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;##################################

;####### Divide and Conquer #######


;##################################
;######## GONDOR
;######## DOL AMROTH
;######## ROHAN
;######## BREELAND
;######## NORTHERN DNEDAIN
;######## DALE
;######## ANDUIN
;######## KHAZAD DUM
;######## EREBOR
;######## ERED-LUIN
;######## LINDON
;######## IMLADRIS
;######## THRANDUIL
;######## LORIEN
;######## DORWINION
;######## ENEDWAITH
;######## DUNLAND
;######## MORDOR
;######## DOL GULDUR
;######## ISENGARD
;######## MISTY
;######## ANGMAR
;######## UMBAR
;######## HARAD
;######## EASTERLINGS
;######## KHAND
;######## ENTS
;######## REUNITED KINGDOM
;######## REBELS
;######## MERCENARIES
;######## SIEGE UNITS
;######## GARRISON UNITS
;######## SHIPS
;Data entries are as follows
;Type
The internal name of the unit. Note this not nec
essarily the same as the on screen name
;dictionary
The tag used to look up the on screen na
me
;Dictionary clarifications: F - Foot, AF - Armoured Foot, MA - Men-at-Arms, N Noble
;Category and class
define the rough type of the unit. They're used for sett
ing some default attributes and
;for determining where units go in formation amongst other things such as tags t
o support AI army formation
;
;category
infantry, cavalry, siege, handler, ship
or non_combatant
;class
light, heavy, missile or spearmen
;
;voice_type
unit
;
;soldier
escr_models_battle.txt)
;

Used to determine the type of voice used by the


Name of the soldier model to use (from d
followed by the number of ordinary soldi

ers in the unit


;
followed by the number of extras (pigs d
ogs, elephants, chariots artillery pieces etc attached to the unit)
;
followed by the collision mass of the me
n. 1.0 is normal. [Only applies to infantry]
;officer
Name of officer model. There may
be up to 0-3 officer lines per unit
;ship
Type of ship used if applicable
;engine
Type of siege engine used by unit
;animal
The type of (non ridden) animals used by the uni
t
;mount
Type of animal or vehicle ridden on
;
;mount_effect
Factors to add when in combat against enemy unit
s that have the specified mounts
;
Up to three factors may be specified, wh
ich may be classes of mount, or specific types
;
;attributes
A miscellanious list of attributes and abilities
the unit may have. Including
;
sea_faring = can board ships;can_swim =
can swim across rivers
;
hide_forest, hide_improved_forest, hide_
anywhere
= defines where the unit can hide
;
can_sap = Can dig tunnels under walls
;
frighten_foot, frighten_mounted = Cause
fear to certain nearby unit types
;
can_run_amok = Unit may go out of contro
l when riders lose control of animals
;
general_unit = The unit can be used for
a named character's bodyguard
;
cantabrian_circle = The unit has this sp
ecial ability
;
no_custom = The unit may not be selected
in custom battles
;
command = The unit carries a legionary e
agle, and gives bonuses to nearby units
;
mercenary_unit = The unit is s mercenary
unit available to all factions
;
is_peasant = unknown
;
druid = Can do a special morale raising
chant
;
power_charge = unkown
;
free_upkeep_unit = Unit can be supported
free in a city
;
;formation
soldier spacing (in metres) side to side, then
front to back for close formation
;
followed by the same measurements in loo
se formation.
;
followed by the default number of ranks
for the unit
;
followed by the formations possible for
the unit. One or two of
;
square, horde, schiltrom, shield_wall, p
halanx, testudo, or wedge
;
;stat_health
Hit points of man, followed by hit points of mo
unt or attached animal (if applicable)
;
Ridden horses and camels do not have sep

arate hit points


;
;Details of unit's primary weapon. If the unit has a missile weapon it must be t
he primary
;stat_pri
From left to right
;
attack factor
;
attack bonus factor if charging
;
missile type fired (no if not a missile
weapon type)
;
range of missile
;
amount of missile ammunition per man
;
Weapon type = melee, thrown, missile, or
siege_missile
;
Tech type = simple, other, blade, archer
y or siege
;
Damage type = piercing, blunt, slashing
or fire. (I don't think this is used anymore)
;
Sound type when weapon hits = none, knif
e, mace, axe, sword, or spear
;
Optional. Name of effect to play when we
apon fires
;
Min delay between attacks (in 1/10th of
a second)
;
Skeleton compensation factor in melee. S
hould be 1
;stat_pri_ex
Optional. attack bonus vs mounted, defence bonu
s vs mounted, armour penetration
;stat_pri_attr
;
primary weapon attributes any or all of
;
ap = armour pie
rcing. Only counts half of target's armour
;
bp = body pierc
ing. Missile can pass through men and hit those behind
;
spear = Used fo
r long spears. Gives bonuses fighting cavalry, and penalties against infantry
;
long_pike = Use
very long pikes. Phalanx capable units only
;
short_pike = Us
e shorter than normal spears.
;
prec = Missile
weapon is only thrown/ fired just before charging into combat
;
thrown = The mi
ssile type if thrown rather than fired
;
launching = att
ack may throw target men into the air
;
area = attack a
ffects an area, not just one man
;
spear & light_s
pear = The unit when braced has various protecting mechanisms versus cavalry cha
rges from the front
;
spear_bonus_x =
attack bonus against cavalry. x = 2, 4, 6, 8, 10 or 12
;
;Details of secondary weapons. If the unit rides on, or has attached animals or
vehicles
;then the secondary weapon details refer to their attacks. If the unit has missi
le weapons
;the secondary weapon will be the one used for melee
;If the unit has a primary melee weapon, it may have a secondary side arm
;stat_sec
As per stat_pri
(a valu

e of no means no secondary weapon)


;stat_sec_ex
as per stat_pri_ex
;stat_sec_attr As per stat_pri_attr
;stat_ter
As per stat_pri If there is no ternary w
eapon, then there are no ternary data entries
;stat_ter_ex
as per stat_pri_ex
;stat_ter_attr As per stat_pri_attr
;
;stat_pri_armour
Details of the man's defences
;
armour factor
;
defensive skill
factor (not used when shot at)
;
shield factor (
only used for attacks from the front of left)
;
sound type when
hit = flesh, leather, or metal
;stat_armour_ex
Details of the man's defences
;
armour factor.
4 values. First for base value, then 3 upgrade levels
;
defensive skill
factor (not used when shot at)
;
shield factors.
First for melee, second for missile fire
;
sound type when
hit = flesh, leather, or metal
;
;stat_sec_armour
Details of animal's or vehicle's defens
es (note riden horses do not have a separate defence)
;
As per stat_pri
_armour, except that the shield entry is ommited
;
;stat_heat
Extra fatigue suffered by the unit in ho
t climates
;
;stat_ground
Combat modifiers on different ground typ
es. From left to right
;
scrub, sand, fo
rest, snow
;stat_mental
The base morale level, followed by disci
pline and training
;
discipline may
be normal, low, disciplined or impetuous. Impetuous units may charge without ord
ers
;
training determ
ines how tidy the unit's formation is. Discipline the response to morale SHOCKS
;
optional lock_m
orale stops unit from ever routing
;
;stat_charge_distance Distance from the enemy that the unit will begin charging
;stat_fire_delay
Extra delay over that imposed by animat
ion, hetween volleys
;
;stat_food
No longer used
;stat_cost
Number of turns to build,
;
Cost of unit to
construct
;
Cost of upkeep
;
Cost of upgradi
ng weapons
;
Cost of upgradi

ng armour
;
battles
;stat_stl
unt as alive
;armour_ug_levels
de
;armour_ug_models
;stat_ownership
unit
;era 0,
s that use this in multiplayer
;era 1,
s that use this in multiplayer
;era 2,
s that use this in multiplayer
;info_pic_dir
nstead of faction dir)
;card_pic_dir
instead of faction dir)
;unit_info
missile attack, defence

Cost for custom


Number of soldiers needed for unit to co
Smith level needed for each armour upgra
Body for each upgrade level
List of factions and cultures that may have this
Optional List of faction
era 0
Optional List of faction
era 1
Optional List of faction
era 2
Optional. Dir to find the info pic in (i
Optional. Dir to find the unit card in (
Info for unit info panel. Melee attack,

;#################################################################
;############################ GONDOR #############################
;#################################################################
type
Gondor Bodyguard ; General's Bodyguard N
1
dictionary
Gondor_Bodyguard
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
Gondor_Bodyguard, 12, 0, 1
officer
gondor_captain_early_flag
mount
gondor horse
mount_effect
elephant -1, horse +1, simple horse -2
attributes
general_unit, very_hardy, hide_forest, c
an_formed_charge, can_withdraw, knight, sea_faring
formation
1.5, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
8, 13, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
21, disciplined, highly_trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 749, 250, 75, 75, 749, 4, 100
armour_ug_levels
5
armour_ug_models
Gondor_Bodyguard

ownership
era 0
era 1
era 2
recruit_priority_offset

sicily, united, slave


sicily
sicily
sicily
5

type
Gondor Levy Spearmen ; Gondor Guardsmen
AF1
dictionary
Gondor_Guardsmen
category
infantry
class
spearmen
voice_type
Light
banner faction
main_spear
banner holy
crusade
soldier
gondor_guardsmen, 70, 0, 1
officer
gondor_captain_early_flag
officer
gondor_captain_early_flag
mount_effect
camel +1, horse +2, simple horse -2
attributes
free_upkeep_unit, hide_forest, can_withd
raw, sea_faring, very_hardy
formation
1.4, 1.4, 2.8, 2.8, 7, square, schiltrom
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 0, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 4, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 530, 180, 75, 75, 210, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
gondor_guardsmen, gondor_guardsmen_ug1,
gondor_guardsmen_ug2, gondor_guardsmen_ug3
ownership
sicily
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset
30
type
a AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
ree_upkeep_unit

Gondor Militia Swordsmen ; Gondor Militi


Gondor_Militia
infantry
spearmen
Heavy
main_infantry
crusade
Norse_Swordsmen, 70, 0, 1
gondor_captain_early_flag
gondor_dol_amroth_banner_carrier
horse -2, camel -3, elephant -4
sea_faring, hide_forest, can_withdraw, f

formation
stat_health
stat_pri
cing, sword, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
nted_kofm_ug1, dismounted_kofm_ug1
ownership
era 0
era 1
era 2
recruit_priority_offset

1.4, 1.4, 2.8, 2.8, 7, square


1, 1
6, 3, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 3, 3, metal
0, 0, flesh
2
1, -2, 0, -1
14, normal, trained
6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3, 4, 5
dismounted_kofm, dismounted_kofm, dismou
sicily,
sicily,
sicily,
sicily,
30

united, denmark, slave


denmark
denmark
denmark

type
Gondor Militia Archers ; Archer Militia
AF1 ;Militia Archers
dictionary
Archer_Militia
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
militia_archers, 60, 0, 0.9
officer
gondor_captain_early_flag
officer
gondor_dol_amroth_banner_carrier
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
3, 2, militia_war_arrow, 140, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 540, 180, 120, 120, 540, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
militia_archers, militia_archers, militi

a_archers_ug1, militia_archers_ug1
ownership
era 0
era 1
era 2
recruit_priority_offset 30

sicily,
sicily,
sicily,
sicily,

united, denmark, slave


denmark
denmark
denmark

type
Gondor Medium Swordsmen
;Peaceke
epers
dictionary
Peacekeepers
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
gondor_guards_tower, 60, 0, 1
officer
gondor_captain_early_flag
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, legionary_name
move_speed_mod
1.1
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
8, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 20, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
20, normal, trained
stat_charge_dist
12
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 760, 270, 125, 125, 630, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
gondor_guards_tower, gondor_guards_tower, gondor
_guards_tower
ownership
sicily, slave, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 30
type
;Gondor Infantry MA1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer

Gondor Infantry Swordsmen


Gondor_Infantry
infantry
heavy
Heavy
main_infantry
crusade
Norse_Swordsmen, 60, 0, 1.25
gondor_captain_early_flag
kingsguard_ug1

officer
kingsguard_ug1
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, l
egionary_name, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
8, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, 0, -1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 972, 324, 125, 125, 972, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
gondor_infantry, gondor_infantry_ug1, gondor_inf
antry_ug2
ownership
sicily, united, slave, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 40
type
Gondor Infantry Spearmen
;Gondor Spearmen MA1
dictionary
Gondor_Spearmen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 70, 0, 1.25, 0.3
officer
gondor_captain_early_flag
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse +3, camel +2, elephant -1
attributes
sea_faring, hide_forest, can_withdraw, l
egionary_name, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
5, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, 0, -1
stat_mental
17, disciplined, trained

stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
armen_ug2
ownership
era 0
era 1
era 2
recruit_priority_offset 40

6
0
60, 300
1, 1134, 378, 125, 125, 1134, 4, 100
3, 4, 5
gondor_spearmen, gondor_spearmen_ug1, gondor_spe
sicily, united, slave, turks
sicily
sicily
sicily

type
Gondor Infantry Archers
;Gondor
Archers MA1
dictionary
Gondor_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
gondor_archers, 50, 0, 1.1
officer
gondor_captain_early_flag
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, s
takes, free_upkeep_unit, cannot_skirmish, legionary_name
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
5, 3, quality_mass_bodkin_arrow, 160, 24
, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
9, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, 0, -1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 810, 270, 125, 125, 810, 3, 150
armour_ug_levels
3, 4, 5
armour_ug_models
gondor_archers, gondor_archers_ug1, gondor_arche
rs_ug2
ownership
sicily, united, slave, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 40
type
Cavalry MA1
dictionary
category

Gondor Infantry Cavalry


Gondor_Cavalry
cavalry

;Gondor

class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
gondor_cavalry, 24, 0, 1
officer
gondor_captain_early_flag
mount
gondor horse
mount_effect
camel -1, elephant -2, simple horse -2
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, free_upkeep_unit, legionary_name
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
6, 11, no, 0, 0, melee, melee_blade, pie
rcing, spear, 90, 1
stat_pri_attr
no
stat_sec
8, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_sec_attr
no
stat_pri_armour
9, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
17, disciplined, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1037, 346, 125, 125, 1037, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
gondor_cavalry, gondor_cavalry_ug1, gondor_caval
ry_ug2
ownership
sicily, united, slave, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 40
type
Gondor Minas Spearmen
;Fountai
n Guard N1
dictionary
Fountain_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
fountain_guard, 60, 0, 1.8
officer
gondor_captain_early_flag
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, command, knight
formation
1.4, 1.4, 2.8, 2.8, 6, square, phalanx
stat_health
1, 3
stat_pri
13, 7, no, 0, 0, melee, melee_blade, pie
rcing, spear, 30, 1
stat_pri_attr
spear_bonus_8
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no

stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

15, 9, 0, metal
0, 0, flesh
4
1, -2, 0, -1
20, disciplined, highly_trained, lock_mo
6
0
60, 300
3, 1404, 468, 200, 200, 1404, 4, 100
4, 5
fountain_guard, fountain_guard_ug1
sicily, denmark, united, slave, turks
sicily
sicily
sicily

type
Gondor Osgiliath Pikemen
;Osgiliath Pikemen MA2 AOR
dictionary
Osgiliath_Pikemen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
noble_pikemen, 60, 0, 1.8
officer
gondor_captain_early_flag
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, pike, free_upkeep_unit, frighten_mounted, command, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 3
stat_pri
5, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
spear_bonus_4, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1188, 396, 125, 125, 1188, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
osgiliath_pikemen, osgiliath_pikemen_upg, osgili
ath_pikemen_upg
ownership
sicily, united, slave
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 40

type
Gondor Blackroot Archers
;Blackroot Archers AF2 AOR
dictionary
Blackroot_Vale_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
gondor_blackroot_archers, 60, 0, 1
officer
kingsguard_ug1
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, extreme_range,
hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
4, 3, elite_bodkin_arrow, 190, 24, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 4, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
6, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 756, 252, 125, 125, 756, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
gondor_blackroot_archers, gondor_blackroot_arche
rs, gondor_blackroot_archers_ug1, gondor_blackroot_archers_ug1
ownership
sicily, denmark, united, slave, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 30
type
Gondor Lossarnach Axemen
;Axemen of Lossarnach AF2 AOR
dictionary
Axemen_of_Lossarnach
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Varangian_Guard, 70, 0, 1.1875
officer
gondor_lossarnach_banner_carrier
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, frighten_foot, knight
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
8, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_pri_attr
ap

stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

0, 0, no, 0, 0, no, melee_simple, blunt,


no
13, 6, 0, metal
0, 0, flesh
4
1, -2, 0, -1
17, disciplined, trained
6
0
60, 300
1, 1085, 355, 125, 125, 882, 4, 100
3, 4, 5
lossarnach, lossarnach_ug1, lossarnach_ug2
sicily, denmark, united, slave, turks
sicily
sicily
sicily

type
Gondor Pelargir Javelinmen
;Lebennin Marines AF2
dictionary
Lebennin_Marines
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
marines, 60, 0, 0.95
officer
gondor_captain_early_flag
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse +3, camel +2, elephant +4
attributes
sea_faring, hide_forest, hardy, can_with
draw, cannot_skirmish, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
11, 3, quality_javelin, 55, 3, thrown, m
issile_mechanical, piercing, spear, 0, 1
stat_pri_attr
ap, thrown, prec
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_sec_attr
no
stat_pri_armour
6, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 756, 252, 120, 120, 756, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
marines, marines, marines_ug1, marines_ug2
ownership
sicily, denmark, united, slave, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 20

type
Gondor Ithilien Rangers
;Ithilie
n Rangers R1 AOR
dictionary
Ithilien_Rangers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
rangers, 50, 0, 0.825
officer
kingsguard_ug1
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, stakes, start_not_skirmishing
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 2
stat_pri
6, 3, elite_ranger_arrow, 220, 36, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
6, 9, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 3, 0
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 810, 270, 125, 125, 810, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
rangers, rangers, rangers_ug1, rangers_ug1
ownership
sicily, denmark, united, slave, turks
era 0
sicily, united
era 1
sicily, united
era 2
sicily, united
recruit_priority_offset 40
type
Gondor Militia Cavalry
;Gon
dor Cavalry Militia AF1 ;Dol Amroth Knights
dictionary
Gondor_Cavalry_Militia
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
kofm, 30, 0, 1
officer
gondor_dol_amroth_banner_carrier
officer
gondor_captain_early_flag
mount
northern heavy horse
mount_effect
camel -2, elephant -3, simple horse -2
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 2
stat_pri
3, 5, no, 0, 0, melee, melee_blade, pier

cing, spear, 60, 1


stat_pri_attr
stat_sec
cing, sword, 60, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

no
6, 6, no, 0, 0, melee, melee_blade, pier
no
4, 3, 3, metal
0, 0, flesh
2
1, -2, -1, -1
14, normal, trained
30
0
60, 300
2, 720, 240, 125, 125, 720, 4, 100
2, 3, 4, 5
kofm, kofm, kofm_ug1, kofm_ug1
sicily, united, denmark, slave
sicily, denmark
sicily, denmark
sicily, denmark

type
Gondor Citadel Guard
;Citadel Gua
rd N1
dictionary
Citadel_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 60, 0, 1.375, 0.3
officer
gondor_captain_early_flag
officer
gondor_captain_early_flag
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, knight
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
9, 6, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 9, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
20, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1404, 468, 125, 125, 1404, 4, 100
armour_ug_levels
4, 5
armour_ug_models
kingsguard, kingsguard_ug1
ownership
sicily, united, slave, turks
era 0
sicily
era 1
sicily

era 2
recruit_priority_offset 50

sicily

type
Gondor Pelargir Spearmen
;Lebennin Guards
men AF2 AOR
dictionary
Lebennin_Guardsmen
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
gondor_lebennin_guardsmen, 70, 0, 1.2
officer
gondor_captain_early_flag
officer
kingsguard_ug1
officer
kingsguard_ug1
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_forest, very_hardy, can_withdraw, free_
upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square, shield_wall
stat_health
1, 2
stat_pri
11, 3, javelin, 55, 3, thrown, missile_mechanical, pierc
ing, spear, 0, 1
stat_pri_attr
prec
stat_sec
6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 30,
1
stat_sec_attr
spear_bonus_4
stat_pri_armour
6, 4, 6, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
13, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 856, 282, 75, 75, 882, 3, 150
armour_ug_levels
2, 3, 4, 5
armour_ug_models
gondor_lebennin_guardsmen, gondor_lebennin_guardsmen_ug1
, gondor_lebennin_guardsmen_ug2, gondor_lebennin_guardsmen_ug2
ownership
sicily, denmark, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset 30
type
th Veterans MA2
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
mount_effect
attributes
irmish, stakes,
formation
stat_health

Gondor Osgiliath Archers

;Osgilia

AOR ;Gondor Vets


Osgiliath_Veterans
infantry
missile
Heavy
main_missile
crusade
gondor_osgiliath_veterans, 40, 0, 1.1
kingsguard_ug1
camel -1, elephant -2, simple horse -2
sea_faring, hide_forest, extreme_range, can_withdraw, cannot_sk
free_upkeep_unit, knight
1.3, 1.3, 2.6, 2.6, 4, square
1, 3

stat_pri
5, 3, elite_ranger_arrow, 190, 36, missile, missile_
mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour 10, 5, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat
3
stat_ground
1, -2, 0, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist 6
stat_fire_delay 0
stat_food
60, 300
stat_cost
3, 792, 324, 125, 125, 792, 3, 150
armour_ug_levels 3, 4, 5
armour_ug_models gondor_osgiliath_veterans, gondor_osgiliath_veterans_ug1, gondo
r_osgiliath_veterans_clean
ownership
sicily, denmark, slave, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset
30
type
Gondor Minas Swordsmen
;Wardens of the Whit
e Tower N1 ;Gondor Wardens
dictionary
Wardens_of_the_White_Tower
category
infantry
class
heavy
voice_type
Heavy
banner faction main_infantry
banner holy
crusade
soldier
gondor_wardens_white_tower, 50, 0, 1.8
officer
gondor_captain_early_flag
officer
gondor_captain_early_flag
mount_effect
camel -1, elephant -2, simple horse -2
attributes
sea_faring, very_hardy, command, can_withdraw, free_upkeep_unit
, knight
formation
1.2, 1.0, 2.4, 2.0, 5, square
stat_health
1, 3
stat_pri
11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 15, 9, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
20, disciplined, highly_trained, lock_morale
stat_charge_dist 6
stat_fire_delay 0
stat_food
60, 300
stat_cost
3, 1170, 390, 200, 200, 1170, 1, 450
armour_ug_levels 5
armour_ug_models gondor_wardens_white_tower
ownership
sicily, denmark, turks
era 0
sicily
era 1
sicily
era 2
sicily
recruit_priority_offset
50

;#################################################################
;######################## DOL AMROTH #############################
;#################################################################
type
Amroth Bodyguard
;Royal S
wan-Guard N2 (sp) ;Swan Knights
dictionary
Swan_Knights
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
swan_knights, 10, 0, 1
officer
gondor_dol_amroth_banner_carrier
mount
swan guard horse
mount_effect
horse +1, elephant -1, elephant_cannon +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, knight, general_unit
move_speed_mod
1.2
formation
1.5, 4.4, 3, 6, 3, square, wedge
stat_health
1, 6
stat_pri
9, 14, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
12, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
18, 10, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
21, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 576, 192, 200, 200, 576, 4, 100
armour_ug_levels
5
armour_ug_models
swan_knights_yay
ownership
denmark, united, slave
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 50
type
Amroth Infantry Javelinmen
;Coastal Wardens F1 AOR
dictionary
Coastal_Wardens
category
infantry
class
light
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Afghan_Javelinmen, 80, 0, 0.875
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
horse +2, camel +1, elephant +2
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, stakes
formation
1.4, 1.4, 2.8, 2.8, 6, square

stat_health
1, 1
stat_pri
9, 1, javelin_2, 55, 3, thrown, missile_
mechanical, piercing, spear, 0, 1
stat_pri_attr
ap, thrown, prec
stat_sec
2, 1, no, 0, 0, melee, melee_blade, blun
t, mace, 60, 1
stat_sec_attr
ap
stat_pri_armour
1, 2, 2, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -2, 0, -1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 125, 125, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
coastal_guard, coastal_guard, coastal_guard, coa
stal_guard
ownership
denmark, united, slave
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 10
type
Amroth Infantry Swordsmen
;Haven Guard N1 ;Dol Amroth Guards
dictionary
Haven_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 50, 0, 1.3
officer
gondor_dol_amroth_banner_carrier
officer
gondor_dol_amroth_banner_carrier
mount_effect
camel -1, elephant -2, elephant_cannon +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
formation
1.2, 1.0, 2.4, 2.0, 5, square, shield_wa
ll
stat_health
1, 3
stat_pri
10, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1170, 390, 200, 200, 1170, 4, 100
armour_ug_levels
4, 5
armour_ug_models
cobas_haven, cobas_haven
ownership
denmark, united, slave

era 0
era 1
era 2
recruit_priority_offset 50

denmark
denmark
denmark

;TARO
type
Amroth Infantry Heavy Spearmen
;Dol Amroth Guardsmen AF2 AOR ;gondor dol amroth guardsmen
dictionary
Dol_Amroth_Guardsmen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
gondor_dol_amroth_guardsmen, 70, 0, 1.2
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_forest, hardy, can_withdraw, fr
ee_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wall
stat_health
1, 2
stat_pri
4, 3, no, 0, 0, melee, melee_blade, piercing, sp
ear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0
, 1
stat_sec_attr
no
stat_pri_armour
6, 4, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
15, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 882, 294, 125, 125, 882, 3, 260
armour_ug_levels
2, 3, 4, 5
armour_ug_models
gondor_dol_amroth_guardsmen, gondor_dol_amroth_g
uardsmen, gondor_dol_amroth_guardsmen_ug1, gondor_dol_amroth_guardsmen_ug1
ownership
denmark, united, slave, turks
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 30
type
Amroth Infantry Archers
;Dol Amr
oth Archers AF2 AOR ;Gondor Dol Amroth Archers
dictionary
Dol_Amroth_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
gondor_dol_amroth_archers, 50, 0, 1
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
horse -1, camel -2, elephant -3

attributes
sea_faring, hide_forest, hardy, can_withdraw, st
akes, free_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
5, 3, quality_mass_bodkin_arrow, 160, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, piercing, sw
ord, 40, 1
stat_sec_attr
no
stat_pri_armour
10, 4, 0, metal ; +1 slung shield
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, 0, -1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 830, 280, 125, 125, 756, 4, 150
armour_ug_levels
3, 4, 5
armour_ug_models
gondor_dol_amroth_archers, gondor_dol_amroth_arc
hers_ug1, gondor_dol_amroth_archers_ug1
ownership
denmark, united, slave, turks
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 30
type
Amroth Infantry Elite Swordsmen
;Dol Amroth Men-at-arms MA2 AOR ;gondor dol amroth men-at-arms
dictionary
Dol_Amroth_Men_at_arms
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
gondor_dol_amroth_men-at-arms, 60, 0, 1.
2
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, hardy, fr
ee_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wall
stat_health
1, 2
stat_pri
9, 3, no, 0, 0, melee, melee_blade, piercing, sw
ord, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0
, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
1, 1188, 396, 125, 125, 1188, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
gondor_dol_amroth_men-at-arms, gondor_dol_amroth
_men-at-arms_ug1, gondor_dol_amroth_men-at-arms_ug1
ownership
denmark, united, slave, turks
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 40
type
Amroth Infantry Pikemen
;Dol Amroth Pikemen AF2 AOR ;gondor dol amroth pikemen
dictionary
Dol_Amroth_Pikemen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
gondor_dol_amroth_pikemen, 70, 0, 1.6125
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_forest, hardy, can_withdraw, pi
ke, free_upkeep_unit, frighten_mounted, knight
formation
1.3, 1.3, 2.6, 2.6, 7, square, phalanx
stat_health
1, 2
stat_pri
3, 5, no, 0, 0, melee, melee_blade, piercing, sp
ear, 90, 1
stat_pri_attr
spear_bonus_4, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0
, 1
stat_sec_attr
no
stat_pri_armour
6, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 882, 294, 125, 125, 882, 4, 105
armour_ug_levels
2, 3, 4, 5
armour_ug_models
gondor_dol_amroth_pikemen, gondor_dol_amroth_pik
emen, gondor_dol_amroth_pikemen_ug1, gondor_dol_amroth_pikemen_ug1
ownership
denmark, united, slave, turks
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 30
type
Amroth City Archers
Aear Marksmen N1 ;Tirith Aear Archers
dictionary
Tirith_Aear_Marksmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
datower_guards2, 40, 0, 1.15

;Tirith

officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
camel -1, elephant -2, elephant_cannon +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing, knight
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
7, 3, elite_arrow, 190, 24, missile, mis
sile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 936, 390, 200, 200, 936, 4, 100
armour_ug_levels
4, 5
armour_ug_models
datower_guards2, datower_guards2
ownership
denmark, sicily, united, slave, turks
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 50
type
Amroth City Riders
;Tirith
Aear Knights N1 ;Tirith Aear Riders
dictionary
Tirith_Aear_Knights
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
datower_guards3, 24, 0, 1
officer
gondor_dol_amroth_banner_carrier
mount
barded horse5
mount_effect
horse +1, elephant -1, elephant_cannon +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, knight
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
8, 12, no, 0, 0, melee, melee_blade, pie
rcing, spear, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
20, impetuous, highly_trained
stat_charge_dist
45

stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

0
60, 300
3, 1498, 499, 200, 200, 1498, 4, 100
4, 5
datower_guards3, datower_guards3
denmark, united, slave, turks
denmark
denmark
denmark

type
Amroth City Swordsmen
;Tirith
Aear Wardens N2 AOR
dictionary
Tirith_Aear_Wardens
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 50, 0, 1.3
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, very_hardy, knight
formation
1.2, 1.2, 2.4, 2.4, 5, square, shield_wa
ll
stat_health
1, 3
stat_pri
8, 4, no, 0, 0, melee, melee_blade, pier
cing, spear, 5, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
18, 9, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, 0, -1
stat_mental
21, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1350, 450, 200, 200, 1350, 4, 100
armour_ug_levels
5
armour_ug_models
datower_guards
ownership
denmark, united, slave, turks
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 50
type
Amroth Medium Cavalry
oth Squires MA2 ;gondor dol amroth squires
dictionary
Dol_Amroth_Squires
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade

;Dol Amr

soldier
gondor_dol_amroth_squires, 24, 0, 1
officer
gondor_dol_amroth_banner_carrier
mount
mailed horse3
mount_effect
camel -2, elephant -2, elephant_cannon +2
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, free_upkeep_unit, hardy
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
7, 10, no, 0, 0, melee, melee_blade, piercing, s
pear, 90, 1
stat_pri_attr
no
stat_sec
9, 6, no, 0, 0, melee, melee_blade, piercing, sw
ord, 45, 1
stat_sec_attr
no
stat_pri_armour
8, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
35
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1067, 322, 125, 125, 1267, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
gondor_dol_amroth_squires, gondor_dol_amroth_squ
ires_ug1, gondor_dol_amroth_squires_ug1
ownership
denmark, united, slave
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 40
type
Amroth Swan Swordsmen
;Talon K
nights N2 AOR ;Dismounted Swan Knights
dictionary
Talon_Knights
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 50, 0, 1.325
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
camel -1, elephant -2, elephant_cannon +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, command, frighten_foot, knight
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
12, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 10, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, 0, -1

stat_mental
rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

21, disciplined, highly_trained, lock_mo


6
0
60, 300
3, 1350, 450, 200, 200, 1350, 4, 100
5
swan_infantry_ug1
denmark, united, sicily, slave, turks
denmark
denmark
denmark

type
Amroth Tarnost Spearmen
;Tarnost
ian Guard MA2 AOR ;Tarnost Guards
dictionary
Tarnostian_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
datower_guards5, 60, 0, 1.2
officer
gondor_dol_amroth_banner_carrier
officer
cobas_haven
officer
cobas_haven
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, hardy
formation
1.3, 1.3, 2.6, 2.6, 6, square, schiltrom
stat_health
1, 2
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 1188, 396, 200, 200, 1188, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
datower_guards5, datower_guards5, datower_guards
5
ownership
denmark, sicily, united, slave
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 50
type
l Rangers
dictionary
category
class

Amroth Elven Rangers


Nimrodel_Rangers
infantry
missile

;Nimrode

voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
nimrodl, 50, 0, 0.85
officer
cobas_haven
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 2
stat_pri
6, 3, elite_ranger_arrow, 220, 36, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
6, 9, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 3, 0
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 810, 270, 125, 125, 810, 4, 100
armour_ug_levels
2, 3
armour_ug_models
nimrodl, nimrodl
ownership
denmark, united, slave
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 40
type
Amroth White Knights
;White K
nights of Edhellond MA2 AOR
dictionary
White_Knights
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
White_Knights, 24, 0, 1
officer
gondor_dol_amroth_banner_carrier
mount
barded horse6
mount_effect
horse +3, camel +1, elephant -1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, frighten_foot, knight
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
12, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

1, -2, -1, -1
18, disciplined, highly_trained
45
0
60, 300
3, 1267, 422, 125, 125, 1267, 4, 100
3, 4, 5
White_Knights, White_Knights, White_Knights
denmark, united, slave
denmark
denmark
denmark

type
Amroth Heavy Cavalry
;Lancers
of Dor-en-Ernil AF2 AOR
dictionary
Lancers_of_Dor_en_Ernil
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade_cavalry
soldier
amroth_knights, 30, 0, 1
officer
gondor_dol_amroth_banner_carrier
mount
mailed horse3
mount_effect
camel -1, elephant -2, elephant_cannon +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
4, 6, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
7, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
7, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, -1, -1
stat_mental
15, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1008, 336, 125, 125, 1008, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
amroth_knights, amroth_knights, amroth_knights,
amroth_knights
ownership
denmark, sicily, united, slave
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 30
type
;Knights of the Silver Swan N2 AOR
dictionary
category
class
voice_type

Amroth Swan Knights


Knights_of_the_Silver_Swan
cavalry
heavy
Heavy

banner faction
main_cavalry
banner holy
crusade
soldier
swan_knights_yay, 24, 0, 1
officer
gondor_dol_amroth_banner_carrier
mount
swan guard horse
mount_effect
horse +1, camel +2, elephant +1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, knight, free_upkeep_unit, frighten_foot, command
move_speed_mod
1.1
formation
1.5, 4.4, 3, 6, 3, square, wedge
stat_health
1, 5
stat_pri
9, 14, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
12, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
18, 10, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1728, 576, 200, 200, 1728, 4, 100
armour_ug_levels
5
armour_ug_models
swan_knights_ug1
ownership
denmark, sicily, united, slave, turks
era 0
denmark
era 1
denmark
era 2
denmark
recruit_priority_offset 50
;#################################################################
;########################## ROHAN ################################
;#################################################################
type
Rohan Bodyguard
;Rohan Bodyguard
s N1
dictionary
rohan_bodyguards
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
rohan_bodyguards, 10, 0, 1
officer
rohan_captain_early_flag
mount
eorlingas horse
mount_effect
horse +1, elephant -1, mount_light_wolf -2
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, can_formed_charge, knight, general_unit
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 5
stat_pri
8, 13, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

no
15, 9, 5, metal
0, 0, flesh
4
2, -2, -1, -1
21, disciplined, highly_trained
45
0
60, 300
3, 998, 333, 200, 200, 998, 4, 100
4
rohan_bodyguards_upg
milan, slave
milan
milan
milan

type
Rohan Militia Spearmen
;Eorling
Militia F1
dictionary
Eorling_militia
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 80, 0, 0.9, 0.3
officer
rohan_captain_early_flag
officer
dis_royal_guard_upg
officer
dis_royal_guard_upg
mount_effect
horse +1, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 8, square, schiltrom
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 1, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
militia, militia_upg, militia_upg, militia_upg
ownership
milan, slave
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 20

type
Rohan Militia Archers
;Eorling
Archers AF1
dictionary
Eorling_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
rohan_archers, 60, 0, 0.9
officer
rohan_captain_early_flag
officer
dis_royal_guard_upg
officer
dis_royal_guard_upg
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
3, 3, militia_arrow, 140, 24, missile, m
issile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 55, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 1, 1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
rohan_archers, rohan_archers_upg
ownership
milan, slave, turks
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 30
type
Axemen AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
ree_upkeep_unit
formation
stat_health
stat_pri
hing, axe, 45, 1

Rohan Medium Axemen

;Eorling

Rohan_Axemen
infantry
spearmen
Heavy
main_infantry
crusade
Dismounted_Huscarls, 70, 0, 1
rohan_captain_early_flag
dis_royal_guard_upg
dis_royal_guard_upg
horse -1, camel -3, elephant -4
sea_faring, hide_forest, can_withdraw, f
1.4, 1.4, 2.8, 2.8, 6, square
1, 1
7, 4, no, 0, 0, melee, melee_blade, slas

stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30
type
pearmen AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
ree_upkeep_unit
formation
ll
stat_health
stat_pri
cing, spear, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1

ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
3, 3, 3, metal
0, 0, flesh
1
0, -3, 1, 1
14, normal, trained
6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3, 4
rohan_axemens, rohan_axemens_upg
milan, slave
milan
milan
milan

Rohan Medium Spearmen

;Rohan S

Rohan_Spearmen
infantry
spearmen
Heavy
main_spear
crusade
Armored_Sergeants, 80, 0, 1, 0.3
rohan_captain_early_flag
dis_royal_guard_upg
dis_royal_guard_upg
horse +2, camel +1, mount_light_wolf -2
sea_faring, hide_forest, can_withdraw, f
1.4, 1.4, 2.8, 2.8, 8, square, shield_wa
1, 1
3, 2, no, 0, 0, melee, melee_blade, pier
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 3, 3, metal
0, 0, flesh
2
0, -3, 1, 1
14, normal, trained
6
0
60, 300
1, 720, 240, 125, 125, 720, 4, 100
2, 3, 4
spearmens, spearmens_upg
milan, slave
milan
milan

era 2
recruit_priority_offset 30

milan

type
Rohan Medium Archers
;Helming
as MA1 ;rohirrim archers
dictionary
Helmingas
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
rohirrim_archers, 50, 0, 1
officer
rohan_captain_early_flag
officer
dis_royal_guard_upg
officer
dis_royal_guard_upg
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, extreme_range,
can_withdraw, hardy, free_upkeep_unit, cannot_skirmish
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 2
stat_pri
5, 3, quality_war_mass_arrow, 160, 24, m
issile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
8, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 40, 1
stat_sec_attr
no
stat_pri_armour
8, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 1, 1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 810, 270, 125, 125, 810, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
rohirrim_archers, rohirrim_archers_upg
ownership
milan, slave, turks
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 40
type
Rohan Heavy Swordsmen
;Eorling
Swordsmen AF1
dictionary
Eorling_Swordsmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dismounted_Feudal_Knights, 70, 0, 1.15
officer
rohan_captain_early_flag
officer
dis_royal_guard_upg
officer
dis_royal_guard_upg
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit

formation
stat_health
stat_pri
cing, sword, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

1.4, 1.4, 2.8, 2.8, 7, square


1, 2
6, 3, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 3, 3, metal
0, 0, flesh
2
0, -3, 1, 1
14, normal, trained
6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3, 4
rohan_swordsmen, rohan_swordsmen_upg
milan, slave
milan
milan
milan

type
Rohan Heavy Axemen
;Ridderm
ark Axemen MA2 AOR
dictionary
Riddermark_Axemen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Varangian_Guard, 60, 0, 1.375
officer
rohan_captain_early_flag
officer
dis_royal_guard_upg
officer
dis_royal_guard_upg
mount_effect
camel -1, elephant +1, mount_light_wolf -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
5, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 1, 1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1188, 396, 125, 125, 1188, 4, 100
armour_ug_levels
4
armour_ug_models
rohan_heavy_axemens2_upg

ownership
era 0
era 1
era 2
recruit_priority_offset 40

milan, slave, turks


milan
milan
milan

type
Rohan Heavy Spearmen
;Dismoun
ted Eored Lancers MA1
dictionary
Dismounted_Eored_Lancers
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Armored_Sergeants, 70, 0, 1.15, 0.3
officer
rohan_captain_early_flag
officer
dis_royal_guard_upg
officer
dis_royal_guard_upg
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, knight
formation
1.3, 1.3, 2.6, 2.6, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
5, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 1, 1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 1134, 378, 125, 125, 1134, 4, 100
armour_ug_levels
4
armour_ug_models
rohan_heavy_spearmen_upg
ownership
milan, slave, turks
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 40
type
ted Royal Guard N1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer

Rohan Royal Spearmen

;Dismoun

Dismounted_Royal_Guard
infantry
heavy
Heavy
main_spear
crusade
Armored_Sergeants, 60, 0, 1.2, 0.3
rohan_captain_early_flag
rohan_captain_early_flag

mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, knight
formation
1.2, 1.2, 2.4, 2.4, 5, square, shield_wa
ll
stat_health
1, 3
stat_pri
9, 4, no, 0, 0, melee, melee_blade, pier
cing, spear, 5, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 1, 1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1404, 468, 200, 200, 1404, 4, 100
armour_ug_levels
4
armour_ug_models
dis_royal_guard_upg
ownership
milan, slave
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 50
type
Rohan Scouts
;Scouts F1
dictionary
rohan_scouts
category
cavalry
class
light
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rohan_scouts, 36, 0, 1
officer
rohan_captain_early_flag
mount
northern heavy horse
mount_effect
camel -2, elephant -3, mount_light_wolf -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
2, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
no
stat_sec
4, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 75, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, -2, -1, -1
stat_mental
12, low, untrained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
, rohan_scouts_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 40

1, 432, 144, 75, 75, 432, 4, 100


0, 1, 2, 3
rohan_scouts, rohan_scouts_upg, rohan_scouts_upg
milan, slave, turks
milan
milan
milan

type
Rohan Riders
;Rohan Riders AF
1
dictionary
rohan_rider
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rohan_rider, 30, 0, 1
officer
rohan_captain_early_flag
mount
eorlingas horse
mount_effect
camel -1, elephant -2, mount_light_wolf -2
attributes
sea_faring, hide_forest, can_withdraw, h
ardy, can_formed_charge, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
3, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
6, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, -2, -1, -1
stat_mental
14, normal, trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 720, 240, 125, 125, 720, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
rohan_rider, rohan_rider_upg
ownership
milan, slave, turks
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 50
type
searchers AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer

Rohan Horsearchers
Eored_Horsearchers
cavalry
missile
Heavy
main_cavalry
crusade
rohan_mounted_archers, 30, 0, 1
rohan_captain_early_flag

;ored Hor

mount
eorlingas horse
mount_effect
camel -1, elephant -2, mount_light_wolf -2
attributes
sea_faring, hide_forest, can_withdraw, h
ardy, cantabrian_circle, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 4.4, 3, square
stat_health
1, 4
stat_pri
3, 6, cav_war_arrow, 100, 48, missile, m
issile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, -2, -1, -1
stat_mental
14, normal, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 720, 240, 125, 125, 720, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
rohan_mounted_archers, rohan_mounted_archers_upg
ownership
milan, slave, turks
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 50
type
Rohan Heavy Horsearchers
;Riders
of the Fold MA2 AOR
dictionary
Riders_of_the_Fold
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rohan_mounted_heavy_archers, 24, 0, 1
officer
rohan_captain_early_flag
mount
eorlingas horse
mount_effect
camel -1, elephant -2, mount_light_wolf -2
attributes
sea_faring, hide_forest, can_withdraw, h
ardy, cantabrian_circle, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
6, 6, quality_cav_mass_war_arrow, 150, 4
8, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
9, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_sec_attr
no
stat_pri_armour
12, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
2, -2, -1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
20

stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 60

0
60, 300
2, 1267, 422, 125, 125, 1267, 4, 100
4
rohan_mounted_heavy_archers_upg
milan, slave
milan
milan
milan

type
Rohan Javelin Cavalry
;Ridderm
ark Skirmishers AF2 AOR ;rohirrim
dictionary
Riddermark_Skirmishers
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rohirrim_riders, 30, 0, 1
officer
rohan_captain_early_flag
mount
eorlingas horse
mount_effect
horse +2, camel +1, elephant +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, cantabrian_circle, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
12, 6, quality_cav_javelin, 60, 3, throw
n, missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
7, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
6, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, -2, -1, -1
stat_mental
15, normal, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1008, 336, 125, 125, 1008, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
rohirrim_riders, rohirrim_riders_upg
ownership
milan, slave
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 50
type
vy Lancers MA2 ;eorlingas
dictionary
category
class
voice_type
banner faction

Rohan Heavy Cavalry


Eored_Heavy_Lancers
cavalry
heavy
Heavy
main_cavalry

;ored Hea

banner holy
crusade
soldier
eorlingas, 24, 0, 1
officer
rohan_captain_early_flag
mount
eorlingas horse
mount_effect
horse +1, elephant -1, mount_light_wolf -2
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, can_formed_charge, knight, free_upkeep_unit
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 5
stat_pri
7, 12, no, 0, 0, melee, melee_blade, pie
rcing, spear, 90, 1
stat_pri_attr
no
stat_sec
9, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
2, -2, -1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1267, 422, 125, 125, 1267, 4, 100
armour_ug_levels
4
armour_ug_models
eorlingas_upg
ownership
milan, slave, turks
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 60
type
Rohan Elite Spearmen
;Royal G
uard N1
dictionary
Royal_Guard
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
royal_guard, 24, 0, 1
officer
rohan_captain_early_flag
mount
eorlingas horse
mount_effect
horse +1, elephant -1, mount_light_wolf -2
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, can_formed_charge, knight, free_upkeep_unit, command
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
8, 13, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 70

