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About Pro/Engineer
As the name implies the software is for Professional Engineers and this can be used for various
fields of Mechanical Engineering.
The software was developed by Parametric Technology Corporation, USA. Pro-Engineer develops
model as solids, allowing you to work
in a 3D environment. This shows that the models will have Mass Properties, Volume and surface
can be calculated. To utilize the Pro/E functionalities
properly, we need to understand the concepts terms like Feature Based Modeling, Parent-Child
Relationship or Parametric and Associativity.
Feature Based Modeling
Model solid parts by combining intuitive engineering features. Bulid parts by combining features
relative to each other and in a logical oder, pattern features within a part, create family tables of
related parts.
Parent-Child Relationship or Parametric
The various types of Pro/ENGINEER features are used as building blocks in the progressive
creation of solid parts. Certain features, by neccessity, precede others in the design process.
Those that follow rely on the previously defined features for dimensional and geometric
references. The progressive design of features can create relationships between features already
in the design and subsequent features in the design that reference them. These are called ParentChild relationships.
Associativity
You can use Pro/ENGINEER to document models by creating parts, assemblies and drawings. All
these functions are fully associative. If you change a part in the assembly, the system
automatically reflects that change in any other parts and drawings of that assembly. With this
functionality you can change your design at any level and the system reflects it at all levels
automatically.
Conventions
The following is a summary of conventions used in this book, which represent command
sequences used in Pro/ENGINEER and denotes user's communications with Pro/ENGINEER. It
is assumed that a 3-button mouse is used.
Convention
Description
MENU
Command
[number]
prompt
Left-click
Middle-click
Right-click
Pick
Select
<CR>
Carriage Return
Entering Pro/ENGINEER
If the Pro/ENGINEER is set up on a PC, look for and click on the Pro/ ENGINEER short cut icon
on the desktop. Otherwise look for the Pro/ ENGINEER execution file in a directory or key
in [proe] from the DOS shell. Contact your system administrator, in case of variations in
your system setup.
Pro/ENGINEER environment
After Pro/ENGINEER is loaded onto the system, a window layout appears as follows. It has a
large graphics window with menu and toolbar on the top, and a command/message area below
the graphics window.
Menu bar
The menu bar replaces the former MAIN menu. All commands and options formerly in the MAIN
menu are grouped in the menu bar menus in a new order. There are only two levels of submenus
in the menu bar menus.
Toolbar
The toolbar contains a set of icons to accelerate access to commonly used menu commands and
options. The tips for the toolbar buttons appear when the mouse pointer passes over buttons. The
default set of icons varies from the different working environment (Part, Assembly, and Drawing,
etc.), and the icons are customized by using the Customize screen... command from the Utilities
menu. For the Drawing operation, the default icons are:
Graphics window
The graphics window is used to draw and display geometric and other entities. The initial graphics
window, that is the one created when first starting up the Pro/ENGINEER session, is considered
the main graphics window. The main graphics window can not be deleted until the user exits
Pro/ENGINEER.
Pro/ENGINEER allows the user to open additional graphic windows by selecting the New
command, under the Window menu. Only one window is active at a time. That is, the user can
work on only one window at any time.
To activate a different window, select Active from the Window menu.
To close an active window, select Close from the Window menu to remove the window from the
screen display. But the object displayed in the window is still in computer memory and can be
retrieved, until the user exits Pro/ENGINEER.
When the main window is the active window, quitting the window removes only the display of the
object from the window. The main window itself is still in display and ready for the next operation.
Message area
The message area displays all information and prompts related to the operation in the associated
graphics window. The messages are either a request for data to enter or a statement reporting the
result of a command execution. There are five categories of messages headed with the following
signals:
Prompts message
Informational message
Warning massage
Error message
Critical message
When the system is waiting for data input from the keyboard, the menu is de-activated. If the
mouse appears to be "dead", check the message window. It is possible that the Pro/ENGINEER
is waiting for data from the keyboard. It is always a good habit to glance at the message in the
message area, when executing a command.
Menu Manager
Menu Manager is the menu panel that commands are arranged as options in stack-up menus for
the specific working environment (Part, Assembly, and Drawing, etc.). When an option is selected
from a menu panel using the left mouse button, the menu "collapses" to this option. If the option
leads to other options, a subsequent menu(s) appears in the menu panel area, usually below the
current option.
In the subsequent menu, the default option(s) is highlighted in black. No action is required from
the user, to accept the default option(s). When a menu option is selected, the system highlights
the selection in black, indicating the current selection(s). Options that are "dimmed" in a menu are
either not a valid selection at this time or not available for this system setup.
To back track a command, press Done-return or Quit command, if available; or click on a
command on a higher level menu. At times, a confirmation window may appear that provides a
chance to Cancel a command. After the option Done is selected, the system does not return to
the current option menu. The Quit or Cancel commands are options provided by the system to
allow the user to abort previous selection(s) and to re-start, when desired.
Using the mouse
Pro/ENGINEER is a menu-driven system that employs the mouse as its principal user interface.
The mouse pointer is used to highlight and select a menu option. By clicking the left mouse button
on a desired option, the option is selected and highlighted. Sometimes the click may turn on or off
a checkmark in a box, instead.
The mouse pointer is also used for selecting a location or an entity in the graphics window.
Shortcuts are available for operating the mouse in the graphics window and are commonly used to
increase the efficiency with Pro/ENGINEER. They are summarized as follows.
Situations
Left button
Under GET
SELECT/Pick
(click)
(click)
Pick (an entity) Done Sel
(click)
Query Sel
Under GET
(click)
(click)
SELECT/Query Sel Pick (an entity) Accept
(click)
Next
Dynamic View
Control (pressing
CTRL & )
(press/drag)
Pan
Zoom Window
(pressing CTRL &)
(press/drag)
Zoom In/Out
(click the
diagonal
corners)
(press/drag)
3D Spin
Zoom in a box
Working directory
The working directory is the one to which you access to store and retrieve files. To show the
current directory or change to a new directory, select Working Dirctory ... from the File menu.
The Select Working Directory appears to let user to view or change the current working directory:
Creating and retrieving an object
From the File menu, select the New ... option and then select a working environment in the New
window. Among other options, we will focus only on four types of working environment: Sketch,
Part, Assembly and Drawing.
Sketch:
Assembly
There are four types of assembly model to create: the Design for a new assembly model; the
Interchange for an interchange file; the Verify for a verification assembly; the Process Plan for a
process plan for an assembly model. Enter the new name (for example, asm0001) in the Name
box for the assembly object and then choose OK to create a new assembly model or file. The
Copy From ... allows the user copying an existing assembly model to start this assembly model
Drawing
Enter the new name (for example, drw0001) in the Name box for the drawing and then choose OK
to create a new drawing file.
