Shyrrhrs House Irivale Hone 79 HiiIgaunlIel
15 The Map House CuiId HQ Map-nakers 8O The TenpIe of Beauly
House of Inspired Hands
The Iiery IIagon
RuIdegosl
The Dragon Tover
IIzinner
Urnlruck
Moonslar
53 The Wandering Wenic
54 House of IurpIe SiIks
55 Cournars Tavern
56 House of lhe Moon
57 Tchazzan
58 Maerghouns Inn
59 Dalers Inn
IeIIovship HaII
IaIace Warehouse
IaIace SlalIes
IaIace Iaddocks
The Dragons Head
The CoIden Key
The Masler Bakers HaII
The CravIing Spider
The LIfslone
VeIslrodes House
HaIanlar Lules & Harps
HiIner Warehouse
HaIIs of HiIner
BaIlhorrs Rare and
Wondrous Treasures
Tover of lhe rder
The SniIing Siren
BIackslaff Tover
IhaIanlars IhiIlres
CuiIdhaII of lhe rder
The }ade }ug
The BIue }ack
Ievlerers CuiIdhaII
Inhazans }eveIs
House of Iine Carvers
The Ianpered TraveIer
The Singing Svord
The Markel HaII
Spires of Morning
WaIking Slalue
Iair Winds
MarlIehearlh
Slornvalch
Heroes Resl
House of Heroes
HaIazars Iine Cens
The Ships WheeI
IiIgrins Resl
3O
31
32
33
34
35
36
37
38
39
4O
41
42
43
44
45
46
47
48
49
5O
51
52
16
17
18
19
2O
21
22
23
24
25
26
27
28
29
TenpIe of SeIune
NolIe faniIy viIIa
Inn
Inn
TenpIe of Cond
Tavern
NolIe faniIy viIIa
Irivale Hone of poverfuI nage
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
TenpIe of Tynora
NolIe faniIy viIIa
Irivale Hone of poverfuI nage
NolIe faniIy viIIa
NolIe faniIy viIIa
Shrine of MieIikki
Shrine of SiIvanus
NolIe faniIy viIIa
NolIe faniIy viIIa
TenpIe of Sune
Shop, varehouse, and fence
CuiId HQ: Magic-users
NighlcIul
Irivale hone of poverfuI nage
Medicine and herl shop, fence
CuiId HQ: Iurriers and WooInen
Inn
Tavern
CuiId HQ: Ievlerers & Caslers
}eveIry slore
CuiId HQ Iire Carvers
Inn
Tavern
CuiId HQ: Iarners and Crocers
TenpIe conpIex of Lalhander
Lnchanled Slalue
RenlaI ViIIa
RenlaI ViIIa
RenlaI ViIIa
RenlaI ViIIa
TenpIe conpIex of Tenpus
}eveIery Slore
Tavern
Inn
Inn
IeslhaII
CuiId HQ: Innkeepers
Warehouse
SlalIes
Iaddocks
Tavern
AnsiIver lhe Locksnilh
CuiId HQ: Bakers
Tavern
Tavern
Irivale Hone
Music Shop
Arnor Warehouse
Masler Arnorer
60
61
62
63
64
65
66
11
B!dg DcscrIptInn
81 CaunlyI
82 LIlorchuI
83 House of Wonder
84 LironlaIar
85 SeIchouns Sundries
86 ThongoIir
87 Tesper
88 DezIenlyr
89 Tesper
9O Nesher
91 BrokenguIf
92 Be I a lr a nl a
93 IrIingslar
94 Cundvynd
95 TessaIars Tover
96 Ravenlree
97 BIadesenner
98 Manlhar
99 ArleneI
1OO AnnakyI
1O1 SiInerheIve
1O2 Rosznar
1O3 }hanscziI
1O4 House of CryslaI
1O5 House of CryslaI
1O6 Adarlrenl
1O7 Agundar
1O8 Kolhonl
1O9 SuIlIue
11O The CaIIoping Minolaur
111 SuInesls SpIendid Shoes
112 Meraedos Iine Iurs
113 IhyIund
114 The CenlIe Mernaid
115 Maernos
116 Cragsnere
117 House of HeaIing
118 Ancalhra
119 LanngoIyn
12O MascaIan
121 RiInosl
122 Iiiradosl
123 Cronnor
124 Brossfealher
125 Wands
126 Hunalar
127 DurinloId
128 Holhener
129 Margasler
13O Thorp
131 LsleIner
132 MaerkIos
133 UIlrinler
134 Hriial Iine Iaslries
135 The Crinning Lion
136 C o s l
137 LalhIuke
138 Nandar
139 Thann
14O Thunderslaff
141 Anleos
142 IhuII
143 Snone
144 HeInfasl
145 Roaringhorn
Nntcs
NolIe faniIy viIIa
NolIe faniIy viIIa
TenpIe of Myslra
NolIe faniIy viIIa
CeneraI slore
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
Irivale Hone of IoverfuI Mage
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
CuiId HQ: CIass-BIovers
Warehouse
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
Inn
Shoe Slore
Iur Shop
NolIe faniIy viIIa
Tavern & IeslhaII
NolIe faniIy viIIa
NolIe faniIy viIIa
CuiId HQ: Apolhecaries
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
Bakery shop
Tavern, Ience
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
NolIe faniIy viIIa
146 KornaIIis NolIe faniIy viIIa
147 Majarra NolIe faniIy viIIa
1 4 8 R u n NolIe faniIy viIIa
149 Slornvealher NolIe faniIy viIIa
15O }ardelh NolIe faniIy viIIa
151 Havkvinler NolIe faniIy viIIa
152 CraIhund NolIe faniIy viIIa
153 The Raging Lion Inn
154 A Maidens Tears Tavern
155 The Misly Beard Tavern
156 The CIiffvalch Inn
157 CIiffvalch SlalIes SlalIes
1 5 8 Zun NolIe faniIy viIIa
159 IIvaslarr NolIe faniIy viIIa
16O Husleens House Irivale Hone, Ience
161 Mariners Resl Tonl~nariners
162 HaII of Heroes Tonl~varriors
163 HaII of Sages Tonl~sages
164 Warriors of Walerdeep Monunenl
165 The Merchanls Resl Tonl
166 Ahghairons Slalue Monunenl
167 House of lhe HoneIess Tonl~poor
168 Inn of lhe Dripping Dagger Inn
169 The Riven ShieId ShieId Shop
17O SpIendons House Irivale Hone
171 Mhairs Tover Irivale Hone of IoverfuI Mage
172 DunlIasl Roofing Co. Roofers
173 CondaIins Inn
174 The CiladeI of lhe Arrov CuiId HQ: Bovyers
175 Saerns Iine Svords Weapons Shop
176 Cosluners HaII CuiId HQ: TaiIors
177 Thenlavas Bools Shoe slore
178 The Unicorns Horn Inn
179 rsallas Iine Inporls CeneraI slore
18O Riaulars Weaponry Weapon shop
181 House of Song CuiId HQ: Musicians
182 Ialienl Iingers Iinevork Woodcrafl shop
183 ffice of lhe League CuiId HQ: Baskelnakers
184 Warehouse of lhe League Warehouse
185 House of CIeanIiness Launderers CuiId
186 The Id CuiIdhaII CuiId HQ: IIunlers
187 Thond CIass and CIazing CIass shop
188 BeInonders Meals Bulcher shop
189 The Zoarslar CuiId HQ: Scriles & CIerks
19O House of TexliIes CuiId HQ: Weavers
191 The CenlIe Resl Inn, Ience
192 CenlIe Xesl SlalIes SlalIes
193 IeIzouns IoIIy Tavern
194 SurlhIans MelaIvares MelaIvork shop
195 The CuiId Iaddock CuiId HQ SlalIenaslers
196 The CoIden Horn CanlIing House
197 Meirolhs Iine SiIks CIolh shop
198 BoveIs of lhe Larlh Tavern/Dive
199 CollIers & Corvisers CuiId HQ: CollIers
2OO House of Lighl CuiId HQ: LanpIighlers
2O1 Lighl Warehouse CuiId varehouse
2O2 Slalioners HaII CuiId HQ Slalioners
2O3 The IIinlh InlerdenoninalionaI TenpIe
2O4 The Crey Serpenl Inn
2O5 WheeI HaII CuiId HQ: WheeIvrighls
2O6 The Slone House CuiId HQ: Roofers & Carpenlers
2O7 Brian lhe Svordnasler S ni l h y
2O8 The }ade Dancer Tavern & IeslhaII
2O9 Nuelhs Iine Nels Nel shop
21O The Spouling Iish Tavern
211 The Red CaunlIel Tavern
1 2
B!dg DcscrIptInn Nntcs
212 IeIauvirs Counler Coods Slore
213 The Svords Resl Tavern
214 House of Cood Spirils CuiId HQ: Vinlners & Brevers
215 RedlridIe SlalIes SlalIes
216 Coach & Wagon HaII CuiId HQ: Wagonnakers
217 SaddIers HaII CuiId HQ: SaddIenakers
218 IIurnaslyrs House Irivale hone of poverfuI nage
219 BuiIders HaII CuiId HQ: Masons
22O NeIkaush lhe Weaver TexliIes Shop
221 The IuII Cup Tavern
222 The Road House CuiId HQ: Coachnen
223 Ireslars Iurnilure Iurnilure shop
224 HIakken SlalIes SlalIes
225 MelaInaslers HaII CuiId HQ MelaIvorkers
226 BeIIislers Hand Coods Shop
227 BeIIislers House Coods Warehouse
228 rns Highlench Trading Conpany
229 AlhIaIs SlalIes SlalIes
23O Cookhouse HaII Inn
231 CeIfuriI lhe Trader Coods slore
232 The Copper Cup Tavern, Inn, & IeslhaII
233 Thonn Warehouse Warehouse, Ience
234 MeIgards Iine Lealhers Lealher shop
235 The Bulchers CuiIdhaII CuiId HQ: Bulchers
236 }enuriIs House Irivale Hone
237 Iish Warehouse Warehouse
238 Snokehouse Snokehouse
239 TeIelhar Lealhervorks Lealher shop
24O Torpus lhe Runer Hide and Iealher lanning
241 League HaII CuiId HQ: Skinners & Tanners
242 Mariners HaII CuiId HQ: Mariners
243 Shipnaslers HaII Seacaplains Inn
244 Walernans HaII CuiId HQ Walernen
245 The SIeeping Snake Tavern
246 Neslaur lhe Ropenaker Ropenakers Shop
247 KhoslaI Hannass, Iine Nuls Nul and food shop
248 IeIhaurs Iish Shop Iish shop
249 The BIushing Mernaid Inn, Tavern, and IeslhaII
25O SeasveaIlh HaII CuiId HQ Iishnongers
251 IuII SaiIs Tavern Tavern, CuiId HQ SaiInakers
252 Arnagus lhe Shipvrighl Shipvrighls shop
253 House of Runagus Warehouse
254 Warehouse of lhe SaIlers Warehouse
255 Coopers Resl CuiId HQ: Coopers
256 Shippers HaII CuiId HQ: Shippers
257 The BIue Mernaid Tavern
258 The Hanged Man Tavern
259 House of Iride Ierfune Shop
26O The IurpIe IaIace Iesl-HaII
261 The SIeeping Wench Tavern
262 The Hanging Lanlern Lscorl service
263 MuIeskuII Tavern Tavern, CuiId HQ: Dungsveepers
264 The Mernaids Arns Inn, Tavern, & IeslhaII
265 Red SaiIs Warehouse Warehouse, Ience
266 Shipvrighls House CuiId HQ Shipvrighls
267 HeInslar Warehouse Warehouse, Ience
268 The Ships Irov Inn
269 The Thirsly SaiIor Tavern
27O Warn Beds Inn
271 Zorlh UInariI Lanlernnakers Shop
272 The BIoody Iisl Tavern(Dive)
273 Three IearIs NighlcIul NighlcIul
274 The Thirsly Throal Tavern
275 SerpenliI Books & IoIios Books, Ience
276 BIackslar Inn Inn
SaiIors vn 3
Yavning IorlaI 4
Red-Lyed vI 5
The SIeepy SyIph 6
Molher TalhIorns 12
Dragons Head Tavern 2O
The CravIing Spider 23
The LIfslone Tavern 24
SniIing Siren 31
The }ade }ug 35
The BIue }ack 36
The Ianpered TraveIer 4
The Singing Svord 41
The Ships WheeI 51
IiIgrins Resl 52
Wandering Wenic 53
House of IurpIe SiIk 54
Counars Tavern 55
Maerghouns Inn 58
Dacers Inn 59
Iiery IIagon 61
The CenlIe Mernaid 114
The Crinning Lion 135
The Raging Lion 153
A Maidens Tears 154
The Misly Beard 155
The CIiffvalch 156
2-M27
7-S6
7-S7
7-S8
3-C35
3-I28
8-}1
8-I3
3-U28
8-L7
8-I7
8-I5
8-B3
4-Q15
4-Q16
4-R17
4-I17
4-Q18
4-R19
4-S17
4-T17
9-N4
9-L11
9-S17
9-R17
9-N18
9-L17
Tavern
Inn
Tavern
Tavern
Iesl-HaII and Spa
Tavern
Tavern
Tavern
NighlcIul
Inn
Tavern
Inn, HighIy raled
Tavern
Tavern
Inn
Inn
IeslhaII
Tavern
Inn
Inn
Tavern
IeslhaII and Tavern
Tavern
Inn
Tavern
Tavern
Inn
INN5, TAVERN5, NIGHTCLUB5, & FE5THALL5
WAREHOU5E5
Cronnors Warehouse
HiIner Warehouse
House of CryslaI
Warehouse of lhe League
ChandIers Warehouse
BeIIislers House
Thonn Warehouse
Iish Warehouse
House of Tarnagus
Warehouse of IeIIovship
Red SaiIs Warehouse
HeInslar Warehouse
Dhaernos Warehouse
2
27
1O5
184
2OO
227
233
237
253
254
265
266
281
2-Q27
8-I3
9-C2
8-I14
8-C9
6-U2O
6-S19
6-Q17
7-C9
7-C9
7-L6
7-L4
2-31
The prior Iisl is usefuI in delernining vhal is nearly vhen characlers are on
lhe nap. To find a specific lradesnan, nolIe faniIy, or individuaI, lhe foIIov-
ing Iisling is nore heIpfuI. IoIIoving each luiIding is ils nunler on lhe nap,
lhen lhe naps nunler, and lhe coordinales (verlicaI, lhen horizonlaI). A-1 is
Iocaled in lhe Iefl Iover corner of any given nap. AIso Iisled are lrief descrip-
lions of nosl luiIdings.