2, -2, -1, -1
20, disciplined, highly_trained
45
0
60, 300
3, 1498, 499, 200, 200, 1498, 4, 100
4
royal_guard_upg
milan, slave
milan
milan
milan

type
Rohan Dwarf Axemen
;Glitter
ing Caves Dwarves
dictionary
Rohan_Dwarves
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
rohan_dwarves, 50, 0, 1.4
officer
rohan_captain_early_flag
officer
dis_royal_guard_upg
officer
dis_royal_guard_upg
attributes
sea_faring, very_hardy, can_withdraw, fr
ee_upkeep_unit
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 5, square, shield_wa
ll
stat_health
1, 4
stat_pri
9, 4, no, 0, 0, melee, melee_blade, slas
hing, axe, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
14, 6, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1170, 390, 200, 200, 1170, 4, 100
armour_ug_levels
4
armour_ug_models
rohan_dwarves
ownership
milan, slave
era 0
milan
era 1
milan
era 2
milan
recruit_priority_offset 50
;#################################################################
;################### Breeland and the Shire ######################
;#################################################################
type
Breeland Bodyguard
ee-land Bodyguards AF2 ;Merchants BG

;Br

dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
mount
mount_effect
attributes
eneral_unit, can_formed_charge
formation
stat_health
stat_pri
cing, spear, 60, 1
stat_pri_attr
stat_sec
cing, sword, 60, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

Breeland_Bodyguards
cavalry
heavy
General
main_cavalry
crusade
greenway_guards, 16, 0, 1
eriador_captain_early_flag
merchant horse
horse +1, elephant -1, mount_light_wolf +2
sea_faring, hide_forest, can_withdraw, g
2, 4.4, 3, 6, 3, square
1, 6
5, 6, no, 0, 0, melee, melee_blade, pier
no
8, 4, no, 0, 0, melee, melee_blade, pier
no
8, 4, 3, metal
0, 0, flesh
3
1, -2, -1, -1
15, disciplined, trained
45
0
60, 300
3, 538, 240, 125, 125, 538, 4, 100
3
bree_bodyguards
normans, slave
normans
normans
normans

type
Breeland Militia Spearmen
;Bree-land Militia F1
dictionary
Breeland_Militia
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 80, 0, 0.9, 0.3
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse +2, camel +1, mount_light_wolf +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no

stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 1, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
breeland_militia, breeland_militia_upg, breeland
_militia_upg, breeland_militia_upg
ownership
normans, slave
era 0
normans
era 1
normans
era 2
normans
recruit_priority_offset 20
type
Breeland Militia Archers
;Archer Militia F1 ;Bree Archer Militia
dictionary
Bree_Archer_Militia
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
bree_archers, 70, 0, 1
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 2, militia_arrow, 140, 18, missile, m
issile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 1, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
bree_archers, bree_archers_upg, bree_archers_upg
, bree_archers_upg
ownership
normans, slave
era 0
normans
era 1
normans
era 2
normans
recruit_priority_offset 20

type
Breeland Merchant Swordsmen
;Merchant Militia AF1
dictionary
Merchant_Militia
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 70, 0, 1.2
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 1, 1
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 630, 210, 125, 125, 630, 3, 150
armour_ug_levels
2, 3
armour_ug_models
merchant_militia, merchant_militia_upg
ownership
normans, slave
era 0
normans
era 1
normans
era 2
normans
recruit_priority_offset 30
type
Breeland Merchant Cavalry
;Merchant Cavalry AF1
dictionary
Merchant_Cavalry
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
merchants, 30, 0, 1
officer
eriador_captain_early_flag
mount
merchant horse
mount_effect
camel -1, elephant -2, mount_light_wolf +2
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
6, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_pri_attr
no

stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

0, 0, no, 0, 0, no, melee_simple, blunt,


no
7, 2, 3, metal
0, 0, flesh
2
1, -2, -1, -1
14, normal, trained
45
0
60, 300
2, 1008, 336, 125, 125, 1008, 4, 100
2, 3
merchants, merchants_upg
normans, slave
normans
normans
normans

type
Breeland Hobbit Axemen
;Hobbitr
y-in-Arms F1
dictionary
Hobbitry_in_Arms
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
hobbit_infantry, 80, 0, 0.75
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse -3, camel -4, elephant -6
attributes
sea_faring, hide_anywhere, can_withdraw,
very_hardy, free_upkeep_unit
move_speed_mod
0.95
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
3, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 75, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, -3, 3, -1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1
armour_ug_models
hobbit_infantry, hobbit_infantry_upg
ownership
normans, slave, turks
era 0
normans, slave
era 1
normans, slave
era 2
normans, slave
recruit_priority_offset 20

type
Breeland Hobbit Archers
;Hobbit
Archers F1
dictionary
Hobbit_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
new_hobbit_archers, 70, 0, 0.5
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse -3, camel -4, elephant -6
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 2, hobbit_arrow, 140, 18, missile, mi
ssile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, -3, 3, -1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1
armour_ug_models
new_hobbit_archers, new_hobbit_archers_upg
ownership
normans, slave, turks
era 0
normans, slave
era 1
normans, slave
era 2
normans, slave
recruit_priority_offset 20
type
Breeland Hobbit Heavy Archers
;Bandobras Archers AF1
dictionary
Bandobras_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
new_hobbit_archers, 60, 0, 0.7, 0.35
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, start_not_skirmishing, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2

stat_pri
3, 2, hobbit_arrow, 145, 24, missile, mi
ssile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, -3, 3, -1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
2, 3
armour_ug_models
bandrobas_archers, bandrobas_archers_upg
ownership
normans, slave, turks
era 0
normans, slave
era 1
normans, slave
era 2
normans, slave
recruit_priority_offset 30
type
Breeland Woodland Axemen
;Lumbermen F1
dictionary
Lumbermen
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dalesmen, 80, 0, 1.0625
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse -2, camel -3, elephant -2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.1
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
5, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 75, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 1, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 150, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
lumbermen, lumbermen_upg, lumbermen_upg
ownership
normans, united, turks, slave

era 0
era 1
era 2
recruit_priority_offset 20

normans, turks
normans, turks
normans, turks

type
Breeland Woodland Hunters
;Woodland Hunters F1
dictionary
Woodland_Hunters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
woodland_hunters, 50, 0, 1
officer
watchmen_sword
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, very_hardy
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
5, 2, war_mass_arrow, 150, 18, missile,
missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, slas
hing, axe, 70, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -2, 4, 0
stat_mental
12, low, untrained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 425, 145, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
woodland_hunters, woodland_hunters_upg, woodland
_hunters_upg
ownership
normans, united, turks, slave
era 0
normans, turks
era 1
normans, turks
era 2
normans, turks
recruit_priority_offset 20
type
;Greenway Sentries AF2 AOR
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
mount
mount_effect
attributes
ree_upkeep_unit
formation

Breeland Greenway Cavalry


Greenway_Sentries
cavalry
heavy
Heavy
main_cavalry
crusade
greenway_guards, 30, 0, 1
eriador_captain_early_flag
northern heavy horse
camel -1, elephant -2, mount_light_wolf +2
sea_faring, hide_forest, can_withdraw, f
2, 4.4, 3, 6, 3, square

stat_health
stat_pri
cing, spear, 60, 1
stat_pri_attr
stat_sec
cing, sword, 60, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

1, 3
4, 8, no, 0, 0, melee, melee_blade, pier
no
7, 6, no, 0, 0, melee, melee_blade, pier
no
6, 4, 3, metal
0, 0, flesh
2
1, -2, -1, -1
15, normal, trained
45
0
60, 300
2, 720, 240, 125, 125, 720, 4, 100
2, 3
greenway_guards, greenway_guards_upg
normans, slave
normans
normans
normans

type
Breeland Greenway Spearmen
;Greenway Guards AF2 AOR
dictionary
Greenway_Guards
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
greenway_sentries, 70, 0, 1.10, 0.3
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
5, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 4, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 1, 1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 882, 294, 125, 125, 882, 4, 100
armour_ug_levels
2, 3
armour_ug_models
greenway_sentries, greenway_sentries_upg

ownership
era 0
era 1
era 2
recruit_priority_offset 30

normans, slave
normans
normans
normans

type
Breeland City Swordsmen
;Watchmen Sword Regiment
AF1
dictionary
Watchmen_Sword_Regiment
category
infantry
class
light
voice_type
Heavy
banner faction main_infantry
banner holy
crusade
soldier
swordsmen, 70, 0, 1
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
camel -1, elephant -2, mount_light_wolf +2
attributes
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, very_h
ardy
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 6, 3, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat
2
stat_ground
0, -3, 1, 1
stat_mental
14, normal, trained
stat_charge_dist 6
stat_fire_delay 0
stat_food
60, 300
stat_cost
2, 580, 190, 125, 125, 630, 4, 100
armour_ug_levels 2, 3
armour_ug_models watchmen_sword, watchmen_sword_upg
ownership
normans, turks, slave
era 0
normans
era 1
normans
era 2
normans
recruit_priority_offset
30
type
Breeland City Longbowmen
;Watchmen Longbow Regime
nt AF1
dictionary
Watchmen_Longbow_Regiment
category
infantry
class
missile
voice_type
Heavy
banner faction main_missile
banner holy
crusade
soldier
dale_longbowmen, 60, 0, 1
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
camel -1, elephant -2, mount_light_wolf +2
attributes
sea_faring, hide_improved_forest, can_withdraw, free_upkeep_uni
t, stakes, start_not_skirmishing, Very_Hardy

formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 3
stat_pri
4, 2, elite_ranger_arrow, 190, 24, missile, missile_mechanical,
piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour 6, 4, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat
2
stat_ground
0, -3, 1, 1
stat_mental
14, normal, trained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
2, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels 2, 3
armour_ug_models watchmen_longbow, watchmen_longbow_upg
ownership
normans, turks, slave
era 0
normans
era 1
normans
era 2
normans
recruit_priority_offset
30
type
AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
unit
formation
stat_health
stat_pri
stat_pri_attr
stat_sec
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1

Breeland City Axemen

;Watchmen Axeguard Regiment

Watchmen_Axeguard_Regiment
infantry
spearmen
Heavy
main_infantry
crusade
Dismounted_Huscarls, 70, 0, 1
eriador_captain_early_flag
watchmen_sword
watchmen_sword
camel -1, elephant +2, mount_light_wolf +2
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_
1.4, 1.4, 2.8, 2.8, 7, square
1, 3
8, 3, no, 0, 0, melee, melee_blade, slashing, axe, 45, 1
no
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
no
6, 3, 3, metal
0, 0, flesh
2
0, -3, 1, 1
14, normal, trained
15
0
60, 300
2, 630, 210, 125, 125, 630, 4, 100
2, 3
watchmen_axeguard, watchmen_axeguard_upg
normans, turks, slave
normans
normans

era 2
normans
recruit_priority_offset

30

type
Breeland City Elites
;Watchmen Axeguard Regiment
MA1
dictionary
Watchmen_Elite_Regiment
category
infantry
class
missile
voice_type
Heavy
banner faction main_infantry
banner holy
crusade
soldier
bree_guards, 60, 0, 1
officer
eriador_captain_early_flag
officer
watchmen_sword
officer
watchmen_sword
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_
unit, cannot_skirmish, command
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 3
stat_pri
10, 6, dwarven_crossbow_bolt, 140, 30, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
8, 6, no, 0, 0, melee, melee_blade, piercing, axe, 55,
1
stat_sec_attr
ap, spear_bonus_4
stat_pri_armour 9, 5, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat
3
stat_ground
0, -3, 1, 1
stat_mental
17, disciplined, trained
stat_charge_dist 6
stat_fire_delay 0
stat_food
60, 300
stat_cost
3, 972, 324, 75, 75, 972, 4, 100
armour_ug_levels 3
armour_ug_models bree_guards
ownership
normans, slave
era 0
normans
era 1
normans
era 2
normans
recruit_priority_offset
40
;#################################################################
;####################### Northern Dnedain #######################
;#################################################################
type
Dunedain Bodyguard
;Dnedain
Bodyguards R2
dictionary
Dunedain_Bodyguards
category
infantry
class
missile
voice_type
General
banner faction
main_missile
banner holy
crusade
soldier
troll_slayers, 30, 0, 0.85
mount_effect
camel -1, elephant -2, mount_light_wolf +2
attributes
sea_faring, hide_anywhere, extreme_range
, very_hardy, can_withdraw, stakes, general_unit, start_not_skirmishing
formation
1.2, 1.2, 2.4, 2.4, 4, square

stat_health
1, 6
stat_pri
8, 3, hollowsteel_bow_arrow, 240, 36, mi
ssile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
ap, area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, slas
hing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
10, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, 3, 0
stat_mental
20, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 374, 145, 125, 125, 374, 2, 250
armour_ug_levels
3
armour_ug_models
troll_slayers
ownership
turks, slave
era 0
turks
era 1
turks
era 2
turks
recruit_priority_offset 40
type
Dunedain Aragorn Bodyguard
;Grey Company R2
dictionary
Grey_Company
category
cavalry
class
missile
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
grey_company, 8, 0, 0.95
officer
dunedain_knights2
mount
northern heavy horse
mount_effect
horse +1, camel -4, elephant -6
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, general_unit
formation
1.2, 1.2, 2.4, 2.4, 3, square
stat_health
1, 6
stat_pri
7, 7, exceptional_dunedain_mass_ranger_a
rrow, 220, 48, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
8, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
20, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 998, 240, 125, 125, 998, 4, 100
armour_ug_levels
3
armour_ug_models
grey_company
ownership
turks, united

era 0
era 1
era 2
recruit_priority_offset 40

turks
turks
turks

type
;Local Militia AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
mount_effect
attributes
ree_upkeep_unit
formation
ll
stat_health
stat_pri
cing, spear, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

Dunedain Militia Spearmen


Local_Militia
infantry
light
Heavy
main_spear
crusade
Armored_Sergeants, 70, 0, 1, 0.3
grco_captain
horse +2, camel +1, mount_light_wolf +2
sea_faring, hide_forest, can_withdraw, f
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
1, 1
3, 2, no, 0, 0, melee, melee_blade, pier
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 3, 3, leather
0, 0, flesh
2
1, -2, 0, -1
14, normal, trained
15
0
60, 300
1, 630, 270, 125, 125, 630, 4, 100
2, 3
arnor_militia, arnor_militia_upg
turks, slave
turks
turks
turks

type
Dunedain Militia Archers
;Local Archers AF1
dictionary
Local_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
arnorian_archers, 60, 0, 1.05
officer
grco_captain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1

stat_pri
le_mechanical, piercing, none,
stat_pri_attr
stat_sec
cing, sword, 40, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

3, 2, war_arrow, 160, 24, missile, missi


0, 1
area
3, 2, no, 0, 0, melee, melee_blade, pier
no
4, 2, 3, leather
0, 0, flesh
2
1, -2, 0, -1
14, normal, trained
6
0
60, 300
2, 540, 240, 125, 125, 540, 4, 100
2, 3
arnorian_archers, arnorian_archers_upg
turks, slave
turks
turks
turks

type
Dunedain Cardolan Swordsmen
;Cardolan Sentinels AF2 AOR ;Greenway Sentinels
dictionary
Cardolan_Sentinels
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa104, 70, 0, 0.9
; ???? size
officer
grco_captain
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_anywhere, can_withdraw,
free_upkeep_unit, hardy
move_speed_mod
1.02
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 4, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 882, 170, 125, 125, 882, 3, 130
armour_ug_levels
2, 3
armour_ug_models
dorwin_maa104, dorwin_maa104
ownership
turks, united, slave
era 0
turks
era 1
turks
era 2
turks

recruit_priority_offset 30
type
Dunedain Cardolan Archers
;Cardolan Archers AF2 AOR ;Greenway Archers
dictionary
Cardolan_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa101, 60, 0, 0.7
officer
grco_captain
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_anywhere, extreme_range
, hardy, can_withdraw, start_not_skirmishing, stakes, free_upkeep_unit
move_speed_mod
1.02
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
4, 3, arrow_5, 180, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
4, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
6, 3, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 756, 140, 125, 125, 756, 3, 130
armour_ug_levels
2, 3
armour_ug_models
dorwin_maa101, dorwin_maa101
ownership
turks, united, slave
era 0
turks
era 1
turks
era 2
turks
recruit_priority_offset 30
type
Dunedain Cardolan Cavalry
;Cardolan Riders AF2 AOR ;Mounted Greenway Sentinels
dictionary
Cardolan_Riders
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
dorwin_maa103, 24, 0, 1
officer
dunedain_knights2
mount
northern heavy horse
mount_effect
camel -1, elephant -2, mount_light_wolf +2
attributes
sea_faring, hide_improved_forest, hardy,
can_withdraw, can_formed_charge, free_upkeep_unit
move_speed_mod
1.02
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
4, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1

stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
6, 4, 3, leather
0, 0, flesh
2
1, -2, -1, -1
15, normal, trained
45
0
60, 300
3, 806, 180, 125, 125, 806, 3, 120
2, 3
dorwin_maa103, dorwin_maa103
turks, united, slave
turks
turks
turks

type
Dunedain Infantry Swordsmen
;Dnedain Wardens AF2 AOR ;Dunedain Spearmen
dictionary
Dunedain_Wardens
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dunedain_Spearmen, 70, 0, 0.8
officer
grco_captain
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
7, 4, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 5, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 882, 160, 125, 125, 882, 2, 250
armour_ug_levels
2, 3
armour_ug_models
Dunedain_Spearmen, Dunedain_Spearmen_upg
ownership
turks, united, egypt, slave
era 0
turks
era 1
turks
era 2
turks
recruit_priority_offset 30

type
Dunedain Infantry Longswordsmen
;Dnedain Blademasters MA2 AOR ;BR Dunedain
dictionary
Dunedain_Blademasters
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
br_dunedain, 60, 0, 1.25
officer
grco_captain
mount_effect
camel -1, elephant -2, mount_light_wolf +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
9, 6, no, 0, 0, melee, melee_blade, slas
hing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, 0, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
8
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1188, 170, 125, 125, 1188, 2, 250
armour_ug_levels
4
armour_ug_models
br_dunedain
ownership
turks, normans, united, slave
era 0
turks, normans
era 1
turks, normans
era 2
turks, normans
recruit_priority_offset 40
type
Dunedain Rangers
;Dunedain Rang
ers ; R1 AOR
dictionary
Dunedain_Rangers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dunedain_rangers2, 40, 0, 0.95
officer
grco_captain
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, stakes, free_upkeep_unit, start_not_skirmishi
ng
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 2
stat_pri
6, 3, elite_dunedain_ranger_arrow, 220,
36, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

no
6, 4, 0, leather
0, 0, flesh
2
1, -2, 3, 0
18, disciplined, highly_trained
6
0
60, 300
3, 800, 130, 125, 125, 648, 4, 100
2, 3
dunedain_rangers2, dunedain_rangers2_upg
turks, normans, united, slave
turks, normans
turks, normans
turks, normans

type
Dunedain Horsearchers
;Dnedain
Bowmasters AF2 AOR ;Mounted Dunedain Rangers
dictionary
Dunedain_Bowmasters
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
mounted_dunedain_rangers, 24, 0, 1
officer
dunedain_knights2
mount
northern heavy horse
mount_effect
horse +1, elephant -1, mount_light_wolf +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
4, 6, elite_cav_composite_arrow, 180, 48
, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
7, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
6, 4, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, -1, -1
stat_mental
15, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 806, 190, 125, 125, 806, 2, 250
armour_ug_levels
2, 3
armour_ug_models
mounted_dunedain_rangers, bowmasters
ownership
turks, united, slave
era 0
turks
era 1
turks
era 2
turks
recruit_priority_offset 30
type
Cavalry MA2 AOR ;Mounted Dunedain
dictionary

Dunedain Cavalry
Dunedain_Cavalry

;Dnedain

category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
mounted_br, 24, 0, 1
officer
dunedain_knights2
mount
northern heavy horse
mount_effect
horse +1, camel -1, elephant -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, knight, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 3
stat_pri
7, 12, no, 0, 0, melee, melee_blade, pie
rcing, spear, 90, 1
stat_pri_attr
no
stat_sec
9, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
18, impetuous, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1267, 220, 125, 125, 1267, 4, 100
armour_ug_levels
4
armour_ug_models
mounted_br ;mounted_br_upg
ownership
turks, united, egypt, slave
era 0
turks
era 1
turks
era 2
turks
recruit_priority_offset 40
type
Dunedain Arthedain Swordsmen
;Arthedain Swordmasters N1 AOR ;Arthedain Swords
dictionary
Arthedain_Swordmasters
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dunedain_infantry, 50, 0, 1.2
officer
grco_captain
mount_effect
camel -1, elephant -2, mount_light_wolf +2
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, very_hardy, command, frighten_foot, knight
formation
1.4, 1.2, 2.8, 2.4, 5, square, shield_wa
ll
stat_health
1, 3
stat_pri
11, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 9, 5, metal
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

4
1, -2, 0, -1
20, disciplined, highly_trained, lock_mo
6
0
60, 300
4, 1170, 220, 200, 200, 1170, 4, 100
4
dunedain_infantry
turks, united, slave
turks
turks
turks

type
Dunedain Arthedain Knights
;Arthedain Knights N1 AOR ;Dunedain Knights
dictionary
Arthedain_Knights
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
arnor_knights, 20, 0, 1
officer
dunedain_knights2
mount
northern heavy horse
mount_effect
horse +1, camel -3, elephant -1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, knight, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
20, impetuous, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1248, 250, 200, 200, 1248, 4, 100
armour_ug_levels
4
armour_ug_models
arnor_knights
ownership
turks, united, slave
era 0
turks
era 1
turks
era 2
turks
recruit_priority_offset 50
type
Dunedain Elite Cavalry
in Royal Guard N2 AOR ;Arthedain Guard
dictionary
Arthedain_Royal_Guard
category
cavalry
class
heavy

;Artheda

voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
dunedain_knights2, 20, 0, 1
officer
dunedain_knights2
mount
barded horse3
mount_effect
horse +2, camel +1, mount_light_wolf +2
attributes
sea_faring, very_hardy, can_withdraw, ca
n_formed_charge, knight, free_upkeep_unit, command, frighten_foot
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 4
stat_pri
9, 14, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
12, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
17, 10, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
22, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1440, 270, 200, 200, 1440, 4, 100
armour_ug_levels
6
armour_ug_models
dunedain_knights2
ownership
turks, united, slave
era 0
turks
era 1
turks
era 2
turks
recruit_priority_offset 50
;#################################################################
;########################## DALE #################################
;#################################################################
type
Dale Bodyguard
;Master's Marksm
en MA2 ;Bardian Archers
dictionary
Masters_Marksmen
category
infantry
class
missile
voice_type
General
banner faction
main_missile
banner holy
crusade
soldier
dale_bodyguards, 30, 0, 1
officer
dale_captain_early_flag
officer
dismounted_earls
officer
dismounted_earls
mount_effect
camel -1, elephant -2, eastern armoured horse +2
attributes
sea_faring, hide_forest, extreme_range,
hardy, can_withdraw, cannot_skirmish, general_unit, no_custom, knight
formation
1.4, 1.4, 2.8, 2.8, 4, square
stat_health
1, 6
stat_pri
7, 3, exceptional_mass_composite_arrow,
220, 36, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40
type
Watchmen F1 ;Watchmen
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
ardy, free_upkeep_unit
formation
stat_health
stat_pri
cing, spear, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset
type

no
12, 7, 4, metal
0, 0, flesh
4
0, -3, 1, 1
18, disciplined, highly_trained
6
0
60, 300
3, 792, 234, 125, 125, 792, 4, 100
3, 4
dale_bodyguards, dale_bodyguards
scotland, slave
scotland
scotland
scotland
Dale Militia Spearmen

;Hearth

Hearth_Watchmen
infantry
light
Heavy
main_spear
crusade
watchmen, 80, 0, 0.8, 0.3
dale_captain_early_flag
dismounted_earls
dismounted_earls
horse +2, camel +1, eastern armoured horse +2
sea_faring, hide_forest, can_withdraw, h
1.5, 1.5, 3.0, 3.0, 8, square, schiltrom
1, 1
2, 2, no, 0, 0, melee, melee_blade, pier
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
1, 2, 2, flesh
0, 0, flesh
1
0, -3, 1, 1
12, low, untrained
6
0
60, 300
1, 360, 120, 75, 75, 360, 4, 100
0, 1, 2, 3
watchmen, watchmen_upg, watchmen_upg2, watchmen_upg2
scotland, slave
scotland
scotland
scotland
20
Dale Militia Shortbowmen

;Dalian

Woodsmen F1
dictionary
Dalian_Woodsmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dale_woodsmen, 70, 0, 0.7
officer
dale_captain_early_flag
officer
dismounted_earls
officer
dismounted_earls
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 2, war_arrow, 140, 18, missile, missi
le_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 1, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
rivermen, rivermen_upg, rivermen_upg
ownership
scotland, slave
era 0
scotland
era 1
scotland
era 2
scotland
recruit_priority_offset 20
type
Dale Militia Longbowmen
;Dalian
Longbowmen AF1 (AB)
dictionary
Dale_Longbowmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dale_longbowmen, 60, 0, 0.7
officer
dale_captain_early_flag
officer
dismounted_earls
officer
dismounted_earls
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, can_withdraw, free_upkeep_unit, stakes, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
5, 2, quality_mass_bodkin_arrow, 190, 24
, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area

stat_sec
hing, axe, 70, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
n_upg, dale_longbowmen_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

6, 2, no, 0, 0, melee, melee_blade, slas


no
5, 5, 0, leather
0, 0, flesh
2
0, -3, 1, 1
16, normal, trained
6
0
60, 300
2, 590, 190, 125, 125, 540, 4, 100
1, 2, 3, 4
dale_longbowmen, dale_longbowmen, dale_longbowme
scotland, slave
scotland
scotland
scotland

type
Dale Militia Cavalry
;Dalian
Yeomen F1
;Dale Yeomen
dictionary
Dalian_Yeomen
category
cavalry
class
light
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
dale_yeomen, 36, 0, 1
officer
dale_captain_early_flag
mount
merchant horse
mount_effect
camel -2, elephant -3, eastern armoured horse +2
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 2
stat_pri
2, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
no
stat_sec
4, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 75, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -2, -1, -1
stat_mental
12, low, untrained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 432, 144, 75, 75, 432, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
dale_yeomen, dale_yeomen_upg, dale_yeomen_upg2
ownership
scotland, slave, turks
era 0
scotland
era 1
scotland
era 2
scotland
recruit_priority_offset 20

type
n F1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
draw, free_upkeep_unit,
formation
stat_health
stat_pri
hing, axe, 75, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset
type
Swordsmen AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
ree_upkeep_unit
formation
stat_health

Dale Medium Axemen

;Dalesme

Dalesmen
infantry
light
Heavy
main_infantry
crusade
dalesmen, 80, 0, 1
dale_captain_early_flag
dismounted_earls
dismounted_earls
horse -1, camel -2, elephant -3
sea_faring, hide_forest, hardy, can_with
stakes
1.5, 1.5, 3.0, 3.0, 8, square
1, 2
3, 5, no, 0, 0, melee, melee_blade, slas
ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
1, 2, 0, leather
0, 0, flesh
1
0, -3, 1, 1
12, low, untrained
6
0
60, 300
1, 360, 120, 75, 75, 360, 4, 100
0, 1, 2
dalesmen, dalesmen_upg, dalesmen_upg2
scotland, slave
scotland
scotland
scotland
20
Dale Medium Swordsmen

;Dalian

Dalian_Swordsmen
infantry
spearmen
Heavy
main_infantry
crusade
swordsmen, 70, 0, 0.95
dale_captain_early_flag
dismounted_earls
dismounted_earls
horse -1, camel -2, elephant -3
sea_faring, hide_forest, can_withdraw, f
1.4, 1.4, 2.8, 2.8, 6, square
1, 2

stat_pri
cing, sword, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

6, 3, no, 0, 0, melee, melee_blade, pier


no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 4, 3, leather
0, 0, flesh
2
0, -3, 1, 1
14, normal, trained
6
0
60, 300
1, 630, 210, 75, 75, 630, 4, 100
2, 3, 4
swordsmen, swordsmen_upg, swordsmen_upg
scotland, slave, turks
scotland
scotland
scotland

type
Dale Medium Longbowmen
;Bardian
Marksmen MA2 ;Bardian Archers2
dictionary
Bardian_Marksmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Bardian_Archers, 50, 0, 1.2
officer
dale_captain_early_flag
officer
dismounted_earls
officer
dismounted_earls
mount_effect
camel -1, elephant -2, eastern armoured horse +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, cannot_skirmish, stakes, knight
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 3
stat_pri
7, 3, elite_mass_composite_arrow, 190, 2
4, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
12, 4, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 1, 1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 990, 330, 125, 125, 990, 4, 100
armour_ug_levels
3, 4
armour_ug_models
Bardian_Archers, Bardian_Archers_upg
ownership
scotland, slave, turks
era 0
scotland

era 1
era 2
recruit_priority_offset 40

scotland
scotland

type
Dale Medium Cavalry
;Aihwothiuda Horseguards MA2 AOR
dictionary
Aihwothiuda_Horseguards
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
horseguards, 24, 0, 1
officer
dale_captain_early_flag
mount
mailed horse2
mount_effect
horse +2, camel -1, elephant -1
attributes
sea_faring, hide_forest, can_withdraw, h
ardy, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
7, 12, no, 0, 0, melee, melee_blade, pie
rcing, spear, 90, 1
stat_pri_attr
no
stat_sec
9, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1267, 422, 125, 125, 1267, 4, 100
armour_ug_levels
3, 4
armour_ug_models
horseguards, horseguards_upg
ownership
scotland, slave, turks
era 0
scotland
era 1
scotland
era 2
scotland
recruit_priority_offset 40
type
Dale Medium Longswordsmen
;Dismounted Earls N1
dictionary
Dismounted_Earls
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 50, 0, 1.2
officer
dale_captain_early_flag
officer
dale_captain_early_flag
mount_effect
camel -1, elephant -2, eastern armoured horse +2
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, very_hardy, knight
formation
1.2, 1.2, 2.4, 2.4, 5, square

stat_health
stat_pri
rcing, sword, 15, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50
type
Rivermen F2 AOR
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
draw, free_upkeep_unit
formation
stat_health
stat_pri
_mechanical, piercing,
stat_pri_attr
stat_sec
hing, axe, 60, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership

1, 3
11, 4, no, 0, 0, melee, melee_blade, pie
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
15, 9, 5, metal
0, 0, flesh
4
0, -3, 1, 1
20, disciplined, highly_trained
6
0
60, 300
3, 1170, 390, 200, 200, 1170, 4, 100
4
dismounted_earls
scotland, slave
scotland
scotland
scotland

Dale Heavy Javelinmen

;Dalian

Dalian_Rivermen
infantry
missile
Heavy
main_missile
crusade
Afghan_Javelinmen, 70, 0, 0.75
dale_captain_early_flag
dismounted_earls
dismounted_earls
horse +2, camel +1, elephant +3
sea_faring, hide_forest, hardy, can_with
1.5, 1.5, 3.0, 3.0, 7, square
1, 1
10, 1, javelin_3, 55, 3, thrown, missile
spear, 0, 1
area, thrown
5, 2, no, 0, 0, melee, melee_blade, slas
no
2, 3, 2, leather
0, 0, flesh
1
0, -3, 1, 1
13, normal, trained
6
0
60, 300
1, 473, 158, 75, 75, 473, 4, 100
0, 1, 2
dale_woodsmen, dale_woodsmen_upg, dale_woodsmen_upg2
scotland, slave

era 0
era 1
era 2
recruit_priority_offset 30

scotland
scotland
scotland

type
Hird MA2 (sp)
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
draw, free_upkeep_unit,
formation
stat_health
stat_pri
cing, axe, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

Dale Heavy Axemen

type
ordmasters MA1/N1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect

;Barding

Barding_Hird
infantry
heavy
Heavy
main_infantry
crusade
Janissary_Heavy_Inf, 60, 0, 1
dale_captain_early_flag
dismounted_earls
dismounted_earls
horse +6, camel +5, elephant +4
sea_faring, hide_forest, hardy, can_with
knight
1.4, 1.4, 2.8, 2.8, 6, square
1, 3
8, 6, no, 0, 0, melee, melee_blade, pier
ap, spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
19, 7, 0, metal
0, 0, flesh
5
0, -3, 1, 1
18, disciplined, highly_trained
15
0
60, 300
3, 1188, 396, 125, 125, 1188, 4, 100
4
barding_hird_upg
scotland, slave, turks
scotland
scotland
scotland
40
Dale Heavy Swordsmen

;Dale Sw

Dale_Swordmasters
infantry
heavy
Heavy
main_infantry
crusade
dale_swordmasters, 60, 0, 1.3125
dale_captain_early_flag
dismounted_earls
dismounted_earls
camel -1, elephant -2, eastern armoured horse +2

attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
12, 6, no, 0, 0, melee, melee_blade, sla
shing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
14, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 1, 1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1188, 396, 125, 125, 1188, 4, 100
armour_ug_levels
4
armour_ug_models
dale_swordmasters_upg
ownership
scotland, slave, turks
era 0
scotland
era 1
scotland
era 2
scotland
recruit_priority_offset 40
type
Dale Heavy Longbowmen
;Athala
Rangers ;R1 AOR
dictionary
Athala_Rangers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
athala_rangers, 40, 0, 0.9
officer
dismounted_earls
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, stakes, start_not_skirmishing
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 2
stat_pri
6, 3, elite_ranger_arrow, 210, 36, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
6, 9, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 3, 0
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 648, 216, 125, 125, 648, 4, 100
armour_ug_levels
2, 3
armour_ug_models
athala_rangers, athala_rangers_upg

ownership
era 0
era 1
era 2
recruit_priority_offset 40

scotland,
scotland,
scotland,
scotland,

byzantium, slave, turks


byzantium
byzantium
byzantium

type
Dale Heavy Cavalry
;Earls N
1
dictionary
Earls
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
earls, 24, 0, 1
officer
dale_captain_early_flag
mount
barded horse2
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, free_upkeep_unit, knight
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 9, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1498, 499, 200, 200, 1498, 4, 170
armour_ug_levels
5
armour_ug_models
earls
ownership
scotland, slave
era 0
scotland
era 1
scotland
era 2
scotland
recruit_priority_offset 50
type
on Gadraughts AF2 AOR
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect

Dale Rhovanion Spearmen


Rhovanion_Gadrauhts
infantry
spearmen
Heavy
main_spear
crusade
watchmen, 70, 0, 1.15, 0.3
dale_captain_early_flag
dismounted_earls
dismounted_earls
horse +3, camel +2, elephant +1

;Rhovani

attributes
draw, free_upkeep_unit
formation
ll
stat_health
stat_pri
cing, spear, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

sea_faring, hide_forest, hardy, can_with


1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
1, 2
4, 3, no, 0, 0, melee, melee_blade, pier
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
6, 4, 3, metal
0, 0, flesh
2
0, -3, 1, 1
15, normal, trained
6
0
60, 300
1, 882, 294, 125, 125, 882, 4, 100
2, 3, 4
rhovanion, rhovanion_upg, rhovanion_upg
scotland, slave, turks
scotland
scotland
scotland

;#################################################################
;########################## ANDUIN ###############################
;#################################################################
type
Anduin Bodyguard
;Skin-Ch
angers (Treat as N+) ;Bears
dictionary
Skin_Changers
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
Bears, 10, 0, 1
; Treat as 20
mount_effect
horse +5, camel +6, elephant +8
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, general_unit, very_hardy, frighten_foot, frighten_mounted
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 2, square
stat_health
2, 7
stat_pri
24, 9, no, 0, 0, melee, melee_blade, sla
shing, none, 0, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 10, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, -4, 4, 3
stat_mental
22, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

3, 720, 120, 200, 200, 720, 4, 100


3
Bears
timurids, slave
timurids
timurids
timurids

type
Anduin Farmers
;Anduin Farmers
P1 ;Beorning Farmers
dictionary
Anduin_Farmers
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Beorning_Farmers, 100, 0, 1
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, can_withdraw,
free_upkeep_unit, very_hardy
formation
1.6, 1.6, 3.2, 3.2, 10, square
stat_health
1, 0
stat_pri
2, 1, no, 0, 0, melee, melee_blade, slas
hing, axe, 75, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
0, 1, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, -3, 2, 1
stat_mental
10, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 300, 100, 50, 50, 300, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
Beorning_Farmers, Beorning_Farmers_ug1, Beorning
_Farmers_ug1
ownership
timurids, slave
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 10
type
fenders AF1/MA
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer

Anduin Light Spearmen


Vale_Defenders
infantry
light
Heavy
main_spear
crusade
dunlendings, 70, 0, 1
foot_eotheod
foot_eotheod

;Vale De

mount_effect
horse +2, camel +1, mount_light_wolf +3
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, very_hardy
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 3, 4, leather
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 2, 1
stat_mental
14, normal, trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 720, 240, 125, 125, 720, 4, 100
armour_ug_levels
2, 3
armour_ug_models
vale_spearmen, vale_spearmen
ownership
timurids, slave, turks
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 30
type
Anduin Light Axemen
;Anduin
Woodsmen F1 ;Woodmen Warriors
dictionary
Anduin_Woodsmen
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Woodmen_Warriors, 80, 0, 1
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, hardy
formation
1.5, 1.5, 3.0, 3.0, 8, square, shield_wa
ll
stat_health
1, 1
stat_pri
4, 2, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 2, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
Warriors_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 20

1, 360, 120, 70, 70, 360, 4, 100


0, 1, 2
Woodmen_Warriors, Woodmen_Warriors_upg, Woodmen_
timurids, slave
timurids
timurids
timurids

type
Anduin Hobbit Skirmishers
;Stoor S
hirriffs P1
dictionary
Stoor_Shirriffs
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Stoor_Hobbits, 90, 0, 0.62
officer
Stoor_Hobbits
officer
Stoor_Hobbits
mount_effect
horse -3, camel -4, elephant -8
attributes
sea_faring, hide_anywhere, can_withdraw,
free_upkeep_unit, very_hardy
move_speed_mod
0.95
formation
1.6, 1.6, 3.2, 3.2, 9, square
stat_health
1, 0
stat_pri
1, 1, stone, 60, 50, missile, missile_me
chanical, piercing, none, 0, 1
stat_pri_attr
thrown
stat_sec
1, 1, no, 0, 0, melee, melee_blade, pier
cing, knife, 30, 1
stat_sec_attr
no
stat_pri_armour
0, 1, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, -3, 2, 1
stat_mental
10, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 270, 90, 50, 50, 270, 4, 100
armour_ug_levels
0, 1
armour_ug_models
Stoor_Hobbits, Stoor_Hobbits_upg
ownership
timurids, slave, turks
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 10
type
Anduin Hobbit Shortbowmen
;Stoor Hunters F1 ;Stoor Scouts
dictionary
Stoor_Hunters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Stoor_Scouts, 70, 0, 0.57
officer
Stoor_Hobbits

officer
Stoor_Hobbits
mount_effect
horse -3, camel -4, elephant -8
attributes
sea_faring, hide_anywhere, can_withdraw,
free_upkeep_unit, very_hardy
move_speed_mod
0.95
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 0
stat_pri
2, 1, hobbit_arrow, 140, 18, missile, mi
ssile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
1, 1, no, 0, 0, melee, melee_blade, pier
cing, knife, 30, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 2, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 315, 105, 50, 50, 315, 4, 100
armour_ug_levels
0, 1
armour_ug_models
Stoor_Scouts, Stoor_Scouts_upg
ownership
timurids, slave, turks
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 20
type
Anduin Eotheod Swordsmen
;othod Footmen AF1/MA2 ;Eotheod Footmen
dictionary
Eotheod_Footmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Rhosgobel_Sentinels, 70, 0, 1
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, hardy
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 4, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 2, 1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

60, 300
1, 1008, 336, 125, 125, 1008, 4, 100
2, 3
Rhosgobel_Sentinels, Rhosgobel_Sentinels_upg
timurids, slave
timurids
timurids
timurids

type
Anduin Shortbowmen
;Vale Ar
chers F1
dictionary
Vale_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Archer, 70, 0, 1
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, hardy, can_wi
thdraw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
4, 1, arrow_7, 160, 18, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 1, no, 0, 0, melee, melee_blade, pier
cing, knife, 15, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 2, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 333, 124, 75, 75, 315, 4, 50
armour_ug_levels
0, 1, 2
armour_ug_models
rus_ohotnik_sp_ug0, rus_ohotnik_sp_ug0, rus_ohot
nik_sp_ug0
ownership
timurids, slave
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 20
type
ngbowmen AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier

Anduin Longbowmen
Vale_Longbowmen
infantry
missile
Heavy
main_missile
crusade
beorings_Longbowmen, 60, 0, 1

;Vale Lo

officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, stakes, start_not_skirmishing, very_hardy
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
6, 2, arrow_5, 190, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
4, 2, no, 0, 0, melee, melee_blade, pier
cing, knife, 15, 1
stat_sec_attr
no
stat_pri_armour
6, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 2, 1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 604, 224, 125, 125, 540, 4, 100
armour_ug_levels
2, 3
armour_ug_models
beorings_Longbowmen, beorings_Longbowmen_upg1
ownership
timurids, slave, turks
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 30
type
Anduin Elven Longbowmen
;Mirkwoo
d Marchwardens AF2 AOR
dictionary
Mirkwood_Marchwardens
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Mirkwood_Marchwardens, 40, 0, 1
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_anywhere, can_withdraw,
free_upkeep_unit, stakes, command, very_hardy, start_not_skirmishing
move_speed_mod
1.02
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
9, 5, elven_arrow, 200, 24, missile, mis
sile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
8, 5, no, 0, 0, melee, melee_blade, pier
cing, knife, 10, 1
stat_sec_attr
no
stat_pri_armour
7, 6, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 0
stat_mental
21, impetuous, highly_trained
stat_charge_dist
6
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

60, 300
3, 739, 370, 125, 125, 739, 4, 100
2, 3
Mirkwood_Marchwardens, Mirkwood_Marchwardens_upg
timurids, slave
timurids
timurids
timurids

type
Anduin Eotheod Cavalry
;othod Cav
alry MA1
dictionary
Eotheod_Cavalry
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Feudal_Knights, 24, 0, 1
mount
northern heavy horse
mount_effect
horse +4, camel +1, elephant -2
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, free_upkeep_unit, very_hardy
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 3
stat_pri
6, 11, no, 0, 0, melee, melee_blade, pie
rcing, spear, 90, 1
stat_pri_attr
no
stat_sec
8, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_sec_attr
no
stat_pri_armour
9, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
17, disciplined, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1037, 346, 125, 125, 1037, 4, 100
armour_ug_levels
3
armour_ug_models
eotheod
ownership
timurids, slave
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 40
type
ghts MA1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect

Anduin Eotheod Knights


Eotheod_Knights
infantry
heavy
Heavy
main_spear
crusade
Armored_Sergeants, 60, 0, 1.2
foot_eotheod
foot_eotheod
horse +4, camel +3, elephant +2

;othod Kni

attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, command
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wa
ll
stat_health
1, 3
stat_pri
5, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 2, 1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 2, 250
armour_ug_levels
3
armour_ug_models
foot_eotheod
ownership
timurids, slave
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 40
type
Anduin Medium Cavalry
;Vale Outriders AF1
dictionary
Vale_Outriders
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Feudal_Knights, 30, 0, 1
officer
eotheod
mount
northern heavy horse
mount_effect
camel -1, elephant -2, mount_light_wolf +3
attributes
sea_faring, hide_improved_forest, can_withdraw, can_form
ed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 3
stat_pri
3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 60,
1
stat_pri_attr
no
stat_sec
6, 6, no, 0, 0, melee, melee_blade, piercing, sword, 60,
1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, -1, -1
stat_mental
14, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 720, 240, 125, 125, 720, 4, 100
armour_ug_levels
2, 3
armour_ug_models
vale_riders, vale_riders

ownership
era 0
era 1
era 2
recruit_priority_offset

timurids, slave, turks


timurids
timurids
timurids
30

type
Anduin Horsearchers
;Anduin Herders AF1
dictionary
Vale_Horsearchers
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Turkopoles, 24, 0, 1
officer
eotheod
mount
northern heavy horse
mount_effect
camel -1, elephant -2
attributes
sea_faring, hide_improved_forest, can_withdraw, cantabri
an_circle, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
3, 6, arrow_4, 160, 48, missile, missile_mechanical, pie
rcing, none, 0, 1
stat_pri_attr
no
stat_sec
6, 6, no, 0, 0, melee, melee_blade, piercing, sword, 60,
1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, -1, -1
stat_mental
14, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 576, 192, 125, 125, 576, 4, 100
armour_ug_levels
1, 2, 3
armour_ug_models
vale_horsearchers, vale_horsearchers, vale_horsearchers
ownership
timurids, slave, turks
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset
30
type
Anduin Beornings
;Beornin
gs AF1
dictionary
Beorning
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
beorning, 70, 0, 1
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse +1, camel +1, elephant +1
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, frighten_foot
move_speed_mod
1.1
formation
1.4, 1.4, 2.8, 2.8, 7, square

stat_health
stat_pri
hing, axe, 60, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