From the File menu, select the Open ... option, the user can retrieve files of all types and subtypes from the current session (in memory) as well as the disk. The Open window appears as
follows:
Saving objects
From the File menu, select Save ... or Save As ... to storage files on the disk.
Saving an object
From the File menu, select >Save... and then press <CR> to save the object (part, assembly and
drawing) in the active graphics window. The system assumes the default name as shown in the
message area.
Press <ESC> to abort. Make sure to save the design before quitting the window and ending a
Pro/ENGINEER session. The user can use
operation.
or
To purge all objects in the working directory, select Open System from the window menu, type in
[purge] in the window awaiting for response (it is either the PC DOS shell or the UNIX shell), and
then press <CR>. All objects (of older versions) in this directory are purged.
Erasing object(s) from the memory
From the File menu, select Erase>Current... to remove the copy of an object(s) from the memory
in the current session. The Erase Confirm window appears. Choose Yes button for executing
erase and No for canceling.
From the File menu, select Erase>Not Displayed... to remove the copy of an object(s) undisplayed from the memory in the current session. The Erase Not Displayed window appears.
Choose OK button for executing erase and Cancel for canceling.
Please note that the Erase>Current... and Erase>Not Displayed... remove an object(s) from the
memory, but NOT from the disk.
Deleting an object from the memory and the disk
From the File menu, select >Delete>All Versions... to delete an object(s) in the active graphics
window from the disk. This command will also delete the object and its associated objects stored
in memory, and in disk. If the object refers to other objects, options are available to choose the
objects to delete. The Delete All Confirm window appears for user to accept or cancel delete
operation.
Pro/ENGINEER Sketcher
Introduction
The Sketcher enables the user to create a two-dimensional section sketch, which is an essential
element for creating a form feature. To create a form feature, Pro/ENGINEER automatically puts
the user in the Sketcher mode to specify a section sketch and its trajectory, when necessary. The
user may enter the Sketcher mode to create a new sketch by selecting the Open>Sketch option
from the File menu. Independent of a feature creation session, the Sketcher is to create a 2D
sketch. This chapter introduces the reader some frequently used commands available in the
Sketcher. The reader will learn how to enter and leave the Sketcher mode, how to save a sketch,
and how to create, constrain, and modify an entity in a sketch.
Sketcher Environment
This section introduces the commands available in the Sketcher mode for entering and exiting
from the environment and for saving a sketch.
Entering the Sketcher mode
The user can enter the Sketcher mode by selecting the New or Open option from the File menu.
In addition, the system automatically places the user in the Sketcher mode, when a section sketch
Keythe
in the
new
name foroption
the sketch
andFile
clickmenu
OK button
is required to create a form feature. When
New
command
from the
is
to
enter
the
Sketcher
environment.
Or
the
user
can select
selected, the New window will appear and choose the Sketch option as shown:
the Open command option from the File menu, and
navigate directories to choose the existing sketch file, and
click Open button as shown:
.The sketch created in this session is discarded. By selecting the Cancel option, the system aborts
the Quit command, and the user remains in the Sketcher mode.
Tip: The user can exit the Sketcher with unfinished sections by selecting Done from the
SKETCHER menu. This creates an incomplete section, which the user can finish later by using the
Redefine command from the FEAT menu. A feature that has an incomplete section becomes an
incomplete feature.
Saving a section sketch
The system allows the user to save a section sketch for later use. The Save ... or Save As ...
commands are available in the File menu. The user may save a sketch at any stage of creating a
section sketch, regardless of whether it is being dimensioned or successfully regenerated. Any
successfully regenerated but unsaved sketch remains in the memory, until the session is ended.
That is, the user may save a sketch in session at any time. If the sketch was created as a feature
element, the user can access to the sketch, only by going through refining the feature. Refer to the
Pro/ENGINEER File Management in the Chapter One for the detailed operation.
Basic Sketch Commands
The user begins sketching by selecting the Sketch option from the SKETCHER menu. Introduced
here are Pro/ENGINEER commands for creating four types of geometric entities: line, rectangle,
arc, and circle. In addition, it describes the Mouse Sketch command for creation of simple
geometric entities.
Line option
The system allows the user to define two types of lines: geometry and centerline. A geometry line
is a line constituting a form feature. A centerline is a reference for constructing a form feature or
other geometric entities. Specific commands for line construction of both types are organized as
follows:
Geometry --- It creates a line entity of geometry.
Centerline --- It creates a line which defines an axis of revolution of a revolved feature, a
reference line of symmetry within a section, or a reference to locate points and other lines.
A centerline can not be used as a part of component's geometry.
The user must specify one of the above two line types, before further selecting a line sketch
command. The available sketch command options for line creation are summarized as follows:
2 Points --- It creates a line by picking the start point and then the second point in the
graphics window. The line sketch command is finished or aborted by clicking the middle
mouse key. As illustrated below, the user may continue the line sketch command by picking
additional points, one at a time, to create a chain of line segments.
Parallel --- It creates a line in parallel to an existing line by picking the line to specify the
direction of the new line, and then picking the start and end points for the new line. To
define a centerline with this option, it requires picking only
one point, after the direction is specified.
Tangent--- It creates a line tangent to an arc (or spline) by picking the endpoint of the arc
(or spline) as the start point, and then picking the other end point of the line. To define a
centerline with this option, the user only needs to pick the
endpoint of the arc which the centerline is tangent to.
2 Tangent--- It creates a line
which is tangent to two arcs, splines, or
circles, by picking the two entities. The
placement of the tangent line is
determined by the location of the
selected point on the two reference
entities.
Pnt/Tangent--- It
sketch command by picking the next end point, creating a vertical line. It continues
sketching a chain of horizontal and vertical line segments in alternation. To define a
centerline, it requires picking only one point.
Rectangle option
The Pro/ENGINEER allows the user to create an upright
rectangle. To create a rectangle, select the Rectangle option
from the GEOMETRY menu. And then pick two diagonal points
of the rectangle in the graphics window
Arc option
Several command options are available for creating an arc. They are organized as follows:
Tangent End--- It creates an arc by picking an end of an
existing entity which it is tangent to, and then picking a
location for the other endpoint of the arc.
fro
the second
different
Ctr/Ends --- It creates an arc by picking the center of the arc, and
then picking the start and end points of the arc. After the start point
is selected, the system will display a radial line (in addition to the
arc being created) from the center to help the user determine the
end point.
3 Point --- It creates an arc by first picking the two end points of the arc, and then picking
the third point on the arc. The curvature is determined by selecting the third point. The
center point of the arc is in dynamic display during the creation.
Circle option
Similar to line sketch, the system
allows the user to define two types of
circles: geometry and construction. A
Geometry circle is a geometric entity
constituting a form feature. A
Construction circle is a reference for
constructing other geometric entities.