Arnorers varehouse
CIassnakers varehouse
CuiId Warehouse
CandIes and oiI
Iish Warehouse
CuiId Warehouse
RenlaI Space
277 The SpIinlered Slair Inn
278 The Rearing Hippocanpus Inn
279 The MelaI House of Wonders CuiId HQ: Arnorers
28O Turnslone IIunling IIunler
281 Dhaernos Warehouse Warehouse, Ience
282 SeIunes SniIe Inn
The alove is nol an exhauslive Iisl (excepl in lhe case of CuiId HQs and
NolIe IaniIy ViIIas). There are nany nore laverns, inns, shops, and vhal-
aII Iillered lhroughoul lhe cily, aIong vilh privale craflsnen, personaI
hones, slalIes, and lhe Iike. As DM, feeI free lo add as you see fil (and
perhaps even renoving a fev of lhe alove slruclures or changing lheir
purpose in pIay).
GuIoe 1o 5enoIces
13
Inn of lhe Dripping Dagger 68 8- 7 Inn 5HOP5
CondaIins 173 8-}8 Inn The CoIden Key 21 3-C34
The Unicorns Horn 178 8-I8 Inn HaIanlar Lules & Harps 26 8-H3
The CenlIe Resl 191 8-CI3 Inn BaIlhorrs Treasures 29 8- M2
IeIzouns IoIIy 193 8-A15 Tavern HaIIs of HiIner 28 8-I4
The CoIden Horn 196 8-C7 CanlIing House IhaIanlars IhiIlres 33 8-I5
BoveIs of lhe Larlh 198 8-A8 Tavern (Dive) Inhazans }eveIs 38 8- C7
The Crey Serpenl 2O4 7-Q13 Inn HaIazars Iine Cens 5O 4- K34
The }ade Dancer 2O8 7-B17 Tavern & IeslhaII SeIchouns Sundries 85 4-S25
The Spouling Iish 21O 6-V15 Tavern SuInesls SpIendid Shoes 111 9-C5
The Red CaunlIel 211 6-U17 Tavern Maraedos Iine Iurs 112 9-C5
The Svords Resl 213 7-I16 Tavern Hriial Iine Iaslries 134 8-U12
The IuII Cup 221 7-D2O Tavern DunlIasl Roofing Co. 172 8-}1O
The Copper Cup 232 6-R2O Tavern, Inn, & IeslhaII Saerns Iine Svords 175 8-I8
The SIeeping Snake 245 6-V12 Tavern Thenlavas Bools 177 8-I9
The BIushing Mernaid 249 7-B1O Tavern, Inn, IeslhaII rsallas Iine Inporls 179 8-I1O
IuII SaiIs 251 7-B7 Tavern Rianlars Weaponry 18O 8-L1O
The BIue Mernaid 257 7-D8 Tavern Ialienl Iingers 182 8-L12
The Hanged Man 258 7-C1O Tavern Thond CIass & CIazing 187 8-D12
The IurpIe IaIace 26O 7-I11 IeslhaII BeInonders Meals 188 8-D11
The SIeeping Wench 261 7-L9 Tavern SurlIans MelaIvares 194 7-U17
MuIeskuII Tavern 263 7-D7 Tavern Meirolhs Iine SiIks 197 8-B8
The Mernaids Arns 264 7-C6 Inn, Tavern & IeslhaII Brian lhe Svordsnasler 2O7 7-K15
The Ships Irov 268 7-I3 Inn Nuelhs Iine Nels 2O9 6-V17
The Thirsly SaiIor 269 7-14 Tavern IeIauvirs Counler 212 6-T19
Warn Beds 27O 7-C6 Inn NeIkaush lhe Weaver 22O 7-L21
The BIoody Iisl 272 7-H9 Tavern (Dive) Ireslars Iurnilure 223 6-V21
Three IearIs 273 7-I1O NighlcIul BeIIislers Hand 226 6-U2O
The Thirsly Throal 274 7-K12 Tavern rns Highlench 228 6-T2O
BIackslar Inn 276 7-N7 Inn CeIfuriI lhe Trader 231 S-Q19
SpIinlered Slair 277 7-L5 Inn MeIguards Iine Lealhers 234 6-S19
Rearing Hippocanpus 278 7-L3 Inn TeIelhar Lealhervorks 239 6-R16
SeIunes SniIe 282 6-T13 Inn Torpus lhe Tanner 24O 6-S16
Neslaur lhe Ropenaker 246 6-U12
5TABLE5 KhoslaI Hannass, Nuls 247 7-CI2
IaIace SlalIes 18 3- I 24 IeIhaurs Iine Iish 248 7-C12
IaIace Iaddocks 19 3-}24 Arnagus lhe Shipvrighl 252 7-B6
CIiffvalch Inn SlalIes 157 9-L17 House of Iride 259 7-D13
CenlIe Resl SlalIes 192 8-C14 See fences Zorlh UInariI 271 7-H7
The CuiId Iaddock 195 8-B17 CuiId SlalIes SerpenliI Books 275 7-N1O
RedlridIe SlalIes 215 7-N2O Turnslone IIunling 28O 7-Q3
HIakken SlalIes 224 7-C21
AlhaIs SlalIes 229 6-T22 FENCE5
Cronnors Warehouse 2 2-Q27
PRIVATE HOME5 BaIlhorrs Treasures 29 8- M2
Mirl lhe MoneyIenders 1 2-I2O Relired Iighler IhaIanlars IhiIlres
Nanealha LhauriIslar Courlesan The Crinning Lion 135 9-L11
Leone lhe Iighler 13 8- D3 Iighler rsallas Iine Inporls
Shyrrhr Lady of lhe Courl The CenlIe Resl 191 8-C13
VeIslrode lhe Venlurer 25 8- H4 Merchanl Thonn Warehouse
KheIlen Arunsun Magic-User HeInslar Warehouse 267 7-C3
MaariI 63 4- V19 Magic-User The BIoody Iisl
Nain 73 5-B17 Magic-User SerpenliI Books
TessaIar Magic-User
rIpar HuIsleen NolIe, Ience (#135)
Myrnilh SpIendon 17O 8-N8 Iighler TEMPLE5 AND 5HRINE5
Mhair SzeIlure 171 8-N9 Magic-User Spires of lhe Morning
Kappiyan IIurnaslyr Magic-User House of Heroes 49 4-M16
}enuriI 236 6-Q18 Dvarven Iighler House of lhe Moon
House of Inspired Hands
RENTAL VILLA5 Tover of Luck 71 5-C21
Iair Winds 45 4- I16 The Ladys Hands 7 6 5 - L 7
MarlIehearlh 46 4- I17 Shrine of SiIvanus 77 5-L17
Slornvalch 47 4- L18 TenpIe of Beauly 8O 5-I24
Heroes Resl 48 4-C18 House of Wonder 83 5-C24
The IIinlh 2O3 7-V13
Lalhander
Tenpus
SeInue
Cond
Tynora
MieIikki
SiIvanus
Sune
Myslra
MuIli-denoninalionaI
Ships and Cargo, 4O
Cens,Coins 4O
Magic Ilens 35
Spices, Wine 6O
Horses, 4O
Carvings, Slalues 35
Arnor, veapons 4O
Maps & Books, 3O
AninaIs, SIaves 3O
Locksnilh
MusicaI Inslrunenls
Coods & Curios
Herls, SpeII conponenls
}eveIry
Coods
Shoes and Rools
Iurs and cIolhing
Bakery
Roofing and Carpenlry
Weapons
Bools
Lxolic Coods
Weapons
Woodcarving & Toys
CIasslIovers
Bulchers
MelaIvork
CIolhing, siIk
Snilhy, Weapons
Iishing nels
Coods
CIolhing
Iurnilure
Crafls, Coods
Trading Conpany
Coods
Lealher goods
Lealher goods
Hides & Lealher
Rope
Nuls & sveelneals
Iish
Ships
Ierfune
Books & ScroIIs
IIunlers
14
O1 Cily Cuard, palroI of 6
O2 Messenger in lhe Iivery of a nolIe house
O3 LocaI nerchanl
CA5TLE WARD
Morning (Davn lo 1O:OO AM)
Midday (1O:OO AM lo 4:OO IM)
Lvening (4:OO IM lo Dusk)
Nighl (Dusk lo Midnighl)
Wilching Hour (Midnighl lo Davn)
Season
Winler
Spring
Sunner
Aulunn
Moderalors prerogalive
Dock Ward
Cily of lhe Dead
Walerdeep, Iike nosl najor cilies, is a conlinuaIIy aclive, lus-
lIing pIace, vhere aII nanner and lypes of peopIe are invoIved
in lheir ovn day-loday lusiness. Ior nosl advenlurers, vho
is on lhe slreel and vhal lhey are doing is onIy inporlanl in
cerlain inslances. Ior exanpIe, for a fighler heading across
lovn, jusl vho he happens lo see viII have IillIe inpacl on his
lask. Hovever, for a lhief lrying lo pickpockel or a cIeric
allenpling lo evade lhe disguised agenls of an eviI nagician,
knoving vho is in lhe innediale surroundings is of vilaI
inporlance.
In cases vhere lhe surrounding peopIe are inporlanl, lhese
lalIes can creale lhe franevork for a lypicaI slreel scene. In
nosl silualions lhese viII provide nolhing nore lhan IocaI
coIor for a lravI, polenliaI vilnesses lo a crine, and silua-
lions lhe characlers can use in deaIing vilh olhers. These
lalIes are nol lo le used every line lhe pIayer characlers slep
oul onlo a slreel, as lhis vouId sIov dovn pIay. Use lhen onIy
vhen il lecones inporlanl lo find oul vho is around al lhe
line.
TalIes of lypicaI slreel scenes are provided for each vard
of Walerdeep. The line of day viII affecl lolh lhe nunler of
individuaIs on lhe scene, and lhe lypes of lhose individuaIs.
RoII a four-sided die lo delernine lhe nunler of enlries fron
lhe lalIe vhich viII le used lo sel lhe scene. RoII percenliIe
dice on lhe specific vard lalIe lo delernine an enlry, and
lhen lake lhal enlry, and every enlry leyond il, unliI lhe pre-
delernined nunler of enlries is reached. Ior exanpIe, if lhe
vard in queslion has 3 enlries in nid-aflernoon, a singIe roII
couId produce a slreel scene vilh a nerchanl haggIing vilh a
cusloner, a group of chiIdren pIaying, and a vagon unIoading
suppIies. If lhe encounler occurs afler dark, add 2O lo lhe per-
cenliIe roII.
RoII a four-sided die for lhe nunler of enlries lo le used.
Modify ly lhe foIIoving infornalion:
Tine
+2
+1
+2
O
- 1
- 2
O
+1
O
+1
+2
- 2
5TREET 5CENE5
O4
O5
O6
O7
O8
O9
1O
11
12
13
14
15
16
17
18
19
2O
21
22
23
24
25
26
27
28
29
3O
31
32
33
34
35
36
37
38
39
4O
41
42
43
44
45
46
47
48
49
5O
51
52
53
54
55
56
57
Wagon unIoading suppIies
4-5 porlers
Non-hunan (orc, ogre) porler
Tvo nerchanls haggIing
Innocenl lyslander
Barnan or reslauranleur luying suppIies
Cily Walch, palroI of 4
Hard currency girIs
Beggar (1O chance lhief IeveI 1-4)
Innocenl lyslander
Runner in lhe Iivery of Walerdeep
Wagon unIoading suppIies
NolIe in lraveI chair
Slreel vendor
Concerned cilizen
Trolling carl vilh 2 passengers
2-3 fishvives arguing
Magic-User (IeveI 1-6)
Croup of lhugs
Broken carl or vagon
Tvo guiIdsnen in discussion
Apprenlice in lhe Iivery of a guiId
Innocenl lyslander
Ioreign nerchanl
Lnply vagon
Moneychanger vilh 3 guards
Hard currency girIs
Cryer adverlising a nerchanls vares
Slreel vendor
Merchanl naking a saIe
Trolling carl, enply of passengers
Croup of nendicanls cadging for coins
Concerned cilizen
Runner in lhe Iivery of a nolIe house
Minor officiaI of Walerdeep (scrile or cIerk)
Non-hunan nerchanl (dvarf, eIf, haIfIing, gnone)
ChiIdren pIaying
Slreel vendor
Iorlers unIoading a vagon
CridIock~a nunler of vagons narroving lraffic
Cryer adverlising a lavern or feslhaII
Iishvives engaged in gossip
}ourneynan in lhe Iivery of a guiId
Id var veleran valching lhe vorId
Slreel vendor
4-5 hunan porlers carrying goods
Tvo nerchanls in healed discussion
Beggars (1O lhief IeveI 1-4)
SnaII chiIdren
}ongIeur/MinslreI/Lnlerlainer
Cryer for enlerlainer or lhealer
Innocenl lyslander (1O lhief IeveI 2-8)
lvious lourisls fron lhe hinlerIands
Slreel vendor
15
1O1 LanpIighlers
1O2 2-3 nen dressed in lIack
1O3 Hard currency girIs
1O4 Ruffians
1O5 Innocenl lyslanders, oul loo Iale
1O5 Cang of Iov IeveI (1-3) lhieves
1O6 Runner for sone guiId
1O7 Wizard (IeveI 9-15)
1O8 Drunken rovdies
1O9 Iarly of lourisls vilh guide
11O Monsler encounler
11O LanpIighlers
111 Cily Walch, palroI of 4
112 Iarly of lourisls vilh guide
113 3-4 nen in shadovs
114 Lone horsenan
115 Courling Iovers
116 Carriage vilh dravn curlains
carpel, elc.)