1, 4
6, 8, no, 0, 0, melee, melee_blade, slas
ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 4, 0, leather
0, 0, flesh
2
2, -3, 2, 1
14, impetuous, trained
6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3
beorning, beorning
timurids, norway, slave, turks
timurids
timurids
timurids

type
Anduin Eotheod Javelinmen
;othod Wardens AF1
dictionary
Eotheod_Wardens
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Afghan_Javelinmen, 60, 0, 1.05
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse +3, camel +2, elephant +4
attributes
sea_faring, hide_improved_forest, hardy,
can_withdraw, cannot_skirmish, free_upkeep_unit
move_speed_mod
0.9
formation
1.4, 1.4, 2.8, 2.8, 6, square, shield_wa
ll
stat_health
1, 2
stat_pri
11, 3, javelin_3, 70, 3, thrown, missile
_mechanical, piercing, spear, 0, 1
stat_pri_attr
ap, thrown, prec, area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 2, 1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 540, 180, 125, 125, 540, 3, 150
armour_ug_levels
2, 3
armour_ug_models
framsburg_guard, framsburg_guard
ownership
timurids, slave

era 0
era 1
era 2
recruit_priority_offset 30

timurids
timurids
timurids

type
Anduin Carrock Guards
;Carrock
Guards MA2 AOR
dictionary
Guards_Of_Carrock
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Afghan_Javelinmen, 60, 0, 1
officer
foot_eotheod
officer
foot_eotheod
mount_effect
horse +4, camel +3, elephant +5
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, cannot_skirmish, very_hardy, command
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wa
ll
stat_health
1, 3
stat_pri
12, 3, javelin_2, 55, 3, missile, missil
e_mechanical, piercing, spear, 0, 1
stat_pri_attr
ap, thrown, prec, area
stat_sec
9, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 4, leather
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 2, 1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1188, 396, 125, 125, 1188, 4, 100
armour_ug_levels
3
armour_ug_models
Guards_Of_Carrock_upg1
ownership
timurids, slave
era 0
timurids
era 1
timurids
era 2
timurids
recruit_priority_offset 40
;#################################################################
;######################## KHAZAD DUM #############################
;#################################################################
type
Khazad Balin Bodyguard
Guard N+
dictionary
Balins_Guard
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa79, 16, 0, 1.2
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard

;Balin's

attributes
_withdraw, command, knight
move_speed_mod
formation
stat_health
stat_pri
hing, axe, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

sea_faring, hide_forest, very_hardy, can


0.95
1.2, 1.0, 2.4, 2.0, 4, square
1, 6
8, 6, no, 0, 0, melee, melee_blade, slas
ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
24, 11, 5, metal
0, 0, flesh
5
0, -3, 0, 3
22, disciplined, highly_trained, lock_mo
6
0
60, 300
3, 576, 192, 200, 200, 576, 4, 100
6, 7
dorwin_maa79, dorwin_maa79
norway
norway
norway
norway

type
Khazad Light Axemen
;Khazad-dm Deeping Wards MA2 AOR ;Moria Deeping Wards
dictionary
Khazad_dum_Deeping_Wards
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa73, 60, 0, 1.1
officer
dwarf_captain_early_flag
officer
dorwin_maa79
officer
dorwin_maa79
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
10, 6, no, 0, 0, melee, melee_blade, sla
shing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 0, 3
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
_maa73
ownership
era 0
era 1
era 2
recruit_priority_offset 40

1, 1188, 396, 125, 125, 1188, 4, 100


3, 4, 5, 6
dorwin_maa73, dorwin_maa73, dorwin_maa73, dorwin
norway, slave
norway
norway
norway

type
Khazad Medium Axemen
;Guards
of Khazad-dm N1 ;Khazad Guard
dictionary
Khazad_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
khazad_guard, 50, 0, 1.4
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 5, square, shield_wa
ll
stat_health
1, 4
stat_pri
11, 4, no, 0, 0, melee, melee_blade, sla
shing, axe, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 9, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
20, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1170, 390, 200, 200, 1170, 4, 100
armour_ug_levels
5, 6, 7
armour_ug_models
khazad_guard, khazad_guard, khazad_guard
ownership
moors, norway, hungary, slave
era 0
moors, norway, hungary
era 1
moors, norway, hungary
era 2
moors, norway, hungary
recruit_priority_offset 50
type
Khazad Axethrowers
dm Reclaimers N2 AOR ;Khazad Reclaimers
dictionary
Khazad_Reclaimers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile

;Khazad-

banner holy
crusade
soldier
khazad_reclaimers, 40, 0, 1.625
officer
dwarf_captain_early_flag
officer
dorwin_maa79
officer
dorwin_maa79
mount_effect
horse +4, camel +3, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing, knight
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
13, 3, quality_thrown_axe, 45, 2, thrown
, missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
9, 3, no, 0, 0, melee, melee_blade, blun
t, mace, 15, 1
stat_sec_attr
ap
stat_pri_armour
18, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1080, 360, 200, 200, 1080, 4, 100
armour_ug_levels
5, 6, 7
armour_ug_models
khazad_reclaimers, khazad_reclaimers_upg, khazad
_reclaimers_upg
ownership
norway, slave
era 0
norway
era 1
norway
era 2
norway
recruit_priority_offset 50
;#################################################################
;########################## EREBOR ###############################
;#################################################################
type
Erebor Bodyguard
;Dwarven
Noblemen N2 ;Noble Bodyguards
dictionary
Dwarven_Noblemen
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
bodyguard, 20, 0, 1.4
officer
dwarf_captain_early_flag
officer
dwarf_captain_early_flag
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, general_unit, knight
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 4, square, shield_wa
ll
stat_health
1, 6
stat_pri
12, 4, no, 0, 0, melee, melee_blade, sla
shing, axe, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,

none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

no
18, 9, 5, metal
0, 0, flesh
4
0, -3, 0, 3
21, disciplined, highly_trained, lock_mo
6
0
60, 300
3, 540, 180, 200, 200, 540, 4, 100
5, 6, 7
bodyguard_upg,
moors,
moors,
moors,
moors,

bodyguard_upg, bodyguard_upg
norway, slave
norway
norway
norway

type
Erebor Militia Axemen
;Dwarven
Miners AF1 ;Miners
dictionary
Miners
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 60, 0, 1.1875
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
5, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 60, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 4, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
dwarven_miners, dwarven_miners_upg, dwarven_mine
rs_upg, dwarven_miners_upg
ownership
moors, norway, slave
era 0
moors, norway
era 1
moors, norway
era 2
moors, norway
recruit_priority_offset 30

type
Erebor Infantry Halberdmen
;Dwarven Halberdmen MA1
dictionary
Dwarven_Halberdmen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
soldier
dwarven_halberdmen, 60, 0, 1.725
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 3
stat_pri
7, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 45, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 0, 3
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
dwarven_halberdmen, dwarven_halberdmen, dwarven_
halberdmen_upg, dwarven_halberdmen_upg
ownership
moors, norway, slave
era 0
moors, norway
era 1
moors, norway
era 2
moors, norway
recruit_priority_offset 40
type
Erebor Infantry Axemen
;Dwarven
Warriors AF1
dictionary
Dwarven_Warriors
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 60, 0, 1.25
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 6, square, shield_wa

ll
stat_health
stat_pri
hing, axe, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
iors_upg, dwarven_warriors_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

1, 2
6, 3, no, 0, 0, melee, melee_blade, slas
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
5, 4, 3, metal
0, 0, flesh
1
0, -3, 0, 3
14, normal, trained
6
0
60, 300
1, 540, 180, 125, 125, 540, 4, 100
2, 3, 4, 5
dwarven_warriors, dwarven_warriors, dwarven_warr
moors,
moors,
moors,
moors,

norway, slave
norway
norway
norway

type
Erebor Infantry Pikemen
;Dwarven
Halberdmen MA1 ;Dwarven Pikemen
dictionary
Vault_Wardens
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
dwarven_pikemen, 70, 0, 1.875
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, pike, free_upkeep_unit, frighten_mounted
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 7, square, phalanx
stat_health
1, 4
stat_pri
5, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
spear_bonus_4, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 6, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 0, 3
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 4, 100

armour_ug_levels
armour_ug_models
n_ug1, dwarven_pikemen_ug1
ownership
era 0
era 1
era 2
recruit_priority_offset 40

3, 4, 5, 6
dwarven_pikemen, dwarven_pikemen, dwarven_pikeme
moors,
moors,
moors,
moors,

norway, slave
norway
norway
norway

type
Erebor Iron Axemen
;Dwarven
Axemen MA2 AOR ;Clan Warriors
dictionary
Dwarven_Axemen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
warriors, 60, 0, 1.4375
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
mount_effect
elephant +3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
8, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
13, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 0, 3
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1188, 396, 125, 125, 1188, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
warriors, warriors, warriors_upg, warriors_upg
ownership
moors, norway, slave
era 0
moors, norway
era 1
moors, norway
era 2
moors, norway
recruit_priority_offset 40
type
ard MA1
dictionary
category
class
voice_type
banner faction
banner holy

Erebor Iron Swordsmen


Iron_Guard
infantry
heavy
Heavy
main_infantry
crusade

;Iron Gu

soldier
dwarven_warriors, 60, 0, 1.35
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wa
ll
stat_health
1, 4
stat_pri
8, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 8, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
24, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1170, 460, 125, 125, 972, 4, 100
armour_ug_levels
4, 5, 6, 7
armour_ug_models
iron_guard, iron_guard, iron_guard_upg, iron_gua
rd_upg
ownership
moors, norway, slave
era 0
moors, norway
era 1
moors, norway
era 2
moors, norway
recruit_priority_offset 40
type
Erebor Iron Crossbowmen
;Iron Cr
ossbowmen MA1
dictionary
Iron_Crossbowmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dwarven_crossbowmen, 60, 0, 1.1
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
mount_effect
horse -1, camel -1
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, crossbow, stakes, free_upkeep_unit, cannot_skirmish
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
10, 3, dwarven_crossbow_bolt, 140, 30, m
issile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
8, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 40, 1
stat_sec_attr
no

stat_pri_armour
10, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 0, 3
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
dwarven_crossbowmen, dwarven_crossbowmen, dwarve
n_crossbowmen_upg, dwarven_crossbowmen_upg
ownership
moors, norway, slave
era 0
moors, norway
era 1
moors, norway
era 2
moors, norway
recruit_priority_offset 40
type
Erebor Iron Axethrowers
;Axethro
wers AF1
dictionary
Axethrowers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
axethrowers, 60, 0, 1.3
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, start_not_skirmishing, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
11, 3, quality_thrown_axe, 50, 2, thrown
, missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
4, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_sec_attr
no
stat_pri_armour
5, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
14, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
axethrowers, axethrowers, axethrowers_upg, axeth
rowers_upg
ownership
moors, norway, slave
era 0
moors, norway
era 1
moors, norway
era 2
moors, norway
recruit_priority_offset 30

type
Erebor Elite Axemen
;Axemen
of Erebor MA2 AOR
dictionary
Axemen_of_Erebor
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
warriors, 40, 0, 1.5625
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
8, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
18, impetuous, highly_trained, lock_mora
le
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1043, 354, 125, 125, 1188, 4, 100
armour_ug_levels
4, 5, 6, 7
armour_ug_models
warriors2, warriors2, warriors2_upg, warriors2_u
pg
ownership
moors, norway, slave
era 0
moors, norway
era 1
moors, norway
era 2
moors, norway
recruit_priority_offset 40
type
Erebor Elite Dragonslayers
;Dragonslayers of Ered Mithrin N2 AOR
dictionary
Dragonslayers
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 40, 0, 1.4
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
mount_effect
horse +4, camel +4, elephant +6
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, frighten_foot, command, knight
formation
1.2, 1.2, 2.4, 2.4, 4, square, shield_wa

ll
stat_health
stat_pri
shing, axe, 15, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
le
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

1, 4
12, 4, no, 0, 0, melee, melee_blade, sla
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
18, 10, 5, metal
0, 0, flesh
4
0, -3, 0, 3
21, impetuous, highly_trained, lock_mora
6
0
60, 300
3, 1080, 360, 200, 200, 1080, 4, 100
4, 5, 6 ,7
khazad_dum, khazad_dum, khazad_dum, khazad_dum
moors, norway, slave
moors, norway
moors, norway
moors, norway

type
Erebor Elite Mattocks
;Erebor
Heavy Mattocks AF2 AOR
dictionary
Erebor_Heavy_Mattocks
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa72, 50, 0, 1.3
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
12, 3, no, 0, 0, melee, melee_blade, sla
shing, axe, 60, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 882, 294, 125, 125, 882, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
dorwin_maa72, dorwin_maa72, heavy_mattocks_upg,

heavy_mattocks_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

moors, slave
moors
moors
moors

type
Dwarven Heavy Spearmen
;Son
s of the Fallen N1
dictionary
Dwarven_Fallen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
soldier
dwarven_fallen, 40, 0, 1.725
officer
dwarf_captain_early_flag
officer
dwarf_captain_early_flag
officer
dwarf_captain_early_flag
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, mercenary_unit, frighten_foot, knight
formation
1.2, 1.2, 2.4, 2.4, 4, square, shield_wa
ll
stat_health
1, 4
stat_pri
10, 4, no, 0, 0, melee, melee_blade, pie
rcing, spear, 5, 1
stat_pri_attr
spear_bonus_8
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 9, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
20, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 936, 312, 125, 125, 936, 4, 100
armour_ug_levels
4, 5, 6, 7
armour_ug_models
dwarven_fallen, dwarven_fallen, dwarven_fallen,
dwarven_fallen
ownership
moors, norway, hungary, slave
era 0
moors, norway, hungary, slave
era 1
moors, norway, hungary, slave
era 2
moors, norway, hungary, slave
recruit_priority_offset 50
type
Erebor Elite Axethrowers
;Blacklock Engineers MA2 AOR
dictionary
Blacklock_Engineers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa76, 50, 0, 1.8
officer
dwarf_captain_early_flag
officer
bodyguard

officer
bodyguard
mount_effect
horse +3, camel +2, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, start_not_skirmishing, free_upkeep_unit, no_custom
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
12, 3, quality_thrown_axe, 50, 2, thrown
, missile_mechanical, slashing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
9, 3, no, 0, 0, melee, melee_blade, pier
cing, axe, 30, 1
stat_sec_attr
ap
stat_pri_armour
13, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 0, 3
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1088, 366, 125, 125, 1188, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
dorwin_maa76, dorwin_maa76, dorwin_maa76, dorwin
_maa76
ownership
moors, slave
era 0
moors
era 1
moors
era 2
moors
recruit_priority_offset 40
type
Erebor Elite Crossbowmen
;Blacklock Crossbowmen MA2 AOR
dictionary
Blacklock_Crossbowmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa77, 50, 0, 1.5
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, stakes, crossbow, free_upkeep_unit, cannot_skirmish, no_custom
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
11, 3, dwarven_crossbow_bolt, 140, 30, m
issile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
4, 3, no, 0, 0, melee, melee_blade, pier
cing, mace, 25, 1
stat_sec_attr
ap
stat_pri_armour
15, 5, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 0, 3
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6

stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
_maa77
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0
60, 300
3, 1088, 382, 125, 125, 1188, 4, 100
4, 5, 6, 7
dorwin_maa77, dorwin_maa77, dorwin_maa77, dorwin
moors, slave
moors
moors
moors

type
Erebor Ironfist Axemen
;Ironfis
t Axes MA2 AOR
dictionary
Ironfist_Axes
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa74, 60, 0, 1.5
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, no_custom
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
8, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
13, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 0, 3
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1188, 396, 125, 125, 1188, 3, 150
armour_ug_levels
3, 4, 5, 6
armour_ug_models
dorwin_maa74, dorwin_maa74, dorwin_maa74, dorwin
_maa74
ownership
moors, slave
era 0
moors
era 1
moors
era 2
moors
recruit_priority_offset 40
type
ot Warriors AF2 AOR
dictionary
category
class
voice_type
banner faction

Erebor Stonefoot Axemen


Stonefoot_Warriors
infantry
spearmen
Heavy
main_infantry

;Stonefo

banner holy
crusade
soldier
dorwin_maa75, 60, 0, 1.45
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_sap, free_upkeep_unit, no_custom
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
8, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
7, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 690, 224, 125, 125, 882, 3, 150
armour_ug_levels
2, 3, 4, 5
armour_ug_models
dorwin_maa75, dorwin_maa75, dorwin_maa75, dorwin
_maa75
ownership
moors, slave
era 0
moors
era 1
moors
era 2
moors
recruit_priority_offset 30
type
Erebor Orocarni Archers
;Stiffbe
ard Scouts AF2 AOR
dictionary
Stiffbeard_Scouts
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa78, 60, 0, 1.2
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing, no_custom
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
4, 3, quality_war_arrow, 160, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
4, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
7, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
1

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

0, -3, 0, 3
15, normal, trained
6
0
60, 300
3, 882, 294, 125, 125, 882, 4, 100
2, 3
dorwin_maa78, dorwin_maa78
moors, slave
moors
moors
moors

type
Erebor Orocarni Macemen
;Orocarn
i Nobles N2 AOR
dictionary
Orocarni_Nobles
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa60, 40, 0, 1.5
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, no_custom, knight
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
9, 3, no, 0, 0, melee, melee_blade, pier
cing, mace, 15, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 10, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
21, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1080, 360, 200, 200, 1080, 3, 150
armour_ug_levels
4, 5, 6, 7
armour_ug_models
dorwin_maa60, dorwin_maa60, dorwin_maa60, dorwin
_maa60
ownership
moors, slave
era 0
moors
era 1
moors
era 2
moors
recruit_priority_offset 50
type
ard Warriors AF2 AOR
dictionary
category
class

Erebor Orocarni Axemen


Stiffbeard_Warriors
infantry
spearmen

;Stiffbe

voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa71, 60, 0, 1.45
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, no_custom
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
7, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 5, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
15, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 690, 224, 125, 125, 882, 3, 150
armour_ug_levels
2, 3, 4, 5
armour_ug_models
dorwin_maa71, dorwin_maa71, dorwin_maa71, dorwin
_maa71
ownership
moors, slave
era 0
moors
era 1
moors
era 2
moors
recruit_priority_offset 30
type
Dwarven Elite Hammers
;Hammers of Gundabad N2
AOR ;Dwarven Elite Hammers
dictionary
Gundabad_Hammers
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
gundabad_hammers, 40, 0, 2.0
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
bodyguard
mount_effect
elephant +4
attributes
sea_faring, hide_forest, very_hardy, can_withdraw, stake
s, frighten_mounted, knight
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
8, 3, no, 0, 0, melee, melee_blade, blunt, mace, 15, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 10, 0, metal
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ndabad_hammers
ownership
era 0
era 1
era 2
recruit_priority_offset

4
0, -3, 0, 3
21, disciplined, highly_trained
15
0
60, 300
3, 1080, 360, 200, 200, 1080, 4, 100
4, 5, 6, 7
gundabad_hammers, gundabad_hammers, gundabad_hammers, gu
moors,
moors,
moors,
moors,
50

hungary,
hungary,
hungary,
hungary,

norway, slave
norway
norway
norway

;#################################################################
;########################## ERED-LUIN ############################
;#################################################################
type
Ered Luin Bodyguard
;Ered Lu
in Nobles N2
dictionary
Ered_Luin_Nobles
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
warriors, 20, 0, 1.625
officer
dwarf_captain_early_flag
officer
dwarf_captain_early_flag
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, general_unit, knight
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 6
stat_pri
9, 3, no, 0, 0, melee, melee_blade, blun
t, mace, 15, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 10, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 540, 180, 200, 200, 540, 1, 500
armour_ug_levels
5, 6, 7
armour_ug_models
ered_bodyguard_upg, ered_bodyguard_upg, ered_bod
yguard_upg
ownership
hungary, slave
era 0
hungary
era 1
hungary
era 2
hungary
recruit_priority_offset 50

type
Ered Luin Militia Macemen
;Ered Luin Forgers AF1
dictionary
Ered_Luin_Forgers
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 60, 0, 1.1875
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
4, 2, no, 0, 0, melee, melee_blade, blun
t, mace, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 4, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
forgers, forgers, forgers_upg, forgers_upg
ownership
hungary, slave
era 0
hungary
era 1
hungary
era 2
hungary
recruit_priority_offset 30
type
Ered Luin Militia Archers
;Blue Mountains' Scouts AF1 ;Blue Mountains Scouts
dictionary
Blue_Mountains_Scouts
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
new_hobbit_archers, 60, 0, 0.85
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, stakes, free_upkeep_unit, start_not_skirmishing
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
3, 3, quality_war_arrow, 160, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area

stat_sec
hing, axe, 55, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

6, 3, no, 0, 0, melee, melee_blade, slas


no
5, 3, 2, metal
0, 0, flesh
1
0, -3, 0, 3
14, normal, trained
6
0
60, 300
2, 540, 180, 125, 125, 540, 4, 100
2, 3
ered_bow, ered_bow_upg
hungary, slave
hungary
hungary
hungary

type
Dwarven Infantry Archers
;Dwarven Travellers AF1 ;Dwarven Archers
dictionary
Dwarven_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
new_hobbit_archers, 50, 0, 0.85
officer
dwarf_captain_early_flag
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, stakes, free_upkeep_unit, start_not_skirmishing
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
1, 2
stat_pri
3, 3, quality_war_arrow, 170, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 55, 1
stat_sec_attr
no
stat_pri_armour
5, 3, 2, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 450, 150, 125, 125, 450, 4, 100
armour_ug_levels
2, 3
armour_ug_models
dwarven_archers, dwarven_archers
ownership
hungary, moors, norway, normans, slave
era 0
hungary, moors, norway, normans
era 1
hungary, moors, norway, normans
era 2
hungary, moors, norway, normans
recruit_priority_offset 30
type
;Ered Luin Warriors AF1

Ered Luin Militia Axemen

dictionary
Ered_Luin_Warriors
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 70, 0, 1.5
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
6, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 4, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -3, 0, 3
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 630, 210, 125, 125, 630, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
ered_warriors, ered_warriors, ered_warriors_upg,
ered_warriors_upg
ownership
hungary, slave
era 0
hungary
era 1
hungary
era 2
hungary
recruit_priority_offset 30
type
Ered Luin City Halberdmen
;Ered Luin Halberdiers MA1
dictionary
Ered_Luin_Halberdiers
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
soldier
dwarven_halberdmen, 60, 0, 1.725
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.95
formation
1.4, 1.4, 2.8, 2.8, 6, square, phalanx
stat_health
1, 3
stat_pri
7, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 45, 1
stat_pri_attr
ap, spear_bonus_4

stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
alberd
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0, 0, no, 0, 0, no, melee_simple, blunt,


no
10, 6, 0, metal
0, 0, flesh
2
0, -3, 0, 3
17, disciplined, trained
6
0
60, 300
2, 972, 324, 125, 125, 972, 4, 100
3, 4, 5, 6
ered_halberd, ered_halberd, ered_halberd, ered_h
hungary, slave
hungary
hungary
hungary

type
Ered Luin City Axemen
;Bronze
Elder Guard MA1 ;Palace Guards
dictionary
Bronze_Elder_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
soldier
palace_guards, 60, 0, 1.8
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, frighten_mounted
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 4
stat_pri
9, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 25, 1
stat_pri_attr
ap, spear_bonus_8
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1072, 384, 125, 125, 972, 4, 100
armour_ug_levels
4, 5, 6
armour_ug_models
palace_guards, palace_guards_upg, palace_guards_
upg
ownership
hungary, slave
era 0
hungary
era 1
hungary
era 2
hungary

recruit_priority_offset 40
type
Ered Luin City Axethrowers
;Dwarven Orchunters MA1 ;Ered Axethrowers
dictionary
Dwarven_Orchunters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
axethrowers, 60, 0, 1.8
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, start_not_skirmishing, free_upkeep_unit
move_speed_mod
0.95
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
12, 3, quality_thrown_axe, 50, 2, thrown
, missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
8, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 40, 1
stat_sec_attr
no
stat_pri_armour
10, 5, 4, metal ; Dwarven Heavy Lamellar
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 0, 3
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
ered_axethrow, ered_axethrow, ered_axethrow_upg,
ered_axethrow_upg
ownership
hungary, slave
era 0
hungary
era 1
hungary
era 2
hungary
recruit_priority_offset 40
type
Ered Luin City Macemen
;Azaghl's
Tomb Protectors MA1
dictionary
Azaghals_Tomb_Protectors
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Az_Tomb_Protectors, 40, 0, 0.95
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
mount_effect
elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, frighten_foot, knight
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 4

stat_pri
12, 6, no, 0, 0, melee, melee_blade, blu
nt, mace, 30, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 10, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
21, impetuous, highly_trained, lock_mora
le
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1080, 360, 200, 200, 1080, 4, 100
armour_ug_levels
4, 5, 6, 7
armour_ug_models
Az_Tomb_Protectors, Az_Tomb_Protectors, Az_Tomb_
Protectors_upg, Az_Tomb_Protectors_upg
ownership
hungary, slave
era 0
hungary
era 1
hungary
era 2
hungary
recruit_priority_offset 40
type
Ered Luin Belegost Axemen
;Guardians of Belegost N2 AOR
dictionary
Guardians_of_Belegost
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
warriors, 50, 0, 2.0
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
mount_effect
camel +2, elephant +1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
move_speed_mod
0.95
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 3
stat_pri
9, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 15, 1 ; heavy weapon
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 6, 0, metal ; advanced lamellar
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -3, 0, 3
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 810, 270, 125, 125, 810, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
belegost, belegost, belegost_upg, belegost_upg

ownership
era 0
era 1
era 2
recruit_priority_offset 50

hungary, slave
hungary
hungary
hungary

type
Ered Luin Belegost Macemen
;Golden Hammerguard N1
dictionary
Golden_Hammerguard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 50, 0, 1.35
officer
dwarf_captain_early_flag
officer
ered_bodyguard
officer
ered_bodyguard
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
move_speed_mod
0.95
formation
1.2, 0, 2.4, 2.4, 4, square, shield_wall
stat_health
1, 4
stat_pri
8, 3, no, 0, 0, melee, melee_blade, blun
t, mace, 15, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 9, 5, metal ; advanced lamellar ; defense 5
+ 2 + 1
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -3, 0, 3
stat_mental
20, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1170, 390, 200, 200, 1170, 4, 100
armour_ug_levels
4, 5, 6, 7
armour_ug_models
golden_guard, golden_guard, golden_guard_upg, go
lden_guard_upg
ownership
hungary, slave
era 0
hungary
era 1
hungary
era 2
hungary
recruit_priority_offset 50
;#################################################################
;########################## LINDON ###############################
;#################################################################
type
Lindon Bodyguard
ords N1
dictionary
Falas_Lords
category
infantry
class
heavy
voice_type
General
banner faction
main_spear
banner holy
crusade

;Falas_L

soldier
falas_lords, 20, 0, 1.55
officer
highel_captain_early_flag
officer
highel_captain_early_flag
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, pike, general_unit, frighten_mounted, knight
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 6
stat_pri
12, 6, no, 0, 0, melee, melee_blade, pie
rcing, spear, 0, 1
stat_pri_attr
spear_bonus_4, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 12, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
22, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 686, 343, 200, 200, 686, 2, 250
armour_ug_levels
5, 6
armour_ug_models
falas_lords, falas_lords
ownership
saxons, slave
era 0
saxons
era 1
saxons
era 2
saxons
recruit_priority_offset 50
type
Lindon Militia Swordsmen
;Teleri Swordsmen AF1 ;Lindon Sword
dictionary
Teleri_Swordsmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 50, 0, 1.05
officer
highel_captain_early_flag
officer
lindon2h
officer
lindon2h
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 2
stat_pri
10, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1 ; 5+2+2
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 6, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2

stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
rd_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

21, disciplined, highly_trained


6
0
60, 300
2, 660, 330, 200, 200, 660, 4, 100
2, 3, 4, 5
high_sword, high_sword, high_sword_upg, high_swo
saxons, slave
saxons
saxons
saxons

type
Lindon Militia Archers
;Teleri
Archers AF1 ;Lindon Archer
dictionary
Teleri_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Archer, 50, 0, 0.7
officer
highel_captain_early_flag
officer
lindon2h
officer
lindon2h
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.2
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
1, 3
stat_pri
7, 4, elite_elven_arrow, 200, 24, missil
e, missile_mechanical, piercing, none, 0, 1 ; 'short' bow
stat_pri_attr
area
stat_sec
7, 4, no, 0, 0, melee, melee_blade, pier
cing, sword, 10, 1 ; 4+1, A/D 30 -15 -15
stat_sec_attr
no
stat_pri_armour
4, 5, 0, flesh ; 5 + 2 + 2
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
Elf_Archer, Elf_Archer, Elf_Archer_upg, Elf_Arch
er_upg
ownership
saxons, slave
era 0
saxons
era 1
saxons
era 2
saxons
recruit_priority_offset 30
type

Lindon Militia Cavalry

;Teleri

Riders AF1 ;Elven Mounted Militia


dictionary
Teleri_Riders
category
cavalry
class
light
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
elf_mm, 24, 0, 1.05
officer
highel_captain_early_flag
mount
simple horse
mount_effect
camel -2, elephant -3, warg_camel +2
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, can_formed_charge, free_upkeep_unit
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
7, 7, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
no
stat_sec
10, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
5, 7, 3, metal ; elven light mail, defense = 5 f
or sword +1 for mail +2 for elite +2 for elven + 1 agility
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, -1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 845, 422, 200, 200, 845, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
elf_mm, elf_mm, elf_mm, elf_mm
ownership
saxons, slave
era 0
saxons
era 1
saxons
era 2
saxons
recruit_priority_offset 30
type
Lindon Teleri Spearmen
;Sindar
Spearmen MA1 ;Teleri Spearmen
dictionary
Sindar_Spearmen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
teleri_spearmen, 50, 0, 1.2
officer
highel_captain_early_flag
officer
lindon2h
officer
lindon2h
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit, very_hardy
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square, shield_wa
ll
stat_health
1, 3

stat_pri
cing, spear, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
n, teleri_spearmen
ownership
era 0
era 1
era 2
recruit_priority_offset 40

9, 5, no, 0, 0, melee, melee_blade, pier


spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
10, 8, 4, metal
0, 0, flesh
3
0, -1, 2, 2
16, disciplined, trained
6
0
60, 300
2, 1188, 594, 200, 200, 1188, 3, 150
3, 4, 5, 6
teleri_spearmen, teleri_spearmen, teleri_spearme
saxons, slave
saxons
saxons
saxons

type
Lindon Teleri Archers
;Sindar
Archers MA1 ;Teleri Archers
dictionary
Sindar_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
teleri_archers, 50, 0, 0.95
officer
highel_captain_early_flag
officer
lindon2h
officer
lindon2h
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 2
stat_pri
9, 5, elven_arrow, 200, 24, missile, mis
sile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
9, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
20, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1188, 594, 200, 200, 1188, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
teleri_archers, teleri_archers, teleri_archers,

teleri_archers
ownership
era 0
era 1
era 2
recruit_priority_offset 40

saxons, slave
saxons
saxons
saxons

type
Lindon Teleri Pikemen
;Sindar
Guards MA1 ;Teleri Guards
dictionary
Sindar_Guards
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
teleri_guards, 50, 0, 1.2
officer
highel_captain_early_flag
officer
lindon2h
officer
lindon2h
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, pike, free_upkeep_unit, very_hardy, frighten_mounted
move_speed_mod
1.15
formation
1.4, 1.2, 2.8, 2.4, 5, square, phalanx
stat_health
1, 3
stat_pri
9, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 0, 1
stat_pri_attr
spear_bonus_4, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 8, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
17, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1188, 594, 200, 200, 1188, 3, 150
armour_ug_levels
3, 4, 5, 6
armour_ug_models
teleri_guards, teleri_guards, teleri_guards, tel
eri_guards
ownership
saxons, slave
era 0
saxons
era 1
saxons
era 2
saxons
recruit_priority_offset 40
type
Lindon Elite Longswordsmen
;Silvan Heavy Swordsmen N1 ;Lindon 2h Swordsmen
dictionary
Falas_Swordmasters
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Janissary_Heavy_Inf, 30, 0, 1.45

;Elf_Sword
officer
highel_captain_early_flag
officer
highel_captain_early_flag
mount_effect
camel -1, elephant -2, warg_camel +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, knight
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
19, 6, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 11, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -1, 2, 2
stat_mental
22, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1373, 686, 200, 200, 1373, 2, 250
armour_ug_levels
4, 5, 6
armour_ug_models
lindon2h, lindon2h, lindon2h
ownership
saxons, slave
era 0
saxons
era 1
saxons
era 2
saxons
recruit_priority_offset 50
type
Lindon Heavy Spearmen
;Lindon
Longspears AF2 AOR
dictionary
Lindon_Longspears
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Janissary_Heavy_Inf, 50, 0, 1
officer
highel_captain_early_flag
officer
lindon2h
officer
lindon2h
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.15
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
1, 4
stat_pri
10, 8, no, 0, 0, melee, melee_blade, sla
shing, axe, 30, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
7, 8, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
lindon_spears_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

0, -1, 2, 2
18, disciplined, highly_trained
6
0
60, 300
3, 924, 462, 200, 200, 924, 4, 100
2, 3, 4, 5
lindon_spears, lindon_spears, lindon_spears_upg,
saxons, slave
saxons
saxons
saxons

type
Lindon Mithlond Swordsmen
;Mithlond Nobles N2 AOR ;Elf Nobel
dictionary
Mithlond_Nobles
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
mithlond_sword, 40, 0, 1.45
officer
highel_captain_early_flag
officer
elven_smiths
officer
elven_smiths
mount_effect
camel -1, elephant -2, warg_camel +2
attributes
sea_faring, hide_improved_forest, comman
d, very_hardy, can_withdraw, free_upkeep_unit, knight
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
16, 6, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
19, 13, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
23, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
5, 1584, 742, 200, 200, 1584, 4, 100
armour_ug_levels
4, 5, 6
armour_ug_models
mithlond_sword, mithlond_sword_upg, mithlond_swo
rd_upg
ownership
saxons, egypt, slave
era 0
saxons
era 1
saxons
era 2
saxons
recruit_priority_offset 50
;#################################################################

;########################### IMLADRIS ############################


;#################################################################
type
Imladris Bodyguard
;Eld
arinw Nobles N+ ;Elf Nobel Mount
dictionary
Eldarinwe_Nobles
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
Elf_Nobel_Mount, 6, 0, 1
officer
highel_captain_early_flag
mount
elven horse
mount_effect
horse +1, elephant -1, warg_camel +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, general_unit, knight
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
12, 16, no, 0, 0, melee, melee_blade, pi
ercing, spear, 45, 1
stat_pri_attr
no
stat_sec
16, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
22, 14, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
23, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 845, 400, 200, 200, 1690, 4, 100
armour_ug_levels
6
armour_ug_models
Elf_Nobel_Mount_upg
ownership
egypt, slave
era 0
egypt
era 1
egypt
era 2
egypt
recruit_priority_offset 50
type
Imladris Militia Archers
;Bow Quendi AF1 ;Elf Archer2
dictionary
Bow_Quendi
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
quendi_bow, 50, 0, 0.8
officer
highel_captain_early_flag
officer
imladris_guards
officer
imladris_guards
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 5, square

stat_health
1, 3
stat_pri
7, 4, elite_elven_arrow, 200, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 4, no, 0, 0, melee, melee_blade, pier
cing, sword, 10, 1
stat_sec_attr
no
stat_pri_armour
5, 5, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
quendi_bow, quendi_bow, quendi_bow_upg, quendi_b
ow_upg
ownership
egypt, slave, turks
era 0
egypt
era 1
egypt
era 2
egypt
recruit_priority_offset 30
type

Imladris Militia Swordsmen


;Sword Quendi AF1 ;High Sword
dictionary
Sword_Quendi
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
quendi_sword, 50, 0, 1.05
officer
highel_captain_early_flag
officer
imladris_guards
officer
imladris_guards
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 2
stat_pri
10, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 6, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4, 5

armour_ug_models
_sword
ownership
era 0
era 1
era 2
recruit_priority_offset 30

quendi_sword, quendi_sword, quendi_sword, quendi


egypt, slave, turks
egypt
egypt
egypt

type
Imladris Ranger Swordsmen
;Tulkas'
Faithful
dictionary
Tulkas_Faithful
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
tulkas_faithful, 40, 0, 1
officer
imladris_guards
mount_effect
horse -1, camel +3, elephant +4
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, free_upkeep_unit, knight
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
14, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 5, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -1, 2, 2
stat_mental
20, disciplined, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1088, 590, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4, 5
armour_ug_models
tulkas_faithful, tulkas_faithful, tulkas_faithfu
l_upg, tulkas_faithful_upg
ownership
egypt, slave, turks
era 0
egypt
era 1
egypt
era 2
egypt
recruit_priority_offset 30
type
Imladris Noretirno Archers
;Nrtirno Warriors AF1 ;Homeguard Warriors
dictionary
Noretirno_Warriors
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
homeguard_bow, 50, 0, 1
officer
highel_captain_early_flag
officer
imladris_guards
officer
imladris_guards

mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, cannot_skirmish, stakes
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 4
stat_pri
9, 5, exceptional_elven_mass_arrow, 200,
24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
9, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 10, 1
stat_sec_attr
no
stat_pri_armour
10, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
20, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1188, 594, 200, 200, 660, 4, 100
armour_ug_levels
3, 4, 5, 6
armour_ug_models
homeguard_bow, homeguard_bow_upg, homeguard_bow_
upg, homeguard_bow_upg
ownership
egypt, slave
era 0
egypt
era 1
egypt
era 2
egypt
recruit_priority_offset 30
type
Imladris Noretirno Cavalry
;Nrtirno Cavalry AF1 ;Homeguard Cavalry
dictionary
Noretirno_Cavalry
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
homeguard_cav, 24, 0, 1
officer
highel_captain_early_flag
mount
simple horse
mount_effect
camel -1, elephant -2, warg_camel +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit
move_speed_mod
1.15
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
9, 8, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
no
stat_sec
10, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
10, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
19, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
homeguard_cav_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

60, 300
3, 1183, 591, 200, 200, 845, 4, 100
3, 4, 5, 6
homeguard_cav, homeguard_cav, homeguard_cav_upg,
egypt, slave
egypt
egypt
egypt

type
Imladris Noldor Archers
;Eldarin
w Archers N1 ;Elf Archer3
dictionary
Eldarinwe_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
elf_archer_noldor, 40, 0, 1.1
officer
highel_captain_early_flag
officer
imladris_guards
officer
imladris_guards
mount_effect
camel -1, elephant -2, warg_camel +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, cannot_skirmish, stakes, knight
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 5
stat_pri
11, 6, eldar_elven_mass_arrow, 220, 24,
missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
15, 6, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 11, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
22, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1373, 594, 200, 200, 1373, 4, 100
armour_ug_levels
4, 5, 6
armour_ug_models
Elf_Archer_Noldor, Elf_Archer_Noldor_upg, Elf_Ar
cher_Noldor_upg
ownership
egypt, saxons, slave
era 0
egypt, saxons
era 1
egypt, saxons
era 2
egypt, saxons
recruit_priority_offset 50
type
;Eldarinw Spearmen N1 ;Elf Spear
dictionary
category

Imladris Noldor Spearmen


Eldarinwe_Spearmen
infantry

class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Elf_Spear, 40, 0, 1.3, 0.3
officer
highel_captain_early_flag
officer
imladris_guards
officer
imladris_guards
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, knight
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square, shield_wa
ll
stat_health
1, 4
stat_pri
12, 6, no, 0, 0, melee, melee_blade, pie
rcing, spear, 0, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
16, 12, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
23, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1373, 594, 200, 200, 1373, 4, 100
armour_ug_levels
4, 5, 6
armour_ug_models
Elf_Spear, Elf_Spear_upg, Elf_Spear_upg
ownership
egypt, saxons, slave
era 0
egypt, saxons
era 1
egypt, saxons
era 2
egypt, saxons
recruit_priority_offset 50
type
Imladris Noldor Swordsmen
;Eldarinw Swordsmen N1 ;Elf Sword
dictionary
Eldarinwe_Swordsmen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Elf_Sword, 40, 0, 1.4375
officer
highel_captain_early_flag
officer
imladris_guards
officer
imladris_guards
mount_effect
camel -1, elephant -2, warg_camel +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, knight
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 4
stat_pri
17, 9, no, 0, 0, melee, melee_blade, sla
shing, sword, 0, 1

stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
16, 12, 0, metal
0, 0, flesh
5
0, -1, 2, 2
23, disciplined, highly_trained, lock_mo
6
0
60, 300
4, 1373, 594, 200, 200, 1373, 4, 100
4, 5, 6
Elf_Sword, Elf_Sword_upg, Elf_Sword_upg
egypt, saxons, slave
egypt, saxons
egypt, saxons
egypt, saxons

type
Imladris Noldor Cavalry
;Eldarin
w Lancers N1 ;Eldar Cavalry
dictionary
Eldarinwe_Lancers
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
elf_lance, 24, 0, 1
officer
highel_captain_early_flag
mount
simple horse
mount_effect
horse +1, camel +2, elephant -1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, knight, free_upkeep_unit, knight
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 5
stat_pri
12, 15, no, 0, 0, melee, melee_blade, pi
ercing, spear, 45, 1
stat_pri_attr
no
stat_sec
15, 9, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 12, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
25, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
5, 2196, 1098, 200, 200, 1830, 4, 100
armour_ug_levels
4, 5, 6
armour_ug_models
elf_lance, elf_lance_upg, elf_lance_upg
ownership
egypt, saxons, slave
era 0
egypt, saxons

era 1
era 2
recruit_priority_offset 50

egypt, saxons
egypt, saxons

type
Imladris City Guards
;Imladri
s Guards MA1
dictionary
Imladris_Guards
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
imladris_guards, 40, 0, 1.9
officer
highel_captain_early_flag
officer
highel_captain_early_flag
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, pike, free_upkeep_unit, frighten_mounted, command, knight
move_speed_mod
1.1
formation
1.4, 1.2, 2.8, 2.4, 5, square, phalanx
stat_health
1, 4
stat_pri
10, 8, no, 0, 0, melee, melee_blade, pie
rcing, spear, 45, 1
stat_pri_attr
spear_bonus_6, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
20, 12, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
20, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1400, 700, 200, 200, 1188, 4, 100
armour_ug_levels
5, 6
armour_ug_models
imladris_guards, imladris_guards
ownership
egypt, slave
era 0
egypt
era 1
egypt
era 2
egypt
recruit_priority_offset 40
type
s Rangers ; MA1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
mount
mount_effect
attributes

Imladris City Rangers

;Imladri

Imladris_Rangers
cavalry
missile
Heavy
main_cavalry
crusade
imladris_rangers, 14, 0, 1
Elf_Nobel_Mount
simple horse
horse +2, camel +5, elephant -4
sea_faring, hide_improved_forest, very_h

ardy, can_withdraw, cantabrian_circle, free_upkeep_unit


move_speed_mod
1.15
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
7, 8, superior_mass_elven_cav_arrow, 200
, 48, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
9, 8, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
10, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, 1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1683, 600, 200, 200, 1183, 4, 100
armour_ug_levels
3, 4, 5
armour_ug_models
imladris_rangers, imladris_rangers_upg, imladris
_rangers_upg
ownership
egypt, slave
era 0
egypt
era 1
egypt
era 2
egypt
recruit_priority_offset 40
type
Imladris City Cavalry
;Imladri
s Riders N1
dictionary
Imladris_Riders
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
homeguard_cav, 20, 0, 1
officer
highel_captain_early_flag
mount
simple horse
mount_effect
camel +1, elephant +1, warg_camel +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, command, knight
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 5
stat_pri
15, 18, no, 0, 0, melee, melee_blade, pi
ercing, spear, 45, 1
stat_pri_attr
no
stat_sec
20, 9, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
20, 12, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
25, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
45
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

60, 300
5, 2600, 1400, 200, 200, 2200, 4, 100
5, 6
imladris_lancers, imladris_lancers
egypt, slave
egypt
egypt
egypt

type
Imladris Eregion Macemen
;Smiths of Eregion N2 AOR ;Elven Smiths
dictionary
Smiths_of_Eregion
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dismounted_Huscarls, 40, 0, 1.45
officer
highel_captain_early_flag
officer
highel_captain_early_flag
mount_effect
camel -1, elephant -2, warg_camel +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, knight
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
13, 5, no, 0, 0, melee, melee_blade, blu
nt, mace, 0, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
19, 13, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
23, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
5, 1584, 792, 200, 200, 1584, 4, 100
armour_ug_levels
4, 5, 6
armour_ug_models
elven_smiths, elven_smiths_upg, elven_smiths_upg
ownership
egypt, saxons, slave
era 0
egypt, saxons
era 1
egypt, saxons
era 2
egypt, saxons
recruit_priority_offset 50
;#################################################################
;########################## THRANDUIL ############################
;#################################################################
type
Woodland Bodyguard
Archers N1 ;Elf Bodyguard
dictionary
Elder_Council_Masters
category
infantry
class
missile