Circle command options are organized as follows:
The user must select one of the above two circle types,
before selecting a circle sketch command.
The available sketch command options for circle creation are
explained below:
Ctr/Point--- It creates a circle by picking a desired location
for the center and then picking a second location away from
the center to determine the radius of the circle. Middleclicking the mouse aborts the command
3 Tangent--- It creates a circle by picking three existing entities which it is tangent to.
Fillet--- It creates a circle by picking two geometric entities which it is tangent to. The user
may choose this command to create a circle tangent to two parallel lines.
3 Point--- It creates a circle by picking from the graphics window three points that the circle
lies on.
Mouse sketch
The system enables the user to use
the mouse alone to sketch simple
lines, circles, and arcs. The Mouse
Sketch command option is available
in the GEOMETRY menu. To sketch
a line, pick (with the left mouse
button) the start point and
then the second point in the graphics
window. The line sketch command is terminated or aborted by middle-clicking the mouse. The
user may continue the line sketch command by picking the next end point, creating a chain of line
segments. To create a circle, middle-click the mouse on a desired location for the center and then
middle-click the mouse on the second location away from the center to determine the radius of the
circle. Left-clicking the mouse aborts the command. To create an arc, right-click the mouse at the
end of an existing entity which it is tangent to, and then right-click the mouse on a location for the
other end point of the arc. Middle-clicking the mouse aborts the command. The following table
summarizes the Mouse Sketch methods.
Geo type
To start
To finish
To terminate or
abort
Line
Circle
Arc (tangent
end)
Geometry Constraints
To complete a section sketch, the user must dimension and/or align the geometry to sufficiently
constrain all entities in the sketch, and regenerate the sketch with a success. During regeneration,
the system verifies all the entities and constraints of the sketch against its internal rules to ensure
the validity of the sketch. A successfully regenerated sketch is considered fully constrained or
solved.
Dimensioning a section sketch
To dimension a sketch, the user first picks an entity or entities using the left mouse button, and
then clicks the middle mouse button on a desired position to place the dimension. During this
process, Pro/ENGINEER assigns a unique name for each dimension and displays it in a symbolic
format (sd0, sd1, and sd2, etc.). Several dimensioning options are available under the
DIMENSION menu and operate in a "continue" mode. That is, the user may continuously
dimension entities in the sketch, one after another. Summarized below are methods and
Pro/ENGINEER commands commonly used for dimensioning various entities.
Dimensioning a line or a distance
It is common to dimension the length of a line segment or the distance between two entities (lines,
arcs, and circles, etc), with exception of the length of a centerline that does not exist. The methods
for linear dimensioning are described below:
Length of a geometric line --- pick the line (with the left mouse key) and then click (the
middle mouse button) on a location to place the dimension
Distance
between two
parallel lines --pick the two lines
in either sequence and then click (the middle mouse button) on a location to place the
dimension.
Distance between a point and a line --- pick the line, pick the point, and then click (the
middle mouse button) on a location to place the dimension.
Distance between two points--- pick the two points and then click (the middle mouse button)
on a location to place the dimension. To finish dimensioning, the system displays the DIM
PNT menu with the following options:
o Horizontal--- to specify the horizontal distance between the points
Dimensioning a diameter
Arcs and circles are usually dimensioned with a diameter. When creating a section sketch for a
revolved feature, the user may also specify as a diameter the distance between a geometric entity
and the centerline it is to revolve around. The methods and Pro/ENGINEER commands for
dimensioning a diameter are described below.
Arc and circle--- pick the arc or circle twice, and then click (the middle mouse button) on a
location to place the dimension.
Dimensioning a radius
dimensioned with their radius.
distance between a circle and
section about an axis. To
pick on the entity once and
button) on a location to place
Dimensioning an angle
The angular relationship
two end points of an arc are
designation.
Angle between two lines --- pick the first line, pick the second line, and then click (the
middle mouse button) on a location to place the angle. The placing location determines
whether the angle is acute or obtuse.
Angle of an arc --- pick one endpoint of the arc, pick the other endpoint, pick the arc, and
then click (the middle mouse button) on a location to place the
angle.
Automatic Dimensioning
The user may select the AutoDim option to dimension a section sketch
automatically. With this option, the system identifies and specifies all
dimensions required to fully constrain the sketch, and regenerates it.
Immediately after the sketch is successfully re-generated, the user is
allowed to re-locate the automatically placed dimensions by picking and
placing a dimension, one at a time. In addition, the user can always
relocate a dimension by selecting the Dimension option from the MOVE
ENTITY menu, which can be activated by selecting the Move Entity option from the GEOM
TOOLS menu (refer to the right screen snapshot
below). As a practice, the user may choose to
manually dimension critical dimensions of the
design and then to activate the AutoDim option to
complete the dimensioning scheme.
Alignment
The Alignment command allows the user to align a sketched entity with an existing datum or a
model edge. It utilizes an existing datum or a model edge to tell the system the location and/or
orientation of the sketched entity. The Alignment command is available only to the user in the
Sketcher mode activated during feature creation. The user can only align a straight line, the center
of an arc or circle, and an end point of a geometric entity. In practice, alignment is usually done
when the entity is created, and thus before dimensioning.
The user may activate the Alignment command option from the SKETCHER menu. To align an
entity, pick the entity to be aligned and then pick the datum or model edge. Reversing the pick
order also works. Each aligned model edge is displayed in faint orange color.
In attempt to re-generate the sketch, the system will check if any entity is close to a datum or
model edge within a pre-set range. If so, the system will bring up a query menu for the user to
decide if they should be aligned. The available options are:
Align--- to align the highlighted entities as prompted in the query.
Don't Align--- not to align as prompted in the query.
DontAlignAny--- not to align at all in the current AutoDim operation.
Regenerating a section sketch
Pro/ENGINEER uses regeneration to evaluate a sketch and verify its dimensioning scheme. The
system makes sure that the sketch is fully constrained, by applying its implicit rules. If the section
cannot be successfully "solved," Pro/ENGINEER issues a message in the message window
and/or highlights the error(s) in the graphics window. Common errors include:
The sketch does not communicate the intent
When a section is sketched, the user needs not be concerned with its accuracy. For
example, a horizontal line does not have to be perfectly horizontal. If the sketch
deviates too much from its intended assumptions, though, Pro/ENGINEER may not
recognize the intent. If this occurs, the user has to add dimensions, modify entities,
or re-create the sketch to more precisely reflect the intent.
The sketch is under-dimensioned
A sketch may be viewed as over-dimensioned by the system, if the user provides too
much dimension information. In this case, Pro/ENGINEER issues a warning
message and, if the regeneration is deemed unsuccessful, the system will request
the user to remove the redundancy. The system automatically highlights all
redundant dimensions and places the user in the Delete command option.