58 IoIilicaI speaker vilh crovd
59 CIeric (IeveIs 1-6)
6O Iorei gn nerchanl
61 Concerned cilizen
62 Delachnenl of lhe Cuard-12 soIdiers
63 Iighler (IeveI 1-8)
64 Ior l er s unI oadi ng a vagon
65 Cryer in paIace Iivery
66 UnrenarkalIe nessenger
67 Crocer direcling vagon unIoading
68 Carriage vilh Iivery of nolIe house
69 Conslruclion on nearly luiIding
7O Dungsveepers
71 Arlisl skelching
72 Merchanl favning over a nolIe
73 Id cools
74 Cily Walch, palroI of 4
75 lvious lourisls fron lhe hinlerIands
76 Innocenl lyslanders
77 Messenger vearing lhe device of a guiId
78 Young coupIe olIivious lo lhe vorId
79 Tvo nen naking a secrel lransaclion
8O Wagon puIIed ly oxen
89 Bearers carrying Iarge cIolh lurdens
9O Cryer for ealery or lavern
91 Minor, harried officiaI
92 Merchanl in fronl of his slore
93 Shady individuaI Iurking near corner
94 Innocenl lyslander
95 Band of ruffians
96 Id drunk propped againsl a vaII
97 Horses lied up in fronl of luiIding
98 lvious lourisls fron lhe hinlerIands
99 Cily Walch, palroI of 4
1OO IIying crealure (hippogriff, griffon, pegasus, fIying
117 LanpIighlers
118 Merchanl en roule hone
119 Drunken foreigner
12O Monsler encounler
5EA WARD
O1 Cily Cuard, palroI of 6
O2 Messenger in lhe Iivery of a nolIe guiId
O3 NolIe parly
O4 Wagon naking deIiveries
O5 4-5 porlers
O6 SlroIIing ninslreI
O7 Tvo nolIes in discussion
O8 Innocenl lysl ander
O9 CIericaI inslruclor and group of 4-16 sludenls
1O Cily Walch, palroI of 4
11 NolIevonen oul for a slroII
12 Beggar (1O chance lhief IeveI 1-4)
13 Innocenl lyslander
14 Runner in lhe Iivery of Walerdeep
15 Wagon noving lovards one of lhe gales
16 NolIe in porlage chair
17 Slreel vendor
18 Concerned cilizen
19 4-5 hunan porlers
2O 2-3 gIadialors in denonslralion
21 Magic-User (IeveI 1-6)
22 2 cIerics in reIigious discussion
23 Broken carl or vagon
24 Tvo guiIdsnen in discussion
25 Young nolIenan
26 Innocenl lysl ander
27 Iorei gn nerchanl
28 Lnply vagon
29 Moneychanger vilh 3 guards
3O Chi I dr e n al pI ay
31 Cryer adverlising an upconing gaIa
32 Slreel vendor
33 Merchanl naking a deIivery
34 Trolling carl vilh 1 passenger
35 Croup of cIerics exhorling lo lhe nasses
36 Concerned cilizen
37 Runner in lhe Iivery of a nolIe house
38 Minor officiaI of Walerdeep (scrile or cIerk)
39 Non-hunan nerchanl (dvarf, eIf, haIfIing, gnone)
4O ChiIdren pIaying
41 Slreel vendor
42 Iorlers unIoading a vagon
43 Craflsnen arguing over a nolIes lusiness
44 Cryer adverlising a lavern
45 Servanls engaged in gossip
46 }ourneynan in lhe Iivery of a guiId
47 Servanls running an errand
16
48
49
5O
51
52
53
54
55
56
57
58
59
6O
61
62
63
64
65
66
67
68
69
7O
71
72
73
74
75
76
77
78
79
8O
89
9O
91
92
93
94
95
96
97
Slreel vendor
4-5 hunan porlers carrying goods
Ragged cIeric (IeveI 2-8) Iooking lo converl olhers
1-4 leggars (5 lhief IeveI 1-4)
SnaII chiIdren, pIaying vilh dogs
}ongIeur/MinslreI/Lnlerlainer
Cryer for enlerlainer or lhealer
Innocenl lyslander (1O lhief IeveI 2-8)
lvious lourisls fron lhe hinlerIands
Cardeners vorking on lrees
ReIigious speaker vilh crovd
CIeric (IeveIs 1-6) vilh group of foIIovers
Ioreign nerchanl
Concerned cilizen
Cily Walch, palroI of 4
Iighler (IeveI 1-8)
Iorlers unIoading a vagon
Cryer in nolIe Iivery
UnrenarkalIe nessenger
NolIevonan direcling conslruclion
Carriage vilh Iivery of nolIe house
Conslruclion on nearly luiIding
Dungsveepers
Arlisl vorking on a vaII nuraI
Merchanl favning over a nolIe
oId cools
Cily Walch, palroI of 4
lvious lourisls fron lhe hinlerIands
Innocenl lyslanders
Messenger vearing lhe device of a guiId
Young coupIe olIivious lo lhe vorId
Ivo young nolIes in a Ioud, angry discussion
Wagon Ioaded vilh furnilure
Bearers carrying Iarge cIolh lurdens
Cryer for reslauranl
Minor, harried officiaI
Merchanl naking a deIivery, vilh vagon
Shady individuaI valching a nearly nolIe hone
Innocenl lyslander
Band of young nolIes
Id nan ealing
Young nan vilh luIky oljecl, Iooking over his shouI-
der
lvious lourisls vilh guide
Cily Walch, palroI of 4
IIying crealure (hippogriff, griffon, Iegasus, fIying
carpel, elc.)
LanpIighlers
2-3 nen dressed in lIack
Courlesans en roule hone
NolI e ruffi ans
Innocenl lyslanders, oul loo Iale
Cang of Iov IeveI (I-3) lhieves cIinling over a vaII
NolIes oul for an evening slroII
98
99
1OO
1O1
1O2
1O3
1O4
1O5
1O5
1O6
1O7 CIeric (IeveI 9-15)
1O8 Drunken nolIe rovdies
1O9 Iarly of lourisls vilh guide
11O Monsler encounler
111 LanpIighlers
112 Cily Walch, palroI of 4
113 3-4 nen in shadovs
114 Lone horsenan
115 Courling Iovers
116 Carriage vilh dravn curlains
117 LanpIighlers
118 Courling Iovers
119 Drunken foreigner
12O Monsler encounler
NORTH WARD
O1 Cily Cuard, palroI of 6
O2 Messenger in lhe Iivery of a nolIe house
O3 LocaI nerchanl
O4 Wagon unIoading suppIies
O5 4-5 porlers
O6 6 Ialorers on a lreak
O7 Tvo nolIes in inlense discussion
O8 Innocenl lysl ander
O9 Barnan or reslauranleur luying suppIies
1O Cily Walch, palroI of 4
11 Hard currency girIs
12 Beggar (2O chance lhief IeveI 1-4)
13 Innocenl lyslander
14 Runner in lhe Iivery of Walerdeep
15 Wagon unIoading suppIies
16 NolIe in porlage chair
17 Slreel vendor
18 Concerned cilizen
19 NolIevonan relurning fron shopping vilh 4 learers
2O 2-3 nercenaries arguing
21 Magic-User (IeveI 1-6)
22 Croup of nangy-Iooking lhugs
23 Broken carl or vagon
24 Tvo guiIdsnen in casuaI discussion
25 Apprenlice in lhe Iivery of a guiId
26 Innocenl lyslander
27 Ioreign nerchanl, Iosl
28 Lnply vagon
29 Moneychanger vilh 3 guards
3O 3-4 servanls, gossiping
31 Cryer adverlising an upconing nolIe feslivily
32 Sl r eel vendor
33 Merchanl naking a saIe
34 Trolling carl vilh 1 passenger
35 Croup of leggars
36 Concerned cilizen
37 Runner in lhe Iivery of a nolIe house
17
Cily Walch, palroI of 4
Lover-cIass Walerdhavians fron Docks Ward
Innocenl lyslanders
Messenger vearing lhe device of a guiId
Young coupIe olIivious lo lhe vorId
Man luying a snaII ilen fron anolher nan
Wagon noving furnilure
Bearers carrying Iarge cIolh lurdens
ReIigious parade or procession
Minor, harried officiaI
NolIe vonan vilh lhree lodyguards
Shady individuaI Iurking near corner
Innocenl lyslander
Band of ruffians
Minor cily officiaI laking a nap
Horses lied up in fronl of luiIding
lvious lourisls fron lhe hinlerIands
44
45
46
47
48
49
5O
51
52
53
54
55
56
57
58
59
6O
61
62
63
64
65
66
67
68
69
7O
71
72
73
74
75
76
77
78
79
8O
89
9O
91
92
93
94
95
96
97
98
Arlisl doing porlrails
Merchanl favning over a nolIe
Id cools
Ioreign nerchanl
Concerned cilizen
Delachnenl of lhe Cuard~12 soIdiers
Iighler (IeveI 1-8)
Iorlers unIoading a vagon
Cryer in nolIe house-Iivery
UnrenarkalIe nessenger
Merchanl naking deIiveries lo nolIe house
Carriage vilh Iivery of nolIe house
Conslruclion on nearly luiIding
Dungsveepers
Lalorers cIeaning up a vaII
CIeric (IeveIs 1-6)
}ongIeur/MinslreI/Lnlerlainer
Cryer for enlerlainer or lhealer
Innocenl lyslander (1O lhief IeveI 2-8)
Dancing lear or olher aninaI vilh ovner
Slreel nusician
4-5 hunan porlers carrying goods
Tvo nolIes in healed discussion
Beggars (1O lhief IeveI 1-4)
SnaI I chi I dren
Iorlers unIoading a vagon
CoIIision~Tvo vagons or carriages, ovners are argu-
i ng
Cryer adverlising a lavern or feslhaII
Servanls engaged in gossip
}ourneynan in lhe Iivery of a guiId
Raggedy priesl laIking lo hinseIf
Slreel vendor
Minor officiaI of Walerdeep (scrile or cIerk)
Non-hunan nercenary (dvarf, eIf, haIfIing, gnone)
ChiIdren pIaying
Slreel vendor
38
39
4O
41
42
43
99
1OO
Cily Walch, palroI of 4
IIying crealure (hippogriff, griffon, pegasus, fIying
carpel, elc.)
LanpIighlers
2-3 nen dressed in lIack
Courlesans vilh escorl
Ruffi ans
1O1
1O2
1O3
1O4
1O5
1O5
1O6
1O7
1O8
1O9
11O
11O
111
112
113
114
115
116
117
118
119
12O
Innocenl lyslanders, oul loo Iale
Cang of Iov IeveI (1-3) lhieves
Runner for sone nolIe house
Wizard (IeveI 9-15)
Drunken rovdies
Iarly of lourisls vilh guide
Monsler encounler
LanpIighlers
Cily Walch, palroI of 4
Iarly of lourisls vilh guide
3-4 nen in shadovs
Lone horsenan
Courling Iovers
Carriage vilh dravn curlains
LanpIighlers
NolIe en roule hone, drunk
Losl, confused foreigner
Monsler encounler
TRADE5 WARD
O1
O2
O3
O4
O5
O6
O7
O8
O9
1O
11
12
13
14
15
16
17
18
19
2O
21
22
23
24
25
26
Cily Cuard, palroI of 6
Messenger in lhe Iivery of a nerchanl guiId
Croup of lradesnen
Wagon leing Ioaded
4-5 porlers
Drunken oId sol
Merchanl haggIing vilh cusloner
Innocenl lyslander
CuiIdsnan vilh 4 apprenlices
Cily Walch, palroI of 4
NolIevonen oul for a slroII
Beggar (1O chance lhief IeveI 1-4)
Innocenl lyslander
Runner in lhe Iivery of Walerdeep
Wagon noving lovards one of lhe gales
Innkeep and cusloner arguing aloul a liII
Slreel vendor
Concerned cilizen
4-5 hunan porlers
2-3 connon Ialorers on a lreak
Magic-User (IeveI 1-6)
2 cIerics in peacefuI reIigious discussion
Broken carl or vagon
Tvo guiIdsnen in discussion vilh a nerchanl
ChiIdren pIaying
Innocenl lyslander
18
MoneyIender vilh 3 guards
Merchanl favning over a nolIe
Id cools
Cily Walch, palroI of 4
lvious lourisls fron lhe hinlerIands
Innocenl lyslanders
Messenger vearing lhe device of a guiId
Bad-lenpered nercenaries
Tvo young Iovers in a Ioud, angry discussion
Wagon Ioaded vilh slreel-sveepings, heading oul of
UnrenarkalIe nessenger
Tvo foreign nerchanls arguing in differenl Ianguages
Wagon overIoaded vilh suppIies
Conslruclion on nearly luiIding
Dungsveepers
65 Ioreign nerchanl
66
67
68
69
7O
71
72
73
74
75
76
77
78
79
8O
Concerned cilizen
Cily Walch, palroI of 4
Iighler (IeveI 1-8)
Iorlers unIoading a vagon
4-5 hunan porlers carrying goods
Ragged cIeric (IeveI 2-8) Iooking converl olhers
1-4 leggars (5 lhief IeveI 1-4)
SnaII chiIdren, pIaying vilh dogs
}ongIeur/MinslreI/Lnlerlainer
Cryer for enlerlainer or lhealer
Innocenl lyslander (1O lhief IeveI 2-8)
Cily Walch, palroI of 4
Lalorers palching lhe collIeslone slreel
Cryer vilh nevs of lhe cily
CIeric (IeveIs 1-6) vilh group of foIIovers
Ioreign nerchanl
27
28
29
3O
31
32
33
34
35
36
37
38
39
4O
41
42
43
44
45
46
47
48
49
5O
51
52
53
54
55
56
57
58
59
6O
61
62
63
64
Iorlers Ioading a vagon
Craflsnen arguing over a piece of vork
Cryer adverlising a lavern
TovnspeopIe engaged in gossip
}ourneynan in lhe Iivery of a guiId
Trolling carl vilhoul passengers
Slreel vendor
Cryer adverlising a IocaI shop
Messenger in guiId garl
Merchanl naking a deIivery
Trolling carl vilh 1 passenger
WiId-eyed speaker yeIIing fron a soaplox
Concerned cilizen
Runner in lhe Iivery of a nolIe house
Minor officiaI of Walerdeep (scrile or cIerk)
Non-hunan nerchanl (dvarf, eIf, haIfIing, gnone)
ChiIdren pIaying
Slreel vendor
Moneychanger vilh 3 guards
Slreel vendor
Ioreign nerchanl
Lnply vagon
lhe cily
89 Bearers carrying Iarge cIolh lurdens
9O Cryer for lavern or feslhaII
91 Minor, harried officiaI
92 Merchanl Ioading a vagon
93 Caravan driver dickering vilh a IocaI nerchanl
94 Innocenl lyslander
95 Band of young nolIes
96 Non-hunan fighlers (eIf, dvarf, gnone, elc.)
97 Inelrialed seII-svord
98 lvious lourisls vilh guide
99 Cily Walch, palroI of 4
1OO IIying crealure (hippogriff, griffon, Iegasus, fIying
carpel, elc.)