;Sindar

voice_type
General
banner faction
main_missile
banner holy
crusade
soldier
elf_guard2, 20, 0, 1.15
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
camel -1, elephant -2, nazgul horse +2
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, cannot_skirmish, general_unit
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 3, square
stat_health
1, 6
stat_pri
11, 5, sindar_elven_galadhrim_arrow, 220
, 36, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
11, 5, no, 0, 0, melee, melee_blade, sla
shing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 12, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 686, 343, 200, 200, 1030, 4, 100
armour_ug_levels
4
armour_ug_models
elf_guard2_upg
ownership
mongols, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 50
type
Woodland Militia Archers
;Woodland Rangers F2 ;Elf Archer
dictionary
Woodland_Rangers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Archer, 50, 0, 0.7
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
6, 4, elite_elven_arrow, 200, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 4, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
Silvan_Archer_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 20

no
3, 5, 0, flesh
0, 0, flesh
1
0, -1, 2, 2
16, disciplined, highly_trained
6
0
60, 300
2, 495, 248, 200, 200, 495, 4, 100
0, 1, 2, 3
Silvan_Archer, Silvan_Archer, Silvan_Archer_upg,
mongols, slave
mongols
mongols
mongols

type
Woodland Militia Spearmen
;Woodland Spearmen AF1 ;Silvan Spear
dictionary
Woodland_Spearmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Silvan_Spear, 50, 0, 0.95, 0.3
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse +2, camel +1, nazgul horse +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health
1, 2
stat_pri
7, 4, no, 0, 0, melee, melee_blade, pier
cing, spear, 0, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
5, 7, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
Silvan_Spear, Silvan_Spear_upg, Silvan_Spear_upg
ownership
mongols, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 30

type
Woodland Medium Archers
;Woodlan
d Swordmen AF1 ;Silvan Archer
dictionary
Woodland_Sentinels
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Silvan_Archer, 50, 0, 0.85
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
7, 4, exceptional_elven_arrow, 200, 24,
missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 4, no, 0, 0, melee, melee_blade, pier
cing, sword, 10, 1
stat_sec_attr
no
stat_pri_armour
5, 6, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
Mirkwood_Marchwardens, Mirkwood_Marchwardens_upg
, Mirkwood_Marchwardens_upg
ownership
mongols, norway, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 30
type
Woodland Medium Macemen
;Woodlan
d Warriors AF1
dictionary
Woodland_Warriors
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 50, 0, 0.85
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square

stat_health
stat_pri
t, mace, 15, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
nd_warriors_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

1, 2
9, 4, no, 0, 0, melee, melee_blade, blun
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
5, 7, 3, leather
0, 0, flesh
2
0, -1, 2, 2
18, disciplined, highly_trained
15
0
60, 300
2, 660, 330, 200, 200, 660, 4, 100
2, 3, 4
woodland_warriors, woodland_warriors_upg, woodla
mongols, ireland, slave
mongols
mongols
mongols

type
Woodland Infantry Archers
;Hr e-Beng MA1 ;Elf Guard
dictionary
Hir_e_Beng
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Guard, 40, 0, 1.15
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
camel -1, elephant -2, nazgul horse +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, cannot_skirmish, stakes
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 5
stat_pri
9, 5, eldar_elven_mass_galadhrim_arrow,
220, 24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
9, 5, no, 0, 0, melee, melee_blade, slas
hing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 950, 475, 200, 200, 950, 4, 100

armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

3, 4
silver_guard, Elf_Guard_upg
mongols, ireland, slave
mongols
mongols
mongols

type
Woodland Infantry Axemen
;Maethyr i-Thewair MA1 ;Silvan Axemen
dictionary
Maethyr_i_Thewair
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
silvan_axe, 40, 0, 1.4
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 3
stat_pri
12, 6, no, 0, 0, melee, melee_blade, sla
shing, axe, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 950, 475, 200, 200, 950, 4, 100
armour_ug_levels
3, 4
armour_ug_models
silvan_axe, silvan_axe_upg
ownership
mongols, ireland, slave
era 0
mongols, ireland
era 1
mongols, ireland
era 2
mongols, ireland
recruit_priority_offset 40
type
Woodland Infantry Spearmen
;Hir_en_Ech MA1 ;Silvan Heavy Spearmen
dictionary
Hir_en_Ech
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Elf_Spear, 40, 0, 1.3, 0.3

officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
12, 4, no, 0, 0, melee, melee_blade, pie
rcing, spear, 0, 1
stat_pri_attr
spear_bonus_8
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
16, 11, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
23, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1373, 686, 200, 200, 1373, 2, 250
armour_ug_levels
3, 4
armour_ug_models
silvan_silver_spearmen, silvan_heavy_spearmen_up
g
ownership
mongols, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 40
type
Woodland Infantry Swordsmen
;Hir_en_Lang N1 ;Silvan Heavy Swordsmen
dictionary
Hir_e_Lang
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Janissary_Heavy_Inf, 40, 0, 1.2 ;Elf_Swo
rd
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
camel -1, elephant -2, nazgul horse +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
15, 6, no, 0, 0, melee, melee_blade, sla
shing, sword, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no

stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
upg
ownership
era 0
era 1
era 2
recruit_priority_offset 50

16, 11, 0, metal


0, 0, flesh
5
0, -1, 2, 2
22, disciplined, highly_trained
6
0
60, 300
4, 1373, 686, 200, 200, 1373, 2, 250
3, 4
silvan_silver_swordsmen, silvan_heavy_swordsmen_
mongols, slave
mongols
mongols
mongols

type
Woodland Infantry Javelinmen
;Woodland Wardens AF1 ;Mirkwood Forest Wardens
dictionary
Woodland_Wardens
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Afghan_Javelinmen, 50, 0, 0.9
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse +3, camel +2, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
13, 5, elite_javelin, 65, 3, thrown, mis
sile_mechanical, piercing, spear, 0, 1
stat_pri_attr
thrown, area
stat_sec
11, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
5, 6, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
mirkwood_fwardens, mirkwood_fwardens_upg, mirkwo
od_fwardens_upg
ownership
mongols, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 30

type
Woodland City Cavalry
;Woodlan
d Horsemen MA1 ;Mirkwood Horsemen
dictionary
Woodland_Horsemen
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
mirkwood_horsemen, 24, 0, 1
officer
silvan_captain_early_flag
mount
heavy horse
mount_effect
horse -1, camel -1, elephant -2
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
14, 7, elite_cav_javelin, 65, 3, thrown,
missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
thrown, area
stat_sec
6, 7, no, 0, 0, melee, melee_blade, blun
t, mace, 15, 1
stat_sec_attr
no
stat_pri_armour
5, 4, 4, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1021, 560, 200, 200, 1521, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
mirkwood_horsemen, mirkwood_horsemen, mirkwood_h
orsemen_upg
ownership
mongols, ireland, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 40
type
Woodland City Javelinmen
;Elder Council MA1 ;Orophers Chosen
dictionary
Elder_Council
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
orop_chosen, 40, 0, 1.8
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
horse -1, camel -1, elephant -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.15
formation
1.4, 1.2, 2.8, 1.4, 4, square
stat_health
1, 4
stat_pri
14, 5, javelin_4, 65, 3, thrown, missile

_mechanical, piercing, spear, 0, 1


stat_pri_attr
area, thrown
stat_sec
9, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 0, 1
stat_sec_attr
spear_bonus_4, long_pike
stat_pri_armour
10, 9, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
20, disciplined, highly_trained
stat_charge_dist
25
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 950, 475, 200, 200, 950, 4, 100
armour_ug_levels
3, 4
armour_ug_models
orop_chosen, orop_chosen_upg
ownership
mongols, ireland, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 40
type
Woodland Rangers
;Hin e-D
aur ;R2 ;Mirkwood Rangers
dictionary
Hin_e_Daur
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Silvan_Archer, 40, 0, 1
officer
elven_captain
officer
elven_captain
mount_effect
elephant +6, nazgul horse +2
attributes
sea_faring, hide_anywhere, extreme_range
, very_hardy, can_withdraw, free_upkeep_unit, stakes, start_not_skirmishing
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 5
stat_pri
11, 5, sindar_elven_galadhrim_arrow, 240
, 24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
11, 5, no, 0, 0, melee, melee_blade, sla
shing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
7, 10, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 4, 0
stat_mental
21, disciplined, highly_trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1373, 686, 200, 200, 1373, 4, 100
armour_ug_levels
3, 4
armour_ug_models
mirkwood_ranger, forest_kings_guards
ownership
mongols, ireland, slave
era 0
mongols
era 1
mongols
era 2
mongols

recruit_priority_offset 40
type
Woodland Elite Archers
;Elder G
uard MA2 AOR ;Elite bow-axe combination
dictionary
Elder_Guard
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Silvan_Archer, 40, 0, 1.25
officer
silvan_captain_early_flag
officer
elven_captain
officer
elven_captain
mount_effect
elephant -2, nazgul horse +2
attributes
sea_faring, hide_forest, extreme_range,
very_hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 5
stat_pri
10, 4, sindar_elven_mass_galadhrim_arrow
, 220, 24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
11, 4, no, 0, 0, melee, melee_blade, blu
nt, mace, 10, 1
stat_sec_attr
ap
stat_pri_armour
13, 10, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -1, 2, 2
stat_mental
20, disciplined, highly_trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1162, 581, 200, 200, 1162, 4, 100
armour_ug_levels
4
armour_ug_models
mirkwood_nobles
ownership
mongols, ireland, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 40
type
Woodland Horsearchers
;Woodlan
d Horse Archers AF1 ;Replaced Silvan Horsearchers
dictionary
Woodland_Horse_Archers
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Turkopoles, 24, 0, 1
officer
silvan_captain_early_flag
mount
heavy horse
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, extreme_
range, can_withdraw, cantabrian_circle, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4

stat_pri
7, 8, superior_mass_elven_cav_arrow, 200
, 48, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
10, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
5, 6, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
18, normal, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 845, 422, 200, 200, 845, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
mirkwood_Horse_archer, mirkwood_Horse_archer_upg
, mirkwood_Horse_archer_upg
ownership
mongols, slave
era 0
mongols
era 1
mongols
era 2
mongols
recruit_priority_offset 30
;#################################################################
;########################## LORIEN
#############################
;#################################################################
type
Lorien Bodyguard
;Galadhr
im Bodyguards N1
dictionary
Galadhrim_Bodyguard
category
infantry
class
missile
voice_type
General
banner faction
main_missile
banner holy
crusade
soldier
elf_guard2, 20, 0, 1.15
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
camel +2, elephant +2, nazgul horse +2
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, cannot_skirmish, general_unit
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 6
stat_pri
11, 5, sindar_elven_galadhrim_arrow, 220
, 36, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
11, 5, no, 0, 0, melee, melee_blade, sla
shing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 12, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

4, 686, 343, 200, 200, 686, 1, 400


4
galadhrim_bg
ireland, slave
ireland
ireland
ireland

type
Lorien Militia Archers
;Lrien Ar
chers AF1 ;Lorien Archer
dictionary
Lorien_Archer
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Archer, 50, 0, 0.7
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.2
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
1, 3
stat_pri
7, 4, elite_elven_arrow, 200, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 4, no, 0, 0, melee, melee_blade, pier
cing, sword, 10, 1
stat_sec_attr
no
stat_pri_armour
5, 4, 0, flesh ;
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
lorien_archer, lorien_archer_upg, lorien_archer_
upg
ownership
ireland, mongols, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 30
type
Lorien Militia Spearmen
;Lrien Sp
earmen AF1
Afghan_Javelinmen
dictionary
Lorien_Spearmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Afghan_Javelinmen, 50, 0, 0.95, 0.3

officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse +2, camel +1, nazgul horse +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.2
formation
1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health
1, 2
stat_pri
7, 4, no, 0, 0, melee, melee_blade, pier
cing, spear, 0, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
5, 6, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 660, 330, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
lorien_spear, lorien_spear_upg, lorien_spear_upg
ownership
ireland, mongols, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 30
type
Lorien Militia Swordsmen
;Lrien Sentries AF1 ;Lorien Infantry
dictionary
Lorien_Sentries
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 50, 0, 1
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
10, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 5, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 2, 2

stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
antry_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

18, disciplined, highly_trained


6
0
60, 300
2, 660, 330, 200, 200, 660, 4, 100
2, 3, 4
lorien_infantry, lorien_infantry_upg, lorien_inf
ireland, mongols, slave
ireland
ireland
ireland

type
Lorien Wardens
;Lrien Wardens AF
1 ;Lorien Wardens
dictionary
Gurdhinen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
lorien_wardens, 40, 0, 1
officer
lorien_captain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, free_upkeep_unit, frighten_foot
move_speed_mod
1.18
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 4
stat_pri
12, 6, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
7, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -1, 4, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1100, 510, 200, 200, 660, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
lorien_wardens, lorien_wardens, lorien_wardens_u
pg
ownership
ireland, mongols, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 30
type
's Chosen AF2
dictionary
category
class
voice_type

Lorien Medium Spearmen


Yavannas_Chosen
infantry
spearmen
Heavy

;Yavanna

banner faction
main_spear
banner holy
crusade
soldier
lorien_glaives, 40, 0, 0.95, 0.3
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 5, square, schiltrom
stat_health
1, 3
stat_pri
10, 4, no, 0, 0, melee, melee_blade, pie
rcing, spear, 0, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
10, 10, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1100, 510, 200, 200, 924, 4, 100
armour_ug_levels
3, 4
armour_ug_models
lorien_glaives, lorien_glaives_upg
ownership
ireland, mongols, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 30
type
Lorien Medium Swordsmen
;Sentine
ls of Cerin Amroth MA2 AOR
;CG Guardians
dictionary
Sentinels_of_Cerin_Amroth
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
cg_guardians, 40, 0, 1
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.15
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 3
stat_pri
13, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
13, 9, 5, metal

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0, 0, flesh
4
0, -1, 2, 2
21, disciplined, highly_trained
6
0
60, 300
3, 1162, 581, 200, 200, 1162, 4, 100
3, 4
cg_guardians, cg_guardians_upg
ireland, slave
ireland
ireland
ireland

type
Lorien Infantry Swordsmen
;Galadhrim Swordsmen N1 ;Galadhrim Heavy Swordsmen
dictionary
Galadhrim_Swordsmen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Janissary_Heavy_Inf, 40, 0, 1.4375
;Elf_Sword
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
camel -1, elephant -2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.1
formation
1.2, 0, 2.4, 2.4, 4, square
stat_health
1, 4
stat_pri
15, 6, no, 0, 0, melee, melee_blade, sla
shing, sword, 0, 1 ; 8+5+1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
16, 12, 0, metal ; elven gold plate mail ; 6+5+3
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1373, 686, 200, 200, 1373, 4, 100
armour_ug_levels
3, 4
armour_ug_models
galadhrim_heavy_swordsmen, galadhrim_heavy_sword
smen_upg
ownership
ireland, mongols, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 50

type
Lorien Infantry Spearmen
;Galadhrim Guards N1 ;Galadhrim Heavy Spearmen
dictionary
Galadhrim_Guards
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Elf_Spear, 40, 0, 1.3, 0.3
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
1.1
formation
1.0, 0, 2.0, 2.0, 4, square, shield_wall
stat_health
1, 4
stat_pri
12, 6, no, 0, 0, melee, melee_blade, pie
rcing, spear, 0, 1 ; 3+6+2
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
16, 12, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -1, 2, 2
stat_mental
23, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1373, 686, 200, 200, 1373, 4, 100
armour_ug_levels
3, 4
armour_ug_models
galadhrim_heavy_spearmen, galadhrim_heavy_spearm
en_upg
ownership
ireland, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 50
type
Lorien Infantry Archers
;Galadhr
im Archers MA1 ;Galadhrim Heavy Archers
dictionary
Galadhrim_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Guard, 40, 0, 1.15
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse -1, camel -1, elephant -3
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, cannot_skirmish, stakes
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 3, square

stat_health
1, 5
stat_pri
9, 5, eldar_elven_mass_galadhrim_arrow,
220, 24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
9, 5, no, 0, 0, melee, melee_blade, slas
hing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 2, 2
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 950, 475, 200, 200, 950, 4, 100
armour_ug_levels
3, 4
armour_ug_models
galadhrim_heavy_archers, galadhrim_heavy_archers
_upg
ownership
ireland, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 40
type
Lorien Infantry Heavy Archers
;Galadhrim Marchwardens MA2 AOR
dictionary
Galadhrim_Marchwardens
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Guard, 40, 0, 1.8
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, cannot_skirmish, stakes
move_speed_mod
1.1
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 5
stat_pri
10, 5, eldar_elven_mass_galadhrim_arrow,
220, 24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
9, 4, no, 0, 0, melee, melee_blade, pier
cing, spear, 0, 1
stat_sec_attr
ap
stat_pri_armour
13, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -1, 2, 2
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1162, 581, 200, 200, 1162, 4, 100

armour_ug_levels
armour_ug_models
pg
ownership
era 0
era 1
era 2
recruit_priority_offset 40

3, 4
galadhrim_marchwardens, galadhrim_marchwardens_u
ireland, slave
ireland
ireland
ireland

type
Lorien Infantry Cavalry
;Lrien
Lancers AF1 ; LIKE Eldar Cavalry
dictionary
Lorien_Lancers
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Feudal_Knights, 24, 0, 1
officer
silvan_captain_early_flag
mount
elven horse;heavy horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, can_formed_charge, free_upkeep_unit, frighten_foot
move_speed_mod
1.15
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 4
stat_pri
8, 11, no, 0, 0, melee, melee_blade, pie
rcing, spear, 30, 1
stat_pri_attr
no
stat_sec
10, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
5, 6, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
21, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 845, 422, 200, 200, 845, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
lorien_lancer, lorien_lancer_upg, lorien_lancer_
upg2
ownership
ireland, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 30
type
outs AF1 ;Silvan Horsearchers
dictionary
category
class
voice_type
banner faction
banner holy
soldier

Lorien Horsearchers
Lorien_Scouts
cavalry
missile
Heavy
main_cavalry
crusade
Turkopoles, 24, 0, 1

;Lrien Sc

officer
silvan_captain_early_flag
mount
simple horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, cantabrian_circle, free_upkeep_unit
move_speed_mod
1.15
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
7, 8, superior_mass_elven_cav_arrow, 200
, 48, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
10, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1 ; sword 4 +1 cav +1 no shield
stat_sec_attr
no
stat_pri_armour
5, 5, 2, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, 0, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 845, 422, 200, 200, 845, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
lorien_horsearcher, lorien_horsearcher_upg, lori
en_horsearcher_upg
ownership
ireland, slave
era 0
ireland
era 1
ireland
era 2
ireland
recruit_priority_offset 30
type
Lorien Rangers
;Rangers of Loth
lrien AF1 ;Lothlorien Ranger
dictionary
Lothlorien_Ranger
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Silvan_Archer, 50, 0, 0.85
officer
silvan_captain_early_flag
officer
lorien_captain
officer
lorien_captain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, extrem
e_range, very_hardy, can_withdraw, free_upkeep_unit, stakes, extreme_range, star
t_not_skirmishing
move_speed_mod
1.2
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
1, 5
stat_pri
8, 4, exceptional_elven_mass_arrow, 220,
24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
7, 4, no, 0, 0, melee, melee_blade, pier
cing, sword, 10, 1 ; 4+2+1+1
stat_sec_attr
no
stat_pri_armour
5, 9, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

0, -2, 4, 0
18, disciplined, highly_trained
6
0
60, 300
3, 660, 330, 200, 200, 660, 4, 100
2, 3
lothlorien_ranger, lothlorien_ranger_upg
ireland, slave
ireland
ireland
ireland

;#################################################################
;######################### DORWINION #############################
;#################################################################
type
Dorwinion Bodyguard
;High Pa
ladins MA2 ;Dorwinion BG
dictionary
High_Paladins
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
merchants, 16, 0, 1
officer
dorwin_maa207
mount
khand armoured horse
mount_effect
horse -3, camel +3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, general_unit, knight, can_formed_charge
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
9, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 7, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 845, 282, 125, 125, 845, 4, 100
armour_ug_levels
3, 4
armour_ug_models
court_paladins, court_paladins
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 40
type
;Vineyard Shieldbearers F1
dictionary
category

Dorwinion Militia Swordsmen


Vineyard_Shieldbearers
infantry

class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa204, 80, 0, 0.9
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -2, 1, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
dorwin_maa204, dorwin_maa204, dorwin_maa204, dor
win_maa204
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 20
type
Dorwinion Militia Archers
;Vineyard Bowmen F1 ;Dorwinrim Bowmen
dictionary
Vineyard_Bowmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa205, 70, 0, 0.95
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 1, elven_arrow, 160, 18, missile, mis
sile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 1, no, 0, 0, melee, melee_blade, pier
cing, mace, 70, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, leather
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
win_maa205
ownership
era 0
era 1
era 2
recruit_priority_offset 20

1
0, -2, 1, 1
12, low, untrained
6
0
60, 300
2, 315, 105, 100, 100, 315, 4, 100
0, 1, 2, 3
dorwin_maa205, dorwin_maa205, dorwin_maa205, dor
byzantium, slave
byzantium
byzantium
byzantium

type
Dorwinion Medium Swordsmen
;Vineyard Men-at-Arms MA1 ;Dorwinion Soldiers
dictionary
Vineyard_Men_at_Arms
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa208, 60, 0, 1.1
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wa
ll
stat_health
1, 2
stat_pri
8, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -2, 1, 1
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 972, 324, 125, 125, 972, 4, 100
armour_ug_levels
3, 4
armour_ug_models
dorwin_maa208, dorwin_maa208
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 40
type
Dorwinion City Swordsmen
;Vineyard Protectors N1 ;Men at Arms of Dorwinion
dictionary
Vineyard_Protectors
category
infantry

class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa210, 50, 0, 1.5
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 2
stat_pri
12, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, -2, 1, 1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 1170, 390, 125, 125, 1170, 4, 100
armour_ug_levels
4
armour_ug_models
dorwin_maa210
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 50
type
Dorwinion Elven Swordsmen
;Avari Guard MA2
dictionary
Avari_Guard
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa209, 40, 0, 1.1
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
1.05
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 3
stat_pri
9, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 8, 4, metal
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

3
0, -2, 1, 1
18, disciplined, highly_trained
6
0
60, 300
2, 1162, 481, 125, 125, 1162, 4, 100
3, 4
dorwin_maa209, dorwin_maa209
byzantium, slave
byzantium
byzantium
byzantium

type
Dorwinion Elven Archers
;Avari Archers MA1 ;Cuwen Archers
dictionary
Avari_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa200, 50, 0, 1.15
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
1.05
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 5
stat_pri
9, 5, eldar_elven_mass_galadhrim_arrow,
220, 36, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
12, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -2, 1, 1
stat_mental
22, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1388, 594, 125, 125, 1188, 4, 100
armour_ug_levels
5
armour_ug_models
dorwin_maa200
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 40
type
ikemen N1 ;Dorwinion Elven Pike
dictionary
category
class

Dorwinion Elven Pikemen


Avari_Pikemen
infantry
heavy

;Avari P

voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa201, 40, 0, 1.9
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
1.05
formation
1.2, 1.2, 2.4, 2.4, 4, square, phalanx
stat_health
1, 4
stat_pri
8, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 10, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -2, 1, 1
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1373, 686, 200, 200, 1373, 4, 100
armour_ug_levels
5
armour_ug_models
dorwin_maa201
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 50
type
Dorwinion Elven Javelinmen
;Avari Wanderers MA1
dictionary
Avari_Wanderers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa211, 40, 0, 1.1
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, cannot_skirmish, free_upkeep_unit
move_speed_mod
1.05
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 3
stat_pri
7, 4, eldar_elven_mass_galadhrim_arrow,
200, 24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
8, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 7, 4, metal
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

3
0, -2, 1, 1
18, normal, trained
6
0
60, 300
2, 950, 475, 125, 125, 950, 4, 100
3, 4
dorwin_maa211, dorwin_maa211
byzantium, slave
byzantium
byzantium
byzantium

type
Dorwinion Elven Horsearchers
;Avari Travellers MA1
dictionary
Avari_Travellers
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
dorwin_maa211_mounted, 24, 0, 1
officer
dorwin_maa207
mount
merchant horse
mount_effect
camel -1, elephant -2, eastern armoured horse +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, cantabrian_circle, free_upkeep_unit
move_speed_mod
1.12
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
6, 6, quality_cav_composite_arrow, 150,
48, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
10, 8, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_sec_attr
no
stat_pri_armour
9, 7, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1021, 489, 125, 125, 1521, 4, 100
armour_ug_levels
3, 4
armour_ug_models
dorwin_maa211_mounted, dorwin_maa211_mounted
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 40
type
;Thorn Crossbowmen AF2
dictionary
category

Dorwinion Court Crossbowmen


Thorn_Crossbowmen
infantry

class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa215, 60, 0, 0.85
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, stakes, crossbow, free_upkeep_unit, cannot_skirmish
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
9, 2, steel_crossbow_bolt, 140, 30, miss
ile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 2, no, 0, 0, melee, melee_blade, blun
t, mace, 55, 1
stat_sec_attr
ap
stat_pri_armour
6, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 1, 1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 756, 252, 125, 125, 756, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
dorwin_maa215, dorwin_maa215, dorwin_maa215
ownership
byzantium, slave, turks
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 30
type
;Thorn Guard AF2
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
ree_upkeep_unit
formation
stat_health
stat_pri
cing, spear, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat

Dorwinion Court Spearmen


Thorn_Guard
infantry
spearmen
Heavy
main_spear
crusade
dorwin_maa216, 70, 0, 1.8
dorwin_maa206
dorwin_maa206
horse +3, camel +2, elephant +1
sea_faring, hide_forest, can_withdraw, f
1.4, 1.4, 2.8, 2.8, 7, square
1, 2
4, 3, no, 0, 0, melee, melee_blade, pier
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
6, 5, 3, metal
0, 0, flesh
2

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

0, -2, 1, 1
15, normal, trained
6
0
60, 300
1, 882, 294, 125, 125, 882, 4, 100
2, 3, 4
dorwin_maa216, dorwin_maa216, dorwin_maa216
byzantium, slave, turks
byzantium
byzantium
byzantium

type
Dorwinion Court Riders
;Thorn R
iders AF1
dictionary
Thorn_Riders
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
dorwin_maa216_mounted, 30, 0, 1
officer
dorwin_maa207
mount
merchant horse
mount_effect
camel -1, elephant -2, eastern armoured horse +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 3
stat_pri
3, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
6, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
4, 5, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -2, -1, -1
stat_mental
14, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 720, 240, 125, 125, 720, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
dorwin_maa216_mounted, dorwin_maa216_mounted, do
rwin_maa216_mounted
ownership
byzantium, slave, turks
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 30
type
;Thorn Bladesmen AF1
dictionary
category
class

Dorwinion Court Swordsmen


Thorn_Bladesmen
infantry
spearmen

voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa217, 70, 0, 1.1
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 1, 1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 630, 210, 125, 125, 630, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
dorwin_maa217, dorwin_maa217, dorwin_maa217
ownership
byzantium, slave, turks
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 30
type
Dorwinion Court Knights
;Knights
of the Vintner-Court N1
dictionary
Court_Knights
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa206, 50, 0, 1.3
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
elephant -2, eastern armoured horse +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, knight
formation
1.2, 1.0, 2.4, 2.0, 5, square
stat_health
1, 3
stat_pri
11, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 7, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

0, -2, 1, 1
20, disciplined, highly_trained
6
0
60, 300
3, 1170, 390, 200, 200, 1170, 4, 100
3, 4
court_knights, court_knights
byzantium, slave
byzantium
byzantium
byzantium

type
Dorwinion Court Paladins
;Paladin
s of the Vintner-Court N1
dictionary
Court_Paladins
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
dorwin_maa207, 24, 0, 1
officer
dorwin_maa207
mount
barded horse7
mount_effect
horse -2, camel +3, elephant +3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, knight
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 7, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
20, impetuous, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
4, 1498, 499, 200, 200, 1498, 4, 170
armour_ug_levels
3, 4
armour_ug_models
court_paladins, court_paladins
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 50
type
MA1
dictionary
category
class
voice_type
banner faction

Dorwinion Regent Crossbowmen


Regent_Bowguard
infantry
missile
Heavy
main_missile

;Regent Bowguard

banner holy
crusade
soldier
regent_bowguard, 50, 0, 1
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_withdraw, cr
ossbow, cannot_skirmish, free_upkeep_unit, knight
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 2
stat_pri
10, 3, steel_crossbow_bolt, 140, 30, missile, mi
ssile_mechanical, piercing, none, 25, 1
stat_pri_attr
area
stat_sec
8, 3, no, 0, 0, melee, melee_blade, piercing, ax
e, 40, 1
stat_sec_attr
ap
stat_pri_armour
9, 4, 4, leather
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -2, 1, 1
stat_mental
17, disciplined, trained
stat_charge_dist
25
stat_fire_delay
18
stat_food
60, 300
stat_cost
2, 810, 270, 125, 125, 810, 4, 150
armour_ug_levels
3, 4
armour_ug_models
regent_bowguard, regent_bowguard
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 40
type
Dorwinion Regent Axeguard
;Regent Axeguard
MA2
dictionary
Regent_Axeguard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
regent_axeguard, 60, 0, 1
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse -1, camel -2, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can_withdra
w, free_upkeep_unit, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
9, 3, no, 0, 0, melee, melee_blade, slashing, ax
e, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 2
5, 1
stat_sec_attr
no
stat_pri_armour
10, 5, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -2, 1, 1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
25

stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0
60, 300
2, 1188, 396, 125, 125, 1188, 4, 40
3, 4
regent_axeguard, regent_axeguard
byzantium, slave
byzantium
byzantium
byzantium

type
Dorwinion Regent Spearmen
;Regent
Spearguard MA1
dictionary
Regent_Spearguard
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
regent_spearguard, 60, 0, 1
officer
dorwin_maa206
officer
dorwin_maa206
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_forest, can_withdraw, very_hard
y, free_upkeep_unit, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wall
stat_health
1, 2
stat_pri
5, 3, no, 0, 0, melee, melee_blade, piercing, sp
ear, 15, 1
stat_pri_attr
spear_bonus_6
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 2
5, 1
stat_sec_attr
no
stat_pri_armour
10, 6, 4, leather
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -2, 1, 1
stat_mental
17, disciplined, trained
stat_charge_dist
25
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 4, 50
armour_ug_levels
3, 4
armour_ug_models
regent_spearguard, regent_spearguard_upg
ownership
byzantium, slave
era 0
byzantium
era 1
byzantium
era 2
byzantium
recruit_priority_offset 40
;#################################################################
;########################## ENEDWAITH ############################
;#################################################################
type
Enedwaith Bodyguard
rs of Haleth AF2 ;Haleth Foresters BG
dictionary
Haleth_Foresters_Bodyguard
category
infantry
class
missile
voice_type
General

;Foreste

banner faction
main_missile
banner holy
crusade
soldier
enedwaith_rangers, 40, 0, 1
officer
Alcfud_Axemen
officer
Alcfud_Axemen
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, general_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 4, square
stat_health
1, 6
stat_pri
6, 3, arrow_8, 190, 36, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
7, 7, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 3, 0
stat_mental
15, disciplined, highly_trained
stat_charge_dist
25
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 504, 168, 125, 125, 504, 4, 100
armour_ug_levels
2, 3
armour_ug_models
enedwaith_rangers, enedwaith_rangers
ownership
slave, teutonic_order
era 0
slave, teutonic_order
era 1
slave, teutonic_order
era 2
slave, teutonic_order
recruit_priority_offset 30
type
od Riders F1 ;Enedwaith Scouts
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount
mount_effect
attributes
thdraw, free_upkeep_unit
move_speed_mod
1.1
formation
stat_health
stat_pri
mechanical, piercing, spear, 0,
stat_pri_attr
stat_sec
t, mace, 75, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground

Enedwaith Scout Cavalry

;Greyflo

Greyflood_Riders
cavalry
missile
Heavy
main_cavalry
crusade
rohirrim_riders, 36, 0, 0.75
northern heavy horse
horse -2, camel -3, elephant -4
sea_faring, hide_improved_forest, can_wi
2, 4.4, 3, 6, 3, square
1, 2
9, 4, javelin_4, 75, 8, thrown, missile_
1
ap, thrown
2, 4, no, 0, 0, melee, melee_blade, blun
no
1, 2, 2, leather
0, 0, flesh
1
1, -2, -1, -1

stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
smen, mounted_huntsmen
ownership
era 0
era 1
era 2
recruit_priority_offset 20

12, low, untrained


45
0
60, 300
2, 432, 144, 75, 75, 432, 3, 150
0, 1, 2, 3
mounted_huntsmen, mounted_huntsmen, mounted_hunt
slave,
slave,
slave,
slave,

teutonic_order, turks
teutonic_order
teutonic_order
teutonic_order

type
Enedwaith Medium Axemen
;Enedwai
th Wildmen AF1 ;ened wildmen
dictionary
Enedwaith_Wildmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
ened_wildmen, 70, 0, 0.8
officer
Alcfud_Axemen
officer
Alcfud_Axemen
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, free_upkeep_unit
move_speed_mod
1.1
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 1
stat_pri
7, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -3, 2, 1
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 630, 210, 125, 125, 630, 4, 100
armour_ug_levels
2, 3
armour_ug_models
ened_wildmen, ened_wildmen
ownership
slave, teutonic_order, turks
era 0
slave, teutonic_order
era 1
slave, teutonic_order
era 2
slave, teutonic_order
recruit_priority_offset 30
type
;Enedwaith Stalkers F1
dictionary
category

Enedwaith Medium Archers


Enedwaith_Stalkers
infantry

class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
erindol_marksmen, 70, 0, 0.7
officer
Alcfud_Axemen
attributes
sea_faring, hide_anywhere, extreme_range
, can_withdraw, free_upkeep_unit, stakes, start_not_skirmishing
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 1, quality_mass_bodkin_arrow, 190, 18
, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
2, 1, no, 0, 0, melee, melee_blade, slas
hing, axe, 70, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
10, low, untrained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
erindol_marksmen, erindol_marksmen, erindol_mark
smen
ownership
teutonic_order, slave
era 0
teutonic_order
era 1
teutonic_order
era 2
teutonic_order
recruit_priority_offset 20
type
ders AF1
dictionary
category
class
voice_type
banner faction
soldier
mount
mount_effect
attributes
t, can_withdraw
formation
stat_health
stat_pri
, 1
stat_pri_attr
stat_sec
1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental

Enedwaith Medium Cavalry

;Enedwaith Outri

Enedwaith_Outriders
cavalry
light
Heavy
main_infantry
Enedwaith_Outriders, 30, 0, 5.1
merchant horse
horse +2, camel +1, elephant -2
sea_faring, hide_improved_forest, hardy, free_upkeep_uni
2, 4.4, 3, 6, 3, square
1, 3
3, 5, no, 0, 0, melee, melee_simple, piercing, spear, 60
no
0, 0, no, 0, 0, melee, melee_simple, piercing, none, 25,
no
4, 3, 0, flesh
0, 0, flesh
2
1, -2, -1, -1
14, normal, trained

stat_charge_dist
stat_fire_delay
stat_food
stat_cost
stat_stl
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

55
0
60, 300
2, 720, 240, 125, 125, 720, 8, 391
4
2, 3
Enedwaith_Outriders, Enedwaith_Outriders
teutonic_order, slave
teutonic_order
teutonic_order
teutonic_order
30

type
Enedwaith Greyflood Spearmen
;Greyflood Raiders F1
dictionary
Greyflood_Raiders
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Afghan_Javelinmen, 70, 0, 0.75
officer
Alcfud_Axemen
officer
Alcfud_Axemen
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring,
hide_anywhere, hardy, ca
n_withdraw, free_upkeep_unit
move_speed_mod
1.1
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
9, 1, javelin_5, 75, 6, thrown, missile_
mechanical, piercing, spear, 0, 1
stat_pri_attr
ap, thrown
stat_sec
2, 1, no, 0, 0, melee, melee_blade, blun
t, mace, 60, 1
stat_sec_attr
ap
stat_pri_armour
1, 2, 2, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 315, 105, 65, 155, 315, 4, 160
armour_ug_levels
0, 1, 2, 3
armour_ug_models
greyflood_raiders, greyflood_raiders, greyflood_
raiders, greyflood_raiders
ownership
slave, teutonic_order, turks
era 0
slave, teutonic_order
era 1
slave, teutonic_order
era 2
slave, teutonic_order
recruit_priority_offset 20
type
rn Woodsmen F2 AOR ;EV Woodsmen
dictionary
category
class

Enedwaith Vorn Spearmen


Eryn_Vorn_Woodsmen
infantry
light

;Eryn Vo

voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
ev_woodsmen, 80, 0.8, 0.3
officer
Alcfud_Axemen
officer
Alcfud_Axemen
mount_effect
horse +1, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, can_withdraw,
hardy, free_upkeep_unit
move_speed_mod
1.1
formation
1.5, 1.5, 3.0, 3.0, 8, square, schiltrom
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 4, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
13, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 540, 180, 75, 75, 540, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
ev_woodsmen, ev_woodsmen, ev_woodsmen, ev_woodsm
en
ownership
slave, teutonic_order
era 0
slave, teutonic_order
era 1
slave, teutonic_order
era 2
slave, teutonic_order
recruit_priority_offset 20
type
Enedwaith Pikemen
;Moot Wa
rdens AF2 AOR
dictionary
Moot_Wardens
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
noble_pikemen, 70, 1.1, 0.3
officer
Alcfud_Axemen
officer
Alcfud_Axemen
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, pike, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, phalanx
stat_health
1, 2
stat_pri
5, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 90, 1
stat_pri_attr
long_pike, spear_bonus_6
stat_sec
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
8, 5, 3, metal

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

0, 0, flesh
3
1, -3, 2, 1
15, normal, trained
6
0
60, 300
2, 912, 308, 125, 125, 882, 3, 150
2, 3
drnor_pikemen_upg, drnor_pikemen_upg
teutonic_order, slave
teutonic_order
teutonic_order
teutonic_order

type
Enedwaith Heavy Axemen
;Moot Keepers AF2/MA1 AO
R ;Alcfud Axemen
dictionary
Moot_Keepers
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Alcfud_Axemen, 70, 0, 1
officer
Alcfud_Axemen
officer
Alcfud_Axemen
mount_effect
elephant -2, eorlingas horse -2
attributes
sea_faring, hide_improved_forest, very_hardy, can_withdr
aw, free_upkeep_unit, command
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
7, 3, no, 0, 0, melee, melee_blade, slashing, axe, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 4, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -3, 2, 1
stat_mental
15, impetuous, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1008, 336, 125, 125, 1008, 4, 100
armour_ug_levels
2, 3
armour_ug_models
Alcfud_Axemen, Alcfud_Axemen
ownership
teutonic_order, slave
era 0
teutonic_order
era 1
teutonic_order
era 2
teutonic_order
recruit_priority_offset 30
type
ren Raiders
dictionary
category
class

Enedwaith Javelinmen
Angren_Raiders
infantry
missile

;Angren Raiders AF1 ;Ang

voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
t
formation
stat_health
stat_pri
ing, spear, 0, 1
stat_pri_attr
stat_sec
1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

Heavy
main_spear
crusade
marines, 60, 0, 1
Alcfud_Axemen
Alcfud_Axemen
horse -2, camel -3, elephant -4
sea_faring, hide_anywhere, can_withdraw, free_upkeep_uni

type
AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
ree_upkeep_unit
formation
stat_health
stat_pri
1
stat_pri_attr
stat_sec
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground

Enedwaith River Spearmen

1.4, 1.4, 2.8, 2.8, 6, square


1, 1
11, 2, javelin, 75, 6, thrown, missile_mechanical, pierc
area, thrown, ap
3, 2, no, 0, 0, melee, melee_blade, piercing, knife, 15,
no
4, 3, 3, leather
0, 0, flesh
2
1, -3, 2, 1
14, normal, trained
15
0
60, 300
1, 540, 180, 125, 125, 540, 4, 100
2, 3
Angren_Raiders, Angren_Raiders
teutonic_order, slave
teutonic_order
teutonic_order
teutonic_order
20
;River Spearmen

River_Spearmen
infantry
spearmen
Heavy
main_spear
crusade
River_Spearmen, 70, 0, 1, 0.3
Alcfud_Axemen
Alcfud_Axemen
horse +3, camel +2, elephant +1
sea_faring, hide_improved_forest, hardy, can_withdraw, f
1.4, 1.4, 2.8, 2.8, 7, square, shield_wall
1, 2
3, 2, no, 0, 0, melee, melee_blade, piercing, spear, 30,
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
no
4, 4, 4, leather ; mail shirt
0, 0, flesh
2
1, -3, 2, 1

stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

14, normal, trained


6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3
River_Spearmen, River_Spearmen
teutonic_order, slave, turks
teutonic_order
teutonic_order
teutonic_order
30

type
AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
ree_upkeep_unit
formation
stat_health
stat_pri
1
stat_pri_attr
stat_sec
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

Enedwaith River Swordsmen

type
dictionary
category
class
voice_type
banner faction
banner holy

Enedwaith River Archers


River_Archers
infantry
missile
Heavy
main_missile
crusade

;River Swordsmen

River_Swordsmen
infantry
spearmen
Heavy
main_spear
crusade
River_Swordsmen, 70, 0, 1
Alcfud_Axemen
Alcfud_Axemen
horse -1, camel -2, elephant -3
sea_faring, hide_improved_forest, hardy, can_withdraw, f
1.4, 1.4, 2.8, 2.8, 7, square
1, 2
6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45,
no
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
no
4, 3, 3, leather
0, 0, flesh
2
1, -3, 2, 1
14, impetuous, trained
6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3
River_Swordsmen, River_Swordsmen
teutonic_order, slave, turks
teutonic_order
teutonic_order
teutonic_order
30
;River Archers AF1

soldier
officer
officer
mount_effect
attributes
aw, free_upkeep_unit
formation
stat_health
stat_pri
l, piercing, none, 0, 1
stat_pri_attr
stat_sec
1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset
type
th Foresters F1/MA2
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
rdy, free_upkeep_unit
formation
stat_health
stat_pri
ear, 45, 1
stat_pri_attr
stat_sec
5, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay

River_Archers, 60, 0, 0.8


Alcfud_Axemen
Alcfud_Axemen
horse -2, camel -3, elephant -4
sea_faring, hide_improved_forest, very_hardy, can_withdr
1.4, 1.4, 2.8, 2.8, 6, square
1, 2
3, 1, militia_arrow, 160, 24, missile, missile_mechanica
area
2, 1, no, 0, 0, melee, melee_blade, piercing, knife, 15,
no
4, 2, 0, leather ; defense 5 - 3 + 2+1
0, 0, flesh
2
1, -3, 2, 1
14, normal, trained
6
0
60, 300
2, 540, 180, 125, 125, 540, 4, 100
2, 3
River_Archers, River_Archers
teutonic_order, slave, turks
teutonic_order
teutonic_order
teutonic_order
30
Enedwaith Haleth Spearmen

;Enedwai

River_Elders
infantry
light
Heavy
main_spear
crusade
river_elders, 80, 0, 1
Alcfud_Axemen
Alcfud_Axemen
horse +3, camel +2, elephant +1
sea_faring, hide_anywhere, can_withdraw, very_ha
1.4, 1.4, 2.8, 2.8, 7, square ;horde
1, 2
8, 3, no, 0, 0, melee, melee_blade, piercing, sp
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt, none, 2
no
6, 6, 2, leather
0, 0, flesh
2
1, -3, 2, 1
15, normal, trained
25
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

60, 300
2, 1004, 354, 125, 125, 972, 4, 50
2, 3
river_elders, river_elders
teutonic_order, slave
teutonic_order
teutonic_order
teutonic_order

type
Enedwaith Haleth Archers
;Foresters of Haleth AF1 ;Haleth Foresters
dictionary
Haleth_Foresters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Haleth_Foresters, 60, 0, 1
officer
Alcfud_Axemen
officer
Alcfud_Axemen
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, free_upkeep_unit, stakes, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
5, 2, arrow_7, 210, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 3, 0
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
2, 3
armour_ug_models
Haleth_Foresters, Haleth_Foresters
ownership
slave, teutonic_order
era 0
slave, teutonic_order
era 1
slave, teutonic_order
era 2
slave, teutonic_order
recruit_priority_offset 30
type
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer

Enedwaith Unity Elites


Guardians_of_Enedwaith
infantry
spearmen
Heavy
main_infantry
crusade
guardians_of_enedwaith, 70, 0, 1
Alcfud_Axemen
Alcfud_Axemen

mount_effect
elephant +4, eorlingas horse +2, horse +4
attributes
sea_faring, hide_improved_forest, very_hardy, can_withdr
aw, free_upkeep_unit, command, frighten_foot
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
13, 2, javelin, 85, 6, thrown, missile_mechanical, pierc
ing, spear, 0, 1
stat_pri_attr
area, thrown, prec, ap, bp
stat_sec
9, 5, no, 0, 0, melee, melee_blade, piercing, spear, 45,
1
stat_sec_attr
spear_bonus_4
stat_pri_armour
14, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -3, 2, 1
stat_mental
17, impetuous, highly_trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1208, 376, 125, 125, 1008, 4, 100
armour_ug_levels
3
armour_ug_models
guardians_of_enedwaith
ownership
teutonic_order, slave
era 0
teutonic_order
era 1
teutonic_order
era 2
teutonic_order
recruit_priority_offset 30
;#################################################################
;########################## DUNLAND ##############################
;#################################################################
type
Dunland Bodyguard
;Chiefta
in's Bodyguards AF2
dictionary
Chieftains_Bodyguard
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 30, 0, 1.05
officer
dunland_captain_early_flag
officer
dunland_captain_early_flag
mount_effect
camel -1, elephant -2, eorlingas horse -2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, general_unit
formation
1.4, 1.4, 2.8, 2.8, 3, square
stat_health
1, 6
stat_pri
9, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 4, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -3, 2, 1
stat_mental
17, disciplined, highly_trained
stat_charge_dist
15
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