The section is inappropriate
When the purpose of a section sketch is known to the system, Pro/ENGINEER will
check and make sure that the section is appropriate. For example, if a section sketch
is intended for creating a revolved feature, Pro/ENGINEER will check if a centerline
exists and the section is closed.
Sketcher's Assumptions
In the Sketcher mode, the user is allowed to sketch an entity without being precise about its
location, size, and relationship with other entities. Only when the sketch is being regenerated, will
Pro/ENGINEER apply its implicit assumptions to make them precise. For example, a more or less
horizontal line is assumed to be exactly horizontal. These assumptions are summarized below:
Implicit assumptions
Description
Equal radius and diameter Two or more arcs (or circles) of approximately
the same radius are assumed to have the
same radius.
Symmetry
Tangency
Symbol
Horizontal entities
"H"
Vertical entities
"V"
Perpendicular lines
Parallel lines
Tangent entities
"T"
Symmetry
" "
Equal radii
Point entities
" "
On a successfully generated sketch, graphical symbols are displayed next to each constrained
entity. The user may tailor the display with the following options from the SKETCHER menu:
Constraints--- to show and modify sketch constraints.
To deal with individual constraints, select the Constraints command option from the SKETCHER
menu, turn on the Display option, and then select one of the following options in the
CONSTRAINTS menu:
o Explain--- to display a message in the message window that explains the selected
constraint. The user needs to pick a constraint in the graphics window.
o Enable--- to enable a disabled constraint.
o Disable--- to disable a constraint. The user needs to pick the constraint. The system
will show the disabled constraint with a circle in red with a line across.
Sec Tools --- to control the display of constraints, by turning on or off the check mark in
front of the Disp Constr command option in the SEC ENVIRON menu under the SEC
TOOLS menu. Or the user can click the button
constraints on/off.
Deleting an entity
The Delete command option is available from the SKETCHER menu. The user may select one of
the following four options from the DELETION menu to delete entities:
Delete Item--- to delete entities by picking one at a time.
Delete Many--- to delete entities by typically enclosing them with a selection box.
Delete All--- to delete all entities in the sketch. It erases all entities by selecting this
command option.
Undelete Last--- to restore the most recently deleted entity, one at time. Use this option
repeatedly until all desired entities are restored. All dependent entities such as dimensions
are also undeleted with each restored entity. The Undelete Last command can undelete
only those entities that were deleted after the last re-generation. In one stroke, the
Undelete Last command restores all entities that were deleted by a Delete All command.
PART MODELING
Introduction
This chapter begins modeling simple parts. It begins with basic Pro/ENGINEER commands
required to create form features on simple parts. The commands for feature creation covered in
this chapter include:
Protrusion features by extrusion
Protrusion features by revolution
Protrusion features by blending
Thin features
cut features by revolution
cut features by blending
Straight hole features
Chamfer features
Simple round features
This chapter is focused on a generic procedure for modeling parts with Pro/ ENGINEER. Two
examples are given at the end of this chapter to demonstrate the use of these commands for part
modeling.
Part Modeling Approach
To model a part with Pro/ ENGINEER, the user must first analyze the part, decompose it into form
features, conceive a modeling plan, and formulate a modeling task sequence. A part model in
Pro/ENGINEER typically consists of multiple features. The default data planes provided with
Pro/ENGINEER are considered base features in the part model. Additional datum features may be
created, when necessary. To build a part, the first form feature is always a protrusion. Additional
form (both protrusion and depressed) features can then be added onto the model.
As with any CSG-based modeling tool, the Pro/ENGINEER user may model a part design in many
different ways. However, the form features and the feature structure of the part model may
significantly affect its intended applications. If the purpose of the model is known, the user can
draft up a modeling plan such that the part model will more readily and effectively support the
intended applications. For example, if the part model is intended for NC machining, the user could
model the part by taking a material removal view. With this view, the first feature of the part model
will be a protrusion (symbolizing the material stock) large enough to enclose all other form features
Datum Planes
Datum planes are infinite planes, used as a reference for constructing the model. In modeling a
part geometry, datum planes are often referenced to in order to sketch a section, create a form
feature, and orient the model. They are also used to constrain part models at assembling
operations. This section introduces the basic properties of datum planes and default datum
planes.
Basic properties of a datum plane
A datum plane is infinite and has two sides. Each is assigned with a name when created. These
properties are summarized as follows:
Datum plane boundary
Datum planes are infinite. Each datum plane divides the space into two half spaces. In the
graphics window, the boundary of a datum plane is dynamically adjusted by the system to fitting
the current display. The yellow lines below show the boundaries of the three default datum planes.
Focused here are four most frequently used options for creating a protrusion. They are:
Extrude --- The Extrude option creates a feature that is formed by projecting a section
sketch straightly away from its sketching plane.
Revolve --- The Revolve option creates a feature that is formed by revolving the section
sketch around a centerline on the sketching plane.
Sweep --- The Sweep option creates a feature that is formed by sweeping a section sketch
along a trajectory.
Blend --- The Blend option creates a feature that consists of a series of at least two section
sketches joined by Pro/ENGINEER that creates transitional surfaces between
corresponding edges on the sketches.
The above options are activated, by default, with the Solid option. Further detailed below are
these options at work with the Solid option. Aside from the Solid option, there is the Thin option,
which will be discussed later in this chapter.
Use Prev--- to use the sketching plane of the last feature. The system will prompt the user
for specifying the direction for feature creation.
Setup New--- to set up a new sketching plane. The user needs to pick (or create) a plane
for sketching, a direction to create the feature, and a different plane (which must be normal
to the sketching plane) for reference. The options available for setting up a new sketching
plane environment are further detailed as follows.
Feature direction
After the sketching plane is specified, the system prompts the user for the feature creation
direction, or the view direction when the Both Sides option is used to create the feature. The
system shows a red arrow pointing from the sketching plane to indicate the default direction. The
following symbols are used to indicate the orientation of an arrow when it is normal to the screen.
--- It indicates that the feature direction is pointing into the screen.
In the DIRECTION menu, the user may select the Flip command to reverse the direction or Okay
to accept the current direction. This operation is also applicable to the Use Prev command to
select its feature creation direction.
Sketching operation
For creating a section in the sketching plane environment, a generic sketching procedure is
outlined as follows:
Create a section sketch
Constrain (align and/or dimension) the section sketch
Regenerate the section sketch
Modify dimensions
Regenerate the section sketch again
Specific command options for creating geometric entities have been introduced in Chapter 2. To
constrain a section sketch, first align those entities that lie on a datum or model edge and then
sufficiently dimension others. The purpose of regeneration is to evaluate the validity of the sketch
and its constraints. If the regeneration is unsuccessful, changes have to be made to the sketch. To
make changes, view system prompts in the message window for hints. After successful
regeneration, the modification step is required to update the default dimensions. After all the
dimensions are updated, regenerate the sketch again to reflect the actual dimensions. Select the
Done option after successful regeneration to leave the Sketcher mode and continue the feature
creation process.