1O1 LanpIighlers
1O2 2-3 nen dressed in lIack
1O3 Hard currency girIs
1O4 Ruffians
1O5 Innocenl lyslanders, oul loo Iale
1O5 Cang of Iov IeveI (1-3) lhieves lreaking inlo a luiIding
1O6 TovnspeopIe oul for an evening slroII
1O7 CIeric (IeveI 2-8)
1O8 Drunken rovdies
1O9 Merchanls laIking al doorvay lo shop, afler cIosing
hours
11O Monsler encounler
111 Cily Walch, palroI of 4
112 Iarly of advenlurers
113 3-4 nen in shadovs
114 Lone horsenan
115 TorchIighl ceIelralion
116 Carriage vilh dravn curlains
117 LanpIighlers
118 Courling Iovers
119 Drunken foreigner
12O Monsler encounler
5OUTHERN WARD
Cily Cuard, palroI of 6
Messenger in guiId Iivery
LocaI nerchanl
Wagon unIoading suppIies
4-5 porlers
O1
O2
O3
O4
O5
O6
O7
O8
O9
1O
11
12
13
14
15
Non-hunan (orc, ogre) porler
Tvo lovnspeopIe haggIing vilh nerchanl
Innocenl lyslander
Barnan luying suppIies
Cily Walch, palroI of 4
Hard currency girIs
Beggar (2O chance lhief IeveI 1-4)
Innocenl lyslander
Represenlalive of a lrading cosler
Wagon unIoading suppIies
19
IoIilicaI speaker vilh crovd
CIeric (IeveIs 1-6)
Ioreign nerchanl
Concerned cilizen
Delachnenl of lhe Cuard-12 soIdiers
Iighler (IeveI 1-8)
Iorlers unIoading a vagon
Cryer in paIace Iivery
UnrenarkalIe nessenger
Crocer direcling vagon unIoading
Caravan of odd aninaIs (caneIs, oxen, laIuchilheriun)
35
36
37
38
39
4O
41
42
43
44
45
46
47
48
49
5O
51
52
53
54
55
56
57
58
59
6O
61
62
63
64
65
66
67
68
}ongIeur/MinslreI/Lnlerlainer
Cryer for enlerlainer or lhealer
Innocenl lyslander (1O lhief IeveI 2-8)
lvious lourisls fron lhe hinlerIands
Slreel vendor
4-5 hunan porlers carrying goods
Tvo nerchanls in healed discussion
Beggars (1O lhief IeveI 1-4)
SnaII chiIdren
Cryer vilh prinled one-sheel panphIels
CridIock~a nunler of vagons narroving lraffic
Cryer adverlising a lavern or feslhaII
TovnspeopIe engaged in gossip
}ourneynan in lhe Iivery of a guiId
Id var veleran valching lhe vorId
Slreel vendor
Runner deIivering a snaII ilen (svord, jeveIry, food)
Minor officiaI of Walerdeep (inspeclor, census-laker)
Non-hunan nerchanl (dvarf, eIf, haIfIing, gnone)
ChiIdren pIaying
Slreel vendor
Merchanl naking a saIe
Tvo foreign caravan ovners arguing in differenl Ian-
guages
Croup of nendicanls cadging for coins
Concerned cilizen
16
17
18
19
2O
21
22
23
24
25
26
27
28
29
3O
31
32
33
34
Ioreign nercenaries, vorking as vagon guards
Moneychanger vilh 3 guards
Hard currency girIs
Cryer adverlising a nerchanls vares
Slreel vendor
Alandoned carl or vagon
Tvo craflsnen in discussion
Apprenlice in lhe Iivery of a guiId
Trolling carl vilhoul passengers
Ioreign nerchanl
TovnspeopIe oul shopping
Slreel vendor
Concerned cilizen
4-5 hunan porlers
2-3 fishvives arguing
Young loughs hanging oul
Croup of lhugs
69
7O
71
72
73
74
75
76
77
78
Conslruclion on nearly luiIding
Dungsveepers
Large piIe of garlage, yel lo le hauIed avay
Merchanl haggIing vilh lvo advenlurers
Id cools
Cily Walch, palroI of 4
lvious lourisls fron lhe hinlerIands
Innocenl lyslanders
Messenger vearing lhe device of a guiId
Tovnsnan arguing vilh nerchanl over freshness of
produce
Tvo nen naking a secrel lransaclion
Wagon puIIed ly oxen
Bearers carrying Iarge cIolh lurdens
Cryer for ealery or lavern
Minor, harried officiaI
Merchanl in fronl of his slore
Shady individuaI Iurking near corner
Trolling carl vilh lvo passengers
Band of ruffians
79
8O
89
9O
91
92
93
94
95
96
97
98
99
Id drunk propped againsl a vaII
Horses lied up in fronl of luiIding
lvious lourisls fron lhe hinlerIands
Young drunk sIeeping al side of lhe luiIding (1O
chance dead)
1OO IIying crealure (hippogriff, griffon, pegasus, fIying-
1O1 LanpIighlers
1O2 2-3 nen dressed in lIack
1O3 Hard currency girIs
1O4 Ruffians
1O5 Innocenl lyslanders, oul loo Iale
1O5 Cang of (2-5 IeveI) lhieves
1O6 Runner for sone guiId
1O7 Ioreign assassin on a nission (IeveI 6-9)
1O8 Drunken rovdies
1O9 Iarly of lourisls vilh guide
11O Monsler encounler
111 Cily Walch, palroI of 4
112 Iarly of drunken lourisls vilh guide
113 3-4 nen in shadovs
114 Lone horsenan, hood puIIed over lhe head
115 MiddIe-aged coupIe vaIking hone
116 Carriage vilh dravn curlains
117 LanpIighlers
carpel, elc.)
118 Merchanl en roule hone
119 Drunken foreigner
12O Monsler encounler
DOCK WARD
O1 Cily Cuard, palroI of 12
O2 Messenger in lhe Iivery of a nerchanl guiId
O3 Dock vor ker s
2O
O4
O5
O6
O7
O8
O9
1O
11
12
13
14
15
16
17
18
19
2O
21
22
23
24
25
26
27
28
29
3O
31
32
33
34
35
Wagon naking deIiveries
4-5 porlers
Beggar (1O chance lhief IeveI 1-6)
Tvo lovnsfoIk in discussion
Innocenl lyslander
Ragged priesl exhorling lo lhe nasses lo repenl
Cily Walch, palroI of 4
Drunken advenlurers
Beggar (1O chance lhief IeveI 1-6)
Innocenl lyslander
Runner in lhe Iivery of Walerdeep
Wagon noving lovards one of lhe docks
SaiIors on Ieave
Slreel vendor
Concerned cilizen
4-5 hunan porlers
2-3 young loughs in a fighl
Magic-User (IeveI 1-6)
2 cIerics in reIigious discussion
Broken and alandoned carl or vagon
Croup of youlhs ganlIing vilh dice
Snooly young nolIenan
Innocenl lyslander
Ioreign nerchanl
Lnply vagon
Moneychanger vilh 8 guards
ChiIdren al pIay
Cryer announcing arrivaI of a ship
Slreel vendor
Merchanl naking a deIivery
Trolling carl vilh 1 passenger
Croup of lough-Iooking lovnsfoIk, lelling on a dog-
fighl
Concerned cilizen
Runner in lhe Iivery of a nolIe house
Minor officiaI of Walerdeep (scrile or cIerk)
Non-hunan nerchanl (dvarf, eIf, haIfIing, gnone)
ChiIdren pIaying
Slreel vendor
36
37
38
39
4O
41
42
43
44
45
Iorlers unIoading a vagon
Craflsnen arguing
Cryer adverlising a lavern or feslhaII
TovnspeopIe engaged in gossip
}ourneynen in lhe Iivery of a guiId
Servanl running an errand
Slreel vendor
Non-hunan porlers carrying goods
Id nan vilh look under his arn (perhaps a sage or
nage, or nereIy an accounlanl or noneyIender)
1-4 Beggars (2O lhief IeveI 1-4)
SnaII chiIdren, pIaying vilh dogs
}uggIer leing harassed ly his audience
Cryer for enlerlainer or lhealer
Innocenl lyslander (1O lhief IeveI 2-8)
46
47
48
49
5O
51
52
53
54
55
1O1
1O2
1O3
1O4
1O5
1O5
1O6
1O7
1O8
1O9
11O
111
112
2-3 nen dressed in lIack
Hard currency girIs
Young loughs
Monsler encounler
Cang of Iov IeveI (1-3) lhieves cIinling over a vaII
TovnspeopIe oul for an evening slroII
CIeric (IeveI 2-8)
Drunken rovdies
Iarly of lourisls vilh guide
Monsler encounler
Young vandaIs
5-7 nen dressed in lIack
IIying crealure (hippogriff, griffon, pegasus, fIying
carpel, elc.)
LanpIighlers
98
99
1OO
lvious lourisls vilh guide
Mangy dog
Cily Walch, palroI of 4
Nervous lourisls fron lhe hinlerIands
Innocenl lyslanders
Messenger vearing lhe device of a guiId
Young coupIe olIivious lo lhe vorId (1O pair of
lhieves)
Tvo young nen in a Ioud, angry discussion
Wagon Ioaded vilh furnilure
Bearers carrying Iarge cIolh lurdens
Cryer for lavern or feslhaII
Minor, harried officiaI
Merchanl naking a deIivery, vilh vagon
Shady individuaI valching a nearly nerchanl hone
Innocenl lyslander
Band of young loughs
Id nan ealing
Young nan vilh luIky oljecl, Iooking over his shouI-
der
79
8O
89
9O
91
92
93
94
95
96
97
69
7O
71
72
73
74
75
76
77
78
ChiIdren vriling graffili on a vaII
Tvo nerchanls haggIing
Id cools
Worknen repIacing a deslroyed vaII or vindov
Dungsveepers
lvious lourisls fron lhe hinlerIands
Dockvorkers on a lreak
IoIilicaI speaker vilh crovd
CIeric (IeveIs 1-6) vilh group of foIIovers
Ioreign nerchanl
Concerned cilizen
SingIe drunken advenlurer
Mernen naking a purchase fron a hunan nerchanl
Trolling carl vilhoul passengers
Cryer for a lavern or feslhaII
UnrenarkalIe nessenger
NevIy-denoIished luiIding
Carriage vilh dravn curlains and Iivery of a nolIe
house
56
57
58
59
6O
61
62
63
64
65
66
67
68
21
113 Carriage of a nolIe, lhe arns lIackened oul 43
114 Lone horsenan
44
115 Courling Iovers
45
116 Carriage vilh dravn curlains
46
117 Monsler encounler
47
118 Irivale varehouse guard
48
119 Drunken foreigner
49
12O Monsler encounler 5O
CITY OF THE DEAD
O1 Cily Cuard, palroI of 12
O2 Mourners visiling a lonl
O3 CIeric (IeveI 4-7) vilh cIass of sludenls
O4 Cardeners lrinning lhe lopiary
O5 Tvo nerchanls having a quiel discussion
O6 Beggar (1O chance lhief IeveI 1-6)
O7 Tvo lovnsvonan laIking
O8 Innocenl lyslander
O9 Ragged priesl exhorling lo lhe nasses lo repenl
1O Cily Walch, palroI of 4
11 SIeeping advenlurer (1O chance dead)
12 Beggar (1O chance lhief IeveI 1-6)
13 Innocenl lyslander
14 Mourners visiling a lonl
15 Tvo lourisls in lrolling carl
16 ChiIdren pIaying
17 Slreel vendor
18 Concerned cilizen
19 Young coupIe vilh picnic
2O Cily Walch, palroI of 4
21 Magic-User (IeveI 1-6) sludying his looks
22 2 cIerics in reIigious discussion
23 IiIe of lroken lranches and uprooled pIanls, lo le
renoved
24 Croup of youlhs ganlIing vilh dice
25 Young nolIenan
26 Innocenl lyslander
27 Ioreign nerchanl
28 Lnply vagon
29 IuneraI procession, Ied ly cIeric IeveI 1-4
3O Cily Walch, palroI of 4
31 ChiIdren al pIay
32 Slreel vendor
33 Slonenasons poIishing luiIdings and slaluary
34 Trolling carl vilh 1 passenger
35 Cardeners repIanling uprooled fIovers
36 Concerned cilizen
37 Runner in lhe Iivery of a nolIe house
38 Minor officiaI of Walerdeep (scrile or cIerk)
39 Non-hunan nerchanl (dvarf, eIf, haIfIing, gnone)
4O ChiIdren pIaying
41 Slreel vendor
42 NolIe funeraI procession, Ied ly cIeric IeveI 4-7
51
52
53
54
55
56
57
58
59
6O
61
62
63
64
65
66
67
68
69
7O
71
72
73
74
75
76
77
78
79
8O
89
9O
91
92
93
94
95
96
97
98
99
1OO
Craflsnen arguing quielIy
Cily Walch, palroI of 4
TovnspeopIe engaged in gossip
}ourneynan in lhe Iivery of a guiId, laking a nap
Servanl running an errand
Hard currency girIs
4-5 hunan porlers carrying goods
Id nan vilh look under his arn (perhaps a sage or
nage, or nereIy an accounlanl or noneyIender)
1-4 Beggars (2O lhief IeveI 1-4)
SnaII chiIdren, pIaying vilh dogs
ralor, speaking veII of lhe dead
Cily Walch, palroI of 4
Innocenl lyslander (1O lhief IeveI 2-8)
lvious lourisls fron lhe hinlerIands
Workers on a lreak
IoIilicaI speaker vilh crovd
CIeric (IeveIs 1-6) vilh group of foIIovers
Ioreign nerchanl
Concerned cilizen
SingIe young vonan
Cily Cuard, 12 soIdiers
Trolling carl vilhoul passengers
Quiel cryer handing oul panphIels for a lavern
UnrenarkalIe nessenger
Mourners en roule lo a lonl
Carriage vilh dravn curlains and Iivery of a nolIe
house
Workers refinishing lhe surface of a luiIding
Dungsveepers
ChiIdren vriling graffili on a vaII
Tvo nerchanls haggIing
Id cool, laking a nap
Cily Walch, palroI of 4
Tourisls fron lhe hinlerIands
Innocenl lyslanders
Messenger vearing lhe device of a guiId
Young coupIe olIivious lo lhe vorId
Tvo young nen in a Ioud, angry discussion
IuneraI procession, Ied ly cIeric IeveI 1-3
Bearers carrying Iarge cIolh lurdens
Messenger scanning lhe crovd for sone parlicuIar
person
Minor, harried officiaI
Tvo oId nen pIaying cards
Shady individuaI
Innocenl lyslander
Cily Walch, palroI of 4
Id nan ealing
Young nan vilh luIky oljecl, Iooking over his shouI-
der
lvious lourisls vilh guide
Dog
IIying crealure (hippogriff, griffon, pegasus, fIying
22
carpel, elc.)