60, 300
3, 378, 126, 125, 125, 378, 1, 400
3
dun_chieftain_upg
aztecs
aztecs
aztecs
aztecs

type
Dunland Militia Spearmen
;Clan Spearmen F1
dictionary
Clan_Spearmen
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 80, 0, .85, 0.3
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse +2, camel +1, eorlingas horse -2
attributes
sea_faring, hide_anywhere, can_withdraw,
free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 8, square, schiltrom
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 4, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
12, impetuous, untrained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 300, 100, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
dun_clansmen, dun_clansmen_upg, dun_clansmen_upg
, dun_clansmen_upg
ownership
aztecs, france, slave
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 20
type
Axemen F1
dictionary
category
class
voice_type
banner faction
banner holy
soldier

Dunland Militia Axemen


Tribal_Axemen
infantry
light
Heavy
main_infantry
crusade
Dismounted_Huscarls, 80, 0, 0.85

;Tribal

officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, can_withdraw,
free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
4, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
12, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 345, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
tribal_axemen, tribal_axemen, tribal_axemen_upg,
tribal_axemen_upg
ownership
aztecs, slave, turks
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 20
type
Dunland Militia Archers
;Dunland
Hunters F1
dictionary
Dunland_Hunters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Elf_Archer, 70, 0, 0.7, 0.35
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, can_withdraw,
start_skirmishing, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
3, 2, militia_mass_arrow, 140, 18, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
1, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
; light sword
stat_sec_attr
no
stat_pri_armour
1, 3, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
12, low, untrained

stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

15
0
60, 300
2, 310, 105, 75, 75, 315, 4, 100
0, 1, 2
dun_hunters, dun_hunters_upg, dun_hunters_upg
aztecs, slave
aztecs
aztecs
aztecs

type
Dunland Medium Archers
;Dunland
Hunters F1
dictionary
Dunland_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dunland_archers, 70, 0, 0.7, 0.35
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, start_skirmishing, free_upkeep_unit, stakes, command
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
5, 2, militia_mass_arrow, 150, 22, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
4, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_sec_attr
spear_bonus_4, long_pike
stat_pri_armour
3, 3, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
20, impetuous, highly_trained
stat_charge_dist
40
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 570, 190, 75, 75, 315, 4, 100
armour_ug_levels
1, 2, 3
armour_ug_models
dunland_archers, dunland_archers, dunland_archer
s
ownership
aztecs, france, slave
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 20
type
ing Bersekers F1
dictionary
category
class
voice_type

Dunland Medium Axemen


Dunlending_Bersekers
infantry
light
Heavy

;Dunlend

banner faction
main_infantry
banner holy
crusade
soldier
Varangian_Guard, 80, 0, 0.875
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, hardy,
can_withdraw, free_upkeep_unit, frighten_foot
move_speed_mod
1.1
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
8, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 75, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
3, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
12, impetuous, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 480, 180, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
dun_bersekers, dun_bersekers_upg, dun_bersekers_
upg, dun_bersekers_upg
ownership
aztecs, slave, turks
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 20
type
Dunland Medium Pikemen
;Noble P
ikemen MA1 ;Tribal Pikemen
dictionary
Noble_Pikemen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
tribal_pikemen, 60, 0, 1.5
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_improved_forest, hardy,
can_withdraw, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 2
stat_pri
5, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
spear_bonus_6, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 6, 0, metal

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0, 0, flesh
3
1, -3, 2, 1
17, disciplined, trained
15
0
60, 300
1, 980, 305, 125, 125, 972, 4, 100
3
tribal_pikemen_upg
aztecs, slave
aztecs
aztecs
aztecs

type
Dunland Medium Swordsmen
;Noble Swordsmen MA1
dictionary
Noble_Swordsmen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
swordsmen, 70, 0, 1.05
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
camel -1, elephant -2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 4, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -3, 2, 1
stat_mental
17, disciplined, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1090, 325, 125, 125, 972, 4, 100
armour_ug_levels
3
armour_ug_models
dun_swordsmen_upg
ownership
aztecs, slave
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 40
type
Huntsmen F1
dictionary
category

Dunland Javelinmen
Dunland_Huntsmen
infantry

;Dunland

class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Afghan_Javelinmen, 70, 0, 0.8
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse +2, camel +1, elephant +3
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 2
stat_pri
7, 1, militia_javelin, 50, 3, thrown, mi
ssile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
1, 1, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather ;leather; 2agility+3axe-2qualit
y
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -3, 2, 1
stat_mental
12, low, untrained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 270, 80, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
dun_huntsmen, dun_huntsmen_upg, dun_huntsmen_upg
ownership
aztecs, slave, turks
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 20
type
Dunland Isenmach Axemen
;Isenmac
h Axemen AF2 AOR
dictionary
Isenmach_Axemen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dalesmen, 60, 0, 1.25
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
elephant +2, eorlingas horse -2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
12, 7, no, 0, 0, melee, melee_blade, sla
shing, axe, 30, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no

stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

7, 4, 0, metal
0, 0, flesh
4
1, -3, 2, 1
19, disciplined, trained
15
0
60, 300
3, 1008, 300, 125, 125, 882, 4, 100
3
isenmach_axemen
aztecs, slave
aztecs
aztecs
aztecs

type
Dunland Isenmach Cavalry
;Isenmach Raiders AF2 AOR
dictionary
Isenmach_Raiders
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Feudal_Knights, 24, 0, 1
officer
dunland_captain_early_flag
mount
northern heavy horse
mount_effect
camel -1, elephant -2
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
8, 8, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
10, 3, no, 0, 0, melee, melee_blade, pie
rcing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
10, 4, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
19, disciplined, trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1208, 567, 125, 125, 806, 4, 100
armour_ug_levels
3
armour_ug_models
isenmach_raiders
ownership
aztecs, slave
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 30
type
Horsemen F1
dictionary
category

Dunland Javelin Cavalry


Dunland_Horsemen
cavalry

;Dunland

class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rohirrim_riders, 36, 0, 1
officer
dunland_captain_early_flag
mount
northern heavy horse
mount_effect
horse +2, elephant -2, camel +2
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, cantabrian_circle, free_upkeep_unit
formation
2, 4.4, 3, 4.4, 3, square
stat_health
1, 3
stat_pri
9, 5, quality_cav_javelin, 55, 3, thrown
, missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
4, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 75, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -2, -1, -1
stat_mental
12, low, untrained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 432, 144, 75, 75, 432, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
dun_horsemen, dun_horsemen_upg, dun_horsemen_upg
ownership
aztecs, france, slave
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 30
type
Dunland Heavy Javelinmen
;Dunhird Champions AF1 ;Dunland Slayers
dictionary
Dunhird_Champions
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Afghan_Javelinmen, 60, 0, 0.9375
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse +3, camel +2, elephant +4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
11, 2, quality_javelin, 55, 3, thrown, m
issile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
5, 3, no, 0, 0, melee, melee_blade, blun
t, mace, 45, 1
stat_sec_attr
ap
stat_pri_armour
5, 4, 0, leather
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

2
1, -3, 2, 1
14, normal, trained
15
0
60, 300
1, 645, 205, 125, 125, 540, 4, 100
2, 3
dun_slayer, dun_slayer_upg
aztecs, slave
aztecs
aztecs
aztecs

type
Dunland Spearmen
;Dunland Spearme
n AF1
dictionary
Dunland_Spearmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
watchmen, 70, 0, 1.05, 0.3
officer
dunland_captain_early_flag
officer
dun_chieftain
officer
dun_chieftain
mount_effect
horse +2, camel +1, eorlingas horse -2
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, schiltrom
stat_health
1, 1
stat_pri
3, 4, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 5, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -3, 2, 1
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 600, 200, 125, 125, 630, 4, 100
armour_ug_levels
2, 3
armour_ug_models
dun_spearmen, dun_spearmen_upg
ownership
aztecs, slave, turks
era 0
aztecs
era 1
aztecs
era 2
aztecs
recruit_priority_offset 30
;#################################################################
;########################## MORDOR ###############################
;#################################################################
type
Mordor Bodyguard
dyguards MA2

;Uruk Bo

dictionary
Uruk_Bodyguards
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 40, 0, 1.2
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -1, camel -2, elephant -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, general_unit, no_custom
formation
1.3, 1.3, 2.6, 2.6, 4, square
stat_health
1, 6
stat_pri
9, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
8, 7, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
18, impetuous, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 792, 264, 125, 125, 792, 4, 100
armour_ug_levels
3
armour_ug_models
mordor_uruks_upg
ownership
england, poland, slave
era 0
england, poland
era 1
england, poland
era 2
england, poland
recruit_priority_offset 40
type
Mordor Militia Spearmen
;Orc Ban
d P1
dictionary
Orc_Band
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Morannon_Guard, 100, 0, 1
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse +1, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.6, 1.6, 3.2, 3.2, 10, square, schiltro
m
stat_health
1, 0
stat_pri
1, 1, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
light_spear

stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
pg
ownership
era 0
era 1
era 2
recruit_priority_offset 10

0, 0, no, 0, 0, no, melee_simple, blunt,


no
0, 0, 1, leather
0, 0, flesh
0
-1, -2, 1, 2
10, low, untrained
6
0
60, 300
0, 258, 86, 75, 75, 258, 4, 100
0, 1, 2, 3
orc_band, orc_band_upg, orc_band_upg, orc_band_u
england, slave
england
england
england

type
Mordor Morannon Spearmen
;Moranno
n Guard AF1
dictionary
Morannon_Guard
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Morannon_Guard, 90, 0, 1
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse +2, camel +1, elephant -1
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 9, square, schiltrom
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 40, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
14, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 624, 208, 125, 125, 624, 4, 100
armour_ug_levels
2, 3
armour_ug_models
morannon_guard, morannon_guard_upg
ownership
england, slave
era 0
england
era 1
england

era 2
recruit_priority_offset 30

england

type
Mordor Militia Archers
;Scouts
F1
dictionary
Mordor_Scouts
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
mordor_scouts, 90, 0, 1
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, hardy,
can_withdraw, free_upkeep_unit
move_speed_mod
0.98
formation
1.5, 1.5, 3.0, 3.0, 9, square
stat_health
1, 1
stat_pri
2, 2, arrow_4, 120, 18, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
-1, -2, 1, 2
stat_mental
12, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 336, 112, 75, 75, 336, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
mordor_scouts, mordor_scouts, mordor_scouts_upg
ownership
england, slave
era 0
england
era 1
england
era 2
england
recruit_priority_offset 20
type
;Orc Raiders F1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes

Mordor Infantry Swordsmen


Orc_Raiders
infantry
spearmen
Heavy
main_infantry
crusade
Norse_Swordsmen, 100, 0, 1
mordor_captain_early_flag
dismounted_numenorians
dismounted_numenorians
horse -2, camel -3, elephant -4
sea_faring, hide_forest, hardy, can_with

draw, free_upkeep_unit
move_speed_mod
formation
stat_health
stat_pri
cing, sword, 55, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

0.98
1.5, 1.5, 3.0, 3.0, 10, square
1, 1
2, 2, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
1, 1, 2, metal
0, 0, flesh
1
-1, -2, 1, 2
12, impetuous, untrained
6
0
60, 300
0, 374, 125, 125, 125, 374, 4, 100
2, 3
mordor_orcs, mordor_orcs_upg
england, poland, slave
england, poland
england, poland
england, poland

type
Mordor Infantry Halberdmen
;Uruk Halberds MA1 ;Mordor Halberd
dictionary
Uruk_Halberds
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
mordor_halberd, 60, 0, 1.575
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse +5, camel +4, elephant +3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 6, square, phalanx
stat_health
1, 2
stat_pri
7, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 45, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
8, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
17, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0, 680, 227, 125, 125, 680, 4, 100


3
mordor_halberd_upg
england, slave
england
england
england

type
Mordor Infantry Archers
;Orc Arc
hers AF1
dictionary
Mordor_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
mordor_archers, 60, 0, 0.9
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
3, 2, arrow_4, 120, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
14, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 410, 137, 125, 125, 410, 4, 100
armour_ug_levels
2, 3
armour_ug_models
mordor_archers, mordor_archers_upg
ownership
england, slave
era 0
england
era 1
england
era 2
england
recruit_priority_offset 30
type
A1
dictionary
category
class
voice_type
banner faction
banner holy

Mordor Uruk Swordsmen


Mordor_Uruks
infantry
heavy
Heavy
main_infantry
crusade

;Uruks M

soldier
Norse_Swordsmen, 60, 0, 1.1
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -1, elephant -2, swan guard horse -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
10, 3, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
8, 4, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
17, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 680, 227, 125, 125, 680, 4, 100
armour_ug_levels
3
armour_ug_models
mordor_uruks_upg
ownership
england, slave
era 0
england
era 1
england
era 2
england
recruit_priority_offset 40
type
Mordor Uruk Archers
;Uruk Ar
chers MA1
dictionary
Uruk_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
uruk_archers, 50, 0, 1
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, stakes, free_upkeep_unit, cannot_skirmish
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 2
stat_pri
5, 3, uruk_mass_arrow, 160, 24, missile,
missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
8, 4, 0, metal
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

3
-1, -2, 1, 2
17, impetuous, trained
6
0
60, 300
0, 567, 189, 125, 125, 567, 4, 100
3
uruk_archers_upg
england, slave
england
england
england

type
Morgul Uruks
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
p_unit
move_speed_mod
formation
stat_health
stat_pri
1
stat_pri_attr
stat_sec
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

Mordor Uruk Spearmen

type
dictionary
category
class
voice_type

Mordor Uruk Axemen


Saurons_Will
infantry
heavy
Heavy

;Morgul Chosen MA1/MA2 ;

Morgul_Uruks
infantry
heavy
Heavy
main_spear
crusade
morgul_uruks, 70, 0, 1.2
mordor_captain_early_flag
dismounted_numenorians
dismounted_numenorians
horse +4, camel +3, elephant +2
sea_faring, hide_forest, hardy, can_withdraw, free_upkee
0.95
1.3, 1.3, 2.6, 2.6, 7, square, schiltrom
1, 3
8, 3, no, 0, 0, melee, melee_blade, piercing, spear, 15,
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
no
11, 5, 4, metal
0, 0, flesh
3
-1, -2, 1, 2
17, disciplined, trained
6
0
60, 300
0, 855, 285, 125, 125, 855, 3, 100
3
morgul_uruks
england, slave
england
england
england
40
;Sauron's Will MA1/N1

banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
command, frighten_foot
move_speed_mod
formation
stat_health
stat_pri
1
stat_pri_attr
stat_sec
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

main_infantry
crusade
mordor_black_uruks, 60, 0, 1
mordor_captain_early_flag
dismounted_numenorians
dismounted_numenorians
horse -1, camel +4, elephant +6
sea_faring, hide_forest, can_withdraw, free_upkeep_unit,
1.1
1.3, 1.3, 2.6, 2.6, 6, square
1, 3
15, 7, no, 0, 0, melee, melee_blade, slashing, axe, 30,
ap
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
no
8, 4, 0, metal
0, 0, flesh
3
-1, -2, 1, 2
17, impetuous, trained
15
0
60, 300
0, 980, 320, 125, 125, 780, 3, 100
3
mordor_black_uruks
england, slave
england
england
england
40

type
Mordor Heavy Swordsmen
;Orc Mau
lers AF1
dictionary
Orc_Maulers
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Varangian_Guard, 90, 0, 1
officer
mordor_captain_early_flag
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 9, square
stat_health
1, 2
stat_pri
5, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 100, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, metal

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30
type
MA2
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ighten_foot, frighten_mounted
move_speed_mod
formation
stat_health
stat_pri
unt, mace, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50
type
i N2
dictionary
category

0, 0, flesh
2
-1, -2, 1, 2
14, impetuous, untrained
6
0
60, 300
0, 624, 208, 125, 125, 624, 4, 100
2, 3
2handed_orcs, 2handed_orcs_upg
england, poland, slave
england, poland
england, poland
england, poland

Mordor Trolls

;Mountain Trolls

Mountain_Trolls
infantry
heavy
Heavy
main_infantry
crusade
mountain_trolls, 5, 0, 90, 0.75
horse +4, camel +4, elephant_cannon +6
sea_faring, can_withdraw, very_hardy, fr
0.7
5.0, 5.0, 8.0, 8.0, 1, horde
5, 7
40, 12, no, 0, 0, melee, melee_blade, bl
area, launching
0, 0, no, 0, 0, no, melee_simple, blunt,
no
11, 22, 0, leather
0, 0, flesh
3
0, -2, 0, 2
20, impetuous, untrained, lock_morale
20
0
60, 300
0, 1250, 400, 125, 125, 1250, 4, 100
4
mountain_trolls_upg
england, slave
england
england
england

Mordor Trolls Elite


Battle_Trolls
infantry

;Olog-ha

class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ighten_foot, frighten_mounted
move_speed_mod
formation
stat_health
stat_pri
unt, mace, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 60

heavy
Heavy
main_infantry
crusade
battle_trolls, 5, 0, 100, 0.8
horse +6, camel +6 elephant +2
sea_faring, can_withdraw, very_hardy, fr
0.8
4.0, 4.0, 7.0, 7.0, 1, horde
6, 7
45, 14, no, 0, 0, melee, melee_blade, bl
area, launching
0, 0, no, 0, 0, no, melee_simple, blunt,
no
18, 20, 0, metal
;28, 20, 0, metal
0, 0, flesh
5
0, -2, 0, 2
22, impetuous, trained, lock_morale
20
0
60, 300
0, 2500, 800, 200, 200, 1750, 4, 100
5
battle_trolls_upg
england, slave
england
england
england

type
Mordor Elite Cavalry
;Black N
umenorians N1
dictionary
Black_Numenorians
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Huscarls, 10, 0, 1
mount
nazgul horse
mount_effect
camel -1, elephant -2, swan guard horse -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit, command, no_custom
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
11, 7, no, 0, 0, melee, melee_blade, sla
shing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
15, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -2, -1, -1
stat_mental
20, disciplined, highly_trained, lock_mo

rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50
type
s
dictionary
category
class
voice_type
banner faction
banner holy
soldier
;mounted_engine
mount
mount_effect
attributes
ted, no_custom
formation
stat_health
stat_pri
stat_pri_attr
stat_sec
iercing, sword, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
le
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2

20
0
60, 300
0, 624, 208, 200, 200, 624, 4, 100
5
black_numenorians_upg
england, poland, slave, france
england
england
england

Mordor Sauron

;Sauron Elephant

Sauron_Elephants
;Saurons
cavalry
heavy
General
main_cavalry
crusade_cavalry
Elephant_Crew4, 6, 1, 1
elephant_serpentine
creature_sauron
horse +2, camel +2, elephant -4
very_hardy, frighten_foot, frighten_moun
3, 3, 6, 6, 1, horde
1, 10
0, 0, no, 0, 0, no, no, no, none, 0, 1
no
45, 20, no, 0, 0, melee, melee_simple, p
launching, bp, area
5, 5, 5, metal
18, 25, metal
5
1, -2, -1, -1
22, impetuous, highly_trained, lock_mora
30
0
60, 300
0, 3500, 0, 500, 500, 3500, 1, 100000
2
Elephant_Crew3
england, slave
england
england
england

;#################################################################
;######################### DOL GULDUR ############################
;#################################################################
type
Goldur Nazgul Bodyguard
Mounted Shadowguard N2 ;Khamul Mounted Shadowguard
dictionary
Khamuls_Mounted_Shadowguard
category
cavalry
class
heavy

;Khaml's

voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
dorwin_maa50, 16, 0, 1
mount
nazgul horse
mount_effect
camel +1, elephant -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
12, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
17, 9, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
21, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1152, 384, 200, 200, 1152, 4, 100
armour_ug_levels
3
armour_ug_models
dorwin_maa50
ownership
poland, slave
era 0
poland
era 1
poland
era 2
poland
recruit_priority_offset 50
type
Guldur Militia Swordsmen
;Mirkwood Stalkers P1 ;Guldur Goblins
dictionary
Mirkwood_Stalkers
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa46, 100, 0, 1
officer
mordor_captain_early_flag
officer
dorwin_maa51
officer
dorwin_maa51
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
move_speed_mod
0.98
formation
1.6, 1.6, 3.2, 3.2, 10, square
stat_health
1, 0
stat_pri
1, 1, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
0, 0, 1, leather
stat_sec_armour
0, 0, flesh
stat_heat
0

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
_maa46
ownership
era 0
era 1
era 2
recruit_priority_offset 10

-1, -2, 1, 2
10, low, untrained
6
0
60, 300
1, 274, 125, 75, 75, 374, 4, 100
0, 1, 2, 3
dorwin_maa46, dorwin_maa46, dorwin_maa46, dorwin
poland, slave
poland
poland
poland

type
Guldur Militia Archers
;Mirkwoo
d Hunters F1 ;Guldur Goblin Archers
dictionary
Mirkwood_Hunters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa47, 80, 0, 1.2
officer
mordor_captain_early_flag
officer
dorwin_maa51
officer
dorwin_maa51
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
move_speed_mod
0.98
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
2, 2, uruk_mass_arrow, 120, 24, missile,
missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
-1, -2, 1, 2
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 299, 100, 75, 75, 299, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
dorwin_maa47, dorwin_maa47, dorwin_maa47
ownership
poland, slave
era 0
poland
era 1
poland
era 2
poland
recruit_priority_offset 20
type
Guldur Swordsmen
;Dol Guldur Blademasters
AF1/MA2 ;Guldur Blades
dictionary
Dol_Guldur_Blademasters

category
class
voice_type
banner faction
soldier
officer
officer
officer
mount_effect
attributes
p_unit
move_speed_mod
formation
stat_health
stat_pri
1
stat_pri_attr
stat_sec
1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
stat_stl
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset
type
d Uruk Host MA1 ;Guldur
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
ree_upkeep_unit
move_speed_mod
formation
stat_health
stat_pri
cing, sword, 30, 1
stat_pri_attr
stat_sec

infantry
spearmen
Heavy
main_infantry
Guldur_Blades, 70, 0, 1.2
mordor_captain_early_flag
dorwin_maa51
dorwin_maa51
horse -1, camel -2, elephant -3
sea_faring, hide_forest, hardy, can_withdraw, free_upkee
0.98
1.4, 1.4, 2.8, 2.8, 7, square
1, 2
9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45,
no
0, 0, no, 0, 0, melee, melee_simple, piercing, none, 25,
no
4, 3, 3, metal
0, 0, flesh
2
-1, -2, 1, 2
14, normal, trained
6
0
60, 300
1, 696, 232, 125, 125, 696, 4, 376
4
2, 3
Guldur_Blades, Guldur_Blades
poland, slave
poland
poland
poland
30
Guldur Infantry Swordsmen

;Mirkwoo

Heavy Hosts
Mirkwood_Uruk_Host
infantry
heavy
Heavy
main_infantry
crusade
dorwin_maa43, 60, 0, 0.8
mordor_captain_early_flag
dorwin_maa51
dorwin_maa51
horse -1, camel -1, elephant -3
sea_faring, hide_forest, can_withdraw, f
0.98
1.3, 1.3, 2.6, 2.6, 6, square
1, 2
8, 3, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,

none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

no
8, 5, 4, metal
0, 0, flesh
3
-1, -2, 1, 2
17, disciplined, trained
6
0
60, 300
1, 680, 227, 125, 125, 680, 4, 100
2, 3
dorwin_maa43, dorwin_maa43
poland, slave
poland
poland
poland

type
Guldur Infantry Archers
;Mirkwoo
d Uruk Archers AF1 ;Guldur Orc Archers
dictionary
Mirkwood_Uruk_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa44, 60, 0, 0.75
officer
mordor_captain_early_flag
officer
dorwin_maa51
officer
dorwin_maa51
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
3, 2, uruk_mass_arrow, 140, 24, missile,
missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 410, 137, 125, 125, 410, 4, 100
armour_ug_levels
2, 3
armour_ug_models
dorwin_maa44, dorwin_maa44
ownership
poland, slave
era 0
poland
era 1
poland
era 2
poland
recruit_priority_offset 30

type
Guldur Infantry Pikemen
;Dol Guldur Pikes MA1 ;G
uldur Pikes
dictionary
Dol_Guldur_Pikes
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
soldier
Guldur_Pikes, 60, 0, 1.17
officer
mordor_captain_early_flag
officer
dorwin_maa51
officer
dorwin_maa51
mount_effect
horse +5, camel +4, elephant +3
attributes
sea_faring, hide_forest, hide_long_grass, frighten_mount
ed, hardy, can_withdraw, free_upkeep_unit
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 2
stat_pri
4, 5, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1
stat_pri_attr
spear_bonus_6, short_pike
stat_sec
0, 0, no, 0, 0, melee, melee_simple, piercing, none, 25,
1
stat_sec_attr
no
stat_pri_armour
8, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
17, disciplined, trained
stat_charge_dist
0
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 680, 227, 125, 125, 680, 6, 570
stat_stl
8
armour_ug_levels
4
armour_ug_models
Guldur_Pikes
ownership
poland, slave
era 0
poland
era 1
poland
era 2
poland
recruit_priority_offset 40
type
adowguard N1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
ree_upkeep_unit
move_speed_mod
formation
stat_health
stat_pri
hing, axe, 30, 1

Guldur Elite Axemen

;Khaml s Sh

Khamuls_Shadowguard
infantry
heavy
Heavy
main_infantry
crusade
dorwin_maa51, 50, 0, 1
mordor_captain_early_flag
dismounted_numenorians
dismounted_numenorians
horse +3, camel +2, elephant +1
sea_faring, hide_forest, can_withdraw, f
0.98
1.2, 1.2, 2.4, 2.4, 5, square
1, 3
9, 7, no, 0, 0, melee, melee_blade, slas

stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
14, 9, 0, metal
0, 0, flesh
4
-1, -2, 1, 2
20, disciplined, highly_trained
6
0
60, 300
3, 737, 246, 200, 200, 737, 4, 100
4
dorwin_maa51
poland, slave
poland
poland
poland

type
Guldur Elite Archers
;Khaml s Sh
adowbows MA1
dictionary
Khamuls_Shadowbows
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa52, 50, 0, 1.2
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 3
stat_pri
5, 3, arrow_9, 200, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
8, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 567, 189, 125, 125, 567, 4, 100
armour_ug_levels
3
armour_ug_models
dorwin_maa52
ownership
poland, slave
era 0
poland
era 1
poland
era 2
poland
recruit_priority_offset 40

type
Guldur Rangers
;Khaml s Shadowbows
MA1
dictionary
Khamuls_Shadow_Rangers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Dark_Rangers, 40, 0, 1.07
officer
dismounted_numenorians
officer
dismounted_numenorians
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_anywhere, very_hardy, c
ommand, can_withdraw, stakes, start_not_skirmishing, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 3
stat_pri
6, 3, arrow_9, 210, 36, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
6, 10, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, -2, 3, 0
stat_mental
17, disciplined, highly_trained
stat_charge_dist
10
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 648, 216, 125, 125, 648, 4, 790
armour_ug_levels
2, 3
armour_ug_models
Dark_Rangers, Dark_Rangers
ownership
poland, slave
era 0
poland
era 1
poland
era 2
poland
recruit_priority_offset 40
type
ls AF2
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
free_upkeep_unit
move_speed_mod
formation
stat_health
stat_pri
unt, mace, 0, 1
stat_pri_attr
stat_sec
none, 0, 1

Guldur Trolls

;Dol Guldur Trol

Dol_Guldur_Trolls
infantry
heavy
Heavy
main_infantry
crusade
mountain_trolls, 5, 0, 90, 0.75
horse +4, camel +4, elephant_cannon +6
sea_faring, can_withdraw, frighten_foot,
0.9
4.0, 4.0, 7.0, 7.0, 1, horde
6, 7
32, 12, no, 0, 0, melee, melee_blade, bl
area, launching
0, 0, no, 0, 0, no, melee_simple, blunt,

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

no
7, 24, 0, flesh
0, 0, flesh
2
0, -2, 0, 2
19, impetuous, trained, lock_morale
45
0
60, 300
3, 1250, 400, 75, 75, 1250, 4, 100
4
dorwin_maa48
poland, slave
poland
poland
poland

;#################################################################
;########################## ISENGARD #############################
;#################################################################
type
Isengard Bodyguard
;Ur
uk-Hai Bodyguards MA2
dictionary
Uruk-Hai_Bodyguards
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
Heavy_uruk_sword, 40, 0, 1.25
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
camel -1, elephant -2, eorlingas horse +1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, general_unit, no_custom
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 4, square
stat_health
1, 6
stat_pri
9, 3, no, 0, 0, melee, melee_blade, slas
hing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
11, 7, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 523, 174, 125, 125, 523, 4, 100
armour_ug_levels
3, 4
armour_ug_models
Heavy_uruk_sword, Heavy_uruk_sword_upg
ownership
france, slave
era 0
france
era 1
france
era 2
france

recruit_priority_offset 40
type
Isengard Militia Swordsmen
;Uruk-Hai Raiders AF1
dictionary
Uruk-Hai_Raiders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Uruk_Scout_Sword, 90, 0, 1.1
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 9, square
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, slas
hing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
14, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 624, 208, 125, 125, 624, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
Uruk_Scout_Sword, Uruk_Scout_Sword_upg, Uruk_Sco
ut_Sword_upg
ownership
france, slave
era 0
france
era 1
france
era 2
france
recruit_priority_offset 30
type
;Uruk-Hai Archers AF1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes

Isengard Militia Archers


Uruk-Hai_Archers
infantry
missile
Heavy
main_missile
crusade
Scout_Uruk_Archers, 60, 0, 0.9
isengard_captain_early_flag
orthanc_guard
orthanc_guard
horse -2, camel -3, elephant -4
sea_faring, hide_forest, extreme_range,

very_hardy, can_withdraw, stakes, free_upkeep_unit, start_not_skirmishing


move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 1
stat_pri
4, 2, uruk_mass_heavy_arrow, 180, 24, mi
ssile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, slas
hing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 4, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
14, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 410, 142, 125, 125, 410, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
Scout_Uruk_Archers, Scout_Uruk_Archers_upg, Scou
t_Uruk_Archers_upg
ownership
france, slave
era 0
france
era 1
france
era 2
france
recruit_priority_offset 30
type
Isengard Half Orc Baneguard
;Half-Orc Baneguard AF1
dictionary
Half_Orc_Baneguard
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa40, 70, 0, 1
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 1
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
7, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

60, 300
0, 479, 180, 125, 125, 479, 4, 100
2, 3, 4
dorwin_maa40, dorwin_maa40, dorwin_maa40
france, slave
france
france
france

type
Isengard Half Orc Spearmen
;Half-Orc Spearguard AF1
dictionary
Half_Orc_Spearguard
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
dorwin_maa42, 70, 0, 1
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, very_hardy
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
4, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 4, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 479, 180, 125, 125, 479, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
dorwin_maa42, dorwin_maa42, dorwin_maa42
ownership
france, slave
era 0
france
era 1
france
era 2
france
recruit_priority_offset 30
type
;Uruk Cleavers F1
dictionary
category
class
voice_type
banner faction
banner holy
soldier

Isengard Infantry Axemen


Uruk_Reavers
infantry
light
Heavy
main_infantry
crusade
Varangian_Guard, 100, 0, 1

officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.98
formation
1.5, 1.5, 3.0, 3.0, 10, square
stat_health
1, 2
stat_pri
6, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 100, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
12, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 425, 170, 75, 75, 374, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
cleavers, cleavers_upg, cleavers_upg
ownership
france, slave
era 0
france
era 1
france
era 2
france
recruit_priority_offset 20
type
Isengard Infantry Pikemen
;Uruk-Hai Pikemen MA2/N1
dictionary
Uruk-Hai_Pikemen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
noble_pikemen, 60, 0, 1.65
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, pike, frighten_mounted
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 3
stat_pri
8, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
spear_bonus_8, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
13, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

-1, -2, 1, 2
17, disciplined, trained
6
0
60, 300
2, 884, 298, 125, 125, 834, 4, 100
3, 4
Uruk_halberd, Uruk_halberd_upg
france, slave
france
france
france

type
Isengard Infantry Swordsmen
;Uruk-Hai Infantry MA1
dictionary
Uruk-Hai_Infantry
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Heavy_uruk_sword, 60, 0, 1.25
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
elephant -2, eorlingas horse +1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 1
stat_pri
8, 3, no, 0, 0, melee, melee_blade, slas
hing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
13, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, -2, 1, 2
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 825, 286, 125, 125, 680, 4, 100
armour_ug_levels
3, 4
armour_ug_models
Heavy_uruk_sword, Heavy_uruk_sword_upg
ownership
france, slave
era 0
france
era 1
france
era 2
france
recruit_priority_offset 40
type
;Uruk-Hai Crossbow MA1
dictionary

Isengard Infantry Crossbowmen


Uruk-Hai_Crossbow

category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Uruk_Crossbow, 50, 0, 1.05
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, crossbow, stakes, free_upkeep_unit, cannot_skirmish
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
10, 3, steel_crossbow_bolt, 140, 30, mis
sile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, slas
hing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
13, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, -2, 1, 2
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 567, 189, 125, 125, 567, 4, 100
armour_ug_levels
3, 4
armour_ug_models
Uruk_Crossbow, Uruk_Crossbow_upg
ownership
france, slave
era 0
france
era 1
france
era 2
france
recruit_priority_offset 40
type
Isengard Berserkers
;Berserk
ers AF1/N1
dictionary
Berserkers
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Uruk_Berserkers, 50, 0, 1.5 ;(treat as 1
00)
officer
isengard_captain_early_flag
officer
orthanc_guard
officer
orthanc_guard
mount_effect
horse +2, camel +3, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, frighten_foot, free_upkeep_unit
move_speed_mod
1.1
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
2, 4
stat_pri
9, 7, no, 0, 0, melee, melee_blade, slas
hing, axe, 30, 1

stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
rkers_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 6, 0, leather
0, 0, flesh
2
-1, -2, 1, 2
20, impetuous, trained, lock_morale
6
0
60, 300
0, 1197, 399, 125, 125, 1197, 4, 100
2, 3, 4
Uruk_Berserkers, Uruk_Berserkers_upg, Uruk_Berse
france, slave
france
france
france

type
Isengard Orthanc Spearmen
;Guards of the Orthanc MA2 ;Orthanc Guard
dictionary
Orthanc_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 70, 0.3, 1.2
officer
isengard_captain_early_flag
officer
isengard_captain_early_flag
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 7, square, schiltrom
stat_health
1, 3
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, -2, 1, 2
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 915, 302, 125, 125, 915, 4, 100
armour_ug_levels
4
armour_ug_models
orthanc_guard
ownership
france, slave
era 0
france
era 1
france

era 2
recruit_priority_offset 40

france

type
Isengard Wargs
;Warg Riders
AF1/N1 (bonus for warg)
dictionary
Warg_Riders
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Warg_riders, 30, 0, 1
mount
mount_light_wolf
mount_effect
horse +2, camel -1, elephant -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit
move_speed_mod
1.1
formation
2, 4.4, 3, 6, 2, square ;3, 4.4, 3, 6, 3
, horde
stat_health
1, 3
stat_pri
10, 10, no, 0, 0, melee, melee_blade, sl
ashing, sword, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 6, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, -3, -1, 0
stat_mental
14, impetuous, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 1314, 438, 125, 125, 1314, 4, 170
armour_ug_levels
2, 3
armour_ug_models
Warg_riders, Warg_riders_upg
ownership
france, poland, slave
era 0
france, poland
era 1
france, poland
era 2
france, poland
recruit_priority_offset 40
type
;Trolls of the White Hand N2
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ighten_foot, frighten_mounted
move_speed_mod
formation
stat_health
stat_pri

Isengard Trolls
Trolls_of_the_White_Hand
infantry
heavy
Heavy
main_infantry
crusade
dorwin_maa80, 5, 0, 100, 0.8
horse +4, camel +4, elephant_cannon +6
sea_faring, can_withdraw, very_hardy, fr
0.8
5.0, 5.0, 8.0, 8.0, 1, horde
5, 7
45, 14, no, 0, 0, melee, melee_blade, bl

unt, mace, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

area, launching
0, 0, no, 0, 0, no, melee_simple, blunt,
no
18, 18, 3, metal
;28, 20, 0, metal
0, 0, flesh
5
0, -2, 0, 2
21, impetuous, untrained, lock_morale
20
0
60, 300
0, 2000, 600, 200, 200, 1750, 4, 100
5
dorwin_maa80
france, slave
france
france
france

type
Isengard Ring Berserkers
;Berserkers AF1/N1
dictionary
Nazg_Hai
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Nazg_Hai, 10, 0, 1.5 ;(treat as 100)
officer
isengard_captain_early_flag
officer
isengard_captain_early_flag
officer
isengard_captain_early_flag
mount_effect
horse +2, camel +3, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, frighten_foot, free_upkeep_unit, command
move_speed_mod
1.08
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
2, 4
stat_pri
14, 12, no, 0, 0, melee, melee_blade, sl
ashing, axe, 30, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
18, 8, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -2, 1, 2
stat_mental
24, impetuous, trained, lock_morale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
0, 1697, 499, 125, 125, 1197, 4, 100
armour_ug_levels
4
armour_ug_models
nazg_hai
ownership
france, slave
era 0
france
era 1
france

era 2
recruit_priority_offset 60

france

;#################################################################
;########################### MISTY ###############################
;#################################################################
type
Misty Bodyguards
;Orc Bod
yguards MA2 ;Moria Bodyguards
dictionary
Orc_Bodyguards
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
moria_orcs, 40, 0, 1.1
officer
orcsmm_captain_early_flag
officer
moria_uruk
officer
moria_uruk
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, general_unit, no_custom
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 4, square
stat_health
1, 6
stat_pri
9, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
11, 7, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, -2, 1, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 523, 174, 125, 125, 523, 4, 100
armour_ug_levels
3
armour_ug_models
moria_orcs_upg
ownership
hre, slave
era 0
hre
era 1
hre
era 2
hre
recruit_priority_offset 40
type
kirmishers P1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect

Misty Snaga Javelinmen


Snaga_Skirmishers
infantry
missile
Heavy
main_missile
crusade
snaga_skirmishers, 100, 0, 0.5
orcsmm_captain_early_flag
moria_uruk
moria_uruk
horse -2, camel -3, elephant -4

;Snaga S

attributes
sea_faring, hide_forest, can_withdraw, h
ardy, free_upkeep_unit
move_speed_mod
1.1
formation
1.6, 1.6, 3.2, 3.2, 10, square
stat_health
1, 1
stat_pri
8, 1, peasant_militia_javelin, 55, 3, th
rown, missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
1, 1, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
0, 1, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
-1, -2, 1, 2
stat_mental
10, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 258, 86, 75, 75, 258, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
snaga_skirmishers, snaga_skirmishers_upg, snaga_
skirmishers_upg
ownership
hre, france, slave
era 0
hre, france, slave
era 1
hre, france, slave
era 2
hre, france, slave
recruit_priority_offset 20
type
Misty Snaga Archers
;Snaga A
rchers P1
dictionary
Snaga_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
snaga_archers, 100, 0, 0.5
officer
orcsmm_captain_early_flag
officer
moria_uruk
officer
moria_uruk
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
move_speed_mod
1.1
formation
1.6, 1.6, 3.2, 3.2, 9, square
stat_health
1, 0
stat_pri
1, 1, peasant_arrow, 100, 18, missile, m
issile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
1, 1, no, 0, 0, melee, melee_blade, pier
cing, sword, 70, 1
stat_sec_attr
no
stat_pri_armour
0, 0, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
-1, -2, 1, 2
stat_mental
10, low, untrained
stat_charge_dist
6

stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
upg
ownership
era 0
era 1
era 2
recruit_priority_offset 10

0
60, 300
1, 258, 86, 75, 75, 258, 4, 100
0, 1, 2
snaga_archers, snaga_archers_upg, snaga_archers_
hre,
hre,
hre,
hre,

france,
france,
france,
france,

portugal
portugal
portugal
portugal

type
Misty Goblin Archers
;Goblin
Archers AF1
dictionary
Goblin_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
goblin_archers, 60, 0, 0.75
officer
orcsmm_captain_early_flag
officer
moria_uruk
officer
moria_uruk
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, stakes,
can_withdraw, free_upkeep_unit, start_not_skirmishing
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
3, 2, militia_arrow, 120, 24, missile, m
issile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 410, 137, 125, 125, 410, 4, 100
armour_ug_levels
2, 3
armour_ug_models
goblin_archers, goblin_archers_upg
ownership
hre, slave
era 0
hre
era 1
hre
era 2
hre
recruit_priority_offset 30
type
in Infantry AF1
dictionary
category
class

Misty Goblin Swordsmen


Goblin_Infantry
infantry
spearmen

;Gobl

voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
goblin_orcs, 90, 0, 1
officer
orcsmm_captain_early_flag
officer
moria_uruk
officer
moria_uruk
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 9, square
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 624, 208, 125, 125, 624, 4, 100
armour_ug_levels
2, 3
armour_ug_models
goblin_orcs, goblin_orcs_upg
ownership
hre, slave
era 0
hre
era 1
hre
era 2
hre
recruit_priority_offset 30
type
Misty Orc Swordsmen
;Heavy G
oblin Infantry MA1
dictionary
Heavy_Goblin_Infantry
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
moria_orcs, 60, 0, 1.1
officer
orcsmm_captain_early_flag
officer
moria_uruk
officer
moria_uruk
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

no
8, 4, 4, metal
0, 0, flesh
4
-1, -2, 1, 2
17, disciplined, trained
6
0
60, 300
2, 680, 227, 125, 125, 680, 4, 100
3
moria_orcs_upg
hre, slave
hre
hre
hre

type
Misty Orc Halberdmen
;Heavy G
oblin Halberd MA1 ;Moria Halberd
dictionary
Heavy_Goblin_Halberd
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
moria_halberd, 60, 0, 1.5
officer
orcsmm_captain_early_flag
officer
moria_uruk
officer
moria_uruk
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
7, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 45, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
-1, -2, 1, 2
stat_mental
18, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 875, 292, 125, 125, 875, 4, 100
armour_ug_levels
3
armour_ug_models
moria_halberd
ownership
hre, slave
era 0
hre
era 1
hre
era 2
hre
recruit_priority_offset 40

type
Misty Orc Archers
;Heavy G
oblin Archers MA1
dictionary
Heavy_Goblin_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
moria_archers, 60, 0, 0.9
officer
orcsmm_captain_early_flag
officer
moria_uruk
officer
moria_uruk
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, stakes, free_upkeep_unit, start_not_skirmishing
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
4, 3, arrow_4, 160, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 35, 1
stat_sec_attr
no
stat_pri_armour
10, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, -2, 1, 2
stat_mental
17, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 780, 277, 125, 125, 680, 4, 100
armour_ug_levels
3
armour_ug_models
moria_archers_upg
ownership
hre, slave
era 0
hre
era 1
hre
era 2
hre
recruit_priority_offset 40
type
tains N1 ;Moria Uruks
dictionary
category
class
voice_type
banner faction
soldier
officer
officer
mount_effect
attributes
p_unit, can_withdraw
move_speed_mod
formation
stat_health
stat_pri
, 1

Misty Elite Swordsmen

;Black Uruks of the Moun

Black_Uruks_Mountains
infantry
heavy
Heavy
main_infantry
moria_uruk, 50, 0, 1.18
mordor_captain_early_flag
orcsmm_captain_early_flag
elephant -2, northern heavy horse +2
sea_faring, hide_forest, command, very_hardy, free_upkee
0.98
1.2, 1.2, 2.4, 2.4, 4, square
1, 3
11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 15

stat_pri_attr
stat_sec
1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

no
0, 0, no, 0, 0, melee, melee_simple, piercing, none, 25,
no
14, 9, 5, metal
0, 0, flesh
5
-1, -2, 1, 2
20, impetuous, highly_trained, lock_morale
6
0
60, 300
3, 1100, 480, 200, 200, 737, 4, 293
4
moria_uruk
hre, slave
hre
hre
hre
50

type
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ighten_foot, free_upkeep_unit,
move_speed_mod
formation
stat_health
stat_pri
unt, mace, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

