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GAME SYSTEM USED: Tékumel: Empire of the Petal Throne (BESM) - ownership or
familiarity not required
WHEN & WHERE PLAYED: ongoing online IRC chat, every other Saturday night - familiarity
with IRC or chat play is not required
2
CAMPAIGN
GAME STYLE (4 total for each category)
Cinema (2), Realism (2) - as much a fantasy of manners as gonzo science-fantasy
Hack (1), Thesp (3) - dungeoncrawl with depth & a complex society
Comedy (2), Drama (2) - but this is still a game, with motile traffic cones
3
WHAT HAPPENS (out of 4, 4 being “happens every session”)
Violence (2) - common but deadly; there are other forms of conflict
Character Power (2) - you can earn much honor & glory for you & your clan!
4
Building (2) - new alliances and ties can be forged
5
HOW IT'S DONE
Combat
Communication
Intrusion
6
Magic
Persuading
Scholarship
7
CHARACTERS
SOME POSSIBLE CHARACTER TYPES
adult clan member, Aridáni woman, clan elder, clankid, government worker, legion
member, slave, temple priest
TAGLINE
The triumphs & tribulations of a Tsolyáni clan after a civil war.
TÉKUMEL © 2005 M.A.R. Barker & is a trademark of M.A.R. Barker. This file is Copyright © 2007 by KJC, all rights reserved; format inspired by Kyle Schuant
8
Bid your farewells as you leave home and embark on a great adventure for your
clan,
temple,
occupation
and yourself.