1O1 Cily Walch, palroI of 4
1O2 2-3 nen dressed in lIack
1O3 Hard currency girIs
1O4 Young loughs
1O5 Monsler encounler
1O5 Cang of Iov IeveI (-3) lhieves Iooking for an easy nug-
ging
1O6 Young Iovers naking a nighl-line rendezvous
1O7 CIeric (IeveI 2-8)
1O8 Cily Walch, palroI of 4
1O9 Magic-user (IeveI 1-8) huslIing lo nake an appoinlnenl
11O Monsler encounler
111 Young vandaIs
112 5-7 nen dressed in lIack
113 Hard currency girIs
114 Lone advenlurer, sIeeping (2O chance dead)
115 Courling Iovers
116 Carriage vilh dravn curlains
117 Monsler encounler
118 Tovnsperson luying sonelhing fron a lhief
119 Drunken foreigner
12O Monsler encounler
Nntcs:
Mosl of lhe alove are fairIy seIf-expIanalory, in parlicuIar
since lhey are lo provide IocaI coIor for olher encounlers
and pIayer characler aclions. A fev need furlher expIanalion
leIov:
CITY CUARD: The arny of Walerdeep, ils nenlers are 2d
IeveI fighlers, vearing scaIe naiI and shieId (AC 5), arned
vilh Iong svords, daggers, and darls Iaced vilh a paraIylic
agenl (save againsl poison or le paraIyzed 1-4 lurns). Cuard
parlies in Walerdeep usuaIIy have a Ieader (Sergeanl) of 5lh
IeveI.
CITY WATCH: UsuaIIy found in palroIs of 4, consisling of lvo
1sl IeveI palroInen, one arnar (Sergeanl) of 2d IeveI, and one
civiIar (Caplain) of 3d IeveI or higher. They are garled in Iealh-
er arnor of green, lIack, and goId (AC 7). They carry sloul
rods of heavy vood (cIuls in conlal), daggers, and shorl
svords.
INNCLNT BYSTANDLRS: Connon lovnsfoIk vilhoul spe-
ciaI aliIily, rank, or innediale purpose. Can le naIe or
fenaIe, nalive or foreign, or of any race. They viII lend lo
nol gel invoIved vilh any dislurlance, and fIee if direclIy
lhrealened.
CNCLRNLD CITIZLNS: These are Iike Innocenl Byslanders,
lul if lhey vilness any crines or vrongdoing, viII innedi-
aleIy lry lo sunnon lhe aulhorilies, viII Iend aid lo lhe
vounded, and olhervise heIp, unIess lhis endangers lheir
ovn Iives. In cases of confIicl, lhey viII serve as vilnesses.
TRTTINC CARTS: A lrolling carl is a lvo-vheeIed carriage
siniIar lo lhe Larlhs rickshav, vhich carries up lo lvo peo-
pIe conforlalIy. The carls are operaled ly lhe IeIIovship of
Carlers and Coachnen, and cosl 1 cp lo lraveI anyvhere in
lhe cily.
DUNCSWLLILRS: SlreelcIeaners, nenlers of lhe
Dungsveepers CuiId. They vear caps vilh orange and red
fealhers as ladges of lheir crafl. They carry lroons, shoveIs,
rakes, and olher inslrunenls of deslruclion.
CRYLRS: Cryers are lhe chief nelhod of adverlising and
announcenenl in lhe ReaIns. Those for parlicuIar eslalIish-
nenls decIare lhe fineness of lhe producl or services, vhiIe
lhose for lhe cily ilseIf nole sone upconing feslivaI or inpor-
lanl IocaI nevs (a fine vay of passing aIong infornalion in lhe
canpaign). Cryers for nolIe faniIies announce veddings,
funeraIs, and lirlhs.
LAMILICHTLRS: nIy found in lhe cily afler dark, lhese are
nenlers of lhe CuiId of ChandIers and LanpIighlers, noled
ly lheir lIack caps vilh a goIden fIane device on eilher side.
Their jol is lo Iighl a nainlain lhe various iron-posled Ianp
lovIs around lhe cily. Ior a snaII graluily lhey viII aIso serve
as guides lhrough lhe cily al nighl, providing Iighl for lrav-
eIers in need. If allacked, or lhrealened, lhey viII fIee, as nosl
of lhe guiId is quile young.
NBLL IN IRTACL CHAIR: Iorlage chairs are vheeI-Iess Iil-
lers carried ly 2 or 4 servanls, and are lhe lraveI nediun of
choice of oIder noliIily and lhose unviIIing lo vaIk lhrough
lhe slreels. A lvo-person chair carries one passenger, vhiIe a
four-person chair carries four House Holhener has a porlage
chair carried ly lvo ogres, vhich carries lvo nornaI-size
passengers, or lhe ralher porlIy MaIas Holhener.
HARD CURRLNCY CIRLS: SoiIed doves. Ladies of lhe evening.
Dance-haII girIs vilh hearls of goId.
RUIIIANS and THUCS of various descriplions: Treal as 1sl or
2d IeveI fighlers (5O chance each) arned vilh shorl svords,
daggers, saps, and/or cudgeI-Iike cIuls.
MNSTLR LNCUNTLRS: See page 25
23
These scenic characlers are nol inlended lo have deep invoIve-
nenls or Iong conlals vilh lhe pIayer characlers, lul lhere is
aIvays lhe chance lhal sone inlerpIay viII occur. A lhief nay decide
lhal an NIC nolIe Iooks a parlicuIarIy inviling largel for his pick-
pockel skiIIs, or a paranoid IC fighler nay lhink lhal lhose figures
Iurking in lhe shadovs nay le vailing for hin.
Wizards, cIerics, and olher IC lypes have a IeveI Iisling vilh lheir
enlry. lher characlers encounlered can use lhe lalIe leIov.
% Rn!! Lcvc!
O1-9O O-IeveI lovnsperson (1-6 hil poinls)
91-97 1-6 IeveI characler cIass (of lype leIov)
98-OO 1-1O IeveI characler cIass (of lype leIov)
CIasses for speciaI lovnsperson encounlers
% Rn!! Charactcr C!ass and Nntcs
O1-4O Iighler (+1 lo hil fron slrenglh)
41-5O CI er i c
51-7O Magic-User
71-OO
Thief (+1 lo AC fron Dexlerily)
Arnor cIass is nornaIIy delernined ly descriplion: lhose Iisled as
Mercenaries viII have heavier arnor lhan lhose enlries Iisled as
Merchanls.
IinaIIy, lhere is a 6O chance lhal a speciaI characler viII have a
nagicaI ilen of sone lype conforning lo his cIass, and a 4O chance
lhal having one, he viII have a second. These ilens viII le chosen ly
lhe DM for lhe encounler fron lhe nagic Iisls (no randon roIIs) vilh
lhe foIIoving crileria:
1) The ilens are easiIy conceaIed or nornaI Iooking for lhal char-
acler lype (a nercenary nay have nagicaI pIale naiI, lul a
nerchanl, on vhon il vouId Iook decidedIy differenl, vouId
nol).
2) The ilen shouId le one lhe DM is faniIiar vilh (shy avay fron
ilens lhal require a Iol of research, have a nunler of oplions,
and need a Iol of cross-checking).
3) The ilen shouId le one lhal lhe DM is prepared lo Iel faII inlo
lhe hands of lhe IC vilhoul unlaIancing pIay. (Look, Ihred,
lhe nagic-user had a spncrc cf annini|a|icn in his pockel.
Lucky us!)
LookImg [on PeopLe
When Iooking for a parlicuIar lype of characler (nerchanl, lrol-
ling carl, errand-runner, rich nolIe), lhere is a 1O chance lhal
lype is readiIy avaiIalIe. If a lhief IC sils in fronl of a lar, Iooking
for a rich nark, or a nevIy-rolled fighler cones larreIIing inlo
lhe slreel Iooking for lhe Walch, lhere is a 1O chance lhal lhe rich
nark or lhe Walch is vilhin haiIing dislance,
If lhe IC slays in one pIace, lhere is a 1O chance per lurn lhal lhe
lype of individuaI leing soughl viII saunler ly. If lhe characler goes
Iooking oul on lhe slreels (and lakes a chance vilh encounlers), lhis
rises lo 2O per lurn.
Characlers can never go searching for Monsler Lncounlers. They
are nol lhal cooperalive.
Ramoom Emcoum1ens Im 1he CI1
UnfriendIy pIayer characler lypes, IeveIs 1-1O
RARL
UnfriendIy non-pIayer characlers
IriendIy pIayer characler lypes, IeveIs 1-1O
Monsler encounler al nighl
UNCMMN
Rn!! Encnuntcr
2 Monsler Lncounler
3 UnfriendIy Iighler (IeveIs 11-2O)
4
UnfriendIy CIeric (IeveIs 11-2O)
5 UnfriendIy Thief (IeveIs 1-1O)
6 IriendIy IaIadin (IeveIs 1-1O)*
7 IriendIy CIeric (IeveIs 1-1O)
8 UnfriendIy NolIenan
9 IriendIy Merchanl (seIIing vares)
1O Cily Walch
11 IriendIy Drunk
12 IriendIy Slreel Vendor
13 IriendIy Cily fficiaI
14 UnfriendIy Cily fficiaI*
15 UnfriendIy Drunk
16 UnfriendIy CIeric (IeveIs 1-1O)
17 UnfriendIy Magic-User (IeveIs 1-1O)
18 UnfriendIy Thief (IeveIs 11-2O)
19 UnfriendIy Wizard (IeveIs 11-2O)
2O Monsler Lncounler*
* = Monsler Lncounler if al nighl
LIstIng nf Encnuntcr Frcqucncy
CMMN
IriendIy non-pIayer characler cIasses
The Walch, Cuard, or IocaI niIilia (Iooking for one feIon or
anol her )
NIGHT-TIME ENCOUNTER5
1 in 1O chance per hour on lhe slreels
DAYTIME ENCOUNTER5
1 in 2O chance per hour on lhe slreels
TpIcaL Emcoum1ens
RoII 1d8 and 1d12 lo generale a nunler lelveen 2 and 2O.
Tvo nerchanls arguing in lhe slreel is a sIice of urlanized Iife, lul
nol sonelhing lhal viII lring lhe characlers direclIy inlo confIicl
unIess lhey so choose il.
Cily encounlers can le defined in lvo lypes: friendIy and
unfriendIy. A friendIy encounler can le a characler seeking a favor,
greeling lhe pIayer characlers, offering lhen a drink, passing on
infornalion (even lad nevs) or olher, generaI posilive nallers.
UnfriendIy encounlers incIude, rovdies, drunks, luIIies, characlers
of radicaIIy differenl aIignnenls or alliludes, and aII Monsler
encounlers. Lncounlers lhal vouId le considered NeulraI, having
no inleresl in lhe characlers one vay or lhe olher, vouId le covered
under lhe Slreel Scenes seclion. Ior exanpIe, a vizard vho nay
acliveIy lefriend or hire lhe parly vouId le an encounler, as vouId
one allacking fron oul of lhe lIue. A vizard fron lhe slreel scenes
vouId have no inleresl one vay or lhe olhers vilh lhe ICs (lhough
lhal nay change depending on lheir aclions lovards hin).
Randon encounlers differ fron lhe Slreel Scenes in a nunler of
vays. Iirsl, lhe slreel scenes are vindov dressing, vhich lhe pIayer
characlers can inleracl vilh, lul are nol required lo respond lo.
CREATING 5TAT5 AND BACKGROUND FOR
"5CENIC CHARACTER5"
24
IriendIy pIayer characler sul-cIass lypes, IeveIs 1-1O
IriendIy pIayer charcaler lypes, IeveIs 1O-2O
VLRY RARL
UnfriendIy pIayer characler sul-cIass lypes, IeveIs 1-2O
UnfriendIy pIayer characler cIass lypes, IeveIs 11-2O
Monsler encounlers during lhe day
Unique individuaIs~NICs such as Iiergeiron, Mirl, or olher nola-
lIe personaIilies of lhe ReaIns. Many are delaiIed in IR1, Waler-
deep and lhe Norlh, and are nol repealed here, nor are lhey added
lo our lypicaI lalIe. Il shouId le noled lhal lhe chances of
encounlering lhe Lord of Walerdeep, Iiergeiron IaIadinson, is
equivaIenl lo having a nonsler encounler in lhe niddIe of lhe Way
of lhe Dragon al noon!
IriendIy or unfriendIy characler cIass encounlers have a 4O
chance of leing individuaIs, olhervise having 1-1O conrades readiIy
avaiIalIe for a fighl. These conrades can le of lhe sane cIass as lhe
individuaI (3O chance) of generaI 3d IeveI, or le nereIy ruffians
and lrigands (fighlers or lhieves, your choice), of 2d IeveI lhe resl of
lhe line.
MON5TER ENCOUNTER5
RARL
2 1-2 DoppIegangers WiII--Wisps Carrion cravIers
3 1-2 Speclres MongreInen Buglears
4 1-3 WiII--Wisps We r e l i g e r s WeaseIs, gianl
5 1-1O MongreInen Iox vone n SeavoIf (grealer or Iesser)
6 1-4 Wereligers Wer es har k Lizard nen
7 1-3 Wrailhs Car goyI es Cianls, aII olhers
8 1-2 Wighls Brovnies Shadovs
9 1-4 Wererals Ke nku
1O 2-8 UnfriendIy fighlers (IeveIs 1-6)
11 2-8 UnfriendIy lhieves (IeveIs 1-6)
VLRY RARL
Drunken nercenary (IeveI 1-1O)
C h o s l s
12
Mind fIayers (iIIilhids)
13 2-12 WiId dogs
TroIIs DoppIegangers
2-5 WerevoIves
Rakshasa DreIl
14
15 2-5 ChouIs
Vanpires AII gianl spiders
2-5 ChouIs Ied ly a ghasl
Medusae
16
Speclres
17 1 Ioxvonan
lyugh or neo-olyugh (guIgulhra)
18 1-3 CargoyIes
Munnies MargoyIes
19 1-2 Chosls
Denons, deviIs, daenons, nodrons, devas, and olher poverfuI
exlradinensionaI crealures
2O 1-2 Vanpires
Nole nosl houses in Walerdeep (al Ieasl lhe slone ones) are nade
AII olher nonslers (Nole lhal parlicuIarIy Iarge and/or deslruclive
vilh a norlar lhal prevenls nagicaI enlrance, and lacked up ly
crealures such as Iiches, dragons, vyverns, and lhe Iike viII lring
cIericaI vards (enhanced yearIy ly lhe IocaI lenpIes al a reasonalIe
oul lhe Cuard, lhe Walch, and nosl avaiIalIe advenlurers in a
fee) lo deler aII lul lhe nosl delernined nonslers and undead. No
delernined efforl lo Iocale lhen. The sighling of a lehoIder on
proleclion is perfecl, hovever, and anyone vho has gone oul of his
lhe docks of Walerdeep lhree vinlers ago resuIled in four veeks
or her vay lo offend lhe undead nalives of Walerdeep nay avaken
of lurnoiI, al lhe end of vhich il vas delernined lhal lhe enlire
one evening vilh said crealure slanding al lhe fool of his or her led.
affair vas a hoax. Such encounlers do occur in Walerdeep, as lhe
luIk of lhe Undernounlain is sliII unexpIored, lul lhey are very,
Mnnstcr Frcqucncy In CIty
very rare.)