Misty Trolls
;Cave Trolls N+
Cave_Trolls
infantry
heavy
Heavy
main_infantry
crusade
mountain_trolls, 5, 0, 80, 0.7
horse +4, camel +4, elephant_cannon +6
sea_faring, can_withdraw, very_hardy, fr
frighten_mounted
0.7
4.0, 4.0, 7.0, 7.0, 1, horde
4, 7
35, 10, no, 0, 0, melee, melee_blade, bl
area, launching
0, 0, no, 0, 0, no, melee_simple, blunt,
no
9, 20, 0, leather
0, 0, flesh
4
-1, -4, 0, 4
22, impetuous, untrained, lock_morale
20
0
60, 300
4, 1300, 380, 75, 75, 1000, 4, 100
3
cave_trolls_upg
hre, portugal, slave
hre, portugal
hre, portugal
hre, portugal

type
Misty Wargs
;Warg Riders AF1
/N1 (bonus for warg)
dictionary
Goblin_Wargs
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Warg_riders, 30, 0, 1
officer
orcsmm_captain_early_flag
mount
mount_light_wolf
mount_effect
horse +2, elephant -2, northern heavy horse +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit
move_speed_mod
1.1
formation
3, 4.4, 3, 6, 3, square ;3, 4.4, 3, 6, 3
, horde
stat_health
1, 3
stat_pri
10, 10, no, 0, 0, melee, melee_blade, sl
ashing, sword, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -3, -1, 0
stat_mental
14, impetuous, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 864, 288, 125, 125, 864, 4, 170
armour_ug_levels
2, 3
armour_ug_models
goblin_riders, goblin_riders_upg
ownership
hre, portugal, slave
era 0
hre, portugal
era 1
hre, portugal
era 2
hre, portugal
recruit_priority_offset 40
type
Misty Elite Wargs
;Warg Ri
ders AF1/N1 (bonus for warg)
dictionary
Elite_Wargs
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
elite_wargs, 25, 0, 1
officer
orcsmm_captain_early_flag
mount
warg_camel
mount_effect
elephant -2, horse +2, northern heavy horse +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit
move_speed_mod
1.05
formation
2, 4.4, 3, 6, 2, square ;3, 4.4, 3, 6, 3
, horde
stat_health
1, 4

stat_pri
14, 15, no, 0, 0, melee, melee_blade, pi
ercing, spear, 25, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, -3, -1, 0
stat_mental
20, impetuous, highly_trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1200, 525, 125, 125, 864, 4, 170
armour_ug_levels
4
armour_ug_models
elite_wargs
ownership
hre, slave
era 0
hre
era 1
hre
era 2
hre
recruit_priority_offset 30
type
Balrog Elephant
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mounted_engine
mount
mount_effect
attributes
ted, no_custom
formation
stat_health
stat_pri
stat_pri_attr
stat_sec
iercing, sword, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
le
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
stat_stl
armour_ug_levels
armour_ug_models
ownership
era 0

Misty Balrog AI

;The Balrog N+ ;

Balrog_Elephant
cavalry
heavy
Heavy
main_cavalry
crusade_cavalry
Elephant_Crew3, 6, 1, 1
elephant_serpentine
creature_balrog
horse +10, camel +10, elephant +8
very_hardy, frighten_foot, frighten_moun
3, 3, 6, 6, 1, horde
1, 15
0, 0, no, 0, 0, no, no, no, none, 0, 1
no
45, 22, no, 0, 0, melee, melee_simple, p
launching, bp, area
5, 5, 5, metal
28, 22, metal
3
5, 4, -5, -5
20, impetuous, highly_trained, lock_mora
30
0
60, 300
8, 3000, 0, 500, 500, 3000, 1, 100000
0
2
Elephant_Crew3
hre, slave
hre

era 1
era 2

hre
hre

;#################################################################
;######################### Angmar ################################
;#################################################################
type
Angmar Bodyguards
;Ang
mar Bodyguards MA2 ;Heavy Swordsmen
dictionary
Angmar_Bodyguards
category
infantry
class
heavy
voice_type
General
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 40, 0, 1
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, very_hardy, general_unit, no_custom
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 4, square
stat_health
1, 6
stat_pri
9, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
ap
stat_pri_armour
11, 7, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, -2, 1, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
6, 523, 174, 125, 125, 523, 3, 150
armour_ug_levels
3
armour_ug_models
carn_dum_guardians
ownership
portugal, slave
era 0
portugal
era 1
portugal
era 2
portugal
recruit_priority_offset
40
type
Stalkers P1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer

Angmar Snaga Swordsmen


Snaga_Stalkers
infantry
light
Heavy
main_spear
crusade
snaga_band, 100, 0, 0.55
angmar_captain_early_flag
Rhudaur_Nobles
Rhudaur_Nobles

; Snaga

mount_effect
attributes
draw, free_upkeep_unit
move_speed_mod
1.1
formation
stat_health
stat_pri
cing, sword, 75, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 10

horse -2, camel -3, elephant -4


sea_faring, hide_forest, hardy, can_with
1.5, 1.5, 3.0, 3.0, 10, square
1, 0
1, 1, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 1, 1, leather
0, 0, flesh
1
-1, -2, 1, 2
10, low, untrained
15
0
60, 300
1, 258, 86, 75, 75, 258, 4, 100
0, 1, 2
snaga_band, snaga_band_upg, snaga_band_upg
portugal, hre, slave
portugal, hre
portugal, hre
portugal, hre

type
Angmar Light Spearmen
;Hillmen
AF1
dictionary
Hillmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 70, 0, 0.95, 0.3
officer
rhudaur_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse +2, camel +1, elephant -1
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, mercenary_unit, no_custom
formation
1.4, 1.4, 2.8, 2.8, 7, square, schiltrom
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -3, 2, 1
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3
hillmen, hillmen_upg
slave, portugal
slave, portugal
slave, portugal
slave, portugal

type
Angmar Goblin Spearmen
;Goblin
Band AF1
dictionary
Goblin_Band
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
goblin_spear, 90, 0, 1
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse +1, camel +1, elephant -2
attributes
sea_faring, hardy, hide_forest, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 9, square, schiltrom
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 40, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 624, 208, 125, 125, 624, 4, 100
armour_ug_levels
2, 3
armour_ug_models
goblin_spear, goblin_spear_upg
ownership
portugal
era 0
portugal
era 1
portugal
era 2
portugal
recruit_priority_offset 30
type
Trackers AF1
dictionary
category
class
voice_type
banner faction
banner holy

Angmar Goblin Swordsmen


Goblin_Trackers
infantry
missile
Heavy
main_missile
crusade

;Goblin

soldier
goblin_archers, 70, 0, 0.75
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, start_not_skirmishing
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 1
stat_pri
3, 2, militia_war_arrow, 120, 24, missil
e, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 479, 160, 125, 125, 479, 4, 100
armour_ug_levels
2, 3
armour_ug_models
goblin_archers, goblin_archers_upg
ownership
portugal, slave
era 0
portugal
era 1
portugal
era 2
portugal
recruit_priority_offset 30
type
Angmar Rhudaur Javelinmen
;Rhudaur Axemen AF1
dictionary
Rhudaur_Axemen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
rhudaur_axemen, 70, 0, 0.9
officer
rhudaur_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse +2, camel +1, elephant +3
attributes
sea_faring, hide_forest, can_withdraw, c
annot_skirmish, free_upkeep_unit, mercenary_unit, no_custom
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 1
stat_pri
11, 3, quality_javelin, 55, 3, thrown, m
issile_mechanical, piercing, spear, 0, 1
stat_pri_attr
thrown, area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_sec_attr
no
stat_pri_armour
4, 4, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
3

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

0, -3, 2, 1
14, normal, trained
15
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3
rhudaur_axemen, rhudaur_axemen_upg
slave, portugal
slave, portugal
slave, portugal
slave, portugal

type
Angmar Rhudaur Cavalry
;Rhudaur
Scouts AF1
dictionary
Rhudaur_Scouts
category
cavalry
class
light
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rhudaur_scouts, 24, 0, 1
officer
rhudaur_captain_early_flag
mount
northern heavy horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, mercenary_unit, no_custom
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 2
stat_pri
3, 6, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
6, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, -2, -1, -1
stat_mental
14, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 576, 192, 125, 125, 576, 4, 100
armour_ug_levels
2, 3
armour_ug_models
rhudaur_scouts, rhudaur_scouts_upg
ownership
slave, portugal
era 0
slave, portugal
era 1
slave, portugal
era 2
slave, portugal
recruit_priority_offset 30
type
Savages AF2 AOR
dictionary
category
class
voice_type

Angmar Rhudaur Axemen


Rhudaur_Savages
infantry
spearmen
Heavy

;Rhudaur

banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
draw, free_upkeep_unit
move_speed_mod
1.1
formation
stat_health
stat_pri
hing, axe, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

main_infantry
crusade
Varangian_Guard, 70, 0, 1
rhudaur_captain_early_flag
Rhudaur_Nobles
Rhudaur_Nobles
horse -1, camel -2, elephant -3
sea_faring, hide_forest, hardy, can_with
1.4, 1.4, 2.8, 2.8, 7, square
1, 2
7, 3, no, 0, 0, melee, melee_blade, slas
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
6, 4, 0, metal
0, 0, flesh
3
0, -3, 2, 1
15, impetuous, trained
6
0
60, 300
1, 882, 294, 125, 125, 882, 3, 150
2, 3
Rhudaur_Axes, Rhudaur_Axes_ug1
portugal, hre, slave
portugal, hre
portugal, hre
portugal, hre

type
Angmar Rhudaur Archers
;Rhudaur
Archers MA1
dictionary
Rhudaur_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
mordor_archers, 50, 0, 1
officer
rhudaur_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, cannot_skirmish
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 2
stat_pri
5, 3, arrow, 160, 24, missile, missile_m
echanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
8, 4, 0, metal

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40
type
Pikemen MA2 AOR
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
officer
mount_effect
attributes
draw, free_upkeep_unit, pike
move_speed_mod
formation
stat_health
stat_pri
cing, spear, 75, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40
type

0, 0, flesh
4
0, -3, 2, 1
17, disciplined, trained
15
0
60, 300
2, 810, 270, 125, 125, 810, 4, 100
3
Rhudaur_Archers_upg1
portugal, hre, slave, turks
portugal, hre
portugal, hre
portugal, hre

Angmar Rhudaur Pikemen

;Rhudaur

Rhudaur_Pikemen
infantry
heavy
Heavy
main_spear
crusade
noble_pikemen, 60, 0, 1.2
rhudaur_captain_early_flag
Rhudaur_Nobles
Rhudaur_Nobles
horse +5, camel +4, elephant +3
sea_faring, hide_forest, hardy, can_with
0.7
1.3, 1.3, 2.6, 2.8, 6, square, phalanx
1, 1
5, 5, no, 0, 0, melee, melee_blade, pier
long_pike, spear_bonus_8
0, 0, no, 0, 0, no, melee_simple, blunt,
no
6, 4, 0, leather
0, 0, flesh
3
0, -3, 2, 1
14, normal, trained
6
0
60, 300
1, 700, 250, 125, 125, 972, 3, 150
2, 3
Rhudaur_Pikemen_upg1, Rhudaur_Pikemen_upg1
portugal, hre, slave, turks
portugal, hre
portugal, hre
portugal, hre

Angmar Rhudaur Swordsmen

;Rhudaur Swordsmen MA2 AOR ;Rhudaur Swords


dictionary
Rhudaur_Swords
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 60, 0, 1
officer
rhudaur_captain_early_flag
officer
rhudaur_captain_early_flag
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
9, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
ap
stat_pri_armour
12, 7, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -3, 2, 1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 1188, 396, 125, 125, 1188, 3, 150
armour_ug_levels
3
armour_ug_models
Rhudaur_Nobles
ownership
portugal, hre, slave, turks
era 0
portugal, hre
era 1
portugal, hre
era 2
portugal, hre
recruit_priority_offset
40
type
Angmar Orc Medium Axemen
;Orc Fellers F1
dictionary
Orc_Fellers
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Varangian_Guard, 100, 0, 1.05
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hardy, hide_forest, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.5, 1.5, 3.0, 3.0, 10, square
stat_health
1, 1
stat_pri
3, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 100, 1
stat_pri_attr
ap

stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

0, 0, no, 0, 0, no, melee_simple, blunt,


no
1, 1, 0, leather
0, 0, flesh
2
-1, -2, 1, 2
12, low, untrained
15
0
60, 300
1, 374, 125, 75, 75, 374, 4, 100
1, 2, 3
orc_prowler, orc_prowler_upg, orc_prowler_upg
portugal
portugal
portugal
portugal

type
Angmar Orc Halberdmen
;Orc Hal
berdiers AF1
dictionary
Orc_Halberd
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
orc_halberd, 70, 0, 1.35
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse +5, camel +4, elephant +3
attributes
sea_faring, hardy, hide_forest, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 7, square, phalanx
stat_health
1, 2
stat_pri
5, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 60, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 299, 100, 125, 125, 299, 4, 100
armour_ug_levels
2, 3
armour_ug_models
orc_halberd, orc_halberd_upg
ownership
portugal
era 0
portugal
era 1
portugal
era 2
portugal
recruit_priority_offset 30

type
Angmar Orc Light Swordsmen
;Orc Marauders AF1 ;Heavy Orcs
dictionary
Orc_Marauders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
heavy_orcs, 90, 0, 1
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hardy, hide_forest, can_with
draw, free_upkeep_unit
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 9, square
stat_health
1, 1
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, axe, 75, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-1, -2, 1, 2
stat_mental
14, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 624, 208, 125, 125, 624, 4, 100
armour_ug_levels
2, 3
armour_ug_models
heavy_orcs, heavy_orcs_upg
ownership
portugal
era 0
portugal
era 1
portugal
era 2
portugal
recruit_priority_offset 30
type
Angmar Heavy Pikemen
;Witch-realm Pikemen N1 ;Heavy Pikemen
dictionary
Witch_Realm_Defenders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
gondor_dol_amroth_pikemen, 50, 0, 1.6125
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse +8, camel +6, elephant +5
attributes
sea_faring, hide_forest, very_hardy, can_withdra
w, pike, free_upkeep_unit, frighten_mounted
move_speed_mod
0.98
formation
1.5, 1.5, 3.0, 3.0, 5, square, phalanx
stat_health
1, 3

stat_pri
ear, 5, 1
stat_pri_attr
stat_sec
, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

7, 4, no, 0, 0, melee, melee_blade, piercing, sp


spear_bonus_8, long_pike
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0
no
14, 8, 0, metal
0, 0, flesh
5
-1, -2, 1, 2
20, disciplined, highly_trained
6
0
60, 300
2, 737, 246, 200, 200, 737, 4, 105
4
witch_realm_defenders
portugal, slave
portugal
portugal
portugal

type
Angmar Heavy Hammers
;Witch-realm Marauders N1 ;Heavy Hammers
dictionary
Witch_Realm_Marauders
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Varangian_Guard, 50, 0, 1.1875
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, frighten_foot
move_speed_mod
0.98
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
9, 7, no, 0, 0, melee, melee_blade, blun
t, mace, 15, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
14, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
-1, -2, 1, 2
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 737, 246, 200, 200, 737, 4, 100
armour_ug_levels
4
armour_ug_models
witch_realm_marauders
ownership
portugal, slave
era 0
portugal

era 1
era 2
recruit_priority_offset 50

portugal
portugal

type
Angmar Heavy Swordsmen
;Gua
rdians of Carn Dm MA2 AOR ;Heavy Swordsmen
dictionary
Carn_Dum_Guardians
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 60, 0, 1
officer
angmar_captain_early_flag
officer
Rhudaur_Nobles
officer
Rhudaur_Nobles
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, very_hardy, command
move_speed_mod
0.98
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wa
ll
stat_health
1, 3
stat_pri
9, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
ap
stat_pri_armour
11, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, -2, 1, 2
stat_mental
18, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 784, 261, 125, 125, 784, 3, 150
armour_ug_levels
3
armour_ug_models
carn_dum_guardians
ownership
portugal, slave
era 0
portugal
era 1
portugal
era 2
portugal
recruit_priority_offset
30
type
olls N+
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
free_upkeep_unit
move_speed_mod

Angmar Trolls Elite

;Snow Tr

Snow_Trolls
infantry
heavy
Heavy
main_infantry
crusade
mountain_trolls, 5, 0, 100, 0.7
horse +4, camel +4, elephant_cannon +6
sea_faring, can_withdraw, frighten_foot,
0.8

formation
stat_health
stat_pri
unt, mace, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 60

4.0, 4.0, 7.0, 7.0, 1, horde


6, 7
42, 13, no, 0, 0, melee, melee_blade, bl
area, launching
0, 0, no, 0, 0, no, melee_simple, blunt,
no
13, 20, 3, flesh
0, 0, flesh
5
-3, -5, -2, 5
20, impetuous, untrained, lock_morale
45
0
60, 300
4, 1700, 510, 100, 100, 2000, 4, 100
4
snow_trolls
portugal, slave
portugal
portugal
portugal

;#################################################################
;############################ UMBAR ##############################
;#################################################################
type
Umbar Bodyguard
;Naru n'
Aru Household Guard N1 ;Pharazon Spears
dictionary
Household_Guard
category
infantry
class
heavy
voice_type
General
banner faction
main_spear
banner holy
crusade
soldier
pharazon, 20, 1.3, 0.3
officer
naru_royal_guard
officer
naru_royal_guard
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_forest, can_withdraw, g
eneral_unit, very_hardy, frighten_foot, knight
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 6
stat_pri
10, 6, no, 0, 0, melee, melee_blade, pie
rcing, spear, 5, 1
stat_pri_attr
spear_bonus_4
stat_sec
10, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
16, 8, 8, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, 2, 0, -2
stat_mental
24, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 468, 240, 200, 200, 468, 3, 150
armour_ug_levels
4

armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

pharazon
russia, slave
russia
russia
russia

type
Umbar Corsair Swordsmen
;Cor
sair Raiders F1
dictionary
Corsair_Raiders
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dismounted_Feudal_Knights, 80, 0, 0.85
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, frighten_foot
move_speed_mod
1.1
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 0
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
12, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
corsairs, corsairs_upg, corsairs_upg, corsairs_u
pg
ownership
russia, slave
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset 20
type
Archers F1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer

Umbar Corsair Archers


Corsair_Archers
infantry
missile
Heavy
main_missile
crusade
Lithuanian_Archers, 70, 0, 1
umbar_captain_early_flag
naru_royal_guard

;Corsair

mount_effect
attributes
thdraw, free_upkeep_unit
move_speed_mod
1.1
formation
stat_health
stat_pri
le_mechanical, piercing, none,
stat_pri_attr
stat_sec
cing, sword, 45, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
chers_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 20

horse -2, camel -3, elephant -4


sea_faring, hide_anywhere, hardy, can_wi
1.5, 1.5, 3.0, 3.0, 7, square
1, 0
2, 2, war_arrow, 160, 18, missile, missi
0, 1
area
2, 2, no, 0, 0, melee, melee_blade, pier
no
1, 2, 0, leather
0, 0, flesh
0
0, 2, 0, -2
12, impetuous, untrained
6
0
60, 300
2, 315, 105, 75, 75, 315, 4, 100
0, 1, 2
corsair_archers, corsair_archers_upg, corsair_ar
russia, slave
russia
russia
russia

type
Umbar Corsair Pikemen
;Corsair Pikemen F1
dictionary
Corsair_Pikemen
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
soldier
corsair_pikes, 80, 0, 0.97
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse +5, camel +4, elephant +3
attributes
sea_faring, hide_forest, frighten_mounted, hardy, can_wi
thdraw, pike, free_upkeep_unit
move_speed_mod
1.1
formation
1.5, 1.5, 3.0, 3.0, 8, square, phalanx
stat_health
1, 0
stat_pri
2, 5, no, 0, 0, melee, melee_blade, piercing, spear, 105
, 1
stat_pri_attr
spear_bonus_8, long_pike
stat_sec
0, 0, no, 0, 0, melee, melee_simple, piercing, none, 25,
1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
12, impetuous, trained
stat_charge_dist
0
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 8, 357

stat_stl
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

7
0, 1, 2
corsair_pikes, corsair_pikes_upg, corsair_pikes_upg
russia, slave
russia
russia
russia
20

type
Umbar Corsair Heavy Swordsmen
;Corsair Warriors AF1
dictionary
Corsair_Warriors
category
infantry
class
spearmen
voice_type
Heavy
banner faction main_infantry
banner holy
crusade
soldier
corsair_warriors, 70, 0, 1.2
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_
unit
move_speed_mod
1.1
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 1
stat_pri
6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 4, 4, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat
1
stat_ground
0, 2, 0, -2
stat_mental
14, impetuous, trained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 630, 210, 125, 125, 630, 1, 200
armour_ug_levels 2, 3, 4
armour_ug_models corsair_warriors, corsair_warriors_upg, corsair_warriors_upg
ownership
russia, slave
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset
30
type
Umbar Corsair Heavy Axemen
;Corsair Savages AF1/MA2
dictionary
Corsair_Slayers
category
infantry
class
spearmen
voice_type
Heavy
banner faction main_infantry
banner holy
crusade
soldier
corsair_slayers, 60, 0, 1.2
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant +6
attributes
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_
unit, frighten_foot

move_speed_mod
1.1
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 0, 7, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
14, impetuous, trained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 864, 288, 125, 125, 864, 3, 150
armour_ug_levels 0, 1, 2, 3
armour_ug_models corsair_slayers, corsair_slayers, corsair_slayers_upg, corsair_
slayers_upg
ownership
russia, slave
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset
30
type
Umbar Medium Longbowmen
;Belegaear Marksmen MA1
dictionary
Belegaer_Marksmen
category
infantry
class
missile
voice_type
Heavy
banner faction main_missile
banner holy
crusade
soldier
belegaer_marksmen, 60, 0, 1.2
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can_withdraw, cannot_skirm
ish, free_upkeep_unit, stakes
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
6, 2, elite_ranger_arrow, 190, 36, missile, missile_mechanical,
piercing, none, 25, 1
stat_pri_attr
area
stat_sec
6, 2, no, 0, 0, melee, melee_blade, blunt, mace, 40, 1
stat_sec_attr
ap
stat_pri_armour 9, 5, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat
2
stat_ground
0, 2, 0, -2
stat_mental
17, disciplined, trained
stat_charge_dist 25
stat_fire_delay 0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 4, 170
armour_ug_levels 3, 4
armour_ug_models belegaer_marksmen, belegaer_marksmen_upg
ownership
russia, slave, turks
era 0
russia
era 1
russia
era 2
russia

recruit_priority_offset 40
type
Umbar City Macemen
;Belegaear Defenders MA1
dictionary
Belegaer_Defenders
category
infantry
class
heavy
voice_type
Heavy
banner faction main_infantry
banner holy
crusade
soldier
belegaer_defenders, 60, 0, 1.2
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_
unit
formation
1.3, 1.3, 2.6, 2.6, 6, square, shield_wall
stat_health
1, 2
stat_pri
5, 2, no, 0, 0, melee, melee_blade, blunt, mace, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr
no
stat_pri_armour 10, 5, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat
2
stat_ground
0, 2, 0, -2
stat_mental
17, disciplined, trained
stat_charge_dist 25
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 972, 324, 125, 125, 972, 4, 140
armour_ug_levels 3, 4
armour_ug_models belegaer_defenders, belegaer_defenders_upg
ownership
russia, slave, turks
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset 40
type
Umbar City Spearmen
;Umbar W
arguard AF1 ;Umbar City Guards
dictionary
Belegaer_Footmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
belegaer_footmen, 70, 1.1, 0.3
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_improved_forest, can_wi
thdraw, hardy, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 2
stat_pri
4, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,

none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
_footmen_upg
ownership
era 0
era 1
era 2
recruit_priority_offset 30

no
4, 4, 3, leather
0, 0, flesh
1
0, 2, 0, -2
14, normal, trained
6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3, 4
belegaer_footmen, belegaer_footmen_upg, belegaer
russia, slave, turks
russia
russia
russia

type
Umbar City Archers
;Umbar C
ity Archers AF1
dictionary
Belegaer_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
belegaer_archers, 60, 0, 1
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
3, 2, arrow_4, 160, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
3, 2, 1, metal
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
3, 4
armour_ug_models
belegaer_archers, belegaer_archers_upg
ownership
russia, slave, turks
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset 30
type

Umbar Heavy Swordsmen

;Castami

r's Chosen N1
dictionary
Castamirs_Chosen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
castamir, 50, 0.8, 0.35
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, very_hardy, knight
formation
1.2, 1.2, 2.4, 2.4, 6, square, shield_wa
ll
stat_health
1, 3
stat_pri
12, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, leather
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, 2, 0, -2
stat_mental
22, impetuous, trained, lock_morale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1170, 390, 200, 200, 1170, 3, 150
armour_ug_levels
4
armour_ug_models
castamir
ownership
russia, slave
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset 50
type
Umbar Heavy Longswordsmen
;Belegaer Swordmasters MA1 ;2h Umbar
dictionary
Belegaer_Swordmasters
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
belegaer_swordmasters, 60, 1, 1
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit, very_hardy, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
12, 6, no, 0, 0, melee, melee_blade, pie
rcing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

no
8, 5, 0, leather
0, 0, flesh
2
0, 2, 0, -2
17, disciplined, trained
6
0
60, 300
2, 1188, 396, 125, 125, 1188, 3, 150
3, 4
belegaer_swordmasters, belegaer_swordmasters_upg
russia, slave, turks
russia
russia
russia

type
Umbar Heavy Longbowmen
;Castamir's Rangers R1 ;
Umbar Rangers
dictionary
Umbar_Rangers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_infantry
soldier
umbar_rangers, 40, 0, 1.07
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_anywhere, command, can_withdraw, stakes
, start_not_skirmishing, free_upkeep_unit, very_hardy
formation
1.2, 1.2, 2.4, 2.4, 4, square
stat_health
1, 3
stat_pri
6, 3, elite_ranger_arrow, 210, 36, missile, missile_mech
anical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 15,
1
stat_sec_attr
no
stat_pri_armour
6, 9, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, 2, 3, 0
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 648, 216, 125, 125, 648, 3, 831
stat_stl
4
armour_ug_levels
3, 4
armour_ug_models
umbar_rangers, umbar_rangers_upg
ownership
russia, slave
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset 40
type
oyal Guard N1
dictionary
category

Umbar Heavy Spearmen


Umbar_Royal_Guard
infantry

;Umbar R

class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
naru_royal_guard, 50, 1.1, 0.3
officer
umbar_captain_early_flag
officer
umbar_captain_early_flag
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, free_upkeep_unit, command, frighten_foot, knight
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 3
stat_pri
12, 4, no, 0, 0, melee, melee_blade, pie
rcing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
16, 8, 6, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
0, 2, 0, -2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1200, 400, 125, 125, 630, 4, 100
armour_ug_levels
4
armour_ug_models
naru_royal_guard
ownership
russia, slave
era 0
russia
era 1
russia
era 2
russia
recruit_priority_offset 30
type
Umbar Heavy Archers
;Umbar R
oyal Archers N2
dictionary
Umbar_Royal_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
naru_royal_archers, 60, 0, 1
officer
umbar_captain_early_flag
officer
naru_royal_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing, command, knight
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 3
stat_pri
7, 2, elite_ranger_arrow, 190, 36, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
10, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
16, 6, 4, metal
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

4
0, 2, 0, -2
14, normal, trained
6
0
60, 300
3, 1210, 405, 125, 125, 540, 4, 100
4
naru_royal_archers
russia, slave
russia
russia
russia

type
Umbar Camel Archers
;Camel Archers F1
dictionary
camel_archers
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_infantry
soldier
camel_archers, 36, 0, 6.31
officer
beastmaster_cav
mount
southern_camel
mount_effect
horse +2, swan guard horse +4
attributes
sea_faring, hide_forest, cantabrian_circle, very_hardy,
free_upkeep_unit, can_withdraw, frighten_mounted
formation
3.08, 3.9, 5.5, 8.58, 3, square
stat_health
1, 2
stat_pri
2, 5, quality_cav_composite_arrow, 140, 48, missile, mis
sile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
4, 5, no, 0, 0, melee, melee_blade, slashing, sword, 75,
1
stat_sec_attr
no
stat_pri_armour
1, 2, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, -1, -2
stat_mental
12, low, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 432, 144, 75, 75, 432, 6, 536
stat_stl
4
armour_ug_levels
0, 1, 2, 3
armour_ug_models
camel_archers, camel_archers, raiders_cavalry, raiders_c
avalry
ownership
russia, spain, slave
era 0
russia, spain
era 1
russia, spain
era 2
russia, spain
recruit_priority_offset 10
type
Spears
dictionary
category
class

Umbar Camel Spears


camel_spears
cavalry
heavy

;Camel Riders AF1 ;Camel

voice_type
Heavy
banner faction
main_infantry
soldier
camel_spears, 30, 0, 6.32
officer
beastmaster_cav
mount
southern_camel
mount_effect
horse +4, swan guard horse +4
attributes
sea_faring, hide_forest, very_hardy, free_upkeep_unit, c
an_withdraw, frighten_mounted
formation
2.075, 3.9, 6, 7.315, 3, square, wedge
stat_health
1, 2
stat_pri
3, 5, no, 0, 0, melee, melee_simple, piercing, spear, 60
, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, melee, melee_simple, piercing, none, 25,
1
stat_sec_attr
no
stat_pri_armour
4, 4, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, 2, -1, -2
stat_mental
14, normal, trained
stat_charge_dist
55
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 720, 240, 125, 125, 720, 6, 429
stat_stl
4
armour_ug_levels
2, 3
armour_ug_models
camel_spears, southron_lancers
ownership
russia, spain, slave
era 0
russia, spain
era 1
russia, spain
era 2
russia, spain
recruit_priority_offset 10
;#################################################################
;########################## HARAD ################################
;#################################################################
type
Harad Bodyguard
;Serpent
Bodyguard N1
dictionary
Serpent_Bodyguard
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
haradrim_heavy_cav, 12, 0, 1
officer
harad_captain_early_flag
mount
eastern horse
mount_effect
horse +2, camel -2, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, general_unit, no_custom, free_upkeep_unit, knight
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
9, 13, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
15, 9, 5, metal

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 50

0, 0, flesh
4
2, 3, -2, -3
20, disciplined, highly_trained
45
0
60, 300
3, 749, 250, 200, 200, 749, 1, 400
4
haradrim_heavy_cav_upg
spain, slave
spain
spain
spain

type
Harad Militia Spearmen
;Har
adrim Spearmen F1 ;Desert Spearmen
dictionary
Haradrim_Spearmen
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 80, 0, 0.9, 0.3
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
move_speed_mod
1.1
formation
1.5, 1.5, 3.0, 3.0, 8, square, schiltrom
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
12, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
desert_spearmen, desert_spearmen, desert_spearme
n_upg, desert_spearmen_upg
ownership
spain, russia, slave
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 20
type

Harad Militia Archers

;Har

adrim Archers F1
dictionary
Haradrim_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Lithuanian_Archers, 70, 0, 0.8
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 2, arrow_4, 140, 18, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, leather ; leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
harad_archers, harad_archers_upg, harad_archers_
upg
ownership
spain, russia, slave
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 20
type
Harad Infantry Spearmen
;Southro
n Warband AF1 ;Southron Spearmen
dictionary
Southron_Spearmen
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 70, 0, 0.9, 0.3
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
horse +3, camel +2, elephant +1
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square, schiltrom
stat_health
1, 2
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4

stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, 2, 0, -2
stat_mental
12, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 630, 210, 75, 75, 630, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
southron_spearmen, southron_spearmen_upg, southr
on_spearmen_upg, southron_spearmen_upg
ownership
spain, slave, turks
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 40
type
Harad Infantry Pikemen
;Southro
n Pikemen MA1
dictionary
Southron_Pikemen
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Heavy_Pike_Militia, 60, 0, 1.425
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
horse +5, camel +4, elephant +3
attributes
sea_faring, hide_forest, hardy, can_with
draw, pike, free_upkeep_unit, frighten_mounted
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 2
stat_pri
4, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
spear_bonus_4, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
8, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, 2, 0, -2
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 972, 324, 125, 125, 972, 4, 100
armour_ug_levels
3
armour_ug_models
southron_pikemen_upg
ownership
spain, slave, turks
era 0
spain
era 1
spain
era 2
spain

recruit_priority_offset 40
type
Harad Infantry Archers
;Southro
n Archers AF1
dictionary
Southron_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Lithuanian_Archers, 70, 0, 1.2
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, extreme_range,
can_withdraw, hardy, free_upkeep_unit, stakes, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
3, 2, quality_mass_composite_arrow, 180,
24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, leather ; lamellar
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, 2, 0, -2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 630, 210, 125, 125, 630, 4, 100
armour_ug_levels
2, 3
armour_ug_models
southron_archers, southron_archers_upg
ownership
spain, slave, turks
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 30
type
Harad Infantry Cavalry
;Southro
n Lancers F1
dictionary
Southron_Lancers
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
southron_lancers, 36, 0, 1
officer
harad_captain_early_flag
mount
eastern horse
mount_effect
camel -1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3

stat_pri
5, 7, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
no
stat_sec
7, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 75, 1
stat_sec_attr
no
stat_pri_armour
1, 4, 4, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
12, low, trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 770, 250, 75, 75, 432, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
southron_lancers, southron_lancers_upg, southron
_lancers_upg, southron_lancers_upg
ownership
spain, slave, turks
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 20
type
Harad Serpent Spearmen
;Serpent
Guard N1
dictionary
Serpent_Guard
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
haradrim_heavy_cav, 24, 0, 1
officer
harad_captain_early_flag
mount
eastern horse
mount_effect
horse +1, camel -1, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, v
ery_hardy, can_formed_charge, free_upkeep_unit, command, knight
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
9, 13, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
15, 8, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
2, 3, -2, -3
stat_mental
20, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1498, 499, 200, 200, 1498, 4, 100
armour_ug_levels
4
armour_ug_models
haradrim_heavy_cav_upg
ownership
spain, slave
era 0
spain

era 1
era 2
recruit_priority_offset 50

spain
spain

type
Harad Serpent Swordsmen
;Dismoun
ted Serpent Guard N1
dictionary
Dismounted_Serpent_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dismounted_Feudal_Knights, 50, 0, 1.1
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
camel -1, elephant -2, swan guard horse +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
11, 4, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 9, 5, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, 2, 0, -2
stat_mental
20, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1170, 390, 200, 200, 1170, 4, 100
armour_ug_levels
3
armour_ug_models
haradrim_heavy_upg
ownership
spain, slave
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 50
type
Harad Javelinmen
;Muh
ad Tribesmen F1 (AB) ;Beastmaster
dictionary
Muhad_Tribesmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Afghan_Javelinmen, 70, 0, 1.2
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
horse +2, camel +1, elephant +3
attributes
sea_faring, hide_forest, hardy, can_with

draw, free_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
9, 3, quality_javelin, 60, 3, thrown, mi
ssile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
2, 3, no, 0, 0, melee, melee_blade, blun
t, mace, 60, 1
stat_sec_attr
ap
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 0, -2
stat_mental
12, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
beastmaster, beastmaster, beastmaster_upg, beast
master_upg
ownership
spain, slave
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 20
type
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
an_withdraw, free_upkeep_unit,
formation
stat_health
stat_pri
rcing, sword, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models

Harad Hasharii
;Hasharii MA1/N1
Hasharii
infantry
heavy
Heavy
main_infantry
crusade
Norse_Swordsmen, 60, 0, 0.9
harad_captain_early_flag
harad_captain_early_flag
horse +3, camel +3, elephant +3
sea_faring, hide_anywhere, very_hardy, c
knight
1.3, 1.3, 2.6, 2.6, 6, square
1, 4
15, 6, no, 0, 0, melee, melee_blade, pie
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
7, 6, 3, leather
0, 0, flesh
1
1, 3, 1, -2
17, disciplined, trained, lock_morale
6
0
60, 300
3, 1188, 396, 125, 125, 1188, 4, 100
3
hasharii

ownership
era 0
era 1
era 2
recruit_priority_offset 40

spain, russia, slave


spain
spain
spain

type
Harad Troll Men
;Troll-m
en of Harad AF1/N1 ;Half Men
dictionary
Troll_men_of_Harad
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
half_men, 50, 0, 1.5
; Treat
as 100
officer
harad_captain_early_flag
officer
hasharii
officer
hasharii
mount_effect
horse +2, camel +2, elephant +2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, frighten_foot, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
2, 3
stat_pri
11, 4, no, 0, 0, melee, melee_blade, sla
shing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 6, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, 2, 0, -4
stat_mental
20, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1197, 399, 125, 125, 1197, 4, 100
armour_ug_levels
2, 3
armour_ug_models
half_men, half_men_upg
ownership
spain, slave
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 30
type
Harad Horsearchers
adrim Raiders AF1 ;Raiders Cavalry
dictionary
Haradrim_Raiders
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
raiders_cavalry, 30, 0, 1
officer
harad_captain_early_flag
mount
simple horse

;Har

mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, cantabrian_circle, free_upkeep_unit
formation
2, 4.4, 3, 4.4, 3, square
stat_health
1, 2
stat_pri
3, 6, quality_cav_composite_arrow, 100,
48, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, metal ; leather lamellar
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 3, -2, -3
stat_mental
14, normal, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 720, 240, 125, 125, 720, 4, 100
armour_ug_levels
2, 3
armour_ug_models
raiders_cavalry, raiders_cavalry_upg
ownership
spain, slave
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 40
type
Harad Javelin Cavalry
;Muhad B
eastmasters AF2 AOR ;Beastmaster Cav
dictionary
Muhad_Beastmasters
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
beastmaster_cav, 30, 0, 1
officer
harad_captain_early_flag
mount
southern_camel
mount_effect
horse +2, camel +1, elephant +3
attributes
sea_faring, hide_forest, hardy, can_with
draw, cantabrian_circle, free_upkeep_unit, frighten_mounted
formation
2, 4.4, 3, 4.4, 3, square
stat_health
1, 3
stat_pri
10, 5, quality_cav_javelin, 60, 3, throw
n, missile_mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
5, 5, no, 0, 0, melee, melee_blade, blun
t, mace, 60, 1
stat_sec_attr
ap
stat_pri_armour
6, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, 2, -1, -2
stat_mental
15, normal, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1008, 336, 125, 125, 1008, 4, 100

armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

2, 3
beastmaster_cav, beastmaster_cav_upg
spain, slave
spain
spain
spain

type
Harad Mumakil
;Mumakil N+
dictionary
Mumakil
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
Turkish_Archers, 25, 2, 1
mount
elephant_cannon
mount_effect
horse +9, camel +9, elephant +6
attributes
hardy, can_withdraw, can_run_amok, frigh
ten_foot, frighten_mounted, power_charge, command
move_speed_mod
0.7
formation
12, 19, 22, 27, 1, horde
stat_health
1, 12
stat_pri
6, 20, mumakil_arrow, 230, 90, missile,
missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
60, 20, no, 0, 0, melee, melee_simple, p
iercing, none, 100, 1
stat_sec_attr
ap, bp, area, launching
stat_pri_armour
2, 4, 0, leather
stat_sec_armour
18, 20, flesh
stat_heat
1
stat_ground
5, 5, -5, -5
stat_mental
60, disciplined, trained
stat_charge_dist
75
stat_fire_delay
0
stat_food
60, 300
stat_cost
6, 4000, 2000, 300, 300, 4000, 4, 100
armour_ug_levels
1, 2
armour_ug_models
Elephant_Crew2, Elephant_Crew2_upg
ownership
spain, russia, slave
era 0
spain
era 1
spain
era 2
spain
recruit_priority_offset 80
;#################################################################
;######################## Easterlings ############################
;#################################################################
type
Rhun Bodyguard
Bodyguard N2 ;Kataphracts Bodyguard
dictionary
Loke_Rim_Bodyguard
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
rhunka, 12, 0, 1
officer
rhun_captain_early_flag

;Lke-Rim

mount
eastern armoured horse
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, general_unit, no_custom, knight
formation
1.5, 4.4, 3, 6, 3, square, wedge
stat_health
1, 6
stat_pri
9, 14, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
12, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
17, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
2, 3, -2, -3
stat_mental
21, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 864, 288, 200, 200, 864, 1, 400
armour_ug_levels
5
armour_ug_models
rhunka
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 50
type
Rhun Militia Swordsmen
;Clansme
n F1 ;Easterling Clansmen
dictionary
Easterling_Clansmen
category
infantry
class
light
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dismounted_Feudal_Knights, 80, 0, 0.8
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 0, 1, -2
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0

stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

60, 300
1, 360, 120, 75, 75, 360, 4, 100
0, 1, 2, 3
rhunec, rhunec_upg, rhunec_upg, rhunec_upg
venice, slave
venice
venice
venice

type
Rhun Militia Archers
;Clan Hu
nters F1 ;Easterling Archers
dictionary
Clan_Hunters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
rhunea, 70, 0, 0.7
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 2, quality_composite_arrow, 160, 18,
missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 0, 1, -2
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
rhunea, rhunea_upg, rhunea_upg
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 20
type
ibesmen F1 ;Balchoth Horde
dictionary
category
class
voice_type
banner faction
banner holy

Rhun Javelinmen
Balchoth_Tribesmen
infantry
missile
Heavy
main_missile
crusade

;Balchoth Tr

soldier
Afghan_Javelinmen, 70, 0, 0.75
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse +2, camel +1, elephant +3
attributes
sea_faring, hide_forest, can_withdraw, f
ree_upkeep_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
9, 1, javelin_3, 55, 3, thrown, missile_
mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
4, 2, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 0, 1, -2
stat_mental
12, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
rhunbh, rhunbh_upg, rhunbh_upg
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 10
type
Rhun Infantry Swordsmen
;Clan Wa
rriors AF1 ;Rhunnic Swordsmen
dictionary
Clan_Warriors
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dismounted_Feudal_Knights, 70, 0, 0.95
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, metal ; treat sword as shield since no
2h animation
stat_sec_armour
0, 0, flesh
stat_heat
2

stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

2, 0, 1, -2
14, normal, trained
6
0
60, 300
1, 630, 210, 125, 125, 630, 4, 100
2, 3, 4
rhunsw, rhunsw_upg, rhunsw_upg
venice, slave
venice
venice
venice

type
Rhun Infantry Halberdmen
;Clan Guard AF2 (sp) ;Halberdiers
dictionary
Clan_Guard
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Janissary_Heavy_Inf, 70, 0, 1.575
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse +3, camel +2, elephant +2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
6, 6, no, 0, 0, melee, melee_blade, pier
cing, axe, 60, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, 0, 1, -2
stat_mental
15, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 882, 294, 125, 125, 882, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
rhunha, rhunha_upg, rhunha_upg
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 40
type
Rim MA1 ;Rhunnic Pikemen
dictionary
category
class

Rhun Infantry Pikemen


Loke_Gamp_Rim
infantry
heavy

;Lke-Gamp

voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
rhunpi, 60, 0, 1.625
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, pike, free_upkeep_unit, frighten_mounted, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 3
stat_pri
4, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
spear_bonus_4, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
2, 0, 1, -2
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 4, 100
armour_ug_levels
3, 4
armour_ug_models
rhunpi, rhunpi_upg
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 40
type
Rhun Infantry Macemen
;Lke-Flag
Rim MA2 ;Rhunnic Elite Infantry
dictionary
Loke_Flag_Rim
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Dismounted_Huscarls, 60, 0, 1.25
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
7, 2, no, 0, 0, melee, melee_blade, blun
t, mace, 30, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 4, metal

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0, 0, flesh
4
2, 0, 1, -2
18, disciplined, highly_trained
6
0
60, 300
2, 1188, 396, 125, 125, 1188, 4, 100
3, 4
rhunei, rhunei_upg
venice, slave
venice
venice
venice

type
Rhun Infantry Crossbowmen
;Clan Crossbowmen AF1 ;Rhunnic Crossbowmen
dictionary
Clan_Crossbowmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
crossbowmen, 60, 0, 0.8
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, c
rossbow, stakes, free_upkeep_unit, cannot_skirmish
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
9, 2, rhunnic_crosbow_bolt, 140, 30, mis
sile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, 0, 1, -2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 630, 210, 125, 125, 630, 4, 100
armour_ug_levels
2, 3, 4
armour_ug_models
rhuncr, rhuncr_upg, rhuncr_upg
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 30
type
Rim MA1 ;Rhunnic Elite Archers

Rhun Infantry Archers

;Lke-Nar

dictionary
Loke_Nar_Rim
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
rhunel, 50, 0, 1
officer
rhun_captain_early_flag
officer
dorwin_maa110
officer
dorwin_maa110
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, extreme_range,
hardy, can_withdraw, free_upkeep_unit, stakes, cannot_skirmish, knight
formation
1.3, 1.3, 2.6, 2.6, 5, square
stat_health
1, 3
stat_pri
5, 3, rhunnic_elite_mass_composite_arrow
, 200, 24, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
5, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
9, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
2, 0, 1, -2
stat_mental
17, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 810, 270, 125, 125, 810, 4, 100
armour_ug_levels
3, 4
armour_ug_models
rhunel, rhunel_upg
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 40
type
Rhun Infantry Cavalry
;Horse G
uard AF1 ;Mounted Clanguard
dictionary
Horse_Guard
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rhunmg, 30, 0, 1
officer
rhun_captain_early_flag
mount
simple horse
mount_effect
camel -1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, free_upkeep_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 2
stat_pri
5, 6, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

no
6, 4, 0, metal
0, 0, flesh
2
2, 3, -2, -3
14, normal, trained
30
0
60, 300
2, 820, 340, 125, 125, 720, 4, 100
2, 3, 4
rhunmg, rhunmg_upg, rhunmg_upg
venice, slave
venice
venice
venice

type
Rhun Kataphracts
;Lke-Inna
s Rim N1 ;Kataphracts
dictionary
Loke_Innas_Rim
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rhunka, 24, 0, 1
officer
rhun_captain_early_flag
mount
eastern armoured horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, command, knight
formation
1.5, 4.4, 3, 6, 3, square, wedge
stat_health
1, 4
stat_pri
9, 13, no, 0, 0, melee, melee_blade, pie
rcing, spear, 75, 1
stat_pri_attr
no
stat_sec
11, 7, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
15, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
2, 3, -2, -3
stat_mental
20, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1498, 499, 200, 200, 1498, 4, 100
armour_ug_levels
4
armour_ug_models
rhunka
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 50
type
Rhun Elite Swordsmen
rath Cultists N2 AOR ;Rhunic Dragonwrath

