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Ref: +6
HP 50 Fort: +8
Will: +2
Base Attack Bonus: +5
AC 23 Flat-Footed: 20
Touch: 23
Broadblade: +7
+9
Ranged:
Str 14 +2
Feats:
Dex 18 +4 Shield Specialization (PHB2), Shield Ward (PHB2), Dodge,
Mobility, Exotic Weapon Proficiency [Short Sword:
Con 14 +2 Broadblade](CA), Expertise, Deadly Defence (CS), Combat
Reflexes.
Int 15 +2
Flaws:
Wis 12 +1 Proud, Trusting
Cha 23 +6
Class Features:
Battle Clarity (+1 Reflex saves),
Equipment:
Masterwork Breastplate, +2 Heavy Wooden shield , Masterwork Broadblade
Counterstrike Bracers, Javelins (5), Masterwork Dagger
Courtiers Outfit, Fine Travelling Outfit, winter outfit, Gold Insignia ring, silver ruby ring.
Low-Light Vision Alya can see twice as far as a human in starlight, moonlight, torchlight and similar conditions of poor
illumination. She retains her ability to distinguish color and detail under these conditions.
Melee Notes:
Proud
You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and
refuse it.
Once per game session, the DM or another player can activate your Flaw in order to get you to refuse an offer of aid.
Trusting
You don't like to believe that other people are capable of misleading and lying to you. After all, people are basically good, right?.
Once per game session, the DM or another player can activate your Flaw in order to quell any doubts you may have about another person. In
addition, anyone attempting to persuade you via the Bluff or Diplomacy skill gains a +4 bonus to the attempt.