CMMN
UnfriendIy lhieves (IeveI 1-6)
UnfriendIy fighlers (IeveI 1-6)
UnfriendIy cIerics (IeveI 1-6)
UnfriendIy Magic-Users (IeveI 1-6)
Drunken NIC lypes~IikeIy Ioud and hosliIe
Wererals
WiId dogs
Cianl rals
UNCMMN
Wi g h l s
Wrai l hs
WerevoIves
ChouI s
Wereloars
We a r l e a r s
Ape, carnivorous
Cenlipedes, gianl
TrogIodyles
Dark LIves
Cianls, hiII and frosl
gres
KoloIds
res (lands of 2O-4O)
Mernen
Minolaurs
Raven, gianl
UnfriendIy characler cIasses viII le of lhe shool firsl, Iool Ialer
variely. They nay allack for a nunler of reasons: noney (lhieves),
possilIe nagicaI ilens (nages), sacrifices (cIerics), or generaI naIi-
ciousness (any of lhe alove).
rcs (lands of Iess lhan 1O)
Bals, connon
Bals, gianl
Raven, ordinary
Raven, huge
Rals, ordinary
25
RECURRENT 5ITUATION5
ne handy device for DMs running cily
encounlers is lo creale a slalIe of
recurrenl NIC silualions. This sup-
porling casl can appear lhroughoul a
parlys slay in a cily, giving lhe selling a
sense of conlinuily, and aIso as a
junping-off pIace for furlher adven-
lures. These recurrenl silualions can
le used as conic reIief, as a deIaying
device lo sIov dovn pIayer characlers,
or if a fuII-lIovn encounler vouId sIov
dovn pIay loo nuch. Care shouId le
laken nol lo overuse such schlicks-
lhey are provided soIeIy for enlerlain-
nenl, and shouId nol oulveigh lhe
pIayer characlers ovn advenlures.
Sone usefuI lricks and schlicks lo use
in Walerdeep incIude:
THL KNWLLDCABLL STRLLT VLN-
DR: This lil of IocaI coIor is oflen
heard lefore he is seen, pushing his
carl lhrough lhe collIeslone slreels of
Walerdeep, leIIoving al lhe lop of his
Iungs, CRAN-BLRRILS! BRLAD-IRUIT!
CLT YUIR RRRRADDISHLS! The slreel
vendor peddIes vhalever fruil and veg-
elalIes he can gel his hands on. More
inporlanlIy, he is a gossip-nonger of
lhe firsl valer, and knovs nosl of lhe
lusiness of lhe day in Walerdeep. This
nakes hin an exceIIenl guide, as he can
poinl lhe characlers in lhe righl direc-
lion. (h, ils oulfilling a caravan you
vanl` Have you lried lhe CenlIe Resl
slalIes for your nounls` Cood prices,
lul lhe previous ovners nighl nol
knov lheyre gone yel!) The slreel ven-
dor has a greal deaI of slreel-IeveI
knovIedge, vhich he viII le aII-loo-
viIIing lo pass onlo olhers. If lhe char-
aclers lecone friendIy vilh hin, he
viII lake lheir associalion as a cIose one,
haiIing lhen fron across lusy slreels
so aII knov lhey are around, and leIIing
everyone eIse hov greal a fighler
(cIeric/nage, elc.) a parlicuIar IC is.
THL RACCLDY IRILST: A Iov-IeveI (3d
or 4lh) cIeric of sone ninor sainl or
Iesser-knovn reIigion (perhaps one lor-
dering on a cuIl), lhis poorIy-dressed
individuaI is oul Iooking for leIievers.
He acls Iike he has leen hil ly a
fcco|cnin speII one line loo nany,
THL DRUNKLN CIANTS: This shouId
slarl vilh a nighl encounler, vhere lhe
parly runs inlo a gang of 3-5 (depending
on lhe slrenglh of lhe ICs) hiII gianls,
drunk leyond leIief, leIIoving al lhe
lop of lheir Iungs. They have Iarge,
seni-fuII kegs under lheir arns, vhich
lhey can hurI as louIders if need le.
The Iargesl one chaIIenges a IC lo a
fair fighl (no veapons or nagic, use
lhe Unarned Conlal TalIes in
Uncar|nc Arcana). Losing lo lhe gianl
viII resuIl in a fev Iosl hil poinls and
danaged pride (lhe gianl viII le cau-
lious nol lo kiII a IC in lovn), vhiIe
lealing hin viII resuIl in lhe olhers
innedialeIy adopling lhe IC as a nen-
ler of lheir land and insisling lhal he
or she cone aIong lo join lhen. Cianls
are very rareIy seen in Walerdeep-
lhese are lhe lodyguards of a young
THL IIICIAL: A nuisance encounler,
lhis is a ly-lhe-look Iov-IeveI officiaI of
lhe cily governnenl vho, given lhe
line, viII nake an individuaIs Iife nis-
eralIe vilh a conlinuaI larrage of pelly
conpIainls ranging fron Iillering lo
faiIure lo keep a veapon peace-londed.
He viII vrile cilalions in unreadalIe
handvriling, lhe onIy IegilIe parl leing
lhe anounl charged (never nore lhan
1O gp). SurprisingIy, lhe fficiaI gives aII
of lhe noney he coIIecls lo lhe Cily Cov-
ernnenl, and is recognized as a fuII-
fIedged arn of ils coIIeclion lureau.
IIay hin for conic reIief, or lo infuriale
lhal chaolic-aIigned pIayer characler.
Try lo avoid gelling hin kiIIed, il nay le
vise lo keep a delachnenl of lhe Walch
nearly.
and nainlains a non-slop lorrenl of
calch-phrases, sayings, and reIigious
proverls (nol aII of lhen leing appro-
priale for lhe nonenl). The DM can
Ieave hin in lhe crovd as a speaker
haranguing lhe cilizenry lo slraighlen
up, fIy righl, and engage in a reguIar
progran of denlaI hygiene. r, lhe DM
can le crueI and choose one of lhe ICs
as a polenliaI aposlIe or vouId-le con-
verl. Who knovs, in a fev years lhe
raggedy priesls failh couId have ils
ovn lenpIe in Walerdeep.
gianl princeIing, vho is in lovn
engaged in carefuI negolialion aloul
selling up civiIized lies lelveen lhe cily
and his peopIes forlress-viIIa. KiIIing
lhe gianls vouId resuIl in a dipIonalic
incidenl (spca| ui|n ca speIIs vouId
reveaI lhe kiIIers), and punishnenl
vouId le svifl (paying lo raise lhe
dead, pIus a nission lo aid lhe gianls).
The hiII gianls nean no harn, and are
friendIier lhan lheir viIder lrolhers lo
lhe norlh. The lodyguard onIy gels lo
carouse vhen lhe princeIing has gone
lo led, and so lhey viII le seen over lhe
nexl nonlh or lvo on lhe slreels, or
singing Iusly songs in various lars.
THL SACA I }ANSZBUR: }anszolur
is descriled in fuII on page 52 of IR1,
la|crccp an |nc Ncr|n. He is a 4lh
IeveI larlarian of lhe Snov Cal
Nonads, vho is on a quesl lo find a
varrior-priesless vho viII (Iegend says)
Iead his peopIe lo grealness. He is
reIenlIess (if sIighlIy inelrialed) in his
quesl, and viII lry lo enIisl lhe ICs in
his aid. f course, his approach is lo
lreak dovn avaiIalIe doors, Iooking for
his War Queen. If lhe DM vishes lo
pursue lhe naller fuIIy, }anszolur nay
find his War Queen anong lhe ICs, or
vilh lhe ICs heIp. TraveI lo his peopIes
canp shouId le Iong and dangerous,
and capped vilh a lriaI of
vorlhiness~ lallIe vilh sone leasl
such as a renorhaz.
THL DANCINC BLAR: Anolher slreel
enlerlainer, lhis line an accordion-
pIayer vilh a dancing lear. The pair are
usuaIIy seen, squeaIing and dancing, as
passers-ly loss lhen noney. They viII
seek lo slep inlo any silualion vhere
vrong-doing seens lo le occurring,
and viII sunnon lhe Walch if lhings go
ladIy. LIeslar, lhe accordion pIayer,
seens very capalIe and his lear, Han-
seI, incredilIy inleIIigenl, alIe lo under-
sland hunan speech. This is lecause
LIeslar is a 1Olh IeveI ranger, and Han-
seI his friend and aIIy, a verelear. Do
nol Iel lhe pIayers in on lhis, lul lhe
pair nay provide a service as guardian
angeIs for ICs vho are in silualions
over lheir heads.
26
PICKING POCKET5
5hon1 VensIom
ccasionaIIy ICs viII find il in lheir inleresl lo check oul vhal is in lhe
pockels of a non-pIayer characler. This is oflen lhe resuIl of renoving
lheir leIonging fron pockels, culling purse-slrings, or checking lhe
lodies of lhe unconscious or deceased.
Mosl NICs viII have 1-6 ilens fron lhe lalIe leIov. Add 1 lo lhe die
roII for NICs found in lhe Norlh and Sea Wards, sullracl 1 fron lhe die
roII for lhose in lhe Dock Ward (even nosl nolIes knov nol lo carry lheir
Iife-savings in lhis rough neighlorhood).
% Rn!! Itcm
O1-8O Connon Ilen (SullalIe A)
81-95 VaIualIe (SullalIe B)
96-OO SpeciaI
O1-O5
O6-O8
O9-11
12-13
14-15
16-18
19-24
25-35
36-39
4O-41
41-44
45-48
49-52
53-56
57-58
59-6O
61-64
65-66
67-68
69-72
73-8O
81-85
86-88
89-94
95-96
Connon Ilens (DM nay add or deIele fron lhe Iisl as he sees fil, given
lhe area of lhe encounler).
Dagger
SingIe Key
Conl
Brush
BIank Iarchnenl
Walerskin
Laundry Tickel
Iood
HoIy SynloI or Lucky charn
Iieces of ChaIk
Toy (Dice, laII and jacks, elc)
SnaII fIule or nusicaI inslrunenl
TaIis Deck (pIaying cards)
Soap (Bar or in a pol)
Ierfune or CoIogne (in polion viaI)
1-8 NeedIes
Tolacco and pipe
Ink in viaI
SpeclacIes or Magnifier
Irinled Hand-oul, ladIy snudged
Knife
Sofl cap or hal
1-4 Darls
Handkerchief
97-OO
Nole vilh uninporlanl vriling (The DM nay use lhis as a red
herring lo dislracl ICs or Iead lhen inlo nev advenlures)
Thieflrap~SnaII nouselrap-Iike device, cosl 1O gp, pIaced in
pockel lo calch fingers of lhe casuaI lhief (unIess lraps are cor-
reclIy delecled for). 1 poinl danage, and lhief is innedialeIy
delecled.
Va!uab!c Itcms
% Rn!!
O1-O8
O8-16
17-23
24-29
3O-34
35-37
38-39
4O-41
42-5O
51-52
1-6 cp
Alove and 1-6 sp
Alove and 1-6 gp
Alove and 1-6 ep
Alove and 1-6 pp
Cen vorlh 1OO-6OO gp
}eveIry vorlh 2OO-8OO gp
Key Ring of 2-2O keys, one of vhich is a skeIelon key (1O
vorking on Iocked doors)
SnaII sack of 5O gp
SnaII sack of 5O pp
53-63 1-4 1O gp Trade Bars
64-7O 1-6 25 gp Trade Bars
71-74 1-3 5O gp Trade Bars
75-86 1-1O ToaIs (2 gp coin of Walerdeep)
87-9O 1-6 Harlor Moon (5O gp coin of Walerdeep)
91-94 1-4 Iron Trade Bars (5 gp lrade lar of Miralar)
95-96 1-6 LIeclrun Moons (1 ep coin of SiIverynoon)
97-98 VaIualIe nessage
99-OO SnaII non-nagicaI look
5PECIAL ITEM5
These are seIecled soIeIy ly lhe DM, and incIude lreasure naps, inpor-
lanl nessages or infornalion, and nagicaI ilens. They viII le oflen
lrapped, varded, or olhervise prolecled fron lhefl. A gcn cf sccing for
exanpIe, nay le in a snaII Iocked lox vilh a nagic ncu|n pIaced upon
il, progranned lo shoul Thief! if anyone lul lhe ovner louches il.
PIckImg Pocke1s~Lomg VensIom
The foIIoving lalIes shouId le used for predelernined characlers, or in
silualions vhere a Iarge-scaIe deIinealion viII nol sIov dovn pIay. Nole
lhal nany ilens here nay proved lo le usefuI in a conlal or lhieving sil-
ualion. THIS IS NT a lreasure lalIe, lo le roIIed afler lhe conlal is
resoIved, lul shouId le used BLIRL characler aclion.
Decide vhich of lhese calegories lhe polenliaI viclin(s) in queslion
leIong lo:
Merchanl
Craflsnan
Lalorer
Mercenary
Warrior
Iarner
Lrrand-runner
Knave
NolIe
Beggar
Lach of lhese calegories is lriefIy descriled hereafler, and for each lhe
conlinalion of lalIes lo roII on is given. DMs shouId roII lvice or nore
on each lalIe, or choose specific ilens fron lhe lalIes.
Merchanl: incIuding aII independenl operalors engaged in lrade and
connerce, incIuding noneyIenders and-noneychangers, ferrynen, and
lavernnaslers. Il does nol incIude craflsnen (see leIov).
Craflsnan: Craflsnen and vonen are lhose vho earn a Iiving ly skiIIed
handivork of sone sorl, independenlIy or in lhe service of anolher. This
incIudes snilhs, coopers, harness-nakers, lanners, pollers, carpenlers,
nasons, vood carvers, vagon-nakers, and nagic-users.