;Dragonw

dictionary
Dragonwrath_Cultists
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa110, 50, 0, 1
officer
rhun_captain_early_flag
officer
rhun_captain_early_flag
mount_effect
horse -1, camel -1, elephant +6
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, knight
formation
1.2, 1.2, 2.4, 2.4, 5, square
stat_health
1, 3
stat_pri
12, 4, no, 0, 0, melee, melee_blade, sla
shing, axe, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
17, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
2, 0, 1, -2
stat_mental
21, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1350, 450, 200, 200, 1350, 4, 100
armour_ug_levels
4
armour_ug_models
dorwin_maa110
ownership
venice, slave
era 0
venice
era 1
venice
era 2
venice
recruit_priority_offset 50
;#################################################################
;############################ KHAND ##############################
;#################################################################
type
Khand Bodyguard
;Variag Nobl
es
N1 ;khand_nobles_mounted
dictionary
Variag_Nobles
category
cavalry
class
heavy
voice_type
General
banner faction
main_cavalry
banner holy
crusade
soldier
khand_nobles_mounted, 16, 0, 1
officer
khand_elite_lancers
mount
khand armoured horse
mount_effect
horse +1, camel -1, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, general_unit, command, knight
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 6
stat_pri
8, 7, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
no

stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
15, 9, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
2, 3, -2, -3
stat_mental
20, disciplined, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 998, 333, 75, 75, 998, 3, 100
armour_ug_levels
4
armour_ug_models
khand_nobles_mounted
ownership
khand, slave
era 0
khand
era 1
khand
era 2
khand
recruit_priority_offset 50
type
Khand Militia Spearmen
;Steppe
Tribesmen F1 ;Variag Spearmen Militia
dictionary
Steppe_Tribesmen
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Dismounted_Arab_Cavalry, 80, 0, 1, 0.3
officer
rhun_captain_early_flag
officer
rhun_captain_early_flag
mount_effect
horse +2, camel +1, elephant -1
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit
formation
1.5, 1.5, 3.0, 3.0, 8, square, schiltrom
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
1, 2, 0, -2
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 360, 120, 75, 75, 360, 4, 100
armour_ug_levels
0, 1, 2, 3
armour_ug_models
variag_Spear, variag_Spear, variag_Spear, variag
_Spear
ownership
khand, slave, spain, venice, england
era 0
khand, slave
era 1
khand, slave
era 2
khand, slave
recruit_priority_offset 20

type
Khand Militia Archers
;Steppe
Archers F1 ;Variag Archer Militia
dictionary
Steppe_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
variag_archer, 70, 0, 0.8
officer
rhun_captain_early_flag
officer
variag_Spear
officer
variag_Spear
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, extreme_range,
hardy, can_withdraw, free_upkeep_unit, mercenary_unit
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
2, 2, militia_arrow, 140, 18, missile, m
issile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 55, 1
stat_sec_attr
no
stat_pri_armour
1, 1, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
1, 2, 0, -2
stat_mental
12, low, untrained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1, 2
armour_ug_models
variag_archer, variag_archer, variag_archer
ownership
khand, slave, spain, venice, england
era 0
khand, slave
era 1
khand, slave
era 2
khand, slave
recruit_priority_offset 20
type
Khand Axemen Cavalry
;Househo
ld Scouts AF1 ;khand_mounted_axe
dictionary
Household_Scouts
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
khand_mounted_axe, 30, 0, 1
officer
khand_elite_lancers
mount
heavy horse
mount_effect
horse +1, camel -1, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
3, 5, no, 0, 0, melee, melee_blade, blun

t, axe, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 75, 1
stat_sec_attr
no
stat_pri_armour
3, 1, 1, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
2, 3, -2, -3
stat_mental
14, normal, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 506, 162, 125, 125, 576, 4, 100
armour_ug_levels
1, 2, 3
armour_ug_models
khand_mounted_axe, khand_mounted_axe, khand_moun
ted_axe
ownership
khand, slave, spain, venice, england, tu
rks
era 0
khand
era 1
khand
era 2
khand
recruit_priority_offset 40
type
Khand Light Cavalry
;Steppe
Lancers AF2 AOR ;Variag Lancers
dictionary
Steppe_Lancers
category
cavalry
class
light
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
variag_cavalry, 30, 0, 1
officer
khand_elite_lancers
mount
simple horse
mount_effect
horse +1, camel -1, elephant -3
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, free_upkeep_unit, mercenary_unit
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
4, 6, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
5, 5, no, 0, 0, melee, melee_blade, blun
t, mace, 60, 1
stat_sec_attr
ap
stat_pri_armour
6, 4, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 3, -2, -3
stat_mental
15, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1008, 336, 125, 125, 1008, 3, 150
armour_ug_levels
2, 3
armour_ug_models
variag_cavalry, variag_cavalry
ownership
khand, slave, spain, venice, england

era 0
era 1
era 2
recruit_priority_offset 50

khand, slave
khand, slave
khand, slave

type
Khand Light Horsearchers
;Steppe Raiders AF1 ;Variag Raiders
dictionary
Steppe_Raiders
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rhunvr, 30, 0, 1
officer
khand_elite_lancers
mount
simple horse
mount_effect
horse +1, camel -1, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, cantabrian_circle, free_upkeep_unit
move_speed_mod
1.2
formation
2, 4.4, 3, 4.4, 3, square
stat_health
1, 4
stat_pri
3, 4, quality_cav_composite_arrow, 100,
36, missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 5, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 3, -2, -3
stat_mental
14, normal, trained
stat_charge_dist
20
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 720, 240, 125, 125, 720, 4, 100
armour_ug_levels
2, 3
armour_ug_models
rhunvr, rhunvr
ownership
khand, slave, spain, venice, england
era 0
khand, venice, slave
era 1
khand, venice, slave
era 2
khand, venice, slave
recruit_priority_offset 60
type
Khand Horsearchers
;Househo
ld Archers AF1 ;khand_horse_archers
dictionary
Household_Archers
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
khand_horse_archers, 24, 0, 1
officer
khand_elite_lancers
mount
heavy horse
mount_effect
horse +1, camel -1, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit
move_speed_mod
1.2

formation
2, 4.4, 3, 6, 3, square
stat_health
1, 4
stat_pri
5, 5, cav_composite_arrow, 160, 48, miss
ile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
7, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
8, 4, 4, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, 3, -2, -3
stat_mental
14, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1108, 354, 125, 125, 576, 4, 100
armour_ug_levels
3
armour_ug_models
khand_horse_archers
ownership
khand, slave, spain, venice, england, tu
rks
era 0
khand
era 1
khand
era 2
khand
recruit_priority_offset 50
type
Khand Medium Horsearchers
;Brotherhood of the Bow MA1 ;khand_heavy_horse_archers
dictionary
Brotherhood_Bow
category
cavalry
class
missile
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
khand_heavy_horse_archers, 24, 0, 1
officer
khand_elite_lancers
mount
barded horse4
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, knight
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 5
stat_pri
6, 6, cav_composite_arrow, 150, 48, miss
ile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
no
stat_sec
8, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_sec_attr
no
stat_pri_armour
13, 5, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
2, 3, -2, -3
stat_mental
18, disciplined, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1237, 426, 125, 125, 1037, 4, 100
armour_ug_levels
3
armour_ug_models
khand_heavy_horse_archers

ownership
era 0
era 1
era 2
recruit_priority_offset 60

khand, slave, spain, venice, england


khand
khand
khand

type
Khand Heavy Cavalry
;Brother
hood of the Lance MA1 ;khand_elite_lancers
dictionary
Brotherhood_Lance
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
khand_elite_lancers, 24, 0, 1
officer
rhun_captain_early_flag
mount
khand armoured horse
mount_effect
horse +4, camel +3, elephant +1
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, frighten_foot, knight
move_speed_mod
1.2
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 5
stat_pri
10, 10, no, 0, 0, melee, melee_blade, pi
ercing, spear, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
16, 8, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
2, 3, -2, -3
stat_mental
20, impetuous, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1437, 586, 125, 125, 1037, 4, 100
armour_ug_levels
3
armour_ug_models
khand_elite_lancers
ownership
khand, slave, spain, venice, england
era 0
khand
era 1
khand
era 2
khand
recruit_priority_offset 70
type
Khand Medium Swordsmen
;Househo
ld Warblades MA1 ;khand_household_warblades
dictionary
Household_Warblades
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
khand_household_warblades, 70, 0, 1
officer
rhun_captain_early_flag
officer
khand_elite_guard
officer
khand_elite_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with

draw, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 5, 2, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, 2, 0, -2
stat_mental
14, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 690, 235, 125, 125, 972, 4, 100
armour_ug_levels
2, 3
armour_ug_models
khand_household_warblades, khand_household_warbl
ades
ownership
khand, slave, spain, venice, england, tu
rks
era 0
khand
era 1
khand
era 2
khand
recruit_priority_offset 30
type
Khand Medium Axemen
;Househo
ld Axe AF1 ;khand_household_axe
dictionary
Household_Axe
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
khand_household_axe, 70, 0, 1
officer
rhun_captain_early_flag
officer
khand_elite_guard
officer
khand_elite_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 2
stat_pri
7, 4, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, 2, 0, -2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 680, 230, 125, 125, 630, 4, 100

armour_ug_levels
armour_ug_models
ownership
rks
era 0
era 1
era 2
recruit_priority_offset 30

2, 3
khand_household_axe, khand_household_axe
khand, slave, spain, venice, england, tu
khand
khand
khand

type
Khand Heavy Axemen
;Khandish Warriors AF2 AOR ;khand_warpact_axe
dictionary
Khandish_Warriors
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
khand_warpact_axe, 60, 0, 1.2
officer
rhun_captain_early_flag
officer
khand_elite_guard
officer
khand_elite_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 3
stat_pri
8, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, 2, 0, -2
stat_mental
15, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 962, 344, 125, 125, 882, 4, 100
armour_ug_levels
3
armour_ug_models
khand_noble_warblades, khand_noble_warblades
ownership
khand, slave, spain, venice, england, tu
rks
era 0
khand
era 1
khand
era 2
khand
recruit_priority_offset 40
type
hood of the Axe N1
dictionary
category
class
voice_type
banner faction
banner holy
soldier
officer

Khand Elite Axemen


;Brother
;khand_noble_warblades
Brotherhood_Axe
infantry
heavy
Heavy
main_infantry
crusade
khand_noble_warblades, 50, 0, 1.2
rhun_captain_early_flag

officer
officer
mount_effect
attributes
draw, free_upkeep_unit,
formation
stat_health
stat_pri
hing, axe, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

khand_elite_guard
khand_elite_guard
horse -1, camel -2, elephant -3
sea_faring, hide_forest, hardy, can_with
command, knight
1.2, 1.2, 2.4, 2.4, 5, square
1, 3
9, 7, no, 0, 0, melee, melee_blade, slas
ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
15, 7, 0, metal
0, 0, flesh
4
1, 2, 0, -2
20, disciplined, highly_trained
6
0
60, 300
2, 1170, 390, 200, 200, 1170, 3, 100
4
khand_warpact_axe
khand, slave, spain, venice, england
khand
khand
khand
50

type
Khand Elite Swordsmen
;Brother
hood of the Sword MA2 AOR ;khand_elite_guard
dictionary
Brotherhood_Sword
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
khand_elite_guard, 50, 0, 1
officer
rhun_captain_early_flag
officer
rhun_captain_early_flag
mount_effect
horse -1, camel -2, elephant +4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, command, knight
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
11, 3, no, 0, 0, melee, melee_blade, pie
rcing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
18, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
1, 2, 0, -2
stat_mental
18, impetuous, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
3, 1280, 456, 125, 125, 1188, 2, 140
armour_ug_levels
4
armour_ug_models
khand_elite_guard
ownership
khand, slave, spain, venice, england
era 0
khand
era 1
khand
era 2
khand
recruit_priority_offset 50
type
Khand Light Archers
;Steppe
Hunters AF1 ;Dismounted Variags
dictionary
Steppe_Hunters
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
rhundv, 60, 0, 0.85
officer
rhun_captain_early_flag
officer
khand_elite_guard
officer
khand_elite_guard
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 2
stat_pri
3, 2, quality_composite_arrow, 160, 24,
missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 55, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, 2, 0, -2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 540, 180, 125, 125, 540, 4, 100
armour_ug_levels
2, 3
armour_ug_models
rhundv, rhundv
ownership
khand, slave, spain, venice, england
era 0
khand, venice, slave
era 1
khand, venice, slave
era 2
khand, venice, slave
recruit_priority_offset 30
;#################################################################
;########################### Ents ################################
;#################################################################
type
Ents
;Ents Elephants N+
dictionary
Ents
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade_cavalry
soldier
Elephant_Crew3, 8, 4, 1

mount
creature_ent
mount_effect
horse +5, camel +5, elephant +5
attributes
hide_improved_forest, very_hardy, can_wi
thdraw, frighten_foot, frighten_mounted, mercenary_unit, general_unit
move_speed_mod
0.6
formation
6, 6, 8, 8, 4, horde
stat_health
1, 10
stat_pri
0, 0, no, 0, 0, no, no, no, none, 0, 1
stat_pri_attr
no
stat_sec
45, 15, no, 0, 0, melee, melee_blade, pi
ercing, sword, 0, 1
stat_sec_attr
area, launching
stat_pri_armour
5, 7, 0, metal
stat_sec_armour
28, 14, flesh
stat_heat
5
stat_ground
5, -5, 8, -5
stat_mental
22, low, untrained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
6, 2400, 500, 900, 400, 2400, 1, 520
armour_ug_levels
2
armour_ug_models
Elephant_Crew3
ownership
slave, ents
era 0
slave, ents
era 1
slave, ents
era 2
slave, ents
;#################################################################
;###################### Reunited Kingdom #########################
;#################################################################
type
Reunited Osgiliath Spearmen
;Wards of the Star Dome MA1 (N?) ;Star Dome Wards
dictionary
Star_Dome_Wards
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
dorwin_maa90, 60, 0, 1.8
mount_effect
horse +6, camel +5, elephant +4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, frighten_mounted
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 3
stat_pri
5, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 15, 1
stat_pri_attr
spear_bonus_4, ap, long_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
-2, 1, -1, -1
stat_mental
22, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

2, 972, 324, 125, 125, 972, 1, 350


3, 4, 5
dorwin_maa90, dorwin_maa90, dorwin_maa90
united, slave
united
united
united

type
Reunited Minas Axemen
;Moon To
wer Guard MA1 (N?) ;Moon Tower Guard
dictionary
Moon_Tower_Guard
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
dorwin_maa91, 60, 0, 1.8
mount_effect
horse +4, camel +3, elephant +2
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square, phalanx
stat_health
1, 3
stat_pri
8, 3, no, 0, 0, melee, melee_blade, pier
cing, axe, 30, 1
stat_pri_attr
ap, spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
9, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, -1, -2
stat_mental
19, disciplined, highly_trained, lock_mo
rale
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 972, 324, 125, 125, 972, 1, 350
armour_ug_levels
3, 4, 5
armour_ug_models
dorwin_maa91, dorwin_maa91, dorwin_maa91
ownership
united, slave
era 0
united
era 1
united
era 2
united
recruit_priority_offset 40
type
Reunited Minas Knights
;Knights
of Minas Ithil MA1 ;Minas Ithil Knights
dictionary
Minas_Ithil_Knights
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
dorwin_maa92, 24, 0, 1
mount
mailed horse4
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, hardy,
can_withdraw, can_formed_charge, knight, free_upkeep_unit

formation
stat_health
stat_pri
rcing, spear, 90, 1
stat_pri_attr
stat_sec
cing, sword, 45, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

2, 4.4, 3, 6, 3, square, wedge


1, 3
6, 11, no, 0, 0, melee, melee_blade, pie
no
8, 6, no, 0, 0, melee, melee_blade, pier
no
9, 5, 4, metal
0, 0, flesh
3
1, -2, -1, -1
17, disciplined, trained
45
0
60, 300
3, 1037, 346, 125, 125, 1037, 4, 100
3, 4, 5
dorwin_maa92, dorwin_maa92, dorwin_maa92
united, slave
united
united
united

type
Reunited Minas Archers
;Guard A
rchers of the Moon Tower MA2 ;Moon Tower Archers
dictionary
Moon_Tower_Archers
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
dorwin_maa93, 60, 0, 1.25
mount_effect
horse -1, camel -2, elephant -3
attributes
sea_faring, hide_improved_forest, extrem
e_range, can_withdraw, stakes, very_hardy, free_upkeep_unit, cannot_skirmish
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 3
stat_pri
5, 3, arrow_9, 190, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
6, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 25, 1
stat_sec_attr
no
stat_pri_armour
12, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
-1, 1, 1, -1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1188, 396, 125, 125, 1188, 3, 150
armour_ug_levels
3, 4, 5
armour_ug_models
dorwin_maa93, dorwin_maa93, dorwin_maa93
ownership
united, slave
era 0
united
era 1
united
era 2
united

recruit_priority_offset 40
;#################################################################
;########################## REBELS ###############################
;#################################################################
type
Rebel Barrow Wights ; Barrow-wights MA1
dictionary
AR_Barrow_Wights
category
infantry
class
heavy
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
barrow_wights, 15, 0, 1.2
mount_effect
elephant -4
attributes
frighten_foot, frighten_mounted, sea_far
ing, hide_forest, barrowwights_unit, free_upkeep_unit, mercenary_unit, no_custom
, general_unit
formation
1.2, 1.2, 2.4, 2.4, 3, square
stat_health
3, 6
stat_pri
8, 3, no, 0, 0, melee, melee_blade, slas
hing, sword, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
8, 6, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 0, -2
stat_mental
17, impetuous, untrained, lock_morale
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 1500, 0, 125, 125, 1500, 1, 1500
armour_ug_levels
3
armour_ug_models
barrow_wights
ownership
slave
recruit_priority_offset
100
type
Oathbreakers ; Oathbreakers
dictionary
Oathbreakers
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
oathbreakers2, 80, 0, 1
mount_effect
elephant -4
attributes
frighten_foot, frighten_mounted, sea_far
ing, very_hardy, free_upkeep_unit, mercenary_unit, oathbreakers_unit, no_custom
formation
1.2, 1.2, 2.4, 2.4, 8, square
stat_health
10, 20
stat_pri
50, 10, no, 0, 0, melee, melee_blade, pi
ercing, sword, 0, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
150, 150, 150, leather

stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset

0, 0, flesh
5
0, 0, 0, 0
20, disciplined, trained, lock_morale
6
0
60, 300
1, 3000, 0, 75, 75, 3000, 1, 3000
6
oathbreakers2
slave
100

type
Rebel Hunters
dictionary
Hunters
;Hunters P
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Peasant_Archers, 60, 0, 0.7
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, m
ercenary_unit
formation
1.6, 1.6, 3.2, 3.2, 6, square
stat_health
1, 1
stat_pri
1, 1, peasant_militia_arrow, 120, 18, mi
ssile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
1, 1, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1 ; light sword
stat_sec_attr
no
stat_pri_armour
1, 1, 0, leather ; partial leather, defense 5 3 + 2
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -1, 3, 0
stat_mental
10, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 240, 115, 75, 75, 290, 4, 100
armour_ug_levels
0, 1
armour_ug_models
Hunters, Hunters
ownership
slave
recruit_priority_offset 10
type
dictionary
Spearmen P ;Fyrd Spearmen
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ercenary_unit
formation

Rebel Light Spearmen


Peasant_Spearmen

;Peasant

infantry
light
Heavy
main_spear
crusade
fyrd_spearmen, 80, 0, 0.85, 0.3
horse +2, camel +1, elephant -4
sea_faring, hide_forest, can_withdraw, m
1.6, 1.6, 3.2, 3.2, 8, square, schiltrom

stat_health
stat_pri
cing, spear, 60, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 10
type
dictionary
P ;Fyrd Axemen
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ercenary_unit
formation
stat_health
stat_pri
hing, axe, 75, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 10
type
dictionary
P ;Norse Archers

1, 1
1, 1, no, 0, 0, melee, melee_blade, pier
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
2, 1, 1, flesh
0, 0, flesh
1
1, -1, 3, 0
10, low, untrained
6
0
60, 300
1, 250, 95, 75, 75, 250, 4, 100
1
fyrd_spearmen
slave

Rebel Axemen
Peasant_Axemen

;Peasant Axemen

infantry
light
Heavy
main_spear
crusade
fyrd_axemen, 60, 0, 0.85
horse -2, camel -3, elephant -4
sea_faring, hide_forest, can_withdraw, m
1.6, 1.6, 3.2, 3.2, 6, square
1, 1
2, 1, no, 0, 0, melee, melee_blade, slas
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
2, 1, 1, flesh
0, 0, flesh
1
1, -1, 3, 0
10, low, untrained
6
0
60, 300
1, 250, 95, 75, 75, 250, 4, 100
1
fyrd_axemen
slave

Rebel Shortbowmen
Peasant_Archers

;Peasant Archers

category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
norse_huntsmen, 60, 0, 0.8
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, m
ercenary_unit
formation
1.6, 1.6, 3.2, 3.2, 6, square
stat_health
1, 1
stat_pri
1, 1, militia_arrow, 120, 18, missile, m
issile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
1, 1, no, 0, 0, melee, melee_blade, pier
cing, sword, 70, 1
stat_sec_attr
no
stat_pri_armour
2, 1, 1, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -1, 3, 1
stat_mental
10, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 345, 140, 75, 75, 375, 4, 100
armour_ug_levels
1
armour_ug_models
norse_huntsmen
ownership
slave
recruit_priority_offset 10
type
dictionary
ia AF1 ;Thane Spearmen
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ercenary_unit
formation
stat_health
stat_pri
cing, spear, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost

Rebel Medium Spearmen


Spear_Militia

;Spear Milit

infantry
spearmen
Heavy
main_spear
crusade
thane_spearmen, 80, 0, 1, 0.3
horse +2, camel +1, elephant -3
sea_faring, hide_forest, can_withdraw, m
1.6, 1.6, 3.2, 3.2, 8, square, schiltrom
1, 2
3, 2, no, 0, 0, melee, melee_blade, pier
spear_bonus_4
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 2, 3, metal ; mail shirt
0, 0, flesh
2
1, -1, 3, 0
14, normal, trained
6
0
60, 300
1, 350, 120, 75, 75, 350, 4, 100

armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 10
type
dictionary
Thane Swordsmen
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
draw, mercenary_unit
formation
stat_health
stat_pri
cing, sword, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 10

2
thane_spearmen
slave

Rebel Swordsmen
Sword_Militia

;Sword Militia AF1 ;

infantry
spearmen
Heavy
main_spear
crusade
thane_swordsmen, 60, 0, 1
horse -2, camel -3, elephant -4
sea_faring, hide_forest, hardy, can_with
1.4, 1.4, 2.8, 2.8, 6, square
1, 1
3, 2, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 2, 3, metal
0, 0, flesh
2
1, -1, 3, 0
14, normal, trained
6
0
60, 300
1, 350, 120, 75, 75, 610, 4, 100
2
thane_swordsmen
slave

type
Rebel Javelinmen
dictionary
Huntsmen
;Huntsmen
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
huntsmen, 60, 0, 0.7
mount_effect
horse +2, camel +1, elephant +3
attributes
sea_faring, hide_forest, hardy, can_with
draw, mercenary_unit
formation
1.6, 1.6, 3.2, 3.2, 6, square
stat_health
1, 1
stat_pri
8, 1, militia_javelin, 55, 3, thrown, mi
ssile_mechanical, piercing, spear, 0, 1 ; -1 javelin attack for 5m range
stat_pri_attr
area, thrown
stat_sec
1, 1, no, 0, 0, melee, melee_simple, pie
rcing, knife, 30, 1
stat_sec_attr
no

stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 10

0, 1, 2, flesh
0, 0, flesh
0
1, -1, 3, 0
10, low, untrained
6
0
60, 300
1, 340, 120, 65, 155, 360, 4, 160
0
huntsmen
slave

type
Rhovanion Light Spearmen
;Rhovanion Spearmen F2 AOR
dictionary
Rhovanion_Spearmen
category
infantry
class
light
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 80, 0, 0.85, 0.3
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit, no_custom
formation
1.5, 1.5, 3.0, 3.0, 8, square, shield_wa
ll
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 3, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -1, 3, 1
stat_mental
13, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 540, 180, 75, 75, 540, 4, 100
armour_ug_levels
0
armour_ug_models
rhovanion_spearmen
ownership
slave, scotland
era 0
slave, scotland
era 1
slave, scotland
era 2
slave, scotland
recruit_priority_offset 20
type
on Hunters F2 AOR
dictionary
category
class
voice_type

Rhovanion Heavy Archers


Rhovanion_Hunters
infantry
missile
Heavy

;Rhovani

banner faction
main_missile
banner holy
crusade
soldier
rhovanion_hunters, 70, 0, 0.9
mount_effect
horse +2, camel +1, elephant +3
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit, no_custom
formation
1.5, 1.5, 3.0, 3.0, 7, square
stat_health
1, 1
stat_pri
9, 1, javelin_3, 55, 3, thrown, missile_
mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown, prec
stat_sec
5, 2, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
2, 3, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, -1, 3, 1
stat_mental
13, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 473, 158, 75, 75, 473, 4, 100
armour_ug_levels
0
armour_ug_models
rhovanion_hunters
ownership
slave, scotland
era 0
slave, scotland
era 1
slave, scotland
era 2
slave, scotland
recruit_priority_offset 20
type
Rhovanion Light Cavalry
;Rhovani
on Rider F2 AOR
dictionary
Rhovanion_Rider
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade
soldier
rhovanion_rider, 30, 0, 1
mount
northern heavy horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, mercenary_unit, no_custom
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 2
stat_pri
2, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 75, 1
stat_pri_attr
no
stat_sec
5, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 75, 1
stat_sec_attr
no
stat_pri_armour
2, 3, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
3, -2, -1, -1
stat_mental
13, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20
type
dictionary
rolls2
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
ighten_foot, frighten_mounted,
move_speed_mod
formation
stat_health
stat_pri
unt, mace, 0, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 50
type
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
s_peasant, peasant
formation
stat_health
stat_pri
rcing, spear, 60, 0.6
stat_pri_attr

1, 540, 180, 75, 75, 540, 4, 170


1
rhovanion_rider
slave, scotland
slave, scotland
slave, scotland
slave, scotland
Rebel Trolls
Cave_Trolls2

;Cave Trolls ;Cave T

infantry
heavy
Heavy
main_infantry
crusade
mountain_trolls, 5, 0, 70.0
horse +4, camel +4, elephant_cannon +6
sea_faring, can_withdraw, very_hardy, fr
mercenary_unit, no_custom
0.9
5.0, 5.0, 8.0, 8.0, 1, horde
5, 3
40, 12, no, 0, 0, melee, melee_blade, bl
area, launching
0, 0, no, 0, 0, no, melee_simple, blunt,
no
11, 22, 0, leather
0, 0, flesh
3
-1, -3, 1, -1
20, impetuous, untrained, lock_morale
20
0
60, 300
1, 800, 390, 75, 75, 800, 4, 100
4
cave_trolls
slave
Rebel Peasants
Peasants
;Peasants P
infantry
light
Heavy
main_infantry
crusade
Peasants, 60, 0, 0.8
horse -2, camel -3, elephant -4
sea_faring, hide_forest, can_withdraw, i
1.6, 1.6, 3.2, 3.2, 6, square
1, 0
1, 1, no, 0, 0, melee, melee_simple, pie
no

stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 10
type
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
draw
formation
stat_health
stat_pri
hing, axe, 75, 1
stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 10

0, 0, no, 0, 0, no, melee_simple, blunt,


no
0, 1, 0, flesh
0, 0, flesh
0
1, -2, 3, 2
10, low, untrained
6
0
60, 300
1, 110, 90, 65, 50, 110, 4, 20
0, 1
Peasants, Peasants_ug1
slave

Rebel Medium Axemen


Woodsmen
;Woodsmen P
infantry
light
Heavy
main_infantry
crusade
Woodsmen, 60, 0, 1
horse -2, camel -3, elephant -4
sea_faring, hide_forest, hardy, can_with
1.6, 1.6, 3.2, 3.2, 6, square
1, 0
2, 1, no, 0, 0, melee, melee_blade, slas
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 1, 0, flesh
0, 0, flesh
0
1, -2, 3, 4
9, normal, untrained
6
0
60, 300
1, 210, 90, 55, 135, 210, 4, 60
0, 1
Woodsmen, Woodsmen_ug1
slave

;#################################################################
;######################### MERCENARIES ###########################
;#################################################################
type
dictionary
ters AF1 ; Mordor Orcs Invasion
category
class

Invasion Orc Swordsmen


Orc_Looters
infantry
spearmen

;Orc Loo

voice_type
Heavy
accent
German
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 70, 0, 1
officer
mordor_captain_early_flag
officer
mordor_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit, invasion_mercs, no_custom
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1 ; Light sword
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
4, 2, 3, metal ; poor quality heavy mail ; defen
se 4 - 1 orc + 1 agility + 1 shield - 1 impetuous
stat_sec_armour
0, 0, flesh
stat_heat
6
stat_ground
0, -1, 1, -2
stat_mental
14, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 479, 160, 125, 125, 479, 4, 100
armour_ug_levels
2, 3
armour_ug_models
mordor_orcs, mordor_orcs_upg
ownership
slave
recruit_priority_offset 30
type
Invasion Orc Archers
dictionary
Ranged_Orc_Looters
;Ranged Orc Looters AF1 ; Mordor Archers Invasion
category
infantry
class
missile
voice_type
Heavy
accent
German
banner faction
main_missile
banner holy
crusade
soldier
Lithuanian_Archers, 70, 0, 0.9
officer
mordor_captain_early_flag
officer
mordor_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit, invasion_mercs, no_custom, start_not_ski
rmishing
move_speed_mod
0.98
formation
1.6, 1.6, 3.2, 3.2, 4, square
stat_health
1, 1
stat_pri
3, 2, arrow_4, 140, 24, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1 ; Light sword
stat_sec_attr
no

stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 30

4, 2, 0, metal ;
0, 0, flesh
6
1, 0, 2, -1
11, impetuous, untrained
6
0
60, 300
1, 479, 160, 75, 75, 479, 4, 100
2, 3
mordor_archers, mordor_archers_upg
slave

type
Merc Misty Swordsmen
dictionary
Goblin_Volunteers
;Goblin
Volunteers F2
category
infantry
class
light
voice_type
Heavy
accent
German
banner faction
main_infantry
banner holy
crusade
soldier
goblin_orcs, 80, 0, 0.85
officer
orcsmm_captain_early_flag
officer
orcsmm_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit
move_speed_mod
0.98
formation
1.6, 1.6, 3.2, 3.2, 8, square
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 3, 2, metal
stat_sec_armour
0, 0, flesh
stat_heat
10
stat_ground
1, -1, 3, 1
stat_mental
12, low, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 432, 144, 75, 75, 432, 4, 100
armour_ug_levels
1, 2
armour_ug_models
goblin_orcs, goblin_orcs_upg
ownership
slave
era 0
slave
era 1
slave
era 2
slave
recruit_priority_offset 20
type
er Axemen MA2 AOR
dictionary
category
class

Dorwinion Mercenaries
Privateer_Axemen
infantry
heavy

;Private

voice_type
Heavy
accent
English
banner faction
main_infantry
banner holy
crusade
soldier
dorwin_maa218, 60, 0, 1.2
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit
formation
1.3, 1.3, 2.6, 2.6, 6, square
stat_health
1, 2
stat_pri
8, 6, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
10
stat_ground
1, -1, 2, 1
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 1188, 396, 125, 125, 1188, 4, 100
armour_ug_levels
3, 4
armour_ug_models
dorwin_maa218, dorwin_maa218
ownership
slave
recruit_priority_offset 40
type
Dorwinion Mercenary Cavalry
;Privateer Cavalry MA2 AOR
dictionary
Privateer_Cavalry
category
cavalry
class
heavy
voice_type
Heavy
accent
English
banner faction
main_cavalry
banner holy
crusade
soldier
dorwin_maa219, 24, 0, 1
mount
merchant horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, can_formed_charge, free_upkeep_unit, mercenary_unit
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 3
stat_pri
8, 9, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
ap
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
12, 5, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
10
stat_ground
1, -2, -1, -1
stat_mental
18, impetuous, highly_trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 40

2, 1267, 422, 125, 125, 1267, 4, 100


3, 4
dorwin_maa219, dorwin_maa219
slave

type
Mercenary Merchant Cavalry
dictionary
Merc_Merchant_Cavalry
;Merchant Caval
ry AF2 ;Merc Merchants
category
cavalry
class
heavy
voice_type
Heavy
accent
English
banner faction
main_cavalry
banner holy
crusade
soldier
merchants, 30, 0, 1
officer
greenway_guards
mount
merchant horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, c
an_formed_charge, mercenary_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 3
stat_pri
7, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 4, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
8
stat_ground
1, -2, -1, -1
stat_mental
15, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 1008, 336, 75, 75, 1008, 4, 100
armour_ug_levels
3
armour_ug_models
merchants
ownership
slave
recruit_priority_offset 30
type
Mercenary Vale Cavalry
dictionary
Merc_Vale_Outriders
;Vale Outriders AF1
category
cavalry
class
heavy
voice_type
Heavy
accent
English
banner faction
main_cavalry
banner holy
crusade
soldier
Feudal_Knights, 30, 0, 1
officer
eotheod
mount
northern heavy horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, can_withdraw, can_form
ed_charge, mercenary_unit
formation
2, 4.4, 3, 6, 3, square, wedge
stat_health
1, 3

stat_pri
1
stat_pri_attr
stat_sec
1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset

3, 5, no, 0, 0, melee, melee_blade, piercing, spear, 60,


no
6, 6, no, 0, 0, melee, melee_blade, piercing, sword, 60,
no
4, 3, 3, leather
0, 0, flesh
1
1, -2, -1, -1
14, normal, trained
45
0
60, 300
2, 720, 240, 100, 100, 720, 4, 100
2
vale_riders
slave
30

type
s F2
dictionary
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
draw, mercenary_unit, no_custom
formation
stat_health
stat_pri
cing, sword, 45, 1 ; attack 4 +
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 20
type

Merc Umbar Corsairs

;Corsair

Corsairs_Mercs
infantry
light
Heavy
English
main_infantry
crusade
Dismounted_Feudal_Knights, 80, 0, 0.85
harad_captain_early_flag
harad_captain_early_flag
horse -2, camel -3, elephant -4
sea_faring, hide_forest, hardy, can_with
1.6, 1.6, 3.2, 3.2, 8, square
1, 0
2, 2, no, 0, 0, melee, melee_blade, pier
2 + 1 + 1
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
2, 3, 0, leather ; gambeson
0, 0, flesh
0
1, 1, 1, -1
13, impetuous, untrained
6
0
60, 300
1, 540, 180, 75, 75, 540, 4, 100
1, 2
corsairs, corsairs_upg
slave

Merc Harad Spearmen

dictionary
Southron_Spearmen_Mercs
;Southron Wa
rband F2
category
infantry
class
light
voice_type
Heavy
accent
Arabic
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 80, 0, 0.9, 0.3
officer
harad_captain_early_flag
officer
harad_captain_early_flag
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, mercenary_unit, no_custom
formation
1.6, 1.6, 3.2, 3.2, 8, square, schiltrom
stat_health
1, 1
stat_pri
2, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 45, 1 ; heavy spear +1 attack, -1 damage, +15 attack delay
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 3, 2, leather; lamellar
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, 1, 1, -1
stat_mental
13, normal, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 540, 180, 75, 75, 540, 4, 100
armour_ug_levels
1, 2
armour_ug_models
southron_spearmen, southron_spearmen_upg
ownership
slave
recruit_priority_offset 20
type
dictionary
rs F2
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
draw, mercenary_unit, no_custom
formation
stat_health
stat_pri
_mechanical, piercing, none, 0,
stat_pri_attr
stat_sec
cing, sword, 55, 1
stat_sec_attr

Merc Harad Archers


Harad_Archers_Mercs

; Haradrim Arche

infantry
missile
Heavy
Arabic
main_missile
crusade
Lithuanian_Archers, 60, 0, 0.8
harad_captain_early_flag
harad_captain_early_flag
horse -2, camel -3, elephant -4
sea_faring, hide_forest, hardy, can_with
1.6, 1.6, 3.2, 3.2, 6, square
1, 1
2, 2, arrow_4, 140, 18, missile, missile
1
area
2, 2, no, 0, 0, melee, melee_blade, pier
no

stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 20

2, 2, 0, leather ; leather
0, 0, flesh
0
0, 2, 1, -2
13, normal, untrained
6
0
60, 300
1, 405, 135, 75, 75, 405, 4, 100
1, 2
harad_archers, harad_archers_upg
slave

type
Farmhand Pikemen
;Multi-f
action F Pikemen
dictionary
Farmhand_Pikemen
category
infantry
class
heavy
voice_type
Light
banner faction
main_spear
banner holy
crusade
soldier
farmhand_pikemen, 80, 0, 1.25
officer
bandits
officer
bandits
mount_effect
horse +5, camel +4, elephant +3
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, mercenary_unit, free_upkeep_unit, pike, no_custom
move_speed_mod
1.02
formation
1.4, 1.4, 3.0, 3.0, 8, square, phalanx
stat_health
1, 1
stat_pri
3, 1, no, 0, 0, melee, melee_blade, pier
cing, spear, 20, 1
stat_pri_attr
spear_bonus_8, short_pike
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 4, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
8
stat_ground
2, 1, -1, 1
stat_mental
13, normal, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 380, 140, 125, 125, 834, 4, 100
armour_ug_levels
1, 2, 3
armour_ug_models
farmhand_pikemen, farmhand_pikemen, farmhand_pik
emen
ownership
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
era 0
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
era 1
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
era 2
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
recruit_priority_offset 20

type
Farmhand Archers
dictionary
Farmhand_Archers
; Multi-faction F A
rchers
category
infantry
class
missile
voice_type
Light
banner faction
main_missile
banner holy
crusade
soldier
farmhand_archers, 80, 0, 0.8
officer
bandits
officer
bandits
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_anywhere, very_hardy, c
an_withdraw, mercenary_unit, free_upkeep_unit, no_custom
move_speed_mod
1.02
formation
1.6, 1.6, 3.2, 3.2, 6, square
stat_health
1, 1
stat_pri
1, 2, arrow_4, 140, 18, missile, missile
_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_simple, pie
rcing, knife, 15, 1
stat_sec_attr
no
stat_pri_armour
2, 3, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
2, 1, -1, 1
stat_mental
13, normal, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 310, 90, 75, 75, 405, 4, 100
armour_ug_levels
1, 2, 3
armour_ug_models
farmhand_archers, farmhand_archers, farmhand_arc
hers
ownership
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
era 0
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
era 1
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
era 2
slave, sicily, byzantium, milan, scotlan
d, aztecs, normans, united, denmark, teutonic_order, timurids
recruit_priority_offset 20
type
dictionary
esmen F1
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
officer
mount_effect

Merc Rhun Spearmen


Balchoth_Horde_Mercs

;Balchoth Trib

infantry
missile
Heavy
Arabic
main_missile
crusade
Afghan_Javelinmen, 70, 0, 0.75
rhun_captain_early_flag
rhun_captain_early_flag
horse +2, camel +1, elephant +3

attributes
sea_faring, hide_forest, can_withdraw, m
ercenary_unit, no_custom
formation
1.6, 1.6, 3.2, 3.2, 7, square
stat_health
1, 1
stat_pri
9, 1, javelin_3, 55, 3, thrown, missile_
mechanical, piercing, spear, 0, 1
stat_pri_attr
area, thrown
stat_sec
4, 2, no, 0, 0, melee, melee_blade, slas
hing, axe, 60, 1
stat_sec_attr
no
stat_pri_armour
1, 2, 2, flesh
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, 0, 2, 0
stat_mental
12, impetuous, untrained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 315, 105, 75, 75, 315, 4, 100
armour_ug_levels
0, 1
armour_ug_models
rhunbh, rhunbh_upg
ownership
slave
recruit_priority_offset 20
type
dictionary
F1
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
ercenary_unit, no_custom
formation
stat_health
stat_pri
cing, sword, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset 20

Merc Rhun Swordsmen


Easterling_Clansmen_Mercs

;Clansmen

infantry
light
Heavy
Arabic
main_infantry
crusade
Dismounted_Feudal_Knights, 80, 0, 0.8
rhun_captain_early_flag
rhun_captain_early_flag
horse -2, camel -3, elephant -4
sea_faring, hide_forest, can_withdraw, m
1.6, 1.6, 3.2, 3.2, 8, square
1, 1
2, 2, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
1, 2, 2, flesh
0, 0, flesh
3
1, 0, 2, 0
12, low, untrained
6
0
60, 300
1, 360, 120, 75, 75, 360, 4, 100
0, 1
rhunec, rhunec_upg
slave

type
Merc Rhun Archers
dictionary
Easterling_Archers_Mercs
;Clan Hunte
rs AF1
category
infantry
class
missile
voice_type
Heavy
accent
Arabic
banner faction
main_missile
banner holy
crusade
soldier
rhunea, 60, 0, 1
officer
rhun_captain_early_flag
officer
rhun_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, m
ercenary_unit
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 1
stat_pri
3, 2, quality_composite_arrow, 160, 24,
missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
3, 2, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1
stat_sec_attr
area
stat_pri_armour
4, 2, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
1, 0, 2, 0
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 540, 180, 75, 75, 540, 4, 100
armour_ug_levels
0, 1
armour_ug_models
rhunea, rhunea_upg
ownership
slave
recruit_priority_offset 30
type
Merc Blackroot Archers
dictionary
Blackroot_Archers_Mercs
;
Blackroot Vale Volunteers AF2
category
infantry
class
missile
voice_type
Heavy
accent
Gondor
banner faction
main_missile
banner holy
crusade
soldier
gondor_blackroot_archers, 50, 0, 1
officer
gondor_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, extreme_range,
hardy, can_withdraw, mercenary_unit, no_custom, start_not_skirmishing
formation
1.4, 1.4, 2.8, 2.8, 5, square
stat_health
1, 3
stat_pri
4, 3, elite_bodkin_arrow, 190, 24, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
4, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 40, 1

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
rs_ug1
ownership
era 0
era 1
era 2
recruit_priority_offset 30
type
dictionary
olunteers AF1
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
ercenary_unit, no_custom
formation
stat_health
stat_pri
cing, sword, 30, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30
type

no
6, 3, 0, metal
0, 0, flesh
3
0, -1, 1, -2
15, normal, trained
6
0
60, 300
1, 630, 210, 75, 75, 630, 4, 100
2, 3
gondor_blackroot_archers, gondor_blackroot_arche
slave
slave
slave
slave
Merc Gondor Militia
Gondorian_Volunteers

;Gondorian V

infantry
spearmen
Heavy
Gondor
main_infantry
crusade
Norse_Swordsmen, 60, 0, 1.05
gondor_captain_early_flag
gondor_captain_early_flag
horse -2, camel -3, elephant -4
sea_faring, hide_forest, can_withdraw, m
1.4, 1.4, 2.8, 2.8, 6, square
1, 1
4, 3, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 3, 3, metal
0, 0, flesh
5
0, -1, 1, -2
14, normal, trained
6
0
60, 300
1, 540, 180, 75, 75, 540, 4, 100
2, 3
dismounted_kofm, dismounted_kofm_ug1
slave
slave
slave
slave
Merc Lossarnach Axemen

dictionary
ach Volunteers AF2
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
officer
mount_effect
attributes
draw, mercenary_unit, no_custom
formation
stat_health
stat_pri
hing, axe, 60, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

Axemen_of_Lossarnach_Mercs

;Lossarn

infantry
spearmen
Heavy
Gondor
main_infantry
crusade
Varangian_Guard, 60, 0, 1.1875
gondor_lossarnach_banner_carrier
gondor_lossarnach_banner_carrier
horse -1, camel -2, elephant +3
sea_faring, hide_forest, hardy, can_with
1.4, 1.4, 2.8, 2.8, 6, square
1, 2
6, 6, no, 0, 0, melee, melee_blade, slas
ap
0, 0, no, 0, 0, no, melee_simple, blunt,
no
6, 4, 0, metal
0, 0, flesh
6
0, -1, 0, -2
15, normal, trained
6
0
60, 300
1, 756, 252, 75, 75, 756, 4, 100
2, 3, 4
lossarnach, lossarnach_ug1, lossarnach_ug2
slave
slave
slave
slave

type
Merc Rohan Cavalry
dictionary
rohan_rider_Mercs
;Rohan Volunteers AF1
category
cavalry
class
heavy
voice_type
Heavy
accent
English
banner faction
main_cavalry
banner holy
crusade
soldier
rohan_rider, 30, 0, 1
officer
rohan_captain_early_flag
mount
eorlingas horse
mount_effect
horse -1, camel -2, elephant -4
attributes
sea_faring, hide_forest, can_withdraw, h
ardy, can_formed_charge, mercenary_unit, no_custom
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 2
stat_pri
3, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
6, 6, no, 0, 0, melee, melee_blade, slas

hing, axe, 60, 1


stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

no
4, 2, 3, metal
0, 0, flesh
2
1, -2, -1, -1
14, normal, trained
30
0
60, 300
1, 540, 180, 75, 75, 540, 4, 100
2, 3
rohan_rider, rohan_rider_upg
slave
slave
slave
slave

type
Merc Ithilien Rangers
dictionary
Ithilien_Rangers_Mercs ;Ithilien Volunt
eers R1
category
infantry
class
missile
voice_type
Heavy
accent
Gondor
banner faction
main_missile
banner holy
crusade
soldier
rangers, 40, 0, 0.825
officer
gondor_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, mercenary_unit, stakes, no_custom, start_not_skirmishing
move_speed_mod
1.1
formation
1.4, 1.4, 2.8, 2.8, 4, square
stat_health
1, 3
stat_pri
6, 3, elite_ranger_arrow, 210, 36, missi
le, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area
stat_sec
7, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 30, 1
stat_sec_attr
no
stat_pri_armour
6, 9, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -2, 3, 0
stat_mental
15, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 648, 216, 75, 75, 648, 4, 100
armour_ug_levels
1, 2
armour_ug_models
rangers, rangers_ug1
ownership
slave
era 0
slave
era 1
slave
era 2
slave
recruit_priority_offset 40
type