Extruded protrusion
To create an extruded protrusion, the user needs to pick the direction to extrude, create a section
sketch to extrude with, and specify the depth of extrusion.
Direction of extrusion
This attribute tells the system the direction to extrude the sketch from the sketching plane. The
direction attribute from the ATTRIBUTES menu has the following two options:
One Side --- to specify that the extruded feature will be created on one side of the
sketching plane.
Both Sides --- to specify that the extruded feature will be created (located) on both sides of
the sketching plane.
Blind --- When this option is selected, the system will prompt the user for a value in
message window for the depth of the extruded feature. By entering <CR>, the user accepts
the default value. The system will extrude the feature for the specified depth. After the
feature is created, the user may modify the depth by selecting the Modify>Value
commands from the PART menu.
2 Side Blind --- When this option is selected, the system will prompt the user for separate
depth value in the message window for the each side of the sketching plane of a Both
Sides feature.
Thru Next --- When this option is selected, the system will extrude the feature from the
sketching plane until it reaches the next part surface.
Thru All --- When this option is selected, the system will extrude the feature through all
surfaces until it reaches the last one.
Thru Until --- When this option is selected, the system will extrude the feature until it
reaches a specified surface. With this option, the user will be asked to specify that surface.
Task: Validate the section sketch by solving the dimension constraints again
Task: Create a sketching plane and pick a reference normal to the sketching plane
1. From the SETUP SK PLN menu, select: >Setup New>Plan>Pick
2. Pick the DTM3 symbol in the graphics window to use DTM3 as the sketching
plane
3. From the DIRECTION menu, select: >Okay to accept the default arrow direction
for feature creation
4. From the SETUP SK PLN menu, select: >Setup New >Bottom >Plane >Pick
5. Pick the DTM2 symbol in the graphics window to use DTM2 as the horizontal
reference plane
Check: The datum plane DTM1 is the vertical reference and DTM2 is the horizontal
reference in the sketch plane.
.
Task: Dimension the section sketch
1. From the SKETCHER menu, select: >Dimension>Normal>Pick
2. Dimension the curve (sd8, sd9, sd10, sd11) as shown below.
Revolved protrusion
To create a revolved protrusion, the user needs to pick the direction to revolve, create a section
sketch to revolve with, and specify the angle of revolution.
Direction of revolution
This attribute tells the system the direction to revolve the sketch from the sketching plane. The
direction attribute from the ATTRIBUTES menu has the following two options:
One Side --- to specify that the revolved feature will be created on one side of the sketching
plane.
Both Side --- to specify that the revolved feature will be located on both sides of the
sketching plane.
Section sketch for revolution
A revolved section must have a centerline as the axis of rotation. If there are multiple centerlines in
the sketch, the first centerline created in the sketch will be used as the axis of rotation. Meanwhile,
the geometry must be closed and sketched only on one side of the centerline.
Angle of revolution
Several options are available from the REV TO menu to specify the angle of revolution. They are
listed as follows:
Variable--- to enable the user to specify any angle of revolution less than 360 degrees.
After the feature is created, the user may modify the angles (only those previously specified
with the Variable option) by selecting the Modify>Value command from the PART menu.
90--- to create the feature by revolving the section for a fixed 90 degrees angle.
180--- to create the feature by revolving the section for a fixed 180 degrees angle.
270--- to create the feature by revolving the section for a fixed 270 degrees angle.
360--- to create the feature by revolving the section for a fixed 360 degrees angle.
UpTo Pnt/Vtx--- to create the feature by revolving the section up to a point or vertex. The
revolution ends when the section reaches the point or vertex.
UpTo Plane--- to create the feature by revolving the section up to an existing plane or
planar surface that contains the axis of revolution. The revolution ends when the section
reaches the plane.
plane
5. From the DIRECTION menu, select: >Okay to accept the default direction as
indicated by the red arrow for feature creation
6. From the SKET VIEW menu, select: >Bottom>Plane>Pick
7. Pick the DTM3 symbol in the graphics window to use DTM3 as the horizontal
reference plane
Check: The datum plane DTM1 is the vertical reference and DTM3 is the horizontal
reference in the sketching plane as shown.
Tip: If a mistake is made during a feature modeling operation, select the Cancel option
in the dialog box or its parent menu to quit and restart following the command
sequences.
Task: Create a vertical centerline
1. From the SKETCHER menu, select: >Sketch>Line>Centerline|Vertical
2. Left-click on P1 on the vertical datum plane (DTM1) to create a vertical
centerline.
Task: Complete the section sketch and specify the revolution angle.
1. From the SKETCHER menu, select: >Done
2. From the REV TO menu, select: >360|Done
Check: The prompt "All elements have been defined" appears in the message window.
Task: Finish the feature creation
1. From the dialog box, select: OK
Check: The prompt "PROTRUSION has been created successfully" appears in the
message window
Task: Display the current model in the default 3-D orientation, and spin it into an
appropriate view angle
1. From the View menu, select: >Default
2. Press the Ctrl key and the middle mouse button and concurrently move the
mouse to spin the model
Check: The part model and its orientation as shown below.
Task: Create a sketch plane and its reference normal to the sketch plane
1. From the SETUP SK PLN menu, select: >Setup New>Plan>Pick
2. Pick the DTM3 symbol in the graphics window to use the datum plane DTM3 as
the sketch plane
3. From the DIRECTION menu, select: >Okay to accept the default arrow direction
for feature creation
4. From the SETUP SK PLN menu, select: >Setup New >Bottom >Plane >Pick
5. Pick the DTM2 symbol in the graphics window to use DTM2 as the horizontal
reference plane
Check: The datum plane DTM1 is the vertical reference and DTM2 is the horizontal
reference in the sketch plane
Note: The user can alternatively double-click the vertical centerline to complete the
alignment
Task: Draw the vertical and horizontal lines
1. From the SKETCHER menu, select: >Sketch>Line>Geometry|Horizontal
2. Pick the point P1 as the starting point, draw the line segments as shown below
till it comes back to the same point, and then middle-click to stop line drawing
(see "Horizontal" in Chapter Two)
5. Pick the second horizontal line from the top and then pick the DTM2 symbol to
align the line to the datum plane DTM2
Check: The prompt "--ALIGNED---" appears in the message window, if successfully
aligned in the steps 4 and 5.