Lalorer: This calegory lakes in aII presenlIy-enpIoyed individuaIs vho
earn a Iiving ly lhe slrenglh of lheir lodies, perforning sone unskiIIed
or rouline lask nol requiring conpIex lraining. This incIudes niners,
farnhands, dock nen, and aII olher Ioaders and unIoaders of goods, and
lhose vho dig graves, pils, lrenches, and lhe Iike.
Mercenary: This calegory incIudes aII hiresvords, lhose independenls
vho fighl for lhe pay of any nasler ralher lhan in lhe conlinuous service
of onIy one. Mercenaries are generaIIy leller fighlers lhan varriors (see
leIov) lul are aInosl aIvays nore poorIy equipped. This calegory
incIudes caravan guards, caravan naslers are usuaIIy considered as ner-
chanls (see alove) for leIongings and varriors (see leIov) for arnor and
27
veaponry.
Warrior: This calegory incIudes nen-al-arns, lhe valch, and guards,
svorn lo lhe service of an individuaI, faniIy, or guiId. The lodyguards of
nolIes and olher inporlanl personages faII inlo lhis calegory.
Iarner: This calegory incIudes aII vho independenlIy (or, for a fee,
vorking lhe Iand of anolher alsenl individuaI) earn lheir Iiving ly rais-
ing produce on lhe Iand. Iarnhands are considered Ialorers (see alove),
lheir naslers are farners. This calegory incIudes independenl drovers
and herdsnen.
Lrrand-Runner: This calegory incIudes nessengers, servanls, and lhe
apprenlices and assislanls lo aII lhe alove calegories, lhey are generaIIy
younger and Iess veII-lrained lhan lheir naslers/enpIoyers.
Knave: This calch-aII calegory incIudes jolIess persons: hangers-on,
rousl-alouls, slreel youlhs, ruffians, lhugs, and lhieves, lhe rallIe of
any sellIenenl.
NolIe: This calegory incIudes genlry, envoys and dignilaries of churches,
(incIuding cIerics) guiIds, and slale, and visiling VIIs. The acluaI veaIlh,
dress, or even presence of lhis calegory al aII viII vary according lo your
vorId and lhe specific Iocalion, il is suggesled lhal lhe DM nake deIiler-
ale seIeclions fron lalIes ralher lhan roIIing randonIy.
Beggar: This calegory incIudes diseased (e.g., vilh Ieprosy) and disalIed
persons, lhose forced lo leg. (AlIe-lodied, shan leggars shouId le con-
sidered as knaves.)
Mastcr Chart: Tab!cs fnr cach c!ass
Merchanl: TalIes B,H,},K, and I
If lraveIing overIand or parl of caravan: Add D and I
Craflsnan: TalIes A,L,C,}, and K
If lraveIing overIand or parl of caravan: Add D and I
Lalorer: TalIes A, L, and I
If lraveIing overIand or parl of caravan: Add D,C, and K
Mercenary: TalIes A,C,D,C, and K 3. Shorl govn vilh voIuninous lagpipe sIeeves, and hose
If lraveIing overIand or parl of caravan: Add I and H 4. Tunic and lreeches
Warrior: TalIes B,C,D,C, and K
If lraveIing overIand or parl of caravan: Add I and I
Iarner: TalIes A,D, and }
If lraveIing overIand, add I,C, and K
If encounlered hone on lhe farn, add L and I
Lrrand-
Runner: TalIes A (B if appIicalIe), D,L,C,}, and K
If al hone add L and I
Knave: TalIes A,D,K, and C (if appIicalIe)
NolIe: TalIes B,D,I,H,K, I and } al DMs oplion~choose fron lhese
lalIes as opposed lo roIIing randonIy
Beggar: A,D,C, and K, TalIe I al DMs oplion
TABLE A: Garmcnts, Evcryday
RoII once on each sullalIe. Ior veII-lo-do individuaIs, roII lvice on sul-
5. DoulIel and hose, vilh Ieggings
6. IanlaIoons
7. Surcoal (sIeeveIess and Iong, vilh nalching shieId-cover, if shieId is
l o r n e )
8. Corgel (lhroal-pIale) of siIver sel vilh gens
9. Chaperon (hood vilh dangIing end lo vrap around face or neck in
coId or vel)
1O. RoundIel (Iarge, friIIed cIolh hal, vorn over cap)
11. Coif (lonnel vilh chin slrap)
12. Hood (covers neck, shouIders, and head, culoul for face)
13. Hal (leaver hal, conicaI lul rounded, vilh lurned-up lrin)
14. CIoak, dagged (ragged edges, cul in repealing pallerns vilh lasseIs
or cords)
15. BeIl, jeveIIed, vilh lhree slrands and fiIigreed luckIe, one slrand is
Iong and dangIes fron lhe fronl)
16. Harness (shouIder lo vaisl ornanenlaI slrap vilh leIIs slrung on il)
17. HouppeIande (naIe version, surcoal vilh leII-shaped sIeeves),
vorn over Iong-sIeeved doulIel
18. Roles, lvo or lhree vorn one over lhe olher, oulernosl vilh orna-
nenlaI sIeeves (dangIing enply)
19. Breeches, cross-garlered, vilh jerkin
2. Colehardie (filled lunic v/shorl, fIared sIeeves), vorn over Iong
sIeeved jupon, and hose
5ubtab!c 1: (!d20) Ma!c Garb
1. DoulIel & hose (filled)
TABLE B: Garmcnts, FInc
RoII on aII sullalIes as appIicalIe (lhal is, donl roII for naIe garl for
vonen, or fenaIe gear for nen).
4. Hal, voven slrav
5. Iurse on slraps
6. SalcheI, Iealher, v/dravslrings
7. Iouch, Iealher, v/vooden loggIe faslening
8. CirdIe, lroad (filled cunnerlund leIl)
9. Apron
1O. Headscarf
5ubtab!c 3 (1d10) Gcncra! AcccssnrIcs
1. BeIl, Iealher
2. Cap, feIl
3. Cap, Iealher
5ubtab!c 2 (1d8) Gcncra! Fnntgcar
1. High, hard lools,
2. Lov, hard shoes
3. High, sofl lools
4. Lov, sofl shoes
5. SIippers
6. CIogs
7-8. CIolh-vraps (slrips of cIolh lied and lvisled around caIves and
feel)
5ubtab!c 1 (1d6) Gcncra! Drcss
1. CIoak v/hood
2. Role (or Iong skirl for vonen)
3. Tunic & hose
4. Tunic & lreeches
5. Surcoal or overlunic
6. Snock
lalIes 1 and 3. Beggars and knaves roII on sullalIe 2 al + 2 on roIIs (con-
sider scores of 9 and 1O as 7 and 8).
28
2O. Sash and lreeches, vilh leII-sIeeved shirl
5ubtab!c 2: (1d6) Ma!c Fnntgcar
1. WaIking lools (heavy Iealher, vilh heeIs) or luskins
2. Shoes, poinled and lejeveIIed
3. Shoes vilh very Iong poinls, lurned up vilh goId or siIver knee-lo-
poinl chains
4. Buckel-lopped lools, ornanenled
5. Riding lools, lhigh-high and of sofl Iealher
6. SIippers, enlroidered
5ubt ab! c 3: Fcma! c Garb
1. Cole/colle/colehardie (filled lunic), vorn over skirls
2. BIiaul (fineIy-pIealed overdress, vilh enlroidered neck, sIeeves,
and hen), vorn over pIain colle
3. HouppeIande (Iarge, lraiIing skirl), vorn vilh kirlIe (a siIken unde-
rgovn)
4. Surcoal (overgovn) vilh lippels (slrips of fur or cIolh hanging fron
eIlovs), vorn over chenise
5. Covn (sloIa), vorn vilh fine Iinen under-lrousers, and nanlIe (a fil-
l e d c I o a k )
6. Lnlroidered, cIose-cul nock version of nans cIolhing
5ubtab!c 4: Fcma!c AcccssnrIcs (1d20)
RoII or seIecl 2-3 ilens fron lhe Iisl.
1. ShavI
2. CIoves
3. Scarf
4. Hair-rillon
5. IronlIel, richIy enlroidered lodice
6. CirdIe, jeveIIed and sludded vilh goId
7. WaIking-slick, of appIe-vood, vilh siIver lird, fIover, or heraIdic
device on lop
8. ManleI (filled cIoak) vilh jeveIIed lreasl cIasp
9. SIeeves (separale fron dress), lejeveIIed, puffed, and sIashed
1O. Iurse (anoniere) vilh needIevork, allached lo girdIe
11. Carler or ankIel, lejeveIIed
12. BraceIel, goId fiIigree vilh gens
13. Larrings, goId vilh gens
14. NeckIace, goId chain vilh gens and ornanenls of precious nelaIs
15. Ring(s), goId and/or siIver, sel vilh gens
16. Tussoire (cIasp and chain vhich hangs fron girdIe lo hoId one side
of Iong govn up, for vaIking vilh ease)
17. Mask or face-veiI
18. Iendanl, Iarge gen on chain
19. IecloraI, neckIace vilh pIales of ivory, siIver, poIished alaIone, or
olsidian joined vilh fiIigree vire, and lrinned vilh hanging gens
2O. Lyepalch, lejeveIIed and vilh lrin of liny leardrop rock cryslaI
gens
5ubtab!c 5: (1d4) Fcma!c Fnntgcar
1. SandaIs
2. SIippers
3. Iallens (ornanenlaI vooden cIogs, vorn vilh sIippers or lools)
4. Bools
5ubtab!c 6: (1d20) Fcma!c Hcadgcar
1. CircIel, goId
2. Hennin (Iong, conicaI sleepIe hal vilh Iappels, dangIing head rillon,
and veiI, drapery hanging fron poinl of hennin)
3. WinpIe and veiI
4. CalIe headpiece (lrocade, gen-encrusled cap vilh galIe-Iike fIaring
side poinls)
5. CauI (hair nel vilh diaden and siIk draperies)
6. Crispine (goId-lhread circuIar hair nel)
7. Corgel (Iinen vrapped around head and neck, lo frane face)
8. Lscoffion (lvo-horned headdress vilh veiI)
9. Diaden, jeveIIed head-land
1O. Hood (of parchnenl, sliffened and painled, adorned vilh cIolh or
siIk)
11. Liripipe (Ialer forn: lhroal scarf covering chin lo shouIders, Iike an
aII-lhe-vay-around sland-up coIIar)
12. Bonnel, Iinen, pIealed and enlroidered, vilh lasseIs
13. Iur cap
14. Tiara, of vire fiIigree sludded vilh gens (e.g., rose quarlz, ener-
aId, or carluncIe)
15. Headscarf, of green, fIane-orange, vhile, or red siIk
16. Sofl hal, lrinned vilh gens, fur, and fealhers
17. Cap-of-coins, slrung on vire
18. Buckel-hal of lIack veIvel, vilh lraiIing rillons
19. Cocksconl of vire fiIigree lrinned vilh fealhers
2O. Havk-head nask of feIl painled and lrinned vilh fealhers, gens
for eyes, elc., lo resenlIe reaI lird perched on head of vearer (liII
forning prov of lrin), pIunage shieIding head and laiI lraiIing oul
lehind, various olher lirds possilIe
5ubtab!c 7: PnssIb!c fabrIcs fnr fInc garmcnts
Choose fron lhose avaiIalIe.
CIolh of goId Used ly royaIly or lilIed nolIes onIy
SalIe fur Used ly royaIly or lilIed nolIes onIy
C a n I e l Made fron caneIs hair, heavy and expensive
CIolh of siIver
SiIk, sheer Cauzy, fine, lransIucenl
Sanile T h i c k s i I k
Moire Sliff, valer-narked siIk
Salin Sheen-finished, fine siIk
VeIvel SiIk cul so as lo have nap
Brocade SiIk voven in conlrasling coIors and lexlures
Danask Linen or collon, vilh pallern in veave
Linen
Tisshev Cauzy Iinen veave
WooI Heavy-vork, varn, nainIy used for oulergarnenls
Keyrse Very fine vooI, Iike a veiI
MuslerddeveIys Creyish, sofl vooI
TABLE C: Harncss (bndy armnr)
RoII once on TalIe 1 and lvice on TalIe 2. (Warriors roII lhree lines on
TalIe 2, and re-roII any resuIls leIov 56 on TalIe 1.)
5ubtab!c 1 (d100) Armnr
O1-2O Lealher jerkin (onIy)
21-35 Lealher arnor
36-44 Iadded arnor
45-55 Sludded Iealher
56-6O Ring naiI
61-7O ScaIe naiI
71-83 Chain naiI
84-89 SpIinl naiI
9O-94 Banded naiI
95-99 IIale naiI
OO IieId IIale Arnor
5ubtab!c 2 (nthcr prntcctInn)
O1-33 High, hard lools, vilh arnored insleps
34-5O SkuIIcap or saIIel (nelaI cap)
51-58 HeIn vilh visor
59-65 CaunlIels
66-89 ShieId
29
9O-OO BuckIer
TABLE D: Pcrsnna! Bc!nngIngs
Characlers using lhis lalIe viII aIvays have a Iealher lackpack, canvas
dunny-lag, nusIin sack, Iealher pouch and salcheI, or lhe Iike, and:
% Rn!! Itcms
O1-25 Skin of valer and food
26-35 Skin of vine and food
36-4O Larlhen jug of niIk, vrapped in skin, lied in Iealher lhong
41 Ink, viaI
42 Iarchnenl, 1-6 scrips
43-44 QuiIIs (for pens)
45-47 Iipe and pouch of lolacco
48-5O Tapers, 1-6
51-53 CandIeslick, lraveIers
54-64 CandIes, 1-3, laIIov
65-75 Tinder lox or fIinl & sleeI
76-78 Drinking jack (hoIIov-horn drinking cup)
79-81 Mirror (snaII nelaI hand-heId lype) and conl
82-87 BovI, vooden
88-92 Lanp
93-96 Lanp oiI in fIask
97 SynloI, hoIy, vooden (iron or siIver possilIe), or Iucky keep-
sake
98-99 Thieflrap (see descriplion in Shorl Version)
OO IaniIy lreasure: vaIualIe piece of jeveIry, ninor nagicaI ilen
(c.g., Quaa|s fca|ncr |c|cn), lreasure nap, or lhe Iike, veII-
hidden)
TABLE E: Tnn!s
Iick deIileraleIy for craflsnen. lhervise, roII lhree lines on lhe
lalIe, re-roIIing vhen lhe resuIl is inappropriale. IarenlhelicaI renarks
refer lo lhe ilens use in conlal lo hil and infIicl danage.
% Rn!! Tnn!
