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In this scenario the players reenact the boarding of one party (the attacker) onto a space hulk
infested by foes (played by the defender).
The Armies
Choose an army to an agreed points limit. The defending player gains 25% more points to use for
army creation.
The Battlefield
Place the tiles in a 5x3 configuration. The last tile may be placed by the attacking player to represent
his drop zone. This tile must be placed at the attackers narrow board end.
Defender
Deployment
Zone
Select one of
these tiles for
your Drop Zone
Place a single objective in a randomly determined tile from the encircled area.
Deployment:
Roll-off for deployment normally.
The Defenders deployment zone consists of the 3 tiles that make up the narrow board edge the
furthest away from the attackers drop zone. He may place any of his units in Reserve.
Any units in the Defenders Reserves gain the Acute Senses and Outflank special rules.
The attacker places as many models as he wishes onto his drop zone tile. All other units enter using
the Reserves rule, or may deploy using the Deep Strike rule, if they have it.
At the end of his Movement Phase during his first turn, the Attacking player must roll a D6 for each
unit in his army that is being held in Reserve. It the roll is a 3 or more, that unit arrives on the board
immediately.
First Turn
The Attacker automatically has the first turn. The Defender cannot Seize the Initiative during this
mission.
Game Length
This game uses the Variable Game Length rule with the following modification: Players only begin
rolling at the end of game turn 15.
Victory Conditions
At the end of the game, the player who has scored the most Victory Points is the winner. If both
players have the same number of Victory Points, the game is a draw.
Primary Objective
At the end of the Game, the objective marker is worth 3 points to the attacker if he controls it. If the
attacker does not, the defender gains 3 Victory Points.
Secondary Objectives
Slay the Warlord, First Blood, Attrition
Impact!
Power surge!
Impact!
Power surge!
Impact!
Power surge!
Impact!
Power surge!
Hull Breach
Warp Taint
Hull Breach
Warp Taint
Dimensional shift
Warptainted carnage.
Dimensional shift
Warptainted carnage.
Dimensional shift
Warptainted carnage.