Task: Dimension the section
1. From the SKETCHER menu, select: >Dimension>Normal>Pick
2. Create dimensions sd2, sd3, and sd4 as shown below (see "Dimensioning a
diameter" in Chapter Two)
3. Create dimensions sd5, sd6, and sd7 as shown below (see "Dimensioning a
line or a distance" in Chapter Two)
Check: Verify the dimension scheme as shown below.
Note:
1. The user can use option >Delete to delete a dimension and restart again or click
the >Dimension option again to restart dimensioning before placing the
dimension.
2. It is easy to pick the centerline at point outside the section.
Task: Complete the section sketch and specify the revolving angle
1. From the SKETCHER menu, select: >Done
2. From the REV TO menu, select: >360|Done
Check: The prompt "All elements have been defined" should appear in the message
window.
Task: Finish the feature creation
1. From the Dialog Box, select: OK
Check: The prompt "PROTRUSION has been created successfully" should appear in
the message window
Task: Display the model in the default 3-D orientation, and spin it to an appropriate view
angle
1. From the View menu, select: >Default
2. Press the Ctrl key and the middle mouse button and concurrently move the
mouse to spin the model
Check: The part model and its orientation should appear as below.
Blended protrusion
To create a blended protrusion, the user needs to specify blending attributes, sketch at least two
section sketches to blend, and select the depth of blend. The selection of a blend depth is similar
to the one for an extruded feature. Below is an overview of the options of attribute selection and
section sketching for a straight parallel blend. To create a straight parallel blend, the system
requires two or more parallel section sketches and connects vertices of adjacent sections with
straight lines. This is the most often used blending option. For more blend options, the user is
referred to the Pro/ENGINEER Part Modeling Users Manual.
Attributes of blending
To create a straight parallel blend, the user needs to first accept the following default options
(Parallel|Regular Sec|Sketch Sec) in the BLEND OPTS menu.
Parallel--- to specify that all section sketches for blending will be in parallel.
Regular Sec--- to specify that section sketches will be created in a regular sketching plane.
Sketch Sec--- to specify the user will sketch the section entities
After the above default options are selected, the system will prompt the user with the following
options in the ATTRIBUTES menu.
Toggle the section --- After the first section is sketched, the user can select the Toggle
option from the SEC TOOLS menu to inactivate (and dim) the current section sketch and to
start the next section sketch. Continue using the Toggle command until all section sketches
are created. To make a change to an inactive section sketch, repeat selecting the Toggle
option until the desired section sketch becomes active.
Please refer to the first practice of the thin feature in the next section.
More Simple Features
Aside from the above protrusion features, a number of additional form features are also commonly
used to model a part with Pro/ ENGINEER. They are used to create a cut, a straight hole, a
chamfer, and a round on a part model.
Cut feature
A cut is a form feature in Pro/ ENGINEER that removes a volume from the part model. The options
and attributes available for creating a cut feature is the same as the ones for creating a protrusion,
with an exception that the direction for a cut feature will point into the volume to be removed. After
the Cut option is selected from the FEAT menu, follow the same procedure for creating a
protrusion feature as described in the above section (" Simple protrusion features")..
Task: Select the sketching plane and its reference normal to the sketch plane
1. From the SETUP SK PLN menu, select: >Setup New>Plan>Pick
2. Pick the DTM3 symbol in the graphics window to use the datum plane DTM3 as
the sketching plane
3. From the DIRECTION menu, select: >Okay to accept the default direction
4. From the SETUP SK PLN menu, select: >Setup New >Bottom >Plane >Pick
5. Pick the DTM2 symbol in the graphics window to use the datum plane DTM2 as
the horizontal reference plane
Check: The datum plane DTM1 is now the vertical reference and DTM2 is the
horizontal reference in the sketch plane
3.
4.
5.
6.
Task: Complete the section sketch and specify its revolution option
1. From the SKETCHER menu, select: >Done
2. From the DIRECTION menu, select: >Okay to accept the red arrow toward the
area inside the section
3. From the REV TO menu, select: >360|Done
Check: The prompt "All elements have been defined" should appear in the message
window.
Task: Finish the feature creation
1. From the Dialog Box, select: OK
Check: The prompt "PROTRUSION has been created successfully" should appear in
the message window
Task: Display the current model in the default 3-D orientation, and spin it into an
appropriate view angle
1. From the View menu, select: >Default
2. Press the Ctrl key and the middle mouse button and concurrently move the
mouse to spin the model
Check: The part model and its orientation should appear as below.
Task: Select a sketching plane and its reference normal to the sketching plane
1. From the SETUP SK PLN menu, select: >Setup New>Plan>Pick
2. Pick the DTM3 symbol in the graphics window to use the datum plane DTM3 as
the sketching plane
3. From the DIRECTION menu, select: >Okay to accept the default direction
4. From the SETUP SK PLN menu, select: >Setup New >Bottom >Plane >Pick
5. Pick the DTM2 symbol in the graphics window to use DTM2 as the horizontal
reference plane
Check: The datum plane DTM1 is now the vertical reference and DTM2 is the
horizontal reference in the sketching plane
Task: Complete the section sketch and specify its revolution option
1. From the SKETCHER menu, select: >Done
2. From the DIRECTION menu, select: >Okay to accept the red arrow toward the
area inside the section
3. From the REV TO menu, select: >360|Done
Check: The prompt "All elements have been defined" should appear in the message
window.
Note: If the red arrow is in the opposite direction, select >Flip to change the arrow
direction and then select >Okay.
Task: Finish the feature creation
1. From the Dialog Box, select: OK
Check: The prompt "PROTRUSION has been created successfully" should appear in
the message window
Task: Display the current model in the default 3-D orientation and spin it to an
appropriate view angle
1. From the View menu, select: >Default
2. Press the Ctrl key and the middle mouse button and concurrently move the
mouse to spin the model
Check: Verify the part model and its orientation with the snapshot below.
Tip: The user can spin the model to ensure its orientations.
Task: Create a centerline, two lines and two arcs (for mirroring)
1. From the SKETCHER menu, select: >Sketch>Line>Centerline |Horizontal
2. Left-click the horizontal datum plane DTM3 to create a horizontal centerline
3. From the SKETCHER menu, select: >Sketch>Line>Geometry|2 Points
4. Draw a chain of two line segments from P1, to P2 and then P3. Make sure that
P2 is on the datum plane DTM1
5. From the SKETCHER menu, select: >Sketch>Arc>Ctr/Ends
6. Create an arc, starting from the DTM3 and with its center on the datum plane
DTM3 near the spin center as shown below.
