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This is an introduction to making photographs in Second Life (SL) and publishing them with a related feature
story on your own blog, a photo sharing Web site or in the professional SL press.
Controlling light
Photography is a form of art. The essential elements are light and composition.
An SL day is three hours of daytime and one hour of night. In an RL 24-hour day, there are six SL days.
In SL, you can control the light via the menubar World > Sun. The choices are Sunrise, Midday, Sunset and
Midnight. To revert to the default local sunlight, select Estate Time.
The shortcuts are CTRL-Shift-Y for midday bright light and CTRL-Shift-N for warm afternoon sunset light
(same on Mac, but using the CMD key rather than CTRL).
Note: SL fashion models use face lights, which light their faces even at SL midnight. Ask your models to wear them.
You can control SL graphics quality using menubar Me > Preferences > Graphics (CTRL-P shortcut). To return
to normal settings, press the Reset button.
To refresh or update the photograph in the Snapshot Preview, click the Reset button (circular arrow).
If you are filming water, quality matters, so in menubar Me > Preferences > Graphics try pulling the quality and
speed slider to High or Ultra. Lag will be greater, but the water will be more beautiful and natural.
To control your general lighting level, click the Hardware button, and adjust Gamma. Many photographers keep
Gamma around 0.0 in Viewer1 and 2 on Mac or 0.20 in Viewer 1 on Windows.
Technical photographers may want to color-correct and calibrate their monitors:
http://www.lagom.nl/lcd-test/
Taking pictures
To record an SL image, go to menubar World > Snapshot. The Macintosh shortcut is CMD-shift-S. The
Windows shortcut is CTRL-Shift-S.
The SL Snapshot Preview window pops up. Try using these options:
Save to my computer
Format: JPEG
Keep open after saving
Auto-refresh
With those settings, click the Save button to capture a new frame and send it to disk.
Keep adjusting the camera position and clicking Save to take more shots.
Use the Refresh button (circular arrow) if you see a bad shot in preview.
You can use Save As to get people's names in a photograph filename. When you select Save to my
computer, the choice Save As is in the small drop-down menu labeled Save.
In Viewer 1, there is a dangerous checkbox called "Show interface objects in snapshot" in the Snapshot
Preview window. This is called simply "Interface" in Viewer 2. Uncheck this. Otherwise, it could include content
that you wouldnt want in your pictures. You can use it to capture avatar name tags, but uncheck it afterward.
Use SL in full screen mode to take still SL pictures.
Composing photographs
Choosing what to include in the frame of each photograph is called Composition or Composing a picture.
The basic rules for composition are guidelines, not laws, and do not always apply.
Rule 1: KISS.
Keep It Simple Stupid. Choose a single subject or object or at most a very few avatars for an action shot.
Don't try to get lots of background objects into a shot. For instance, trying to photograph everything inside a
building in one shot will not result in a good composition.
Rule 3: Symmetry.
Things that are the same left and right or in many dimensions usually are beautiful. For example, flowers,
sculpture, or the human form.
Rule 8: Serendipity.
Photography in SL involves lots of motion relative to your camera and backgrounds. Catching just the right
moment sometimes doesn't happen until your 20th shot. Always record more images than you need and cull
them later. A shoot for an SL story might result in dozens of photos.
Manipulating images
To begin work on photos, use an image editor to examine and select the best from among your pictures. Put
the selected photos in a separate folder.
Image editors:
Adobe Photoshop (free with some RL cameras): http://www.photoshop.com/
GIMP (GNU Image Manipulation Program) is a free download: http://www.gimp.org/downloads/. Gimp
accomplishes mostly the same things as Photoshop.
GraphicConverter for Macintosh.
To write for an edited medium, such as SL Newser or SL Enquirer, talk to the editor, visit their SL site, and get
their author guidelines. Getting an editor to pre-accept your article idea is ideal. Ask your SL editor what she or
he is looking for. If you receive an assignment, your story is pre-accepted. And you can always publish to an
unmoderated blog in case you can't get your story accepted.
To get photo and news story ideas, join SL groups and go to meetings. Check group calendars. Use Search for
Events such as discussions, education, business, music, festivals or poetry.
On the scene of an SL story, remember to take pictures. Without pictures there is no story.
Public chat in the local chat window is fair game and can be quoted without further permissions.
After an event, save the chat by clicking in the local chat window. CTRL-A to select all, then CTRL-C to copy.
CMD-A and CMD-C on Mac. Paste it into a text file.
Private chat, like group IM, friends conference, or private IM is private, and you must request permission to
quote it in your story. It will be a violation of Second Life Terms of Service (TOS) if you don't.
Most blogs and SL newspapers will want to include URLs. SL locations are designated on the Web as
SLURLs: http://slurl.com/secondlife/Dotoorak/223/175/63
The bottom right button in the SL Map will record the current SLURL.