Merc Woodland Swordsmen

dictionary
Silvan_Sword_Mercs
;Sindarin Volunteers AF1
category
infantry
class
spearmen
voice_type
Heavy
accent
Elven
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 40, 0, 1.05
officer
silvan_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, mercenary_unit, no_custom
move_speed_mod
1.02
formation
1.4, 1.4, 2.8, 2.8, 4, square
stat_health
1, 3
stat_pri
10, 5, no, 0, 0, melee, melee_blade, pie
rcing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 7, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
4
stat_ground
2, 0, 5, 2
stat_mental
18, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 528, 330, 75, 75, 528, 4, 100
armour_ug_levels
2, 3
armour_ug_models
silvan_sword, silvan_sword_upg
ownership
slave
era 0
slave
era 1
slave
era 2
slave
recruit_priority_offset 30
type
dictionary
;Eldar Volunteers MA2
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
mount_effect
attributes
ardy, mercenary_unit, no_custom
move_speed_mod
formation
ll
stat_health
stat_pri
rcing, spear, 0, 1
stat_pri_attr

Merc Imladris Spearmen


Elderinwe_Spearmen_Mercs
infantry
heavy
Heavy
Elven
main_spear
crusade
Elf_Spear, 50, 0, 1.3, 0.3
highel_captain_early_flag
horse +4, camel +3, elephant +2
sea_faring, hide_improved_forest, very_h
1.02
1.4, 1.4, 2.8, 2.8, 5, square, shield_wa
1, 3
10, 5, no, 0, 0, melee, melee_blade, pie
spear_bonus_4

stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
rale
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 40

0, 0, no, 0, 0, no, melee_simple, blunt,


no
13, 9, 4, metal
0, 0, flesh
6
0, -2, 2, 0
21, disciplined, highly_trained, lock_mo
6
0
60, 300
3, 1452, 726, 75, 75, 1452, 4, 100
4, 5
Elf_Spear, Elf_Spear_upg
slave
slave
slave
slave

type
Merc Dwarven Axemen
dictionary
Dwarven_Warriors_Mercs
;Dwarven Volunteers MA
category
infantry
class
heavy
voice_type
Heavy
accent
Scottish
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 50, 0, 1.25
officer
dwarf_captain_early_flag
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, mercenary_unit, no_custom
formation
1.4, 1.4, 2.8, 2.8, 5, square, shield_wa
ll
stat_health
1, 3
stat_pri
8, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 30, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 6, 4, metal
stat_sec_armour
0, 0, flesh
stat_heat
6
stat_ground
0, -2, 2, 1
stat_mental
17, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 810, 270, 75, 75, 810, 4, 100
armour_ug_levels
3, 4
armour_ug_models
dwarven_warriors, dwarven_warriors_upg
ownership
slave
era 0
slave
era 1
slave
era 2
slave
recruit_priority_offset 40

type
dictionary
Volunteers AF1
category
class
voice_type
accent
banner faction
banner holy
soldier
officer
mount_effect
attributes
draw, mercenary_unit, no_custom
formation
stat_health
stat_pri
cing, sword, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 30

Merc Mordor Swordsmen


Mordor_Orcs_Mercs

;Orc

infantry
spearmen
Heavy
German
main_infantry
crusade
Norse_Swordsmen, 80, 0, 1
mordor_captain_early_flag
horse -2, camel -3, elephant -4
sea_faring, hide_forest, hardy, can_with
1.4, 1.4, 2.8, 2.8, 8, square
1, 1
6, 3, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 2, 3, metal
0, 0, flesh
6
0, -1, 1, -2
14, impetuous, trained
6
0
60, 300
1, 540, 180, 75, 75, 540, 4, 100
2, 3
mordor_orcs, mordor_orcs_upg
slave
slave
slave
slave

type
Merc Dunland Spearmen
dictionary
Dunlendings_Mercs
;Dunlending Clansmen F2
category
infantry
class
light
voice_type
Heavy
accent
English
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 80, 0, 0.9, 0.3
officer
dunland_captain_early_flag
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, mercenary_unit, no_custom
formation
1.4, 1.4, 2.8, 2.8, 8, square, schiltrom
stat_health
1, 1
stat_pri
3, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,

none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

no
2, 3, 2, leather
0, 0, flesh
2
0, -1, 0, -2
13, impetuous , untrained
6
0
60, 300
1, 540, 180, 75, 75, 540, 4, 100
1, 2
dunlendings, dunlendings_upg
slave
slave
slave
slave

type
Merc Dale Cavalry
;Dale Ca
valry AF1
dictionary
Dale_Cavalry
category
cavalry
class
light
voice_type
Heavy
accent
English
banner faction
main_cavalry
banner holy
crusade
soldier
Dale_Cavalry, 30, 0, 1
mount
northern heavy horse
mount_effect
horse -2, camel -3, elephant -4
attributes
sea_faring, hide_forest, hardy, can_with
draw, can_formed_charge, mercenary_unit
formation
2, 4.4, 3, 6, 3, square
stat_health
1, 2
stat_pri
3, 5, no, 0, 0, melee, melee_blade, pier
cing, spear, 60, 1
stat_pri_attr
no
stat_sec
6, 6, no, 0, 0, melee, melee_blade, pier
cing, sword, 60, 1
stat_sec_attr
no
stat_pri_armour
4, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
1, -2, -1, -1
stat_mental
14, normal, trained
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 720, 240, 125, 125, 720, 4, 170
armour_ug_levels
2, 3
armour_ug_models
Dale_Cavalry, Dale_Cavalry_upg
ownership
slave, moors, scotland
era 0
slave, moors, scotland
era 1
slave, moors, scotland
era 2
slave, moors, scotland
recruit_priority_offset 30
type
F2

Merc Bandits

;Bandits

dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
can_withdraw, mercenary_unit,
formation
stat_health
stat_pri
cing, sword, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset 20

Bandits
infantry
light
Heavy
main_infantry
crusade
Norse_Swordsmen, 60, 0, 0.85
horse -2, camel -3, elephant -4
sea_faring, hide_improved_forest, hardy,
free_upkeep_unit, no_custom
1.5, 1.5, 3.0, 3.0, 6, square
1, 1
2, 2, no, 0, 0, melee, melee_blade, pier
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
2, 2, 2, leather
0, 0, flesh
2
1, -1, 3, 1
13, normal, untrained
6
0
60, 300
1, 405, 135, 75, 75, 405, 4, 100
1
bandits
slave, normans, turks, united
slave, normans
slave, normans
slave, normans

;#################################################################
;###################### SIEGE UNITS ##############################
;#################################################################
type
Westron Ballista
dictionary
Westron_Ballista
;Ballista
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Ballista_Crew, 24, 4, 0.85
engine
gondor_ballista
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, can_withdraw, artillery
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 4
stat_pri
1, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 30, 1
stat_pri_attr
no
stat_sec
55, 3, ballista, 260, 50, siege_missile,
artillery_mechanical, piercing, none, 25, 1
stat_sec_attr
bp, launching, area
stat_pri_armour
1, 3, 0, metal ; light mail
stat_sec_armour
0, 0, flesh
stat_heat
4

stat_ground
1, 0, 2, -1
stat_mental
12, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1000, 50, 60, 140, 1000, 1, 110
armour_ug_levels
2
armour_ug_models
westron_ballista_crew
ownership
sicily, denmark, united, milan, scotland
, teutonic_order, timurids, normans, turks, aztecs, slave
era 0
sicily, denmark, milan, scotland, teuton
ic_order, timurids, normans, turks, aztecs
era 1
sicily, denmark, milan, scotland, teuton
ic_order, timurids, normans, turks, aztecs
era 2
sicily, denmark, milan, scotland, teuton
ic_order, timurids, normans, turks, aztecs
recruit_priority_offset -10
type
Dwarf Ballista
dictionary
Dwarf_Ballista ;Ballista
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Dwarf_Ballista_Crew, 24, 4, 1
engine
southern_ballista
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, very_hardy, can_withdraw, ar
tillery
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 6
stat_pri
2, 1, no, 0, 0, melee, artillery_mechani
cal, slashing, axe, 30, 1
stat_pri_attr
ap
stat_sec
60, 3, ballista, 280, 50, siege_missile,
artillery_mechanical, piercing, none, 25, 1
stat_sec_attr
bp, launching, area
stat_pri_armour
2, 4, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
0, -2, 2, 1
stat_mental
17, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 500, 25, 60, 140, 1000, 1, 110
armour_ug_levels
3
armour_ug_models
dwarf_ballista_crew
ownership
moors, norway, hungary, slave
era 0
moors, norway, hungary
era 1
moors, norway, hungary
era 2
moors, norway, hungary
recruit_priority_offset 30
type
dictionary
a
category

Southern Ballista
Southern_Ballista
siege

;Ballist

class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Ballista_Crew, 24, 4, 0.75
engine
middle_eastern_ballista
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, hardy, can_withdraw, artille
ry
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 4
stat_pri
1, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 30, 1
stat_pri_attr
no
stat_sec
55, 3, ballista, 260, 50, siege_missile,
artillery_mechanical, piercing, none, 25, 1
stat_sec_attr
bp, launching, area
stat_pri_armour
1, 3, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 1, -2
stat_mental
11, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1000, 50, 60, 140, 1000, 1, 110
armour_ug_levels
1
armour_ug_models
southern_ballista_crew
ownership
spain, russia, slave
era 0
spain, russia
era 1
spain, russia
era 2
spain, russia
recruit_priority_offset -10
type
Elves Ballista
dictionary
Elves_Ballista ;Ballista
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Ballista_Crew, 18, 4, 0.65
engine
greek_ballista
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, very_hardy, can_withdraw, ar
tillery
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 4
stat_pri
3, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 0, 1
stat_pri_attr
no
stat_sec
55, 3, ballista, 260, 50, siege_missile,
artillery_mechanical, piercing, none, 25, 1
stat_sec_attr
bp, launching, area
stat_pri_armour
1, 4, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 0, 4, 2
stat_mental
17, disciplined, highly_trained

stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset -10

6
0
60, 300
2, 1000, 50, 60, 140, 1000, 1, 110
0
elf_ballista_crew
mongols, ireland,
mongols, ireland,
mongols, ireland,
mongols, ireland,

egypt,
egypt,
egypt,
egypt,

saxons, slave
saxons
saxons
saxons

type
Snaga Ballista
dictionary
Snaga_Ballista ;Isengard Ballista
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Ballista_Crew, 36, 4, 0.85
engine
eastern_ballista
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, very_hardy, can_withdraw, ar
tillery
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 5
stat_pri
1, 1, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 30, 1
stat_pri_attr
no
stat_sec
55, 3, ballista, 260, 50, siege_missile,
artillery_mechanical, piercing, none, 25, 1
stat_sec_attr
bp, launching, area
stat_pri_armour
0, 2, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 1, -1
stat_mental
14, impetuous, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 600, 30, 60, 140, 1000, 1, 110
armour_ug_levels
1
armour_ug_models
snaga_ballista_crew
ownership
france, england, hre, portugal, poland,
slave
era 0
france, england, hre, portugal, poland
era 1
france, england, hre, portugal, poland
era 2
france, england, hre, portugal, poland
recruit_priority_offset 20
type
dictionary
allista
category
class
voice_type
banner faction
banner holy

Easterling Ballista
Easterling_Ballista
siege
missile
Heavy
main_missile
crusade

;Rhun B

soldier
NE_Ballista_Crew, 24, 4, 0.65
engine
middle_eastern_ballista
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, hardy, can_withdraw, artille
ry
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 4
stat_pri
1, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 30, 1
stat_pri_attr
no
stat_sec
55, 3, ballista, 260, 50, siege_missile,
artillery_mechanical, piercing, none, 25, 1
stat_sec_attr
bp, launching, area
stat_pri_armour
1, 3, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, 0, 2, 0
stat_mental
11, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1000, 50, 60, 140, 1000, 1, 110
armour_ug_levels
0
armour_ug_models
easterling_ballista_crew
ownership
venice, khand, byzantium, slave
era 0
venice, khand, byzantium
era 1
venice, khand, byzantium
era 2
venice, khand, byzantium
recruit_priority_offset -10
type
Snaga Catapult
dictionary
Snaga_Catapult ;Isengard Catapult
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Catapult_Crew, 36, 4, 0.75
engine
eastern_catapult
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, very_hardy, can_withdraw, ar
tillery
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 6
stat_pri
1, 1, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 30, 1
stat_pri_attr
no
stat_sec
55, 3, catapult, 280, 30, siege_missile,
artillery_mechanical, blunt, none, 25, 1
stat_sec_attr
ap, bp, area, launching
stat_ter
12, 3, cow_carcass, 250, 3, siege_missil
e, artillery_mechanical, blunt, none, 25, 1
stat_ter_attr
ap, bp, launching, area
stat_pri_armour
0, 2, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
0, -1, 1, -1
stat_mental
14, impetuous, trained
stat_charge_dist
6

stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
slave
era 0
era 1
era 2
recruit_priority_offset 20

0
60, 300
2, 700, 35, 60, 140, 1000, 1, 120
1
snaga_catapult_crew
france, england, hre, portugal, poland,
france, england, hre, portugal, poland
france, england, hre, portugal, poland
france, england, hre, portugal, poland

type
Westron Catapult
dictionary
Westron_Catapult
;Gondor Catap
ult
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Catapult_Crew, 24, 4, 1.05
engine
gondor_catapult
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, hardy, can_withdraw, artille
ry
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 5
stat_pri
1, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 15, 1
stat_pri_attr
no
stat_sec
55, 3, catapult, 280, 30, siege_missile,
artillery_mechanical, blunt, none, 25, 1
stat_sec_attr
ap, bp, area, launching
stat_pri_armour
1, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
-1, -2, 0, -3
stat_mental
15, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1000, 60, 60, 140, 1000, 1, 120
armour_ug_levels
4
armour_ug_models
westron_catapult_crew
ownership
sicily, denmark, united, milan, scotland
, teutonic_order, timurids, normans, turks, aztecs, slave
era 0
sicily, denmark, united, milan, scotland
, teutonic_order, timurids, normans, turks, aztecs
era 1
sicily, denmark, united, milan, scotland
, teutonic_order, timurids, normans, turks, aztecs
era 2
sicily, denmark, united, milan, scotland
, teutonic_order, timurids, normans, turks, aztecs
recruit_priority_offset -10
type
dictionary
category
class

Dwarf Catapult
Dwarf_Catapult ;Dwarf Catapult
siege
missile

voice_type
banner faction
banner holy
soldier
engine
mount_effect
attributes
tillery
formation
stat_health
stat_pri
cal, slashing, axe, 30,
stat_pri_attr
stat_sec
, artillery_mechanical,
stat_sec_attr
stat_ter
e, artillery_gunpowder,
stat_ter_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

Heavy
main_missile
crusade
Dwarf_Catapult_Crew, 24, 2, 1
southern_catapult
horse -6, camel -6, elephant -10
sea_faring, very_hardy, can_withdraw, ar
1.5, 1.5, 3, 3, 3, square
1, 7
2, 1, no, 0, 0, melee, artillery_mechani
1
ap
65, 3, dcatapult, 280, 20, siege_missile
blunt, none, 25, 1
ap, bp, area, launching
65, 3, grape_shot, 180, 10, siege_missil
blunt, none, 25, 1
ap, launching
2, 4, 0, metal
0, 0, flesh
5
0, -2, 2, 1
17, disciplined, highly_trained
6
0
60, 300
1, 600, 30, 60, 140, 1000, 1, 120
3
dwarf_catapult_crew
moors, norway, hungary, slave
moors, norway, hungary
moors, norway, hungary
moors, norway, hungary
30

type
Southern Catapult
dictionary
Southern_Catapult
;Harad Catapult
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Catapult_Crew, 24, 4, 0.75
engine
middle_eastern_catapult
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, hardy, can_withdraw, artille
ry
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 5
stat_pri
1, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 30, 1
stat_pri_attr
no
stat_sec
55, 3, catapult, 280, 30, siege_missile,
artillery_mechanical, blunt, none, 25, 1
stat_sec_attr
ap, bp, area, launching
stat_pri_armour
1, 3, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 2, 1, -2

stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset -10

11, impetuous, trained


6
0
60, 300
3, 1000, 60, 60, 140, 1000, 1, 120
1
southern_catapult_crew
spain, russia, slave
spain, russia
spain, russia
spain, russia

type
Elves Catapult
dictionary
Elves_Catapult ; Elf Catapult
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Catapult_Crew, 18, 4, 0.65
engine
greek_catapult
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, very_hardy, can_withdraw, ar
tillery
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 5
stat_pri
3, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 0, 1
stat_pri_attr
no
stat_sec
55, 3, catapult, 280, 30, siege_missile,
artillery_mechanical, blunt, none, 25, 1
stat_sec_attr
ap, bp, area, launching
stat_pri_armour
1, 4, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
2, 0, 4, 2
stat_mental
17, disciplined, highly_trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1000, 60, 60, 140, 1000, 1, 120
armour_ug_levels
0
armour_ug_models
elf_catapult_crew
ownership
mongols, ireland, egypt, saxons, ents, s
lave
era 0
mongols, ireland, egypt, saxons, ents
era 1
mongols, ireland, egypt, saxons, ents
era 2
mongols, ireland, egypt, saxons, ents
recruit_priority_offset -10
type
dictionary
atapult
category
class
voice_type
banner faction

Easterling Catapult
Easterling_Catapult
siege
missile
Heavy
main_missile

;Rhun C

banner holy
crusade
soldier
NE_Catapult_Crew, 24, 4, 0.65
engine
middle_eastern_catapult
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, hardy, can_withdraw, artille
ry
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 5
stat_pri
1, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 30, 1
stat_pri_attr
no
stat_sec
55, 3, catapult, 280, 30, siege_missile,
artillery_mechanical, blunt, none, 25, 1
stat_sec_attr
ap, bp, area, launching
stat_pri_armour
1, 3, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
3
stat_ground
1, 0, 2, 0
stat_mental
11, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1000, 60, 60, 140, 1000, 1, 120
armour_ug_levels
0
armour_ug_models
easterling_catapult_crew
ownership
venice, khand, byzantium, slave
era 0
venice, khand, byzantium
era 1
venice, khand, byzantium
era 2
venice, khand, byzantium
recruit_priority_offset -10
type
Mordor Catapult
dictionary
Troll_Catapult ;Troll Catapult
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
Mordor_Catapult_Crew, 4, 4, 20.0
engine
eastern_catapult
mount_effect
horse +4, camel +4, elephant -2
attributes
sea_faring, very_hardy, can_withdraw, fr
ighten_foot, artillery
formation
5.0, 5.0, 8.0, 8.0, 1, square
stat_health
4, 6
stat_pri
32, 10, no, 0, 0, melee, artillery_mecha
nical, blunt, mace, 0, 1
stat_pri_attr
ap, area, launching
stat_sec
75, 3, catapult, 300, 30, siege_missile,
artillery_mechanical, blunt, none, 25, 1
stat_sec_attr
ap, bp, area, launching
stat_pri_armour
9, 20, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
-1, -3, 1, -1
stat_mental
18, impetuous, untrained, lock_morale
stat_charge_dist
45
stat_fire_delay
0
stat_food
60, 300

stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset -10

3, 1000, 200, 60, 140, 1000, 1, 120


3
Mordor_Catapult_Crew
england, poland, slave
england, poland
england, poland
england, poland

type
Gondor Trebuchet
dictionary
Gondor_Trebuchet
;Trebuchet
category
siege
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
NE_Trebuchet_Crew, 24, 4, 1.05
officer
gondor_captain_early_flag
engine
gondor_trebuchet
mount_effect
horse -6, camel -6, elephant -10
attributes
sea_faring, hardy, can_withdraw, artille
ry
formation
1.5, 1.5, 3, 3, 3, square
stat_health
1, 6
stat_pri
2, 2, no, 0, 0, melee, artillery_mechani
cal, piercing, sword, 15, 1
stat_pri_attr
no
stat_sec
55, 3, trebuchet, 320, 30, siege_missile
, artillery_mechanical, blunt, none, 25, 1
stat_sec_attr
ap, bp, area, launching
stat_ter
12, 3, cow_carcass, 250, 3, siege_missil
e, artillery_mechanical, blunt, none, 25, 1
stat_ter_attr
ap, bp, launching, area
stat_pri_armour
8, 3, 0, metal
stat_sec_armour
0, 0, flesh
stat_heat
5
stat_ground
-1, -2, 0, -3
stat_mental
15, disciplined, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
3, 1100, 100, 60, 140, 1000, 1, 120
armour_ug_levels
4
armour_ug_models
Gondor_Trebuchet_Crew
ownership
sicily, denmark, united, slave
era 0
sicily, denmark, united
era 1
sicily, denmark, united
era 2
sicily, denmark, united
recruit_priority_offset -10
;#################################################################
;###################### GARRISON UNITS ###########################
;#################################################################
type
Rhun Garrison
;Easterling Rabble P1 ;Easterling_Le
vy
dictionary
Easterling_Rabble
category
infantry
class
light
voice_type
Heavy

banner faction main_spear


banner holy
crusade
soldier
easterling_levy, 100, 0, 1
mount_effect
horse -2, camel -3, elephant -5
attributes
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit,
mercenary_unit, garrison_unit, no_custom
formation
1.6, 1.6, 3.2, 3.2, 10, square
stat_health
1,4
stat_pri
3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 2, 2, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat
0
stat_ground
0, -1, 0, -2
stat_mental
10, low, untrained
stat_charge_dist 6
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 300, 100, 50, 50, 300, 4, 100
armour_ug_levels 0
armour_ug_models easterling_levy
ownership
slave
era 0
venice, khand, slave
era 1
venice, khand, slave
era 2
venice, khand, slave
recruit_priority_offset
10
type
Orc Garrison
;Snagas
dictionary
Snaga_Rabble
;Snaga Rabble P1
category
infantry
class
light
voice_type
Heavy
banner faction main_spear
banner holy
crusade
soldier
snagas, 100, 0, 0.8
officer
orcsmm_captain_early_flag
officer
orcsmm_captain_early_flag
mount_effect
horse -2, camel -3, elephant -5
attributes
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen
ary_unit, garrison_unit, no_custom
move_speed_mod 0.98
formation
1.6, 1.6, 3.2, 3.2, 10, square
stat_health
1, 4
stat_pri
1, 1, no, 0, 0, melee, melee_blade, piercing, sword, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 0, 2, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat
1
stat_ground
0, 0, 0, -1
stat_mental
10, low, untrained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 258, 86, 50, 50, 258, 4, 100
armour_ug_levels 0
armour_ug_models snagas

ownership
portugal,
era 0
portugal,
era 1
portugal,
era 2
portugal,
recruit_priority_offset

hre,
hre,
hre,
hre,
10

france,
france,
france,
france,

england,
england,
england,
england,

poland,
poland,
poland,
poland,

slave
slave
slave
slave

type
Harad Garrison
;Southron Rabble F1 ;Southron_Levy
dictionary
Southron_Rabble
category
infantry
class
light
voice_type
Heavy
banner faction main_spear
banner holy
crusade
soldier
southron_levy, 80, 0, 1
mount_effect
horse -2, camel -3, elephant -5
attributes
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit,
mercenary_unit, garrison_unit, no_custom
formation
1.5, 1.5, 3.0, 3.0, 8, square
stat_health
1, 4
stat_pri
3, 1, no, 0, 0, melee, melee_blade, piercing, sword, 60, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 1, 2, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat
0
stat_ground
0, 1, 0, -2
stat_mental
12, low, untrained
stat_charge_dist 6
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 360, 120, 50, 50, 360, 4, 100
armour_ug_levels 0
armour_ug_models southron_levy
ownership
slave
era 0
spain, russia, slave
era 1
spain, russia, slave
era 2
spain, russia, slave
recruit_priority_offset
20
type
nteers
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect
attributes
mercenary_unit,
formation
stat_health
stat_pri
stat_pri_attr
stat_sec
stat_sec_attr
stat_pri_armour
stat_sec_armour

Northmen Garrison

;Westron Rabble F1 ;Westron_Volu

Westron_Rabble
infantry
light
Heavy
main_spear
crusade
westron_volunteers, 80, 0, 1
horse -2, camel -3, elephant -5
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit,
garrison_unit, no_custom
1.6, 1.6, 3.2, 3.2, 8, square
1, 4
2, 2, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1
no
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
no
3, 2, 0, leather
0, 0, flesh

stat_heat
1
stat_ground
0, 1, 0, -2
stat_mental
12, low, untrained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 360, 120, 50, 50, 360, 4, 100
armour_ug_levels 0
armour_ug_models westron_volunteers
ownership
byzantium, milan, scotland, normans,
era 0
byzantium, milan, scotland, normans,
era 1
byzantium, milan, scotland, normans,
era 2
byzantium, milan, scotland, normans,
recruit_priority_offset
20

slave
slave
slave
slave

type
Gondor Garrison
;Gondor Rabble F1 ;Gondor_Volunt
eers
dictionary
Gondor_Rabble
category
infantry
class
light
voice_type
Heavy
banner faction main_spear
banner holy
crusade
soldier
westron_volunteers, 80, 0, 1
mount_effect
horse -2, camel -3, elephant -5
attributes
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit,
mercenary_unit, garrison_unit, no_custom
formation
1.6, 1.6, 3.2, 3.2, 8, square
stat_health
1, 4
stat_pri
3, 2, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 3, 2, 2, leather
stat_sec_armour 0, 0, flesh
stat_heat
1
stat_ground
0, 1, 0, -2
stat_mental
12, low, untrained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 360, 120, 50, 50, 360, 4, 100
armour_ug_levels 0
armour_ug_models dismounted_kofm
ownership
sicily, denmark, slave
era 0
sicily, denmark, slave
era 1
sicily, denmark, slave
era 2
sicily, denmark, slave
recruit_priority_offset
20
type
nteers
dictionary
category
class
voice_type
banner faction
banner holy
soldier
mount_effect

Wildmen Garrison

;Wildmen Rabble F1 ;Wildmen_Volu

Wildmen_Rabble
infantry
light
Heavy
main_spear
crusade
westron_volunteers, 80, 0, 1
horse -2, camel -3, elephant -5

attributes
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit,
mercenary_unit, garrison_unit, no_custom
formation
1.6, 1.6, 3.2, 3.2, 8, square
stat_health
1, 4
stat_pri
2, 2, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 1, 1, 1, leather
stat_sec_armour 0, 0, flesh
stat_heat
1
stat_ground
0, 1, 0, -2
stat_mental
12, low, untrained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 360, 120, 50, 50, 360, 4, 100
armour_ug_levels 1
armour_ug_models dunlendings
ownership
timurids, teutonic_order, aztecs, slave
era 0
timurids, teutonic_order, aztecs, slave
era 1
timurids, teutonic_order, aztecs, slave
era 2
timurids, teutonic_order, aztecs, slave
recruit_priority_offset
20
type
Dunedain Garrison
;Westron_Volunteers AF2 ;Dunedai
n_Levy
dictionary
Dunedain_Volunteers
category
infantry
class
light
voice_type
Heavy
banner faction main_spear
banner holy
crusade
soldier
Armored_Sergeants, 60, 0, 1
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit,
mercenary_unit, garrison_unit, no_custom
formation
1.6, 1.6, 3.2, 3.2, 6, square, shield_wall
stat_health
1, 5
stat_pri
5, 3, no, 0, 0, melee, melee_blade, piercing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr
no
stat_pri_armour 3, 2, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat
1
stat_ground
0, 1, 0, -2
stat_mental
15, normal, trained
stat_charge_dist 15
stat_fire_delay 0
stat_food
60, 300
stat_cost
1, 756, 252, 125, 125, 756, 4, 100
armour_ug_levels 2
armour_ug_models arnor_militia
ownership
turks, slave
era 0
turks, slave
era 1
turks, slave
era 2
turks, slave
recruit_priority_offset
30

type
Dwarf Garrison
;Dwarf Armoured Defenders AF2 ;D
warf_Unique_Volunteers
dictionary
Dwarf_Armoured_Defenders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
dwarven_warriors, 50, 0, 1.25
officer
dwarf_captain_early_flag
officer
bodyguard
officer
bodyguard
mount_effect
horse -1, camel -2, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, mercenary_unit, garrison_unit, no_custom
move_speed_mod
0.99
formation
1.4, 1.4, 2.8, 2.8, 4, square, shield_wa
ll
stat_health
1, 6
stat_pri
5, 3, no, 0, 0, melee, melee_blade, slas
hing, axe, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
6, 3, 3, metal
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
0, -2, 2, 1
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 504, 168, 125, 125, 504, 4, 100
armour_ug_levels
2
armour_ug_models
dwarven_warriors
ownership
slave
era 0
moors, hungary, norway, slave
era 1
moors, hungary, norway, slave
era 2
moors, hungary, norway, slave
recruit_priority_offset
30
type
Easterling Garrison Elite
dictionary
Easterling_Armoured_Defenders ;Easterl
ing Armoured Defenders AF1 ;Easterling_Unique_Levy
category
infantry
class
missile
voice_type
Heavy
banner faction
main_missile
banner holy
crusade
soldier
rhundv, 60, 0, 0.85
mount_effect
horse -1, camel -2, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, start_not_skirmishing, mercenary_unit, garrison_uni
t, no_custom
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 6
stat_pri
3, 2, quality_composite_arrow, 160, 24,
missile, missile_mechanical, piercing, none, 0, 1
stat_pri_attr
area

stat_sec
hing, axe, 55, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

6, 3, no, 0, 0, melee, melee_blade, slas


no
3, 2, 2, leather
0, 0, flesh
0
1, 0, 2, -1
14, normal, trained
6
0
60, 300
1, 540, 180, 125, 125, 540, 4, 100
0
rhundv
slave
venice, khand, slave
venice, khand, slave
venice, khand, slave
30

type
Elf Garrison
;Elf Armoured Defenders
AF2 ;Elf_Unique_Volunteers
dictionary
Elf_Armoured_Defenders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
quendi_sword, 40, 0, 1.05
mount_effect
horse -1, camel -2, elephant -4
attributes
sea_faring, hide_improved_forest, very_h
ardy, can_withdraw, free_upkeep_unit, mercenary_unit, garrison_unit, no_custom
move_speed_mod
1.02
formation
1.4, 1.4, 2.8, 2.8, 4, square, shield_wa
ll
stat_health
1, 7
stat_pri
6, 5, no, 0, 0, melee, melee_blade, pier
cing, sword, 15, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
5, 3, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
2, 0, 4, 2
stat_mental
15, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 739, 370, 125, 125, 739, 4, 100
armour_ug_levels
1
armour_ug_models
quendi_sword
ownership
slave
era 0
egypt, mongols, ireland, saxons, slave
era 1
egypt, mongols, ireland, saxons, slave
era 2
egypt, mongols, ireland, saxons, slave
recruit_priority_offset
30
type

Orc Garrison Elite

dictionary
Snaga_Armoured_Defenders
;Snaga Arm
oured Defenders AF1 ;Unique_Snagas
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry
banner holy
crusade
soldier
Norse_Swordsmen, 60, 0, 1.2
mount_effect
horse -1, camel -2, elephant -4
attributes
sea_faring, hide_forest, very_hardy, can
_withdraw, free_upkeep_unit, mercenary_unit, garrison_unit, no_custom
move_speed_mod
0.98
formation
1.4, 1.4, 2.8, 2.8, 6, square
stat_health
1, 6
stat_pri
4, 3, no, 0, 0, melee, melee_blade, pier
cing, sword, 45, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 2, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
0, 0, 0, -2
stat_mental
14, normal, trained
stat_charge_dist
6
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 410, 137, 125, 125, 410, 4, 100
armour_ug_levels
0
armour_ug_models
mordor_uruks
ownership
portugal, hre, france, england, poland, slave
era 0
portugal, hre, france, england, poland, slave
era 1
portugal, hre, france, england, poland, slave
era 2
portugal, hre, france, england, poland, slave
recruit_priority_offset
30
type
Harad Garrison Elite
;Southron Armoured
Defenders AF2 ;Southron_Unique_Levy
dictionary
Southron_Armoured_Defenders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 70, 0, 0.9, 0.3
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit, garrison_unit, no_custom
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 6
stat_pri
5, 2, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_6
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 2, 2, leather
stat_sec_armour
0, 0, flesh

stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

0
1, 1, 1, -1
15, normal, trained
6
0
60, 300
1, 882, 294, 50, 50, 882, 4, 100
2
southron_spearmen
slave
spain, russia, slave
spain, russia, slave
spain, russia, slave
30

type
Northmen Garrison Elite
;Westron Armoured De
fenders AF2 ;Westron_Unique_Volunteers
dictionary
Westron_Armoured_Defenders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 70, 0, 1, 0.3
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit, garrison_unit, no_custom
formation
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
ll
stat_health
1, 6
stat_pri
4, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_6
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
3, 3, 2, leather
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
1, 0, 2, -1
stat_mental
15, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 882, 294, 125, 125, 882, 4, 100
armour_ug_levels
2
armour_ug_models
rhovanion_spearmen
ownership
byzantium, milan, scotland, normans, slave
era 0
byzantium, milan, scotland, normans, slave
era 1
byzantium, milan, scotland, normans, slave
era 2
byzantium, milan, scotland, normans, slave
recruit_priority_offset
30
type
Gondor Garrison Elite
;Gondor Armoured Defe
nders AF2 ;Gondor_Unique_Volunteers
dictionary
Gondor_Armoured_Defenders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_infantry

banner holy
soldier
mount_effect
attributes
draw, free_upkeep_unit,
formation
ll
stat_health
stat_pri
hing, sword, 45, 1
stat_pri_attr
stat_sec
none, 0, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

crusade
gondor_infantry, 60, 0, 1, 0.3
horse -1, camel -2, elephant -4
sea_faring, hide_forest, hardy, can_with
mercenary_unit, garrison_unit, no_custom
1.4, 1.4, 2.8, 2.8, 7, square, shield_wa
1, 6
5, 3, no, 0, 0, melee, melee_blade, slas
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
4, 3, 2, leather
0, 0, flesh
2
1, 0, 2, -1
15, normal, trained
15
0
60, 300
1, 882, 294, 125, 125, 882, 4, 100
2
gondor_infantry
sicily, denmark, slave
sicily, denmark, slave
sicily, denmark, slave
sicily, denmark, slave
30

type
Wildmen Garrison Elite
;Wildmen Defenders AF2 ;
Wildmen_Unique_Volunteers
dictionary
Wildmen_Defenders
category
infantry
class
spearmen
voice_type
Heavy
banner faction
main_spear
banner holy
crusade
soldier
Armored_Sergeants, 70, 0, 1, 0.3
mount_effect
horse +2, camel +1, elephant -2
attributes
sea_faring, hide_forest, hardy, can_with
draw, free_upkeep_unit, mercenary_unit, garrison_unit, no_custom
formation
1.4, 1.4, 2.8, 2.8, 7, square
stat_health
1, 6
stat_pri
4, 3, no, 0, 0, melee, melee_blade, pier
cing, spear, 30, 1
stat_pri_attr
spear_bonus_4
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 0, 1
stat_sec_attr
no
stat_pri_armour
2, 4, 0, leather
stat_sec_armour
0, 0, flesh
stat_heat
2
stat_ground
1, 0, 2, -1
stat_mental
15, normal, trained
stat_charge_dist
15
stat_fire_delay
0
stat_food
60, 300
stat_cost
1, 882, 294, 125, 125, 882, 4, 100

armour_ug_levels
armour_ug_models
ownership
era 0
era 1
era 2
recruit_priority_offset

2
ev_woodsmen
timurids, teutonic_order,
timurids, teutonic_order,
timurids, teutonic_order,
timurids, teutonic_order,
30

aztecs,
aztecs,
aztecs,
aztecs,

slave
slave
slave
slave

;#################################################################
;############################ SHIPS ##############################
;#################################################################
type
Warboat
dictionary
Warboat
;Dhow
category
ship
class
light
voice_type
Light
soldier
Peasants, 20, 0, 1
ship
light warship
attributes
sea_faring, can_withdraw
formation
50, 50, 75, 75, 1, square
stat_health
1, 1
stat_pri
5, 0, no, 0, 0, melee, melee_simple, sla
shing, none, 25, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
0, 6, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 0, 0, 0
stat_mental
13, normal, trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1000, 150, 100, 100, 470, 4, 110
armour_ug_levels
0
armour_ug_models
Peasants
ownership
spain, venice, russia, khand, slave
recruit_priority_offset -10
type
dictionary
category
class
voice_type
soldier
ship
attributes
formation
stat_health
stat_pri
shing, none, 25, 1
stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour

Numerramar Human
Numerramar_Human
;Cog
ship
light
Light
Peasants, 20, 0, 1
light warship
sea_faring, can_withdraw
50, 50, 75, 75, 1, square
1, 1
5, 0, no, 0, 0, melee, melee_simple, sla
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 8, 0, flesh
0, 0, flesh

stat_heat
0
stat_ground
0, 0, 0, 0
stat_mental
13, normal, trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1000, 150, 100, 100, 500, 4, 120
armour_ug_levels
0
armour_ug_models
Peasants
ownership
sicily, scotland, turks, moors, united,
byzantium, denmark, hungary, normans, timurids, slave
recruit_priority_offset -10
type
dictionary
category
class
voice_type
soldier
ship
attributes
formation
stat_health
stat_pri
shing, none, 25, 1
stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset -10
type
dictionary
category
class
voice_type
soldier
ship
attributes
formation
stat_health
stat_pri
shing, none, 25, 1
stat_pri_attr
stat_sec
none, 25, 1

longboat
longboat
;Longboat
ship
light
Light
Peasants, 20, 0, 1
light warship
sea_faring, can_withdraw
50, 50, 75, 75, 1, square
1, 1
8, 0, no, 0, 0, melee, melee_simple, sla
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 5, 0, flesh
0, 0, flesh
0
0, 0, 0, 0
13, normal, trained
30
0
60, 300
2, 1000, 150, 100, 100, 500, 4, 120
0
Peasants
milan, teutonic_order, aztecs, slave

Numerramar Elven
Numerramar_Elven
;Dromon
ship
light
Light
Peasants, 30, 0, 1
light warship
sea_faring, can_withdraw
50, 50, 75, 75, 1, square
1, 1
7, 0, no, 0, 0, melee, melee_simple, sla
no
0, 0, no, 0, 0, no, melee_simple, blunt,

stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset -10

no
0, 9, 0, flesh
0, 0, flesh
0
0, 0, 0, 0
13, normal, trained
30
0
60, 300
2, 800, 150, 100, 100, 600, 4, 150
0
Peasants
egypt, mongols, saxons, ireland, slave

type
Palarran
dictionary
Palarran
;Holk
category
ship
class
light
voice_type
Light
soldier
Peasants, 30, 0, 1
ship
light warship
attributes
sea_faring, can_withdraw
formation
50, 50, 75, 75, 1, square
stat_health
1, 1
stat_pri
10, 0, no, 0, 0, melee, melee_simple, sl
ashing, none, 25, 1
stat_pri_attr
no
stat_sec
0, 0, no, 0, 0, no, melee_simple, blunt,
none, 25, 1
stat_sec_attr
no
stat_pri_armour
0, 12, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
0
stat_ground
0, 0, 0, 0
stat_mental
13, normal, trained
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 1500, 200, 150, 150, 670, 4, 160
armour_ug_levels
0
armour_ug_models
Peasants
ownership
sicily, scotland, turks, moors, egypt, m
ongols, united, byzantium, saxons, ireland, denmark, timurids, slave
recruit_priority_offset -10
type
dictionary
category
class
voice_type
soldier
ship
attributes
formation
stat_health
stat_pri
ashing, none, 25, 1

Dragon Boat
dragon_boat
;Dragon Boat
ship
light
Light
Peasants, 30, 0, 1
light warship
sea_faring, can_withdraw
50, 50, 75, 75, 1, square
1, 1
12, 0, no, 0, 0, melee, melee_simple, sl

stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset -10
type
dictionary
ship
category
class
voice_type
soldier
ship
attributes
formation
stat_health
stat_pri
ashing, none, 25, 1
stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset -10
type
dictionary
category
class
voice_type
soldier
ship
attributes
formation

no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 10, 0, flesh
0, 0, flesh
0
0, 0, 0, 0
13, normal, trained
30
0
60, 300
2, 1600, 200, 150, 150, 670, 4, 160
0
Peasants
milan, slave

Corsair Ship
Corsair_Ship

;corsair pirate

ship
light
Light
Peasants, 30, 0, 1
heavy warship
sea_faring, can_withdraw
50, 50, 75, 75, 1, square
1, 1
12, 0, no, 0, 0, melee, melee_simple, sl
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 15, 0, flesh
0, 0, flesh
0
0, 0, 0, 0
13, normal, trained
30
0
60, 300
2, 1700, 200, 200, 200, 750, 4, 210
0
Peasants
russia, slave

Alcarondas
Alcarondas
;Caravel
ship
light
Light
Peasants, 30, 0, 1
heavy warship
sea_faring, can_withdraw
50, 50, 75, 75, 1, square

stat_health
stat_pri
ashing, none, 25, 1
stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
byzantium, denmark, slave
recruit_priority_offset -10
type
dictionary
category
class
voice_type
accent
soldier
ship
attributes
formation
stat_health
stat_pri
ashing, none, 25, 1
stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset -10
type
dictionary
category
class
voice_type

1, 1
15, 0, no, 0, 0, melee, melee_simple, sl
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 15, 0, flesh
0, 0, flesh
0
0, 0, 0, 0
10, normal, trained
30
0
60, 300
2, 2000, 275, 200, 200, 850, 4, 210
0
Peasants
sicily, scotland, turks, moors, united,

pirate ship
pirate_ship
;Pirate Ship
ship
light
Light
English
Peasants, 20, 0, 1
light warship
sea_faring, can_withdraw
50, 50, 75, 75, 1, square
1, 1
10, 0, no, 0, 0, melee, melee_simple, sl
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 10, 0, flesh
0, 0, flesh
0
0, 0, 0, 0
18, impetuous, untrained
30
0
60, 300
2, 1400, 150, 100, 100, 570, 4, 140
0
Peasants
slave

merc cog
merc_cog
ship
light
Light

;Mercenary Cog

accent
soldier
ship
attributes
formation
stat_health
stat_pri
shing, none, 25, 1
stat_pri_attr
stat_sec
none, 25, 1
stat_sec_attr
stat_pri_armour
stat_sec_armour
stat_heat
stat_ground
stat_mental
stat_charge_dist
stat_fire_delay
stat_food
stat_cost
armour_ug_levels
armour_ug_models
ownership
recruit_priority_offset -10

English
Peasants, 20, 0, 1
light warship
sea_faring, can_withdraw, mercenary_unit
50, 50, 75, 75, 1, square
1, 1
5, 0, no, 0, 0, melee, melee_simple, sla
no
0, 0, no, 0, 0, no, melee_simple, blunt,
no
0, 8, 0, flesh
0, 0, flesh
0
0, 0, 0, 0
13, normal, trained
30
0
60, 300
2, 1000, 180, 100, 100, 500, 4, 120
0
Peasants
slave

;#################################################################
;########################### MISCELLANEOUS #######################
;#################################################################
type
Great Spiders ; Great Spiders
dictionary
Great_Spiders
category
cavalry
class
heavy
voice_type
Heavy
banner faction
main_cavalry
banner holy
crusade_cavalry
soldier
Elephant_Crew3, 20, 20, 1
mount
creature_spider
mount_effect
camel +2, horse +2, simple horse +2
attributes
very_hardy, hide_anywhere, free_upkeep_u
nit, frighten_foot, frighten_mounted, spider_unit, no_custom
move_speed_mod
1.2
formation
1.6, 1.6, 2.8, 2.8, 4, horde
stat_health
1, 4
stat_pri
0, 0, no, 0, 0, no, no, no, none, 0, 1
stat_pri_attr
no
stat_sec
6, 2, no, 0, 0, melee, melee_simple, pie
rcing, none, 0, 1
stat_sec_attr
no
stat_pri_armour
10, 4, 0, flesh
stat_sec_armour
0, 0, flesh
stat_heat
1
stat_ground
-2, -4, 4, -4
stat_mental
16, impetuous, untrained, lock_morale
stat_charge_dist
30
stat_fire_delay
0
stat_food
60, 300
stat_cost
2, 877, 350, 150, 150, 877, 6, 300
armour_ug_levels
0
armour_ug_models
Elephant_Crew3

ownership
era 0
era 1
era 2
recruit_priority_offset

poland, slave
poland
poland
poland
20

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