7. From the SKETCHER menu, select: >Sketch>Arc>3 Point
8. Create the second arc connecting the line end, P3, and the first arc
Task: Complete the section sketch and specify the direction and depth of the cut
1. From the SKETCHER menu, select: >Done
2. From the DIRECTION menu, select: >Flip to let the red arrow pointing toward
the outside of the section sketch (to be removed) and then select >Okay
3. From the SPEC menu, select: >ThruAll|Done>Thru All|Done
Check: The prompt "All elements have been defined" appears in the message window.
Task: Finish the feature creation
1. From the Dialog Box, select: OK
Check: The prompt "PROTRUSION has been created successfully" appears in the
message window
Task: Display the current model in the default 3-D orientation and spin it to an
appropriate view angle
1. From the View menu, select: >Default
2. Press the Ctrl key and the middle mouse button and concurrently move the
mouse to spin the model.
Check: Verify the part model and its orientation with the snapshot below.
5. From the DIRECTION menu, select: >Okay to accept the red arrow direction
pointing downwards for feature creation
6. From the SETUP SK PLN menu, select: >Bottom>Plane>Pick
7. Pick the DTM3 symbol in the graphics window to use DTM3 as the horizontal
reference plane
Check: The datum plane DTM1 is the vertical reference and DTM3 is the horizontal
reference in the sketch plane as shown below.
Tip: DTM3 is the only datum plane to be used as the reference plane because the
DTM1 and DTM2 are not normal to the sketching plane.
Task: Draw two arcs and a tangent line
1. From the SKETCHER menu, select: >Sketch>Line>Centerline> Horizontal
2. Pick the datum plane DTM3 to create a horizontal centerline
3. From the SKETCHER menu, select: >Sketch>Line>Centerline> Vertical
4. Create a vertical centerline as shown below
Task: Complete the section sketch and specify the direction and depth for the cut
feature
1. From the SKETCHER menu, select: >Done
2. From the DIRECTION menu, select: >Okay to let red arrow pointing toward the
inside of the section (to be removed).
3. From the SPEC menu, select: >Blind|Done
4. Type [.02] for the depth of the cut from the surface and press <CR>
Check: The prompt "All elements have been defined" appears in the message window.
Task: Finish the feature creation
1. From the Dialog Box, select: OK
Check: The prompt "CUT has been created successfully" appears in the message
window
Task: Display the current model in the default 3-D orientation and spin it to an
appropriate view angle
1. From the View menu, select: >Default
2. Press the Ctrl key and the middle mouse button and concurrently move the
mouse to spin the model
Check: Verify the part model and its orientation with the snapshot below.
alignment
Task: Retrieve a saved section sketch
1. From the SKETCHER menu, select: >Sec Tools>Place Section
2. Select "topsec.sec" to retrieve a saved section which was created for the
extruded cut of the top part in Practice 3 and then choose Open in the Open
window as below
Note: the saved section should appear in a new graphics window and looks as
below. Follow prompts in the message window.
placement.
Task: Complete the section sketch and specify its direction and the depth of cut
1. From the SKETCHER menu, select: >Done
2. From the DIRECTION menu, select: >Flip to let the red arrow pointing toward
the outside of the section and then select >Okay
3. From the SPEC menu, select: >Thru All|Done>Thru All|Done
Check: The prompt "All elements have been defined" should appear in the message
window.
Task: Finish the feature creation
1. From the Dialog Box, select: OK
Check: The prompt "PROTRUSION has been created successfully" appears in the
message window
Task: Display the current model in the default 3-D orientation and spin it to an
appropriate view angle
1. From the View menu, select: >Default
2. Press the Ctrl key and the middle mouse button and concurrently move the
mouse to spin the model
Check: Verify the part model and its orientation with the snapshot below.
Thin feature
The Thin option is available by selecting the Create>Solid>Protrusion (or Cut) command
sequence from the FEAT menu (also see the " Simple protrusion features"). To create a "thin"
protrusion, this command is applied in combination with the Extrude, Revolve, Sweep, or Blend
command. It can also be applied as an option to create a "thin" cut, when the Cut command is
activated. Contrary to the Solid option, the Thin option creates a feature by applying a uniform
thickness to the section sketch, which may be open or closed. The user has an option to specify
adding/subtracting the volume on one side or on both sides of the section sketch in the THIN OPT
menu:
4. From the DIRECTION menu, select: >Okay to accept the red arrow pointing
upwards
5. From the SETUP SK PLN menu, select: >Setup New>Left>Plane>Pick
6. Pick the DTM3 symbol in the graphics window to use DTM3 as the vertical
reference plane
Check: The datum plane DTM3 is the vertical reference and DTM1 is the horizontal
reference in the sketching plane
Note: Select the >Left option again to restart picking the datum for reference, if
unexpected selection occurs.
Task: Draw the first section of the blending
1. From the SKETCHER menu, select: > Sketch>Line>Centerline>2 Points
2. Draw two lines passing through the origin as shown below
5.
6.
7.
8.
9. From the SKETCHER menu, select: >Sketch View to repaint the screen
Check: The prompt "--ALIGNED--" appears in the message window after each
alignment, if aligned successfully.
Note: Double-clicking the new circle can complete the alignment as well.
Task: Dimension the section
1. From the SKETCHER menu, select: >Dimension>Normal>Pick
2. Dimension the angle (sd4) between the line and the centerline as shown below.
3. Dimension the angle (sd5) between the other line and the centerline
Check: The section geometry with dimensions should appear as below
11. From the SKETCHER menu, select: >Sketch View to repaint the screen
Check: The prompt "--ALIGNED--" appears in the message window after each
alignment.
Task: Dimension the section sketch
1. From the SKETCHER menu, select: >Dimension>Normal>Pick
2. Pick an edge of the rectangle and then middle-click to place its dimension (sd8)
Check: The section geometry with dimensions should appear as shown below.
Note: One of the angle dimensions may have to be deleted to regenerate successfully.
Task: Finish the section sketch and specify the thin thickness and feature depth
1. From the SKETCHER menu, select: >Done
2. From the THIN OPT menu, select: >Okay to accept the arrow direction toward
the inside of the square rectangle representing the direction to add material.
3. Type in [.1] for the thickness of the thin feature
4. From the DEPTH menu, select: >Blind|Done
5. Enter the depth for the second section [.3] and press <CR>
Check: The prompt "All elements have been defined" should appear in the message
window
Straight hole
A straight hole is the simplest hole and a commonly used, depressed feature. It can be viewed as
a circular slot, linearly extruded with a circular section into the part model. The extrusion starts
from the placement surface to a specified depth or a reference surface. The placement surface is
equivalent to the sketching plane, on which the circular section is placed. The size of the hole is
controlled by its diameter. To create a straight hole, the user first selects the Create>Solid>Hole
command sequence from the FEAT menu and then the Straight option from the HOLE OPTS
menu.