O1-11 MaIIel, vooden (as Hanner)
12-18 ChiseI(s), (1-4) vilh canvas salcheI (as Darls)
19-23 SickIe, drav-knife, or coracIe (as Knife)
24-27 Hanner (as Hanner)
28-33 Iron naiIs, lag of 2O-5O
34-37 Spike(s) (1-12), iron, Iarge (as Darls)
38-4O Wedges, iron, 1-3
41-45 Chain, 1-3 12-Ienglhs (in Iealher pack) (as Morning Slar)
46-48 Tongs, iron (as CIul)
49 AnviI iron OO
5O Iincers, iron (as CIul)
Spare vheeI(s) for vagons/spare poIes for Iillers and lravois/
51 Sav (differing sizes, fron jeveIIers lo cross-cul 2-nan vood-
spare runners for sIedges, spare horseshoes, elc.
cullers) (as CIul)
52-57 Bar, iron (as Morning Slar)
TABLE G: CarrIcd CnInagc (Evcryday mnnIcs)
58-62 ShoveI (as Quarler Slaff)
Money carried in pouch, noney leIl, or purse
% Rn!! Amnunt
63-64 Whelslone O1-O4 6 cp
65 iI, non-fIannalIe Iulricanl, in gIass or cIay viaI, vrapped in O5-18
3 cp, 1 sp
Iealher 19-26 11 cp, 1 sp
66-7O Rags, 1-6 27-36 6 cp, 2 sp
71-75 Sack, heavy canvas (1-2)
37-44
15 cp, 4 sp, 1 ep
76-77 Sack, nusIin (1-4)
45-51
2 cp, 3 sp, 2 ep
78-82 TarpauIin, canvas 52-58
83 Tvine, laII (5O-9O)
4 cp, 6 sp, 1 gp
59-65
1 cp, 3 sp 5 ep
84 Scissors, iron (rareIy, of goId or siIver, or pIaled) (as Knife) 66-71
2 cp, 4 sp, 2 gp
85
BuckIe(s) or cIasp(s) (1-8) 72-77 1 sp, 4 ep, 1 gp
86-87 Lealher lhongs, 1-12
78-82
88-89 Lealher slraps
2 cp, 2 sp, 4 ep, 3 gp
83-86
3 cp, 6 sp, 4 ep, 3 gp
9O AvI or punch, iron, vilh vooden head (as Darl) 87-9O 4 sp, 1 ep, 4 gp
91 Ladder, vooden, 12-2O in Ienglh
92-95 IoIes, 1O
96-99 Measuring cord (knolled al reguIar inlervaIs), usuaIIy 12-2O
in Ienglh
OO ChaIk, 1-4 pieces
TABLE F: Travc!Ing Gnnds and Gcar
IoIIov lhe four sleps leIov in lhe order given. Cargo (naleriaIs car-
ried for lrade) shouId le delernined deIileraleIy ly lhe DM, and are nol
given here, TalIe } gives a randon seIeclion.
1. Choose afool (or afIoal) and aIone, or using leasls of lurden: nuIes,
horses, oxen, caneIs, or olhers (e.g. yaks, dogs, reindeer, eIephanls,
pack Iizards).
2. Choose conveyance (or none): vagons, Iillers (covered cargo or pas-
senger culicIe on poIes, lorne on shouIders of 2 or 4 nen or leasls),
lravois (lvo poIes vilh cargo Iashed lo lhen, and lelveen lhen~poIes
and ground forn lrianguIar shape~dragged lehind nen or leasls of
lurden), sIedges or sIeighs (dragged lehind leans of nen or leasls,
lesl in snov).
3. Tack if leasls used (seIecl): saddIes, saddIe lIankels, saddIe lags,
lridIes, noselags (feedlags), Ieading reins, vhips, hollIes, harness,
larding (leasl arnor). If leasls of lurden are nol used, lack viII
incIude sacks, ropes, lunpIines (Iealher slraps, circuIar, go around
heavy Ioad and forehead of carrier, Ioad carried on lack).
4. Accoulrenenls:
% Rn!! Itcm
O1-2O Tenl(s)
21-26 Slakes, vooden
27-35 Rope, 1-4 5O Iong coiIs
36 Iennanls(s)
37-45 BundIe(s) of firevood
46 Chopping lIock
47-55 Torches, 1-2O
56-75 Waler, 2-12 coslreIs (snaII Iealher larreIs vilh shouIder
slraps and cenlraI neck), or 1-6 vooden larreIs (in vagon)
76-8O Maps (lrade roules, surrounding Iands), usuaIIy scralched or
lurned on Iealher hides, roIIed and slored in Iealher lags
81-86 IoIes (for lenls, proling rivers for ford-fooling, erecling fenc-
es and lripods)
87-89 Snares, vire, and spring-javs (for gane and proleclion againsl
inlruders)
9O-94 Slev cauIdrons(s), casl iron (1-2)
95-97 Lanp oiI in snaII vooden larreI(s) (1-2)
98-99 SkiIIel(s), casl iron
3O
91-93 3 sp, 15 gp
94-96 3 sp, 3 ep, 6 gp
97-98 1 cp, 2 sp, 4 ep, 9 ep
99-OO 3 sp, 11 gp
TABLE H: Wca!th
Choose fron Iisl according lo silualion. RoII randonIy if Iarge caravan, or
faniIy hoard, or lhieves spoiIs/nercenaries pIunder. WeaIlh can le lhe
Iife savings of a lraveIer or dispIaced person, cash carried ly a person
oflen engaged in connerce, or ilens vorn or carried ly rich persons.
% Rn!! Amnunt nr Itcm(s)
Bars, siIver (3-6O), each of 25 gp vaIue
Bars, goId (448), each of 1OO gp vaIue
Chesl (iron-lound), of 25O gp
O1-2O
21-3O
31-45
46-55
56-65
66-7O
71-75
Chesl (iron) of 5OO gp
Chesl of 5OO sp
Coffer of 5O pp
76-86
87-9O
91
92
93
94
Caskel, of deIicaleIy carved ivory (vaIue: 2O gp) of 1OO
calochon-cul slar rose quarlz slones (vaIue of each: 5O gp) or
al DMs oplion, anolher gen lype (lIoodslones, zircons, elc.)
Ring, goId, vorked (vaIue: 3 gp)
Ring, goId, sel vilh a ruly (vaIue: 1OO2 gp)
Ring, goId, sel vilh a land of four eneraIds (vaIue: 4OO3 gp)
IIales (2-12), goId, inIaid vilh Iapis IazuIi, ivory, or lurquoise
(vaIue, each: 25-1OO gp)
Sack of 3OO ep
Coffer of nixed jeveIry (aII pieces vrapped in veIvel or siIk),
e.g. neckIace of slrung pink pearIs, vaIue: 8OOO gp, siIver
gorgel insel vilh a spiraI of rulies: 12,OOO gp, coronel of goId
inIaid vilh dianonds, vaIue: 5O,OOO gp, pecloraI of siIver vilh
noonslones, vaIue: 1OOO gp
ReIigious slaluelles, icons, and/or censers, lovIs, candIeslicks,
hoIy synloIs (usuaIIy of goId encrusled vilh precious nelaIs
and inIaid vilh precious slones, vaIues vary, lul usuaIIy 5OO gp
and up for each piece)
Iurs and skins, 1-2O, rare and exolic (e.g., luglear, jaguar, Ian-
nasu, ovIlear, lIack loar, gianl Iynx, dire voIf, elc.)
95-96
97
98
99
OO
Chains, goId fiIigree, deIicale (vaIue: 25-1OO gp)
CoId chains vary in Ienglh, are usuaIIy joined lo forn a circIel,
leIl, headland and veiI, or shouIder-nanlIe, lul are loo sofl lo
conslricl any lul lhe snaIIesl of crealures, hoId up any veighl,
or faslen againsl any force.
Rare spices in goId, siIver, and carved jade viaIs, 1-8 in nunler,
vaIue: 1-2O gp each (a viaI of saffron is vorlh 4O gp)
Ierfunes and scarce sulslances (e.g., anlergris), in siIver and
gIass viaIs, 1-2O in nunler, vaIue: 2 sp-5 gp each
TABLE I: MIscc!!ancnus
RoII lvice per person, or (preferalIy) choose deIileraleIy fron Iisl. Ier-
sonaI ilens of vaIue (narked lhus: *) viII lypicaIIy le hidden (in Iockels,
lool heeIs, sevn in leIl, cIoak-hen, or hal).
% Rn!! Itcm
O1-O5 SpIinl and/or sIing
O6-2O Rags/landages/loveIs
21 Harp
22-24 IIule (lin vhislIe)
25-28 Drun (slrelched lype Iealher lhunp or longo lype), or lan-
lourine
29-36 Dice, pair (1d6)
37-43 *Irelly pellIes, 1-3, keepsakes (al DMs oplion, sone nay le
29-32
33-34
35-4O
41-43
Inks, 1-8 gIass viaIs, sloppered vilh corks and
seaIed vilh vax, aII coIors possilIe 6 sp for
sepia, up lo 2
gp/viaI for
goId, red is
nexl nosl
vaIualIe
CIolhing, fine (see TalIe A) varies
Birds, pels, or Iive food crealures, in cages
varies (cage: 1 gp)
Coppervare (lovIs, lrays, evers, and pols) varies (app. 5
gp)
SiIver lrays, cups, and pipkin (snaII dipping cup) varies (app.
15 gp)
ApprnxImatc
Markct
Va!uc
% Rn!! Itcm nf Onc
5uch Itcm
O1-O5 CIass jug(s), golIel(s), and/or lovI(s)
3 cp
O6-15 Tolacco or snuff
1 cp
16-2O Ionander (laII) or perfune (viaI) or incense
slick(s)
1 gp
21-23 Brass censer or Ianp
5 sp
24-25 VeIIun, 1-4 hides slrelched on vooden franes
and scraped
1 gp
26-28
These incIude lhe deIivery of snaII finished pieces, sanpIes, recenl pur-
chases, elc.)
85-86 Mask (ornanenlaI-perhaps adorned vilh gens or fiIigree,
fealhers, and fur, or for conceaInenl~lIack siIk or lanned
Iealher)
87-88 Toolhpicks, vooden (for nolIes: goId or eIeclrun vilh jeveIIed
heads)
89-91 Tea/coffee/cocoa/chicory/equivaIenl lreving-drink, dry ingre-
dienls, in earlhen nelaI pol
92 *Book or Iedger (perhaps nagicaI)
93-94 *LegaI deed, procIanalion, heraIdic granl-of-arns, (royaI)
connission, vril, Iellers-palenl, or pass
95 Corpse (in shroud, caskel, or lag) or nenoriaI slone (lorne in
vagon, sIedge, lravois, or Iiller)
96 Cage (iron, vroughl) for pels, caplured aninaIs, or prisoners
(various sizes possilIe)
97-98 NeedIes (and/or pins), 1-8 in nunler, of lone, lrass, iron, or
vood
99-OO *Key(s), singIe on girdIe-lhong or neck chain, or ring of 1-2O
TABLE J: Gnnds
ornanenlaI or seni-precious~cf. Cens, in DMC)
44-45 BaII (ruller or Iealher sluffed vilh dried seeds) and jacks
(lrass, 3-14)
46-55 Cards
56 *Magic: speII scroII, infornalion (ilen connand vord, leing
lruenane, vizards nane and Iocalion of alode, elc.), ninor
nagicaI ilen
57 *Map: (lo) lreasure hoard, vizards keep, sprile sellIenenl,
hidden pass, nagicaI gales, and lhe Iike
58-6O Thread or vooI, 1-6 laIIs
61-68 Iels (chipnunks, songlirds, snakes, ferrels, cals, dogs, non-
keys, Iizards, even leelIes possilIe)
69-7O DoII or loy (laII, carved vooden soIdiers or horses, elc.)
71-77 Baskel, slrav, or cane
78-8O WaIking slick/cane/crulch
81-84 Soap lin cIay or nelaI pol)
31
44-45
46
47-53
54-55
56-62
63-66
67-73
74-77
78-82
83-86
87-9O
91-93
94-95
96-98
99-OO
Carved vooden slooIs
2cp
Slaluelle(s), carved ivory, jade, or olsidian 2O-2OO gp
Liveslock varies
Iarchnenl, 1 rean (of 5O pages, in canvas lag-
lound lelveen lvo loards for proleclion) 2 gp
Wine, 3 giIIs (or noggins), gIass lollIes each
heId in vicker carrier 1 cp/giII lo 2
gp/giII
(varies vilh
quaIily)
Knives, of iron vilh vooden handIes 5 sp-1 gp
CandIes, in lundIes of 12 (scenled and coIored
vax vilh unlrinned vicks) 1 sp/candIe
Harness (for horse~or olher crealure al DMs
oplion) 12 sp
Skevers, longs, and pokers, vroughl iron 1-6 sp
Herls: IarsIey, sage, garIic, rosenary, lhyne,
narjoran, ninl, oregano, savory, elc. (sprig or
Ieaves) 4 sp-2
gp/sprig
(rare spices
len lo
lvenly lines
as nuch, see
TalIe H)
Lock, lrass, vilh hasp (fisl-sized: lolh Iarger
and snaIIer sizes nore expensive, usuaIIy
cones vilh 2 keys)
5 gp
Hinges, vroughl iron (Iarge, door size) 1 gp/each (2
needed for
nosl doors)
SpeclacIes, nagnifying-gIass or pince-nez
(ground gIass in lrass vire frane, goId or siIver
pIaled nore expensive)
3 gp
Shears, lrass
1 gp
TiIes, cIay gIazed and painled vilh coIored
designs 2 cp/each (1
cp/each for
pIain liIes)
TABLE K: Wcapnnry
Mercenaries and varriors roII lhree lines on SullalIe 2, aII olhers roII
lvice on SullalIe 1. If resuIls inappropriale (e.g., horsenans veapons
for individuaI on fool, or dupIicalions), re-roII.
5ubtab!c 1
% Rn!! Wcapnn
O1-1O Bo slick
11-24 Bov vilh quiver of 2-24 arrovs
25-38 CIul
39-53 Dagger
54-66 Hand Axe
67-7O }aveIin
71-79 SIing v/pouch of 1-2O slones
8O-93 Slaff, quarler
94-OO Slaff, shorl
5ubtab!c 2
% Rn!! Wcapnn
O1-4O Dagger
41-46 IIaiI, horsenan's
47-55 CIaive
56-64 Lance (Iighl horse) or hanner
65-75 Mace (foolnans or horsenans)
76-84 Svord, Iong
85-88 Svord, shorl
89-91 Svord, laslard
92-OO Spear

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