After selecting the Done option, the user may select one of the following four options in the
PLACEMENT menu to locate the hole feature:
Linear --- to locate the hole from two edges (using linear dimensions).
Radial ---to place the hole around an axis (using polar dimensions).
Coaxial --- to place the hole co-axially, with its center located on an existing axis (no
placement dimensions are required).
On Point --- to place the center of the hole directly on a datum point that is on a surface.
The feature will be created normal to the surface on which the point is located.
3. Press the Ctrl key and middle-click and concurrently move the mouse to spin the
model to show the bottom surface upward
Check: The model orientation should appear as shown below.
Task: Select a placement plane and its two references to locate the hole
1. From the GET SELECT menu, select: >Pick
2. Pick on P1 on the bottom surface as its placement plane
Task: Determine the direction for hole creation and its dimension(s)
1. From the SIDES menu, select: >One Side|Done
2. From the SPEC TO menu, select: >Blind|Done
3. Type in the actual depth of the hole, [.25] and press <CR>
4. Type in the actual diameter of the hole ,[.08] and press <CR>
Check: The prompt "All elements have been defined" appears in the message window
Task: Finish the feature creation
1. From the dialog box, select: OK
Check: The prompt "HOLE has been created successfully" appears in the message
window. Verify the model as shown below.
3.
4.
5.
6.
7.
3. Pick the top curved surface as its placement point for the hole
4. Pick the datum plane DTM1 to be used as a reference plane for radial (polar)
dimensioning
5. Type in an angle [7.5] in degrees and press <CR>
6. Pick the datum plane DTM3 which is normal to the cylinder surface as the other
reference plane
7. Type [.8] for the distance between the hole center and the datum plane DTM3
8. From the SIDES menu, select: >One Side|Done
9. From the SPEC TO menu, select: >Thru Next|Done
10. Type [.5] for the hole diameter and press <CR>
Check: The prompt "All elements have been defined" appears in the message window
Note: When the Radial|Done>Pick option is used, the user is asked to pick a
placement point, instead of a placement plane; thus the user needs to be more specific
of the location to pick the point on the surface.
Task: Finish the feature creation
Task: Prepare for creating the other hole (to be defined as a radial hole)
1. From the FEAT menu, select: >Create>Solid>Hole>Straignt|Done
2. From the PLACEMENT menu, select: >Radial|Done>Pick
3. Select a location on the cylindrical surface for the placement point (near the first
hole)
4. Pick the datum plane DTM1 to be used as a reference plane for radial (polar)
dimensioning
5. Type an angle [-3] in degrees and press <CR>
6. Pick the datum plane DTM3 which is normal to the cylinder surface as the other
reference plane
7. Type [.5] for the distance between the hole center and the datum plane DTM3
8. From the SIDES menu, select: >One Side|Done
9. From the SPEC TO menu, select: >Thru Next|Done
10. Type [.4] for the hole diameter and press <CR>
Check: The prompt "All elements have been defined" appears in the message window
Task: Finish the feature creation
1. From the Dialog Box, select: OK
Check: The prompt "HOLE has been created successfully" appears in the message
window, and the model appears as below.
Tip: The selection of the placement point for a radial hole is critical to dimensioning
between the hole and its reference. In this instance, the point picked for the hole is
located on the right of its reference plane (DTM 1) for radial dimensioning. To decide
whether to enter a positive or negative angle, the user should image an additional
reference plane that is parallel to the selected reference plane (i.e., DTM1) and going
through the centerline of the cylindrical surface. A positive angle will lead to creating a
hole on the right side of the imaginary reference plane. A negative value will create a
hole on the opposite. If a hole is created on the wrong side, the user can use the
Modify option from the PART menu and enter a negative angle.
Task: Save the part file
1. From the File menu, select: >Save
2. Press <CR> to accept the default file name [TOP.PRT]
Check: The prompt "TOP has been saved" should appear in the message window.
...
Edge chamfer
A chamfer is a beveled surface created on a convex edge (or corner) to improve part handling and
safety. A typical chamfer is an edge chamfer with a 45 o angle. It equally cuts the surface on both
sides of the edge. To create a 45o edge chamfer, the user first selects the Create>Solid>Chamfer
command sequence from the FEAT menu and then the Edge option from the CHAMF menu. The
user then selects the 45xd option from the SCHEME menu to pick the edge(s) and enter the size
of the chamfer.
2.
3.
4.
5.
Check: The prompt "All elements have been defined" appears in the message window.
Task: Finish the feature creation
1. From the dialog box, select: OK
Check: The prompt "CHAMFER has been created successfully" appears in the
message window, and verify the model as shown below.
After the Edge Chain option is selected, the user may select one of the following options from the
CHAIN menu to pick the edge(s) for rounding:
One By One --- to select an edge chain by picking each edge or curve, one at a time.
Tangnt Chain --- to select an edge chain by selecting an edge at a time. When an edge is
selected, the system will identify recursively all other edges that are tangent to one another.
Surf Chain --- to select a chain of edges on the selected surface.
Unselect --- to un-select previously selected edge(s).
To pick a hidden edge (or any hidden entity), use the Query Sel command from the GET SELECT
menu, instead of the Pick option. Select the Done option from the CHAIN menu to finish the edge
selection for rounding.
2.
3.
4.
5.
6.
5.
6.
7.
8.
Check: The prompt "All elements have been defined" appears in the message window
after step 6; and the prompt "ROUND has been created successfully" appears in the
5.
6.
7.
8.
Check: The prompt "All elements have been defined" appears in the message window
after step 6, the prompt "ROUND has been created successfully" appears in the
message window after step 7, and the rounds appear as below.
after step 6, the prompt "ROUND has been created successfully" appears in the
message window after step 7, and the round appears as below.
Task: Round an edge chain on the bottom using the variable option
1. From the FEAT menu, select: >Create>Solid>Round>Simple|Done
Summary
This chapter is focused on the skills required to model simple parts with Pro/ENGINEER
commands. It starts with a description of the modeling procedure and default datum planes. It
covers basic feature modeling commands for creating protrusions, cuts, straight holes, chamfers,
rounds, and thin features, and practices represent the applications of chosen commands in the
end of each section. This chapter also places a focus on how to create a section sketch during
feature creation.
In each section of feature creation commands there are step-by-step procedures for modeling
example parts. The purpose is to illustrate an application of these Pro/ENGINEER commands for
part modeling in consecutive sequences. Numerous snapshots are provided to facilitate the
modeling process and verify the result. A novice user is suggested to follow each detailed step and
compare the result with its corresponding graphic snapshot. A user with hands-on Pro/ENGINEER
experience may choose to follow only the modeling procedure outlined for each example to
refresh.
Appendix
Modeling the Button Part - Practice 1
Modeling the Rotor Part - Practice 2